@oicl/openbridge-webcomponents-full-bundle 2.0.0-next.48 → 2.0.0-next.50

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Files changed (56) hide show
  1. package/.storybook/ComponentPreview.tsx +26 -0
  2. package/.storybook/PreviewTemplate.tsx +99 -0
  3. package/.storybook/action-handler.ts +81 -0
  4. package/.storybook/channels.ts +44 -0
  5. package/.storybook/main.ts +313 -0
  6. package/.storybook/manager.ts +71 -0
  7. package/.storybook/openbridgeTheme.ts +197 -0
  8. package/.storybook/preview-head.html +15 -0
  9. package/.storybook/preview.tsx +129 -0
  10. package/.storybook/vitest.setup.ts +23 -0
  11. package/bundle/openbridge-webcomponents.bundle.js +196 -38
  12. package/bundle/openbridge-webcomponents.bundle.js.map +1 -1
  13. package/custom-elements.json +16 -1
  14. package/dist/automation/automation-tank/automation-tank.css.js +166 -28
  15. package/dist/automation/automation-tank/automation-tank.css.js.map +1 -1
  16. package/dist/automation/automation-tank/automation-tank.d.ts +32 -0
  17. package/dist/automation/automation-tank/automation-tank.d.ts.map +1 -1
  18. package/dist/automation/automation-tank/automation-tank.js +28 -0
  19. package/dist/automation/automation-tank/automation-tank.js.map +1 -1
  20. package/dist/components/icon-button/icon-button.d.ts +4 -0
  21. package/dist/components/icon-button/icon-button.d.ts.map +1 -1
  22. package/dist/components/icon-button/icon-button.js.map +1 -1
  23. package/dist/components/message-menu-item/message-menu-item.css.js +2 -10
  24. package/dist/components/message-menu-item/message-menu-item.css.js.map +1 -1
  25. package/eslint.config.mjs +589 -0
  26. package/fix-imports.mjs +185 -0
  27. package/fix-js-extensions.mjs +44 -0
  28. package/lit-localize.json +15 -0
  29. package/new-component.ts +148 -0
  30. package/package.json +55 -3
  31. package/postcss.config.mjs +195 -0
  32. package/script/check-css-mixins.ts +191 -0
  33. package/script/check-css-variables.ts +280 -0
  34. package/script/convert-icons.ts +202 -0
  35. package/script/convert-vessel-svg-to-ts.ts +110 -0
  36. package/script/docgen/README.md +95 -0
  37. package/script/docgen/docs-gen.ts +225 -0
  38. package/script/docgen/prompt-system.txt +187 -0
  39. package/script/download-alert-icons.ts +193 -0
  40. package/script/download-icons.ts +314 -0
  41. package/script/figmavariables.json +139 -0
  42. package/script/generate-bundle-entry.ts +77 -0
  43. package/script/prepare-full-bundle.ts +105 -0
  44. package/script/sort-custom-element-manifest.ts +67 -0
  45. package/src/automation/automation-tank/automation-tank.css +119 -21
  46. package/src/automation/automation-tank/automation-tank.stories.ts +38 -0
  47. package/src/automation/automation-tank/automation-tank.ts +64 -0
  48. package/src/components/icon-button/icon-button.ts +4 -0
  49. package/src/components/message-menu-item/message-menu-item.css +2 -5
  50. package/vite.config.ts +107 -0
  51. package/vitest.browser.config.ts +14 -0
  52. package/vitest.config.ts +51 -0
  53. package/xliff/es-419.xlf +111 -0
  54. package/xliff/fi-FI.xlf +139 -0
  55. package/dist/NotoSans.ttf +0 -0
  56. package/dist/oicl.svg +0 -4
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- {"version":3,"file":"automation-tank.js","sources":["../../../src/automation/automation-tank/automation-tank.ts"],"sourcesContent":["import {\n HTMLTemplateResult,\n LitElement,\n html,\n nothing,\n svg,\n unsafeCSS,\n} from 'lit';\nimport {property, state} from 'lit/decorators.js';\nimport compentStyle from './automation-tank.css?inline';\nimport {LineMedium} from '../index.js';\nimport '../automation-badge/automation-badge.js';\nimport {ObcAutomationBadgeType} from '../automation-badge/automation-badge.js';\nimport {\n AutomationButtonBadgeAlert,\n AutomationButtonBadgeCommandLocked,\n AutomationButtonBadgeControl,\n AutomationButtonBadgeInterlock,\n} from '../automation-button/abstract-automation-button.js';\n\nimport '../../icons/icon-chevron-double-up-google.js';\nimport '../../icons/icon-chevron-up-google.js';\nimport '../../icons/icon-chevron-double-down-google.js';\nimport '../../icons/icon-chevron-down-google.js';\nimport '../../icons/icon-off.js';\nimport '../../icons/icon-tank.js';\nimport '../../icons/icon-energy-battery.js';\nimport '../../navigation-instruments/gauge-trend/gauge-trend.js';\nimport '../../building-blocks/bar-vertical/bar-vertical.js';\nimport '../../components/alert-frame/alert-frame.js';\nimport {Priority} from '../../navigation-instruments/types.js';\nimport {\n ObcAlertFrameStatus,\n ObcAlertFrameThickness,\n ObcAlertFrameType,\n} from '../../components/alert-frame/alert-frame.js';\nimport type {ChartLineDataItem} from '../../building-blocks/chart-line/chart-line-base.js';\nimport type {LinearAdvice} from '../../building-blocks/instrument-linear/advice.js';\nimport {\n AdvicePosition,\n ExternalScaleSide,\n FillMode,\n} from '../../building-blocks/external-scale/external-scale.js';\nimport {classMap} from 'lit/directives/class-map.js';\nimport {customElement} from '../../decorator.js';\n\nexport enum TankTrend {\n fastRising = 'fast-rising',\n rising = 'rising',\n stable = 'stable',\n falling = 'falling',\n fastFalling = 'fast-falling',\n closed = 'closed',\n}\n\nexport enum TankType {\n generic = 'generic',\n atmospheric = 'atmospheric',\n pressurized = 'pressurized',\n battery = 'battery',\n}\n\nexport enum TankOrientation {\n vertical = 'vertical',\n horizontal = 'horizontal',\n}\n\n/**\n * Host positioning model.\n *\n * - `point` (default): the host has fixed default dimensions (per\n * orientation and compact / static variant) and a P&ID anchor — the\n * visual content is shifted with `translateX(-50%)` and (in non-compact)\n * `top: -20px` so the tank's top-center aligns with the host's top-left\n * placement coordinate. Use this when dropping the tank onto a P&ID\n * canvas at a pipe-grid coordinate.\n * - `button`: the host fills its parent container (100% × 100%) with no\n * anchor offset. Use this when embedding the tank inside a sized layout\n * slot — the parent controls the footprint and the tank renders\n * responsively inside it, just like a regular button. Compact / static\n * inner layout still applies; only the host box is changed.\n */\nexport enum TankPositioning {\n point = 'point',\n button = 'button',\n}\n\nexport enum TankChartMode {\n /** Static fill bar driven by `value` / `max` (default, backward compatible). */\n bar = 'bar',\n /** Embedded `obc-gauge-trend` line/area chart, no side bar. */\n graph = 'graph',\n /** Embedded `obc-gauge-trend` line/area chart with a side bar. */\n graphAndBar = 'graph-and-bar',\n}\n\n/**\n *\n *\n * @ignition-base-height: 173px\n * @ignition-base-width: 168px\n * @ignition-center-horizontal\n */\n@customElement('obc-automation-tank')\nexport class ObcAutomationTank extends LitElement {\n @property({type: String}) medium: LineMedium = LineMedium.water;\n @property({type: Number}) value: number = 0;\n @property({type: Number}) max: number = 100;\n @property({type: String}) trend: TankTrend = TankTrend.stable;\n @property({type: String, reflect: true}) type: TankType = TankType.generic;\n @property({type: String, reflect: true}) orientation: TankOrientation =\n TankOrientation.vertical;\n @property({type: Boolean, reflect: true}) compact: boolean = false;\n /**\n * Host positioning model — see `TankPositioning` for details. Defaults to\n * `point` for backward compatibility (fixed default dimensions + P&ID\n * top-center anchor). Set to `button` to make the host fill its parent\n * container (100% × 100%) with no anchor offset.\n */\n @property({type: String, reflect: true}) positioning: TankPositioning =\n TankPositioning.point;\n /**\n * Static (display-only) variant. Always rendered at the compact size; the\n * inner chart/bar is hidden, the bordered area is filled with\n * `--container-section-color`, and the readout is centered inside the frame.\n * Tag is rendered below the bordered area; badges (when slotted) sit above\n * the frame inside the halo and shrink the frame just like in compact mode.\n * Overrides `compact` (a static tank is always compact-sized).\n *\n * Static tanks render as a non-interactive `<div role=\"img\">` (not a\n * `<button>`), so they are not in the tab order and do not announce as\n * activatable controls.\n */\n @property({type: Boolean, reflect: true}) static: boolean = false;\n @property({type: String}) tag: string = '';\n\n /**\n * Chart cell rendering mode.\n * - `bar`: static fill bar driven by `value`/`max` (default).\n * - `graph`: embedded `obc-gauge-trend` line/area chart.\n * - `graphAndBar`: embedded `obc-gauge-trend` with an integrated side bar.\n */\n @property({type: String, reflect: true, attribute: 'chart-mode'})\n chartMode: TankChartMode = TankChartMode.bar;\n\n /** Time-series data points for the embedded gauge-trend (graph modes only). */\n @property({type: Array, attribute: false})\n chartData: ChartLineDataItem[] = [];\n\n /** Priority hint forwarded to child charts (regular | enhanced). */\n @property({type: String}) priority: Priority = Priority.regular;\n\n /**\n * Advice overlays. Forwarded to the embedded `obc-gauge-trend` in\n * `graph` / `graph-and-bar` modes, or rendered as pills over the static\n * bar in `bar` mode.\n */\n @property({type: Array, attribute: false})\n advice: LinearAdvice[] = [];\n\n /** Show advice overlays (works in all `chartMode` variants). */\n @property({type: Boolean}) hasAdvice = false;\n\n /**\n * Overlay a 32×32 decorative icon (currently `<obi-tank>`) centered on the\n * chart cell. Works in all three `chartMode` variants (bar, graph,\n * graph-and-bar) and in both orientations. The icon is rendered above the\n * bar/graph in a fixed CSS layer (does not scale with the SVG meet\n * transform) and is silhouetted with a `--border-silhouette-color` halo so\n * it stays legible on any underlying fill. The icon size scales with the\n * ambient `obc-component-size-*` class on an ancestor via the design token\n * `--automation-components-tanks-graphs-graph-icon-size` (32 → 48 → 64 → 64\n * for regular → medium → large → xl).\n *\n * TODO(future): replace the hard-coded `<obi-tank>` with a `slot=\"graph-icon\"`\n * so consumers can pass any `<obi-*>` icon. The current API ships the\n * smallest viable surface; the slot can be added without breaking the\n * boolean property.\n */\n @property({type: Boolean, attribute: false}) hasGraphIcon = false;\n\n /**\n * Show an `<obc-alert-frame>` overlay around the bordered tank area (the\n * `.halo` wrapper). Mirrors the API of `obc-automation-button`: same six\n * properties, same three slots (`alert-icon`, `alert-label`, `alert-timer`).\n * The ring overlays `.halo` only, so the tag and readout that sit outside\n * the halo in compact / static layouts remain unaffected.\n */\n @property({type: Boolean}) alert: boolean = false;\n @property({type: String}) alertFrameType: ObcAlertFrameType =\n ObcAlertFrameType.SmallSideFlip;\n @property({type: String}) alertFrameThickness: ObcAlertFrameThickness =\n ObcAlertFrameThickness.Small;\n @property({type: String}) alertFrameStatus: ObcAlertFrameStatus =\n ObcAlertFrameStatus.Alarm;\n @property({type: Boolean, attribute: false}) showAlertCategoryIcon: boolean =\n true;\n @property({type: Boolean}) showAlertIcon: boolean = false;\n\n /**\n * Show the trend chevron / off icon next to the percent readout. Default\n * `true` preserves existing behavior. Set to `false` to hide the trend\n * indicator in both compact and non-compact readouts — useful when the\n * trend is not meaningful for a given tank, or when the consumer wants\n * to keep the readout compact. Has no effect in `static` mode, which\n * renders the tank's capacity (`max` + `unit`) instead of a percent and\n * intentionally omits the trend indicator (a static tank represents\n * \"device present, current state unknown\"). `attribute: false` per the\n * repo's positive-default-true boolean convention.\n */\n @property({type: Boolean, attribute: false}) showTrendSymbol: boolean = true;\n\n /**\n * Number of fraction digits used to format the percent readout in the\n * non-compact (regular) layout. Defaults to `0` (integer percent). The\n * compact layout always renders integer percent to keep its fixed-width\n * footprint stable. The static layout renders capacity (`max` + `unit`)\n * rather than percent, so this property has no effect there — pass a\n * pre-formatted value through the `max-value` slot if fractional\n * precision is needed (see the `WithFractionDigits` story).\n */\n @property({type: Number}) percentFractionDigits: number = 0;\n\n /**\n * Enum-driven badges rendered inside the `badges` cell. Mirrors the API\n * introduced for `ObcAbstractAutomationButton` in PR #839 (#829). When set\n * to a non-`None` value, an `<obc-automation-badge>` of the corresponding\n * type is rendered as fallback content for the `badges` slot. Any content\n * the consumer slots into `badges` overrides these defaults, preserving\n * backward compatibility with the existing slot-based API.\n *\n * Render order (left → right): control, alert, interlock, commandLocked —\n * matching the positional convention used by `ObcAbstractAutomationButton`\n * (top-left, top-right, bottom-left, bottom-right) read row-by-row.\n */\n @property({type: String}) badgeControl: AutomationButtonBadgeControl =\n AutomationButtonBadgeControl.None;\n @property({type: String}) badgeAlert: AutomationButtonBadgeAlert =\n AutomationButtonBadgeAlert.None;\n @property({type: String}) badgeInterlock: AutomationButtonBadgeInterlock =\n AutomationButtonBadgeInterlock.None;\n @property({type: String})\n badgeCommandLocked: AutomationButtonBadgeCommandLocked =\n AutomationButtonBadgeCommandLocked.None;\n\n @state() private _cellWidth = 0;\n @state() private _cellHeight = 0;\n /**\n * Tracks whether the `badges` and `tag` slots have assigned content. Used\n * in compact/static mode to collapse empty cells to 0px so the tank-frame\n * can absorb the freed space (per spec: \"if there are no badges it would\n * grow upward; if there are no readout or tags it would grow downward\").\n * Non-compact (regular) layout keeps its grid-based reserved rows.\n */\n @state() private _hasBadges = false;\n @state() private _hasTagSlot = false;\n private _chartResizeObserver?: ResizeObserver;\n private _observedCell?: Element;\n\n private get isCompact(): boolean {\n return this.compact || this.static;\n }\n\n private _badgeAlertType(): ObcAutomationBadgeType | null {\n switch (this.badgeAlert) {\n case AutomationButtonBadgeAlert.Silence:\n return ObcAutomationBadgeType.AlertSilenced;\n case AutomationButtonBadgeAlert.Caution:\n return ObcAutomationBadgeType.Caution;\n case AutomationButtonBadgeAlert.Warning:\n return ObcAutomationBadgeType.Warning;\n case AutomationButtonBadgeAlert.Alarm:\n return ObcAutomationBadgeType.Alarm;\n default:\n return null;\n }\n }\n\n private _badgeControlType(): ObcAutomationBadgeType | null {\n switch (this.badgeControl) {\n case AutomationButtonBadgeControl.Local:\n return ObcAutomationBadgeType.Local;\n case AutomationButtonBadgeControl.LocalOnly:\n return ObcAutomationBadgeType.LocalOnly;\n case AutomationButtonBadgeControl.Manual:\n return ObcAutomationBadgeType.Manual;\n case AutomationButtonBadgeControl.ManualOnly:\n return ObcAutomationBadgeType.ManualOnly;\n case AutomationButtonBadgeControl.Auto:\n return ObcAutomationBadgeType.Auto;\n default:\n return null;\n }\n }\n\n private _badgeInterlockType(): ObcAutomationBadgeType | null {\n switch (this.badgeInterlock) {\n case AutomationButtonBadgeInterlock.Interlock:\n return ObcAutomationBadgeType.Interlock;\n case AutomationButtonBadgeInterlock.InterlockInhibit:\n return ObcAutomationBadgeType.InterlockInhibit;\n default:\n return null;\n }\n }\n\n private _badgeCommandLockedType(): ObcAutomationBadgeType | null {\n if (\n this.badgeCommandLocked ===\n AutomationButtonBadgeCommandLocked.CommandLocked\n ) {\n return ObcAutomationBadgeType.CommandLocked;\n }\n return null;\n }\n\n private get _usesGaugeTrend(): boolean {\n return (\n this.chartMode === TankChartMode.graph ||\n this.chartMode === TankChartMode.graphAndBar\n );\n }\n\n private _onBadgesSlotChange(e: Event): void {\n const slot = e.target as HTMLSlotElement;\n this._hasBadges = slot\n .assignedNodes({flatten: true})\n .some(\n (n) =>\n n.nodeType === Node.ELEMENT_NODE ||\n (n.nodeType === Node.TEXT_NODE && !!n.textContent?.trim())\n );\n }\n\n private _onTagSlotChange(e: Event): void {\n const slot = e.target as HTMLSlotElement;\n this._hasTagSlot = slot\n .assignedNodes({flatten: true})\n .some(\n (n) =>\n n.nodeType === Node.ELEMENT_NODE ||\n (n.nodeType === Node.TEXT_NODE && !!n.textContent?.trim())\n );\n }\n\n override disconnectedCallback(): void {\n super.disconnectedCallback();\n this._chartResizeObserver?.disconnect();\n this._chartResizeObserver = undefined;\n this._observedCell = undefined;\n }\n\n protected override updated(\n changed: Map<string | number | symbol, unknown>\n ): void {\n super.updated(changed);\n // No imperative forwarding here — child components receive `priority`\n // via template property bindings (`.priority=${this.priority}`). Rely on\n // their reactive `updated()` logic (e.g. `ObcGaugeTrend._updateBarVerticalProperties()`)\n // to propagate palette changes internally.\n // The chart cell DOM element is recreated when chartMode toggles between\n // bar and graph modes (different class/contents), and may also appear/\n // disappear with static/compact. Re-attach the observer to the current\n // .bar-container instance.\n this._syncChartResizeObserver();\n }\n\n private _syncChartResizeObserver(): void {\n // Observe the bar-container in BOTH bar mode and graph modes — the bar\n // mode now renders an SVG `obc-bar-vertical` / `-horizontal` that needs\n // measured pixel dimensions for its viewBox and barThickness.\n const cell = this.renderRoot.querySelector('.bar-container');\n if (!cell) {\n if (this._chartResizeObserver) {\n this._chartResizeObserver.disconnect();\n this._observedCell = undefined;\n }\n return;\n }\n if (cell === this._observedCell) return;\n\n if (!this._chartResizeObserver) {\n this._chartResizeObserver = new ResizeObserver((entries) => {\n const entry = entries[0];\n if (!entry) return;\n const w = Math.round(entry.contentRect.width);\n const h = Math.round(entry.contentRect.height);\n if (w !== this._cellWidth) this._cellWidth = w;\n if (h !== this._cellHeight) this._cellHeight = h;\n });\n } else {\n this._chartResizeObserver.disconnect();\n }\n this._chartResizeObserver.observe(cell);\n this._observedCell = cell;\n }\n\n trendIcon(): HTMLTemplateResult | typeof nothing {\n if (this.trend === TankTrend.fastRising) {\n return html`<obi-chevron-double-up-google\n class=\"trend-icon\"\n ></obi-chevron-double-up-google>`;\n } else if (this.trend === TankTrend.rising) {\n return html`<obi-chevron-up-google\n class=\"trend-icon\"\n ></obi-chevron-up-google>`;\n } else if (this.trend === TankTrend.fastFalling) {\n return html`<obi-chevron-double-down-google\n class=\"trend-icon\"\n ></obi-chevron-double-down-google>`;\n } else if (this.trend === TankTrend.falling) {\n return html`<obi-chevron-down-google\n class=\"trend-icon\"\n ></obi-chevron-down-google>`;\n } else if (this.trend === TankTrend.closed) {\n return html`<obi-off class=\"trend-icon\"></obi-off>`;\n } else {\n // stable: render no icon\n return nothing;\n }\n }\n\n /**\n * Atmospheric cap, 3-piece (corner-start / stretchable middle arc / corner-end).\n * Each piece draws its own fill (closed) and stroke (open) so adjacent pieces\n * abut without a visible vertical seam line. Coordinates are derived from the\n * Figma 248x14 path; corners stay 12px wide while the middle arc stretches.\n * Position (start vs end) and orientation flipping are handled in CSS.\n *\n * Horizontal orientation reuses the same path data but rotates each piece\n * via an inner `<g transform=\"translate(0 H) rotate(-90)\">`, mapping the\n * source coord (x, y) to (y, H - x). The viewBox is swapped accordingly:\n * corner: 12x14 -> 14x12 (H=12)\n * middle: 224x14 -> 14x224 (H=224)\n * Cap-end (right side in horizontal) is mirrored via CSS scaleX(-1).\n */\n private renderAtmosphericCap(side: 'start' | 'end'): HTMLTemplateResult {\n const isHorizontal = this.orientation === TankOrientation.horizontal;\n\n // Path data. Two variants — regular (14px tall, 12px corners) and compact\n // (10px tall, 7px corners). Curve Y-values are proportionally scaled from\n // the original 18/12-tall Figma reference so the corner curves stay\n // continuous at the new thickness.\n // Horizontal orientation reuses the same vertical path data inside an\n // inner `<g transform=\"translate(0 H) rotate(-90)\">`; the SVG viewBox is\n // swapped accordingly. Cap-end is mirrored via CSS scaleY/scaleX(-1).\n let cornerStartFill: string;\n let cornerStartStroke: string;\n let midFill: string;\n let midStroke: string;\n let cornerEndFill: string;\n let cornerEndStroke: string;\n let cornerW: number;\n let capH: number;\n let midW: number;\n\n if (this.isCompact) {\n cornerW = 7;\n capH = 10;\n midW = 149;\n cornerStartFill =\n 'M 6.374 4.8214 C 6.138 4.8429, 6.005 4.8543, 5.83 4.8771 C 2.937 5.2557, 0.669 7.0957, 0.51 9.1936 C 0.5 9.3214, 0.5 9.4357, 0.5 9.6429 L 0.5 10 L 6.374 10 Z';\n cornerStartStroke =\n 'M 6.374 4.8214 C 6.138 4.8429, 6.005 4.8543, 5.83 4.8771 C 2.937 5.2557, 0.669 7.0957, 0.51 9.1936 C 0.5 9.3214, 0.5 9.4357, 0.5 9.6429 L 0.5 10';\n midFill =\n 'M 0 4.8214 C 10.97 3.8214, 37.83 1.7857, 74.626 1.7857 C 111.42 1.7857, 138.28 3.8214, 149.252 4.8214 L 149.252 10 L 0 10 Z';\n midStroke =\n 'M 0 4.8214 C 10.97 3.8214, 37.83 1.7857, 74.626 1.7857 C 111.42 1.7857, 138.28 3.8214, 149.252 4.8214';\n cornerEndFill =\n 'M 0 4.8214 C 0.236 4.8429, 0.369 4.8543, 0.544 4.8771 C 3.437 5.2557, 5.705 7.0957, 5.864 9.1936 C 5.874 9.3214, 5.874 9.4357, 5.874 9.6429 L 5.874 10 L 0 10 Z';\n cornerEndStroke =\n 'M 0 4.8214 C 0.236 4.8429, 0.369 4.8543, 0.544 4.8771 C 3.437 5.2557, 5.705 7.0957, 5.864 9.1936 C 5.874 9.3214, 5.874 9.4357, 5.874 9.6429 L 5.874 10';\n } else {\n cornerW = 12;\n capH = 14;\n midW = 224;\n cornerStartFill =\n 'M 12 6.5837 C 6.346 6.7737, 5.176 6.8744, 4.168 7.2537 C 2.6445 7.8272, 1.418 8.8983, 0.8613 10.1415 C 0.493 10.9641, 0.5 11.9099, 0.5 13.6111 L 0.5 14 L 12 14 Z';\n // Stroke draws the curve + outer vertical edge only. The seam with\n // `.middle` (y = capH) is painted by a 1px CSS `border-top` on\n // `.tank-frame.type-atmospheric:not(.compact) .middle` so it pixel-\n // snaps identically to the pressurized cap's CSS border. Drawing it\n // as an SVG stroke here would render thinner / blurrier due to\n // sub-pixel anti-aliasing.\n cornerStartStroke =\n 'M 12 6.5837 C 6.346 6.7737, 5.176 6.8744, 4.168 7.2537 C 2.6445 7.8272, 1.418 8.8983, 0.8613 10.1415 C 0.493 10.9641, 0.5 11.9099, 0.5 13.6111 L 0.5 14';\n midFill =\n 'M 0 6.5837 C 16 5.1124, 56 1.9444, 112 1.9444 C 168 1.9444, 208 5.1124, 224 6.5837 L 224 14 L 0 14 Z';\n midStroke =\n 'M 0 6.5837 C 16 5.1124, 56 1.9444, 112 1.9444 C 168 1.9444, 208 5.1124, 224 6.5837';\n cornerEndFill =\n 'M 0 6.5837 C 5.654 6.7737, 6.824 6.8744, 7.832 7.2537 C 9.3555 7.8272, 10.582 8.8983, 11.1387 10.1415 C 11.507 10.9641, 11.5 11.9099, 11.5 13.6111 L 11.5 14 L 0 14 Z';\n cornerEndStroke =\n 'M 0 6.5837 C 5.654 6.7737, 6.824 6.8744, 7.832 7.2537 C 9.3555 7.8272, 10.582 8.8983, 11.1387 10.1415 C 11.507 10.9641, 11.5 11.9099, 11.5 13.6111 L 11.5 14';\n }\n\n if (isHorizontal) {\n // Rotate vertical paths -90deg into a `capH`-wide column. Source coord\n // (x, y) maps to (y, cornerW - x) for corners and (y, midW - x) for mid.\n return html`\n <div class=\"cap cap-atmospheric cap-${side}\">\n <svg\n class=\"cap-corner cap-corner-start\"\n viewBox=\"0 0 ${capH} ${cornerW}\"\n preserveAspectRatio=\"xMidYMax meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <g transform=\"translate(0 ${cornerW}) rotate(-90)\">\n <path class=\"cap-fill\" d=\"${cornerStartFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerStartStroke}\" />\n </g>\n `}\n </svg>\n <svg\n class=\"cap-mid\"\n viewBox=\"0 0 ${capH} ${midW}\"\n preserveAspectRatio=\"none\"\n aria-hidden=\"true\"\n >\n ${svg`\n <g transform=\"translate(0 ${midW}) rotate(-90)\">\n <path class=\"cap-fill\" d=\"${midFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" vector-effect=\"non-scaling-stroke\" d=\"${midStroke}\" />\n </g>\n `}\n </svg>\n <svg\n class=\"cap-corner cap-corner-end\"\n viewBox=\"0 0 ${capH} ${cornerW}\"\n preserveAspectRatio=\"xMidYMin meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <g transform=\"translate(0 ${cornerW}) rotate(-90)\">\n <path class=\"cap-fill\" d=\"${cornerEndFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerEndStroke}\" />\n </g>\n `}\n </svg>\n </div>\n `;\n }\n\n return html`\n <div class=\"cap cap-atmospheric cap-${side}\">\n <svg\n class=\"cap-corner cap-corner-start\"\n viewBox=\"0 0 ${cornerW} ${capH}\"\n preserveAspectRatio=\"xMaxYMid meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <path class=\"cap-fill\" d=\"${cornerStartFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerStartStroke}\" />\n `}\n </svg>\n <svg\n class=\"cap-mid\"\n viewBox=\"0 0 ${midW} ${capH}\"\n preserveAspectRatio=\"none\"\n aria-hidden=\"true\"\n >\n ${svg`\n <path class=\"cap-fill\" d=\"${midFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" vector-effect=\"non-scaling-stroke\" d=\"${midStroke}\" />\n `}\n </svg>\n <svg\n class=\"cap-corner cap-corner-end\"\n viewBox=\"0 0 ${cornerW} ${capH}\"\n preserveAspectRatio=\"xMinYMid meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <path class=\"cap-fill\" d=\"${cornerEndFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerEndStroke}\" />\n `}\n </svg>\n </div>\n `;\n }\n\n private renderCap(side: 'start' | 'end'): HTMLTemplateResult | null {\n if (this.type === TankType.generic) return null;\n if (this.type === TankType.battery && side === 'end') return null;\n if (this.type === TankType.atmospheric) {\n return this.renderAtmosphericCap(side);\n }\n if (this.type === TankType.pressurized) {\n return html`<div class=\"cap cap-pressurized cap-${side}\"></div>`;\n }\n // battery, start only\n return html`<div class=\"cap cap-battery cap-${side}\"></div>`;\n }\n\n override render() {\n const safeMax = this.max > 0 ? this.max : 1;\n const percent = Math.max(0, Math.min(100, (this.value / safeMax) * 100));\n const isCompact = this.isCompact;\n\n // In compact/static the `.halo` is a fixed-size column flex container\n // that holds badges + tank-frame + (compact only) readout + tag. To let\n // the tank-frame absorb the freed space when adjacent cells are empty,\n // we collapse the empty cells with the `hidden` attribute (see CSS).\n // In non-compact mode cells live inside the inner `.grid` and always\n // reserve their min-content rows — unchanged from previous behavior.\n const controlBadge = this._badgeControlType();\n const alertBadge = this._badgeAlertType();\n const interlockBadge = this._badgeInterlockType();\n const commandLockedBadge = this._badgeCommandLockedType();\n const hasEnumBadges =\n controlBadge !== null ||\n alertBadge !== null ||\n interlockBadge !== null ||\n commandLockedBadge !== null;\n\n const badgesHidden = isCompact && !this._hasBadges && !hasEnumBadges;\n const tagHidden = isCompact && !this._hasTagSlot && !this.tag;\n\n const badgesCell = html`\n <div class=\"badges\" ?hidden=${badgesHidden}>\n <slot name=\"badges\" @slotchange=${this._onBadgesSlotChange}>\n ${controlBadge\n ? html`<obc-automation-badge\n .type=${controlBadge}\n ></obc-automation-badge>`\n : nothing}\n ${alertBadge\n ? html`<obc-automation-badge\n .type=${alertBadge}\n ></obc-automation-badge>`\n : nothing}\n ${interlockBadge\n ? html`<obc-automation-badge\n .type=${interlockBadge}\n ></obc-automation-badge>`\n : nothing}\n ${commandLockedBadge\n ? html`<obc-automation-badge\n .type=${commandLockedBadge}\n ></obc-automation-badge>`\n : nothing}\n </slot>\n </div>\n `;\n const tagCell = html`\n <div class=\"tag\" ?hidden=${tagHidden}>\n <slot name=\"tag\" @slotchange=${this._onTagSlotChange}>${this.tag}</slot>\n </div>\n `;\n // Static mode intentionally renders the tank's capacity (max + unit)\n // instead of a percent reading: a static tank represents \"device is\n // present, current state unknown\", so a percent value would be\n // misleading. The trend icon is omitted for the same reason. Consumers\n // who need a custom label can still override the whole cell via the\n // `readout` slot, or supply formatted text through the existing\n // `max-value` / `unit` slots (no new API).\n const readoutCell = this.static\n ? html`\n <div class=\"readout readout-compact readout-static\">\n <slot name=\"readout\">\n <slot name=\"max-value\">${this.max.toFixed(0)}</slot>\n <slot name=\"unit\">m<sup>3</sup></slot>\n </slot>\n </div>\n `\n : isCompact\n ? html`\n <div class=\"readout readout-compact\">\n <slot name=\"readout\">\n ${this.showTrendSymbol ? this.trendIcon() : null}\n <span class=\"percent\"\n >${percent.toFixed(0)}<span class=\"percent-symbol\"\n >%</span\n ></span\n >\n </slot>\n </div>\n `\n : html`\n <div class=\"readout\">\n <slot name=\"readout\">\n <div class=\"header\">\n ${this.showTrendSymbol ? this.trendIcon() : null}\n <div class=\"percent\">\n ${percent.toFixed(this.percentFractionDigits)}<span\n class=\"percent-symbol\"\n >%</span\n >\n </div>\n </div>\n <div class=\"value\">\n <div class=\"current\">\n <slot name=\"current-value\" class=\"current-value\"\n >${this.value.toFixed(0)}</slot\n ><span class=\"divider\">/</span>\n </div>\n <div class=\"max\">\n <slot class=\"max-value\" name=\"max-value\"\n >${this.max.toFixed(0)}</slot\n >\n <slot class=\"unit\" name=\"unit\">m<sup>3</sup></slot>\n </div>\n </div>\n </slot>\n </div>\n `;\n // Decorative icon overlay (centered on the chart cell). Two stacked\n // icon elements: the back layer paints an inherited SVG `stroke` halo\n // (the icon's paths use `fill=\"currentColor\"`, and SVG `stroke` is\n // inherited across the icon's shadow DOM); the front layer paints the\n // colored fill via the `color` property. This mirrors the established\n // silhouette pattern used by `obc-automation-button` (back-layer slot\n // with stroke, front-layer slot with fill).\n //\n // The icon variant follows `type`: battery tanks show an energy-battery\n // icon, all other types show the generic tank icon.\n const graphIconClasses = classMap({\n 'graph-icon': true,\n 'priority-enhanced': this.priority === Priority.enhanced,\n });\n const graphIconOverlay =\n this.type === TankType.battery\n ? html`\n <div class=${graphIconClasses} aria-hidden=\"true\">\n <obi-energy-battery\n class=\"graph-icon-stroke\"\n ></obi-energy-battery>\n <obi-energy-battery class=\"graph-icon-fill\"></obi-energy-battery>\n </div>\n `\n : html`\n <div class=${graphIconClasses} aria-hidden=\"true\">\n <obi-tank class=\"graph-icon-stroke\"></obi-tank>\n <obi-tank class=\"graph-icon-fill\"></obi-tank>\n </div>\n `;\n // Alert-frame overlay. Mirrors the `obc-automation-button` pattern\n // exactly so consumer API is identical. Placed inside `.halo` so the\n // ring hugs only the bordered tank area; `belowHalo` (tag / readout) is\n // unaffected. `.halo` is `position: relative` (see CSS) to anchor the\n // absolutely-positioned alert-frame.\n const alertFrameOverlay = this.alert\n ? html`<obc-alert-frame\n class=\"alert-frame\"\n .type=${this.alertFrameType}\n .thickness=${this.alertFrameThickness}\n .status=${this.alertFrameStatus}\n .showAlertCategoryIcon=${this.showAlertCategoryIcon}\n .showIcon=${this.showAlertIcon}\n >\n <span slot=\"icon\"><slot name=\"alert-icon\"></slot></span>\n <span slot=\"label\"><slot name=\"alert-label\"></slot></span>\n <span slot=\"timer\"><slot name=\"alert-timer\"></slot></span>\n </obc-alert-frame>`\n : null;\n let chartCell: HTMLTemplateResult;\n if (this._usesGaugeTrend) {\n // Forward the measured cell size as the gauge-trend's width/height,\n // which it interprets as an aspect-ratio reference. Its internal\n // ResizeObserver then picks up its own wrapper's clientWidth (= cell\n // width, since we set style width:100%) and computes height from the\n // aspect ratio — so the chart matches the cell exactly. We delay\n // rendering until both dimensions are measured to avoid a divide-by-\n // zero in the aspect-ratio math on first paint.\n const hasSize = this._cellWidth > 0 && this._cellHeight > 0;\n chartCell = html`\n <div class=\"bar-container chart-cell\">\n ${hasSize\n ? html`<obc-gauge-trend\n .data=${this.chartData}\n .minValue=${0}\n .maxValue=${safeMax}\n .value=${this.value}\n .hasBar=${this.chartMode === TankChartMode.graphAndBar}\n .hasScale=${false}\n .hasLabelPadding=${false}\n .chartFill=${true}\n .hasAdvice=${this.hasAdvice}\n .advice=${this.advice}\n .width=${this._cellWidth}\n .height=${this._cellHeight}\n style=\"width: 100%; height: 100%;\"\n .priority=${this.priority}\n ></obc-gauge-trend>`\n : null}\n ${this.hasGraphIcon ? graphIconOverlay : null}\n </div>\n `;\n } else {\n // Bar mode: render the shared SVG bar (`obc-bar-vertical` /\n // `-horizontal`) — the same renderer used by gauge-trend's side bar —\n // so advice overlays work the same way across all three chart modes.\n //\n // TODO(refactor): once `obc-gauge-trend` supports a bar-only layout at\n // this size (no chart-line area), migrate this branch to gauge-trend\n // too so all three chart modes share a single implementation.\n //\n // TODO(theming): the bar fill currently uses the standard instrument\n // palette (`--instrument-regular-tertiary-color` for tint mode). The\n // legacy CSS bar used per-medium colors (e.g. `--automation-medium-fuel`).\n // Extend `external-scale.ts` (and the bar-vertical/-horizontal wrappers)\n // to accept a medium / fuel color so the tank can restore its\n // per-`medium` coloring through the shared renderer.\n const hasSize = this._cellWidth > 0 && this._cellHeight > 0;\n // The inner bar always renders vertically, regardless of the tank's\n // outer `orientation`. Only the tank's outer wrapper flips; its inner\n // chart cell stays portrait. This matches gauge-trend behavior.\n //\n // Match gauge-trend's proportional sizing so advice pills (and other\n // fixed-pixel SVG primitives) render at the same on-screen size in\n // every chart mode. We mirror gauge-trend's defaults exactly:\n // `fixedAspectRatio=true` + `scaleReferenceSize=384`. The bar SVG is\n // then built in a 384-unit-tall viewBox and shrunk into the cell via\n // `xMidYMid meet`, giving on-screen scale = cellHeight / 384.\n //\n // Because the meet transform scales the viewBox uniformly, we must\n // also size `barThickness` in viewBox units (not cell pixels) so the\n // bar still fills the cell width after scaling. We pick the viewBox\n // cross-axis size so width-fit and height-fit ratios match exactly\n // (no horizontal gutters): viewBoxCross = cellWidth * 384 / cellHeight.\n const SCALE_REFERENCE_SIZE = 384;\n const adviceReserveVb = this.hasAdvice ? 16 : 0;\n const safeCellHeight = Math.max(1, this._cellHeight);\n const viewBoxCross =\n (this._cellWidth * SCALE_REFERENCE_SIZE) / safeCellHeight;\n const barThickness = Math.max(0, viewBoxCross - adviceReserveVb);\n // `tint` is locked in for tank bar mode: it draws a fill from 0 to\n // value plus a small marker at the value position, which mirrors the\n // legacy CSS bar's \"fill + top border at value\" visual idiom.\n const barWrapper = html`<obc-bar-vertical\n .minValue=${0}\n .maxValue=${safeMax}\n .value=${this.value}\n .height=${this._cellHeight}\n .fixedAspectRatio=${true}\n .scaleReferenceSize=${SCALE_REFERENCE_SIZE}\n .paddingTop=${0}\n .paddingBottom=${0}\n .side=${ExternalScaleSide.right}\n .hasBar=${true}\n .hasScale=${false}\n .showLabels=${false}\n .barThickness=${barThickness}\n .fillMode=${FillMode.tint}\n .instrumentMode=${true}\n .borderRadius=${2}\n .advices=${this.hasAdvice ? this.advice : []}\n .advicePosition=${AdvicePosition.inner}\n style=\"width: 100%; height: 100%;\"\n .priority=${this.priority}\n ></obc-bar-vertical>`;\n chartCell = html`\n <div class=\"bar-container bar-cell\">\n ${hasSize ? barWrapper : null}\n ${this.hasGraphIcon ? graphIconOverlay : null}\n </div>\n `;\n }\n\n const frameClasses = classMap({\n 'tank-frame': true,\n [`type-${this.type}`]: true,\n [`orientation-${this.orientation}`]: true,\n [this.medium]: true,\n compact: isCompact,\n static: this.static,\n });\n\n let middleContents: HTMLTemplateResult;\n if (this.static) {\n middleContents = html`<div class=\"static-readout\">${readoutCell}</div>`;\n } else if (this.compact) {\n middleContents = chartCell;\n } else {\n middleContents = html`<div class=\"grid\">\n ${tagCell}${badgesCell}${readoutCell}${chartCell}\n </div>`;\n }\n\n const tankFrame = html`\n <div class=${frameClasses}>\n ${this.renderCap('start')}\n <div class=\"middle\">${middleContents}</div>\n ${this.renderCap('end')}\n </div>\n `;\n\n // Whole component is one interactive element. The halo (flat-mixin\n // border/background that appears on hover/pressed/focus) is painted on\n // the inner `.halo` wrapper via `visibleWrapperClass`, so the surround\n // hugs only the bordered area:\n // - non-compact: just the tank-frame (grid inside it carries badges,\n // readout, tag).\n // - compact: fixed-size column flex — badges, tank-frame (flex-grow),\n // readout, tag. Empty cells (badges/tag) collapse via `?hidden`\n // above so the tank-frame absorbs the freed space.\n // - static: same as compact but no separate readout cell (the readout\n // is centered INSIDE the tank-frame via `static-readout`).\n //\n // The alert-frame overlay is the last child of `.halo` so the ring\n // overlays every cell (and any cell-collapse mechanics work uniformly).\n let haloContents: HTMLTemplateResult;\n if (this.static) {\n haloContents = html`${badgesCell}${tankFrame}${tagCell}`;\n } else if (this.compact) {\n haloContents = html`${badgesCell}${tankFrame}${readoutCell}${tagCell}`;\n } else {\n haloContents = tankFrame;\n }\n const halo = html`\n <div class=\"halo\">${haloContents}${alertFrameOverlay}</div>\n `;\n\n // `aria-live=\"polite\"` + `aria-atomic=\"true\"` on the root so the\n // slotted alert label (and any state change of the alert frame) is\n // announced once when `alert` flips on. Always present — an empty live\n // region is harmless and avoids screen-reader re-registration races.\n // TODO(a11y): the rest of the automation component family still lacks\n // this live-region announcement; consolidate when alert support is\n // factored into a shared mixin.\n return html`\n ${this.static\n ? html`<div\n class=\"root\"\n role=\"img\"\n aria-label=${this.tag || 'Tank'}\n aria-live=\"polite\"\n aria-atomic=\"true\"\n >\n ${halo}\n </div>`\n : html`<button\n class=\"root\"\n type=\"button\"\n aria-label=${this.tag || 'Tank'}\n aria-live=\"polite\"\n aria-atomic=\"true\"\n >\n ${halo}\n </button>`}\n `;\n }\n\n static override styles = unsafeCSS(compentStyle);\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'obc-automation-tank': ObcAutomationTank;\n 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+ {"version":3,"file":"automation-tank.js","sources":["../../../src/automation/automation-tank/automation-tank.ts"],"sourcesContent":["import {\n HTMLTemplateResult,\n LitElement,\n html,\n nothing,\n svg,\n unsafeCSS,\n} from 'lit';\nimport {property, state} from 'lit/decorators.js';\nimport compentStyle from './automation-tank.css?inline';\nimport {LineMedium} from '../index.js';\nimport '../automation-badge/automation-badge.js';\nimport {ObcAutomationBadgeType} from '../automation-badge/automation-badge.js';\nimport {\n AutomationButtonBadgeAlert,\n AutomationButtonBadgeCommandLocked,\n AutomationButtonBadgeControl,\n AutomationButtonBadgeInterlock,\n} from '../automation-button/abstract-automation-button.js';\n\nimport '../../icons/icon-chevron-double-up-google.js';\nimport '../../icons/icon-chevron-up-google.js';\nimport '../../icons/icon-chevron-double-down-google.js';\nimport '../../icons/icon-chevron-down-google.js';\nimport '../../icons/icon-off.js';\nimport '../../icons/icon-tank.js';\nimport '../../icons/icon-energy-battery.js';\nimport '../../navigation-instruments/gauge-trend/gauge-trend.js';\nimport '../../building-blocks/bar-vertical/bar-vertical.js';\nimport '../../components/alert-frame/alert-frame.js';\nimport {Priority} from '../../navigation-instruments/types.js';\nimport {\n ObcAlertFrameStatus,\n ObcAlertFrameThickness,\n ObcAlertFrameType,\n} from '../../components/alert-frame/alert-frame.js';\nimport type {ChartLineDataItem} from '../../building-blocks/chart-line/chart-line-base.js';\nimport type {LinearAdvice} from '../../building-blocks/instrument-linear/advice.js';\nimport {\n AdvicePosition,\n ExternalScaleSide,\n FillMode,\n} from '../../building-blocks/external-scale/external-scale.js';\nimport {classMap} from 'lit/directives/class-map.js';\nimport {customElement} from '../../decorator.js';\n\nexport enum TankTrend {\n fastRising = 'fast-rising',\n rising = 'rising',\n stable = 'stable',\n falling = 'falling',\n fastFalling = 'fast-falling',\n closed = 'closed',\n}\n\nexport enum TankType {\n generic = 'generic',\n atmospheric = 'atmospheric',\n pressurized = 'pressurized',\n battery = 'battery',\n}\n\nexport enum TankOrientation {\n vertical = 'vertical',\n horizontal = 'horizontal',\n}\n\n/**\n * Host positioning model.\n *\n * - `point` (default): the host has fixed default dimensions (per\n * orientation and compact / static variant) and a P&ID anchor — the\n * visual content is shifted with `translateX(-50%)` and (in non-compact)\n * `top: -20px` so the tank's top-center aligns with the host's top-left\n * placement coordinate. Use this when dropping the tank onto a P&ID\n * canvas at a pipe-grid coordinate.\n * - `button`: the host fills its parent container (100% × 100%) with no\n * anchor offset. Use this when embedding the tank inside a sized layout\n * slot — the parent controls the footprint and the tank renders\n * responsively inside it, just like a regular button. Compact / static\n * inner layout still applies; only the host box is changed.\n */\nexport enum TankPositioning {\n point = 'point',\n button = 'button',\n}\n\nexport enum TankChartMode {\n /** Static fill bar driven by `value` / `max` (default, backward compatible). */\n bar = 'bar',\n /** Embedded `obc-gauge-trend` line/area chart, no side bar. */\n graph = 'graph',\n /** Embedded `obc-gauge-trend` line/area chart with a side bar. */\n graphAndBar = 'graph-and-bar',\n}\n\n/**\n * A single detail row rendered in the tank's `readout` rich list (below the\n * main percent / value block, separated by a divider). Each row is rendered\n * as `<label>` on the left and `<value><degree?><percent?><unit>` on the\n * right, all on a single line.\n */\nexport interface TankReadoutItem {\n /** Left-aligned label text (e.g. `Temperature`). */\n label: string;\n /** Numeric value, formatted with the tank's `percentFractionDigits`. */\n value: number;\n /** Append a `°` glyph directly after the value with no gap. */\n hasDegree?: boolean;\n /** Append a `%` glyph directly after the value with no gap. */\n hasPercentage?: boolean;\n /** Unit text (e.g. `C`, `Pa`, `m/s`). Rendered after the value/glyph. */\n unit: string;\n}\n\n/**\n *\n *\n * @ignition-base-height: 173px\n * @ignition-base-width: 168px\n * @ignition-center-horizontal\n */\n@customElement('obc-automation-tank')\nexport class ObcAutomationTank extends LitElement {\n @property({type: String}) medium: LineMedium = LineMedium.water;\n @property({type: Number}) value: number = 0;\n @property({type: Number}) max: number = 100;\n @property({type: String}) trend: TankTrend = TankTrend.stable;\n @property({type: String, reflect: true}) type: TankType = TankType.generic;\n @property({type: String, reflect: true}) orientation: TankOrientation =\n TankOrientation.vertical;\n @property({type: Boolean, reflect: true}) compact: boolean = false;\n /**\n * Host positioning model — see `TankPositioning` for details. Defaults to\n * `point` for backward compatibility (fixed default dimensions + P&ID\n * top-center anchor). Set to `button` to make the host fill its parent\n * container (100% × 100%) with no anchor offset.\n */\n @property({type: String, reflect: true}) positioning: TankPositioning =\n TankPositioning.point;\n /**\n * Static (display-only) variant. Always rendered at the compact size; the\n * inner chart/bar is hidden, the bordered area is filled with\n * `--container-section-color`, and the readout is centered inside the frame.\n * Tag is rendered below the bordered area; badges (when slotted) sit above\n * the frame inside the halo and shrink the frame just like in compact mode.\n * Overrides `compact` (a static tank is always compact-sized).\n *\n * Static tanks render as a non-interactive `<div role=\"img\">` (not a\n * `<button>`), so they are not in the tab order and do not announce as\n * activatable controls.\n */\n @property({type: Boolean, reflect: true}) static: boolean = false;\n @property({type: String}) tag: string = '';\n\n /**\n * Chart cell rendering mode.\n * - `bar`: static fill bar driven by `value`/`max` (default).\n * - `graph`: embedded `obc-gauge-trend` line/area chart.\n * - `graphAndBar`: embedded `obc-gauge-trend` with an integrated side bar.\n */\n @property({type: String, reflect: true, attribute: 'chart-mode'})\n chartMode: TankChartMode = TankChartMode.bar;\n\n /** Time-series data points for the embedded gauge-trend (graph modes only). */\n @property({type: Array, attribute: false})\n chartData: ChartLineDataItem[] = [];\n\n /** Priority hint forwarded to child charts (regular | enhanced). */\n @property({type: String}) priority: Priority = Priority.regular;\n\n /**\n * Advice overlays. Forwarded to the embedded `obc-gauge-trend` in\n * `graph` / `graph-and-bar` modes, or rendered as pills over the static\n * bar in `bar` mode.\n */\n @property({type: Array, attribute: false})\n advice: LinearAdvice[] = [];\n\n /** Show advice overlays (works in all `chartMode` variants). */\n @property({type: Boolean}) hasAdvice = false;\n\n /**\n * Overlay a 32×32 decorative icon (currently `<obi-tank>`) centered on the\n * chart cell. Works in all three `chartMode` variants (bar, graph,\n * graph-and-bar) and in both orientations. The icon is rendered above the\n * bar/graph in a fixed CSS layer (does not scale with the SVG meet\n * transform) and is silhouetted with a `--border-silhouette-color` halo so\n * it stays legible on any underlying fill. The icon size scales with the\n * ambient `obc-component-size-*` class on an ancestor via the design token\n * `--automation-components-tanks-graphs-graph-icon-size` (32 → 48 → 64 → 64\n * for regular → medium → large → xl).\n *\n * TODO(future): replace the hard-coded `<obi-tank>` with a `slot=\"graph-icon\"`\n * so consumers can pass any `<obi-*>` icon. The current API ships the\n * smallest viable surface; the slot can be added without breaking the\n * boolean property.\n */\n @property({type: Boolean, attribute: false}) hasGraphIcon = false;\n\n /**\n * Show an `<obc-alert-frame>` overlay around the bordered tank area (the\n * `.halo` wrapper). Mirrors the API of `obc-automation-button`: same six\n * properties, same three slots (`alert-icon`, `alert-label`, `alert-timer`).\n * The ring overlays `.halo` only, so the tag and readout that sit outside\n * the halo in compact / static layouts remain unaffected.\n */\n @property({type: Boolean}) alert: boolean = false;\n @property({type: String}) alertFrameType: ObcAlertFrameType =\n ObcAlertFrameType.SmallSideFlip;\n @property({type: String}) alertFrameThickness: ObcAlertFrameThickness =\n ObcAlertFrameThickness.Small;\n @property({type: String}) alertFrameStatus: ObcAlertFrameStatus =\n ObcAlertFrameStatus.Alarm;\n @property({type: Boolean, attribute: false}) showAlertCategoryIcon: boolean =\n true;\n @property({type: Boolean}) showAlertIcon: boolean = false;\n\n /**\n * Show the trend chevron / off icon next to the percent readout. Default\n * `true` preserves existing behavior. Set to `false` to hide the trend\n * indicator in both compact and non-compact readouts — useful when the\n * trend is not meaningful for a given tank, or when the consumer wants\n * to keep the readout compact. Has no effect in `static` mode, which\n * renders the tank's capacity (`max` + `unit`) instead of a percent and\n * intentionally omits the trend indicator (a static tank represents\n * \"device present, current state unknown\"). `attribute: false` per the\n * repo's positive-default-true boolean convention.\n */\n @property({type: Boolean, attribute: false}) showTrendSymbol: boolean = true;\n\n /**\n * Number of fraction digits used to format the percent readout in the\n * non-compact (regular) layout. Defaults to `0` (integer percent). The\n * compact layout always renders integer percent to keep its fixed-width\n * footprint stable. The static layout renders capacity (`max` + `unit`)\n * rather than percent, so this property has no effect there — pass a\n * pre-formatted value through the `max-value` slot if fractional\n * precision is needed (see the `WithFractionDigits` story).\n */\n @property({type: Number}) percentFractionDigits: number = 0;\n\n /**\n * Rich detail rows shown below the main percent/value block in the regular\n * (non-compact, non-static) layout, separated by a divider. When empty (the\n * default), nothing is rendered — neither the divider nor the list. In\n * vertical orientation the chart cell shrinks to make room; in horizontal\n * orientation the readout column already has reserved whitespace so the\n * chart is unaffected.\n *\n * Values are formatted using `percentFractionDigits`. Consumers that need\n * full control over the markup can replace the entire fallback by slotting\n * arbitrary content into `slot=\"rich\"` (note: this is a different name from\n * the existing `slot=\"readout\"` which replaces the whole readout block).\n */\n @property({type: Array, attribute: false}) readout: TankReadoutItem[] = [];\n\n /**\n * Enum-driven badges rendered inside the `badges` cell. Mirrors the API\n * introduced for `ObcAbstractAutomationButton` in PR #839 (#829). When set\n * to a non-`None` value, an `<obc-automation-badge>` of the corresponding\n * type is rendered as fallback content for the `badges` slot. Any content\n * the consumer slots into `badges` overrides these defaults, preserving\n * backward compatibility with the existing slot-based API.\n *\n * Render order (left → right): control, alert, interlock, commandLocked —\n * matching the positional convention used by `ObcAbstractAutomationButton`\n * (top-left, top-right, bottom-left, bottom-right) read row-by-row.\n */\n @property({type: String}) badgeControl: AutomationButtonBadgeControl =\n AutomationButtonBadgeControl.None;\n @property({type: String}) badgeAlert: AutomationButtonBadgeAlert =\n AutomationButtonBadgeAlert.None;\n @property({type: String}) badgeInterlock: AutomationButtonBadgeInterlock =\n AutomationButtonBadgeInterlock.None;\n @property({type: String})\n badgeCommandLocked: AutomationButtonBadgeCommandLocked =\n AutomationButtonBadgeCommandLocked.None;\n\n @state() private _cellWidth = 0;\n @state() private _cellHeight = 0;\n /**\n * Tracks whether the `badges` and `tag` slots have assigned content. Used\n * in compact/static mode to collapse empty cells to 0px so the tank-frame\n * can absorb the freed space (per spec: \"if there are no badges it would\n * grow upward; if there are no readout or tags it would grow downward\").\n * Non-compact (regular) layout keeps its grid-based reserved rows.\n */\n @state() private _hasBadges = false;\n @state() private _hasTagSlot = false;\n private _chartResizeObserver?: ResizeObserver;\n private _observedCell?: Element;\n\n private get isCompact(): boolean {\n return this.compact || this.static;\n }\n\n private _badgeAlertType(): ObcAutomationBadgeType | null {\n switch (this.badgeAlert) {\n case AutomationButtonBadgeAlert.Silence:\n return ObcAutomationBadgeType.AlertSilenced;\n case AutomationButtonBadgeAlert.Caution:\n return ObcAutomationBadgeType.Caution;\n case AutomationButtonBadgeAlert.Warning:\n return ObcAutomationBadgeType.Warning;\n case AutomationButtonBadgeAlert.Alarm:\n return ObcAutomationBadgeType.Alarm;\n default:\n return null;\n }\n }\n\n private _badgeControlType(): ObcAutomationBadgeType | null {\n switch (this.badgeControl) {\n case AutomationButtonBadgeControl.Local:\n return ObcAutomationBadgeType.Local;\n case AutomationButtonBadgeControl.LocalOnly:\n return ObcAutomationBadgeType.LocalOnly;\n case AutomationButtonBadgeControl.Manual:\n return ObcAutomationBadgeType.Manual;\n case AutomationButtonBadgeControl.ManualOnly:\n return ObcAutomationBadgeType.ManualOnly;\n case AutomationButtonBadgeControl.Auto:\n return ObcAutomationBadgeType.Auto;\n default:\n return null;\n }\n }\n\n private _badgeInterlockType(): ObcAutomationBadgeType | null {\n switch (this.badgeInterlock) {\n case AutomationButtonBadgeInterlock.Interlock:\n return ObcAutomationBadgeType.Interlock;\n case AutomationButtonBadgeInterlock.InterlockInhibit:\n return ObcAutomationBadgeType.InterlockInhibit;\n default:\n return null;\n }\n }\n\n private _badgeCommandLockedType(): ObcAutomationBadgeType | null {\n if (\n this.badgeCommandLocked ===\n AutomationButtonBadgeCommandLocked.CommandLocked\n ) {\n return ObcAutomationBadgeType.CommandLocked;\n }\n return null;\n }\n\n private get _usesGaugeTrend(): boolean {\n return (\n this.chartMode === TankChartMode.graph ||\n this.chartMode === TankChartMode.graphAndBar\n );\n }\n\n private _onBadgesSlotChange(e: Event): void {\n const slot = e.target as HTMLSlotElement;\n this._hasBadges = slot\n .assignedNodes({flatten: true})\n .some(\n (n) =>\n n.nodeType === Node.ELEMENT_NODE ||\n (n.nodeType === Node.TEXT_NODE && !!n.textContent?.trim())\n );\n }\n\n private _onTagSlotChange(e: Event): void {\n const slot = e.target as HTMLSlotElement;\n this._hasTagSlot = slot\n .assignedNodes({flatten: true})\n .some(\n (n) =>\n n.nodeType === Node.ELEMENT_NODE ||\n (n.nodeType === Node.TEXT_NODE && !!n.textContent?.trim())\n );\n }\n\n override disconnectedCallback(): void {\n super.disconnectedCallback();\n this._chartResizeObserver?.disconnect();\n this._chartResizeObserver = undefined;\n this._observedCell = undefined;\n }\n\n protected override updated(\n changed: Map<string | number | symbol, unknown>\n ): void {\n super.updated(changed);\n // No imperative forwarding here — child components receive `priority`\n // via template property bindings (`.priority=${this.priority}`). Rely on\n // their reactive `updated()` logic (e.g. `ObcGaugeTrend._updateBarVerticalProperties()`)\n // to propagate palette changes internally.\n // The chart cell DOM element is recreated when chartMode toggles between\n // bar and graph modes (different class/contents), and may also appear/\n // disappear with static/compact. Re-attach the observer to the current\n // .bar-container instance.\n this._syncChartResizeObserver();\n }\n\n private _syncChartResizeObserver(): void {\n // Observe the bar-container in BOTH bar mode and graph modes — the bar\n // mode now renders an SVG `obc-bar-vertical` / `-horizontal` that needs\n // measured pixel dimensions for its viewBox and barThickness.\n const cell = this.renderRoot.querySelector('.bar-container');\n if (!cell) {\n if (this._chartResizeObserver) {\n this._chartResizeObserver.disconnect();\n this._observedCell = undefined;\n }\n return;\n }\n if (cell === this._observedCell) return;\n\n if (!this._chartResizeObserver) {\n this._chartResizeObserver = new ResizeObserver((entries) => {\n const entry = entries[0];\n if (!entry) return;\n const w = Math.round(entry.contentRect.width);\n const h = Math.round(entry.contentRect.height);\n if (w !== this._cellWidth) this._cellWidth = w;\n if (h !== this._cellHeight) this._cellHeight = h;\n });\n } else {\n this._chartResizeObserver.disconnect();\n }\n this._chartResizeObserver.observe(cell);\n this._observedCell = cell;\n }\n\n trendIcon(): HTMLTemplateResult | typeof nothing {\n if (this.trend === TankTrend.fastRising) {\n return html`<obi-chevron-double-up-google\n class=\"trend-icon\"\n ></obi-chevron-double-up-google>`;\n } else if (this.trend === TankTrend.rising) {\n return html`<obi-chevron-up-google\n class=\"trend-icon\"\n ></obi-chevron-up-google>`;\n } else if (this.trend === TankTrend.fastFalling) {\n return html`<obi-chevron-double-down-google\n class=\"trend-icon\"\n ></obi-chevron-double-down-google>`;\n } else if (this.trend === TankTrend.falling) {\n return html`<obi-chevron-down-google\n class=\"trend-icon\"\n ></obi-chevron-down-google>`;\n } else if (this.trend === TankTrend.closed) {\n return html`<obi-off class=\"trend-icon\"></obi-off>`;\n } else {\n // stable: render no icon\n return nothing;\n }\n }\n\n /**\n * Atmospheric cap, 3-piece (corner-start / stretchable middle arc / corner-end).\n * Each piece draws its own fill (closed) and stroke (open) so adjacent pieces\n * abut without a visible vertical seam line. Coordinates are derived from the\n * Figma 248x14 path; corners stay 12px wide while the middle arc stretches.\n * Position (start vs end) and orientation flipping are handled in CSS.\n *\n * Horizontal orientation reuses the same path data but rotates each piece\n * via an inner `<g transform=\"translate(0 H) rotate(-90)\">`, mapping the\n * source coord (x, y) to (y, H - x). The viewBox is swapped accordingly:\n * corner: 12x14 -> 14x12 (H=12)\n * middle: 224x14 -> 14x224 (H=224)\n * Cap-end (right side in horizontal) is mirrored via CSS scaleX(-1).\n */\n private renderAtmosphericCap(side: 'start' | 'end'): HTMLTemplateResult {\n const isHorizontal = this.orientation === TankOrientation.horizontal;\n\n // Path data. Two variants — regular (14px tall, 12px corners) and compact\n // (10px tall, 7px corners). Curve Y-values are proportionally scaled from\n // the original 18/12-tall Figma reference so the corner curves stay\n // continuous at the new thickness.\n // Horizontal orientation reuses the same vertical path data inside an\n // inner `<g transform=\"translate(0 H) rotate(-90)\">`; the SVG viewBox is\n // swapped accordingly. Cap-end is mirrored via CSS scaleY/scaleX(-1).\n let cornerStartFill: string;\n let cornerStartStroke: string;\n let midFill: string;\n let midStroke: string;\n let cornerEndFill: string;\n let cornerEndStroke: string;\n let cornerW: number;\n let capH: number;\n let midW: number;\n\n if (this.isCompact) {\n cornerW = 7;\n capH = 10;\n midW = 149;\n cornerStartFill =\n 'M 6.374 4.8214 C 6.138 4.8429, 6.005 4.8543, 5.83 4.8771 C 2.937 5.2557, 0.669 7.0957, 0.51 9.1936 C 0.5 9.3214, 0.5 9.4357, 0.5 9.6429 L 0.5 10 L 6.374 10 Z';\n cornerStartStroke =\n 'M 6.374 4.8214 C 6.138 4.8429, 6.005 4.8543, 5.83 4.8771 C 2.937 5.2557, 0.669 7.0957, 0.51 9.1936 C 0.5 9.3214, 0.5 9.4357, 0.5 9.6429 L 0.5 10';\n midFill =\n 'M 0 4.8214 C 10.97 3.8214, 37.83 1.7857, 74.626 1.7857 C 111.42 1.7857, 138.28 3.8214, 149.252 4.8214 L 149.252 10 L 0 10 Z';\n midStroke =\n 'M 0 4.8214 C 10.97 3.8214, 37.83 1.7857, 74.626 1.7857 C 111.42 1.7857, 138.28 3.8214, 149.252 4.8214';\n cornerEndFill =\n 'M 0 4.8214 C 0.236 4.8429, 0.369 4.8543, 0.544 4.8771 C 3.437 5.2557, 5.705 7.0957, 5.864 9.1936 C 5.874 9.3214, 5.874 9.4357, 5.874 9.6429 L 5.874 10 L 0 10 Z';\n cornerEndStroke =\n 'M 0 4.8214 C 0.236 4.8429, 0.369 4.8543, 0.544 4.8771 C 3.437 5.2557, 5.705 7.0957, 5.864 9.1936 C 5.874 9.3214, 5.874 9.4357, 5.874 9.6429 L 5.874 10';\n } else {\n cornerW = 12;\n capH = 14;\n midW = 224;\n cornerStartFill =\n 'M 12 6.5837 C 6.346 6.7737, 5.176 6.8744, 4.168 7.2537 C 2.6445 7.8272, 1.418 8.8983, 0.8613 10.1415 C 0.493 10.9641, 0.5 11.9099, 0.5 13.6111 L 0.5 14 L 12 14 Z';\n // Stroke draws the curve + outer vertical edge only. The seam with\n // `.middle` (y = capH) is painted by a 1px CSS `border-top` on\n // `.tank-frame.type-atmospheric:not(.compact) .middle` so it pixel-\n // snaps identically to the pressurized cap's CSS border. Drawing it\n // as an SVG stroke here would render thinner / blurrier due to\n // sub-pixel anti-aliasing.\n cornerStartStroke =\n 'M 12 6.5837 C 6.346 6.7737, 5.176 6.8744, 4.168 7.2537 C 2.6445 7.8272, 1.418 8.8983, 0.8613 10.1415 C 0.493 10.9641, 0.5 11.9099, 0.5 13.6111 L 0.5 14';\n midFill =\n 'M 0 6.5837 C 16 5.1124, 56 1.9444, 112 1.9444 C 168 1.9444, 208 5.1124, 224 6.5837 L 224 14 L 0 14 Z';\n midStroke =\n 'M 0 6.5837 C 16 5.1124, 56 1.9444, 112 1.9444 C 168 1.9444, 208 5.1124, 224 6.5837';\n cornerEndFill =\n 'M 0 6.5837 C 5.654 6.7737, 6.824 6.8744, 7.832 7.2537 C 9.3555 7.8272, 10.582 8.8983, 11.1387 10.1415 C 11.507 10.9641, 11.5 11.9099, 11.5 13.6111 L 11.5 14 L 0 14 Z';\n cornerEndStroke =\n 'M 0 6.5837 C 5.654 6.7737, 6.824 6.8744, 7.832 7.2537 C 9.3555 7.8272, 10.582 8.8983, 11.1387 10.1415 C 11.507 10.9641, 11.5 11.9099, 11.5 13.6111 L 11.5 14';\n }\n\n if (isHorizontal) {\n // Rotate vertical paths -90deg into a `capH`-wide column. Source coord\n // (x, y) maps to (y, cornerW - x) for corners and (y, midW - x) for mid.\n return html`\n <div class=\"cap cap-atmospheric cap-${side}\">\n <svg\n class=\"cap-corner cap-corner-start\"\n viewBox=\"0 0 ${capH} ${cornerW}\"\n preserveAspectRatio=\"xMidYMax meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <g transform=\"translate(0 ${cornerW}) rotate(-90)\">\n <path class=\"cap-fill\" d=\"${cornerStartFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerStartStroke}\" />\n </g>\n `}\n </svg>\n <svg\n class=\"cap-mid\"\n viewBox=\"0 0 ${capH} ${midW}\"\n preserveAspectRatio=\"none\"\n aria-hidden=\"true\"\n >\n ${svg`\n <g transform=\"translate(0 ${midW}) rotate(-90)\">\n <path class=\"cap-fill\" d=\"${midFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" vector-effect=\"non-scaling-stroke\" d=\"${midStroke}\" />\n </g>\n `}\n </svg>\n <svg\n class=\"cap-corner cap-corner-end\"\n viewBox=\"0 0 ${capH} ${cornerW}\"\n preserveAspectRatio=\"xMidYMin meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <g transform=\"translate(0 ${cornerW}) rotate(-90)\">\n <path class=\"cap-fill\" d=\"${cornerEndFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerEndStroke}\" />\n </g>\n `}\n </svg>\n </div>\n `;\n }\n\n return html`\n <div class=\"cap cap-atmospheric cap-${side}\">\n <svg\n class=\"cap-corner cap-corner-start\"\n viewBox=\"0 0 ${cornerW} ${capH}\"\n preserveAspectRatio=\"xMaxYMid meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <path class=\"cap-fill\" d=\"${cornerStartFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerStartStroke}\" />\n `}\n </svg>\n <svg\n class=\"cap-mid\"\n viewBox=\"0 0 ${midW} ${capH}\"\n preserveAspectRatio=\"none\"\n aria-hidden=\"true\"\n >\n ${svg`\n <path class=\"cap-fill\" d=\"${midFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" vector-effect=\"non-scaling-stroke\" d=\"${midStroke}\" />\n `}\n </svg>\n <svg\n class=\"cap-corner cap-corner-end\"\n viewBox=\"0 0 ${cornerW} ${capH}\"\n preserveAspectRatio=\"xMinYMid meet\"\n aria-hidden=\"true\"\n >\n ${svg`\n <path class=\"cap-fill\" d=\"${cornerEndFill}\" />\n <path class=\"cap-stroke\" fill=\"none\" d=\"${cornerEndStroke}\" />\n `}\n </svg>\n </div>\n `;\n }\n\n private renderCap(side: 'start' | 'end'): HTMLTemplateResult | null {\n if (this.type === TankType.generic) return null;\n if (this.type === TankType.battery && side === 'end') return null;\n if (this.type === TankType.atmospheric) {\n return this.renderAtmosphericCap(side);\n }\n if (this.type === TankType.pressurized) {\n return html`<div class=\"cap cap-pressurized cap-${side}\"></div>`;\n }\n // battery, start only\n return html`<div class=\"cap cap-battery cap-${side}\"></div>`;\n }\n\n override render() {\n const safeMax = this.max > 0 ? this.max : 1;\n const percent = Math.max(0, Math.min(100, (this.value / safeMax) * 100));\n const isCompact = this.isCompact;\n\n // In compact/static the `.halo` is a fixed-size column flex container\n // that holds badges + tank-frame + (compact only) readout + tag. To let\n // the tank-frame absorb the freed space when adjacent cells are empty,\n // we collapse the empty cells with the `hidden` attribute (see CSS).\n // In non-compact mode cells live inside the inner `.grid` and always\n // reserve their min-content rows — unchanged from previous behavior.\n const controlBadge = this._badgeControlType();\n const alertBadge = this._badgeAlertType();\n const interlockBadge = this._badgeInterlockType();\n const commandLockedBadge = this._badgeCommandLockedType();\n const hasEnumBadges =\n controlBadge !== null ||\n alertBadge !== null ||\n interlockBadge !== null ||\n commandLockedBadge !== null;\n\n const badgesHidden = isCompact && !this._hasBadges && !hasEnumBadges;\n const tagHidden = isCompact && !this._hasTagSlot && !this.tag;\n\n const badgesCell = html`\n <div class=\"badges\" ?hidden=${badgesHidden}>\n <slot name=\"badges\" @slotchange=${this._onBadgesSlotChange}>\n ${controlBadge\n ? html`<obc-automation-badge\n .type=${controlBadge}\n ></obc-automation-badge>`\n : nothing}\n ${alertBadge\n ? html`<obc-automation-badge\n .type=${alertBadge}\n ></obc-automation-badge>`\n : nothing}\n ${interlockBadge\n ? html`<obc-automation-badge\n .type=${interlockBadge}\n ></obc-automation-badge>`\n : nothing}\n ${commandLockedBadge\n ? html`<obc-automation-badge\n .type=${commandLockedBadge}\n ></obc-automation-badge>`\n : nothing}\n </slot>\n </div>\n `;\n const tagCell = html`\n <div class=\"tag\" ?hidden=${tagHidden}>\n <slot name=\"tag\" @slotchange=${this._onTagSlotChange}>${this.tag}</slot>\n </div>\n `;\n // Static mode intentionally renders the tank's capacity (max + unit)\n // instead of a percent reading: a static tank represents \"device is\n // present, current state unknown\", so a percent value would be\n // misleading. The trend icon is omitted for the same reason. Consumers\n // who need a custom label can still override the whole cell via the\n // `readout` slot, or supply formatted text through the existing\n // `max-value` / `unit` slots (no new API).\n const readoutCell = this.static\n ? html`\n <div class=\"readout readout-compact readout-static\">\n <slot name=\"readout\">\n <slot name=\"max-value\">${this.max.toFixed(0)}</slot>\n <slot name=\"unit\">m<sup>3</sup></slot>\n </slot>\n </div>\n `\n : isCompact\n ? html`\n <div class=\"readout readout-compact\">\n <slot name=\"readout\">\n ${this.showTrendSymbol ? this.trendIcon() : null}\n <span class=\"percent\"\n >${percent.toFixed(0)}<span class=\"percent-symbol\"\n >%</span\n ></span\n >\n </slot>\n </div>\n `\n : html`\n <div class=\"readout\">\n <slot name=\"readout\">\n <div class=\"header\">\n ${this.showTrendSymbol ? this.trendIcon() : null}\n <div class=\"percent\">\n ${percent.toFixed(this.percentFractionDigits)}<span\n class=\"percent-symbol\"\n >%</span\n >\n </div>\n </div>\n <div class=\"value\">\n <div class=\"current\">\n <slot name=\"current-value\" class=\"current-value\"\n >${this.value.toFixed(0)}</slot\n ><span class=\"divider\">/</span>\n </div>\n <div class=\"max\">\n <slot class=\"max-value\" name=\"max-value\"\n >${this.max.toFixed(0)}</slot\n >\n <slot class=\"unit\" name=\"unit\">m<sup>3</sup></slot>\n </div>\n </div>\n <slot name=\"rich\">\n ${this.readout.length > 0\n ? html`\n <div class=\"rich-divider\"></div>\n <div class=\"rich\">\n ${this.readout.map(\n (row) => html`\n <div class=\"rich-row\">\n <span class=\"rich-label\">${row.label}</span>\n <span class=\"rich-value\"\n >${row.value.toFixed(\n this.percentFractionDigits\n )}</span\n >\n <span class=\"rich-suffix\"\n >${row.hasDegree\n ? html`<span class=\"rich-glyph\">°</span>`\n : nothing}${row.hasPercentage\n ? html`<span class=\"rich-glyph\">%</span>`\n : nothing}<span class=\"rich-unit\"\n >${row.unit}</span\n ></span\n >\n </div>\n `\n )}\n </div>\n `\n : nothing}\n </slot>\n </slot>\n </div>\n `;\n // Decorative icon overlay (centered on the chart cell). Two stacked\n // icon elements: the back layer paints an inherited SVG `stroke` halo\n // (the icon's paths use `fill=\"currentColor\"`, and SVG `stroke` is\n // inherited across the icon's shadow DOM); the front layer paints the\n // colored fill via the `color` property. This mirrors the established\n // silhouette pattern used by `obc-automation-button` (back-layer slot\n // with stroke, front-layer slot with fill).\n //\n // The icon variant follows `type`: battery tanks show an energy-battery\n // icon, all other types show the generic tank icon.\n const graphIconClasses = classMap({\n 'graph-icon': true,\n 'priority-enhanced': this.priority === Priority.enhanced,\n });\n const graphIconOverlay =\n this.type === TankType.battery\n ? html`\n <div class=${graphIconClasses} aria-hidden=\"true\">\n <obi-energy-battery\n class=\"graph-icon-stroke\"\n ></obi-energy-battery>\n <obi-energy-battery class=\"graph-icon-fill\"></obi-energy-battery>\n </div>\n `\n : html`\n <div class=${graphIconClasses} aria-hidden=\"true\">\n <obi-tank class=\"graph-icon-stroke\"></obi-tank>\n <obi-tank class=\"graph-icon-fill\"></obi-tank>\n </div>\n `;\n // Alert-frame overlay. Mirrors the `obc-automation-button` pattern\n // exactly so consumer API is identical. Placed inside `.halo` so the\n // ring hugs only the bordered tank area; `belowHalo` (tag / readout) is\n // unaffected. `.halo` is `position: relative` (see CSS) to anchor the\n // absolutely-positioned alert-frame.\n const alertFrameOverlay = this.alert\n ? html`<obc-alert-frame\n class=\"alert-frame\"\n .type=${this.alertFrameType}\n .thickness=${this.alertFrameThickness}\n .status=${this.alertFrameStatus}\n .showAlertCategoryIcon=${this.showAlertCategoryIcon}\n .showIcon=${this.showAlertIcon}\n >\n <span slot=\"icon\"><slot name=\"alert-icon\"></slot></span>\n <span slot=\"label\"><slot name=\"alert-label\"></slot></span>\n <span slot=\"timer\"><slot name=\"alert-timer\"></slot></span>\n </obc-alert-frame>`\n : null;\n let chartCell: HTMLTemplateResult;\n if (this._usesGaugeTrend) {\n // Forward the measured cell size as the gauge-trend's width/height,\n // which it interprets as an aspect-ratio reference. Its internal\n // ResizeObserver then picks up its own wrapper's clientWidth (= cell\n // width, since we set style width:100%) and computes height from the\n // aspect ratio — so the chart matches the cell exactly. We delay\n // rendering until both dimensions are measured to avoid a divide-by-\n // zero in the aspect-ratio math on first paint.\n const hasSize = this._cellWidth > 0 && this._cellHeight > 0;\n chartCell = html`\n <div class=\"bar-container chart-cell\">\n ${hasSize\n ? html`<obc-gauge-trend\n .data=${this.chartData}\n .minValue=${0}\n .maxValue=${safeMax}\n .value=${this.value}\n .hasBar=${this.chartMode === TankChartMode.graphAndBar}\n .hasScale=${false}\n .hasLabelPadding=${false}\n .chartFill=${true}\n .hasAdvice=${this.hasAdvice}\n .advice=${this.advice}\n .width=${this._cellWidth}\n .height=${this._cellHeight}\n style=\"width: 100%; height: 100%;\"\n .priority=${this.priority}\n ></obc-gauge-trend>`\n : null}\n ${this.hasGraphIcon ? graphIconOverlay : null}\n </div>\n `;\n } else {\n // Bar mode: render the shared SVG bar (`obc-bar-vertical` /\n // `-horizontal`) — the same renderer used by gauge-trend's side bar —\n // so advice overlays work the same way across all three chart modes.\n //\n // TODO(refactor): once `obc-gauge-trend` supports a bar-only layout at\n // this size (no chart-line area), migrate this branch to gauge-trend\n // too so all three chart modes share a single implementation.\n //\n // TODO(theming): the bar fill currently uses the standard instrument\n // palette (`--instrument-regular-tertiary-color` for tint mode). The\n // legacy CSS bar used per-medium colors (e.g. `--automation-medium-fuel`).\n // Extend `external-scale.ts` (and the bar-vertical/-horizontal wrappers)\n // to accept a medium / fuel color so the tank can restore its\n // per-`medium` coloring through the shared renderer.\n const hasSize = this._cellWidth > 0 && this._cellHeight > 0;\n // The inner bar always renders vertically, regardless of the tank's\n // outer `orientation`. Only the tank's outer wrapper flips; its inner\n // chart cell stays portrait. This matches gauge-trend behavior.\n //\n // Match gauge-trend's proportional sizing so advice pills (and other\n // fixed-pixel SVG primitives) render at the same on-screen size in\n // every chart mode. We mirror gauge-trend's defaults exactly:\n // `fixedAspectRatio=true` + `scaleReferenceSize=384`. The bar SVG is\n // then built in a 384-unit-tall viewBox and shrunk into the cell via\n // `xMidYMid meet`, giving on-screen scale = cellHeight / 384.\n //\n // Because the meet transform scales the viewBox uniformly, we must\n // also size `barThickness` in viewBox units (not cell pixels) so the\n // bar still fills the cell width after scaling. We pick the viewBox\n // cross-axis size so width-fit and height-fit ratios match exactly\n // (no horizontal gutters): viewBoxCross = cellWidth * 384 / cellHeight.\n const SCALE_REFERENCE_SIZE = 384;\n const adviceReserveVb = this.hasAdvice ? 16 : 0;\n const safeCellHeight = Math.max(1, this._cellHeight);\n const viewBoxCross =\n (this._cellWidth * SCALE_REFERENCE_SIZE) / safeCellHeight;\n const barThickness = Math.max(0, viewBoxCross - adviceReserveVb);\n // `tint` is locked in for tank bar mode: it draws a fill from 0 to\n // value plus a small marker at the value position, which mirrors the\n // legacy CSS bar's \"fill + top border at value\" visual idiom.\n const barWrapper = html`<obc-bar-vertical\n .minValue=${0}\n .maxValue=${safeMax}\n .value=${this.value}\n .height=${this._cellHeight}\n .fixedAspectRatio=${true}\n .scaleReferenceSize=${SCALE_REFERENCE_SIZE}\n .paddingTop=${0}\n .paddingBottom=${0}\n .side=${ExternalScaleSide.right}\n .hasBar=${true}\n .hasScale=${false}\n .showLabels=${false}\n .barThickness=${barThickness}\n .fillMode=${FillMode.tint}\n .instrumentMode=${true}\n .borderRadius=${2}\n .advices=${this.hasAdvice ? this.advice : []}\n .advicePosition=${AdvicePosition.inner}\n style=\"width: 100%; height: 100%;\"\n .priority=${this.priority}\n ></obc-bar-vertical>`;\n chartCell = html`\n <div class=\"bar-container bar-cell\">\n ${hasSize ? barWrapper : null}\n ${this.hasGraphIcon ? graphIconOverlay : null}\n </div>\n `;\n }\n\n const frameClasses = classMap({\n 'tank-frame': true,\n [`type-${this.type}`]: true,\n [`orientation-${this.orientation}`]: true,\n [this.medium]: true,\n compact: isCompact,\n static: this.static,\n });\n\n let middleContents: HTMLTemplateResult;\n if (this.static) {\n middleContents = html`<div class=\"static-readout\">${readoutCell}</div>`;\n } else if (this.compact) {\n middleContents = chartCell;\n } else {\n middleContents = html`<div class=\"grid\">\n ${tagCell}${badgesCell}${readoutCell}${chartCell}\n </div>`;\n }\n\n const tankFrame = html`\n <div class=${frameClasses}>\n ${this.renderCap('start')}\n <div class=\"middle\">${middleContents}</div>\n ${this.renderCap('end')}\n </div>\n `;\n\n // Whole component is one interactive element. The halo (flat-mixin\n // border/background that appears on hover/pressed/focus) is painted on\n // the inner `.halo` wrapper via `visibleWrapperClass`, so the surround\n // hugs only the bordered area:\n // - non-compact: just the tank-frame (grid inside it carries badges,\n // readout, tag).\n // - compact: fixed-size column flex — badges, tank-frame (flex-grow),\n // readout, tag. Empty cells (badges/tag) collapse via `?hidden`\n // above so the tank-frame absorbs the freed space.\n // - static: same as compact but no separate readout cell (the readout\n // is centered INSIDE the tank-frame via `static-readout`).\n //\n // The alert-frame overlay is the last child of `.halo` so the ring\n // overlays every cell (and any cell-collapse mechanics work uniformly).\n let haloContents: HTMLTemplateResult;\n if (this.static) {\n haloContents = html`${badgesCell}${tankFrame}${tagCell}`;\n } else if (this.compact) {\n haloContents = html`${badgesCell}${tankFrame}${readoutCell}${tagCell}`;\n } else {\n haloContents = tankFrame;\n }\n const halo = html`\n <div class=\"halo\">${haloContents}${alertFrameOverlay}</div>\n `;\n\n // `aria-live=\"polite\"` + `aria-atomic=\"true\"` on the root so the\n // slotted alert label (and any state change of the alert frame) is\n // announced once when `alert` flips on. Always present — an empty live\n // region is harmless and avoids screen-reader re-registration races.\n // TODO(a11y): the rest of the automation component family still lacks\n // this live-region announcement; consolidate when alert support is\n // factored into a shared mixin.\n return html`\n ${this.static\n ? html`<div\n class=\"root\"\n role=\"img\"\n aria-label=${this.tag || 'Tank'}\n aria-live=\"polite\"\n aria-atomic=\"true\"\n >\n ${halo}\n </div>`\n : html`<button\n class=\"root\"\n type=\"button\"\n aria-label=${this.tag || 'Tank'}\n aria-live=\"polite\"\n aria-atomic=\"true\"\n >\n ${halo}\n </button>`}\n `;\n }\n\n static override styles = unsafeCSS(compentStyle);\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'obc-automation-tank': ObcAutomationTank;\n 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@@ -52,6 +52,9 @@ export declare enum IconButtonVariant {
52
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  * | (default) | Always | The icon to display (e.g., `<obi-search>`) |
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  * | label | If `hasLabel` is set | Optional label text below the icon |
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  *
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+ * ## Events
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+ * - Emits a standard `click` event (`onClick` handler in framework wrappers) when activated.
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+ *
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  * ## Best Practices
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  * - Ensure icons are clear and universally recognizable.
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  * - For accessibility, provide an `aria-label` or descriptive label for the button's action.
@@ -71,6 +74,7 @@ export declare enum IconButtonVariant {
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  *
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  * @slot - Icon slot (default): Place an icon such as <obi-search> here.
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  * @slot label - Optional label shown below the icon when `hasLabel` is true.
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+ * @fires click - Fired when the button is clicked (if not disabled).
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  */
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  export declare class ObcIconButton extends LitElement {
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  /**
@@ -1 +1 @@
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@@ -1 +1 @@
1
- {"version":3,"file":"icon-button.js","sources":["../../../src/components/icon-button/icon-button.ts"],"sourcesContent":["import {LitElement, html, nothing, unsafeCSS} from 'lit';\nimport {property} from 'lit/decorators.js';\nimport iconStyle from './icon-button.css?inline';\nimport {classMap} from 'lit/directives/class-map.js';\nimport {customElement} from '../../decorator.js';\n\n/**\n * The available visual variants for `<obc-icon-button>`.\n * - `normal`: Standard appearance for most use cases.\n * - `raised`: Adds elevation/shadow for prominence.\n * - `flat`: Minimal, backgroundless style for subtle actions.\n */\nexport enum IconButtonVariant {\n normal = 'normal',\n raised = 'raised',\n flat = 'flat',\n integration = 'integration',\n}\n\n/**\n * `<obc-icon-button>` – An icon-only or icon-with-label button for quick actions.\n *\n * Provides a compact, visually prominent button that displays an icon (and optionally a label) for triggering actions. Commonly used for toolbars, navigation, or contextual actions where space is limited and a recognizable icon can represent the function.\n *\n * Appears as a circular or rounded button with configurable visual styles, supporting progress indication and various layout adaptations.\n *\n * ## Features\n * - **Variants:**\n * - `normal` (default): Standard appearance for most use cases.\n * - `raised`: Adds elevation/shadow for prominence.\n * - `flat`: Minimal, backgroundless style for subtle actions.\n * - **Progress Indicator:**\n * - Shows a circular progress spinner overlay when the `progress` property is set (0–100). Useful for indicating loading or ongoing actions.\n * - **Label Support:**\n * - Optionally displays a text label below the icon when `hasLabel` is true and content is provided in the `label` slot.\n * - **Corner Alignment:**\n * - `cornerLeft` and `cornerRight` adjust the button's border radius and alignment for seamless placement at the start or end of a container.\n * - **Active State:**\n * - `activated` visually highlights the button as selected or toggled.\n * - `activeColor` applies an accent color for emphasis.\n * - **Wide Mode:**\n * - `wide` increases the button's width for easier touch targets or visual balance.\n * - **Disabled State:**\n * - `disabled` prevents interaction and visually dims the button.\n *\n * ## Usage Guidelines\n * - Use `obc-icon-button` for actions represented by icons, such as toolbars, navigation, or quick-access commands.\n * - Add a label (with `hasLabel` and the `label` slot) when clarity is needed or when icons alone may not be universally understood.\n * - 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+ {"version":3,"file":"icon-button.js","sources":["../../../src/components/icon-button/icon-button.ts"],"sourcesContent":["import {LitElement, html, nothing, unsafeCSS} from 'lit';\nimport {property} from 'lit/decorators.js';\nimport iconStyle from './icon-button.css?inline';\nimport {classMap} from 'lit/directives/class-map.js';\nimport {customElement} from '../../decorator.js';\n\n/**\n * The available visual variants for `<obc-icon-button>`.\n * - `normal`: Standard appearance for most use cases.\n * - `raised`: Adds elevation/shadow for prominence.\n * - `flat`: Minimal, backgroundless style for subtle actions.\n */\nexport enum IconButtonVariant {\n normal = 'normal',\n raised = 'raised',\n flat = 'flat',\n integration = 'integration',\n}\n\n/**\n * `<obc-icon-button>` – An icon-only or icon-with-label button for quick actions.\n *\n * Provides a compact, visually prominent button that displays an icon (and optionally a label) for triggering actions. Commonly used for toolbars, navigation, or contextual actions where space is limited and a recognizable icon can represent the function.\n *\n * Appears as a circular or rounded button with configurable visual styles, supporting progress indication and various layout adaptations.\n *\n * ## Features\n * - **Variants:**\n * - `normal` (default): Standard appearance for most use cases.\n * - `raised`: Adds elevation/shadow for prominence.\n * - `flat`: Minimal, backgroundless style for subtle actions.\n * - **Progress Indicator:**\n * - Shows a circular progress spinner overlay when the `progress` property is set (0–100). Useful for indicating loading or ongoing actions.\n * - **Label Support:**\n * - Optionally displays a text label below the icon when `hasLabel` is true and content is provided in the `label` slot.\n * - **Corner Alignment:**\n * - `cornerLeft` and `cornerRight` adjust the button's border radius and alignment for seamless placement at the start or end of a container.\n * - **Active State:**\n * - `activated` visually highlights the button as selected or toggled.\n * - `activeColor` applies an accent color for emphasis.\n * - **Wide Mode:**\n * - `wide` increases the button's width for easier touch targets or visual balance.\n * - **Disabled State:**\n * - `disabled` prevents interaction and visually dims the button.\n *\n * ## Usage Guidelines\n * - Use `obc-icon-button` for actions represented by icons, such as toolbars, navigation, or quick-access commands.\n * - Add a label (with `hasLabel` and the `label` slot) when clarity is needed or when icons alone may not be universally understood.\n * - Use the progress indicator for actions that take time, such as uploads or background processes.\n * - Prefer the `normal` variant for most cases; use `raised` to draw attention, and `flat` for less prominent or inline actions.\n * - For grouped or edge-aligned layouts, use `cornerLeft` or `cornerRight` to visually merge with container edges.\n * - Avoid using icon buttons for destructive or critical actions unless paired with clear feedback.\n * - **TODO(designer):** Clarify recommended icon sizes and when to use label vs. icon-only.\n *\n * ## Slots\n * | Slot Name | Renders When... | Purpose |\n * |-----------|---------------------|----------------------------------------------|\n * | (default) | Always | The icon to display (e.g., `<obi-search>`) |\n * | label | If `hasLabel` is set | Optional label text below the icon |\n *\n * ## Events\n * - Emits a standard `click` event (`onClick` handler in framework wrappers) when activated.\n *\n * ## Best Practices\n * - Ensure icons are clear and universally recognizable.\n * - For accessibility, provide an `aria-label` or descriptive label for the button's action.\n * - When using the progress indicator, avoid showing it for very short actions to prevent visual flicker.\n *\n * ## Example:\n * ```\n * <obc-icon-button variant=\"normal\">\n * <obi-search></obi-search>\n * </obc-icon-button>\n *\n * <obc-icon-button variant=\"normal\" hasLabel>\n * <obi-arrow></obi-arrow>\n * <span slot=\"label\">Next</span>\n * </obc-icon-button>\n * ```\n *\n * @slot - Icon slot (default): Place an icon such as <obi-search> here.\n * @slot label - Optional label shown below the icon when `hasLabel` is true.\n * @fires click - Fired when the button is clicked (if not disabled).\n */\n@customElement('obc-icon-button')\nexport class ObcIconButton extends LitElement {\n /**\n * Visual style of the button.\n * - `normal`: Standard appearance (default).\n * - `raised`: Elevated with shadow.\n * - `flat`: Minimal, backgroundless style.\n */\n @property({type: String}) variant: IconButtonVariant =\n IconButtonVariant.normal;\n\n /**\n * Whether the button is in an activated (selected/toggled) state.\n * Visually highlights the button to indicate selection.\n */\n @property({type: Boolean}) activated = false;\n\n /**\n * If true, aligns the button to the left edge and removes left border radius.\n * Useful for grouping or edge-aligned layouts.\n */\n @property({type: Boolean}) cornerLeft = false;\n\n /**\n * If true, aligns the button to the right edge and removes right border radius.\n * Useful for grouping or edge-aligned layouts.\n */\n @property({type: Boolean}) cornerRight = false;\n\n /**\n * Applies an accent color to the button for emphasis.\n * Used to visually distinguish active or important actions.\n */\n @property({type: Boolean}) activeColor = false;\n\n /**\n * Increases the button's width for larger touch targets or visual balance.\n */\n @property({type: Boolean}) wide = false;\n\n /**\n * Disables the button, preventing user interaction and dimming its appearance.\n */\n @property({type: Boolean}) disabled = false;\n\n /**\n * Shows a circular progress indicator overlay when set (0–100).\n * Use to indicate ongoing actions or loading states.\n * If undefined, no progress indicator is shown.\n */\n @property({type: Number}) progress: undefined | number = undefined;\n\n /**\n * If true, displays a label below the icon using the `label` slot.\n */\n @property({type: Boolean}) hasLabel: boolean = false;\n\n /** If false, and cornerLeft or cornerRight is true, the divider is not shown. */\n @property({type: Boolean, attribute: false}) showDivider = true;\n\n get progressSpinner() {\n if (this.progress === undefined) {\n return nothing;\n }\n if (this.progress === 100) {\n return html`<div class=\"progress-spinner\">\n <svg\n width=\"40\"\n height=\"40\"\n viewBox=\"0 0 40 40\"\n fill=\"none\"\n xmlns=\"http://www.w3.org/2000/svg\"\n >\n <circle\n cx=\"20\"\n cy=\"20\"\n r=\"18\"\n stroke=\"#325B9A\"\n stroke-width=\"4\"\n fill=\"none\"\n />\n </svg>\n </div>`;\n }\n const angleRad = (this.progress * 0.95 * 3.6 * Math.PI) / 180;\n const x = 20 + 18 * Math.sin(angleRad);\n const y = 20 - 18 * Math.cos(angleRad);\n const largeArcFlag = angleRad > Math.PI ? 1 : 0;\n return html`<div class=\"progress-spinner\">\n <svg\n width=\"40\"\n height=\"40\"\n viewBox=\"0 0 40 40\"\n fill=\"none\"\n xmlns=\"http://www.w3.org/2000/svg\"\n >\n <circle\n cx=\"20\"\n cy=\"20\"\n r=\"18\"\n stroke=\"var(--container-backdrop-color)\"\n stroke-width=\"4\"\n fill=\"none\"\n />\n <path\n d=\"M18 2 A18 18 0 ${largeArcFlag} 1 ${x} ${y}\"\n stroke=\"var(--instrument-enhanced-secondary-color)\"\n stroke-width=\"4\"\n stroke-linecap=\"round\"\n />\n </svg>\n </div>`;\n }\n\n override render() {\n return html`\n <button\n class=${classMap({\n wrapper: true,\n ['variant-' + this.variant]: true,\n activated: this.activated,\n 'corner-left': this.cornerLeft,\n 'corner-right': this.cornerRight,\n 'active-color': this.activeColor,\n 'has-label': this.hasLabel,\n wide: this.wide,\n progress: this.progress !== undefined,\n 'hide-divider': !this.showDivider,\n })}\n ?disabled=${this.disabled}\n part=\"wrapper\"\n >\n ${this.progress !== undefined ? this.progressSpinner : nothing}\n <div class=\"visible-wrapper\" part=\"visible-wrapper\">\n <div class=\"icon\" part=\"icon\">\n <slot></slot>\n </div>\n </div>\n ${this.hasLabel\n ? html`<div class=\"label\" part=\"label\">\n <slot name=\"label\"></slot>\n </div>`\n : nothing}\n </button>\n `;\n }\n\n static override styles = unsafeCSS(iconStyle);\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n 'obc-icon-button': ObcIconButton;\n }\n}\n"],"names":["IconButtonVariant"],"mappings":";;;;;;;;;;;;;;;AAYO,IAAK,sCAAAA,uBAAL;AACLA,qBAAA,QAAA,IAAS;AACTA,qBAAA,QAAA,IAAS;AACTA,qBAAA,MAAA,IAAO;AACPA,qBAAA,aAAA,IAAc;AAJJ,SAAAA;AAAA,GAAA,qBAAA,CAAA,CAAA;AAyEL,IAAM,gBAAN,cAA4B,WAAW;AAAA,EAAvC,cAAA;AAAA,UAAA,GAAA,SAAA;AAOqB,SAAA,UACxB;AAMyB,SAAA,YAAY;AAMZ,SAAA,aAAa;AAMb,SAAA,cAAc;AAMd,SAAA,cAAc;AAKd,SAAA,OAAO;AAKP,SAAA,WAAW;AAOZ,SAAA,WAA+B;AAK9B,SAAA,WAAoB;AAGF,SAAA,cAAc;AAAA,EAAA;AAAA,EAE3D,IAAI,kBAAkB;AACpB,QAAI,KAAK,aAAa,QAAW;AAC/B,aAAO;AAAA,IACT;AACA,QAAI,KAAK,aAAa,KAAK;AACzB,aAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAkBT;AACA,UAAM,WAAY,KAAK,WAAW,OAAO,MAAM,KAAK,KAAM;AAC1D,UAAM,IAAI,KAAK,KAAK,KAAK,IAAI,QAAQ;AACrC,UAAM,IAAI,KAAK,KAAK,KAAK,IAAI,QAAQ;AACrC,UAAM,eAAe,WAAW,KAAK,KAAK,IAAI;AAC9C,WAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,8BAiBmB,YAAY,MAAM,CAAC,IAAI,CAAC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOpD;AAAA,EAES,SAAS;AAChB,WAAO;AAAA;AAAA,gBAEK,SAAS;AAAA,MACf,SAAS;AAAA,MACT,CAAC,aAAa,KAAK,OAAO,GAAG;AAAA,MAC7B,WAAW,KAAK;AAAA,MAChB,eAAe,KAAK;AAAA,MACpB,gBAAgB,KAAK;AAAA,MACrB,gBAAgB,KAAK;AAAA,MACrB,aAAa,KAAK;AAAA,MAClB,MAAM,KAAK;AAAA,MACX,UAAU,KAAK,aAAa;AAAA,MAC5B,gBAAgB,CAAC,KAAK;AAAA,IAAA,CACvB,CAAC;AAAA,oBACU,KAAK,QAAQ;AAAA;AAAA;AAAA,UAGvB,KAAK,aAAa,SAAY,KAAK,kBAAkB,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,UAM5D,KAAK,WACH;AAAA;AAAA,sBAGA,OAAO;AAAA;AAAA;AAAA,EAGjB;AAGF;AAnJa,cAkJK,SAAS,UAAU,SAAS;AA3IlB,gBAAA;AAAA,EAAzB,SAAS,EAAC,MAAM,OAAA,CAAO;AAAA,GAPb,cAOe,WAAA,WAAA,CAAA;AAOC,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GAdd,cAcgB,WAAA,aAAA,CAAA;AAMA,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GApBd,cAoBgB,WAAA,cAAA,CAAA;AAMA,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GA1Bd,cA0BgB,WAAA,eAAA,CAAA;AAMA,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GAhCd,cAgCgB,WAAA,eAAA,CAAA;AAKA,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GArCd,cAqCgB,WAAA,QAAA,CAAA;AAKA,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GA1Cd,cA0CgB,WAAA,YAAA,CAAA;AAOD,gBAAA;AAAA,EAAzB,SAAS,EAAC,MAAM,OAAA,CAAO;AAAA,GAjDb,cAiDe,WAAA,YAAA,CAAA;AAKC,gBAAA;AAAA,EAA1B,SAAS,EAAC,MAAM,QAAA,CAAQ;AAAA,GAtDd,cAsDgB,WAAA,YAAA,CAAA;AAGkB,gBAAA;AAAA,EAA5C,SAAS,EAAC,MAAM,SAAS,WAAW,OAAM;AAAA,GAzDhC,cAyDkC,WAAA,eAAA,CAAA;AAzDlC,gBAAN,gBAAA;AAAA,EADN,cAAc,iBAAiB;AAAA,GACnB,aAAA;"}
@@ -165,18 +165,10 @@ const compentStyle = css`
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165
  gap: var(--app-components-message-menu-item-label-spacing);
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  color: var(--element-neutral-color);
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+ white-space: nowrap;
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+ text-wrap: nowrap;
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  }
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170
- :is(.wrapper .date-container) .day,:is(.wrapper .date-container) .time {
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- font-family: var(--font-family-main);
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- font-size: var(--global-typography-ui-label-font-size);
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- line-height: var(--global-typography-ui-label-line-height);
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- font-feature-settings:
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- "liga" off,
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- "clig" off,
177
- "ss04" on;
178
- }
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-
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  .wrapper .chevron {
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  grid-area: chevron;
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  width: var(--app-components-message-menu-item-icon-size-regular);
@@ -1 +1 @@
1
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+ {"version":3,"file":"message-menu-item.css.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}