@olegkoval/agent-skills 1.12.0 โ 1.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +5 -2
- package/.cursor-plugin/index.json +10 -0
- package/.kiro/steering/apple-store-submit.md +146 -0
- package/.kiro/steering/macos-menubar-app.md +226 -0
- package/.windsurf/rules/apple-store-submit.md +145 -0
- package/.windsurf/rules/macos-menubar-app.md +225 -0
- package/catalog/skills.json +66 -0
- package/package.json +1 -1
- package/packages/software-development/apple-store-submit/SKILL.md +157 -0
- package/packages/software-development/apple-store-submit/adapters/claude/plugin.json +5 -0
- package/packages/software-development/apple-store-submit/adapters/claude/skills/apple-store-submit/SKILL.md +158 -0
- package/packages/software-development/apple-store-submit/adapters/codex/README.md +3 -0
- package/packages/software-development/apple-store-submit/adapters/cursor/plugin.json +6 -0
- package/packages/software-development/apple-store-submit/adapters/cursor/skills/apple-store-submit/SKILL.md +158 -0
- package/packages/software-development/apple-store-submit/adapters/kiro/steering/apple-store-submit.md +145 -0
- package/packages/software-development/apple-store-submit/adapters/windsurf/rules/apple-store-submit.md +144 -0
- package/packages/software-development/macos-menubar-app/SKILL.md +237 -0
- package/packages/software-development/macos-menubar-app/adapters/claude/plugin.json +5 -0
- package/packages/software-development/macos-menubar-app/adapters/claude/skills/macos-menubar-app/SKILL.md +238 -0
- package/packages/software-development/macos-menubar-app/adapters/codex/README.md +3 -0
- package/packages/software-development/macos-menubar-app/adapters/cursor/plugin.json +6 -0
- package/packages/software-development/macos-menubar-app/adapters/cursor/skills/macos-menubar-app/SKILL.md +238 -0
- package/packages/software-development/macos-menubar-app/adapters/kiro/steering/macos-menubar-app.md +225 -0
- package/packages/software-development/macos-menubar-app/adapters/windsurf/rules/macos-menubar-app.md +224 -0
- package/packages/software-development/skill-budget-audit/SKILL.md +145 -0
- package/packages/software-development/skill-budget-audit/adapters/claude/plugin.json +5 -0
- package/packages/software-development/skill-budget-audit/adapters/claude/skills/skill-budget-audit/SKILL.md +146 -0
- package/scripts/build-adapters.sh +8 -6
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---
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name: macos-menubar-app
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description: Build a production-quality macOS menubar or notch app in SwiftUI โ covering MenuBarExtra setup, sandbox entitlements, keyboard shortcuts, sound effects, accessibility permissions, and /critique-driven polish cycles. Use when starting or extending a macOS agent app that lives in the status bar or Mac notch area.
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license: MIT
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allowed-tools: Bash, Read, Write, Edit
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compatibility: Codex, Claude Code, Cursor, GitHub Copilot, Windsurf, Kiro, and other Agent Skills compatible tools. Requires Xcode 15+, macOS 13+ deployment target, and an Apple Developer account for App Store distribution.
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metadata:
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targets: [_source-only]
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author: Oleg Koval
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tags:
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- macos
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- swiftui
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- menubar
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- notch
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- xcode
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- apple
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- sandbox
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---
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<!-- Generated by scripts/build-adapters.sh. Do not edit directly. -->
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> ๐ค *Auto-generated by **weekly-pattern-learner** ยท SwiftUI macOS menubar app pattern observed in FocusNotch session, Jun 2026 (364 user turns, ~48 MB transcript covering idea โ spec โ impl โ critique cycles โ App Store)*
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# macOS Menubar / Notch App (SwiftUI)
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## Overview
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Build a macOS app that lives in the menu bar or notch using SwiftUI's `MenuBarExtra`. Covers the full lifecycle: project setup, window management, entitlements, user interaction (keyboard shortcuts, sound), and App Store preparation.
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## When to Use
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- User asks to build an app for the macOS menubar, status bar, or notch
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- Adding a menubar presence to an existing macOS app
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- Debugging sandbox rejections or entitlement errors in a SwiftUI app
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## Workflow
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### 1. Project Setup
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Create a new macOS App target in Xcode:
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- **Interface**: SwiftUI
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- **App Sandbox**: Enabled (required for App Store)
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- **Bundle ID**: `com.yourname.AppName`
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- **Deployment target**: macOS 13+ (for `MenuBarExtra`)
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In `Info.plist`, set:
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```xml
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<key>LSUIElement</key>
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<true/>
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```
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This hides the app from the Dock โ the menu bar becomes the only entry point.
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### 2. MenuBarExtra (SwiftUI native)
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```swift
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@main
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struct FocusApp: App {
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var body: some Scene {
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MenuBarExtra {
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ContentView()
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.frame(width: 320, height: 480)
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} label: {
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Label("Focus", systemImage: "timer")
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}
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.menuBarExtraStyle(.window)
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}
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}
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```
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Use `.menuBarExtraStyle(.window)` for a popover-style panel. Use `.menuBarExtraStyle(.menu)` for a dropdown menu.
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### 3. Notch Detection
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On MacBooks with a notch, the safe area changes. Detect and adapt:
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```swift
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func isNotchPresent() -> Bool {
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guard let screen = NSScreen.main else { return false }
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// The notch area is excluded from visibleFrame top
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let screenHeight = screen.frame.height
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let visibleTop = screen.visibleFrame.maxY
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return visibleTop < screenHeight
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}
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```
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Position windows below the notch:
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```swift
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window.setFrameOrigin(NSPoint(
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x: window.frame.origin.x,
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y: NSScreen.main!.frame.height - window.frame.height - notchOffset
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))
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```
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### 4. Sandbox Entitlements
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Minimum `.entitlements` for a sandboxed menubar app:
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<true/>
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<!-- Add only what the app actually uses: -->
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<!-- <key>com.apple.security.network.client</key> -->
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<!-- <true/> -->
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</dict>
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</plist>
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```
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For focus/blocking features that need accessibility:
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```xml
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<key>com.apple.security.temporary-exception.apple-events</key>
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<array>
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<string>com.apple.systemevents</string>
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</array>
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```
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### 5. Accessibility Permission (Focus Detection)
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To detect which app is in focus (required for distraction blocking):
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```swift
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import ApplicationServices
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func requestAccessibilityPermission() -> Bool {
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let options: NSDictionary = [kAXTrustedCheckOptionPrompt.takeUnretainedValue() as String: true]
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return AXIsProcessTrustedWithOptions(options)
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}
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```
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Call this on first launch and prompt the user to grant access in **System Settings โ Privacy โ Accessibility**.
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### 6. Sound Effects
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```swift
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import AVFoundation
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class SoundPlayer {
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private var player: AVAudioPlayer?
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func play(_ filename: String, extension ext: String = "mp3") {
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guard let url = Bundle.main.url(forResource: filename, withExtension: ext) else { return }
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player = try? AVAudioPlayer(contentsOf: url)
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player?.play()
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}
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}
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```
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Add sound files to the Xcode target (check **Target Membership** in file inspector).
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For system sounds (no file needed):
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```swift
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NSSound.beep()
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// or
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NSSound(named: .init("Hero"))?.play()
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```
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### 7. Keyboard Shortcuts
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Global shortcuts (work when app is not focused) โ requires Accessibility permission:
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```swift
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NSEvent.addGlobalMonitorForEvents(matching: .keyDown) { event in
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if event.modifierFlags.contains([.command, .shift]) && event.keyCode == 36 { // โโงโฉ
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// Handle shortcut
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}
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}
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```
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Local shortcuts (SwiftUI):
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```swift
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.keyboardShortcut("s", modifiers: [.command, .shift])
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```
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### 8. Persistent State (AppStorage)
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```swift
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@AppStorage("timerDuration") private var timerDuration: Double = 25 * 60
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@AppStorage("soundEnabled") private var soundEnabled: Bool = true
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```
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For complex state, use `UserDefaults` with a suite name to share across extensions.
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### 9. Polish Cycle
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After each implementation slice:
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> **Optional skills**: Steps 1 and 3 require `/critique` and `/whimsy-injector` from the agent-skills catalog. Install them via `skillshare` if not already available; skip these steps if not installed.
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1. Run `/critique` โ evaluate against Apple HIG, WCAG contrast, interaction consistency
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2. Fix all P0/P1 findings
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3. Run `/whimsy-injector` on completion screens and idle states
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4. Test on a machine **without** a notch to verify layout
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### 10. App Store Preparation
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See `olko:apple-store-submit` for the full submission and rejection-handling workflow.
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Pre-submission checklist:
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```bash
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# Validate archive
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xcodebuild archive -scheme <AppName> -archivePath build/<AppName>.xcarchive
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# Check sandbox
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codesign --verify --deep --strict build/<AppName>.xcarchive/Products/Applications/<AppName>.app
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# Verify entitlements
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codesign -d --entitlements :- build/<AppName>.xcarchive/Products/Applications/<AppName>.app
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```
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## Key Pitfalls
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| Symptom | Cause | Fix |
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|---------|-------|-----|
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| App appears in Dock | `LSUIElement` missing | Add to `Info.plist` |
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| Menubar icon missing after build | Asset catalog misconfigured | Use PDF or SVG template image, tick **Template Image** |
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| Crash on click | View not loaded in popover window | Add `.frame()` to `MenuBarExtra` content |
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| Sound not playing | File not in target | Check Target Membership in file inspector |
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| Accessibility prompt not shown | Missing entitlement | Add `temporary-exception.apple-events` or use XPC |
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| Notch overlap | Hardcoded y-position | Detect `visibleFrame` vs `frame` delta |
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## Verification
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- [ ] App does not appear in Dock (`LSUIElement` = true)
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- [ ] MenuBarExtra icon renders as template image (respects dark/light mode)
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- [ ] Sound plays on timer events
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- [ ] Keyboard shortcuts respond both globally and locally
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- [ ] App passes `codesign --verify --deep --strict`
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- [ ] Layout correct on M1 MacBook (no notch) and M3 MacBook Pro (notch)
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{
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"name": "olko:macos-menubar-app",
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"version": "0.1.0",
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"description": "Build a production-quality macOS menubar or notch app in SwiftUI โ MenuBarExtra, sandbox entitlements, keyboard shortcuts, sound effects, accessibility permissions, and App Store preparation.",
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"skills": "skills/"
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}
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---
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name: macos-menubar-app
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description: Build a production-quality macOS menubar or notch app in SwiftUI โ covering MenuBarExtra setup, sandbox entitlements, keyboard shortcuts, sound effects, accessibility permissions, and /critique-driven polish cycles. Use when starting or extending a macOS agent app that lives in the status bar or Mac notch area.
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license: MIT
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5
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allowed-tools: Bash, Read, Write, Edit
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6
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compatibility: Codex, Claude Code, Cursor, GitHub Copilot, Windsurf, Kiro, and other Agent Skills compatible tools. Requires Xcode 15+, macOS 13+ deployment target, and an Apple Developer account for App Store distribution.
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metadata:
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targets: ["cursor"]
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author: Oleg Koval
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10
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tags:
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11
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- macos
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12
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- swiftui
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13
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+
- menubar
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14
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+
- notch
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15
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+
- xcode
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16
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+
- apple
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17
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- sandbox
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---
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19
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+
<!-- Generated by scripts/build-adapters.sh. Do not edit directly. -->
|
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20
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+
|
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21
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+
> ๐ค *Auto-generated by **weekly-pattern-learner** ยท SwiftUI macOS menubar app pattern observed in FocusNotch session, Jun 2026 (364 user turns, ~48 MB transcript covering idea โ spec โ impl โ critique cycles โ App Store)*
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|
22
|
+
|
|
23
|
+
# macOS Menubar / Notch App (SwiftUI)
|
|
24
|
+
|
|
25
|
+
## Overview
|
|
26
|
+
|
|
27
|
+
Build a macOS app that lives in the menu bar or notch using SwiftUI's `MenuBarExtra`. Covers the full lifecycle: project setup, window management, entitlements, user interaction (keyboard shortcuts, sound), and App Store preparation.
|
|
28
|
+
|
|
29
|
+
## When to Use
|
|
30
|
+
|
|
31
|
+
- User asks to build an app for the macOS menubar, status bar, or notch
|
|
32
|
+
- Adding a menubar presence to an existing macOS app
|
|
33
|
+
- Debugging sandbox rejections or entitlement errors in a SwiftUI app
|
|
34
|
+
|
|
35
|
+
## Workflow
|
|
36
|
+
|
|
37
|
+
### 1. Project Setup
|
|
38
|
+
|
|
39
|
+
Create a new macOS App target in Xcode:
|
|
40
|
+
|
|
41
|
+
- **Interface**: SwiftUI
|
|
42
|
+
- **App Sandbox**: Enabled (required for App Store)
|
|
43
|
+
- **Bundle ID**: `com.yourname.AppName`
|
|
44
|
+
- **Deployment target**: macOS 13+ (for `MenuBarExtra`)
|
|
45
|
+
|
|
46
|
+
In `Info.plist`, set:
|
|
47
|
+
|
|
48
|
+
```xml
|
|
49
|
+
<key>LSUIElement</key>
|
|
50
|
+
<true/>
|
|
51
|
+
```
|
|
52
|
+
|
|
53
|
+
This hides the app from the Dock โ the menu bar becomes the only entry point.
|
|
54
|
+
|
|
55
|
+
### 2. MenuBarExtra (SwiftUI native)
|
|
56
|
+
|
|
57
|
+
```swift
|
|
58
|
+
@main
|
|
59
|
+
struct FocusApp: App {
|
|
60
|
+
var body: some Scene {
|
|
61
|
+
MenuBarExtra {
|
|
62
|
+
ContentView()
|
|
63
|
+
.frame(width: 320, height: 480)
|
|
64
|
+
} label: {
|
|
65
|
+
Label("Focus", systemImage: "timer")
|
|
66
|
+
}
|
|
67
|
+
.menuBarExtraStyle(.window)
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
```
|
|
71
|
+
|
|
72
|
+
Use `.menuBarExtraStyle(.window)` for a popover-style panel. Use `.menuBarExtraStyle(.menu)` for a dropdown menu.
|
|
73
|
+
|
|
74
|
+
### 3. Notch Detection
|
|
75
|
+
|
|
76
|
+
On MacBooks with a notch, the safe area changes. Detect and adapt:
|
|
77
|
+
|
|
78
|
+
```swift
|
|
79
|
+
func isNotchPresent() -> Bool {
|
|
80
|
+
guard let screen = NSScreen.main else { return false }
|
|
81
|
+
// The notch area is excluded from visibleFrame top
|
|
82
|
+
let screenHeight = screen.frame.height
|
|
83
|
+
let visibleTop = screen.visibleFrame.maxY
|
|
84
|
+
return visibleTop < screenHeight
|
|
85
|
+
}
|
|
86
|
+
```
|
|
87
|
+
|
|
88
|
+
Position windows below the notch:
|
|
89
|
+
|
|
90
|
+
```swift
|
|
91
|
+
window.setFrameOrigin(NSPoint(
|
|
92
|
+
x: window.frame.origin.x,
|
|
93
|
+
y: NSScreen.main!.frame.height - window.frame.height - notchOffset
|
|
94
|
+
))
|
|
95
|
+
```
|
|
96
|
+
|
|
97
|
+
### 4. Sandbox Entitlements
|
|
98
|
+
|
|
99
|
+
Minimum `.entitlements` for a sandboxed menubar app:
|
|
100
|
+
|
|
101
|
+
```xml
|
|
102
|
+
<?xml version="1.0" encoding="UTF-8"?>
|
|
103
|
+
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
|
104
|
+
<plist version="1.0">
|
|
105
|
+
<dict>
|
|
106
|
+
<key>com.apple.security.app-sandbox</key>
|
|
107
|
+
<true/>
|
|
108
|
+
<!-- Add only what the app actually uses: -->
|
|
109
|
+
<!-- <key>com.apple.security.network.client</key> -->
|
|
110
|
+
<!-- <true/> -->
|
|
111
|
+
</dict>
|
|
112
|
+
</plist>
|
|
113
|
+
```
|
|
114
|
+
|
|
115
|
+
For focus/blocking features that need accessibility:
|
|
116
|
+
|
|
117
|
+
```xml
|
|
118
|
+
<key>com.apple.security.temporary-exception.apple-events</key>
|
|
119
|
+
<array>
|
|
120
|
+
<string>com.apple.systemevents</string>
|
|
121
|
+
</array>
|
|
122
|
+
```
|
|
123
|
+
|
|
124
|
+
### 5. Accessibility Permission (Focus Detection)
|
|
125
|
+
|
|
126
|
+
To detect which app is in focus (required for distraction blocking):
|
|
127
|
+
|
|
128
|
+
```swift
|
|
129
|
+
import ApplicationServices
|
|
130
|
+
|
|
131
|
+
func requestAccessibilityPermission() -> Bool {
|
|
132
|
+
let options: NSDictionary = [kAXTrustedCheckOptionPrompt.takeUnretainedValue() as String: true]
|
|
133
|
+
return AXIsProcessTrustedWithOptions(options)
|
|
134
|
+
}
|
|
135
|
+
```
|
|
136
|
+
|
|
137
|
+
Call this on first launch and prompt the user to grant access in **System Settings โ Privacy โ Accessibility**.
|
|
138
|
+
|
|
139
|
+
### 6. Sound Effects
|
|
140
|
+
|
|
141
|
+
```swift
|
|
142
|
+
import AVFoundation
|
|
143
|
+
|
|
144
|
+
class SoundPlayer {
|
|
145
|
+
private var player: AVAudioPlayer?
|
|
146
|
+
|
|
147
|
+
func play(_ filename: String, extension ext: String = "mp3") {
|
|
148
|
+
guard let url = Bundle.main.url(forResource: filename, withExtension: ext) else { return }
|
|
149
|
+
player = try? AVAudioPlayer(contentsOf: url)
|
|
150
|
+
player?.play()
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
```
|
|
154
|
+
|
|
155
|
+
Add sound files to the Xcode target (check **Target Membership** in file inspector).
|
|
156
|
+
|
|
157
|
+
For system sounds (no file needed):
|
|
158
|
+
|
|
159
|
+
```swift
|
|
160
|
+
NSSound.beep()
|
|
161
|
+
// or
|
|
162
|
+
NSSound(named: .init("Hero"))?.play()
|
|
163
|
+
```
|
|
164
|
+
|
|
165
|
+
### 7. Keyboard Shortcuts
|
|
166
|
+
|
|
167
|
+
Global shortcuts (work when app is not focused) โ requires Accessibility permission:
|
|
168
|
+
|
|
169
|
+
```swift
|
|
170
|
+
NSEvent.addGlobalMonitorForEvents(matching: .keyDown) { event in
|
|
171
|
+
if event.modifierFlags.contains([.command, .shift]) && event.keyCode == 36 { // โโงโฉ
|
|
172
|
+
// Handle shortcut
|
|
173
|
+
}
|
|
174
|
+
}
|
|
175
|
+
```
|
|
176
|
+
|
|
177
|
+
Local shortcuts (SwiftUI):
|
|
178
|
+
|
|
179
|
+
```swift
|
|
180
|
+
.keyboardShortcut("s", modifiers: [.command, .shift])
|
|
181
|
+
```
|
|
182
|
+
|
|
183
|
+
### 8. Persistent State (AppStorage)
|
|
184
|
+
|
|
185
|
+
```swift
|
|
186
|
+
@AppStorage("timerDuration") private var timerDuration: Double = 25 * 60
|
|
187
|
+
@AppStorage("soundEnabled") private var soundEnabled: Bool = true
|
|
188
|
+
```
|
|
189
|
+
|
|
190
|
+
For complex state, use `UserDefaults` with a suite name to share across extensions.
|
|
191
|
+
|
|
192
|
+
### 9. Polish Cycle
|
|
193
|
+
|
|
194
|
+
After each implementation slice:
|
|
195
|
+
|
|
196
|
+
> **Optional skills**: Steps 1 and 3 require `/critique` and `/whimsy-injector` from the agent-skills catalog. Install them via `skillshare` if not already available; skip these steps if not installed.
|
|
197
|
+
|
|
198
|
+
1. Run `/critique` โ evaluate against Apple HIG, WCAG contrast, interaction consistency
|
|
199
|
+
2. Fix all P0/P1 findings
|
|
200
|
+
3. Run `/whimsy-injector` on completion screens and idle states
|
|
201
|
+
4. Test on a machine **without** a notch to verify layout
|
|
202
|
+
|
|
203
|
+
### 10. App Store Preparation
|
|
204
|
+
|
|
205
|
+
See `olko:apple-store-submit` for the full submission and rejection-handling workflow.
|
|
206
|
+
|
|
207
|
+
Pre-submission checklist:
|
|
208
|
+
|
|
209
|
+
```bash
|
|
210
|
+
# Validate archive
|
|
211
|
+
xcodebuild archive -scheme <AppName> -archivePath build/<AppName>.xcarchive
|
|
212
|
+
|
|
213
|
+
# Check sandbox
|
|
214
|
+
codesign --verify --deep --strict build/<AppName>.xcarchive/Products/Applications/<AppName>.app
|
|
215
|
+
|
|
216
|
+
# Verify entitlements
|
|
217
|
+
codesign -d --entitlements :- build/<AppName>.xcarchive/Products/Applications/<AppName>.app
|
|
218
|
+
```
|
|
219
|
+
|
|
220
|
+
## Key Pitfalls
|
|
221
|
+
|
|
222
|
+
| Symptom | Cause | Fix |
|
|
223
|
+
|---------|-------|-----|
|
|
224
|
+
| App appears in Dock | `LSUIElement` missing | Add to `Info.plist` |
|
|
225
|
+
| Menubar icon missing after build | Asset catalog misconfigured | Use PDF or SVG template image, tick **Template Image** |
|
|
226
|
+
| Crash on click | View not loaded in popover window | Add `.frame()` to `MenuBarExtra` content |
|
|
227
|
+
| Sound not playing | File not in target | Check Target Membership in file inspector |
|
|
228
|
+
| Accessibility prompt not shown | Missing entitlement | Add `temporary-exception.apple-events` or use XPC |
|
|
229
|
+
| Notch overlap | Hardcoded y-position | Detect `visibleFrame` vs `frame` delta |
|
|
230
|
+
|
|
231
|
+
## Verification
|
|
232
|
+
|
|
233
|
+
- [ ] App does not appear in Dock (`LSUIElement` = true)
|
|
234
|
+
- [ ] MenuBarExtra icon renders as template image (respects dark/light mode)
|
|
235
|
+
- [ ] Sound plays on timer events
|
|
236
|
+
- [ ] Keyboard shortcuts respond both globally and locally
|
|
237
|
+
- [ ] App passes `codesign --verify --deep --strict`
|
|
238
|
+
- [ ] Layout correct on M1 MacBook (no notch) and M3 MacBook Pro (notch)
|