@omen.foundation/node-microservice-runtime 0.1.34 → 0.1.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"file":"collector-manager.d.ts","sourceRoot":"","sources":["../src/collector-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,YAAY,EAAE,MAAM,eAAe,CAAC;AAMpD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,MAAM,CAAC;AAEnC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAYpD,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,OAAO,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IACjB,GAAG,EAAE,MAAM,CAAC;IACZ,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB;AAeD;;GAEG;AACH,UAAU,qBAAqB;IAC7B,QAAQ,EAAE,MAAM,CAAC;IACjB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAqCD;;;;GAIG;AACH,wBAAsB,0BAA0B,CAC9C,GAAG,EAAE,iBAAiB,GACrB,OAAO,CAAC,qBAAqB,CAAC,CAwChC;AA6JD;;GAEG;AACH,wBAAgB,8BAA8B,IAAI;IAChD,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,MAAM,EAAE,aAAa,GAAG,KAAK,GAAG,SAAS,CAAC;CAC3C,CAoBA;AAED;;GAEG;AACH,wBAAsB,kBAAkB,IAAI,OAAO,CAAC,eAAe,CAAC,CAqBnE;AA0BD;;GAEG;AACH,wBAAgB,sBAAsB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI,CAYjG;AAED;;GAEG;AACH,wBAAsB,cAAc,CAClC,MAAM,EAAE,MAAM,EACd,YAAY,CAAC,EAAE,MAAM,EACrB,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC;IAAE,OAAO,EAAE,YAAY,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAAC,CA2ItD;AAED;;GAEG;AACH,wBAAgB,yBAAyB,IAAI;IAC3C,UAAU,EAAE,OAAO,CAAC;IACpB,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IACnB,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,SAAS,EAAE,MAAM,GAAG,IAAI,CAAC;IACzB,MAAM,EAAE,MAAM,EAAE,CAAC;CAClB,CASA;AAED;;GAEG;AACH,wBAAsB,wBAAwB,CAC5C,MAAM,EAAE,MAAM,EACd,mBAAmB,EAAE,OAAO,EAC5B,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,CAwCxB"}
1
+ {"version":3,"file":"collector-manager.d.ts","sourceRoot":"","sources":["../src/collector-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,YAAY,EAAE,MAAM,eAAe,CAAC;AAMpD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,MAAM,CAAC;AAEnC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAYpD,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,OAAO,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IACjB,GAAG,EAAE,MAAM,CAAC;IACZ,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB;AAeD;;GAEG;AACH,UAAU,qBAAqB;IAC7B,QAAQ,EAAE,MAAM,CAAC;IACjB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAqCD;;;;GAIG;AACH,wBAAsB,0BAA0B,CAC9C,GAAG,EAAE,iBAAiB,GACrB,OAAO,CAAC,qBAAqB,CAAC,CAwChC;AAqMD;;GAEG;AACH,wBAAgB,8BAA8B,IAAI;IAChD,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,MAAM,EAAE,aAAa,GAAG,KAAK,GAAG,SAAS,CAAC;CAC3C,CAoBA;AAED;;GAEG;AACH,wBAAsB,kBAAkB,IAAI,OAAO,CAAC,eAAe,CAAC,CAqBnE;AA0BD;;GAEG;AACH,wBAAgB,sBAAsB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI,CAYjG;AAED;;GAEG;AACH,wBAAsB,cAAc,CAClC,MAAM,EAAE,MAAM,EACd,YAAY,CAAC,EAAE,MAAM,EACrB,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC;IAAE,OAAO,EAAE,YAAY,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAAC,CA2ItD;AAED;;GAEG;AACH,wBAAgB,yBAAyB,IAAI;IAC3C,UAAU,EAAE,OAAO,CAAC;IACpB,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IACnB,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,SAAS,EAAE,MAAM,GAAG,IAAI,CAAC;IACzB,MAAM,EAAE,MAAM,EAAE,CAAC;CAClB,CASA;AAED;;GAEG;AACH,wBAAsB,wBAAwB,CAC5C,MAAM,EAAE,MAAM,EACd,mBAAmB,EAAE,OAAO,EAC5B,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,CAwCxB"}
@@ -121,9 +121,49 @@ function getCollectorBinaryName() {
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  async function downloadAndDecompressGzip(url, outputPath, makeExecutable = false) {
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  let response;
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  try {
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- response = await fetch(url);
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+ // Add timeout and better error handling
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+ const controller = new AbortController();
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+ const timeoutId = setTimeout(() => controller.abort(), 30000); // 30 second timeout
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+ try {
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+ response = await fetch(url, {
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+ signal: controller.signal,
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+ headers: {
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+ 'User-Agent': 'Beamable-Node-Microservice-Runtime/1.0',
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+ },
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+ });
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+ clearTimeout(timeoutId);
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+ }
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+ catch (fetchError) {
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+ clearTimeout(timeoutId);
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+ if (fetchError instanceof Error) {
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+ // Provide more context about the error
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+ if (fetchError.name === 'AbortError') {
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+ throw new Error(`Timeout downloading ${url} (30s limit exceeded)`);
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+ }
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+ // Check for common network errors
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+ const errorMsg = fetchError.message.toLowerCase();
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+ if (errorMsg.includes('enotfound') || errorMsg.includes('dns')) {
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+ throw new Error(`DNS resolution failed for ${url}. Check network connectivity and DNS settings.`);
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+ }
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+ if (errorMsg.includes('econnrefused') || errorMsg.includes('connection refused')) {
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+ throw new Error(`Connection refused to ${url}. Server may be down or firewall blocking.`);
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+ }
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+ if (errorMsg.includes('etimedout') || errorMsg.includes('timeout')) {
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+ throw new Error(`Connection timeout to ${url}. Network may be slow or unreachable.`);
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+ }
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+ if (errorMsg.includes('certificate') || errorMsg.includes('ssl') || errorMsg.includes('tls')) {
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+ throw new Error(`SSL/TLS error connecting to ${url}: ${fetchError.message}`);
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+ }
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+ throw new Error(`Network error downloading ${url}: ${fetchError.name} - ${fetchError.message}`);
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+ }
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+ throw new Error(`Network error downloading ${url}: ${String(fetchError)}`);
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+ }
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  }
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  catch (error) {
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+ // Re-throw with more context
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+ if (error instanceof Error && error.message.includes('Timeout') || error.message.includes('DNS') || error.message.includes('Connection')) {
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+ throw error; // Already has good context
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+ }
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  const errorMsg = error instanceof Error ? error.message : String(error);
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  throw new Error(`Network error downloading ${url}: ${errorMsg}`);
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  }
@@ -1 +1 @@
1
- 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{ spawn, ChildProcess } from 'child_process';\r\nimport { createWriteStream, existsSync, chmodSync, mkdirSync } from 'fs';\r\nimport { join, dirname } from 'path';\r\nimport { pipeline } from 'stream/promises';\r\nimport { createGunzip } from 'zlib';\r\nimport { createHash } from 'node:crypto';\r\nimport type { Logger } from 'pino';\r\nimport dgram from 'dgram';\r\nimport type { EnvironmentConfig } from './types.js';\r\nimport { hostToHttpUrl } from './utils/urls.js';\r\n\r\n// Protocol is httpprotobuf \r\n\r\ninterface CollectorDiscoveryEntry {\r\n version: string;\r\n status: string;\r\n pid: number;\r\n otlpEndpoint: string;\r\n}\r\n\r\nexport interface CollectorStatus {\r\n isRunning: boolean;\r\n isReady: boolean;\r\n pid: number;\r\n otlpEndpoint?: string;\r\n version?: string;\r\n}\r\n\r\nconst COLLECTOR_VERSION = '1.0.1'; // Match C# collector version (from collector-version.json)\r\nconst COLLECTOR_DOWNLOAD_BASE = `https://collectors.beamable.com/version/${COLLECTOR_VERSION}`;\r\nconst DISCOVERY_PORT = parseInt(process.env.BEAM_COLLECTOR_DISCOVERY_PORT || '8688', 10);\r\n\r\n// Global storage for collector process and errors (to prevent GC and track status)\r\nlet globalCollectorProcess: ChildProcess | null = null;\r\nlet globalCollectorStartError: string | null = null;\r\nlet globalCollectorExitCode: number | null = null;\r\nlet globalCollectorStderr: string[] = [];\r\nlet globalCollectorInitError: string | null = null; // Tracks errors from discoverOrStartCollector\r\nconst DISCOVERY_DELAY = 100; // milliseconds\r\nconst DISCOVERY_ATTEMPTS = 10;\r\n\r\n/**\r\n * ClickHouse credentials response from Beamable API\r\n */\r\ninterface ClickHouseCredentials {\r\n endpoint: string;\r\n expiresAt?: string;\r\n password: string;\r\n username: string;\r\n}\r\n\r\n/**\r\n * Calculates Beamable signature for signed requests\r\n * Signature format: MD5(secret + pid + version + uriPathAndQuery + body) as Base64\r\n * Matches C# SignedRequesterHelper.CalculateSignature\r\n */\r\nfunction calculateSignature(\r\n pid: string,\r\n secret: string,\r\n uriPathAndQuery: string,\r\n body: string | null = null,\r\n version: string = '1'\r\n): string {\r\n let dataToSign = `${secret}${pid}${version}${uriPathAndQuery}`;\r\n if (body) {\r\n dataToSign += body;\r\n }\r\n \r\n // MD5 hash to Base64 (matching C# implementation)\r\n const hash = createHash('md5').update(dataToSign, 'utf8').digest('base64');\r\n return hash;\r\n}\r\n\r\n/**\r\n * Extracts path and query from a URL\r\n */\r\nfunction getPathAndQuery(url: string): string {\r\n try {\r\n const urlObj = new URL(url);\r\n return urlObj.pathname + urlObj.search;\r\n } catch {\r\n // If URL parsing fails, return as-is\r\n return url;\r\n }\r\n}\r\n\r\n/**\r\n * Fetches ClickHouse credentials from Beamable API\r\n * GET /api/beamo/otel/auth/writer/config\r\n * Requires signed request authentication (X-BEAM-SIGNATURE header)\r\n */\r\nexport async function fetchClickHouseCredentials(\r\n env: EnvironmentConfig\r\n): Promise<ClickHouseCredentials> {\r\n const apiUrl = hostToHttpUrl(env.host);\r\n const uriPath = '/api/beamo/otel/auth/writer/config';\r\n const configUrl = new URL(uriPath, apiUrl).toString();\r\n \r\n // Get secret from environment (required for signed requests)\r\n const secret = process.env.SECRET;\r\n if (!secret) {\r\n throw new Error('SECRET environment variable is required to fetch ClickHouse credentials');\r\n }\r\n \r\n // Calculate signature for signed request (matching C# HttpSignedRequester)\r\n const pathAndQuery = getPathAndQuery(uriPath);\r\n const signature = calculateSignature(env.pid, secret, pathAndQuery, null, '1');\r\n \r\n // Build headers with signed authentication (matching C# HttpSignedRequester)\r\n const headers: Record<string, string> = {\r\n 'Content-Type': 'application/json',\r\n Accept: 'application/json',\r\n 'X-BEAM-SCOPE': `${env.cid}.${env.pid}`,\r\n 'X-BEAM-SIGNATURE': signature,\r\n };\r\n \r\n const response = await fetch(configUrl, {\r\n method: 'GET',\r\n headers,\r\n });\r\n \r\n if (!response.ok) {\r\n const errorText = await response.text().catch(() => 'Unknown error');\r\n throw new Error(`Failed to fetch ClickHouse credentials from ${configUrl}: ${response.status} ${response.statusText} - ${errorText.substring(0, 200)}`);\r\n }\r\n \r\n const credentials = await response.json() as ClickHouseCredentials;\r\n \r\n if (!credentials.endpoint || !credentials.username || !credentials.password) {\r\n throw new Error('Invalid ClickHouse credentials response: missing required fields');\r\n }\r\n \r\n return credentials;\r\n}\r\n\r\n/**\r\n * Gets the collector storage directory (similar to C# LocalApplicationData/beam/collectors/version)\r\n */\r\nfunction getCollectorStoragePath(): string {\r\n // Use temp directory for now - in containers this should be writable\r\n const tempDir = process.env.TMPDIR || process.env.TMP || '/tmp';\r\n return join(tempDir, 'beam', 'collectors', COLLECTOR_VERSION);\r\n}\r\n\r\n/**\r\n * Gets the collector binary name for the current platform\r\n */\r\nfunction getCollectorBinaryName(): string {\r\n const platform = process.platform;\r\n const arch = process.arch;\r\n \r\n // Match C# naming: collector-{osArchSuffix}\r\n // C# returns \"collector-linux-amd64\", not \"beamable-collector-linux-amd64\"\r\n if (platform === 'linux' && arch === 'x64') {\r\n return 'collector-linux-amd64';\r\n } else if (platform === 'linux' && arch === 'arm64') {\r\n return 'collector-linux-arm64';\r\n } else if (platform === 'darwin' && arch === 'x64') {\r\n return 'collector-darwin-amd64';\r\n } else if (platform === 'darwin' && arch === 'arm64') {\r\n return 'collector-darwin-arm64';\r\n } else if (platform === 'win32' && arch === 'x64') {\r\n return 'collector-windows-amd64.exe';\r\n }\r\n \r\n throw new Error(`Unsupported platform: ${platform} ${arch}`);\r\n}\r\n\r\n/**\r\n * Downloads and decompresses a gzipped file\r\n */\r\nasync function downloadAndDecompressGzip(url: string, outputPath: string, makeExecutable: boolean = false): Promise<void> {\r\n let response: Response;\r\n try {\r\n response = await fetch(url);\r\n } catch (error) {\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n throw new Error(`Network error downloading ${url}: ${errorMsg}`);\r\n }\r\n \r\n if (!response.ok) {\r\n const errorText = await response.text().catch(() => '');\r\n throw new Error(`HTTP ${response.status} downloading ${url}: ${response.statusText}${errorText ? ` - ${errorText.substring(0, 200)}` : ''}`);\r\n }\r\n \r\n const dir = dirname(outputPath);\r\n if (!existsSync(dir)) {\r\n mkdirSync(dir, { recursive: true });\r\n }\r\n \r\n const gunzip = createGunzip();\r\n const writeStream = createWriteStream(outputPath);\r\n \r\n await pipeline(response.body as any, gunzip, writeStream);\r\n \r\n if (makeExecutable && process.platform !== 'win32') {\r\n try {\r\n chmodSync(outputPath, 0o755);\r\n } catch (error) {\r\n console.error(`Failed to make ${outputPath} executable:`, error);\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Resolves the collector binary and config, downloading if needed\r\n */\r\nasync function resolveCollector(allowDownload: boolean = true, logger?: Logger): Promise<{ binaryPath: string | null; configPath: string | null }> {\r\n const basePath = getCollectorStoragePath();\r\n const binaryName = getCollectorBinaryName();\r\n const configName = 'clickhouse-config.yaml';\r\n \r\n const binaryPath = join(basePath, binaryName);\r\n const configPath = join(basePath, configName);\r\n \r\n const itemsToDownload: Array<{ url: string; path: string; executable: boolean }> = [];\r\n \r\n if (!existsSync(binaryPath) && allowDownload) {\r\n const binaryUrl = `${COLLECTOR_DOWNLOAD_BASE}/${binaryName}.gz`;\r\n itemsToDownload.push({ url: binaryUrl, path: binaryPath, executable: true });\r\n logger?.info(`[Collector] Will download binary from: ${binaryUrl}`);\r\n } else if (existsSync(binaryPath)) {\r\n logger?.info(`[Collector] Binary found at: ${binaryPath}`);\r\n }\r\n \r\n if (!existsSync(configPath) && allowDownload) {\r\n const configUrl = `${COLLECTOR_DOWNLOAD_BASE}/${configName}.gz`;\r\n itemsToDownload.push({ url: configUrl, path: configPath, executable: false });\r\n logger?.info(`[Collector] Will download config from: ${configUrl}`);\r\n } else if (existsSync(configPath)) {\r\n logger?.info(`[Collector] Config found at: ${configPath}`);\r\n }\r\n \r\n for (const item of itemsToDownload) {\r\n try {\r\n logger?.info(`[Collector] Downloading ${item.url}...`);\r\n await downloadAndDecompressGzip(item.url, item.path, item.executable);\r\n logger?.info(`[Collector] Downloaded to ${item.path}`);\r\n } catch (error) {\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n logger?.error(`[Collector] Failed to download ${item.url}: ${errorMsg}`);\r\n throw new Error(`Failed to download collector ${item.executable ? 'binary' : 'config'} from ${item.url}: ${errorMsg}`);\r\n }\r\n }\r\n \r\n return {\r\n binaryPath: existsSync(binaryPath) ? binaryPath : null,\r\n configPath: existsSync(configPath) ? configPath : null,\r\n };\r\n}\r\n\r\n/**\r\n * Discovers collector via UDP broadcast\r\n */\r\nfunction discoverCollectorViaUDP(timeoutMs: number = 5000): Promise<CollectorDiscoveryEntry | null> {\r\n return new Promise((resolve) => {\r\n const socket = dgram.createSocket('udp4');\r\n const discovered: CollectorDiscoveryEntry[] = [];\r\n let timeout: NodeJS.Timeout;\r\n \r\n socket.on('message', (msg) => {\r\n try {\r\n const message = JSON.parse(msg.toString()) as CollectorDiscoveryEntry;\r\n // Check if version matches\r\n if (message.version === COLLECTOR_VERSION && message.status === 'READY') {\r\n discovered.push(message);\r\n }\r\n } catch (error) {\r\n // Ignore parse errors\r\n }\r\n });\r\n \r\n socket.on('error', () => {\r\n clearTimeout(timeout);\r\n socket.close();\r\n resolve(null);\r\n });\r\n \r\n socket.bind(() => {\r\n socket.setBroadcast(true);\r\n \r\n timeout = setTimeout(() => {\r\n socket.close();\r\n // Return the first discovered collector\r\n resolve(discovered.length > 0 ? discovered[0] : null);\r\n }, timeoutMs);\r\n });\r\n });\r\n}\r\n\r\n/**\r\n * Gets the current status of ClickHouse credentials (from env or API)\r\n */\r\nexport function getClickHouseCredentialsStatus(): {\r\n hasEndpoint: boolean;\r\n hasUsername: boolean;\r\n hasPassword: boolean;\r\n source: 'environment' | 'api' | 'missing';\r\n} {\r\n const hasEndpoint = !!process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const hasUsername = !!process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const hasPassword = !!process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (hasEndpoint && hasUsername && hasPassword) {\r\n return {\r\n hasEndpoint: true,\r\n hasUsername: true,\r\n hasPassword: true,\r\n source: 'environment',\r\n };\r\n }\r\n \r\n return {\r\n hasEndpoint,\r\n hasUsername,\r\n hasPassword,\r\n source: 'missing',\r\n };\r\n}\r\n\r\n/**\r\n * Checks if collector is already running via UDP discovery\r\n */\r\nexport async function isCollectorRunning(): Promise<CollectorStatus> {\r\n try {\r\n const discovered = await discoverCollectorViaUDP(2000);\r\n if (discovered) {\r\n return {\r\n isRunning: true,\r\n isReady: discovered.status === 'READY',\r\n pid: discovered.pid,\r\n otlpEndpoint: discovered.otlpEndpoint,\r\n version: discovered.version,\r\n };\r\n }\r\n } catch (error) {\r\n // Discovery failed, collector probably not running\r\n }\r\n \r\n return {\r\n isRunning: false,\r\n isReady: false,\r\n pid: 0,\r\n };\r\n}\r\n\r\n/**\r\n * Sets default collector configuration environment variables in process.env\r\n * Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n */\r\nfunction addCollectorConfigurationToEnvironment(): void {\r\n const defaults: Record<string, string> = {\r\n BEAM_CLICKHOUSE_PROCESSOR_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_PROCESSOR_BATCH_SIZE: '5000',\r\n BEAM_CLICKHOUSE_EXPORTER_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_QUEUE_SIZE: '1000',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_ENABLED: 'true',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_INITIAL_INTERVAL: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_INTERVAL: '30s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_ELAPSED_TIME: '300s',\r\n };\r\n \r\n // Only set if not already set (matching C# behavior)\r\n for (const [key, defaultValue] of Object.entries(defaults)) {\r\n if (!process.env[key]) {\r\n process.env[key] = defaultValue;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Sets ClickHouse credentials in process.env (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n */\r\nexport function addAuthEnvironmentVars(endpoint: string, username: string, password: string): void {\r\n // Always set the values when explicitly provided (matching C# behavior)\r\n // This ensures credentials fetched from API override any existing (potentially empty) values\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n process.env.BEAM_CLICKHOUSE_ENDPOINT = endpoint;\r\n process.env.BEAM_CLICKHOUSE_USERNAME = username;\r\n process.env.BEAM_CLICKHOUSE_PASSWORD = password;\r\n \r\n // Verify they were actually set (for debugging)\r\n if (!process.env.BEAM_CLICKHOUSE_ENDPOINT || !process.env.BEAM_CLICKHOUSE_USERNAME || !process.env.BEAM_CLICKHOUSE_PASSWORD) {\r\n throw new Error(`Failed to set ClickHouse credentials in process.env - this should never happen in Node.js`);\r\n }\r\n}\r\n\r\n/**\r\n * Starts the OpenTelemetry collector process\r\n */\r\nexport async function startCollector(\r\n logger: Logger,\r\n otlpEndpoint?: string,\r\n env?: EnvironmentConfig\r\n): Promise<{ process: ChildProcess; endpoint: string }> {\r\n // Clear any previous errors\r\n globalCollectorStartError = null;\r\n globalCollectorInitError = null;\r\n \r\n // CRITICAL: Fetch credentials FIRST, before resolving collector binary/config\r\n // This ensures credentials are in process.env even if collector download fails\r\n // The credentials will persist in process.env for the lifetime of the process.\r\n // Per Gabriel: \"these OTEL related ones you need to do it yourself at the beginning of the microservice startup\"\r\n let clickhouseEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n let clickhouseUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n let clickhousePassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if ((!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) && env) {\r\n try {\r\n logger.info('[Collector] Fetching ClickHouse credentials from Beamable API...');\r\n const credentials = await fetchClickHouseCredentials(env);\r\n clickhouseEndpoint = credentials.endpoint;\r\n clickhouseUsername = credentials.username;\r\n clickhousePassword = credentials.password;\r\n \r\n // CRITICAL: Set them in process.env IMMEDIATELY after fetching (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n // This ensures they're available to both the Node.js process and inherited by the collector child process\r\n addAuthEnvironmentVars(clickhouseEndpoint, clickhouseUsername, clickhousePassword);\r\n \r\n // Verify they were set (defensive check - should never fail in Node.js)\r\n const verifyEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const verifyUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const verifyPassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (!verifyEndpoint || !verifyUsername || !verifyPassword) {\r\n logger.error(`[Collector] CRITICAL: Credentials were set but are missing from process.env! This should never happen.`);\r\n throw new Error('Failed to persist ClickHouse credentials in process.env');\r\n }\r\n \r\n logger.info('[Collector] ClickHouse credentials fetched from API and verified in process.env');\r\n } catch (error) {\r\n const errorMsg = `[Collector] Failed to fetch ClickHouse credentials from API: ${error instanceof Error ? error.message : String(error)}`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n }\r\n \r\n // Validate required environment variables (matching C# behavior)\r\n // These must be set before starting the collector, otherwise it will fail\r\n if (!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) {\r\n const errorMsg = `[Collector] Required ClickHouse credentials are missing. Set BEAM_CLICKHOUSE_ENDPOINT, BEAM_CLICKHOUSE_USERNAME, and BEAM_CLICKHOUSE_PASSWORD, or ensure the API endpoint is accessible.`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n \r\n // Now resolve collector binary and config (after credentials are fetched and set)\r\n logger.info('[Collector] Resolving collector binary and config...');\r\n const collectorInfo = await resolveCollector(true, logger);\r\n \r\n if (!collectorInfo.binaryPath) {\r\n logger.error('[Collector] Binary not found and download failed');\r\n throw new Error('Collector binary not found and download failed');\r\n }\r\n \r\n if (!collectorInfo.configPath) {\r\n logger.error('[Collector] Config not found and download failed');\r\n throw new Error('Collector config not found and download failed');\r\n }\r\n \r\n logger.info(`[Collector] Using binary: ${collectorInfo.binaryPath}`);\r\n logger.info(`[Collector] Using config: ${collectorInfo.configPath}`);\r\n \r\n // Set default collector configuration environment variables in process.env\r\n // This ensures they're available to both the Node.js process and the collector child process\r\n // Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n addCollectorConfigurationToEnvironment();\r\n \r\n // Determine OTLP endpoint\r\n // Use a free port if not specified (like C# does with PortUtil.FreeEndpoint())\r\n let localEndpoint = otlpEndpoint;\r\n if (!localEndpoint) {\r\n // For now, use default OTLP HTTP port\r\n // In production, this would be discovered or set by Beamable\r\n localEndpoint = '0.0.0.0:4318';\r\n }\r\n localEndpoint = localEndpoint.replace(/^http:\\/\\//, '').replace(/^https:\\/\\//, '');\r\n \r\n // Set environment variables for collector\r\n // Note: BEAM_CLICKHOUSE_ENDPOINT is for collector → ClickHouse communication\r\n // This is different from the OTLP endpoint (microservice → collector)\r\n // The collector process will inherit all environment variables from process.env automatically\r\n // We only need to set the OTLP endpoint and discovery port explicitly here\r\n const collectorEnv: NodeJS.ProcessEnv = {\r\n ...process.env, // Inherit all process.env (including credentials and config we just set)\r\n BEAM_OTLP_HTTP_ENDPOINT: localEndpoint,\r\n BEAM_COLLECTOR_DISCOVERY_PORT: String(DISCOVERY_PORT),\r\n };\r\n \r\n // Start collector process\r\n const collectorProcess = spawn(collectorInfo.binaryPath, ['--config', collectorInfo.configPath], {\r\n env: collectorEnv,\r\n stdio: ['ignore', 'pipe', 'pipe'],\r\n detached: false,\r\n });\r\n \r\n // Store globally to prevent GC and track status\r\n globalCollectorProcess = collectorProcess;\r\n globalCollectorStartError = null;\r\n globalCollectorExitCode = null;\r\n globalCollectorStderr = [];\r\n \r\n collectorProcess.stdout?.on('data', (data) => {\r\n logger.debug(`[Collector] ${data.toString().trim()}`);\r\n });\r\n \r\n collectorProcess.stderr?.on('data', (data) => {\r\n const errorLine = data.toString().trim();\r\n globalCollectorStderr.push(errorLine);\r\n // Keep only last 50 lines to prevent memory issues\r\n if (globalCollectorStderr.length > 50) {\r\n globalCollectorStderr.shift();\r\n }\r\n logger.debug(`[Collector ERR] ${errorLine}`);\r\n });\r\n \r\n collectorProcess.on('error', (err) => {\r\n globalCollectorStartError = err.message;\r\n logger.error(`[Collector] Failed to start: ${err.message}`);\r\n });\r\n \r\n collectorProcess.on('exit', (code) => {\r\n globalCollectorExitCode = code;\r\n globalCollectorProcess = null; // Clear reference when process exits\r\n logger.warn(`[Collector] Process exited with code ${code}`);\r\n });\r\n \r\n logger.info(`[Collector] Started with PID ${collectorProcess.pid}, endpoint: ${localEndpoint}`);\r\n \r\n return {\r\n process: collectorProcess,\r\n endpoint: `http://${localEndpoint}`,\r\n };\r\n}\r\n\r\n/**\r\n * Gets detailed collector status including process info and errors\r\n */\r\nexport function getCollectorProcessStatus(): {\r\n hasProcess: boolean;\r\n pid: number | null;\r\n exitCode: number | null;\r\n startError: string | null;\r\n initError: string | null;\r\n stderr: string[];\r\n} {\r\n return {\r\n hasProcess: globalCollectorProcess !== null,\r\n pid: globalCollectorProcess?.pid ?? null,\r\n exitCode: globalCollectorExitCode,\r\n startError: globalCollectorStartError,\r\n initError: globalCollectorInitError,\r\n stderr: [...globalCollectorStderr], // Return a copy\r\n };\r\n}\r\n\r\n/**\r\n * Discovers or starts the collector and returns the OTLP endpoint\r\n */\r\nexport async function discoverOrStartCollector(\r\n logger: Logger,\r\n standardOtelEnabled: boolean,\r\n env?: EnvironmentConfig\r\n): Promise<string | null> {\r\n if (!standardOtelEnabled) {\r\n return null;\r\n }\r\n \r\n // First, check if collector is already running\r\n const status = await isCollectorRunning();\r\n if (status.isRunning && status.isReady && status.otlpEndpoint) {\r\n logger.info(`[Collector] Found running collector at ${status.otlpEndpoint}`);\r\n return `http://${status.otlpEndpoint}`;\r\n }\r\n \r\n // Collector not running - start it\r\n try {\r\n // Clear any previous init error\r\n globalCollectorInitError = null;\r\n \r\n logger.info('[Collector] Starting OpenTelemetry collector...');\r\n const { endpoint } = await startCollector(logger, undefined, env);\r\n \r\n // Wait a bit for collector to start and become ready\r\n // Try to discover it\r\n for (let i = 0; i < DISCOVERY_ATTEMPTS; i++) {\r\n await new Promise(resolve => setTimeout(resolve, DISCOVERY_DELAY));\r\n const newStatus = await isCollectorRunning();\r\n if (newStatus.isRunning && newStatus.isReady) {\r\n logger.info(`[Collector] Collector is ready at ${newStatus.otlpEndpoint || endpoint}`);\r\n return newStatus.otlpEndpoint ? `http://${newStatus.otlpEndpoint}` : endpoint;\r\n }\r\n }\r\n \r\n // Return the endpoint we started with, even if discovery didn't find it yet\r\n logger.warn('[Collector] Collector started but not yet ready, using configured endpoint');\r\n return endpoint;\r\n } catch (err) {\r\n const errorMsg = err instanceof Error ? err.message : String(err);\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] Failed to start collector: ${errorMsg}`);\r\n return null;\r\n }\r\n}\r\n\r\n"]}
1
+ 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{ spawn, ChildProcess } from 'child_process';\r\nimport { createWriteStream, existsSync, chmodSync, mkdirSync } from 'fs';\r\nimport { join, dirname } from 'path';\r\nimport { pipeline } from 'stream/promises';\r\nimport { createGunzip } from 'zlib';\r\nimport { createHash } from 'node:crypto';\r\nimport type { Logger } from 'pino';\r\nimport dgram from 'dgram';\r\nimport type { EnvironmentConfig } from './types.js';\r\nimport { hostToHttpUrl } from './utils/urls.js';\r\n\r\n// Protocol is httpprotobuf \r\n\r\ninterface CollectorDiscoveryEntry {\r\n version: string;\r\n status: string;\r\n pid: number;\r\n otlpEndpoint: string;\r\n}\r\n\r\nexport interface CollectorStatus {\r\n isRunning: boolean;\r\n isReady: boolean;\r\n pid: number;\r\n otlpEndpoint?: string;\r\n version?: string;\r\n}\r\n\r\nconst COLLECTOR_VERSION = '1.0.1'; // Match C# collector version (from collector-version.json)\r\nconst COLLECTOR_DOWNLOAD_BASE = `https://collectors.beamable.com/version/${COLLECTOR_VERSION}`;\r\nconst DISCOVERY_PORT = parseInt(process.env.BEAM_COLLECTOR_DISCOVERY_PORT || '8688', 10);\r\n\r\n// Global storage for collector process and errors (to prevent GC and track status)\r\nlet globalCollectorProcess: ChildProcess | null = null;\r\nlet globalCollectorStartError: string | null = null;\r\nlet globalCollectorExitCode: number | null = null;\r\nlet globalCollectorStderr: string[] = [];\r\nlet globalCollectorInitError: string | null = null; // Tracks errors from discoverOrStartCollector\r\nconst DISCOVERY_DELAY = 100; // milliseconds\r\nconst DISCOVERY_ATTEMPTS = 10;\r\n\r\n/**\r\n * ClickHouse credentials response from Beamable API\r\n */\r\ninterface ClickHouseCredentials {\r\n endpoint: string;\r\n expiresAt?: string;\r\n password: string;\r\n username: string;\r\n}\r\n\r\n/**\r\n * Calculates Beamable signature for signed requests\r\n * Signature format: MD5(secret + pid + version + uriPathAndQuery + body) as Base64\r\n * Matches C# SignedRequesterHelper.CalculateSignature\r\n */\r\nfunction calculateSignature(\r\n pid: string,\r\n secret: string,\r\n uriPathAndQuery: string,\r\n body: string | null = null,\r\n version: string = '1'\r\n): string {\r\n let dataToSign = `${secret}${pid}${version}${uriPathAndQuery}`;\r\n if (body) {\r\n dataToSign += body;\r\n }\r\n \r\n // MD5 hash to Base64 (matching C# implementation)\r\n const hash = createHash('md5').update(dataToSign, 'utf8').digest('base64');\r\n return hash;\r\n}\r\n\r\n/**\r\n * Extracts path and query from a URL\r\n */\r\nfunction getPathAndQuery(url: string): string {\r\n try {\r\n const urlObj = new URL(url);\r\n return urlObj.pathname + urlObj.search;\r\n } catch {\r\n // If URL parsing fails, return as-is\r\n return url;\r\n }\r\n}\r\n\r\n/**\r\n * Fetches ClickHouse credentials from Beamable API\r\n * GET /api/beamo/otel/auth/writer/config\r\n * Requires signed request authentication (X-BEAM-SIGNATURE header)\r\n */\r\nexport async function fetchClickHouseCredentials(\r\n env: EnvironmentConfig\r\n): Promise<ClickHouseCredentials> {\r\n const apiUrl = hostToHttpUrl(env.host);\r\n const uriPath = '/api/beamo/otel/auth/writer/config';\r\n const configUrl = new URL(uriPath, apiUrl).toString();\r\n \r\n // Get secret from environment (required for signed requests)\r\n const secret = process.env.SECRET;\r\n if (!secret) {\r\n throw new Error('SECRET environment variable is required to fetch ClickHouse credentials');\r\n }\r\n \r\n // Calculate signature for signed request (matching C# HttpSignedRequester)\r\n const pathAndQuery = getPathAndQuery(uriPath);\r\n const signature = calculateSignature(env.pid, secret, pathAndQuery, null, '1');\r\n \r\n // Build headers with signed authentication (matching C# HttpSignedRequester)\r\n const headers: Record<string, string> = {\r\n 'Content-Type': 'application/json',\r\n Accept: 'application/json',\r\n 'X-BEAM-SCOPE': `${env.cid}.${env.pid}`,\r\n 'X-BEAM-SIGNATURE': signature,\r\n };\r\n \r\n const response = await fetch(configUrl, {\r\n method: 'GET',\r\n headers,\r\n });\r\n \r\n if (!response.ok) {\r\n const errorText = await response.text().catch(() => 'Unknown error');\r\n throw new Error(`Failed to fetch ClickHouse credentials from ${configUrl}: ${response.status} ${response.statusText} - ${errorText.substring(0, 200)}`);\r\n }\r\n \r\n const credentials = await response.json() as ClickHouseCredentials;\r\n \r\n if (!credentials.endpoint || !credentials.username || !credentials.password) {\r\n throw new Error('Invalid ClickHouse credentials response: missing required fields');\r\n }\r\n \r\n return credentials;\r\n}\r\n\r\n/**\r\n * Gets the collector storage directory (similar to C# LocalApplicationData/beam/collectors/version)\r\n */\r\nfunction getCollectorStoragePath(): string {\r\n // Use temp directory for now - in containers this should be writable\r\n const tempDir = process.env.TMPDIR || process.env.TMP || '/tmp';\r\n return join(tempDir, 'beam', 'collectors', COLLECTOR_VERSION);\r\n}\r\n\r\n/**\r\n * Gets the collector binary name for the current platform\r\n */\r\nfunction getCollectorBinaryName(): string {\r\n const platform = process.platform;\r\n const arch = process.arch;\r\n \r\n // Match C# naming: collector-{osArchSuffix}\r\n // C# returns \"collector-linux-amd64\", not \"beamable-collector-linux-amd64\"\r\n if (platform === 'linux' && arch === 'x64') {\r\n return 'collector-linux-amd64';\r\n } else if (platform === 'linux' && arch === 'arm64') {\r\n return 'collector-linux-arm64';\r\n } else if (platform === 'darwin' && arch === 'x64') {\r\n return 'collector-darwin-amd64';\r\n } else if (platform === 'darwin' && arch === 'arm64') {\r\n return 'collector-darwin-arm64';\r\n } else if (platform === 'win32' && arch === 'x64') {\r\n return 'collector-windows-amd64.exe';\r\n }\r\n \r\n throw new Error(`Unsupported platform: ${platform} ${arch}`);\r\n}\r\n\r\n/**\r\n * Downloads and decompresses a 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new Error(`DNS resolution failed for ${url}. Check network connectivity and DNS settings.`);\r\n }\r\n if (errorMsg.includes('econnrefused') || errorMsg.includes('connection refused')) {\r\n throw new Error(`Connection refused to ${url}. Server may be down or firewall blocking.`);\r\n }\r\n if (errorMsg.includes('etimedout') || errorMsg.includes('timeout')) {\r\n throw new Error(`Connection timeout to ${url}. Network may be slow or unreachable.`);\r\n }\r\n if (errorMsg.includes('certificate') || errorMsg.includes('ssl') || errorMsg.includes('tls')) {\r\n throw new Error(`SSL/TLS error connecting to ${url}: ${fetchError.message}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${fetchError.name} - ${fetchError.message}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${String(fetchError)}`);\r\n }\r\n } catch (error) {\r\n // Re-throw with more context\r\n if (error instanceof Error && error.message.includes('Timeout') || error.message.includes('DNS') || error.message.includes('Connection')) {\r\n throw error; // Already has good context\r\n }\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n throw new Error(`Network error downloading ${url}: ${errorMsg}`);\r\n }\r\n \r\n if (!response.ok) {\r\n const errorText = await response.text().catch(() => '');\r\n throw new Error(`HTTP ${response.status} downloading ${url}: ${response.statusText}${errorText ? ` - ${errorText.substring(0, 200)}` : ''}`);\r\n }\r\n \r\n const dir = dirname(outputPath);\r\n if (!existsSync(dir)) {\r\n mkdirSync(dir, { recursive: true });\r\n }\r\n \r\n const gunzip = createGunzip();\r\n const writeStream = createWriteStream(outputPath);\r\n \r\n await pipeline(response.body as any, gunzip, writeStream);\r\n \r\n if (makeExecutable && process.platform !== 'win32') {\r\n try {\r\n chmodSync(outputPath, 0o755);\r\n } catch (error) {\r\n console.error(`Failed to make ${outputPath} executable:`, error);\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Resolves the collector binary and config, downloading if needed\r\n */\r\nasync function resolveCollector(allowDownload: boolean = true, logger?: Logger): Promise<{ binaryPath: string | null; configPath: string | null }> {\r\n const basePath = getCollectorStoragePath();\r\n const binaryName = getCollectorBinaryName();\r\n const configName = 'clickhouse-config.yaml';\r\n \r\n const binaryPath = join(basePath, binaryName);\r\n const configPath = join(basePath, configName);\r\n \r\n const itemsToDownload: Array<{ url: string; path: string; executable: boolean }> = [];\r\n \r\n if (!existsSync(binaryPath) && allowDownload) {\r\n const binaryUrl = `${COLLECTOR_DOWNLOAD_BASE}/${binaryName}.gz`;\r\n itemsToDownload.push({ url: binaryUrl, path: binaryPath, executable: true });\r\n logger?.info(`[Collector] Will download binary from: ${binaryUrl}`);\r\n } else if (existsSync(binaryPath)) {\r\n logger?.info(`[Collector] Binary found at: ${binaryPath}`);\r\n }\r\n \r\n if (!existsSync(configPath) && allowDownload) {\r\n const configUrl = `${COLLECTOR_DOWNLOAD_BASE}/${configName}.gz`;\r\n itemsToDownload.push({ url: configUrl, path: configPath, executable: false });\r\n logger?.info(`[Collector] Will download config from: ${configUrl}`);\r\n } else if (existsSync(configPath)) {\r\n logger?.info(`[Collector] Config found at: ${configPath}`);\r\n }\r\n \r\n for (const item of itemsToDownload) {\r\n try {\r\n logger?.info(`[Collector] Downloading ${item.url}...`);\r\n await downloadAndDecompressGzip(item.url, item.path, item.executable);\r\n logger?.info(`[Collector] Downloaded to ${item.path}`);\r\n } catch (error) {\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n logger?.error(`[Collector] Failed to download ${item.url}: ${errorMsg}`);\r\n throw new Error(`Failed to download collector ${item.executable ? 'binary' : 'config'} from ${item.url}: ${errorMsg}`);\r\n }\r\n }\r\n \r\n return {\r\n binaryPath: existsSync(binaryPath) ? binaryPath : null,\r\n configPath: existsSync(configPath) ? configPath : null,\r\n };\r\n}\r\n\r\n/**\r\n * Discovers collector via UDP broadcast\r\n */\r\nfunction discoverCollectorViaUDP(timeoutMs: number = 5000): Promise<CollectorDiscoveryEntry | null> {\r\n return new Promise((resolve) => {\r\n const socket = dgram.createSocket('udp4');\r\n const discovered: CollectorDiscoveryEntry[] = [];\r\n let timeout: NodeJS.Timeout;\r\n \r\n socket.on('message', (msg) => {\r\n try {\r\n const message = JSON.parse(msg.toString()) as CollectorDiscoveryEntry;\r\n // Check if version matches\r\n if (message.version === COLLECTOR_VERSION && message.status === 'READY') {\r\n discovered.push(message);\r\n }\r\n } catch (error) {\r\n // Ignore parse errors\r\n }\r\n });\r\n \r\n socket.on('error', () => {\r\n clearTimeout(timeout);\r\n socket.close();\r\n resolve(null);\r\n });\r\n \r\n socket.bind(() => {\r\n socket.setBroadcast(true);\r\n \r\n timeout = setTimeout(() => {\r\n socket.close();\r\n // Return the first discovered collector\r\n resolve(discovered.length > 0 ? discovered[0] : null);\r\n }, timeoutMs);\r\n });\r\n });\r\n}\r\n\r\n/**\r\n * Gets the current status of ClickHouse credentials (from env or API)\r\n */\r\nexport function getClickHouseCredentialsStatus(): {\r\n hasEndpoint: boolean;\r\n hasUsername: boolean;\r\n hasPassword: boolean;\r\n source: 'environment' | 'api' | 'missing';\r\n} {\r\n const hasEndpoint = !!process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const hasUsername = !!process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const hasPassword = !!process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (hasEndpoint && hasUsername && hasPassword) {\r\n return {\r\n hasEndpoint: true,\r\n hasUsername: true,\r\n hasPassword: true,\r\n source: 'environment',\r\n };\r\n }\r\n \r\n return {\r\n hasEndpoint,\r\n hasUsername,\r\n hasPassword,\r\n source: 'missing',\r\n };\r\n}\r\n\r\n/**\r\n * Checks if collector is already running via UDP discovery\r\n */\r\nexport async function isCollectorRunning(): Promise<CollectorStatus> {\r\n try {\r\n const discovered = await discoverCollectorViaUDP(2000);\r\n if (discovered) {\r\n return {\r\n isRunning: true,\r\n isReady: discovered.status === 'READY',\r\n pid: discovered.pid,\r\n otlpEndpoint: discovered.otlpEndpoint,\r\n version: discovered.version,\r\n };\r\n }\r\n } catch (error) {\r\n // Discovery failed, collector probably not running\r\n }\r\n \r\n return {\r\n isRunning: false,\r\n isReady: false,\r\n pid: 0,\r\n };\r\n}\r\n\r\n/**\r\n * Sets default collector configuration environment variables in process.env\r\n * Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n */\r\nfunction addCollectorConfigurationToEnvironment(): void {\r\n const defaults: Record<string, string> = {\r\n BEAM_CLICKHOUSE_PROCESSOR_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_PROCESSOR_BATCH_SIZE: '5000',\r\n BEAM_CLICKHOUSE_EXPORTER_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_QUEUE_SIZE: '1000',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_ENABLED: 'true',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_INITIAL_INTERVAL: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_INTERVAL: '30s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_ELAPSED_TIME: '300s',\r\n };\r\n \r\n // Only set if not already set (matching C# behavior)\r\n for (const [key, defaultValue] of Object.entries(defaults)) {\r\n if (!process.env[key]) {\r\n process.env[key] = defaultValue;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Sets ClickHouse credentials in process.env (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n */\r\nexport function addAuthEnvironmentVars(endpoint: string, username: string, password: string): void {\r\n // Always set the values when explicitly provided (matching C# behavior)\r\n // This ensures credentials fetched from API override any existing (potentially empty) values\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n process.env.BEAM_CLICKHOUSE_ENDPOINT = endpoint;\r\n process.env.BEAM_CLICKHOUSE_USERNAME = username;\r\n process.env.BEAM_CLICKHOUSE_PASSWORD = password;\r\n \r\n // Verify they were actually set (for debugging)\r\n if (!process.env.BEAM_CLICKHOUSE_ENDPOINT || !process.env.BEAM_CLICKHOUSE_USERNAME || !process.env.BEAM_CLICKHOUSE_PASSWORD) {\r\n throw new Error(`Failed to set ClickHouse credentials in process.env - this should never happen in Node.js`);\r\n }\r\n}\r\n\r\n/**\r\n * Starts the OpenTelemetry collector process\r\n */\r\nexport async function startCollector(\r\n logger: Logger,\r\n otlpEndpoint?: string,\r\n env?: EnvironmentConfig\r\n): Promise<{ process: ChildProcess; endpoint: string }> {\r\n // Clear any previous errors\r\n globalCollectorStartError = null;\r\n globalCollectorInitError = null;\r\n \r\n // CRITICAL: Fetch credentials FIRST, before resolving collector binary/config\r\n // This ensures credentials are in process.env even if collector download fails\r\n // The credentials will persist in process.env for the lifetime of the process.\r\n // Per Gabriel: \"these OTEL related ones you need to do it yourself at the beginning of the microservice startup\"\r\n let clickhouseEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n let clickhouseUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n let clickhousePassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if ((!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) && env) {\r\n try {\r\n logger.info('[Collector] Fetching ClickHouse credentials from Beamable API...');\r\n const credentials = await fetchClickHouseCredentials(env);\r\n clickhouseEndpoint = credentials.endpoint;\r\n clickhouseUsername = credentials.username;\r\n clickhousePassword = credentials.password;\r\n \r\n // CRITICAL: Set them in process.env IMMEDIATELY after fetching (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n // This ensures they're available to both the Node.js process and inherited by the collector child process\r\n addAuthEnvironmentVars(clickhouseEndpoint, clickhouseUsername, clickhousePassword);\r\n \r\n // Verify they were set (defensive check - should never fail in Node.js)\r\n const verifyEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const verifyUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const verifyPassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (!verifyEndpoint || !verifyUsername || !verifyPassword) {\r\n logger.error(`[Collector] CRITICAL: Credentials were set but are missing from process.env! This should never happen.`);\r\n throw new Error('Failed to persist ClickHouse credentials in process.env');\r\n }\r\n \r\n logger.info('[Collector] ClickHouse credentials fetched from API and verified in process.env');\r\n } catch (error) {\r\n const errorMsg = `[Collector] Failed to fetch ClickHouse credentials from API: ${error instanceof Error ? error.message : String(error)}`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n }\r\n \r\n // Validate required environment variables (matching C# behavior)\r\n // These must be set before starting the collector, otherwise it will fail\r\n if (!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) {\r\n const errorMsg = `[Collector] Required ClickHouse credentials are missing. Set BEAM_CLICKHOUSE_ENDPOINT, BEAM_CLICKHOUSE_USERNAME, and BEAM_CLICKHOUSE_PASSWORD, or ensure the API endpoint is accessible.`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n \r\n // Now resolve collector binary and config (after credentials are fetched and set)\r\n logger.info('[Collector] Resolving collector binary and config...');\r\n const collectorInfo = await resolveCollector(true, logger);\r\n \r\n if (!collectorInfo.binaryPath) {\r\n logger.error('[Collector] Binary not found and download failed');\r\n throw new Error('Collector binary not found and download failed');\r\n }\r\n \r\n if (!collectorInfo.configPath) {\r\n logger.error('[Collector] Config not found and download failed');\r\n throw new Error('Collector config not found and download failed');\r\n }\r\n \r\n logger.info(`[Collector] Using binary: ${collectorInfo.binaryPath}`);\r\n logger.info(`[Collector] Using config: ${collectorInfo.configPath}`);\r\n \r\n // Set default collector configuration environment variables in process.env\r\n // This ensures they're available to both the Node.js process and the collector child process\r\n // Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n addCollectorConfigurationToEnvironment();\r\n \r\n // Determine OTLP endpoint\r\n // Use a free port if not specified (like C# does with PortUtil.FreeEndpoint())\r\n let localEndpoint = otlpEndpoint;\r\n if (!localEndpoint) {\r\n // For now, use default OTLP HTTP port\r\n // In production, this would be discovered or set by Beamable\r\n localEndpoint = '0.0.0.0:4318';\r\n }\r\n localEndpoint = localEndpoint.replace(/^http:\\/\\//, '').replace(/^https:\\/\\//, '');\r\n \r\n // Set environment variables for collector\r\n // Note: BEAM_CLICKHOUSE_ENDPOINT is for collector → ClickHouse communication\r\n // This is different from the OTLP endpoint (microservice → collector)\r\n // The collector process will inherit all environment variables from process.env automatically\r\n // We only need to set the OTLP endpoint and discovery port explicitly here\r\n const collectorEnv: NodeJS.ProcessEnv = {\r\n ...process.env, // Inherit all process.env (including credentials and config we just set)\r\n BEAM_OTLP_HTTP_ENDPOINT: localEndpoint,\r\n BEAM_COLLECTOR_DISCOVERY_PORT: String(DISCOVERY_PORT),\r\n };\r\n \r\n // Start collector process\r\n const collectorProcess = spawn(collectorInfo.binaryPath, ['--config', collectorInfo.configPath], {\r\n env: collectorEnv,\r\n stdio: ['ignore', 'pipe', 'pipe'],\r\n detached: false,\r\n });\r\n \r\n // Store globally to prevent GC and track status\r\n globalCollectorProcess = collectorProcess;\r\n globalCollectorStartError = null;\r\n globalCollectorExitCode = null;\r\n globalCollectorStderr = [];\r\n \r\n collectorProcess.stdout?.on('data', (data) => {\r\n logger.debug(`[Collector] ${data.toString().trim()}`);\r\n });\r\n \r\n collectorProcess.stderr?.on('data', (data) => {\r\n const errorLine = data.toString().trim();\r\n globalCollectorStderr.push(errorLine);\r\n // Keep only last 50 lines to prevent memory issues\r\n if (globalCollectorStderr.length > 50) {\r\n globalCollectorStderr.shift();\r\n }\r\n logger.debug(`[Collector ERR] ${errorLine}`);\r\n });\r\n \r\n collectorProcess.on('error', (err) => {\r\n globalCollectorStartError = err.message;\r\n logger.error(`[Collector] Failed to start: ${err.message}`);\r\n });\r\n \r\n collectorProcess.on('exit', (code) => {\r\n globalCollectorExitCode = code;\r\n globalCollectorProcess = null; // Clear reference when process exits\r\n logger.warn(`[Collector] Process exited with code ${code}`);\r\n });\r\n \r\n logger.info(`[Collector] Started with PID ${collectorProcess.pid}, endpoint: ${localEndpoint}`);\r\n \r\n return {\r\n process: collectorProcess,\r\n endpoint: `http://${localEndpoint}`,\r\n };\r\n}\r\n\r\n/**\r\n * Gets detailed collector status including process info and errors\r\n */\r\nexport function getCollectorProcessStatus(): {\r\n hasProcess: boolean;\r\n pid: number | null;\r\n exitCode: number | null;\r\n startError: string | null;\r\n initError: string | null;\r\n stderr: string[];\r\n} {\r\n return {\r\n hasProcess: globalCollectorProcess !== null,\r\n pid: globalCollectorProcess?.pid ?? null,\r\n exitCode: globalCollectorExitCode,\r\n startError: globalCollectorStartError,\r\n initError: globalCollectorInitError,\r\n stderr: [...globalCollectorStderr], // Return a copy\r\n };\r\n}\r\n\r\n/**\r\n * Discovers or starts the collector and returns the OTLP endpoint\r\n */\r\nexport async function discoverOrStartCollector(\r\n logger: Logger,\r\n standardOtelEnabled: boolean,\r\n env?: EnvironmentConfig\r\n): Promise<string | null> {\r\n if (!standardOtelEnabled) {\r\n return null;\r\n }\r\n \r\n // First, check if collector is already running\r\n const status = await isCollectorRunning();\r\n if (status.isRunning && status.isReady && status.otlpEndpoint) {\r\n logger.info(`[Collector] Found running collector at ${status.otlpEndpoint}`);\r\n return `http://${status.otlpEndpoint}`;\r\n }\r\n \r\n // Collector not running - start it\r\n try {\r\n // Clear any previous init error\r\n globalCollectorInitError = null;\r\n \r\n logger.info('[Collector] Starting OpenTelemetry collector...');\r\n const { endpoint } = await startCollector(logger, undefined, env);\r\n \r\n // Wait a bit for collector to start and become ready\r\n // Try to discover it\r\n for (let i = 0; i < DISCOVERY_ATTEMPTS; i++) {\r\n await new Promise(resolve => setTimeout(resolve, DISCOVERY_DELAY));\r\n const newStatus = await isCollectorRunning();\r\n if (newStatus.isRunning && newStatus.isReady) {\r\n logger.info(`[Collector] Collector is ready at ${newStatus.otlpEndpoint || endpoint}`);\r\n return newStatus.otlpEndpoint ? `http://${newStatus.otlpEndpoint}` : endpoint;\r\n }\r\n }\r\n \r\n // Return the endpoint we started with, even if discovery didn't find it yet\r\n logger.warn('[Collector] Collector started but not yet ready, using configured endpoint');\r\n return endpoint;\r\n } catch (err) {\r\n const errorMsg = err instanceof Error ? err.message : String(err);\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] Failed to start collector: ${errorMsg}`);\r\n return null;\r\n }\r\n}\r\n\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@omen.foundation/node-microservice-runtime",
3
- "version": "0.1.34",
3
+ "version": "0.1.35",
4
4
  "description": "Beamable microservice runtime for Node.js/TypeScript services.",
5
5
  "type": "module",
6
6
  "main": "dist/index.js",
@@ -172,8 +172,48 @@ function getCollectorBinaryName(): string {
172
172
  async function downloadAndDecompressGzip(url: string, outputPath: string, makeExecutable: boolean = false): Promise<void> {
173
173
  let response: Response;
174
174
  try {
175
- response = await fetch(url);
175
+ // Add timeout and better error handling
176
+ const controller = new AbortController();
177
+ const timeoutId = setTimeout(() => controller.abort(), 30000); // 30 second timeout
178
+
179
+ try {
180
+ response = await fetch(url, {
181
+ signal: controller.signal,
182
+ headers: {
183
+ 'User-Agent': 'Beamable-Node-Microservice-Runtime/1.0',
184
+ },
185
+ });
186
+ clearTimeout(timeoutId);
187
+ } catch (fetchError) {
188
+ clearTimeout(timeoutId);
189
+ if (fetchError instanceof Error) {
190
+ // Provide more context about the error
191
+ if (fetchError.name === 'AbortError') {
192
+ throw new Error(`Timeout downloading ${url} (30s limit exceeded)`);
193
+ }
194
+ // Check for common network errors
195
+ const errorMsg = fetchError.message.toLowerCase();
196
+ if (errorMsg.includes('enotfound') || errorMsg.includes('dns')) {
197
+ throw new Error(`DNS resolution failed for ${url}. Check network connectivity and DNS settings.`);
198
+ }
199
+ if (errorMsg.includes('econnrefused') || errorMsg.includes('connection refused')) {
200
+ throw new Error(`Connection refused to ${url}. Server may be down or firewall blocking.`);
201
+ }
202
+ if (errorMsg.includes('etimedout') || errorMsg.includes('timeout')) {
203
+ throw new Error(`Connection timeout to ${url}. Network may be slow or unreachable.`);
204
+ }
205
+ if (errorMsg.includes('certificate') || errorMsg.includes('ssl') || errorMsg.includes('tls')) {
206
+ throw new Error(`SSL/TLS error connecting to ${url}: ${fetchError.message}`);
207
+ }
208
+ throw new Error(`Network error downloading ${url}: ${fetchError.name} - ${fetchError.message}`);
209
+ }
210
+ throw new Error(`Network error downloading ${url}: ${String(fetchError)}`);
211
+ }
176
212
  } catch (error) {
213
+ // Re-throw with more context
214
+ if (error instanceof Error && error.message.includes('Timeout') || error.message.includes('DNS') || error.message.includes('Connection')) {
215
+ throw error; // Already has good context
216
+ }
177
217
  const errorMsg = error instanceof Error ? error.message : String(error);
178
218
  throw new Error(`Network error downloading ${url}: ${errorMsg}`);
179
219
  }
package/dist/auth.cjs DELETED
@@ -1,97 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.AuthManager = void 0;
4
- const node_crypto_1 = require("node:crypto");
5
- const node_url_1 = require("node:url");
6
- const errors_js_1 = require("./errors.js");
7
- class AuthManager {
8
- constructor(env, requester) {
9
- this.env = env;
10
- this.requester = requester;
11
- }
12
- async authenticate() {
13
- if (this.env.secret) {
14
- await this.authenticateWithRealmSecret();
15
- return;
16
- }
17
- if (this.env.refreshToken) {
18
- await this.authenticateWithRefreshToken();
19
- return;
20
- }
21
- throw new errors_js_1.AuthenticationError('Neither SECRET nor REFRESH_TOKEN is configured.');
22
- }
23
- async authenticateWithRealmSecret() {
24
- var _a, _b;
25
- const nonce = await this.requester.request('get', 'gateway/nonce');
26
- if (!(nonce === null || nonce === void 0 ? void 0 : nonce.nonce)) {
27
- throw new errors_js_1.AuthenticationError('Gateway did not provide a nonce for authentication.');
28
- }
29
- const signature = this.calculateRealmSignature((_a = this.env.secret) !== null && _a !== void 0 ? _a : '', nonce.nonce);
30
- const body = {
31
- cid: this.env.cid,
32
- pid: this.env.pid,
33
- signature,
34
- };
35
- const response = await this.requester.request('post', 'gateway/auth', body);
36
- if (!response || response.result !== 'ok') {
37
- throw new errors_js_1.AuthenticationError(`Realm secret authentication failed with result=${(_b = response === null || response === void 0 ? void 0 : response.result) !== null && _b !== void 0 ? _b : 'unknown'}.`);
38
- }
39
- }
40
- async authenticateWithRefreshToken() {
41
- var _a;
42
- const accessToken = await this.exchangeRefreshToken();
43
- const body = {
44
- cid: this.env.cid,
45
- pid: this.env.pid,
46
- token: accessToken,
47
- };
48
- const response = await this.requester.request('post', 'gateway/auth', body);
49
- if (!response || response.result !== 'ok') {
50
- throw new errors_js_1.AuthenticationError(`Refresh-token authentication failed with result=${(_a = response === null || response === void 0 ? void 0 : response.result) !== null && _a !== void 0 ? _a : 'unknown'}.`);
51
- }
52
- }
53
- calculateRealmSignature(secret, nonce) {
54
- const hash = (0, node_crypto_1.createHash)('md5');
55
- hash.update(secret + nonce, 'utf8');
56
- return hash.digest('base64');
57
- }
58
- async exchangeRefreshToken() {
59
- var _a;
60
- if (!this.env.refreshToken) {
61
- throw new errors_js_1.AuthenticationError('REFRESH_TOKEN missing.');
62
- }
63
- const baseUrl = this.hostToHttpUrl();
64
- const tokenUrl = new node_url_1.URL('/basic/auth/token', baseUrl).toString();
65
- const response = await fetch(tokenUrl, {
66
- method: 'POST',
67
- headers: {
68
- 'Content-Type': 'application/json',
69
- Accept: 'application/json',
70
- 'beam-scope': `${this.env.cid}.${this.env.pid}`,
71
- },
72
- body: JSON.stringify({
73
- grant_type: 'refresh_token',
74
- refresh_token: this.env.refreshToken,
75
- }),
76
- });
77
- if (!response.ok) {
78
- throw new errors_js_1.AuthenticationError(`Failed to retrieve access token. status=${response.status}`);
79
- }
80
- const payload = (await response.json());
81
- if (!payload.access_token) {
82
- throw new errors_js_1.AuthenticationError(`Refresh-token exchange failed: ${(_a = payload.error) !== null && _a !== void 0 ? _a : 'unknown error'}`);
83
- }
84
- return payload.access_token;
85
- }
86
- hostToHttpUrl() {
87
- const host = this.env.host.replace(/\/socket$/, '');
88
- if (host.startsWith('wss://')) {
89
- return `https://${host.substring('wss://'.length)}`;
90
- }
91
- if (host.startsWith('ws://')) {
92
- return `http://${host.substring('ws://'.length)}`;
93
- }
94
- return host;
95
- }
96
- }
97
- exports.AuthManager = AuthManager;