@ohuoy/easymap 1.0.24 → 1.0.26

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (34) hide show
  1. package/{src/components/control → lib/mapbox-gl-draw/src}/extendMode/direct_select_rect.js +1 -1
  2. package/{src/components/control → lib/mapbox-gl-draw/src}/extendMode/simple_select_rect.js +1 -1
  3. package/lib/mapbox-gl-draw/src/lib/common_selectors.js +4 -0
  4. package/lib/mapbox-gl-draw/src/lib/geojson-area.js +92 -0
  5. package/lib/mapbox-gl-draw/src/lib/mouse_event_point.js +1 -1
  6. package/lib/mapbox-gl-draw/src/lib/point-geometry.js +314 -0
  7. package/lib/mapbox-gl-draw/src/lib/sort_features.js +1 -1
  8. package/package.json +1 -1
  9. package/src/components/control/DrawBar.js +3 -3
  10. package/src/components/control/constants.js +0 -101
  11. package/src/components/control/lib/common_selectors.js +0 -68
  12. package/src/components/control/lib/constrain_feature_movement.js +0 -83
  13. package/src/components/control/lib/create_midpoint.js +0 -35
  14. package/src/components/control/lib/create_supplementary_points.js +0 -83
  15. package/src/components/control/lib/create_vertex.js +0 -29
  16. package/src/components/control/lib/double_click_zoom.js +0 -18
  17. package/src/components/control/lib/euclidean_distance.js +0 -5
  18. package/src/components/control/lib/features_at.js +0 -48
  19. package/src/components/control/lib/get_features_and_set_cursor.js +0 -22
  20. package/src/components/control/lib/id.js +0 -7
  21. package/src/components/control/lib/index.js +0 -43
  22. package/src/components/control/lib/is_click.js +0 -18
  23. package/src/components/control/lib/is_event_at_coordinates.js +0 -6
  24. package/src/components/control/lib/is_tap.js +0 -15
  25. package/src/components/control/lib/map_event_to_bounding_box.js +0 -14
  26. package/src/components/control/lib/mode_handler.js +0 -116
  27. package/src/components/control/lib/mouse_event_point.js +0 -19
  28. package/src/components/control/lib/move_features.js +0 -33
  29. package/src/components/control/lib/sort_features.js +0 -38
  30. package/src/components/control/lib/string_set.js +0 -55
  31. package/src/components/control/lib/string_sets_are_equal.js +0 -4
  32. package/src/components/control/lib/theme.js +0 -153
  33. package/src/components/control/lib/to_dense_array.js +0 -11
  34. /package/{src/components/control → lib/mapbox-gl-draw/src}/extendMode/rectmode.js +0 -0
@@ -1,4 +1,4 @@
1
- import MapboxDraw from "../../../../lib/mapbox-gl-draw";
1
+ import MapboxDraw from "../../index.js";
2
2
  import * as CommonSelectors from "../lib/common_selectors.js";
3
3
  import constrainFeatureMovement from '../lib/constrain_feature_movement.js';
4
4
  import * as Constants from '../constants.js';
@@ -1,4 +1,4 @@
1
- import MapboxDraw from "../../../../lib/mapbox-gl-draw";
1
+ import MapboxDraw from ".././../index.js";
2
2
  import * as CommonSelectors from "../lib/common_selectors.js";
3
3
  import * as Constants from '../constants.js';
4
4
  //import createSupplementaryPoints from '@mapbox/mapbox-gl-draw/src/lib/create_supplementary_points.js'
@@ -55,6 +55,10 @@ export function isEscapeKey(e) {
55
55
  return e.keyCode === 27;
56
56
  }
57
57
 
58
+ export function isRKey(e) {
59
+ return e.keyCode === 82;
60
+ }
61
+
58
62
  export function isEnterKey(e) {
59
63
  return e.keyCode === 13;
60
64
  }
@@ -0,0 +1,92 @@
1
+ // var wgs84 = require('wgs84');
2
+ import wgs84 from 'wgs84'
3
+
4
+ // module.exports.geometry = geometry;
5
+ // module.exports.ring = ringArea;
6
+
7
+ export function geometry(_) {
8
+ var area = 0, i;
9
+ switch (_.type) {
10
+ case 'Polygon':
11
+ return polygonArea(_.coordinates);
12
+ case 'MultiPolygon':
13
+ for (i = 0; i < _.coordinates.length; i++) {
14
+ area += polygonArea(_.coordinates[i]);
15
+ }
16
+ return area;
17
+ case 'Point':
18
+ case 'MultiPoint':
19
+ case 'LineString':
20
+ case 'MultiLineString':
21
+ return 0;
22
+ case 'GeometryCollection':
23
+ for (i = 0; i < _.geometries.length; i++) {
24
+ area += geometry(_.geometries[i]);
25
+ }
26
+ return area;
27
+ }
28
+ }
29
+
30
+ function polygonArea(coords) {
31
+ var area = 0;
32
+ if (coords && coords.length > 0) {
33
+ area += Math.abs(ringArea(coords[0]));
34
+ for (var i = 1; i < coords.length; i++) {
35
+ area -= Math.abs(ringArea(coords[i]));
36
+ }
37
+ }
38
+ return area;
39
+ }
40
+
41
+ /**
42
+ * Calculate the approximate area of the polygon were it projected onto
43
+ * the earth. Note that this area will be positive if ring is oriented
44
+ * clockwise, otherwise it will be negative.
45
+ *
46
+ * Reference:
47
+ * Robert. G. Chamberlain and William H. Duquette, "Some Algorithms for
48
+ * Polygons on a Sphere", JPL Publication 07-03, Jet Propulsion
49
+ * Laboratory, Pasadena, CA, June 2007 http://trs-new.jpl.nasa.gov/dspace/handle/2014/40409
50
+ *
51
+ * Returns:
52
+ * {float} The approximate signed geodesic area of the polygon in square
53
+ * meters.
54
+ */
55
+
56
+ function ringArea(coords) {
57
+ var p1, p2, p3, lowerIndex, middleIndex, upperIndex, i,
58
+ area = 0,
59
+ coordsLength = coords.length;
60
+
61
+ if (coordsLength > 2) {
62
+ for (i = 0; i < coordsLength; i++) {
63
+ if (i === coordsLength - 2) {// i = N-2
64
+ lowerIndex = coordsLength - 2;
65
+ middleIndex = coordsLength -1;
66
+ upperIndex = 0;
67
+ } else if (i === coordsLength - 1) {// i = N-1
68
+ lowerIndex = coordsLength - 1;
69
+ middleIndex = 0;
70
+ upperIndex = 1;
71
+ } else { // i = 0 to N-3
72
+ lowerIndex = i;
73
+ middleIndex = i+1;
74
+ upperIndex = i+2;
75
+ }
76
+ p1 = coords[lowerIndex];
77
+ p2 = coords[middleIndex];
78
+ p3 = coords[upperIndex];
79
+ area += ( rad(p3[0]) - rad(p1[0]) ) * Math.sin( rad(p2[1]));
80
+ }
81
+
82
+ area = area * wgs84.RADIUS * wgs84.RADIUS / 2;
83
+ }
84
+
85
+ return area;
86
+ }
87
+
88
+ function rad(_) {
89
+ return _ * Math.PI / 180;
90
+ }
91
+
92
+ export const ring = ringArea;
@@ -1,4 +1,4 @@
1
- import Point from '@mapbox/point-geometry';
1
+ import * as Point from './point-geometry';
2
2
 
3
3
  /**
4
4
  * Returns a Point representing a mouse event's position
@@ -0,0 +1,314 @@
1
+ 'use strict';
2
+
3
+ // module.exports = Point;
4
+
5
+ /**
6
+ * A standalone point geometry with useful accessor, comparison, and
7
+ * modification methods.
8
+ *
9
+ * @class Point
10
+ * @param {Number} x the x-coordinate. this could be longitude or screen
11
+ * pixels, or any other sort of unit.
12
+ * @param {Number} y the y-coordinate. this could be latitude or screen
13
+ * pixels, or any other sort of unit.
14
+ * @example
15
+ * var point = new Point(-77, 38);
16
+ */
17
+ function Point(x, y) {
18
+ this.x = x;
19
+ this.y = y;
20
+ }
21
+
22
+ Point.prototype = {
23
+
24
+ /**
25
+ * Clone this point, returning a new point that can be modified
26
+ * without affecting the old one.
27
+ * @return {Point} the clone
28
+ */
29
+ clone: function() { return new Point(this.x, this.y); },
30
+
31
+ /**
32
+ * Add this point's x & y coordinates to another point,
33
+ * yielding a new point.
34
+ * @param {Point} p the other point
35
+ * @return {Point} output point
36
+ */
37
+ add: function(p) { return this.clone()._add(p); },
38
+
39
+ /**
40
+ * Subtract this point's x & y coordinates to from point,
41
+ * yielding a new point.
42
+ * @param {Point} p the other point
43
+ * @return {Point} output point
44
+ */
45
+ sub: function(p) { return this.clone()._sub(p); },
46
+
47
+ /**
48
+ * Multiply this point's x & y coordinates by point,
49
+ * yielding a new point.
50
+ * @param {Point} p the other point
51
+ * @return {Point} output point
52
+ */
53
+ multByPoint: function(p) { return this.clone()._multByPoint(p); },
54
+
55
+ /**
56
+ * Divide this point's x & y coordinates by point,
57
+ * yielding a new point.
58
+ * @param {Point} p the other point
59
+ * @return {Point} output point
60
+ */
61
+ divByPoint: function(p) { return this.clone()._divByPoint(p); },
62
+
63
+ /**
64
+ * Multiply this point's x & y coordinates by a factor,
65
+ * yielding a new point.
66
+ * @param {Point} k factor
67
+ * @return {Point} output point
68
+ */
69
+ mult: function(k) { return this.clone()._mult(k); },
70
+
71
+ /**
72
+ * Divide this point's x & y coordinates by a factor,
73
+ * yielding a new point.
74
+ * @param {Point} k factor
75
+ * @return {Point} output point
76
+ */
77
+ div: function(k) { return this.clone()._div(k); },
78
+
79
+ /**
80
+ * Rotate this point around the 0, 0 origin by an angle a,
81
+ * given in radians
82
+ * @param {Number} a angle to rotate around, in radians
83
+ * @return {Point} output point
84
+ */
85
+ rotate: function(a) { return this.clone()._rotate(a); },
86
+
87
+ /**
88
+ * Rotate this point around p point by an angle a,
89
+ * given in radians
90
+ * @param {Number} a angle to rotate around, in radians
91
+ * @param {Point} p Point to rotate around
92
+ * @return {Point} output point
93
+ */
94
+ rotateAround: function(a,p) { return this.clone()._rotateAround(a,p); },
95
+
96
+ /**
97
+ * Multiply this point by a 4x1 transformation matrix
98
+ * @param {Array<Number>} m transformation matrix
99
+ * @return {Point} output point
100
+ */
101
+ matMult: function(m) { return this.clone()._matMult(m); },
102
+
103
+ /**
104
+ * Calculate this point but as a unit vector from 0, 0, meaning
105
+ * that the distance from the resulting point to the 0, 0
106
+ * coordinate will be equal to 1 and the angle from the resulting
107
+ * point to the 0, 0 coordinate will be the same as before.
108
+ * @return {Point} unit vector point
109
+ */
110
+ unit: function() { return this.clone()._unit(); },
111
+
112
+ /**
113
+ * Compute a perpendicular point, where the new y coordinate
114
+ * is the old x coordinate and the new x coordinate is the old y
115
+ * coordinate multiplied by -1
116
+ * @return {Point} perpendicular point
117
+ */
118
+ perp: function() { return this.clone()._perp(); },
119
+
120
+ /**
121
+ * Return a version of this point with the x & y coordinates
122
+ * rounded to integers.
123
+ * @return {Point} rounded point
124
+ */
125
+ round: function() { return this.clone()._round(); },
126
+
127
+ /**
128
+ * Return the magitude of this point: this is the Euclidean
129
+ * distance from the 0, 0 coordinate to this point's x and y
130
+ * coordinates.
131
+ * @return {Number} magnitude
132
+ */
133
+ mag: function() {
134
+ return Math.sqrt(this.x * this.x + this.y * this.y);
135
+ },
136
+
137
+ /**
138
+ * Judge whether this point is equal to another point, returning
139
+ * true or false.
140
+ * @param {Point} other the other point
141
+ * @return {boolean} whether the points are equal
142
+ */
143
+ equals: function(other) {
144
+ return this.x === other.x &&
145
+ this.y === other.y;
146
+ },
147
+
148
+ /**
149
+ * Calculate the distance from this point to another point
150
+ * @param {Point} p the other point
151
+ * @return {Number} distance
152
+ */
153
+ dist: function(p) {
154
+ return Math.sqrt(this.distSqr(p));
155
+ },
156
+
157
+ /**
158
+ * Calculate the distance from this point to another point,
159
+ * without the square root step. Useful if you're comparing
160
+ * relative distances.
161
+ * @param {Point} p the other point
162
+ * @return {Number} distance
163
+ */
164
+ distSqr: function(p) {
165
+ var dx = p.x - this.x,
166
+ dy = p.y - this.y;
167
+ return dx * dx + dy * dy;
168
+ },
169
+
170
+ /**
171
+ * Get the angle from the 0, 0 coordinate to this point, in radians
172
+ * coordinates.
173
+ * @return {Number} angle
174
+ */
175
+ angle: function() {
176
+ return Math.atan2(this.y, this.x);
177
+ },
178
+
179
+ /**
180
+ * Get the angle from this point to another point, in radians
181
+ * @param {Point} b the other point
182
+ * @return {Number} angle
183
+ */
184
+ angleTo: function(b) {
185
+ return Math.atan2(this.y - b.y, this.x - b.x);
186
+ },
187
+
188
+ /**
189
+ * Get the angle between this point and another point, in radians
190
+ * @param {Point} b the other point
191
+ * @return {Number} angle
192
+ */
193
+ angleWith: function(b) {
194
+ return this.angleWithSep(b.x, b.y);
195
+ },
196
+
197
+ /*
198
+ * Find the angle of the two vectors, solving the formula for
199
+ * the cross product a x b = |a||b|sin(θ) for θ.
200
+ * @param {Number} x the x-coordinate
201
+ * @param {Number} y the y-coordinate
202
+ * @return {Number} the angle in radians
203
+ */
204
+ angleWithSep: function(x, y) {
205
+ return Math.atan2(
206
+ this.x * y - this.y * x,
207
+ this.x * x + this.y * y);
208
+ },
209
+
210
+ _matMult: function(m) {
211
+ var x = m[0] * this.x + m[1] * this.y,
212
+ y = m[2] * this.x + m[3] * this.y;
213
+ this.x = x;
214
+ this.y = y;
215
+ return this;
216
+ },
217
+
218
+ _add: function(p) {
219
+ this.x += p.x;
220
+ this.y += p.y;
221
+ return this;
222
+ },
223
+
224
+ _sub: function(p) {
225
+ this.x -= p.x;
226
+ this.y -= p.y;
227
+ return this;
228
+ },
229
+
230
+ _mult: function(k) {
231
+ this.x *= k;
232
+ this.y *= k;
233
+ return this;
234
+ },
235
+
236
+ _div: function(k) {
237
+ this.x /= k;
238
+ this.y /= k;
239
+ return this;
240
+ },
241
+
242
+ _multByPoint: function(p) {
243
+ this.x *= p.x;
244
+ this.y *= p.y;
245
+ return this;
246
+ },
247
+
248
+ _divByPoint: function(p) {
249
+ this.x /= p.x;
250
+ this.y /= p.y;
251
+ return this;
252
+ },
253
+
254
+ _unit: function() {
255
+ this._div(this.mag());
256
+ return this;
257
+ },
258
+
259
+ _perp: function() {
260
+ var y = this.y;
261
+ this.y = this.x;
262
+ this.x = -y;
263
+ return this;
264
+ },
265
+
266
+ _rotate: function(angle) {
267
+ var cos = Math.cos(angle),
268
+ sin = Math.sin(angle),
269
+ x = cos * this.x - sin * this.y,
270
+ y = sin * this.x + cos * this.y;
271
+ this.x = x;
272
+ this.y = y;
273
+ return this;
274
+ },
275
+
276
+ _rotateAround: function(angle, p) {
277
+ var cos = Math.cos(angle),
278
+ sin = Math.sin(angle),
279
+ x = p.x + cos * (this.x - p.x) - sin * (this.y - p.y),
280
+ y = p.y + sin * (this.x - p.x) + cos * (this.y - p.y);
281
+ this.x = x;
282
+ this.y = y;
283
+ return this;
284
+ },
285
+
286
+ _round: function() {
287
+ this.x = Math.round(this.x);
288
+ this.y = Math.round(this.y);
289
+ return this;
290
+ }
291
+ };
292
+
293
+ /**
294
+ * Construct a point from an array if necessary, otherwise if the input
295
+ * is already a Point, or an unknown type, return it unchanged
296
+ * @param {Array<Number>|Point|*} a any kind of input value
297
+ * @return {Point} constructed point, or passed-through value.
298
+ * @example
299
+ * // this
300
+ * var point = Point.convert([0, 1]);
301
+ * // is equivalent to
302
+ * var point = new Point(0, 1);
303
+ */
304
+ Point.convert = function (a) {
305
+ if (a instanceof Point) {
306
+ return a;
307
+ }
308
+ if (Array.isArray(a)) {
309
+ return new Point(a[0], a[1]);
310
+ }
311
+ return a;
312
+ };
313
+
314
+ export default Point;
@@ -1,4 +1,4 @@
1
- import area from '@mapbox/geojson-area';
1
+ import * as area from './geojson-area.js';
2
2
  import * as Constants from '../constants.js';
3
3
 
4
4
  const FEATURE_SORT_RANKS = {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ohuoy/easymap",
3
- "version": "1.0.24",
3
+ "version": "1.0.26",
4
4
  "description": "self map easy use",
5
5
  "main": "main.js",
6
6
  "scripts": {
@@ -1,9 +1,9 @@
1
1
 
2
2
  import MapboxDraw from "../../../lib/mapbox-gl-draw";
3
- import rect from './extendMode/rectmode'
3
+ import rect from '../../../lib/mapbox-gl-draw/src/extendMode/rectmode'
4
4
  import ExtendControlList from './ExtendControlList.js'
5
- import simple_select_rect from "./extendMode/simple_select_rect.js";
6
- import direct_select_rect from "./extendMode/direct_select_rect.js";
5
+ import simple_select_rect from "../../../lib/mapbox-gl-draw/src/extendMode/simple_select_rect.js";
6
+ import direct_select_rect from "../../../lib/mapbox-gl-draw/src/extendMode/direct_select_rect.js";
7
7
  export default class DrawBar {
8
8
  drawEntity = null
9
9
  drawing = false
@@ -1,101 +0,0 @@
1
- export const classes = {
2
- CANVAS: 'mapboxgl-canvas',
3
- CONTROL_BASE: 'mapboxgl-ctrl',
4
- CONTROL_PREFIX: 'mapboxgl-ctrl-',
5
- CONTROL_BUTTON: 'mapbox-gl-draw_ctrl-draw-btn',
6
- CONTROL_BUTTON_LINE: 'mapbox-gl-draw_line',
7
- CONTROL_BUTTON_POLYGON: 'mapbox-gl-draw_polygon',
8
- CONTROL_BUTTON_POINT: 'mapbox-gl-draw_point',
9
- CONTROL_BUTTON_TRASH: 'mapbox-gl-draw_trash',
10
- CONTROL_BUTTON_COMBINE_FEATURES: 'mapbox-gl-draw_combine',
11
- CONTROL_BUTTON_UNCOMBINE_FEATURES: 'mapbox-gl-draw_uncombine',
12
- CONTROL_GROUP: 'mapboxgl-ctrl-group',
13
- ATTRIBUTION: 'mapboxgl-ctrl-attrib',
14
- ACTIVE_BUTTON: 'active',
15
- BOX_SELECT: 'mapbox-gl-draw_boxselect'
16
- };
17
-
18
- export const sources = {
19
- HOT: 'mapbox-gl-draw-hot',
20
- COLD: 'mapbox-gl-draw-cold'
21
- };
22
-
23
- export const cursors = {
24
- ADD: 'add',
25
- MOVE: 'move',
26
- DRAG: 'drag',
27
- POINTER: 'pointer',
28
- NONE: 'none'
29
- };
30
-
31
- export const types = {
32
- POLYGON: 'polygon',
33
- LINE: 'line_string',
34
- POINT: 'point'
35
- };
36
-
37
- export const geojsonTypes = {
38
- FEATURE: 'Feature',
39
- POLYGON: 'Polygon',
40
- LINE_STRING: 'LineString',
41
- POINT: 'Point',
42
- FEATURE_COLLECTION: 'FeatureCollection',
43
- MULTI_PREFIX: 'Multi',
44
- MULTI_POINT: 'MultiPoint',
45
- MULTI_LINE_STRING: 'MultiLineString',
46
- MULTI_POLYGON: 'MultiPolygon'
47
- };
48
-
49
- export const modes = {
50
- DRAW_LINE_STRING: 'draw_line_string',
51
- DRAW_POLYGON: 'draw_polygon',
52
- DRAW_POINT: 'draw_point',
53
- SIMPLE_SELECT: 'simple_select',
54
- DIRECT_SELECT: 'direct_select'
55
- };
56
-
57
- export const events = {
58
- CREATE: 'draw.create',
59
- DELETE: 'draw.delete',
60
- UPDATE: 'draw.update',
61
- SELECTION_CHANGE: 'draw.selectionchange',
62
- MODE_CHANGE: 'draw.modechange',
63
- ACTIONABLE: 'draw.actionable',
64
- RENDER: 'draw.render',
65
- COMBINE_FEATURES: 'draw.combine',
66
- UNCOMBINE_FEATURES: 'draw.uncombine'
67
- };
68
-
69
- export const updateActions = {
70
- MOVE: 'move',
71
- CHANGE_PROPERTIES: 'change_properties',
72
- CHANGE_COORDINATES: 'change_coordinates'
73
- };
74
-
75
- export const meta = {
76
- FEATURE: 'feature',
77
- MIDPOINT: 'midpoint',
78
- VERTEX: 'vertex'
79
- };
80
-
81
- export const activeStates = {
82
- ACTIVE: 'true',
83
- INACTIVE: 'false'
84
- };
85
-
86
- export const interactions = [
87
- 'scrollZoom',
88
- 'boxZoom',
89
- 'dragRotate',
90
- 'dragPan',
91
- 'keyboard',
92
- 'doubleClickZoom',
93
- 'touchZoomRotate'
94
- ];
95
-
96
- export const LAT_MIN = -90;
97
- export const LAT_RENDERED_MIN = -85;
98
- export const LAT_MAX = 90;
99
- export const LAT_RENDERED_MAX = 85;
100
- export const LNG_MIN = -270;
101
- export const LNG_MAX = 270;
@@ -1,68 +0,0 @@
1
- import * as Constants from '../constants.js';
2
-
3
- export function isOfMetaType(type) {
4
- return function(e) {
5
- const featureTarget = e.featureTarget;
6
- if (!featureTarget) return false;
7
- if (!featureTarget.properties) return false;
8
- return featureTarget.properties.meta === type;
9
- };
10
- }
11
-
12
- export function isShiftMousedown(e) {
13
- if (!e.originalEvent) return false;
14
- if (!e.originalEvent.shiftKey) return false;
15
- return e.originalEvent.button === 0;
16
- }
17
-
18
- export function isActiveFeature(e) {
19
- if (!e.featureTarget) return false;
20
- if (!e.featureTarget.properties) return false;
21
- return e.featureTarget.properties.active === Constants.activeStates.ACTIVE &&
22
- e.featureTarget.properties.meta === Constants.meta.FEATURE;
23
- }
24
-
25
- export function isInactiveFeature(e) {
26
- if (!e.featureTarget) return false;
27
- if (!e.featureTarget.properties) return false;
28
- return e.featureTarget.properties.active === Constants.activeStates.INACTIVE &&
29
- e.featureTarget.properties.meta === Constants.meta.FEATURE;
30
- }
31
-
32
- export function noTarget(e) {
33
- return e.featureTarget === undefined;
34
- }
35
-
36
- export function isFeature(e) {
37
- if (!e.featureTarget) return false;
38
- if (!e.featureTarget.properties) return false;
39
- return e.featureTarget.properties.meta === Constants.meta.FEATURE;
40
- }
41
-
42
- export function isVertex(e) {
43
- const featureTarget = e.featureTarget;
44
- if (!featureTarget) return false;
45
- if (!featureTarget.properties) return false;
46
- return featureTarget.properties.meta === Constants.meta.VERTEX;
47
- }
48
-
49
- export function isShiftDown(e) {
50
- if (!e.originalEvent) return false;
51
- return e.originalEvent.shiftKey === true;
52
- }
53
-
54
- export function isEscapeKey(e) {
55
- return e.keyCode === 27;
56
- }
57
-
58
- export function isRKey(e) {
59
- return e.keyCode === 82;
60
- }
61
-
62
- export function isEnterKey(e) {
63
- return e.keyCode === 13;
64
- }
65
-
66
- export function isTrue() {
67
- return true;
68
- }