@oh-just-another/state 0.59.0 → 0.60.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +91 -0
- package/README.md +2 -0
- package/dist/.tsbuildinfo +1 -1
- package/dist/actions/actionArrange.js +4 -4
- package/dist/actions/actionArrange.js.map +1 -1
- package/dist/actions/actionClipboard.d.ts.map +1 -1
- package/dist/actions/actionClipboard.js +5 -0
- package/dist/actions/actionClipboard.js.map +1 -1
- package/dist/actions/actionKeyboard.d.ts.map +1 -1
- package/dist/actions/actionKeyboard.js +77 -9
- package/dist/actions/actionKeyboard.js.map +1 -1
- package/dist/actions/actionMode.d.ts +4 -0
- package/dist/actions/actionMode.d.ts.map +1 -1
- package/dist/actions/actionMode.js +54 -0
- package/dist/actions/actionMode.js.map +1 -1
- package/dist/actions/actionSelection.d.ts.map +1 -1
- package/dist/actions/actionSelection.js +1 -0
- package/dist/actions/actionSelection.js.map +1 -1
- package/dist/actions/actionView.d.ts +6 -0
- package/dist/actions/actionView.d.ts.map +1 -1
- package/dist/actions/actionView.js +19 -1
- package/dist/actions/actionView.js.map +1 -1
- package/dist/actions/actionZoom.d.ts.map +1 -1
- package/dist/actions/actionZoom.js +5 -0
- package/dist/actions/actionZoom.js.map +1 -1
- package/dist/actions/index.d.ts +3 -3
- package/dist/actions/index.d.ts.map +1 -1
- package/dist/actions/index.js +3 -3
- package/dist/actions/index.js.map +1 -1
- package/dist/actions/registry.d.ts.map +1 -1
- package/dist/actions/registry.js +13 -0
- package/dist/actions/registry.js.map +1 -1
- package/dist/actions/types.d.ts +9 -0
- package/dist/actions/types.d.ts.map +1 -1
- package/dist/actions/types.js.map +1 -1
- package/dist/clipboard.d.ts +0 -14
- package/dist/clipboard.d.ts.map +1 -1
- package/dist/clipboard.js +1 -1
- package/dist/clipboard.js.map +1 -1
- package/dist/constants.d.ts +160 -18
- package/dist/constants.d.ts.map +1 -1
- package/dist/constants.js +162 -2
- package/dist/constants.js.map +1 -1
- package/dist/dom-events.d.ts +1 -2
- package/dist/dom-events.d.ts.map +1 -1
- package/dist/dom-events.js.map +1 -1
- package/dist/editor/animation-scene.d.ts +15 -0
- package/dist/editor/animation-scene.d.ts.map +1 -1
- package/dist/editor/animation-scene.js +123 -0
- package/dist/editor/animation-scene.js.map +1 -1
- package/dist/editor/applies/create.d.ts +0 -6
- package/dist/editor/applies/create.d.ts.map +1 -1
- package/dist/editor/applies/create.js +1 -1
- package/dist/editor/applies/create.js.map +1 -1
- package/dist/editor/applies/link-move.d.ts +0 -8
- package/dist/editor/applies/link-move.d.ts.map +1 -1
- package/dist/editor/applies/link-move.js +1 -1
- package/dist/editor/applies/link-move.js.map +1 -1
- package/dist/editor/interaction-state.d.ts +184 -0
- package/dist/editor/interaction-state.d.ts.map +1 -0
- package/dist/editor/interaction-state.js +139 -0
- package/dist/editor/interaction-state.js.map +1 -0
- package/dist/editor/link-handle-drag.d.ts +152 -0
- package/dist/editor/link-handle-drag.d.ts.map +1 -0
- package/dist/editor/link-handle-drag.js +300 -0
- package/dist/editor/link-handle-drag.js.map +1 -0
- package/dist/editor/pointer-binding.d.ts +9 -11
- package/dist/editor/pointer-binding.d.ts.map +1 -1
- package/dist/editor/pointer-binding.js +1185 -901
- package/dist/editor/pointer-binding.js.map +1 -1
- package/dist/editor/public/brush.d.ts +31 -12
- package/dist/editor/public/brush.d.ts.map +1 -1
- package/dist/editor/public/brush.js +66 -17
- package/dist/editor/public/brush.js.map +1 -1
- package/dist/editor/public/cursor.d.ts +1 -15
- package/dist/editor/public/cursor.d.ts.map +1 -1
- package/dist/editor/public/cursor.js +14 -3
- package/dist/editor/public/cursor.js.map +1 -1
- package/dist/editor/public/eraser.d.ts +55 -0
- package/dist/editor/public/eraser.d.ts.map +1 -0
- package/dist/editor/public/eraser.js +65 -0
- package/dist/editor/public/eraser.js.map +1 -0
- package/dist/editor/public/laser.d.ts +38 -0
- package/dist/editor/public/laser.d.ts.map +1 -0
- package/dist/editor/public/laser.js +42 -0
- package/dist/editor/public/laser.js.map +1 -0
- package/dist/editor/public/placement.d.ts.map +1 -1
- package/dist/editor/public/placement.js +9 -1
- package/dist/editor/public/placement.js.map +1 -1
- package/dist/editor/public/selection-ops.d.ts +12 -0
- package/dist/editor/public/selection-ops.d.ts.map +1 -1
- package/dist/editor/public/selection-ops.js +19 -1
- package/dist/editor/public/selection-ops.js.map +1 -1
- package/dist/editor/public/stroke-eraser-coverage.d.ts +37 -0
- package/dist/editor/public/stroke-eraser-coverage.d.ts.map +1 -0
- package/dist/editor/public/stroke-eraser-coverage.js +168 -0
- package/dist/editor/public/stroke-eraser-coverage.js.map +1 -0
- package/dist/editor/public/stroke-eraser.d.ts +50 -0
- package/dist/editor/public/stroke-eraser.d.ts.map +1 -0
- package/dist/editor/public/stroke-eraser.js +176 -0
- package/dist/editor/public/stroke-eraser.js.map +1 -0
- package/dist/editor/public/stroke-smoothing.d.ts +21 -0
- package/dist/editor/public/stroke-smoothing.d.ts.map +1 -0
- package/dist/editor/public/stroke-smoothing.js +37 -0
- package/dist/editor/public/stroke-smoothing.js.map +1 -0
- package/dist/editor/public/tool-ops.d.ts +130 -0
- package/dist/editor/public/tool-ops.d.ts.map +1 -0
- package/dist/editor/public/tool-ops.js +392 -0
- package/dist/editor/public/tool-ops.js.map +1 -0
- package/dist/editor/public/z-order.d.ts +1 -12
- package/dist/editor/public/z-order.d.ts.map +1 -1
- package/dist/editor/public/z-order.js +1 -1
- package/dist/editor/public/z-order.js.map +1 -1
- package/dist/editor/public/zoom-pan.d.ts +9 -0
- package/dist/editor/public/zoom-pan.d.ts.map +1 -1
- package/dist/editor/public/zoom-pan.js +31 -0
- package/dist/editor/public/zoom-pan.js.map +1 -1
- package/dist/editor/render-orchestrator.d.ts +177 -5
- package/dist/editor/render-orchestrator.d.ts.map +1 -1
- package/dist/editor/render-orchestrator.js +517 -351
- package/dist/editor/render-orchestrator.js.map +1 -1
- package/dist/editor/text-edit.d.ts +136 -0
- package/dist/editor/text-edit.d.ts.map +1 -0
- package/dist/editor/text-edit.js +328 -0
- package/dist/editor/text-edit.js.map +1 -0
- package/dist/editor.d.ts +504 -239
- package/dist/editor.d.ts.map +1 -1
- package/dist/editor.js +1557 -706
- package/dist/editor.js.map +1 -1
- package/dist/handle.d.ts +0 -2
- package/dist/handle.d.ts.map +1 -1
- package/dist/handle.js +0 -6
- package/dist/handle.js.map +1 -1
- package/dist/index.d.ts +6 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +7 -1
- package/dist/index.js.map +1 -1
- package/dist/modes.d.ts +15 -1
- package/dist/modes.d.ts.map +1 -1
- package/dist/modes.js.map +1 -1
- package/dist/overlay.d.ts +91 -2
- package/dist/overlay.d.ts.map +1 -1
- package/dist/overlay.js +450 -93
- package/dist/overlay.js.map +1 -1
- package/dist/search.d.ts +37 -0
- package/dist/search.d.ts.map +1 -0
- package/dist/search.js +45 -0
- package/dist/search.js.map +1 -0
- package/package.json +4 -4
package/dist/editor.js
CHANGED
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@@ -1,25 +1,24 @@
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import { createActor } from "xstate";
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import { createEmitter } from "@oh-just-another/events";
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import { elementId as castElementId } from "@oh-just-another/types";
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import { addElement, anchorSnapper, apply, buildSpatialIndex, isElementHidden, isElementLocked, runAutoLayout, DEFAULT_LAYER_ID, routeElbowLink, routeElbowPreview, getLink, getLinkPath, getElement, getElementAt, getElementAtIndexed, isFrame, isGroup, isText, isImage, getElementWorldBounds, setTextMeasurer, getScreenToWorld, gridSnapper, outlineSnapper,
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import { addElement, addLink, endpointElementId, anchorSnapper, apply, buildSpatialIndex, isElementHidden, isElementLocked, runAutoLayout, DEFAULT_LAYER_ID, routeElbowLink, routeElbowPreview, getLink, getLinkPath, getElement, getElementAt, getElementAtIndexed, getElementLocalBounds, localToWorld, worldToLocal, isFrame, isGroup, isText, isImage, isBrush, brushBodyColor, getElementWorldBounds, setTextMeasurer, getScreenToWorld, gridSnapper, outlineSnapper, SnapEngine, invert, updateLink, updateElement, isAnchorRef, isSnapToGridEnabled, resolveSnapSpacing, } from "@oh-just-another/scene";
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import { layerId as castLayerId, } from "@oh-just-another/types";
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import { bounds as B, matrix, vec2
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import {
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import { bounds as B, matrix, vec2 } from "@oh-just-another/math";
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import { onAnimationContentReady, setActiveRasterizer, setActiveTextShaper, ElementCache, } from "@oh-just-another/renderer-core";
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import { History, } from "@oh-just-another/history";
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import { DEFAULT_LINK_ROUTING
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import { DEFAULT_LINK_ROUTING } from "./constants.js";
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import { FileDropRegistry } from "./file-drop.js";
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import { imageFileDropHandler, videoFileDropHandler } from "./built-in-handlers.js";
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import { computeDimElements as computeDimElementsHelper, isDescendantOfGroup as isDescendantOfGroupHelper, pickDrillTarget as pickDrillTargetHelper, promoteToGroupRoot as promoteToGroupRootHelper, topGroupAncestor as topGroupAncestorHelper, } from "./group-helpers.js";
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import { assignFrameMembers as assignFrameMembersHelper, nextFrameName as nextFrameNameHelper, reconcileFrameMembership as reconcileFrameMembershipHelper, } from "./frame-helpers.js";
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import { AutoCompactScheduler } from "./auto-compact.js";
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import { AutoLayoutScheduler } from "./auto-layout-scheduler.js";
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import { DEFAULT_SNAP_THRESHOLD, LINK_ENDPOINT_HANDLE_RADIUS, LINK_HIT_THRESHOLD, LARGE_SCENE_HIT_THRESHOLD, TOUCH_LINK_HANDLE_HIT_SLOP, TOUCH_LINK_HIT_THRESHOLD, TOUCH_HANDLE_HIT_SLOP, ANCHOR_START_HIT_SLOP, ANCHOR_DOT_CLICK_RADIUS, TOUCH_ANCHOR_START_HIT_SLOP, TOUCH_ANCHOR_DOT_CLICK_RADIUS, DOUBLE_CLICK_MS, DOUBLE_CLICK_TOLERANCE_PX, WHEEL_ZOOM_STEP, ROTATE_SNAP_RADIANS, } from "./constants.js";
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import { DEFAULT_SNAP_THRESHOLD, LINK_ENDPOINT_HANDLE_RADIUS, LINK_HIT_THRESHOLD, LARGE_SCENE_HIT_THRESHOLD, TOUCH_LINK_HANDLE_HIT_SLOP, TOUCH_LINK_HIT_THRESHOLD, TOUCH_HANDLE_HIT_SLOP, ANCHOR_START_HIT_SLOP, ANCHOR_DOT_CLICK_RADIUS, TOUCH_ANCHOR_START_HIT_SLOP, TOUCH_ANCHOR_DOT_CLICK_RADIUS, DOUBLE_CLICK_MS, DOUBLE_CLICK_TOLERANCE_PX, WHEEL_ZOOM_STEP, ROTATE_SNAP_RADIANS, CROP_HANDLE_HIT_RADIUS, FLOWCHART_MAX_SIBLINGS, ERASER_TRAIL_TTL_MS, } from "./constants.js";
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import { HANDLE_HIT_SLOP } from "./handle.js";
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import { req } from "./util.js";
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import { interactionMachine, } from "./machine.js";
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import { createEventCache, fanOutEvents, primeEventCache, } from "./editor/event-fanout.js";
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import { AnimationController } from "./editor/animation.js";
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import { CaretBlinkController } from "./editor/caret-blink.js";
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import { GestureController } from "./editor/gesture-tx.js";
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import { GifPlaybackController } from "./editor/gif-playback.js";
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import * as animScene from "./editor/animation-scene.js";
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@@ -30,25 +29,32 @@ import { PinchController } from "./editor/pinch.js";
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import { applyContainerDrop as applyContainerDropPure, clampContainerToChildren as clampContainerToChildrenPure, maybeGrowContainer as maybeGrowContainerPure, } from "./editor/container-ops.js";
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import { computeGroupResizePatches, computeElementResize, computeRotatedElementResize, computeTextResize, } from "./editor/applies/resize.js";
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import { bindPointerEvents as bindPointerEventsExternal } from "./editor/pointer-binding.js";
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import {
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import { InteractionState, } from "./editor/interaction-state.js";
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import { beginBrushStroke as beginBrushStrokePure, commitBrushStroke as commitBrushStrokePure, extendBrushStroke as extendBrushStrokePure, smoothBrushPoints, brushStyleFromSettings, DEFAULT_BRUSH_SETTINGS, newBrushId, } from "./editor/public/brush.js";
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import { beginEraseStroke as beginEraseStrokePure, sampleErase as sampleErasePure, computeEraseCommit, } from "./editor/public/eraser.js";
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import { computeEraseFromMasks, computeStrokeErasePreviewFromMasks, markErasedIntervals, } from "./editor/public/stroke-eraser.js";
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import { coveredLength } from "./editor/public/stroke-eraser-coverage.js";
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import { beginLaserStroke as beginLaserStrokePure, extendLaserStroke as extendLaserStrokePure, pruneLaserStrokes, } from "./editor/public/laser.js";
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import { copySelected as copySelectedPure, pasteFromClipboard, selectionFromPasted, } from "./editor/public/clipboard.js";
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import { computeCreateLayer, computeMoveSelectionToLayer, computeRemoveLayer, computeRenameLayer, computeToggleLayerLock, computeToggleLayerVisibility, newLayerId, } from "./editor/public/layers.js";
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import { computePan, computeResetZoom, computeSetGrid, computeViewportResize, computeZoomAt, computeZoomToFit, computeZoomToBounds, } from "./editor/public/zoom-pan.js";
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import { computePan, computeResetZoom, computeSetGrid, computeViewportResize, computeZoomAt, computeZoomToFit, computeZoomToBounds, computeRevealBounds, } from "./editor/public/zoom-pan.js";
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import { computeAddAnnotation, computeAddComment, computeRemoveAnnotation, computeRemoveComment, computeToggleAnnotationResolved, hitAnnotation as hitAnnotationPure, } from "./editor/public/annotations.js";
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import { canBeginTextEdit } from "./editor/public/text-edit.js";
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import { frameHeaderAt as computeFrameHeaderAt, computeFrameNameCommit, } from "./editor/public/frame-name.js";
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import { computeCursor } from "./editor/public/cursor.js";
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import { compactLayerZOrderPatches, computeBringForward, computeBringToFront, computeSendBackward, computeSendToBack, } from "./editor/public/z-order.js";
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import { computeArrangeAsGrid, computeArrangeAsStack, computeGroupSelected, computeUngroup, expandSelectionWithDescendants, newGroupElementId, pickFocusCycle, selectionRoots, } from "./editor/public/arrange-group.js";
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import { buildImageElement, computeAddBinaryFile, hasAnimatedElement, } from "./editor/public/image-insert.js";
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import { computeDeleteSelection, computeDuplicateSelection, computeMoveSelectionBy, computeSelectAll, computeSelectAllLinks, computeAdjustFontSize, computeSetSelection, computeUpdateStyle, computeUpdateTextProps, describeNudge as describeNudgePure, findClosestInDirection, selectionFromNewIds, } from "./editor/public/selection-ops.js";
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import { computeDeleteSelection, computeDuplicateSelection, computeMoveSelectionBy, computeSelectAll, computeSelectAllLinks, computeAdjustFontSize, computeApplyTextRunStyle, computeSetSelection, computeUpdateStyle, computeUpdateTextProps, describeNudge as describeNudgePure, findClosestInDirection, selectionFromNewIds, } from "./editor/public/selection-ops.js";
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import { computeSetLink, normalizeHref, safeHref, snapLinkEndpoint as snapLinkEndpointPure, } from "./editor/public/link.js";
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import { beginPlacementState, buildElementAtCursor, buildTextElementAt, computePlacementCancel, computePlacementContainerDrop, computePlacementUpdate, computeLinkedElementFromAnchor, computeDuplicateInPlace, computeShapeAtLinkDrop, newElementIdAtCursor, previewClickCreate as previewClickCreatePure, } from "./editor/public/placement.js";
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import {
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import { computeConvertType, computeCommitImageCrop, computeCropBodyPan, computeCropHandleDrag, computeSpawnConnectedNode, computeSpawnConnectedNodes, cropFullImageLocalRect, cropHandleWorldPoints, CROP_HANDLES, FULL_CROP, pickColorAt, } from "./editor/public/tool-ops.js";
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import { renderEditor, } from "./editor/render-orchestrator.js";
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import { TextEditController } from "./editor/text-edit.js";
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import { LinkHandleDragController } from "./editor/link-handle-drag.js";
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import { combinedSelectionBounds as combinedSelectionBoundsPure, computeViewportWorld as computeViewportWorldPure, groupChildrenUnion as groupChildrenUnionPure, } from "./editor/viewport-helpers.js";
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import { computeHiddenElements as computeHiddenElementsPure } from "./editor/shape-filters.js";
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import { selectByBounds as selectByBoundsPure, selectByBoundsLive as selectByBoundsLivePure, selectLinksByBoundsLive as selectLinksByBoundsLivePure, } from "./editor/applies/selection.js";
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import {
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import { computeLinkPreviewEndpoints, elbowSignature } from "./editor/applies/edge.js";
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import { computeAnnotationMovePatch, computeGroupMovePatches, computeElementMovePatch, constrainDeltaToAxis, } from "./editor/applies/move.js";
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import { computeAlignPatches, computeDistributePatches, computeFlipPatches, computeRotatePatches, selectionCenter, } from "./editor/applies/arrange.js";
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import { computeMovingLinkPatches, computeMovingLinkForNudge } from "./editor/applies/link-move.js";
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import {} from "./overlay.js";
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import * as Selection from "./selection.js";
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import * as LinkSelection from "./link-selection.js";
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/**
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* Machine-emit types dropped while the editor is in read-only mode — every
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* scene mutation the interaction machine can produce. Selection / lasso /
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* preview-clear emits are absent so a viewer keeps click + marquee select.
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*/
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const READ_ONLY_BLOCKED_EMITS = new Set([
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"MOVE_SHAPE",
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"RESIZE_GROUP",
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"RESIZE_SHAPE",
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"ROTATE",
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"CREATE_SHAPE",
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"CREATE_EDGE",
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"MOVE_ANNOTATION",
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"COMMIT_ANNOTATION_DRAG",
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"UPDATE_EDGE_ENDPOINT",
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"UPDATE_EDGE_ENDPOINT_PREVIEW",
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"DRAW_EDGE_PREVIEW",
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]);
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/** Shared empty id set — returned by `pendingErase` when no eraser stroke runs. */
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const EMPTY_ELEMENT_SET = Object.freeze(new Set());
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/** Monotonic wall-clock in ms, matching the domain used by the overlay fade. */
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const nowMs = () => (typeof performance !== "undefined" ? performance.now() : Date.now());
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export class Editor {
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host;
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mainTarget;
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* View-only — never persisted or recorded in history.
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*/
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debugHitZones = false;
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/**
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* Read-only / view mode. When true the pointer paths that create,
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* move, resize, rotate or delete are gated (pan / zoom / select stay
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* live) and the action registry only runs actions flagged
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* `viewMode`. View-only — never persisted or recorded in history.
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* Read via {@link readOnly}; flip via {@link setReadOnly}.
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*/
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_readOnly = false;
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actor;
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listeners = new Set();
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/**
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_scene;
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_selection = Selection.EMPTY;
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/**
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*
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*
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*
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*
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* Ephemeral interaction / gesture state (previews, gesture origins,
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* transient modifiers). Single source of truth for the short-lived fields
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* the pointer handlers, render orchestrator and container-ops read/write
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* while a gesture is in flight. The public fields below delegate to it so
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* external writers keep referencing `editor.<field>` unchanged.
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*/
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interaction = new InteractionState();
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/** Snapshot of an in-progress annotation-pin drag. */
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get annotationDrag() {
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return this.interaction.annotationDrag;
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}
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set annotationDrag(v) {
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this.interaction.annotationDrag = v;
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}
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/** Live preview while drawing a new shape; null when not drawing. */
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drawingPreview
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get drawingPreview() {
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return this.interaction.drawingPreview;
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}
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set drawingPreview(v) {
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this.interaction.drawingPreview = v;
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}
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/** Live preview of an edge being drawn. */
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get edgePreview() {
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return this.interaction.edgePreview;
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}
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set edgePreview(v) {
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this.interaction.edgePreview = v;
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}
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/** Active "drag a link from a start-anchor" gesture. */
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get linkDragFromAnchor() {
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return this.interaction.linkDragFromAnchor;
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}
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set linkDragFromAnchor(v) {
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this.interaction.linkDragFromAnchor = v;
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}
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/** Element hovered while draw-edge mode is active (drives the port overlay). */
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get hoveredLinkTarget() {
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return this.interaction.hoveredLinkTarget;
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}
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set hoveredLinkTarget(v) {
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this.interaction.hoveredLinkTarget = v;
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}
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/** Last idle cursor position (world) in select mode — grows the nearest dot. */
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get hoverCursorWorld() {
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return this.interaction.hoverCursorWorld;
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}
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set hoverCursorWorld(v) {
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|
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this.interaction.hoverCursorWorld = v;
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}
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/**
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* Currently selected links (connectors). Links are first-class members
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* of the selection: they coexist with selected elements, join Cmd+A and
|
|
@@ -157,69 +203,67 @@ export class Editor {
|
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/**
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* Mid-drag preview state when the user is dragging an edge endpoint.
|
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205
|
* Drawn as an overlay line + handle dot so the user sees the target.
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* State lives in `LinkHandleDragController`; this is a delegate.
|
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*/
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linkEndpointDrag
|
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|
+
get linkEndpointDrag() {
|
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|
+
return this.linkHandles.endpointDrag;
|
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|
+
}
|
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211
|
/**
|
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212
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* Host-managed waypoint (bend-point) drag of the selected link. `index`
|
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213
|
* is the position in `edge.waypoints`. `pendingInsert` means the gesture
|
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|
* began on a segment midpoint and will splice a new waypoint on the
|
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|
* first move (so a no-move click adds nothing). Live-mutated through the
|
|
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216
|
* gesture transaction → one undo step per drag.
|
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|
+
* State lives in `LinkHandleDragController`; this is a delegate.
|
|
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218
|
*/
|
|
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|
-
linkWaypointDrag
|
|
219
|
+
get linkWaypointDrag() {
|
|
220
|
+
return this.linkHandles.waypointDrag;
|
|
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|
+
}
|
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222
|
/**
|
|
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|
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* Host-managed elbow segment drag. `
|
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|
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*
|
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|
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*
|
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|
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*
|
|
223
|
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* Host-managed elbow segment drag. `axis` is the segment's orientation.
|
|
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|
+
* Dragging pins the segment's perpendicular coordinate into
|
|
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|
+
* `Link.fixedSegments`; the reroute pass re-flows the rest. One undo
|
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|
+
* step via the gesture tx.
|
|
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|
+
* State lives in `LinkHandleDragController`; this is a delegate.
|
|
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|
*/
|
|
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|
-
linkSegmentDrag
|
|
229
|
+
get linkSegmentDrag() {
|
|
230
|
+
return this.linkHandles.segmentDrag;
|
|
231
|
+
}
|
|
177
232
|
/** Live lasso bounds during a rubber-band select gesture. */
|
|
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|
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lassoPreview
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|
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|
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|
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|
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|
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|
|
211
|
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|
|
212
|
-
* from this baseline so the cumulative angle never drifts. Cleared on gesture
|
|
213
|
-
* end (commit / cancel).
|
|
214
|
-
*/
|
|
215
|
-
rotateGestureOrigin = null;
|
|
216
|
-
/**
|
|
217
|
-
* Pristine shape snapshot for a single-shape text resize, captured on
|
|
218
|
-
* the gesture's first tick. Font scaling is computed against this base
|
|
219
|
-
* so it never compounds across pointermove ticks. Cleared on gesture
|
|
220
|
-
* end (commit / cancel).
|
|
221
|
-
*/
|
|
222
|
-
_resizeOriginElement = null;
|
|
233
|
+
get lassoPreview() {
|
|
234
|
+
return this.interaction.lassoPreview;
|
|
235
|
+
}
|
|
236
|
+
set lassoPreview(v) {
|
|
237
|
+
this.interaction.lassoPreview = v;
|
|
238
|
+
}
|
|
239
|
+
/** Snapshot of every selected shape's `position` at press-down (multi-drag). */
|
|
240
|
+
get groupMoveOrigin() {
|
|
241
|
+
return this.interaction.groupMoveOrigin;
|
|
242
|
+
}
|
|
243
|
+
set groupMoveOrigin(v) {
|
|
244
|
+
this.interaction.groupMoveOrigin = v;
|
|
245
|
+
}
|
|
246
|
+
/** Press-time snapshot of connectors that follow a multi-element drag rigidly. */
|
|
247
|
+
get groupLinkMoveOrigin() {
|
|
248
|
+
return this.interaction.groupLinkMoveOrigin;
|
|
249
|
+
}
|
|
250
|
+
set groupLinkMoveOrigin(v) {
|
|
251
|
+
this.interaction.groupLinkMoveOrigin = v;
|
|
252
|
+
}
|
|
253
|
+
/** Per-shape snapshot for a group-resize gesture. */
|
|
254
|
+
get groupResizeOrigin() {
|
|
255
|
+
return this.interaction.groupResizeOrigin;
|
|
256
|
+
}
|
|
257
|
+
set groupResizeOrigin(v) {
|
|
258
|
+
this.interaction.groupResizeOrigin = v;
|
|
259
|
+
}
|
|
260
|
+
/** Press-time snapshot for a rotate gesture. */
|
|
261
|
+
get rotateGestureOrigin() {
|
|
262
|
+
return this.interaction.rotateGestureOrigin;
|
|
263
|
+
}
|
|
264
|
+
set rotateGestureOrigin(v) {
|
|
265
|
+
this.interaction.rotateGestureOrigin = v;
|
|
266
|
+
}
|
|
223
267
|
/**
|
|
224
268
|
* Active layer — new shapes created via `addElement` / `applyCreate` land
|
|
225
269
|
* here when their input doesn't specify a `layerId`. Defaults to the
|
|
@@ -241,21 +285,6 @@ export class Editor {
|
|
|
241
285
|
]);
|
|
242
286
|
/** Snap threshold in world units. */
|
|
243
287
|
snapThreshold = DEFAULT_SNAP_THRESHOLD;
|
|
244
|
-
/**
|
|
245
|
-
* Transient flag set by the host while a snap-suppress modifier
|
|
246
|
-
* (Cmd / Ctrl) is held during a drag — lets the user pull a shape off
|
|
247
|
-
* the grid for one gesture without toggling snap off. Read by the
|
|
248
|
-
* move / resize / create wrappers; never persisted.
|
|
249
|
-
*/
|
|
250
|
-
snapSuppressed = false;
|
|
251
|
-
/**
|
|
252
|
-
* Transient transform-modifier state mirrored from the host while a drag is
|
|
253
|
-
* in flight. `alt` resizes symmetrically about the centre; `shift` locks the
|
|
254
|
-
* resize aspect ratio or constrains a move to a single axis. Read by the
|
|
255
|
-
* move / resize wrappers; never persisted.
|
|
256
|
-
*/
|
|
257
|
-
transformAltKey = false;
|
|
258
|
-
transformShiftKey = false;
|
|
259
288
|
/**
|
|
260
289
|
* In-editor style memory for copy-style / paste-style. Holds the visual
|
|
261
290
|
* `style` (fill / stroke / dash / …) captured from a shape; `null` until a
|
|
@@ -283,36 +312,64 @@ export class Editor {
|
|
|
283
312
|
* escape, click outside the group's descendants, or `cancelInteraction`.
|
|
284
313
|
*/
|
|
285
314
|
_enteredGroup = null;
|
|
286
|
-
/**
|
|
287
|
-
* Double-click detection state. Updated on every non-drag pointer
|
|
288
|
-
* up; the next pointer-up within `DOUBLE_CLICK_MS` and within
|
|
289
|
-
* `DOUBLE_CLICK_TOLERANCE_PX` of `lastClickWorldPoint` counts as a
|
|
290
|
-
* double-click. Used to trigger group drill-down (enter isolation).
|
|
291
|
-
*/
|
|
292
|
-
lastClickAt = 0;
|
|
293
|
-
lastClickWorldPoint = null;
|
|
294
|
-
/**
|
|
295
|
-
* Separate double-click tracker for link edit handles (waypoint /
|
|
296
|
-
* segment). Kept apart from `lastClickAt` because a handle press
|
|
297
|
-
* returns early in `onDown` (begin-drag) and never reaches the up-side
|
|
298
|
-
* double-click path that updates `lastClickAt`. Updated by
|
|
299
|
-
* `isHandleDoubleClick` on each handle press.
|
|
300
|
-
*/
|
|
301
|
-
lastHandleClickAt = 0;
|
|
302
|
-
lastHandleClickWorld = null;
|
|
303
315
|
/**
|
|
304
316
|
* In-progress brush stroke. Hosts push points via
|
|
305
317
|
* `extendBrushStroke`; the overlay reads it through
|
|
306
318
|
* `pendingBrushStroke` to draw a live preview.
|
|
307
319
|
*/
|
|
308
|
-
brushStroke
|
|
320
|
+
get brushStroke() {
|
|
321
|
+
return this.interaction.brushStroke;
|
|
322
|
+
}
|
|
323
|
+
set brushStroke(v) {
|
|
324
|
+
this.interaction.brushStroke = v;
|
|
325
|
+
}
|
|
326
|
+
/**
|
|
327
|
+
* The in-progress brush stroke with its captured vertices Catmull-Rom-smoothed
|
|
328
|
+
* for the LIVE overlay preview — the SAME resampler `commitBrushStroke` applies
|
|
329
|
+
* on release (see {@link smoothBrushPoints}), so the stroke reads smooth while
|
|
330
|
+
* drawn instead of snapping from an angular polyline to a curve on release. A
|
|
331
|
+
* fresh object each call (points diverge from `brushStroke.points`), so the
|
|
332
|
+
* overlay memo repaints every move that grows the stroke.
|
|
333
|
+
*/
|
|
334
|
+
get brushPreviewStroke() {
|
|
335
|
+
const s = this.interaction.brushStroke;
|
|
336
|
+
if (!s)
|
|
337
|
+
return null;
|
|
338
|
+
const style = brushStyleFromSettings(this._brushSettings);
|
|
339
|
+
return {
|
|
340
|
+
origin: s.origin,
|
|
341
|
+
points: smoothBrushPoints(s.points),
|
|
342
|
+
fill: brushBodyColor(style),
|
|
343
|
+
opacity: style.opacity ?? 1,
|
|
344
|
+
};
|
|
345
|
+
}
|
|
346
|
+
/** In-progress eraser stroke (pending-delete set), or null between strokes. */
|
|
347
|
+
get eraseStroke() {
|
|
348
|
+
return this.interaction.eraseStroke;
|
|
349
|
+
}
|
|
350
|
+
set eraseStroke(v) {
|
|
351
|
+
this.interaction.eraseStroke = v;
|
|
352
|
+
}
|
|
353
|
+
/** Ids swept by the current eraser stroke — previewed dimmed, deleted on release. */
|
|
354
|
+
get pendingErase() {
|
|
355
|
+
return this.interaction.eraseStroke?.pending ?? EMPTY_ELEMENT_SET;
|
|
356
|
+
}
|
|
357
|
+
/** Live laser-pointer trails (ephemeral, fading). Empty when none active. */
|
|
358
|
+
get laserStrokes() {
|
|
359
|
+
return this.interaction.laserStrokes;
|
|
360
|
+
}
|
|
309
361
|
/**
|
|
310
362
|
* Last world-space pointer position observed by the host's onMove
|
|
311
363
|
* handler. `paste()` uses it as the default drop target so a fresh
|
|
312
364
|
* paste lands under the cursor instead of overlapping the originals.
|
|
313
365
|
* `null` until the pointer first enters the host.
|
|
314
366
|
*/
|
|
315
|
-
lastPointerWorld
|
|
367
|
+
get lastPointerWorld() {
|
|
368
|
+
return this.interaction.lastPointerWorld;
|
|
369
|
+
}
|
|
370
|
+
set lastPointerWorld(v) {
|
|
371
|
+
this.interaction.lastPointerWorld = v;
|
|
372
|
+
}
|
|
316
373
|
/** Host-registered custom cursor images per role (see `setCursorOverride`). */
|
|
317
374
|
cursorOverrides = new Map();
|
|
318
375
|
/**
|
|
@@ -331,6 +388,23 @@ export class Editor {
|
|
|
331
388
|
* pass would never visibly apply.
|
|
332
389
|
*/
|
|
333
390
|
lastRenderedEnteredGroup = null;
|
|
391
|
+
/**
|
|
392
|
+
* Whether the last paint had eraser-dim active — paired with
|
|
393
|
+
* `lastRenderedScene` like {@link lastRenderedEnteredGroup}. When an eraser
|
|
394
|
+
* stroke ENDS by cancel (Esc), the marked shapes un-dim without a scene
|
|
395
|
+
* change, so the dirty-rect diff is empty and the dim would linger on screen;
|
|
396
|
+
* this lets that active→inactive transition force one full repaint.
|
|
397
|
+
*/
|
|
398
|
+
lastRenderedEraseActive = false;
|
|
399
|
+
/**
|
|
400
|
+
* Set whenever an eraser move actually CHANGES the marked / cut set (a new
|
|
401
|
+
* shape marked, un-marked, or a brush point cut). Gates the forced full
|
|
402
|
+
* repaint during erasing: only the frames that change the preview repaint the
|
|
403
|
+
* whole scene; a slowly-moving or stopped cursor over already-covered area
|
|
404
|
+
* skips the expensive main pass (only the overlay cursor / trail refresh).
|
|
405
|
+
* Cleared after each paint.
|
|
406
|
+
*/
|
|
407
|
+
eraseDirty = false;
|
|
334
408
|
/**
|
|
335
409
|
* Fractional-order compaction scheduler (microtask-coalesced).
|
|
336
410
|
* Triggered from every `notify()`; only does real work when at
|
|
@@ -375,7 +449,12 @@ export class Editor {
|
|
|
375
449
|
* gestures, set in onDown when press lands on a shape and cleared
|
|
376
450
|
* in onUp / cancel.
|
|
377
451
|
*/
|
|
378
|
-
dragElementId
|
|
452
|
+
get dragElementId() {
|
|
453
|
+
return this.interaction.dragElementId;
|
|
454
|
+
}
|
|
455
|
+
set dragElementId(v) {
|
|
456
|
+
this.interaction.dragElementId = v;
|
|
457
|
+
}
|
|
379
458
|
/**
|
|
380
459
|
* Element that the current press added to the selection additively
|
|
381
460
|
* (shift / meta click on an unselected shape). The press promotes it
|
|
@@ -383,14 +462,24 @@ export class Editor {
|
|
|
383
462
|
* otherwise `SELECT_TOGGLE` it straight back off, so it consults this
|
|
384
463
|
* to skip that redundant toggle. Reset at every press-down.
|
|
385
464
|
*/
|
|
386
|
-
additivePressAdded
|
|
465
|
+
get additivePressAdded() {
|
|
466
|
+
return this.interaction.additivePressAdded;
|
|
467
|
+
}
|
|
468
|
+
set additivePressAdded(v) {
|
|
469
|
+
this.interaction.additivePressAdded = v;
|
|
470
|
+
}
|
|
387
471
|
/**
|
|
388
472
|
* Live container highlight: the container shape the dragged item is
|
|
389
473
|
* currently hovering over. Drawn by the overlay as a dashed
|
|
390
474
|
* accent rect on the container's drop-zone so the user sees where the
|
|
391
475
|
* shape will land after release.
|
|
392
476
|
*/
|
|
393
|
-
containerHover
|
|
477
|
+
get containerHover() {
|
|
478
|
+
return this.interaction.containerHover;
|
|
479
|
+
}
|
|
480
|
+
set containerHover(v) {
|
|
481
|
+
this.interaction.containerHover = v;
|
|
482
|
+
}
|
|
394
483
|
/**
|
|
395
484
|
* Remote peer cursors / selections, pushed in by the host (typically
|
|
396
485
|
* a `bindAwareness(editor, awareness)` helper in `@collab`). The
|
|
@@ -410,7 +499,9 @@ export class Editor {
|
|
|
410
499
|
* two or more entries we enter a pinch / pan gesture and bypass the
|
|
411
500
|
* interaction machine — `pinchOrigin` holds the baseline.
|
|
412
501
|
*/
|
|
413
|
-
activePointers
|
|
502
|
+
get activePointers() {
|
|
503
|
+
return this.interaction.activePointers;
|
|
504
|
+
}
|
|
414
505
|
/**
|
|
415
506
|
* One-finger-pan candidate: set at pointer-down when a TOUCH press lands
|
|
416
507
|
* on empty canvas in select mode. A tap (no movement) still falls through
|
|
@@ -418,7 +509,12 @@ export class Editor {
|
|
|
418
509
|
* this to a real pan instead of a marquee lasso (mobile convention).
|
|
419
510
|
* Screen-space origin point.
|
|
420
511
|
*/
|
|
421
|
-
touchPanCandidate
|
|
512
|
+
get touchPanCandidate() {
|
|
513
|
+
return this.interaction.touchPanCandidate;
|
|
514
|
+
}
|
|
515
|
+
set touchPanCandidate(v) {
|
|
516
|
+
this.interaction.touchPanCandidate = v;
|
|
517
|
+
}
|
|
422
518
|
// Pinch gesture state lives in PinchController; `pinch.isActive()`
|
|
423
519
|
// reports whether a two-finger gesture is in flight.
|
|
424
520
|
pinch;
|
|
@@ -430,7 +526,12 @@ export class Editor {
|
|
|
430
526
|
* "grab" / "grabbing". Wires a window-level keydown/keyup listener
|
|
431
527
|
* in `bindPointerEvents`.
|
|
432
528
|
*/
|
|
433
|
-
spaceHeld
|
|
529
|
+
get spaceHeld() {
|
|
530
|
+
return this.interaction.spaceHeld;
|
|
531
|
+
}
|
|
532
|
+
set spaceHeld(v) {
|
|
533
|
+
this.interaction.spaceHeld = v;
|
|
534
|
+
}
|
|
434
535
|
/**
|
|
435
536
|
* Host-supplied tile compositor — when set (via
|
|
436
537
|
* `EditorOptions.useTileCache` + `tileCompose`), the per-frame
|
|
@@ -477,14 +578,24 @@ export class Editor {
|
|
|
477
578
|
* only treat right-click releases as potential context-menu
|
|
478
579
|
* triggers (Space + left-drag never opens a menu).
|
|
479
580
|
*/
|
|
480
|
-
panGesture
|
|
581
|
+
get panGesture() {
|
|
582
|
+
return this.interaction.panGesture;
|
|
583
|
+
}
|
|
584
|
+
set panGesture(v) {
|
|
585
|
+
this.interaction.panGesture = v;
|
|
586
|
+
}
|
|
481
587
|
/**
|
|
482
588
|
* Set on a right-click pointerdown so the upcoming native
|
|
483
589
|
* `contextmenu` event can be unconditionally preventDefault'ed
|
|
484
590
|
* (the gesture decides whether to fire the menu manually on
|
|
485
591
|
* pointerup based on whether the user dragged).
|
|
486
592
|
*/
|
|
487
|
-
suppressNextContextMenu
|
|
593
|
+
get suppressNextContextMenu() {
|
|
594
|
+
return this.interaction.suppressNextContextMenu;
|
|
595
|
+
}
|
|
596
|
+
set suppressNextContextMenu(v) {
|
|
597
|
+
this.interaction.suppressNextContextMenu = v;
|
|
598
|
+
}
|
|
488
599
|
/**
|
|
489
600
|
* Long-press tracking. Starts on `pointerdown`; cancelled on
|
|
490
601
|
* `pointermove > LONG_PRESS_MAX_MOVEMENT_PX` or `pointerup` before
|
|
@@ -532,6 +643,18 @@ export class Editor {
|
|
|
532
643
|
* built lazily below.
|
|
533
644
|
*/
|
|
534
645
|
gestures;
|
|
646
|
+
/**
|
|
647
|
+
* Owns the inline text-edit session (edited shape, pending creation,
|
|
648
|
+
* origin snapshot, live selection, drag anchor and caret blink).
|
|
649
|
+
* Editor keeps thin delegate wrappers so the public API is unchanged.
|
|
650
|
+
*/
|
|
651
|
+
textEdit;
|
|
652
|
+
/**
|
|
653
|
+
* Owns the link edit-handle drags (waypoint / segment / endpoint) and
|
|
654
|
+
* the handle double-click detector. Editor keeps thin delegate
|
|
655
|
+
* wrappers so the public API is unchanged.
|
|
656
|
+
*/
|
|
657
|
+
linkHandles;
|
|
535
658
|
constructor(options) {
|
|
536
659
|
this.host = options.host;
|
|
537
660
|
this.mainTarget = options.mainTarget;
|
|
@@ -542,6 +665,55 @@ export class Editor {
|
|
|
542
665
|
this._history = isHistoryProvider(options.history)
|
|
543
666
|
? options.history
|
|
544
667
|
: new History(options.history ?? {});
|
|
668
|
+
this.tileComposeFn =
|
|
669
|
+
options.useTileCache === true && options.tileCompose ? options.tileCompose : null;
|
|
670
|
+
this.initControllers();
|
|
671
|
+
this.initGlobalHooks(options);
|
|
672
|
+
this.initInputMode(options);
|
|
673
|
+
this.initActor(options);
|
|
674
|
+
this.unbind = this.bindPointerEvents();
|
|
675
|
+
// Pause animation playback when the tab / window is hidden (browsers
|
|
676
|
+
// throttle rAF to ~1fps in background but don't stop it; an explicit
|
|
677
|
+
// stop saves the decode + render entirely). Resume when visible again,
|
|
678
|
+
// viewport permitting.
|
|
679
|
+
this.animation.attach();
|
|
680
|
+
// Restore GIF/video bytes onto animated image shapes loaded from
|
|
681
|
+
// an initial scene (e.g. localStorage), then arm the tick so the
|
|
682
|
+
// animation plays from first paint.
|
|
683
|
+
animScene.rehydrateAnimatedImages(this);
|
|
684
|
+
// Rebuild live handles for static images restored from storage — their
|
|
685
|
+
// `metadata.image` didn't survive serialisation and `src` is a dead
|
|
686
|
+
// `blob:` URL, so decode the bytes back from `Scene.files`. Async;
|
|
687
|
+
// repaints itself when the decode lands.
|
|
688
|
+
void animScene.rehydrateStaticImages(this);
|
|
689
|
+
this.maybeAnimate();
|
|
690
|
+
// An animated adapter (GIF) decodes asynchronously; when a decode
|
|
691
|
+
// completes it nudges us here. Re-render so a PAUSED animated shape
|
|
692
|
+
// (reduced-motion / auto-stopped / frozen) — which has no tick to
|
|
693
|
+
// pick the frames up — paints its decoded frame after reload.
|
|
694
|
+
this.animationContentOff = onAnimationContentReady(() => {
|
|
695
|
+
this.scheduleRender();
|
|
696
|
+
});
|
|
697
|
+
// First paint — synchronous so the canvas isn't blank for one
|
|
698
|
+
// frame on mount. Hosts that mount + immediately read the
|
|
699
|
+
// bitmap also get a consistent first frame.
|
|
700
|
+
this.forceRender();
|
|
701
|
+
// Prime the typed-event cache with the editor's initial state so
|
|
702
|
+
// the *first* user-driven update only emits on a real flip.
|
|
703
|
+
// Without this, an `editor.on("mode", fn)` listener installed
|
|
704
|
+
// before any change would fire on the very next `setMode(current)`
|
|
705
|
+
// call because every cached slice would still be `null`.
|
|
706
|
+
primeEventCache(this.eventCache, this.observableSnapshot());
|
|
707
|
+
}
|
|
708
|
+
/**
|
|
709
|
+
* Build the interaction controllers (gestures, text edit, link-handle
|
|
710
|
+
* drag, long-press, pinch) and the container-ops bridge. Each wires to a
|
|
711
|
+
* narrow getter/setter surface over the editor's mutable fields, so the
|
|
712
|
+
* controllers live in their own modules without importing Editor. The
|
|
713
|
+
* getters/setters in the object literals rebind `this`, so a single
|
|
714
|
+
* `self` alias captures the Editor reference for all of them.
|
|
715
|
+
*/
|
|
716
|
+
initControllers() {
|
|
545
717
|
// Build the gesture controller against a narrow getter/setter
|
|
546
718
|
// bridge to the editor's mutable state. The bridge is a thin
|
|
547
719
|
// adapter — keeps `gestureTx`/`dragElementId` etc. as `private`
|
|
@@ -603,8 +775,98 @@ export class Editor {
|
|
|
603
775
|
self.notify();
|
|
604
776
|
},
|
|
605
777
|
});
|
|
606
|
-
|
|
607
|
-
|
|
778
|
+
// Same bridge pattern for the text-edit controller: scene access goes
|
|
779
|
+
// through get/set so live edits replace `_scene` without history.
|
|
780
|
+
this.textEdit = new TextEditController({
|
|
781
|
+
get scene() {
|
|
782
|
+
return self._scene;
|
|
783
|
+
},
|
|
784
|
+
set scene(s) {
|
|
785
|
+
self._scene = s;
|
|
786
|
+
},
|
|
787
|
+
pushHistory: (patch) => {
|
|
788
|
+
self._history.push(patch);
|
|
789
|
+
},
|
|
790
|
+
notify: () => {
|
|
791
|
+
self.notify();
|
|
792
|
+
},
|
|
793
|
+
isLayerLocked: (id) => self.isLayerLocked(id),
|
|
794
|
+
clearSelectionFor: (id) => {
|
|
795
|
+
if (self._selection.has(id))
|
|
796
|
+
self._selection = Selection.EMPTY;
|
|
797
|
+
},
|
|
798
|
+
mainTarget: this.mainTarget,
|
|
799
|
+
});
|
|
800
|
+
// Same bridge pattern for the link handle-drag controller.
|
|
801
|
+
this.linkHandles = new LinkHandleDragController({
|
|
802
|
+
get scene() {
|
|
803
|
+
return self._scene;
|
|
804
|
+
},
|
|
805
|
+
set scene(s) {
|
|
806
|
+
self._scene = s;
|
|
807
|
+
},
|
|
808
|
+
pushHistory: (patch) => {
|
|
809
|
+
self._history.push(patch);
|
|
810
|
+
},
|
|
811
|
+
recordGesturePatch: (patch) => {
|
|
812
|
+
self.recordGesturePatch(patch);
|
|
813
|
+
},
|
|
814
|
+
commitGesture: () => {
|
|
815
|
+
self.commitGesture();
|
|
816
|
+
},
|
|
817
|
+
cancelGesture: () => {
|
|
818
|
+
self.cancelGesture();
|
|
819
|
+
},
|
|
820
|
+
hasGestureTx: () => self.gestureTx !== null,
|
|
821
|
+
notify: () => {
|
|
822
|
+
self.notify();
|
|
823
|
+
},
|
|
824
|
+
linkAttachTargetAt: (worldPoint) => self.linkAttachTargetAt(worldPoint),
|
|
825
|
+
snapLinkEndpoint: (targetId, worldPoint) => self.snapLinkEndpoint(targetId, worldPoint),
|
|
826
|
+
updateHoveredLinkTarget: (worldPoint) => {
|
|
827
|
+
self.updateHoveredLinkTarget(worldPoint);
|
|
828
|
+
},
|
|
829
|
+
clearHoveredLinkTarget: () => {
|
|
830
|
+
self.hoveredLinkTarget = null;
|
|
831
|
+
},
|
|
832
|
+
});
|
|
833
|
+
// Long-press controller — fired on touch-hold; fans out to
|
|
834
|
+
// host-registered listeners (mobile alt to right-click).
|
|
835
|
+
this.longPress = new LongPressController((p) => this.screenToWorld(p), (payload) => {
|
|
836
|
+
for (const fn of this.longPressListeners)
|
|
837
|
+
fn(payload);
|
|
838
|
+
});
|
|
839
|
+
// Pinch gesture controller — two-finger pan + zoom. Hooks into
|
|
840
|
+
// the editor's own zoomAt / panBy / screenToWorld.
|
|
841
|
+
this.pinch = new PinchController((p) => this.screenToWorld(p), (factor, anchorWorld) => {
|
|
842
|
+
this.zoomAt(factor, anchorWorld);
|
|
843
|
+
}, (delta) => {
|
|
844
|
+
this.panBy(delta);
|
|
845
|
+
});
|
|
846
|
+
// Bridge for the container-ops helpers — narrow surface that the
|
|
847
|
+
// pure functions call back into.
|
|
848
|
+
this.containerOpsRef = {
|
|
849
|
+
get scene() {
|
|
850
|
+
return self._scene;
|
|
851
|
+
},
|
|
852
|
+
get dragElementId() {
|
|
853
|
+
return self.dragElementId;
|
|
854
|
+
},
|
|
855
|
+
get containerHover() {
|
|
856
|
+
return self.containerHover;
|
|
857
|
+
},
|
|
858
|
+
applyPatch(patch, nextScene) {
|
|
859
|
+
self._scene = nextScene;
|
|
860
|
+
self.beginOrAttachGesture().add(patch);
|
|
861
|
+
},
|
|
862
|
+
};
|
|
863
|
+
}
|
|
864
|
+
/**
|
|
865
|
+
* Install process-global hooks the host opted into: a custom text shaper
|
|
866
|
+
* and rasterizer for the WebGL2 backend, plus the scene text measurer that
|
|
867
|
+
* routes through the renderer's own metrics so selection boxes hug text.
|
|
868
|
+
*/
|
|
869
|
+
initGlobalHooks(options) {
|
|
608
870
|
// If the host plugged a TextShaper, install it process-globally so the
|
|
609
871
|
// built-in text renderer's wrap path uses it instead of
|
|
610
872
|
// Canvas2D.measureText. Hosts that don't care leave the field unset and
|
|
@@ -629,6 +891,12 @@ export class Editor {
|
|
|
629
891
|
});
|
|
630
892
|
return this.mainTarget.measureText(text).width;
|
|
631
893
|
});
|
|
894
|
+
}
|
|
895
|
+
/**
|
|
896
|
+
* Resolve the input mode (`touch` vs `mouse`, `auto` reads the coarse-
|
|
897
|
+
* pointer media query) and the derived hit slops / thresholds once.
|
|
898
|
+
*/
|
|
899
|
+
initInputMode(options) {
|
|
632
900
|
// Resolve input mode + derived hit slops once. `auto` reads
|
|
633
901
|
// `matchMedia('(pointer: coarse)')` when available; SSR falls
|
|
634
902
|
// back to `mouse`.
|
|
@@ -656,6 +924,13 @@ export class Editor {
|
|
|
656
924
|
this.inputMode === "touch" ? TOUCH_ANCHOR_START_HIT_SLOP : ANCHOR_START_HIT_SLOP;
|
|
657
925
|
this.anchorClickRadius =
|
|
658
926
|
this.inputMode === "touch" ? TOUCH_ANCHOR_DOT_CLICK_RADIUS : ANCHOR_DOT_CLICK_RADIUS;
|
|
927
|
+
}
|
|
928
|
+
/**
|
|
929
|
+
* Create and start the interaction state-machine actor, wire its render /
|
|
930
|
+
* emit subscriptions, register the built-in file-drop handlers, and apply
|
|
931
|
+
* the initial mode.
|
|
932
|
+
*/
|
|
933
|
+
initActor(options) {
|
|
659
934
|
this.actor = createActor(interactionMachine);
|
|
660
935
|
this.actor.subscribe({
|
|
661
936
|
next: () => {
|
|
@@ -672,80 +947,55 @@ export class Editor {
|
|
|
672
947
|
// *after* and only fire for files we don't already handle.
|
|
673
948
|
this.fileDropRegistry.register(imageFileDropHandler);
|
|
674
949
|
this.fileDropRegistry.register(videoFileDropHandler);
|
|
950
|
+
this._readOnly = options.readOnly ?? false;
|
|
675
951
|
if (options.initialMode) {
|
|
676
952
|
this.actor.send({ type: "SET_MODE", mode: options.initialMode });
|
|
677
953
|
}
|
|
678
|
-
// Long-press controller — fired on touch-hold; fans out to
|
|
679
|
-
// host-registered listeners (mobile alt to right-click).
|
|
680
|
-
this.longPress = new LongPressController((p) => this.screenToWorld(p), (payload) => {
|
|
681
|
-
for (const fn of this.longPressListeners)
|
|
682
|
-
fn(payload);
|
|
683
|
-
});
|
|
684
|
-
// Pinch gesture controller — two-finger pan + zoom. Hooks into
|
|
685
|
-
// the editor's own zoomAt / panBy / screenToWorld.
|
|
686
|
-
this.pinch = new PinchController((p) => this.screenToWorld(p), (factor, anchorWorld) => {
|
|
687
|
-
this.zoomAt(factor, anchorWorld);
|
|
688
|
-
}, (delta) => {
|
|
689
|
-
this.panBy(delta);
|
|
690
|
-
});
|
|
691
|
-
// Bridge for the container-ops helpers — narrow surface that the
|
|
692
|
-
// pure functions call back into.
|
|
693
|
-
// eslint-disable-next-line @typescript-eslint/no-this-alias -- bridge literal rebinds `this`; alias keeps Editor reference
|
|
694
|
-
const self2 = this;
|
|
695
|
-
this.containerOpsRef = {
|
|
696
|
-
get scene() {
|
|
697
|
-
return self2._scene;
|
|
698
|
-
},
|
|
699
|
-
get dragElementId() {
|
|
700
|
-
return self2.dragElementId;
|
|
701
|
-
},
|
|
702
|
-
get containerHover() {
|
|
703
|
-
return self2.containerHover;
|
|
704
|
-
},
|
|
705
|
-
applyPatch(patch, nextScene) {
|
|
706
|
-
self2._scene = nextScene;
|
|
707
|
-
self2.beginOrAttachGesture().add(patch);
|
|
708
|
-
},
|
|
709
|
-
};
|
|
710
|
-
this.unbind = this.bindPointerEvents();
|
|
711
|
-
// Pause animation playback when the tab / window is hidden (browsers
|
|
712
|
-
// throttle rAF to ~1fps in background but don't stop it; an explicit
|
|
713
|
-
// stop saves the decode + render entirely). Resume when visible again,
|
|
714
|
-
// viewport permitting.
|
|
715
|
-
this.animation.attach();
|
|
716
|
-
// Restore GIF/video bytes onto animated image shapes loaded from
|
|
717
|
-
// an initial scene (e.g. localStorage), then arm the tick so the
|
|
718
|
-
// animation plays from first paint.
|
|
719
|
-
animScene.rehydrateAnimatedImages(this);
|
|
720
|
-
this.maybeAnimate();
|
|
721
|
-
// An animated adapter (GIF) decodes asynchronously; when a decode
|
|
722
|
-
// completes it nudges us here. Re-render so a PAUSED animated shape
|
|
723
|
-
// (reduced-motion / auto-stopped / frozen) — which has no tick to
|
|
724
|
-
// pick the frames up — paints its decoded frame after reload.
|
|
725
|
-
this.animationContentOff = onAnimationContentReady(() => {
|
|
726
|
-
this.scheduleRender();
|
|
727
|
-
});
|
|
728
|
-
// First paint — synchronous so the canvas isn't blank for one
|
|
729
|
-
// frame on mount. Hosts that mount + immediately read the
|
|
730
|
-
// bitmap also get a consistent first frame.
|
|
731
|
-
this.forceRender();
|
|
732
|
-
// Prime the typed-event cache with the editor's initial state so
|
|
733
|
-
// the *first* user-driven update only emits on a real flip.
|
|
734
|
-
// Without this, an `editor.on("mode", fn)` listener installed
|
|
735
|
-
// before any change would fire on the very next `setMode(current)`
|
|
736
|
-
// call because every cached slice would still be `null`.
|
|
737
|
-
primeEventCache(this.eventCache, this.observableSnapshot());
|
|
738
954
|
}
|
|
739
|
-
/**
|
|
955
|
+
/**
|
|
956
|
+
* Last {@link observableSnapshot} object, reused while none of its slices
|
|
957
|
+
* have flipped. `null` until the first snapshot is built.
|
|
958
|
+
*/
|
|
959
|
+
snapshotCache = null;
|
|
960
|
+
/**
|
|
961
|
+
* Snapshot used by event-fanout. Kept private — internal API.
|
|
962
|
+
*
|
|
963
|
+
* Memoized by slice identity: `notify()` fires on many mutations that touch
|
|
964
|
+
* no observable slice (annotation focus, cursor pushes, viewport-only re-arm),
|
|
965
|
+
* so rebuilding the object every call is pure churn on the hot drag path.
|
|
966
|
+
* We reuse the cached object whenever all six slices compare equal (refs for
|
|
967
|
+
* mode/selection/selectedLinks/scene — scene uses structural sharing so a new
|
|
968
|
+
* ref iff something changed — plus the two history booleans), and only
|
|
969
|
+
* allocate a fresh one on a real flip. `fanOutEvents` sees identical values
|
|
970
|
+
* either way, so emitted events are unchanged.
|
|
971
|
+
*/
|
|
740
972
|
observableSnapshot() {
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
973
|
+
const mode = this.mode;
|
|
974
|
+
const selection = this._selection;
|
|
975
|
+
const selectedLinks = this._selectedLinks;
|
|
976
|
+
const scene = this._scene;
|
|
977
|
+
const canUndo = this.canUndo;
|
|
978
|
+
const canRedo = this.canRedo;
|
|
979
|
+
const cached = this.snapshotCache;
|
|
980
|
+
if (cached !== null &&
|
|
981
|
+
cached.mode === mode &&
|
|
982
|
+
cached.selection === selection &&
|
|
983
|
+
cached.selectedLinks === selectedLinks &&
|
|
984
|
+
cached.scene === scene &&
|
|
985
|
+
cached.canUndo === canUndo &&
|
|
986
|
+
cached.canRedo === canRedo) {
|
|
987
|
+
return cached;
|
|
988
|
+
}
|
|
989
|
+
const snapshot = {
|
|
990
|
+
mode,
|
|
991
|
+
selection,
|
|
992
|
+
selectedLinks,
|
|
993
|
+
scene,
|
|
994
|
+
canUndo,
|
|
995
|
+
canRedo,
|
|
748
996
|
};
|
|
997
|
+
this.snapshotCache = snapshot;
|
|
998
|
+
return snapshot;
|
|
749
999
|
}
|
|
750
1000
|
// --- Public state ---
|
|
751
1001
|
get scene() {
|
|
@@ -920,6 +1170,29 @@ export class Editor {
|
|
|
920
1170
|
this.debugHitZones = on;
|
|
921
1171
|
this.scheduleRender();
|
|
922
1172
|
}
|
|
1173
|
+
/**
|
|
1174
|
+
* Read-only / view mode flag. `true` gates pointer edits and
|
|
1175
|
+
* non-`viewMode` actions while leaving pan / zoom / select live.
|
|
1176
|
+
*/
|
|
1177
|
+
get readOnly() {
|
|
1178
|
+
return this._readOnly;
|
|
1179
|
+
}
|
|
1180
|
+
/**
|
|
1181
|
+
* Enter / leave read-only (view) mode. Notifies subscribers so the UI
|
|
1182
|
+
* can re-render disabled chrome, and repaints (no visual diff today, but
|
|
1183
|
+
* keeps the contract symmetric with other view toggles). Idempotent.
|
|
1184
|
+
*/
|
|
1185
|
+
setReadOnly(on) {
|
|
1186
|
+
if (this._readOnly === on)
|
|
1187
|
+
return;
|
|
1188
|
+
this._readOnly = on;
|
|
1189
|
+
this.notify();
|
|
1190
|
+
this.scheduleRender();
|
|
1191
|
+
}
|
|
1192
|
+
/** Toggle read-only (view) mode. */
|
|
1193
|
+
toggleReadOnly() {
|
|
1194
|
+
this.setReadOnly(!this._readOnly);
|
|
1195
|
+
}
|
|
923
1196
|
/** Whether the background grid is enabled for the scene. */
|
|
924
1197
|
get gridEnabled() {
|
|
925
1198
|
return this._scene.viewport.gridEnabled;
|
|
@@ -958,6 +1231,8 @@ export class Editor {
|
|
|
958
1231
|
* object — Link is readonly). No-op when no edge is selected.
|
|
959
1232
|
*/
|
|
960
1233
|
updateSelectedLink(updater) {
|
|
1234
|
+
if (this.readOnly)
|
|
1235
|
+
return;
|
|
961
1236
|
const id = this.selectedLink;
|
|
962
1237
|
if (id === null)
|
|
963
1238
|
return;
|
|
@@ -1007,9 +1282,11 @@ export class Editor {
|
|
|
1007
1282
|
this.gestures.maybeRevertModeAfterCreate();
|
|
1008
1283
|
}
|
|
1009
1284
|
setMode(mode) {
|
|
1285
|
+
// A tool switch cancels any armed colour-picker pipette.
|
|
1286
|
+
this.pendingEyedropperPick = null;
|
|
1010
1287
|
// Switching tools commits any in-flight text edit (standard: leaving the
|
|
1011
1288
|
// editing context ends it, keeping the typed text).
|
|
1012
|
-
if (this.
|
|
1289
|
+
if (this.editingTextElement !== null)
|
|
1013
1290
|
this.commitTextEdit();
|
|
1014
1291
|
// Cancel any in-progress drag gesture so the partial state is not recorded.
|
|
1015
1292
|
if (this.gestureTx) {
|
|
@@ -1100,7 +1377,9 @@ export class Editor {
|
|
|
1100
1377
|
* `dispose()` stops it.
|
|
1101
1378
|
*/
|
|
1102
1379
|
animation = new AnimationController({
|
|
1103
|
-
|
|
1380
|
+
// Laser trails also need a per-frame repaint to animate their fade — OR
|
|
1381
|
+
// them into the tick predicate so the same rAF loop drives both.
|
|
1382
|
+
hasVisibleAnimatedElement: () => animScene.hasVisibleAnimatedElement(this) || this.hasActiveLaser(),
|
|
1104
1383
|
autoStopHeavyGifs: () => {
|
|
1105
1384
|
animScene.autoStopHeavyGifs(this);
|
|
1106
1385
|
},
|
|
@@ -1230,6 +1509,8 @@ export class Editor {
|
|
|
1230
1509
|
};
|
|
1231
1510
|
}
|
|
1232
1511
|
deleteSelected() {
|
|
1512
|
+
if (this.readOnly)
|
|
1513
|
+
return;
|
|
1233
1514
|
const result = computeDeleteSelection(this._scene, this._selection, this._selectedLinks);
|
|
1234
1515
|
if (!result)
|
|
1235
1516
|
return;
|
|
@@ -1248,15 +1529,14 @@ export class Editor {
|
|
|
1248
1529
|
* cleared by `commitTextEdit` / `cancelTextEdit`. The host overlay
|
|
1249
1530
|
* (`<TextEditorOverlay>` in `@react-ui`) subscribes via `editor`
|
|
1250
1531
|
* and renders a `<textarea>` positioned over the shape.
|
|
1532
|
+
* State lives in `TextEditController`; this is a delegate.
|
|
1251
1533
|
*/
|
|
1252
|
-
_editingTextElement = null;
|
|
1253
1534
|
get editingTextElement() {
|
|
1254
|
-
return this.
|
|
1535
|
+
return this.textEdit.editingElement;
|
|
1255
1536
|
}
|
|
1256
1537
|
/** Link whose caption is being edited inline (double-click), or null. */
|
|
1257
|
-
_editingLinkCaption = null;
|
|
1258
1538
|
get editingLinkCaption() {
|
|
1259
|
-
return this.
|
|
1539
|
+
return this.interaction.editingLinkCaption;
|
|
1260
1540
|
}
|
|
1261
1541
|
/**
|
|
1262
1542
|
* Frame whose NAME (header label) is being edited inline (double-click
|
|
@@ -1267,46 +1547,19 @@ export class Editor {
|
|
|
1267
1547
|
get editingFrameName() {
|
|
1268
1548
|
return this._editingFrameName;
|
|
1269
1549
|
}
|
|
1270
|
-
/**
|
|
1271
|
-
* When the `draw-text` tool just placed a shape and opened its
|
|
1272
|
-
* editor, this holds that shape's id until the first commit. A
|
|
1273
|
-
* pending creation isn't in history yet: committing non-empty text
|
|
1274
|
-
* records a single add patch (whole shape = one undo); committing
|
|
1275
|
-
* empty / cancelling removes it with no history entry at all.
|
|
1276
|
-
*/
|
|
1277
|
-
_pendingTextCreate = null;
|
|
1278
|
-
/**
|
|
1279
|
-
* Snapshot of the shape at edit start. Used to revert on cancel and
|
|
1280
|
-
* as the `before` of the single commit patch. `null` for a pending
|
|
1281
|
-
* creation (the shape didn't exist yet).
|
|
1282
|
-
*/
|
|
1283
|
-
_textEditOrigin = null;
|
|
1284
|
-
/**
|
|
1285
|
-
* Live selection inside the edited text, mirrored from the hidden
|
|
1286
|
-
* `<textarea>` (`start`/`end` are source offsets, `dir` is the
|
|
1287
|
-
* anchored end). The caret is `dir === "backward" ? start : end`.
|
|
1288
|
-
*/
|
|
1289
|
-
_textSel = null;
|
|
1290
|
-
/** Anchor offset for a canvas drag-select inside the edited text. */
|
|
1291
|
-
_textDragAnchor = null;
|
|
1292
|
-
caretBlink = new CaretBlinkController(() => {
|
|
1293
|
-
this.notify();
|
|
1294
|
-
});
|
|
1295
1550
|
get editingTextSelection() {
|
|
1296
|
-
return this.
|
|
1551
|
+
return this.textEdit.selection;
|
|
1297
1552
|
}
|
|
1298
1553
|
/** Caret offset = the moving end of the selection. */
|
|
1299
1554
|
get editingTextCaret() {
|
|
1300
|
-
|
|
1301
|
-
return null;
|
|
1302
|
-
return this._textSel.dir === "backward" ? this._textSel.start : this._textSel.end;
|
|
1555
|
+
return this.textEdit.caret;
|
|
1303
1556
|
}
|
|
1304
1557
|
get caretBlinkOn() {
|
|
1305
|
-
return this.
|
|
1558
|
+
return this.textEdit.caretBlinkOn;
|
|
1306
1559
|
}
|
|
1307
1560
|
/** `true` while a canvas drag-select inside the edited text is active. */
|
|
1308
1561
|
get isTextDragging() {
|
|
1309
|
-
return this.
|
|
1562
|
+
return this.textEdit.isDragging;
|
|
1310
1563
|
}
|
|
1311
1564
|
/**
|
|
1312
1565
|
* Begin editing a text shape's body. No-op when the shape doesn't
|
|
@@ -1317,9 +1570,9 @@ export class Editor {
|
|
|
1317
1570
|
beginLinkCaptionEdit(id) {
|
|
1318
1571
|
if (!getLink(this._scene, id))
|
|
1319
1572
|
return;
|
|
1320
|
-
if (this.
|
|
1573
|
+
if (this.editingTextElement !== null)
|
|
1321
1574
|
this.commitTextEdit();
|
|
1322
|
-
this.
|
|
1575
|
+
this.interaction.editingLinkCaption = id;
|
|
1323
1576
|
this.notify();
|
|
1324
1577
|
}
|
|
1325
1578
|
/**
|
|
@@ -1328,8 +1581,8 @@ export class Editor {
|
|
|
1328
1581
|
* styling. One undo step. Clears caption-edit mode.
|
|
1329
1582
|
*/
|
|
1330
1583
|
commitLinkCaptionEdit(text) {
|
|
1331
|
-
const id = this.
|
|
1332
|
-
this.
|
|
1584
|
+
const id = this.interaction.editingLinkCaption;
|
|
1585
|
+
this.interaction.editingLinkCaption = null;
|
|
1333
1586
|
if (id === null) {
|
|
1334
1587
|
this.notify();
|
|
1335
1588
|
return;
|
|
@@ -1356,9 +1609,9 @@ export class Editor {
|
|
|
1356
1609
|
}
|
|
1357
1610
|
/** Cancel link caption editing without changing the label. */
|
|
1358
1611
|
cancelLinkCaptionEdit() {
|
|
1359
|
-
if (this.
|
|
1612
|
+
if (this.interaction.editingLinkCaption === null)
|
|
1360
1613
|
return;
|
|
1361
|
-
this.
|
|
1614
|
+
this.interaction.editingLinkCaption = null;
|
|
1362
1615
|
this.notify();
|
|
1363
1616
|
}
|
|
1364
1617
|
/** World-space anchor point for a link's caption (midpoint of its path). */
|
|
@@ -1387,19 +1640,7 @@ export class Editor {
|
|
|
1387
1640
|
return req(path[path.length - 1]);
|
|
1388
1641
|
}
|
|
1389
1642
|
beginTextEdit(id) {
|
|
1390
|
-
|
|
1391
|
-
return;
|
|
1392
|
-
// Commit any in-flight edit on a different shape first.
|
|
1393
|
-
if (this._editingTextElement !== null && this._editingTextElement !== id)
|
|
1394
|
-
this.commitTextEdit();
|
|
1395
|
-
this._editingTextElement = id;
|
|
1396
|
-
this._textEditOrigin =
|
|
1397
|
-
this._pendingTextCreate === id ? null : (getElement(this._scene, id) ?? null);
|
|
1398
|
-
const shape = getElement(this._scene, id);
|
|
1399
|
-
const len = shape?.text.length ?? 0;
|
|
1400
|
-
this._textSel = { start: len, end: len, dir: "forward" };
|
|
1401
|
-
this.caretBlink.start();
|
|
1402
|
-
this.notify();
|
|
1643
|
+
this.textEdit.begin(id);
|
|
1403
1644
|
}
|
|
1404
1645
|
// --- Frame name inline editing (double-click the header) ---
|
|
1405
1646
|
/**
|
|
@@ -1412,7 +1653,7 @@ export class Editor {
|
|
|
1412
1653
|
return;
|
|
1413
1654
|
if (this.isLayerLocked(shape.layerId))
|
|
1414
1655
|
return;
|
|
1415
|
-
if (this.
|
|
1656
|
+
if (this.editingTextElement !== null)
|
|
1416
1657
|
this.commitTextEdit();
|
|
1417
1658
|
this._editingFrameName = id;
|
|
1418
1659
|
this.notify();
|
|
@@ -1457,22 +1698,11 @@ export class Editor {
|
|
|
1457
1698
|
* once on commit. No-op when not editing.
|
|
1458
1699
|
*/
|
|
1459
1700
|
setEditingText(value, selStart, selEnd, dir = "forward") {
|
|
1460
|
-
|
|
1461
|
-
if (!id)
|
|
1462
|
-
return;
|
|
1463
|
-
const r = updateElement(this._scene, id, (s) => ({ ...s, text: value }));
|
|
1464
|
-
this._scene = r.scene;
|
|
1465
|
-
this._textSel = { start: selStart, end: selEnd, dir };
|
|
1466
|
-
this.caretBlink.wake();
|
|
1467
|
-
this.notify();
|
|
1701
|
+
this.textEdit.setText(value, selStart, selEnd, dir);
|
|
1468
1702
|
}
|
|
1469
1703
|
/** Selection-only update (arrows / shift-select / click) — no text change. */
|
|
1470
1704
|
setEditingSelection(selStart, selEnd, dir = "forward") {
|
|
1471
|
-
|
|
1472
|
-
return;
|
|
1473
|
-
this._textSel = { start: selStart, end: selEnd, dir };
|
|
1474
|
-
this.caretBlink.wake();
|
|
1475
|
-
this.notify();
|
|
1705
|
+
this.textEdit.setSelection(selStart, selEnd, dir);
|
|
1476
1706
|
}
|
|
1477
1707
|
/**
|
|
1478
1708
|
* Map a world-space point to a caret offset in the edited text. Used
|
|
@@ -1480,26 +1710,7 @@ export class Editor {
|
|
|
1480
1710
|
* not editing or the shape is gone.
|
|
1481
1711
|
*/
|
|
1482
1712
|
caretIndexAtWorldPoint(worldPoint) {
|
|
1483
|
-
|
|
1484
|
-
if (!id)
|
|
1485
|
-
return null;
|
|
1486
|
-
const shape = getElement(this._scene, id);
|
|
1487
|
-
if (shape?.type !== "text")
|
|
1488
|
-
return null;
|
|
1489
|
-
const layout = this.editingTextLayout(shape);
|
|
1490
|
-
if (!layout)
|
|
1491
|
-
return null;
|
|
1492
|
-
// World → shape-local: undo the element transform so the hit lands on the
|
|
1493
|
-
// right glyph. Translate by position, then divide out scale (rotation
|
|
1494
|
-
// while editing text is not handled — an uncommon case).
|
|
1495
|
-
const sx = shape.scale.x || 1;
|
|
1496
|
-
const sy = shape.scale.y || 1;
|
|
1497
|
-
const local = {
|
|
1498
|
-
x: (worldPoint.x - shape.position.x) / sx,
|
|
1499
|
-
y: (worldPoint.y - shape.position.y) / sy,
|
|
1500
|
-
};
|
|
1501
|
-
const align = shape.style.textAlign ?? "left";
|
|
1502
|
-
return pointToCaretIndex(layout, local, this.measureFor(shape), align);
|
|
1713
|
+
return this.textEdit.caretIndexAtWorldPoint(worldPoint);
|
|
1503
1714
|
}
|
|
1504
1715
|
/**
|
|
1505
1716
|
* `true` when a point is inside the currently-edited text shape's
|
|
@@ -1507,65 +1718,19 @@ export class Editor {
|
|
|
1507
1718
|
* repositioning the caret (inside) and committing (outside).
|
|
1508
1719
|
*/
|
|
1509
1720
|
editedElementContainsPoint(worldPoint) {
|
|
1510
|
-
|
|
1511
|
-
if (!id)
|
|
1512
|
-
return false;
|
|
1513
|
-
const shape = getElement(this._scene, id);
|
|
1514
|
-
if (!shape)
|
|
1515
|
-
return false;
|
|
1516
|
-
const b = getElementWorldBounds(shape);
|
|
1517
|
-
return (worldPoint.x >= b.x &&
|
|
1518
|
-
worldPoint.x <= b.x + b.width &&
|
|
1519
|
-
worldPoint.y >= b.y &&
|
|
1520
|
-
worldPoint.y <= b.y + b.height);
|
|
1721
|
+
return this.textEdit.editedElementContainsPoint(worldPoint);
|
|
1521
1722
|
}
|
|
1522
1723
|
/** Place a collapsed caret at the clicked point and start a drag-select. */
|
|
1523
1724
|
setTextCaretFromPoint(worldPoint) {
|
|
1524
|
-
|
|
1525
|
-
if (idx === null)
|
|
1526
|
-
return;
|
|
1527
|
-
this._textDragAnchor = idx;
|
|
1528
|
-
this.setEditingSelection(idx, idx, "forward");
|
|
1725
|
+
this.textEdit.setCaretFromPoint(worldPoint);
|
|
1529
1726
|
}
|
|
1530
1727
|
/** Extend the selection from the drag anchor to the current point. */
|
|
1531
1728
|
extendTextSelectionToPoint(worldPoint) {
|
|
1532
|
-
|
|
1533
|
-
return;
|
|
1534
|
-
const idx = this.caretIndexAtWorldPoint(worldPoint);
|
|
1535
|
-
if (idx === null)
|
|
1536
|
-
return;
|
|
1537
|
-
const anchor = this._textDragAnchor;
|
|
1538
|
-
if (idx >= anchor)
|
|
1539
|
-
this.setEditingSelection(anchor, idx, "forward");
|
|
1540
|
-
else
|
|
1541
|
-
this.setEditingSelection(idx, anchor, "backward");
|
|
1729
|
+
this.textEdit.extendSelectionToPoint(worldPoint);
|
|
1542
1730
|
}
|
|
1543
1731
|
/** End a canvas drag-select (clears the drag anchor). */
|
|
1544
1732
|
endTextDragSelect() {
|
|
1545
|
-
this.
|
|
1546
|
-
}
|
|
1547
|
-
/** Build the editable layout for a text shape using the main target's metrics. */
|
|
1548
|
-
editingTextLayout(shape) {
|
|
1549
|
-
return layoutText(shape.text, this.measureFor(shape), {
|
|
1550
|
-
fontSize: shape.fontSize,
|
|
1551
|
-
...(shape.maxWidth !== undefined ? { maxWidth: shape.maxWidth } : {}),
|
|
1552
|
-
});
|
|
1553
|
-
}
|
|
1554
|
-
/**
|
|
1555
|
-
* A measure callback bound to a shape's font, using the main target's
|
|
1556
|
-
* `measureText` — the SAME source the renderer draws with (WebGL2
|
|
1557
|
-
* reports MSDF advances) and the bounder measures with. Caret /
|
|
1558
|
-
* selection geometry therefore lines up exactly with the glyphs.
|
|
1559
|
-
*/
|
|
1560
|
-
measureFor(shape) {
|
|
1561
|
-
const target = this.mainTarget;
|
|
1562
|
-
// Match the rendered weight/style so caret / selection geometry lines
|
|
1563
|
-
// up with bold / italic glyphs (which have different advances).
|
|
1564
|
-
target.setFont(shape.fontFamily, shape.fontSize, {
|
|
1565
|
-
...(shape.style.fontWeight === "bold" ? { weight: "bold" } : {}),
|
|
1566
|
-
...(shape.style.fontStyle === "italic" ? { style: "italic" } : {}),
|
|
1567
|
-
});
|
|
1568
|
-
return (s) => target.measureText(s).width;
|
|
1733
|
+
this.textEdit.endDragSelect();
|
|
1569
1734
|
}
|
|
1570
1735
|
/**
|
|
1571
1736
|
* World-space caret + selection geometry for the overlay pass.
|
|
@@ -1573,116 +1738,13 @@ export class Editor {
|
|
|
1573
1738
|
* off so the overlay can simply skip drawing it.
|
|
1574
1739
|
*/
|
|
1575
1740
|
editingTextOverlay() {
|
|
1576
|
-
|
|
1577
|
-
if (!id || !this._textSel)
|
|
1578
|
-
return null;
|
|
1579
|
-
const shape = getElement(this._scene, id);
|
|
1580
|
-
if (shape?.type !== "text")
|
|
1581
|
-
return null;
|
|
1582
|
-
const layout = this.editingTextLayout(shape);
|
|
1583
|
-
if (!layout)
|
|
1584
|
-
return null;
|
|
1585
|
-
const align = shape.style.textAlign ?? "left";
|
|
1586
|
-
const measure = this.measureFor(shape);
|
|
1587
|
-
const { x: px, y: py } = shape.position;
|
|
1588
|
-
// The layout is in the shape's own (unscaled) space; the renderer draws it
|
|
1589
|
-
// through the element transform, so caret + selection geometry must scale
|
|
1590
|
-
// too or they trail the rendered text on a scaled element. (Rotation while
|
|
1591
|
-
// editing text is not handled — an uncommon case.)
|
|
1592
|
-
const sx = shape.scale.x;
|
|
1593
|
-
const sy = shape.scale.y;
|
|
1594
|
-
const local = textSelectionRects(layout, this._textSel.start, this._textSel.end, measure, align);
|
|
1595
|
-
const selectionRects = local.map((r) => ({
|
|
1596
|
-
x: px + Math.min(r.x * sx, (r.x + r.width) * sx),
|
|
1597
|
-
y: py + Math.min(r.y * sy, (r.y + r.height) * sy),
|
|
1598
|
-
width: Math.abs(r.width * sx),
|
|
1599
|
-
height: Math.abs(r.height * sy),
|
|
1600
|
-
}));
|
|
1601
|
-
let caret = null;
|
|
1602
|
-
if (this.caretBlink.on) {
|
|
1603
|
-
const cIdx = this._textSel.dir === "backward" ? this._textSel.start : this._textSel.end;
|
|
1604
|
-
const g = caretGeometry(layout, cIdx, measure, shape.fontSize, align);
|
|
1605
|
-
caret = { x: px + g.x * sx, y: py + g.y * sy, height: g.height * Math.abs(sy) };
|
|
1606
|
-
}
|
|
1607
|
-
return { caret, caretColor: shape.style.fill ?? "#1a1a1a", selectionRects };
|
|
1741
|
+
return this.textEdit.overlay();
|
|
1608
1742
|
}
|
|
1609
1743
|
commitTextEdit(next) {
|
|
1610
|
-
|
|
1611
|
-
if (!id)
|
|
1612
|
-
return;
|
|
1613
|
-
const pending = this._pendingTextCreate === id;
|
|
1614
|
-
const origin = this._textEditOrigin;
|
|
1615
|
-
// Optional explicit text (keyboard / test callers); the live path
|
|
1616
|
-
// passes nothing because the scene already holds the typed text.
|
|
1617
|
-
if (next !== undefined) {
|
|
1618
|
-
this._scene = updateElement(this._scene, id, (s) => ({ ...s, text: next })).scene;
|
|
1619
|
-
}
|
|
1620
|
-
this._editingTextElement = null;
|
|
1621
|
-
this._pendingTextCreate = null;
|
|
1622
|
-
this._textEditOrigin = null;
|
|
1623
|
-
this._textSel = null;
|
|
1624
|
-
this.caretBlink.stop();
|
|
1625
|
-
const finalElement = getElement(this._scene, id);
|
|
1626
|
-
const text = finalElement?.text ?? "";
|
|
1627
|
-
// Empty (whitespace-only) text removes the shape. Pending = silent
|
|
1628
|
-
// (never recorded); existing = recorded so undo restores the origin.
|
|
1629
|
-
if (text.trim() === "") {
|
|
1630
|
-
if (finalElement) {
|
|
1631
|
-
this._scene = removeElement(this._scene, id).scene;
|
|
1632
|
-
if (!pending && origin) {
|
|
1633
|
-
this._history.push({ kind: "element", id, before: origin, after: null });
|
|
1634
|
-
}
|
|
1635
|
-
if (this._selection.has(id))
|
|
1636
|
-
this._selection = Selection.EMPTY;
|
|
1637
|
-
}
|
|
1638
|
-
this.notify();
|
|
1639
|
-
return;
|
|
1640
|
-
}
|
|
1641
|
-
if (pending) {
|
|
1642
|
-
// Record the whole creation as one add patch.
|
|
1643
|
-
if (finalElement)
|
|
1644
|
-
this._history.push({ kind: "element", id, before: null, after: finalElement });
|
|
1645
|
-
}
|
|
1646
|
-
else if (origin && finalElement) {
|
|
1647
|
-
// Existing edit: record ONLY the text delta. Other fields (font
|
|
1648
|
-
// size etc.) changed via the panel push their own history during
|
|
1649
|
-
// the edit, so the commit's `before` keeps the final non-text
|
|
1650
|
-
// state and rewinds just the text.
|
|
1651
|
-
const originText = origin.text;
|
|
1652
|
-
if (originText !== finalElement.text) {
|
|
1653
|
-
const before = { ...finalElement, text: originText };
|
|
1654
|
-
this._history.push({ kind: "element", id, before, after: finalElement });
|
|
1655
|
-
}
|
|
1656
|
-
}
|
|
1657
|
-
this.notify();
|
|
1744
|
+
this.textEdit.commit(next);
|
|
1658
1745
|
}
|
|
1659
1746
|
cancelTextEdit() {
|
|
1660
|
-
|
|
1661
|
-
if (id === null)
|
|
1662
|
-
return;
|
|
1663
|
-
const pending = this._pendingTextCreate === id;
|
|
1664
|
-
const origin = this._textEditOrigin;
|
|
1665
|
-
this._editingTextElement = null;
|
|
1666
|
-
this._pendingTextCreate = null;
|
|
1667
|
-
this._textEditOrigin = null;
|
|
1668
|
-
this._textSel = null;
|
|
1669
|
-
this.caretBlink.stop();
|
|
1670
|
-
// Revert live edits with no history entry. Pending creations are
|
|
1671
|
-
// removed entirely; existing shapes have only their TEXT restored
|
|
1672
|
-
// (panel-driven field changes during the edit keep their own
|
|
1673
|
-
// committed history and must survive the cancel).
|
|
1674
|
-
if (pending) {
|
|
1675
|
-
if (getElement(this._scene, id)) {
|
|
1676
|
-
this._scene = removeElement(this._scene, id).scene;
|
|
1677
|
-
if (this._selection.has(id))
|
|
1678
|
-
this._selection = Selection.EMPTY;
|
|
1679
|
-
}
|
|
1680
|
-
}
|
|
1681
|
-
else if (origin) {
|
|
1682
|
-
const originText = origin.text;
|
|
1683
|
-
this._scene = updateElement(this._scene, id, (s) => ({ ...s, text: originText })).scene;
|
|
1684
|
-
}
|
|
1685
|
-
this.notify();
|
|
1747
|
+
this.textEdit.cancel();
|
|
1686
1748
|
}
|
|
1687
1749
|
/**
|
|
1688
1750
|
* Translate every selected shape by the given world-space delta.
|
|
@@ -1691,6 +1753,8 @@ export class Editor {
|
|
|
1691
1753
|
* and `{ x: 10, y: 0 }` for shift-arrow.
|
|
1692
1754
|
*/
|
|
1693
1755
|
moveSelectionBy(delta) {
|
|
1756
|
+
if (this.readOnly)
|
|
1757
|
+
return;
|
|
1694
1758
|
if (this._selection.size === 0 && this._selectedLinks.size === 0)
|
|
1695
1759
|
return;
|
|
1696
1760
|
// Locked / layer-locked elements don't move (they're still selectable).
|
|
@@ -1755,11 +1819,11 @@ export class Editor {
|
|
|
1755
1819
|
const id = newElementIdAtCursor(++this.nextId);
|
|
1756
1820
|
const shape = buildTextElementAt(this._scene, worldPoint, this._activeLayerId, id);
|
|
1757
1821
|
// No history push here — the placeholder is "pending" until the
|
|
1758
|
-
// first commit (see `
|
|
1822
|
+
// first commit (see `TextEditController.markPendingCreate`). This way an abandoned
|
|
1759
1823
|
// text never pollutes the undo stack.
|
|
1760
1824
|
const r = addElement(this._scene, shape);
|
|
1761
1825
|
this._scene = r.scene;
|
|
1762
|
-
this.
|
|
1826
|
+
this.textEdit.markPendingCreate(id);
|
|
1763
1827
|
this._selection = Selection.single(id);
|
|
1764
1828
|
this.maybeRevertModeAfterCreate();
|
|
1765
1829
|
this.notify();
|
|
@@ -1767,18 +1831,32 @@ export class Editor {
|
|
|
1767
1831
|
this.beginTextEdit(id);
|
|
1768
1832
|
return id;
|
|
1769
1833
|
}
|
|
1834
|
+
/** Current brush paint settings (line colour, fill, opacity, width). */
|
|
1835
|
+
_brushSettings = DEFAULT_BRUSH_SETTINGS;
|
|
1836
|
+
get brushSettings() {
|
|
1837
|
+
return this._brushSettings;
|
|
1838
|
+
}
|
|
1839
|
+
/**
|
|
1840
|
+
* Update one or more brush paint settings (e.g. from the drawing panel). New
|
|
1841
|
+
* strokes pick them up on commit; the width also drives the pressure curve and
|
|
1842
|
+
* the eraser radius. Merges over the current settings.
|
|
1843
|
+
*/
|
|
1844
|
+
setBrushSettings(patch) {
|
|
1845
|
+
this._brushSettings = { ...this._brushSettings, ...patch };
|
|
1846
|
+
this.notify();
|
|
1847
|
+
}
|
|
1770
1848
|
beginBrushStroke(world, pressure = 0.5) {
|
|
1771
|
-
this.brushStroke = beginBrushStrokePure(world, pressure);
|
|
1849
|
+
this.brushStroke = beginBrushStrokePure(world, pressure, this._brushSettings.width);
|
|
1772
1850
|
this.notify();
|
|
1773
1851
|
}
|
|
1774
1852
|
extendBrushStroke(world, pressure = 0.5) {
|
|
1775
1853
|
if (!this.brushStroke)
|
|
1776
1854
|
return;
|
|
1777
|
-
extendBrushStrokePure(this.brushStroke, world, pressure);
|
|
1855
|
+
extendBrushStrokePure(this.brushStroke, world, pressure, this._brushSettings.width);
|
|
1778
1856
|
this.notify();
|
|
1779
1857
|
}
|
|
1780
1858
|
commitBrushStroke() {
|
|
1781
|
-
const result = commitBrushStrokePure(this._scene, this.brushStroke, this._activeLayerId, newBrushId(++this.nextId));
|
|
1859
|
+
const result = commitBrushStrokePure(this._scene, this.brushStroke, this._activeLayerId, newBrushId(++this.nextId), brushStyleFromSettings(this._brushSettings));
|
|
1782
1860
|
if (!result) {
|
|
1783
1861
|
this.brushStroke = null;
|
|
1784
1862
|
this.notify();
|
|
@@ -1800,6 +1878,223 @@ export class Editor {
|
|
|
1800
1878
|
get pendingBrushStroke() {
|
|
1801
1879
|
return this.brushStroke;
|
|
1802
1880
|
}
|
|
1881
|
+
// --- Eraser tool ---
|
|
1882
|
+
/**
|
|
1883
|
+
* Start an eraser stroke at `world`, seeding it with the shape under it so a
|
|
1884
|
+
* plain click erases. With `restore` (Alt held at press) it seeds nothing —
|
|
1885
|
+
* the gesture is in un-mark mode, and there's nothing marked yet to rescue.
|
|
1886
|
+
*/
|
|
1887
|
+
beginEraseStroke(world, restore = false, strokeErase = false) {
|
|
1888
|
+
const stroke = beginEraseStrokePure(world, strokeErase);
|
|
1889
|
+
if (!restore) {
|
|
1890
|
+
const hit = this.acceleratedElementAt(world);
|
|
1891
|
+
// In stroke-erase mode brushes are cut by the path, not object-deleted —
|
|
1892
|
+
// don't seed a brush into `pending`.
|
|
1893
|
+
if (hit && !(strokeErase && hit.type === "brush"))
|
|
1894
|
+
stroke.pending.add(hit.id);
|
|
1895
|
+
}
|
|
1896
|
+
this.eraseStroke = stroke;
|
|
1897
|
+
// The initial seed / cut changes the marked set → the first frame must fully
|
|
1898
|
+
// repaint so the dim / cut preview shows.
|
|
1899
|
+
this.eraseDirty = true;
|
|
1900
|
+
// Stroke mode: mark brush points under the press point (degenerate segment)
|
|
1901
|
+
// so a click still cuts.
|
|
1902
|
+
if (strokeErase)
|
|
1903
|
+
this.markStrokeEraseSegment(stroke, world, world);
|
|
1904
|
+
// Start a fading eraser trail (a fresh array so the render-overlay memo
|
|
1905
|
+
// rebuilds this frame — same reasoning as `beginLaserStroke`).
|
|
1906
|
+
this.interaction.eraserTrail = [beginLaserStrokePure(world, nowMs())];
|
|
1907
|
+
this.maybeAnimate();
|
|
1908
|
+
this.notify();
|
|
1909
|
+
}
|
|
1910
|
+
/**
|
|
1911
|
+
* Incrementally mark the brush points erased by the eraser segment `a → b`
|
|
1912
|
+
* (world). Iterates the current brushes and grows `stroke.erased` in place —
|
|
1913
|
+
* O(points) per move (each already-erased point is skipped), so a long drag
|
|
1914
|
+
* no longer costs O(points × path length) per frame. Radius is the on-screen
|
|
1915
|
+
* eraser ring converted to world units.
|
|
1916
|
+
*/
|
|
1917
|
+
markStrokeEraseSegment(stroke, a, b) {
|
|
1918
|
+
const zoom = this._scene.viewport.zoom || 1;
|
|
1919
|
+
const radius = this._brushSettings.width / zoom;
|
|
1920
|
+
let changed = false;
|
|
1921
|
+
for (const el of this._scene.elements.values()) {
|
|
1922
|
+
if (!isBrush(el))
|
|
1923
|
+
continue;
|
|
1924
|
+
const existing = stroke.erased.get(el.id) ?? [];
|
|
1925
|
+
const merged = markErasedIntervals(el, existing, a, b, radius);
|
|
1926
|
+
// Grew the covered span (or first coverage of a single-point brush).
|
|
1927
|
+
if (merged.length > existing.length ||
|
|
1928
|
+
coveredLength(merged) > coveredLength(existing) + 1e-6) {
|
|
1929
|
+
stroke.erased.set(el.id, merged);
|
|
1930
|
+
changed = true;
|
|
1931
|
+
}
|
|
1932
|
+
}
|
|
1933
|
+
return changed;
|
|
1934
|
+
}
|
|
1935
|
+
/**
|
|
1936
|
+
* Extend the eraser stroke to `world`, sweeping shapes along the segment.
|
|
1937
|
+
* `restore` (Alt held) un-marks swept shapes instead of marking them.
|
|
1938
|
+
*/
|
|
1939
|
+
extendEraseStroke(world, restore = false) {
|
|
1940
|
+
const stroke = this.eraseStroke;
|
|
1941
|
+
if (!stroke)
|
|
1942
|
+
return;
|
|
1943
|
+
const changed = sampleErasePure(stroke.last, world, (p) => this.acceleratedElementAt(p), stroke.pending, restore, stroke.strokeMode);
|
|
1944
|
+
// Incrementally cut brush points along the new segment (stroke mode only).
|
|
1945
|
+
const cut = stroke.strokeMode ? this.markStrokeEraseSegment(stroke, stroke.last, world) : false;
|
|
1946
|
+
// Only a frame that actually changed the marked / cut set needs the forced
|
|
1947
|
+
// full repaint (see `eraseDirty`); a move over already-covered area doesn't.
|
|
1948
|
+
if (changed || cut)
|
|
1949
|
+
this.eraseDirty = true;
|
|
1950
|
+
stroke.last = world;
|
|
1951
|
+
// Grow the fading trail alongside the sweep. Reassign the array reference
|
|
1952
|
+
// (like the laser) so the overlay memo repaints the trail on this move. If
|
|
1953
|
+
// the trail had faded to empty (a pause with the button held), start a fresh
|
|
1954
|
+
// one — otherwise resuming the drag would leave `eraserTrail` empty.
|
|
1955
|
+
const trail = this.interaction.eraserTrail;
|
|
1956
|
+
const active = trail[trail.length - 1];
|
|
1957
|
+
if (active) {
|
|
1958
|
+
extendLaserStrokePure(active, world, nowMs());
|
|
1959
|
+
this.interaction.eraserTrail = trail.slice();
|
|
1960
|
+
}
|
|
1961
|
+
else {
|
|
1962
|
+
this.interaction.eraserTrail = [beginLaserStrokePure(world, nowMs())];
|
|
1963
|
+
}
|
|
1964
|
+
this.maybeAnimate();
|
|
1965
|
+
// Always repaint: the cursor ring follows the pointer every move regardless
|
|
1966
|
+
// of whether anything was marked / cut. Cheap now — a frame that changes
|
|
1967
|
+
// nothing skips the full main pass (see `eraseDirty`) and only redraws the
|
|
1968
|
+
// overlay cursor / trail.
|
|
1969
|
+
this.notify();
|
|
1970
|
+
}
|
|
1971
|
+
/**
|
|
1972
|
+
* Commit the eraser stroke — delete every swept shape in ONE undo step (with
|
|
1973
|
+
* their attached links). No-op delete when nothing was swept. Returns the
|
|
1974
|
+
* count removed.
|
|
1975
|
+
*/
|
|
1976
|
+
commitEraseStroke() {
|
|
1977
|
+
const stroke = this.eraseStroke;
|
|
1978
|
+
if (!stroke)
|
|
1979
|
+
return 0;
|
|
1980
|
+
this.eraseStroke = null;
|
|
1981
|
+
// Object-erase part: delete every swept (non-brush, in stroke mode) shape.
|
|
1982
|
+
const objectResult = computeEraseCommit(this._scene, stroke.pending);
|
|
1983
|
+
let scene = objectResult ? objectResult.scene : this._scene;
|
|
1984
|
+
const patches = objectResult ? [...objectResult.patches] : [];
|
|
1985
|
+
// Stroke-erase part (Shift): cut every brush with erased points (accumulated
|
|
1986
|
+
// incrementally during the drag) into fragments.
|
|
1987
|
+
const removedBrushIds = [];
|
|
1988
|
+
if (stroke.strokeMode) {
|
|
1989
|
+
const strokeResult = computeEraseFromMasks(scene, stroke.erased, () => newBrushId(++this.nextId));
|
|
1990
|
+
if (strokeResult) {
|
|
1991
|
+
scene = strokeResult.scene;
|
|
1992
|
+
patches.push(...strokeResult.patches);
|
|
1993
|
+
removedBrushIds.push(...strokeResult.removedIds);
|
|
1994
|
+
}
|
|
1995
|
+
}
|
|
1996
|
+
if (patches.length === 0) {
|
|
1997
|
+
this.notify();
|
|
1998
|
+
return 0;
|
|
1999
|
+
}
|
|
2000
|
+
// Fold the object-deletes and brush cuts into ONE undo step.
|
|
2001
|
+
const tx = this._history.transaction();
|
|
2002
|
+
this._scene = scene;
|
|
2003
|
+
for (const patch of patches)
|
|
2004
|
+
tx.add(patch);
|
|
2005
|
+
tx.commit();
|
|
2006
|
+
// Drop any erased ids from the live selection so no stale handle lingers.
|
|
2007
|
+
let sel = this._selection;
|
|
2008
|
+
for (const id of stroke.pending)
|
|
2009
|
+
sel = Selection.remove(sel, id);
|
|
2010
|
+
for (const id of removedBrushIds)
|
|
2011
|
+
sel = Selection.remove(sel, id);
|
|
2012
|
+
this._selection = sel;
|
|
2013
|
+
this.notify();
|
|
2014
|
+
return stroke.pending.size + removedBrushIds.length;
|
|
2015
|
+
}
|
|
2016
|
+
/** Abort the eraser stroke without deleting anything. */
|
|
2017
|
+
cancelEraseStroke() {
|
|
2018
|
+
if (!this.eraseStroke)
|
|
2019
|
+
return;
|
|
2020
|
+
this.eraseStroke = null;
|
|
2021
|
+
this.notify();
|
|
2022
|
+
}
|
|
2023
|
+
// --- Laser pointer ---
|
|
2024
|
+
/** True only while the pointer is down in laser mode (a trail is being laid). */
|
|
2025
|
+
get laserDrawing() {
|
|
2026
|
+
return this.interaction.laserDrawing;
|
|
2027
|
+
}
|
|
2028
|
+
/** Start a laser trail at `world` (ephemeral — never enters the scene). */
|
|
2029
|
+
beginLaserStroke(world) {
|
|
2030
|
+
// Reassign the array (not just `.push`) so its identity changes: the
|
|
2031
|
+
// render-overlay memo keys on the `laserStrokes` reference, so an in-place
|
|
2032
|
+
// mutation would leave the signature unchanged and the memo would reuse a
|
|
2033
|
+
// stale options bag that omits the trail — the trail then wouldn't paint
|
|
2034
|
+
// until a later prune reallocated the array (~TTL later). A fresh reference
|
|
2035
|
+
// forces the memo to rebuild and the trail to render on this very frame.
|
|
2036
|
+
this.interaction.laserStrokes = [
|
|
2037
|
+
...this.interaction.laserStrokes,
|
|
2038
|
+
beginLaserStrokePure(world, nowMs()),
|
|
2039
|
+
];
|
|
2040
|
+
this.interaction.laserDrawing = true;
|
|
2041
|
+
this.maybeAnimate();
|
|
2042
|
+
this.notify();
|
|
2043
|
+
}
|
|
2044
|
+
/** Append a point to the active laser trail (no-op unless drawing). */
|
|
2045
|
+
extendLaserStroke(world) {
|
|
2046
|
+
if (!this.interaction.laserDrawing)
|
|
2047
|
+
return;
|
|
2048
|
+
const strokes = this.interaction.laserStrokes;
|
|
2049
|
+
const active = strokes[strokes.length - 1];
|
|
2050
|
+
if (!active)
|
|
2051
|
+
return;
|
|
2052
|
+
extendLaserStrokePure(active, world, nowMs());
|
|
2053
|
+
// Fresh array reference (same reasoning as `beginLaserStroke`) so the
|
|
2054
|
+
// overlay memo rebuilds and repaints the growing trail on THIS move,
|
|
2055
|
+
// instead of waiting for the animation loop to happen to reallocate it.
|
|
2056
|
+
this.interaction.laserStrokes = strokes.slice();
|
|
2057
|
+
this.maybeAnimate();
|
|
2058
|
+
this.notify();
|
|
2059
|
+
}
|
|
2060
|
+
/** End the active laser trail — it keeps fading via the animation tick. */
|
|
2061
|
+
endLaserStroke() {
|
|
2062
|
+
this.interaction.laserDrawing = false;
|
|
2063
|
+
// The stroke is already ephemeral and the tick prunes it; re-arm in case
|
|
2064
|
+
// the tick wasn't running.
|
|
2065
|
+
this.maybeAnimate();
|
|
2066
|
+
}
|
|
2067
|
+
/**
|
|
2068
|
+
* True while any laser trail OR eraser trail still has visible points (drives
|
|
2069
|
+
* the fade tick — so the trail keeps melting after the pointer stops).
|
|
2070
|
+
*/
|
|
2071
|
+
hasActiveLaser() {
|
|
2072
|
+
return this.interaction.laserStrokes.length > 0 || this.interaction.eraserTrail.length > 0;
|
|
2073
|
+
}
|
|
2074
|
+
/** Live eraser drag trail (ephemeral, fading). Empty when none active. */
|
|
2075
|
+
get eraserTrail() {
|
|
2076
|
+
return this.interaction.eraserTrail;
|
|
2077
|
+
}
|
|
2078
|
+
/**
|
|
2079
|
+
* Drop expired laser/eraser trail points (called once per frame before paint).
|
|
2080
|
+
* Self-terminating: once both arrays empty the animation tick stops.
|
|
2081
|
+
*/
|
|
2082
|
+
pruneLaser() {
|
|
2083
|
+
const strokes = this.interaction.laserStrokes;
|
|
2084
|
+
if (strokes.length > 0) {
|
|
2085
|
+
const r = pruneLaserStrokes(strokes, nowMs());
|
|
2086
|
+
if (r.changed)
|
|
2087
|
+
this.interaction.laserStrokes = r.strokes;
|
|
2088
|
+
}
|
|
2089
|
+
const trail = this.interaction.eraserTrail;
|
|
2090
|
+
if (trail.length > 0) {
|
|
2091
|
+
// Prune at the eraser's own (shorter) TTL so points don't linger in the
|
|
2092
|
+
// array long after they've faded to invisible.
|
|
2093
|
+
const r = pruneLaserStrokes(trail, nowMs(), ERASER_TRAIL_TTL_MS);
|
|
2094
|
+
if (r.changed)
|
|
2095
|
+
this.interaction.eraserTrail = r.strokes;
|
|
2096
|
+
}
|
|
2097
|
+
}
|
|
1803
2098
|
arrangeAsGrid(opts = {}) {
|
|
1804
2099
|
const origin = this.combinedSelectionBounds() ?? { x: 0, y: 0 };
|
|
1805
2100
|
const result = computeArrangeAsGrid(this._scene, this._selection, opts, origin);
|
|
@@ -1821,6 +2116,8 @@ export class Editor {
|
|
|
1821
2116
|
this.announce(`Stacked ${result.count} shapes ${result.direction}`);
|
|
1822
2117
|
}
|
|
1823
2118
|
groupSelected() {
|
|
2119
|
+
if (this.readOnly)
|
|
2120
|
+
return { kind: "noop" };
|
|
1824
2121
|
const result = computeGroupSelected(this._scene, this._selection, newGroupElementId(++this.nextId));
|
|
1825
2122
|
if (!result)
|
|
1826
2123
|
return { kind: "noop" };
|
|
@@ -1834,6 +2131,8 @@ export class Editor {
|
|
|
1834
2131
|
return { kind: "grouped", groupId: result.groupId };
|
|
1835
2132
|
}
|
|
1836
2133
|
ungroup() {
|
|
2134
|
+
if (this.readOnly)
|
|
2135
|
+
return;
|
|
1837
2136
|
const result = computeUngroup(this._scene, this._selection);
|
|
1838
2137
|
if (!result)
|
|
1839
2138
|
return;
|
|
@@ -1870,22 +2169,24 @@ export class Editor {
|
|
|
1870
2169
|
// scene to exactly where it was (cancelling the history tx alone wouldn't).
|
|
1871
2170
|
this.cancelGesture();
|
|
1872
2171
|
this.actor.send({ type: "POINTER_CANCEL" });
|
|
1873
|
-
this.
|
|
1874
|
-
this.edgePreview = null;
|
|
1875
|
-
this.lassoPreview = null;
|
|
2172
|
+
this.interaction.resetPreviews();
|
|
1876
2173
|
// Abort a host-managed link-from-anchor gesture too — it lives outside
|
|
1877
2174
|
// the machine, so POINTER_CANCEL above doesn't touch it. Without this a
|
|
1878
2175
|
// gesture left mid-flight would keep its preview after Escape.
|
|
1879
|
-
this.linkDragFromAnchor = null;
|
|
1880
|
-
this.
|
|
1881
|
-
this.
|
|
1882
|
-
|
|
1883
|
-
|
|
1884
|
-
|
|
1885
|
-
this.
|
|
1886
|
-
|
|
1887
|
-
//
|
|
1888
|
-
this.
|
|
2176
|
+
this.interaction.linkDragFromAnchor = null;
|
|
2177
|
+
this.interaction.editingLinkCaption = null;
|
|
2178
|
+
this.interaction.pendingLinkDropMenu = null;
|
|
2179
|
+
// Abort an in-progress eraser stroke (nothing deleted) and stop laying a
|
|
2180
|
+
// laser trail — both live outside the machine. Existing laser and eraser
|
|
2181
|
+
// trails keep fading via the tick (not hard-cleared here).
|
|
2182
|
+
this.interaction.eraseStroke = null;
|
|
2183
|
+
this.interaction.laserDrawing = false;
|
|
2184
|
+
// Drop any pending flowchart-create preview (Esc / global cancel abandons it).
|
|
2185
|
+
this.flowchartSession = null;
|
|
2186
|
+
// Waypoint / segment / endpoint-rebind drags: gestureTx.cancel above
|
|
2187
|
+
// already reverted the live re-point; just drop the handle-drag state so
|
|
2188
|
+
// the dots stop tracking.
|
|
2189
|
+
this.linkHandles.reset();
|
|
1889
2190
|
// Esc exits group-isolation if active. The selection that was
|
|
1890
2191
|
// active inside the group is dropped (Esc reads as a full
|
|
1891
2192
|
// "back out" — selecting the group is a separate gesture).
|
|
@@ -1902,6 +2203,8 @@ export class Editor {
|
|
|
1902
2203
|
* Links between selected shapes are NOT cloned. Single undo step.
|
|
1903
2204
|
*/
|
|
1904
2205
|
duplicateSelected() {
|
|
2206
|
+
if (this.readOnly)
|
|
2207
|
+
return;
|
|
1905
2208
|
const result = computeDuplicateSelection(this._scene, this._selection, () => ++this.nextId);
|
|
1906
2209
|
if (!result)
|
|
1907
2210
|
return;
|
|
@@ -1924,6 +2227,8 @@ export class Editor {
|
|
|
1924
2227
|
* originals. One undo step.
|
|
1925
2228
|
*/
|
|
1926
2229
|
duplicateSelectedInPlace(anchorId = null) {
|
|
2230
|
+
if (this.readOnly)
|
|
2231
|
+
return null;
|
|
1927
2232
|
if (this._selection.size === 0)
|
|
1928
2233
|
return null;
|
|
1929
2234
|
// Expand: selection + group descendants (parentId) + frame members (frameId).
|
|
@@ -1970,6 +2275,23 @@ export class Editor {
|
|
|
1970
2275
|
this._selectedLinks = LinkSelection.EMPTY;
|
|
1971
2276
|
this.notify();
|
|
1972
2277
|
}
|
|
2278
|
+
/**
|
|
2279
|
+
* Programmatically select a single link by id (or clear the link
|
|
2280
|
+
* selection with `null`), clearing the element selection so the link
|
|
2281
|
+
* becomes the sole selection. Used by host navigation (search / jump-to)
|
|
2282
|
+
* to frame an edge with {@link zoomToSelection}. No-op when nothing
|
|
2283
|
+
* would change.
|
|
2284
|
+
*/
|
|
2285
|
+
selectLink(id) {
|
|
2286
|
+
const nextLinks = id === null ? LinkSelection.EMPTY : LinkSelection.single(id);
|
|
2287
|
+
const linksChanged = !LinkSelection.equals(nextLinks, this._selectedLinks);
|
|
2288
|
+
const elementsChanged = this._selection.size > 0;
|
|
2289
|
+
if (!linksChanged && !elementsChanged)
|
|
2290
|
+
return;
|
|
2291
|
+
this._selection = Selection.EMPTY;
|
|
2292
|
+
this._selectedLinks = nextLinks;
|
|
2293
|
+
this.notify();
|
|
2294
|
+
}
|
|
1973
2295
|
selectAll() {
|
|
1974
2296
|
const next = computeSelectAll(this._scene, this._selection);
|
|
1975
2297
|
const nextLinks = computeSelectAllLinks(this._scene);
|
|
@@ -2000,6 +2322,8 @@ export class Editor {
|
|
|
2000
2322
|
this.announce(`Copied ${out.length} shapes`);
|
|
2001
2323
|
}
|
|
2002
2324
|
cutSelected() {
|
|
2325
|
+
if (this.readOnly)
|
|
2326
|
+
return;
|
|
2003
2327
|
this.copySelected();
|
|
2004
2328
|
this.deleteSelected();
|
|
2005
2329
|
}
|
|
@@ -2061,6 +2385,8 @@ export class Editor {
|
|
|
2061
2385
|
return this.styleClipboard !== null;
|
|
2062
2386
|
}
|
|
2063
2387
|
updateStyle(ids, partial) {
|
|
2388
|
+
if (this.readOnly)
|
|
2389
|
+
return;
|
|
2064
2390
|
const result = computeUpdateStyle(this._scene, ids, partial);
|
|
2065
2391
|
if (!result)
|
|
2066
2392
|
return;
|
|
@@ -2068,12 +2394,457 @@ export class Editor {
|
|
|
2068
2394
|
this._history.push(result.patch);
|
|
2069
2395
|
this.notify();
|
|
2070
2396
|
}
|
|
2397
|
+
/**
|
|
2398
|
+
* Apply a partial text style (bold / italic / colour / decoration) to the
|
|
2399
|
+
* character range `[from, to)` of a single text element, producing styled
|
|
2400
|
+
* runs (rich text). One undo step. No-op when the id isn't a text shape or
|
|
2401
|
+
* the range is empty. Read-only editors ignore it. Use this — rather than
|
|
2402
|
+
* `updateStyle` — to style only PART of a text block (e.g. the current
|
|
2403
|
+
* inline-edit selection).
|
|
2404
|
+
*/
|
|
2405
|
+
applyTextStyleToRange(id, from, to, partial) {
|
|
2406
|
+
if (this.readOnly)
|
|
2407
|
+
return;
|
|
2408
|
+
const result = computeApplyTextRunStyle(this._scene, id, from, to, partial);
|
|
2409
|
+
if (!result)
|
|
2410
|
+
return;
|
|
2411
|
+
this._scene = result.scene;
|
|
2412
|
+
this._history.push(result.patch);
|
|
2413
|
+
this.notify();
|
|
2414
|
+
}
|
|
2415
|
+
// --- F8: Eyedropper ---------------------------------------------------
|
|
2416
|
+
/**
|
|
2417
|
+
* The fill (or stroke, per `role`) colour of the top-most shape under the
|
|
2418
|
+
* world point, or `null` on empty canvas. Pure read — no mutation.
|
|
2419
|
+
*/
|
|
2420
|
+
pickColorAt(worldPoint, role = "fill") {
|
|
2421
|
+
return pickColorAt(this._scene, worldPoint, role);
|
|
2422
|
+
}
|
|
2423
|
+
/** One-shot callback armed by {@link beginEyedropperPick}; consumes the next canvas click. */
|
|
2424
|
+
pendingEyedropperPick = null;
|
|
2425
|
+
/** `true` while a colour-picker pipette is armed and waiting for a canvas click. */
|
|
2426
|
+
get isEyedropperArmed() {
|
|
2427
|
+
return this.pendingEyedropperPick !== null;
|
|
2428
|
+
}
|
|
2429
|
+
/**
|
|
2430
|
+
* Arm the eyedropper for a one-shot canvas pick that routes the sampled colour
|
|
2431
|
+
* to `onPick` (e.g. a colour-picker swatch) instead of the selection fill. Does
|
|
2432
|
+
* NOT change the tool mode — the next canvas press is intercepted by
|
|
2433
|
+
* {@link applyEyedropperAt}. Cancelled by a mode switch or an empty-canvas click.
|
|
2434
|
+
*/
|
|
2435
|
+
beginEyedropperPick(onPick) {
|
|
2436
|
+
this.pendingEyedropperPick = onPick;
|
|
2437
|
+
this.refreshCursor();
|
|
2438
|
+
this.notify();
|
|
2439
|
+
}
|
|
2440
|
+
/**
|
|
2441
|
+
* Sample the colour under `worldPoint`. When a pipette pick is armed (see
|
|
2442
|
+
* {@link beginEyedropperPick}), route the colour to that callback and disarm.
|
|
2443
|
+
* Otherwise (legacy tool path) apply it as the current selection's fill and
|
|
2444
|
+
* revert to `select` mode. Returns the sampled colour, or `null` on empty
|
|
2445
|
+
* canvas. Read-only editors sample but don't mutate.
|
|
2446
|
+
*/
|
|
2447
|
+
applyEyedropperAt(worldPoint) {
|
|
2448
|
+
const color = pickColorAt(this._scene, worldPoint, "fill");
|
|
2449
|
+
const pick = this.pendingEyedropperPick;
|
|
2450
|
+
if (pick !== null) {
|
|
2451
|
+
this.pendingEyedropperPick = null;
|
|
2452
|
+
if (color !== null)
|
|
2453
|
+
pick(color);
|
|
2454
|
+
this.refreshCursor();
|
|
2455
|
+
this.notify();
|
|
2456
|
+
return color;
|
|
2457
|
+
}
|
|
2458
|
+
if (color === null)
|
|
2459
|
+
return null;
|
|
2460
|
+
if (!this.readOnly && this._selection.size > 0) {
|
|
2461
|
+
this.updateStyle(this._selection, { fill: color });
|
|
2462
|
+
}
|
|
2463
|
+
if (this.mode === "eyedropper" && !this.toolLocked)
|
|
2464
|
+
this.setMode("select");
|
|
2465
|
+
return color;
|
|
2466
|
+
}
|
|
2467
|
+
// --- F9: Convert element type ----------------------------------------
|
|
2468
|
+
/**
|
|
2469
|
+
* Convert every convertible selected shape (rectangle / ellipse / diamond)
|
|
2470
|
+
* to `target`, preserving position, size and style. One undo step; no-op
|
|
2471
|
+
* when nothing applies. See {@link ConvertTarget}.
|
|
2472
|
+
*/
|
|
2473
|
+
convertSelection(target) {
|
|
2474
|
+
if (this.readOnly)
|
|
2475
|
+
return;
|
|
2476
|
+
const result = computeConvertType(this._scene, this._selection, target);
|
|
2477
|
+
if (!result)
|
|
2478
|
+
return;
|
|
2479
|
+
this._scene = result.scene;
|
|
2480
|
+
this._history.push(result.patch);
|
|
2481
|
+
this.notify();
|
|
2482
|
+
}
|
|
2483
|
+
// --- F11: Spawn connected node ---------------------------------------
|
|
2484
|
+
/**
|
|
2485
|
+
* Flowchart auto-generate: clone the single selected node offset in
|
|
2486
|
+
* `direction` and connect the two with a fresh link. Selects the new node.
|
|
2487
|
+
* No-op unless exactly one element is selected. One undo step.
|
|
2488
|
+
*/
|
|
2489
|
+
spawnConnectedNode(direction) {
|
|
2490
|
+
if (this.readOnly)
|
|
2491
|
+
return;
|
|
2492
|
+
const ids = [...this._selection];
|
|
2493
|
+
const sourceId = ids.length === 1 ? ids[0] : undefined;
|
|
2494
|
+
if (sourceId === undefined)
|
|
2495
|
+
return;
|
|
2496
|
+
const result = computeSpawnConnectedNode(this._scene, sourceId, direction, newElementId(++this.nextId), newLinkId(++this.nextId));
|
|
2497
|
+
if (!result)
|
|
2498
|
+
return;
|
|
2499
|
+
this._scene = result.scene;
|
|
2500
|
+
this._history.push({ kind: "batch", patches: [...result.patches] });
|
|
2501
|
+
this.setSelection([result.newElementId]);
|
|
2502
|
+
this.notify();
|
|
2503
|
+
}
|
|
2504
|
+
// --- Flowchart CREATE session (Cmd/Ctrl+Arrow, Excalidraw-style) ------
|
|
2505
|
+
/**
|
|
2506
|
+
* Pending flowchart-create session, or `null` when idle. Holds the ORIGINAL
|
|
2507
|
+
* source id + direction, the current sibling `count`, and the pending
|
|
2508
|
+
* `elements` + `links` (a PREVIEW — not yet in the scene / history). Grown by
|
|
2509
|
+
* {@link growFlowchart}, committed by {@link commitFlowchart}, discarded by
|
|
2510
|
+
* {@link cancelFlowchart}.
|
|
2511
|
+
*/
|
|
2512
|
+
flowchartSession = null;
|
|
2513
|
+
/**
|
|
2514
|
+
* Grow the flowchart-create preview one step in `direction`. Starts a session
|
|
2515
|
+
* (count = 1) when idle or when the direction changes; otherwise bumps the
|
|
2516
|
+
* sibling count up to {@link FLOWCHART_MAX_SIBLINGS}. Recomputes the pending
|
|
2517
|
+
* nodes/links from the ORIGINAL source each call. PREVIEW ONLY — never
|
|
2518
|
+
* touches the scene or history until {@link commitFlowchart}. No-op in
|
|
2519
|
+
* read-only mode or unless exactly one element is selected.
|
|
2520
|
+
*/
|
|
2521
|
+
growFlowchart(direction) {
|
|
2522
|
+
if (this._readOnly)
|
|
2523
|
+
return;
|
|
2524
|
+
if (this._selection.size !== 1)
|
|
2525
|
+
return;
|
|
2526
|
+
const ids = [...this._selection];
|
|
2527
|
+
const sourceId = ids[0];
|
|
2528
|
+
if (sourceId === undefined || getElement(this._scene, sourceId) === undefined)
|
|
2529
|
+
return;
|
|
2530
|
+
const session = this.flowchartSession;
|
|
2531
|
+
const count = session?.direction === direction && session.sourceId === sourceId
|
|
2532
|
+
? Math.min(session.count + 1, FLOWCHART_MAX_SIBLINGS)
|
|
2533
|
+
: 1;
|
|
2534
|
+
const { elements, links } = computeSpawnConnectedNodes(this._scene, sourceId, direction, count, () => newElementId(++this.nextId), () => newLinkId(++this.nextId));
|
|
2535
|
+
this.flowchartSession = { sourceId, direction, count, elements, links };
|
|
2536
|
+
this.notify();
|
|
2537
|
+
}
|
|
2538
|
+
/**
|
|
2539
|
+
* Commit the pending flowchart-create preview: add every pending node + link
|
|
2540
|
+
* to the scene as ONE undo step, select the first new node, clear the
|
|
2541
|
+
* session. Returns the first new node's id, or `null` when no session is
|
|
2542
|
+
* active.
|
|
2543
|
+
*/
|
|
2544
|
+
commitFlowchart() {
|
|
2545
|
+
const session = this.flowchartSession;
|
|
2546
|
+
if (session === null)
|
|
2547
|
+
return null;
|
|
2548
|
+
let s = this._scene;
|
|
2549
|
+
const patches = [];
|
|
2550
|
+
for (const el of session.elements) {
|
|
2551
|
+
const r = addElement(s, el);
|
|
2552
|
+
s = r.scene;
|
|
2553
|
+
patches.push(r.patch);
|
|
2554
|
+
}
|
|
2555
|
+
for (const link of session.links) {
|
|
2556
|
+
const r = addLink(s, link);
|
|
2557
|
+
s = r.scene;
|
|
2558
|
+
patches.push(r.patch);
|
|
2559
|
+
}
|
|
2560
|
+
this.flowchartSession = null;
|
|
2561
|
+
const first = session.elements[0]?.id ?? null;
|
|
2562
|
+
if (patches.length === 0) {
|
|
2563
|
+
this.notify();
|
|
2564
|
+
return first;
|
|
2565
|
+
}
|
|
2566
|
+
this._scene = s;
|
|
2567
|
+
this._history.push({ kind: "batch", patches });
|
|
2568
|
+
if (first !== null)
|
|
2569
|
+
this.setSelection([first]);
|
|
2570
|
+
this.notify();
|
|
2571
|
+
return first;
|
|
2572
|
+
}
|
|
2573
|
+
/** Discard the pending flowchart-create preview without committing. */
|
|
2574
|
+
cancelFlowchart() {
|
|
2575
|
+
if (this.flowchartSession === null)
|
|
2576
|
+
return;
|
|
2577
|
+
this.flowchartSession = null;
|
|
2578
|
+
this.notify();
|
|
2579
|
+
}
|
|
2580
|
+
/**
|
|
2581
|
+
* The pending flowchart-create preview (nodes + links), or `null` when no
|
|
2582
|
+
* session is active. Read by the render snapshot to paint the preview on the
|
|
2583
|
+
* overlay. Reference-stable between renders (only changes on grow / commit /
|
|
2584
|
+
* cancel) so the overlay memo doesn't thrash.
|
|
2585
|
+
*/
|
|
2586
|
+
get flowchartPreview() {
|
|
2587
|
+
const session = this.flowchartSession;
|
|
2588
|
+
if (session === null)
|
|
2589
|
+
return null;
|
|
2590
|
+
return { elements: session.elements, links: session.links };
|
|
2591
|
+
}
|
|
2592
|
+
/**
|
|
2593
|
+
* Move the selection to an adjacent node. With exactly one element selected,
|
|
2594
|
+
* prefers a graph neighbour (linked node) best aligned with `direction`;
|
|
2595
|
+
* falls back to the spatial {@link selectClosest} when no neighbour lies that
|
|
2596
|
+
* way. No-op unless exactly one element is selected.
|
|
2597
|
+
*/
|
|
2598
|
+
navigateFlowchart(direction) {
|
|
2599
|
+
if (this._selection.size !== 1)
|
|
2600
|
+
return;
|
|
2601
|
+
const ids = [...this._selection];
|
|
2602
|
+
const sourceId = ids[0];
|
|
2603
|
+
if (sourceId === undefined)
|
|
2604
|
+
return;
|
|
2605
|
+
// Graph neighbours: every element linked to the source by any edge.
|
|
2606
|
+
const neighbours = new Set();
|
|
2607
|
+
for (const link of this._scene.links.values()) {
|
|
2608
|
+
const a = endpointElementId(link.from);
|
|
2609
|
+
const b = endpointElementId(link.to);
|
|
2610
|
+
if (a === sourceId && b !== undefined && b !== sourceId)
|
|
2611
|
+
neighbours.add(b);
|
|
2612
|
+
else if (b === sourceId && a !== undefined && a !== sourceId)
|
|
2613
|
+
neighbours.add(a);
|
|
2614
|
+
}
|
|
2615
|
+
if (neighbours.size > 0) {
|
|
2616
|
+
const ref = this.combinedSelectionBounds();
|
|
2617
|
+
const refCenter = ref
|
|
2618
|
+
? { x: ref.x + ref.width / 2, y: ref.y + ref.height / 2 }
|
|
2619
|
+
: { x: 0, y: 0 };
|
|
2620
|
+
const best = findClosestInDirection(this._scene, this._selection, direction, refCenter, (el) => this.isElementInteractable(el) && neighbours.has(el.id));
|
|
2621
|
+
if (best !== null) {
|
|
2622
|
+
this.setSelection([best]);
|
|
2623
|
+
return;
|
|
2624
|
+
}
|
|
2625
|
+
}
|
|
2626
|
+
// No graph neighbour that way — fall back to spatial nearest.
|
|
2627
|
+
this.selectClosest(direction);
|
|
2628
|
+
}
|
|
2629
|
+
// --- F10: Image crop --------------------------------------------------
|
|
2630
|
+
/**
|
|
2631
|
+
* Live image-crop session, or `null` when not cropping. Excalidraw-style:
|
|
2632
|
+
* the crop frame IS the element's visible box, and the user drags edge /
|
|
2633
|
+
* corner handles inward (hides pixels) or the image body (pans the source).
|
|
2634
|
+
*
|
|
2635
|
+
* - `id` — the image being cropped.
|
|
2636
|
+
* - `crop` — pending normalised source rect.
|
|
2637
|
+
* - `position` / `width` / `height` — the pending element box (world position
|
|
2638
|
+
* + local size); a handle drag moves them, a body pan leaves them fixed.
|
|
2639
|
+
* - `drag` — the active gesture, or `null` when only hovering.
|
|
2640
|
+
* - `dragStartWorld` — pointer world position at drag start (body pan basis).
|
|
2641
|
+
*
|
|
2642
|
+
* Seeded on {@link beginImageCrop}; committed by {@link commitImageCrop} (one
|
|
2643
|
+
* undo step), abandoned by {@link cancelImageCrop}.
|
|
2644
|
+
*/
|
|
2645
|
+
cropSession = null;
|
|
2646
|
+
/** The image-crop session (read-only accessor for UI / overlay). */
|
|
2647
|
+
get imageCropSession() {
|
|
2648
|
+
const s = this.cropSession;
|
|
2649
|
+
if (s === null)
|
|
2650
|
+
return null;
|
|
2651
|
+
return { id: s.id, crop: s.crop, position: s.position, width: s.width, height: s.height };
|
|
2652
|
+
}
|
|
2653
|
+
/**
|
|
2654
|
+
* Enter crop mode for the image `id`, seeding the pending crop / box from its
|
|
2655
|
+
* current state (or the full image). No-op for non-image shapes or in
|
|
2656
|
+
* read-only. Typically triggered by a double-click on an image.
|
|
2657
|
+
*/
|
|
2658
|
+
beginImageCrop(id) {
|
|
2659
|
+
if (this.readOnly)
|
|
2660
|
+
return;
|
|
2661
|
+
const el = getElement(this._scene, id);
|
|
2662
|
+
if (el === undefined || !isImage(el))
|
|
2663
|
+
return;
|
|
2664
|
+
this.cancelInteraction();
|
|
2665
|
+
this._selection = Selection.single(id);
|
|
2666
|
+
this.cropSession = {
|
|
2667
|
+
id,
|
|
2668
|
+
crop: el.crop ?? FULL_CROP,
|
|
2669
|
+
position: el.position,
|
|
2670
|
+
width: el.width,
|
|
2671
|
+
height: el.height,
|
|
2672
|
+
drag: null,
|
|
2673
|
+
dragStartWorld: null,
|
|
2674
|
+
};
|
|
2675
|
+
this.setMode("crop");
|
|
2676
|
+
this.refreshCursor();
|
|
2677
|
+
this.notify();
|
|
2678
|
+
}
|
|
2679
|
+
/**
|
|
2680
|
+
* Hit-test `worldPoint` against the pending crop chrome: a crop handle when
|
|
2681
|
+
* within {@link CROP_HANDLE_HIT_RADIUS} (screen px, zoom-compensated) of one,
|
|
2682
|
+
* `"body"` when inside the window, else `null`. Returns `null` when not
|
|
2683
|
+
* cropping.
|
|
2684
|
+
*/
|
|
2685
|
+
cropHandleAtWorld(worldPoint) {
|
|
2686
|
+
const session = this.cropSession;
|
|
2687
|
+
if (session === null)
|
|
2688
|
+
return null;
|
|
2689
|
+
const el = getElement(this._scene, session.id);
|
|
2690
|
+
if (el === undefined)
|
|
2691
|
+
return null;
|
|
2692
|
+
const pending = this.pendingCropElement(el);
|
|
2693
|
+
const points = cropHandleWorldPoints(pending);
|
|
2694
|
+
const zoom = this._scene.viewport.zoom || 1;
|
|
2695
|
+
const radius = CROP_HANDLE_HIT_RADIUS / zoom;
|
|
2696
|
+
for (const handle of CROP_HANDLES) {
|
|
2697
|
+
const p = points[handle];
|
|
2698
|
+
if (Math.hypot(worldPoint.x - p.x, worldPoint.y - p.y) <= radius)
|
|
2699
|
+
return handle;
|
|
2700
|
+
}
|
|
2701
|
+
const local = worldToLocal(pending, worldPoint);
|
|
2702
|
+
if (local.x >= 0 && local.x <= session.width && local.y >= 0 && local.y <= session.height) {
|
|
2703
|
+
return "body";
|
|
2704
|
+
}
|
|
2705
|
+
return null;
|
|
2706
|
+
}
|
|
2707
|
+
/** Begin dragging crop handle `handle` from `worldPoint`. */
|
|
2708
|
+
beginImageCropHandle(handle, worldPoint) {
|
|
2709
|
+
if (this.cropSession === null)
|
|
2710
|
+
return;
|
|
2711
|
+
this.cropSession = {
|
|
2712
|
+
...this.cropSession,
|
|
2713
|
+
drag: { kind: "handle", handle },
|
|
2714
|
+
dragStartWorld: worldPoint,
|
|
2715
|
+
};
|
|
2716
|
+
}
|
|
2717
|
+
/** Begin panning the image body under the fixed window from `worldPoint`. */
|
|
2718
|
+
beginImageCropBody(worldPoint) {
|
|
2719
|
+
if (this.cropSession === null)
|
|
2720
|
+
return;
|
|
2721
|
+
this.cropSession = { ...this.cropSession, drag: { kind: "body" }, dragStartWorld: worldPoint };
|
|
2722
|
+
}
|
|
2723
|
+
/**
|
|
2724
|
+
* Update the active crop drag to `worldPoint` — resize the window (handle) or
|
|
2725
|
+
* pan the source (body). Geometry is recomputed from the ORIGINAL element so
|
|
2726
|
+
* it stays stable across many moves. No-op when no drag is active.
|
|
2727
|
+
*/
|
|
2728
|
+
updateImageCropDrag(worldPoint) {
|
|
2729
|
+
const session = this.cropSession;
|
|
2730
|
+
if (session?.drag == null || session.dragStartWorld === null)
|
|
2731
|
+
return;
|
|
2732
|
+
const el = getElement(this._scene, session.id);
|
|
2733
|
+
if (el === undefined)
|
|
2734
|
+
return;
|
|
2735
|
+
const baseCrop = el.crop ?? FULL_CROP;
|
|
2736
|
+
if (session.drag.kind === "handle") {
|
|
2737
|
+
const r = computeCropHandleDrag(el, baseCrop, session.drag.handle, worldPoint);
|
|
2738
|
+
this.cropSession = {
|
|
2739
|
+
...session,
|
|
2740
|
+
crop: r.crop,
|
|
2741
|
+
position: r.position,
|
|
2742
|
+
width: r.width,
|
|
2743
|
+
height: r.height,
|
|
2744
|
+
};
|
|
2745
|
+
}
|
|
2746
|
+
else {
|
|
2747
|
+
const r = computeCropBodyPan(el, baseCrop, session.dragStartWorld, worldPoint);
|
|
2748
|
+
this.cropSession = { ...session, crop: r.crop };
|
|
2749
|
+
}
|
|
2750
|
+
this.notify();
|
|
2751
|
+
}
|
|
2752
|
+
/** Finish the current crop drag (keeps the pending crop / box). */
|
|
2753
|
+
endImageCropDrag() {
|
|
2754
|
+
if (this.cropSession === null)
|
|
2755
|
+
return;
|
|
2756
|
+
this.cropSession = { ...this.cropSession, drag: null, dragStartWorld: null };
|
|
2757
|
+
}
|
|
2758
|
+
/** Apply the pending crop + box and leave crop mode. One undo step. */
|
|
2759
|
+
commitImageCrop() {
|
|
2760
|
+
const session = this.cropSession;
|
|
2761
|
+
if (session === null)
|
|
2762
|
+
return;
|
|
2763
|
+
const result = computeCommitImageCrop(this._scene, session.id, {
|
|
2764
|
+
crop: session.crop,
|
|
2765
|
+
position: session.position,
|
|
2766
|
+
width: session.width,
|
|
2767
|
+
height: session.height,
|
|
2768
|
+
});
|
|
2769
|
+
this.cropSession = null;
|
|
2770
|
+
if (result) {
|
|
2771
|
+
this._scene = result.scene;
|
|
2772
|
+
this._history.push(result.patch);
|
|
2773
|
+
}
|
|
2774
|
+
this.setMode("select");
|
|
2775
|
+
this.refreshCursor();
|
|
2776
|
+
this.notify();
|
|
2777
|
+
}
|
|
2778
|
+
/** Abandon the crop session without changing the image. */
|
|
2779
|
+
cancelImageCrop() {
|
|
2780
|
+
if (this.cropSession === null)
|
|
2781
|
+
return;
|
|
2782
|
+
this.cropSession = null;
|
|
2783
|
+
this.setMode("select");
|
|
2784
|
+
this.refreshCursor();
|
|
2785
|
+
this.notify();
|
|
2786
|
+
}
|
|
2787
|
+
/**
|
|
2788
|
+
* Synthetic element carrying the PENDING crop box (position / size) over the
|
|
2789
|
+
* original element's rotation / scale — the frame the user currently sees.
|
|
2790
|
+
* Used to project the crop frame and handles.
|
|
2791
|
+
*/
|
|
2792
|
+
pendingCropElement(el) {
|
|
2793
|
+
const session = this.cropSession;
|
|
2794
|
+
if (session === null)
|
|
2795
|
+
return el;
|
|
2796
|
+
return {
|
|
2797
|
+
...el,
|
|
2798
|
+
position: session.position,
|
|
2799
|
+
width: session.width,
|
|
2800
|
+
height: session.height,
|
|
2801
|
+
};
|
|
2802
|
+
}
|
|
2803
|
+
/**
|
|
2804
|
+
* World-space corners (clockwise) of the pending crop frame, or `null` when
|
|
2805
|
+
* not cropping. The frame is the pending element box mapped through its
|
|
2806
|
+
* local→world transform (so rotation / scale are honoured).
|
|
2807
|
+
*/
|
|
2808
|
+
cropFrameCorners() {
|
|
2809
|
+
const session = this.cropSession;
|
|
2810
|
+
if (session === null)
|
|
2811
|
+
return null;
|
|
2812
|
+
const el = getElement(this._scene, session.id);
|
|
2813
|
+
if (el === undefined)
|
|
2814
|
+
return null;
|
|
2815
|
+
const pending = this.pendingCropElement(el);
|
|
2816
|
+
const b = getElementLocalBounds(pending);
|
|
2817
|
+
return [
|
|
2818
|
+
{ x: b.x, y: b.y },
|
|
2819
|
+
{ x: b.x + b.width, y: b.y },
|
|
2820
|
+
{ x: b.x + b.width, y: b.y + b.height },
|
|
2821
|
+
{ x: b.x, y: b.y + b.height },
|
|
2822
|
+
].map((p) => localToWorld(pending, p));
|
|
2823
|
+
}
|
|
2824
|
+
/**
|
|
2825
|
+
* Ghost-image overlay descriptor for the crop session: the ORIGINAL element
|
|
2826
|
+
* (its transform + live bitmap handle) and the virtual full-image LOCAL rect
|
|
2827
|
+
* the whole bitmap occupies. `null` when not cropping. The overlay paints the
|
|
2828
|
+
* full bitmap faintly over this rect so hidden parts stay visible.
|
|
2829
|
+
*/
|
|
2830
|
+
cropGhost() {
|
|
2831
|
+
const session = this.cropSession;
|
|
2832
|
+
if (session === null)
|
|
2833
|
+
return null;
|
|
2834
|
+
const el = getElement(this._scene, session.id);
|
|
2835
|
+
if (el === undefined)
|
|
2836
|
+
return null;
|
|
2837
|
+
const baseCrop = el.crop ?? FULL_CROP;
|
|
2838
|
+
return { element: el, fullRect: cropFullImageLocalRect(el, baseCrop) };
|
|
2839
|
+
}
|
|
2071
2840
|
/**
|
|
2072
2841
|
* Update non-style text properties (`fontSize`, `fontFamily`,
|
|
2073
2842
|
* `maxWidth`) on every selected text shape. Non-text shapes are
|
|
2074
2843
|
* skipped. Single undo step. Used by the text contextual panel.
|
|
2075
2844
|
*/
|
|
2076
2845
|
updateTextProps(ids, partial) {
|
|
2846
|
+
if (this.readOnly)
|
|
2847
|
+
return;
|
|
2077
2848
|
const result = computeUpdateTextProps(this._scene, ids, partial);
|
|
2078
2849
|
if (!result)
|
|
2079
2850
|
return;
|
|
@@ -2087,6 +2858,8 @@ export class Editor {
|
|
|
2087
2858
|
* undoable step; no-op when no text is selected.
|
|
2088
2859
|
*/
|
|
2089
2860
|
adjustSelectionFontSize(direction) {
|
|
2861
|
+
if (this.readOnly)
|
|
2862
|
+
return;
|
|
2090
2863
|
const result = computeAdjustFontSize(this._scene, this._selection, direction);
|
|
2091
2864
|
if (!result)
|
|
2092
2865
|
return;
|
|
@@ -2103,6 +2876,8 @@ export class Editor {
|
|
|
2103
2876
|
* hover link-popup.
|
|
2104
2877
|
*/
|
|
2105
2878
|
setLink(ids, href) {
|
|
2879
|
+
if (this.readOnly)
|
|
2880
|
+
return;
|
|
2106
2881
|
const normalized = href === null ? null : normalizeHref(href);
|
|
2107
2882
|
const result = computeSetLink(this._scene, ids, normalized);
|
|
2108
2883
|
if (!result)
|
|
@@ -2141,6 +2916,8 @@ export class Editor {
|
|
|
2141
2916
|
return { id: shape.id, href, bounds: getElementWorldBounds(shape) };
|
|
2142
2917
|
}
|
|
2143
2918
|
bringToFront(id) {
|
|
2919
|
+
if (this.readOnly)
|
|
2920
|
+
return;
|
|
2144
2921
|
const result = computeBringToFront(this._scene, id, this._selection);
|
|
2145
2922
|
if (!result)
|
|
2146
2923
|
return;
|
|
@@ -2149,6 +2926,8 @@ export class Editor {
|
|
|
2149
2926
|
this.notify();
|
|
2150
2927
|
}
|
|
2151
2928
|
sendToBack(id) {
|
|
2929
|
+
if (this.readOnly)
|
|
2930
|
+
return;
|
|
2152
2931
|
const result = computeSendToBack(this._scene, id, this._selection);
|
|
2153
2932
|
if (!result)
|
|
2154
2933
|
return;
|
|
@@ -2158,6 +2937,8 @@ export class Editor {
|
|
|
2158
2937
|
}
|
|
2159
2938
|
/** Move the target shape one step toward the top of its layer. */
|
|
2160
2939
|
bringForward(id) {
|
|
2940
|
+
if (this.readOnly)
|
|
2941
|
+
return;
|
|
2161
2942
|
const result = computeBringForward(this._scene, id, this._selection);
|
|
2162
2943
|
if (!result)
|
|
2163
2944
|
return;
|
|
@@ -2167,6 +2948,8 @@ export class Editor {
|
|
|
2167
2948
|
}
|
|
2168
2949
|
/** Move the target shape one step toward the bottom of its layer. */
|
|
2169
2950
|
sendBackward(id) {
|
|
2951
|
+
if (this.readOnly)
|
|
2952
|
+
return;
|
|
2170
2953
|
const result = computeSendBackward(this._scene, id, this._selection);
|
|
2171
2954
|
if (!result)
|
|
2172
2955
|
return;
|
|
@@ -2220,6 +3003,8 @@ export class Editor {
|
|
|
2220
3003
|
}
|
|
2221
3004
|
/** Apply a batch of arrange patches as a single undoable step. */
|
|
2222
3005
|
commitArrange(patches) {
|
|
3006
|
+
if (this.readOnly)
|
|
3007
|
+
return;
|
|
2223
3008
|
if (patches.length === 0)
|
|
2224
3009
|
return;
|
|
2225
3010
|
const tx = this._history.transaction();
|
|
@@ -2254,6 +3039,8 @@ export class Editor {
|
|
|
2254
3039
|
* surprising and the operation is rarely chained with other edits.
|
|
2255
3040
|
*/
|
|
2256
3041
|
clear() {
|
|
3042
|
+
if (this.readOnly)
|
|
3043
|
+
return;
|
|
2257
3044
|
if (this._scene.elements.size === 0 && this._scene.links.size === 0)
|
|
2258
3045
|
return;
|
|
2259
3046
|
this._scene = {
|
|
@@ -2326,6 +3113,8 @@ export class Editor {
|
|
|
2326
3113
|
this.notify();
|
|
2327
3114
|
}
|
|
2328
3115
|
moveSelectionToLayer(targetLayer) {
|
|
3116
|
+
if (this.readOnly)
|
|
3117
|
+
return;
|
|
2329
3118
|
const result = computeMoveSelectionToLayer(this._scene, this._selection, targetLayer);
|
|
2330
3119
|
if (!result)
|
|
2331
3120
|
return;
|
|
@@ -2388,6 +3177,22 @@ export class Editor {
|
|
|
2388
3177
|
this._scene = next;
|
|
2389
3178
|
this.notify();
|
|
2390
3179
|
}
|
|
3180
|
+
/**
|
|
3181
|
+
* Center the camera on the current selection for a reveal / jump-to (search
|
|
3182
|
+
* navigation). Unlike {@link zoomToSelection}, it does NOT fill the screen —
|
|
3183
|
+
* a small match keeps its size and is merely centered; the zoom only drops to
|
|
3184
|
+
* fit an oversized match. No-op when the selection is empty.
|
|
3185
|
+
*/
|
|
3186
|
+
revealSelection(padding = 80) {
|
|
3187
|
+
const bounds = this.combinedSelectionBounds();
|
|
3188
|
+
if (!bounds)
|
|
3189
|
+
return;
|
|
3190
|
+
const next = computeRevealBounds(this._scene, bounds, padding);
|
|
3191
|
+
if (!next)
|
|
3192
|
+
return;
|
|
3193
|
+
this._scene = next;
|
|
3194
|
+
this.notify();
|
|
3195
|
+
}
|
|
2391
3196
|
/**
|
|
2392
3197
|
* Select the nearest interactable top-level element in `direction` from the
|
|
2393
3198
|
* current selection's centre (or the viewport centre when nothing is
|
|
@@ -2444,7 +3249,7 @@ export class Editor {
|
|
|
2444
3249
|
* of the modifier to this. Idempotent; never touches history.
|
|
2445
3250
|
*/
|
|
2446
3251
|
setSnapSuppressed(suppressed) {
|
|
2447
|
-
this.snapSuppressed = suppressed;
|
|
3252
|
+
this.interaction.snapSuppressed = suppressed;
|
|
2448
3253
|
}
|
|
2449
3254
|
/**
|
|
2450
3255
|
* Host hook: mirror the Alt / Shift modifier state so an in-flight resize or
|
|
@@ -2453,8 +3258,8 @@ export class Editor {
|
|
|
2453
3258
|
* keydown/keyup of the modifiers to this. Idempotent; never touches history.
|
|
2454
3259
|
*/
|
|
2455
3260
|
setTransformModifiers(mods) {
|
|
2456
|
-
this.transformAltKey = mods.alt;
|
|
2457
|
-
this.transformShiftKey = mods.shift;
|
|
3261
|
+
this.interaction.transformAltKey = mods.alt;
|
|
3262
|
+
this.interaction.transformShiftKey = mods.shift;
|
|
2458
3263
|
}
|
|
2459
3264
|
/**
|
|
2460
3265
|
* True when a gesture should snap. Snapping is coupled to grid display:
|
|
@@ -2464,7 +3269,7 @@ export class Editor {
|
|
|
2464
3269
|
*/
|
|
2465
3270
|
snapActive() {
|
|
2466
3271
|
const viewport = this._scene.viewport;
|
|
2467
|
-
return !this.snapSuppressed && viewport.gridEnabled && isSnapToGridEnabled(viewport);
|
|
3272
|
+
return (!this.interaction.snapSuppressed && viewport.gridEnabled && isSnapToGridEnabled(viewport));
|
|
2468
3273
|
}
|
|
2469
3274
|
/** World-unit spacing the current gesture snaps to. */
|
|
2470
3275
|
snapSpacing() {
|
|
@@ -2500,6 +3305,10 @@ export class Editor {
|
|
|
2500
3305
|
// Restore transient animationData (GIF bytes) from Scene.files
|
|
2501
3306
|
// before the tick so the animation adapter can decode frames.
|
|
2502
3307
|
animScene.rehydrateAnimatedImages(this);
|
|
3308
|
+
// Rebuild live handles for static images from Scene.files — their
|
|
3309
|
+
// serialised handle is gone and `src` is a dead `blob:` URL after a
|
|
3310
|
+
// reload. Async; repaints itself when the decode lands.
|
|
3311
|
+
void animScene.rehydrateStaticImages(this);
|
|
2503
3312
|
this.notify();
|
|
2504
3313
|
// Loaded scene may carry animated shapes (e.g. GIF re-imported
|
|
2505
3314
|
// from saved JSON). Re-arm the tick — `metadata.animated` survives
|
|
@@ -2718,6 +3527,8 @@ export class Editor {
|
|
|
2718
3527
|
* can't be moved or resized.
|
|
2719
3528
|
*/
|
|
2720
3529
|
toggleLockSelection() {
|
|
3530
|
+
if (this.readOnly)
|
|
3531
|
+
return;
|
|
2721
3532
|
if (this._selection.size === 0)
|
|
2722
3533
|
return;
|
|
2723
3534
|
const ids = [...this._selection];
|
|
@@ -2789,9 +3600,41 @@ export class Editor {
|
|
|
2789
3600
|
computeHiddenElements() {
|
|
2790
3601
|
return computeHiddenElementsPure(this._scene);
|
|
2791
3602
|
}
|
|
3603
|
+
/**
|
|
3604
|
+
* Live stroke-erase preview: while a Shift-held eraser gesture drags, the
|
|
3605
|
+
* fragments each touched brush WOULD become, plus the set of touched
|
|
3606
|
+
* originals to hide in the main pass. `null` outside a stroke-erase gesture
|
|
3607
|
+
* or when the path touches no brush. Recomputed each frame from the
|
|
3608
|
+
* path-so-far — never mutates the scene or history.
|
|
3609
|
+
*/
|
|
3610
|
+
computeStrokeErasePreview() {
|
|
3611
|
+
const stroke = this.eraseStroke;
|
|
3612
|
+
if (!stroke || !stroke.strokeMode || stroke.erased.size === 0)
|
|
3613
|
+
return null;
|
|
3614
|
+
const preview = computeStrokeErasePreviewFromMasks(this._scene, stroke.erased);
|
|
3615
|
+
if (!preview)
|
|
3616
|
+
return null;
|
|
3617
|
+
return { elements: preview.fragments, hidden: preview.hidden };
|
|
3618
|
+
}
|
|
2792
3619
|
computeDimElements(enteredGroupId) {
|
|
2793
3620
|
return computeDimElementsHelper(this._scene, this._selection, enteredGroupId);
|
|
2794
3621
|
}
|
|
3622
|
+
/**
|
|
3623
|
+
* Dim set fed to the renderer: group-isolation dim UNION the eraser's
|
|
3624
|
+
* pending-delete set (shapes swept by the current eraser stroke are shown
|
|
3625
|
+
* dimmed so the user sees what release will delete). `undefined` when neither
|
|
3626
|
+
* is active, keeping the fast tile-cache render path.
|
|
3627
|
+
*/
|
|
3628
|
+
computeDimSet() {
|
|
3629
|
+
const group = this._enteredGroup ? this.computeDimElements(this._enteredGroup) : undefined;
|
|
3630
|
+
const erase = this.interaction.eraseStroke?.pending;
|
|
3631
|
+
if (!erase || erase.size === 0)
|
|
3632
|
+
return group;
|
|
3633
|
+
const merged = new Set(group);
|
|
3634
|
+
for (const id of erase)
|
|
3635
|
+
merged.add(id);
|
|
3636
|
+
return merged;
|
|
3637
|
+
}
|
|
2795
3638
|
/**
|
|
2796
3639
|
* Enter a group — subsequent hits inside this group return children
|
|
2797
3640
|
* directly instead of the group root. `null` exits group-edit mode.
|
|
@@ -2915,11 +3758,11 @@ export class Editor {
|
|
|
2915
3758
|
*/
|
|
2916
3759
|
routeIsolationClick(clickEffect, worldPoint) {
|
|
2917
3760
|
const now = performance.now();
|
|
2918
|
-
const isDouble = now - this.lastClickAt < DOUBLE_CLICK_MS &&
|
|
2919
|
-
this.lastClickWorldPoint !== null &&
|
|
2920
|
-
vec2.distance(this.lastClickWorldPoint, worldPoint) <= DOUBLE_CLICK_TOLERANCE_PX;
|
|
2921
|
-
this.lastClickAt = now;
|
|
2922
|
-
this.lastClickWorldPoint = worldPoint;
|
|
3761
|
+
const isDouble = now - this.interaction.lastClickAt < DOUBLE_CLICK_MS &&
|
|
3762
|
+
this.interaction.lastClickWorldPoint !== null &&
|
|
3763
|
+
vec2.distance(this.interaction.lastClickWorldPoint, worldPoint) <= DOUBLE_CLICK_TOLERANCE_PX;
|
|
3764
|
+
this.interaction.lastClickAt = now;
|
|
3765
|
+
this.interaction.lastClickWorldPoint = worldPoint;
|
|
2923
3766
|
// Double-click the frame HEADER (label strip above the body) → rename.
|
|
2924
3767
|
// Checked before the clickEffect gate because the header sits outside
|
|
2925
3768
|
// the frame's hit-test bounds, so the click produces SELECT_CLEAR (or
|
|
@@ -3002,6 +3845,12 @@ export class Editor {
|
|
|
3002
3845
|
return pickDrillTargetHelper(this._scene, raw, top, this._enteredGroup);
|
|
3003
3846
|
}
|
|
3004
3847
|
applyEmit(emit) {
|
|
3848
|
+
// Read-only gate: in view mode every scene-mutating emit is dropped
|
|
3849
|
+
// (create / move / resize / rotate / annotation / edge edits + their
|
|
3850
|
+
// live previews). Selection + lasso emits fall through so a viewer can
|
|
3851
|
+
// still click / marquee-select and pan / zoom the document.
|
|
3852
|
+
if (this._readOnly && READ_ONLY_BLOCKED_EMITS.has(emit.type))
|
|
3853
|
+
return;
|
|
3005
3854
|
switch (emit.type) {
|
|
3006
3855
|
case "SELECT_REPLACE":
|
|
3007
3856
|
// Plain element click replaces the whole selection (elements + links).
|
|
@@ -3045,19 +3894,19 @@ export class Editor {
|
|
|
3045
3894
|
case "LASSO_PROGRESS":
|
|
3046
3895
|
// Capture the pre-lasso selection on the first progress emit
|
|
3047
3896
|
// of a gesture; subsequent emits use it as the additive base.
|
|
3048
|
-
this.lassoBaseSelection ??= this._selection;
|
|
3049
|
-
this.lassoBaseLinks ??= this._selectedLinks;
|
|
3897
|
+
this.interaction.lassoBaseSelection ??= this._selection;
|
|
3898
|
+
this.interaction.lassoBaseLinks ??= this._selectedLinks;
|
|
3050
3899
|
this.lassoPreview = emit.bounds;
|
|
3051
3900
|
this.applyLassoLiveSelection(emit.bounds, emit.mode);
|
|
3052
3901
|
this.notify();
|
|
3053
3902
|
return;
|
|
3054
3903
|
case "LASSO_CLEAR":
|
|
3055
3904
|
if (this.lassoPreview !== null ||
|
|
3056
|
-
this.lassoBaseSelection !== null ||
|
|
3057
|
-
this.lassoBaseLinks !== null) {
|
|
3905
|
+
this.interaction.lassoBaseSelection !== null ||
|
|
3906
|
+
this.interaction.lassoBaseLinks !== null) {
|
|
3058
3907
|
this.lassoPreview = null;
|
|
3059
|
-
this.lassoBaseSelection = null;
|
|
3060
|
-
this.lassoBaseLinks = null;
|
|
3908
|
+
this.interaction.lassoBaseSelection = null;
|
|
3909
|
+
this.interaction.lassoBaseLinks = null;
|
|
3061
3910
|
this.notify();
|
|
3062
3911
|
}
|
|
3063
3912
|
return;
|
|
@@ -3065,8 +3914,8 @@ export class Editor {
|
|
|
3065
3914
|
// Final commit — uses the same logic as the live preview so
|
|
3066
3915
|
// the visible selection matches what lands. Reset the base
|
|
3067
3916
|
// snapshot so the next gesture re-captures it.
|
|
3068
|
-
this.lassoBaseSelection = null;
|
|
3069
|
-
this.lassoBaseLinks = null;
|
|
3917
|
+
this.interaction.lassoBaseSelection = null;
|
|
3918
|
+
this.interaction.lassoBaseLinks = null;
|
|
3070
3919
|
this.applySelectByBounds(emit.bounds, emit.mode);
|
|
3071
3920
|
return;
|
|
3072
3921
|
case "MOVE_SHAPE":
|
|
@@ -3173,7 +4022,7 @@ export class Editor {
|
|
|
3173
4022
|
if (el && !this.isElementManipulable(el))
|
|
3174
4023
|
return;
|
|
3175
4024
|
// Shift constrains the drag to one axis before snapping.
|
|
3176
|
-
const moved = this.transformShiftKey ? constrainDeltaToAxis(delta) : delta;
|
|
4025
|
+
const moved = this.interaction.transformShiftKey ? constrainDeltaToAxis(delta) : delta;
|
|
3177
4026
|
const d = this.snapActive() ? snapMoveDelta(originalBounds, moved, this.snapSpacing()) : moved;
|
|
3178
4027
|
const patch = computeElementMovePatch(this._scene, id, d, originalBounds);
|
|
3179
4028
|
if (!patch)
|
|
@@ -3186,7 +4035,7 @@ export class Editor {
|
|
|
3186
4035
|
if (!this.groupMoveOrigin)
|
|
3187
4036
|
return;
|
|
3188
4037
|
// Shift constrains the drag to one axis before snapping.
|
|
3189
|
-
const moved = this.transformShiftKey ? constrainDeltaToAxis(delta) : delta;
|
|
4038
|
+
const moved = this.interaction.transformShiftKey ? constrainDeltaToAxis(delta) : delta;
|
|
3190
4039
|
const d = this.snapActive()
|
|
3191
4040
|
? snapGroupDelta(this.groupMoveOrigin, moved, this.snapSpacing())
|
|
3192
4041
|
: moved;
|
|
@@ -3261,7 +4110,14 @@ export class Editor {
|
|
|
3261
4110
|
this.drawingPreview !== null ||
|
|
3262
4111
|
this.edgePreview !== null ||
|
|
3263
4112
|
this.brushStroke !== null ||
|
|
3264
|
-
this.lassoPreview !== null
|
|
4113
|
+
this.lassoPreview !== null ||
|
|
4114
|
+
// Eraser sweep: marking / un-marking / cutting changes what's shown
|
|
4115
|
+
// WITHOUT mutating the scene, so the scene-diff dirty rect is empty and
|
|
4116
|
+
// the change would never repaint. Force a full repaint — but ONLY on the
|
|
4117
|
+
// frames that actually changed the marked / cut set (`eraseDirty`), so a
|
|
4118
|
+
// slowly-moving or stopped cursor doesn't re-render the whole scene every
|
|
4119
|
+
// frame (which froze big scenes).
|
|
4120
|
+
(this.interaction.eraseStroke !== null && this.eraseDirty)) {
|
|
3265
4121
|
return null;
|
|
3266
4122
|
}
|
|
3267
4123
|
// Anything that affects the global render — viewport (pan / zoom /
|
|
@@ -3275,6 +4131,12 @@ export class Editor {
|
|
|
3275
4131
|
// repaint when the entered-group identity changes between frames.
|
|
3276
4132
|
if (this.lastRenderedEnteredGroup !== this._enteredGroup)
|
|
3277
4133
|
return null;
|
|
4134
|
+
// Eraser just STOPPED (the active-stroke guard above already returned, so
|
|
4135
|
+
// `eraseStroke` is null here): on an Esc-cancel the marked shapes un-dim
|
|
4136
|
+
// without a scene change — commit changes the scene and is caught by the
|
|
4137
|
+
// diff — so force a full repaint that frame or the dim would linger.
|
|
4138
|
+
if (this.lastRenderedEraseActive)
|
|
4139
|
+
return null;
|
|
3278
4140
|
// Diff the two scenes for the dirty rect + tile-cache invalidation. The
|
|
3279
4141
|
// state-coupled guards above stay here; the pure scene diff lives in
|
|
3280
4142
|
// `computeSceneDirtyRect`.
|
|
@@ -3356,7 +4218,7 @@ export class Editor {
|
|
|
3356
4218
|
const gesture = this.rotateGestureOrigin;
|
|
3357
4219
|
if (!gesture)
|
|
3358
4220
|
return;
|
|
3359
|
-
const d = this.transformShiftKey
|
|
4221
|
+
const d = this.interaction.transformShiftKey
|
|
3360
4222
|
? Math.round(deltaAngle / ROTATE_SNAP_RADIANS) * ROTATE_SNAP_RADIANS
|
|
3361
4223
|
: deltaAngle;
|
|
3362
4224
|
const patches = computeRotatePatches(this._scene, gesture.origin, gesture.pivot, d);
|
|
@@ -3375,7 +4237,7 @@ export class Editor {
|
|
|
3375
4237
|
const result = computeGroupResizePatches(this._scene, this.groupResizeOrigin, handle, d, originalBounds,
|
|
3376
4238
|
// Aspect-locked when the selection type demands it (images / groups) or
|
|
3377
4239
|
// the user holds Shift for this gesture.
|
|
3378
|
-
this.selectionIsAspectLocked() || this.transformShiftKey, this.transformAltKey);
|
|
4240
|
+
this.selectionIsAspectLocked() || this.interaction.transformShiftKey, this.interaction.transformAltKey);
|
|
3379
4241
|
this._scene = result.scene;
|
|
3380
4242
|
for (const patch of result.patches)
|
|
3381
4243
|
this.recordGesturePatch(patch);
|
|
@@ -3389,9 +4251,9 @@ export class Editor {
|
|
|
3389
4251
|
// on the first tick so the closed-form never compounds. Grid-snap is
|
|
3390
4252
|
// skipped — snapping a tilted box to the world grid is ill-defined.
|
|
3391
4253
|
if (shape !== undefined && !isText(shape) && shape.rotation !== 0) {
|
|
3392
|
-
if (this.
|
|
3393
|
-
this.
|
|
3394
|
-
const result = computeRotatedElementResize(this._scene, this.
|
|
4254
|
+
if (this.interaction.resizeOriginElement?.id !== id)
|
|
4255
|
+
this.interaction.resizeOriginElement = shape;
|
|
4256
|
+
const result = computeRotatedElementResize(this._scene, this.interaction.resizeOriginElement, handle, delta, this.interaction.transformShiftKey, this.interaction.transformAltKey);
|
|
3395
4257
|
if (!result)
|
|
3396
4258
|
return;
|
|
3397
4259
|
this._scene = result.scene;
|
|
@@ -3405,10 +4267,14 @@ export class Editor {
|
|
|
3405
4267
|
// Text: aspect-locked font scaling. Snapshot the pristine shape on
|
|
3406
4268
|
// the gesture's first tick so the scale base never compounds.
|
|
3407
4269
|
if (shape !== undefined && isText(shape)) {
|
|
3408
|
-
if (this.
|
|
3409
|
-
this.
|
|
4270
|
+
if (this.interaction.resizeOriginElement?.id !== id) {
|
|
4271
|
+
this.interaction.resizeOriginElement = shape;
|
|
3410
4272
|
}
|
|
3411
|
-
|
|
4273
|
+
// The snapshot was taken from a text shape above; fall back to the
|
|
4274
|
+
// live shape if a stale non-text snapshot ever leaks through.
|
|
4275
|
+
const origin = this.interaction.resizeOriginElement;
|
|
4276
|
+
const textOrigin = isText(origin) ? origin : shape;
|
|
4277
|
+
const result = computeTextResize(this._scene, textOrigin, handle, d, originalBounds, this.interaction.transformAltKey);
|
|
3412
4278
|
if (!result)
|
|
3413
4279
|
return;
|
|
3414
4280
|
this._scene = result.scene;
|
|
@@ -3416,7 +4282,7 @@ export class Editor {
|
|
|
3416
4282
|
this.notify();
|
|
3417
4283
|
return;
|
|
3418
4284
|
}
|
|
3419
|
-
const result = computeElementResize(this._scene, id, handle, d, originalBounds, (s, raw, h) => this.clampContainerToChildren(s, raw, h), this.transformShiftKey, this.transformAltKey);
|
|
4285
|
+
const result = computeElementResize(this._scene, id, handle, d, originalBounds, (s, raw, h) => this.clampContainerToChildren(s, raw, h), this.interaction.transformShiftKey, this.interaction.transformAltKey);
|
|
3420
4286
|
if (!result)
|
|
3421
4287
|
return;
|
|
3422
4288
|
this._scene = result.scene;
|
|
@@ -3476,13 +4342,13 @@ export class Editor {
|
|
|
3476
4342
|
// the drop point (standard). The free-ended link stays; picking re-points
|
|
3477
4343
|
// it, dismissing keeps it. Only the `to` end is user-dragged here.
|
|
3478
4344
|
if (to.kind === "point") {
|
|
3479
|
-
this.pendingLinkDropMenu = { linkId: id, side: "to", world: to.position };
|
|
4345
|
+
this.interaction.pendingLinkDropMenu = { linkId: id, side: "to", world: to.position };
|
|
3480
4346
|
}
|
|
3481
4347
|
this.notify();
|
|
3482
4348
|
}
|
|
3483
4349
|
/** Pending shape-picker after a link was dropped on empty canvas. */
|
|
3484
4350
|
get linkDropMenu() {
|
|
3485
|
-
return this.pendingLinkDropMenu;
|
|
4351
|
+
return this.interaction.pendingLinkDropMenu;
|
|
3486
4352
|
}
|
|
3487
4353
|
/**
|
|
3488
4354
|
* Resolve a pending link-drop shape-picker by creating an element from
|
|
@@ -3491,12 +4357,12 @@ export class Editor {
|
|
|
3491
4357
|
* new element becomes the selection. No-op when no menu is pending.
|
|
3492
4358
|
*/
|
|
3493
4359
|
placeShapeAtLinkDrop(factory) {
|
|
3494
|
-
const pending = this.pendingLinkDropMenu;
|
|
4360
|
+
const pending = this.interaction.pendingLinkDropMenu;
|
|
3495
4361
|
if (!pending)
|
|
3496
4362
|
return;
|
|
3497
4363
|
const link = getLink(this._scene, pending.linkId);
|
|
3498
4364
|
if (!link) {
|
|
3499
|
-
this.pendingLinkDropMenu = null;
|
|
4365
|
+
this.interaction.pendingLinkDropMenu = null;
|
|
3500
4366
|
this.notify();
|
|
3501
4367
|
return;
|
|
3502
4368
|
}
|
|
@@ -3507,16 +4373,16 @@ export class Editor {
|
|
|
3507
4373
|
tx.add(r.addPatch);
|
|
3508
4374
|
tx.add(r.linkPatch);
|
|
3509
4375
|
tx.commit();
|
|
3510
|
-
this.pendingLinkDropMenu = null;
|
|
4376
|
+
this.interaction.pendingLinkDropMenu = null;
|
|
3511
4377
|
this._selection = Selection.single(newId);
|
|
3512
4378
|
this._selectedLinks = LinkSelection.EMPTY;
|
|
3513
4379
|
this.notify();
|
|
3514
4380
|
}
|
|
3515
4381
|
/** Dismiss the link-drop shape-picker, leaving the free-ended link. */
|
|
3516
4382
|
dismissLinkDropMenu() {
|
|
3517
|
-
if (!this.pendingLinkDropMenu)
|
|
4383
|
+
if (!this.interaction.pendingLinkDropMenu)
|
|
3518
4384
|
return;
|
|
3519
|
-
this.pendingLinkDropMenu = null;
|
|
4385
|
+
this.interaction.pendingLinkDropMenu = null;
|
|
3520
4386
|
this.notify();
|
|
3521
4387
|
}
|
|
3522
4388
|
/**
|
|
@@ -3580,9 +4446,9 @@ export class Editor {
|
|
|
3580
4446
|
this.notify();
|
|
3581
4447
|
}
|
|
3582
4448
|
applyLassoLiveSelection(bounds, mode) {
|
|
3583
|
-
const base = this.lassoBaseSelection ?? Selection.EMPTY;
|
|
4449
|
+
const base = this.interaction.lassoBaseSelection ?? Selection.EMPTY;
|
|
3584
4450
|
const next = selectByBoundsLivePure(this._scene, base, (id) => this.isLayerLocked(id), bounds, mode);
|
|
3585
|
-
const linkBase = this.lassoBaseLinks ?? LinkSelection.EMPTY;
|
|
4451
|
+
const linkBase = this.interaction.lassoBaseLinks ?? LinkSelection.EMPTY;
|
|
3586
4452
|
const nextLinks = selectLinksByBoundsLivePure(this._scene, linkBase, (id) => this.isLayerLocked(id), bounds, mode);
|
|
3587
4453
|
const linksChanged = !LinkSelection.equals(nextLinks, this._selectedLinks);
|
|
3588
4454
|
if (Selection.equals(next, this._selection) && !linksChanged)
|
|
@@ -3601,57 +4467,14 @@ export class Editor {
|
|
|
3601
4467
|
* link snaps back to where it was. The handle dot follows via `linkEndpointDrag`.
|
|
3602
4468
|
*/
|
|
3603
4469
|
applyLinkEndpointMove(linkId, side, toPoint) {
|
|
3604
|
-
|
|
3605
|
-
if (!edge)
|
|
3606
|
-
return;
|
|
3607
|
-
// A real drag breaks the handle double-click chain (mirrors waypoint /
|
|
3608
|
-
// segment drags) so a quick click after dropping isn't read as a delete.
|
|
3609
|
-
this.lastHandleClickAt = 0;
|
|
3610
|
-
// Resolve the attach target under the cursor and snap the endpoint to it
|
|
3611
|
-
// with the SAME logic the drop uses, so the link attaches LIVE exactly as it
|
|
3612
|
-
// will commit — lands on the dot (fixed), floats on the body, or stays a
|
|
3613
|
-
// free point over empty space.
|
|
3614
|
-
const target = this.linkAttachTargetAt(toPoint);
|
|
3615
|
-
const targetId = target?.kind === "element" ? target.id : null;
|
|
3616
|
-
const ep = this.snapLinkEndpoint(targetId, toPoint);
|
|
3617
|
-
const r = updateLink(this._scene, linkId, (e) => side === "from" ? { ...e, from: ep } : { ...e, to: ep });
|
|
3618
|
-
this._scene = r.scene;
|
|
3619
|
-
this.recordGesturePatch(r.patch);
|
|
3620
|
-
this.linkEndpointDrag = { linkId, side, toPoint };
|
|
3621
|
-
// Attach-point highlight — the SAME feedback as drawing a new link
|
|
3622
|
-
// (candidate dots + float-element halo), driven by `hoveredLinkTarget`.
|
|
3623
|
-
this.updateHoveredLinkTarget(toPoint);
|
|
3624
|
-
this.notify();
|
|
4470
|
+
this.linkHandles.applyEndpointMove(linkId, side, toPoint);
|
|
3625
4471
|
}
|
|
3626
4472
|
applyLinkEndpointUpdate(emit) {
|
|
3627
|
-
|
|
3628
|
-
// snapped endpoint goes into the SAME transaction so the net history step is
|
|
3629
|
-
// original → final (one undo). A pure click (no move, no tx) that resolves
|
|
3630
|
-
// to a no-op change must not leave a junk undo entry.
|
|
3631
|
-
const moved = this.gestureTx !== null;
|
|
3632
|
-
const result = computeLinkEndpointUpdate(this._scene, emit, (toElement, toPoint) => this.snapLinkEndpoint(toElement, toPoint));
|
|
3633
|
-
if (result === null) {
|
|
3634
|
-
this.cancelGesture();
|
|
3635
|
-
this.linkEndpointDrag = null;
|
|
3636
|
-
this.hoveredLinkTarget = null;
|
|
3637
|
-
this.notify();
|
|
3638
|
-
return;
|
|
3639
|
-
}
|
|
3640
|
-
if (!moved && isNoop(result.patch)) {
|
|
3641
|
-
this.linkEndpointDrag = null;
|
|
3642
|
-
this.hoveredLinkTarget = null;
|
|
3643
|
-
this.notify();
|
|
3644
|
-
return;
|
|
3645
|
-
}
|
|
3646
|
-
this._scene = result.scene;
|
|
3647
|
-
this.recordGesturePatch(result.patch);
|
|
3648
|
-
this.commitGesture();
|
|
3649
|
-
this.linkEndpointDrag = null;
|
|
3650
|
-
this.hoveredLinkTarget = null;
|
|
4473
|
+
this.linkHandles.applyEndpointUpdate(emit);
|
|
3651
4474
|
}
|
|
3652
4475
|
/** True while a waypoint of the selected link is being dragged. */
|
|
3653
4476
|
get isDraggingWaypoint() {
|
|
3654
|
-
return this.
|
|
4477
|
+
return this.linkHandles.isDraggingWaypoint;
|
|
3655
4478
|
}
|
|
3656
4479
|
/**
|
|
3657
4480
|
* Begin a host-managed waypoint drag. `insert` splices a new waypoint at
|
|
@@ -3660,34 +4483,11 @@ export class Editor {
|
|
|
3660
4483
|
* transaction so the whole drag is one undo step.
|
|
3661
4484
|
*/
|
|
3662
4485
|
beginWaypointDrag(linkId, index, insert) {
|
|
3663
|
-
|
|
3664
|
-
return;
|
|
3665
|
-
this.linkWaypointDrag = { linkId, index, pendingInsert: insert };
|
|
4486
|
+
this.linkHandles.beginWaypointDrag(linkId, index, insert);
|
|
3666
4487
|
}
|
|
3667
4488
|
/** Live update of the dragged waypoint to `world`. */
|
|
3668
4489
|
updateWaypointDrag(world) {
|
|
3669
|
-
|
|
3670
|
-
if (!drag)
|
|
3671
|
-
return;
|
|
3672
|
-
// A real drag breaks the handle double-click chain (see updateSegmentDrag).
|
|
3673
|
-
this.lastHandleClickAt = 0;
|
|
3674
|
-
const edge = getLink(this._scene, drag.linkId);
|
|
3675
|
-
if (!edge)
|
|
3676
|
-
return;
|
|
3677
|
-
const wps = [...(edge.waypoints ?? [])];
|
|
3678
|
-
if (drag.pendingInsert) {
|
|
3679
|
-
wps.splice(drag.index, 0, world);
|
|
3680
|
-
drag.pendingInsert = false;
|
|
3681
|
-
}
|
|
3682
|
-
else {
|
|
3683
|
-
if (drag.index < 0 || drag.index >= wps.length)
|
|
3684
|
-
return;
|
|
3685
|
-
wps[drag.index] = world;
|
|
3686
|
-
}
|
|
3687
|
-
const r = updateLink(this._scene, drag.linkId, (e) => ({ ...e, waypoints: wps }));
|
|
3688
|
-
this._scene = r.scene;
|
|
3689
|
-
this.recordGesturePatch(r.patch);
|
|
3690
|
-
this.notify();
|
|
4490
|
+
this.linkHandles.updateWaypointDrag(world);
|
|
3691
4491
|
}
|
|
3692
4492
|
/**
|
|
3693
4493
|
* Finish the waypoint drag. If the dragged waypoint landed within
|
|
@@ -3695,38 +4495,11 @@ export class Editor {
|
|
|
3695
4495
|
* (drag-onto-the-line to delete). A no-move insert adds nothing.
|
|
3696
4496
|
*/
|
|
3697
4497
|
endWaypointDrag() {
|
|
3698
|
-
|
|
3699
|
-
this.linkWaypointDrag = null;
|
|
3700
|
-
if (!drag)
|
|
3701
|
-
return;
|
|
3702
|
-
if (drag.pendingInsert) {
|
|
3703
|
-
// Never moved → it was a click on a midpoint; nothing inserted.
|
|
3704
|
-
this.commitGesture();
|
|
3705
|
-
return;
|
|
3706
|
-
}
|
|
3707
|
-
const edge = getLink(this._scene, drag.linkId);
|
|
3708
|
-
if (edge?.waypoints && drag.index >= 0 && drag.index < edge.waypoints.length) {
|
|
3709
|
-
const path = getLinkPath(this._scene, edge);
|
|
3710
|
-
const wp = req(edge.waypoints[drag.index]);
|
|
3711
|
-
// Neighbours in the [from, ...waypoints, to] chain: path[index] and
|
|
3712
|
-
// path[index + 2] (path[0] = from, so waypoint i sits at path[i + 1]).
|
|
3713
|
-
// Dropping the waypoint back onto the straight segment between its
|
|
3714
|
-
// neighbours removes the bend ("drag onto the line to delete").
|
|
3715
|
-
const collapse = WAYPOINT_COLLAPSE_RADIUS / (this._scene.viewport.zoom || 1);
|
|
3716
|
-
const a = path?.[drag.index];
|
|
3717
|
-
const b = path?.[drag.index + 2];
|
|
3718
|
-
if (a && b && hitTest.distanceToSegment(wp, a, b) <= collapse) {
|
|
3719
|
-
const wps = edge.waypoints.filter((_, i) => i !== drag.index);
|
|
3720
|
-
const r = updateLink(this._scene, drag.linkId, (e) => ({ ...e, waypoints: wps }));
|
|
3721
|
-
this._scene = r.scene;
|
|
3722
|
-
this.recordGesturePatch(r.patch);
|
|
3723
|
-
}
|
|
3724
|
-
}
|
|
3725
|
-
this.commitGesture();
|
|
4498
|
+
this.linkHandles.endWaypointDrag();
|
|
3726
4499
|
}
|
|
3727
4500
|
/** True while an elbow segment is being dragged. */
|
|
3728
4501
|
get isDraggingSegment() {
|
|
3729
|
-
return this.
|
|
4502
|
+
return this.linkHandles.isDraggingSegment;
|
|
3730
4503
|
}
|
|
3731
4504
|
/**
|
|
3732
4505
|
* Begin a host-managed elbow segment drag. `axis` is the segment's
|
|
@@ -3734,9 +4507,7 @@ export class Editor {
|
|
|
3734
4507
|
* across re-routes).
|
|
3735
4508
|
*/
|
|
3736
4509
|
beginSegmentDrag(linkId, axis, at) {
|
|
3737
|
-
|
|
3738
|
-
return;
|
|
3739
|
-
this.linkSegmentDrag = { linkId, axis, at };
|
|
4510
|
+
this.linkHandles.beginSegmentDrag(linkId, axis, at);
|
|
3740
4511
|
}
|
|
3741
4512
|
/**
|
|
3742
4513
|
* Move the dragged elbow segment perpendicular to its axis: pin its
|
|
@@ -3744,34 +4515,11 @@ export class Editor {
|
|
|
3744
4515
|
* rest around the pin (one undo step via the gesture transaction).
|
|
3745
4516
|
*/
|
|
3746
4517
|
updateSegmentDrag(world) {
|
|
3747
|
-
|
|
3748
|
-
if (!drag)
|
|
3749
|
-
return;
|
|
3750
|
-
// A real drag breaks the handle double-click chain, so a single click
|
|
3751
|
-
// right after pinning can't be misread as a double-click (= delete).
|
|
3752
|
-
this.lastHandleClickAt = 0;
|
|
3753
|
-
const edge = getLink(this._scene, drag.linkId);
|
|
3754
|
-
if (!edge)
|
|
3755
|
-
return;
|
|
3756
|
-
const pos = drag.axis === "h" ? world.y : world.x;
|
|
3757
|
-
const fixed = [...(edge.fixedSegments ?? [])];
|
|
3758
|
-
const entry = { axis: drag.axis, pos, at: drag.at };
|
|
3759
|
-
const at = fixed.findIndex((f) => f.axis === drag.axis && Math.abs(f.at - drag.at) < 0.5);
|
|
3760
|
-
if (at >= 0)
|
|
3761
|
-
fixed[at] = entry;
|
|
3762
|
-
else
|
|
3763
|
-
fixed.push(entry);
|
|
3764
|
-
const r = updateLink(this._scene, drag.linkId, (e) => ({ ...e, fixedSegments: fixed }));
|
|
3765
|
-
this._scene = r.scene;
|
|
3766
|
-
this.recordGesturePatch(r.patch);
|
|
3767
|
-
this.notify();
|
|
4518
|
+
this.linkHandles.updateSegmentDrag(world);
|
|
3768
4519
|
}
|
|
3769
4520
|
/** Finish the elbow segment drag (commit the gesture as one undo step). */
|
|
3770
4521
|
endSegmentDrag() {
|
|
3771
|
-
|
|
3772
|
-
return;
|
|
3773
|
-
this.linkSegmentDrag = null;
|
|
3774
|
-
this.commitGesture();
|
|
4522
|
+
this.linkHandles.endSegmentDrag();
|
|
3775
4523
|
}
|
|
3776
4524
|
/**
|
|
3777
4525
|
* Double-click detector for link edit handles (waypoint / segment).
|
|
@@ -3781,27 +4529,14 @@ export class Editor {
|
|
|
3781
4529
|
* `onDown`, so that path never sees them).
|
|
3782
4530
|
*/
|
|
3783
4531
|
isHandleDoubleClick(world) {
|
|
3784
|
-
|
|
3785
|
-
const isDouble = now - this.lastHandleClickAt < DOUBLE_CLICK_MS &&
|
|
3786
|
-
this.lastHandleClickWorld !== null &&
|
|
3787
|
-
vec2.distance(this.lastHandleClickWorld, world) <= DOUBLE_CLICK_TOLERANCE_PX;
|
|
3788
|
-
this.lastHandleClickAt = now;
|
|
3789
|
-
this.lastHandleClickWorld = world;
|
|
3790
|
-
return isDouble;
|
|
4532
|
+
return this.linkHandles.isHandleDoubleClick(world);
|
|
3791
4533
|
}
|
|
3792
4534
|
/**
|
|
3793
4535
|
* Delete a free bend point (waypoint) from a straight / bezier link by
|
|
3794
4536
|
* index — double-click a waypoint handle to remove it. One undo step.
|
|
3795
4537
|
*/
|
|
3796
4538
|
deleteWaypoint(linkId, index) {
|
|
3797
|
-
|
|
3798
|
-
if (!edge?.waypoints || index < 0 || index >= edge.waypoints.length)
|
|
3799
|
-
return;
|
|
3800
|
-
const wps = edge.waypoints.filter((_, i) => i !== index);
|
|
3801
|
-
const r = updateLink(this._scene, linkId, (e) => ({ ...e, waypoints: wps }));
|
|
3802
|
-
this._scene = r.scene;
|
|
3803
|
-
this._history.push(r.patch);
|
|
3804
|
-
this.notify();
|
|
4539
|
+
this.linkHandles.deleteWaypoint(linkId, index);
|
|
3805
4540
|
}
|
|
3806
4541
|
/**
|
|
3807
4542
|
* Remove the pinned (fixed) elbow segment that matches the given
|
|
@@ -3812,28 +4547,7 @@ export class Editor {
|
|
|
3812
4547
|
* step.
|
|
3813
4548
|
*/
|
|
3814
4549
|
resetSegmentPin(linkId, axis, pos, at) {
|
|
3815
|
-
|
|
3816
|
-
if (!edge?.fixedSegments || edge.fixedSegments.length === 0)
|
|
3817
|
-
return;
|
|
3818
|
-
let bestIdx = -1;
|
|
3819
|
-
let bestD = Infinity;
|
|
3820
|
-
for (let i = 0; i < edge.fixedSegments.length; i++) {
|
|
3821
|
-
const f = req(edge.fixedSegments[i]);
|
|
3822
|
-
if (f.axis !== axis)
|
|
3823
|
-
continue;
|
|
3824
|
-
const d = Math.abs(f.pos - pos) + Math.abs(f.at - at) * 0.001;
|
|
3825
|
-
if (d < bestD) {
|
|
3826
|
-
bestD = d;
|
|
3827
|
-
bestIdx = i;
|
|
3828
|
-
}
|
|
3829
|
-
}
|
|
3830
|
-
if (bestIdx < 0)
|
|
3831
|
-
return;
|
|
3832
|
-
const fixed = edge.fixedSegments.filter((_, i) => i !== bestIdx);
|
|
3833
|
-
const r = updateLink(this._scene, linkId, (e) => ({ ...e, fixedSegments: fixed }));
|
|
3834
|
-
this._scene = r.scene;
|
|
3835
|
-
this._history.push(r.patch);
|
|
3836
|
-
this.notify();
|
|
4550
|
+
this.linkHandles.resetSegmentPin(linkId, axis, pos, at);
|
|
3837
4551
|
}
|
|
3838
4552
|
/** Whether the selected link has obstacle-avoidance routing enabled. */
|
|
3839
4553
|
get selectedLinkAvoidsObstacles() {
|
|
@@ -3852,6 +4566,8 @@ export class Editor {
|
|
|
3852
4566
|
* derived (recomputed by `rerouteElbows`). No-op when no link is selected.
|
|
3853
4567
|
*/
|
|
3854
4568
|
setSelectedLinkAvoidObstacles(enabled) {
|
|
4569
|
+
if (this.readOnly)
|
|
4570
|
+
return;
|
|
3855
4571
|
const id = this.selectedLink;
|
|
3856
4572
|
if (id === null)
|
|
3857
4573
|
return;
|
|
@@ -3866,7 +4582,7 @@ export class Editor {
|
|
|
3866
4582
|
this._scene = r.scene;
|
|
3867
4583
|
this._history.push(r.patch);
|
|
3868
4584
|
// Force the next reroute to recompute with the new mode.
|
|
3869
|
-
this.
|
|
4585
|
+
this.elbowRoutes.delete(id);
|
|
3870
4586
|
this.notify();
|
|
3871
4587
|
}
|
|
3872
4588
|
updateHoveredLinkTarget(worldPoint) {
|
|
@@ -3889,7 +4605,8 @@ export class Editor {
|
|
|
3889
4605
|
const onTarget = result.all.filter((c) => c.metadata?.elementId === shape.id);
|
|
3890
4606
|
const anchor = onTarget.find((c) => c.kind === "anchor");
|
|
3891
4607
|
const outline = onTarget.find((c) => c.kind === "outline");
|
|
3892
|
-
const
|
|
4608
|
+
const refMeta = anchor?.metadata?.ref;
|
|
4609
|
+
const ref = isAnchorRef(refMeta) ? refMeta : undefined;
|
|
3893
4610
|
let activeName = null;
|
|
3894
4611
|
if (ref?.kind === "named") {
|
|
3895
4612
|
activeName = ref.name;
|
|
@@ -3939,7 +4656,7 @@ export class Editor {
|
|
|
3939
4656
|
this.gestures.record(patch);
|
|
3940
4657
|
}
|
|
3941
4658
|
commitGesture() {
|
|
3942
|
-
this.
|
|
4659
|
+
this.interaction.resizeOriginElement = null;
|
|
3943
4660
|
this.rotateGestureOrigin = null;
|
|
3944
4661
|
this.gestures.commit();
|
|
3945
4662
|
this.gestureStartScene = null;
|
|
@@ -3984,8 +4701,8 @@ export class Editor {
|
|
|
3984
4701
|
return this.gestureTx;
|
|
3985
4702
|
}
|
|
3986
4703
|
cancelGesture() {
|
|
3987
|
-
this.
|
|
3988
|
-
this.rotateGestureOrigin = null;
|
|
4704
|
+
this.interaction.resizeOriginElement = null;
|
|
4705
|
+
this.interaction.rotateGestureOrigin = null;
|
|
3989
4706
|
this.gestures.cancel();
|
|
3990
4707
|
// Roll the scene back to the pre-gesture snapshot — cancelling the history
|
|
3991
4708
|
// transaction alone leaves the live drag mutations in `_scene`.
|
|
@@ -4112,17 +4829,33 @@ export class Editor {
|
|
|
4112
4829
|
return patch;
|
|
4113
4830
|
}
|
|
4114
4831
|
/**
|
|
4115
|
-
*
|
|
4116
|
-
*
|
|
4117
|
-
*
|
|
4118
|
-
|
|
4119
|
-
|
|
4120
|
-
|
|
4121
|
-
*
|
|
4122
|
-
*
|
|
4123
|
-
*
|
|
4124
|
-
*
|
|
4125
|
-
*
|
|
4832
|
+
* Derived elbow-route cache, keyed by link — the source of truth for
|
|
4833
|
+
* A*-routed corners, living OUTSIDE the immutable `Scene`. Each entry holds
|
|
4834
|
+
* the routed interior `points` (between from/to) plus the `sig` of the
|
|
4835
|
+
* inputs it was computed from (endpoint refs + bound-shape bounds +
|
|
4836
|
+
* fixedSegments), so an unchanged link short-circuits the reroute.
|
|
4837
|
+
*
|
|
4838
|
+
* `rerouteElbows` still MIRRORS `points` onto `Link.routedPoints` in
|
|
4839
|
+
* `_scene` because three readers still consume the baked field: the render
|
|
4840
|
+
* path (`getLinkPath` in `renderer-core`), the headless `getLinkPath`, and
|
|
4841
|
+
* serialization (`schema.ts`). The mirror is compat-only derived state — no
|
|
4842
|
+
* history push / notify.
|
|
4843
|
+
*
|
|
4844
|
+
* TODO(fable R7a): drop the `_scene` mirror once (a) the render path reads
|
|
4845
|
+
* routes from this cache via the `RenderSnapshot`, and (b) headless
|
|
4846
|
+
* `getLinkPath` / serialization stop depending on baked `routedPoints`.
|
|
4847
|
+
* That eviction changes headless geometry, serialized output, and
|
|
4848
|
+
* collab-synced fields, so it spans the scene / serialization / renderer /
|
|
4849
|
+
* headless goldens and must land as its own cross-package change — out of
|
|
4850
|
+
* scope for this state-only pass.
|
|
4851
|
+
*/
|
|
4852
|
+
elbowRoutes = new Map();
|
|
4853
|
+
/**
|
|
4854
|
+
* Choke-point reroute (standard model): recompute the route for every
|
|
4855
|
+
* orthogonal link whose inputs changed since the last pass, store it in the
|
|
4856
|
+
* derived {@link elbowRoutes} cache, and mirror it onto `_scene`. Runs once
|
|
4857
|
+
* per frame before paint — derived state, so no history push / notify (would
|
|
4858
|
+
* loop). Cheap when nothing moved (signature short-circuit).
|
|
4126
4859
|
*/
|
|
4127
4860
|
rerouteElbows() {
|
|
4128
4861
|
let next = this._scene;
|
|
@@ -4130,22 +4863,140 @@ export class Editor {
|
|
|
4130
4863
|
if ((edge.routing ?? "straight") !== "orthogonal")
|
|
4131
4864
|
continue;
|
|
4132
4865
|
const sig = elbowSignature(this._scene, edge);
|
|
4133
|
-
if (this.
|
|
4866
|
+
if (this.elbowRoutes.get(id)?.sig === sig)
|
|
4134
4867
|
continue;
|
|
4135
|
-
|
|
4136
|
-
|
|
4137
|
-
|
|
4868
|
+
const points = routeElbowLink(next, edge);
|
|
4869
|
+
this.elbowRoutes.set(id, { sig, points });
|
|
4870
|
+
// Compat mirror onto the scene (see `elbowRoutes` doc).
|
|
4871
|
+
next = updateLink(next, id, (e) => ({ ...e, routedPoints: points })).scene;
|
|
4138
4872
|
}
|
|
4139
4873
|
this._scene = next;
|
|
4140
4874
|
}
|
|
4875
|
+
/**
|
|
4876
|
+
* Collect everything {@link renderEditor} paints from into a flat
|
|
4877
|
+
* {@link RenderSnapshot}. Resolves the derived viewport / dirty-rect / dim /
|
|
4878
|
+
* hide inputs and the shared spatial index up front (same order the
|
|
4879
|
+
* orchestrator used to call them in), so the paint pass stays side-effect
|
|
4880
|
+
* free and the orchestrator stays decoupled from this class.
|
|
4881
|
+
*
|
|
4882
|
+
* `computeDirtyWorld` is order-sensitive (it diffs against
|
|
4883
|
+
* `lastRenderedScene` and populates `tileDirtyElements`); it runs here and
|
|
4884
|
+
* the `lastRendered*` bookkeeping is applied in `render()` after the paint.
|
|
4885
|
+
*/
|
|
4886
|
+
buildRenderSnapshot() {
|
|
4887
|
+
// Stroke-erase live preview: the touched originals are hidden in the main
|
|
4888
|
+
// pass and their would-be fragments drawn on the overlay.
|
|
4889
|
+
const strokeErasePreview = this.computeStrokeErasePreview();
|
|
4890
|
+
const baseHidden = this.computeHiddenElements();
|
|
4891
|
+
const hideElements = strokeErasePreview === null
|
|
4892
|
+
? baseHidden
|
|
4893
|
+
: new Set([...(baseHidden ?? []), ...strokeErasePreview.hidden]);
|
|
4894
|
+
return {
|
|
4895
|
+
mainTarget: this.mainTarget,
|
|
4896
|
+
overlayTarget: this.overlayTarget,
|
|
4897
|
+
backgroundTarget: this.backgroundTarget,
|
|
4898
|
+
scene: this._scene,
|
|
4899
|
+
selection: this._selection,
|
|
4900
|
+
selectedLinks: this._selectedLinks,
|
|
4901
|
+
selectedLink: this.selectedLink,
|
|
4902
|
+
selectedAnnotation: this._selectedAnnotation,
|
|
4903
|
+
enteredGroup: this._enteredGroup,
|
|
4904
|
+
gridEnabled: this.gridEnabled,
|
|
4905
|
+
viewportWorld: this.computeViewportWorld(),
|
|
4906
|
+
dirtyWorld: this.computeDirtyWorld(),
|
|
4907
|
+
dimElements: this.computeDimSet(),
|
|
4908
|
+
eraseActive: (this.interaction.eraseStroke?.pending.size ?? 0) > 0,
|
|
4909
|
+
hideElements,
|
|
4910
|
+
strokeErasePreview,
|
|
4911
|
+
sharedIndex: this._scene.elements.size >= LARGE_SCENE_HIT_THRESHOLD ? this.ensureSpatialIndex() : null,
|
|
4912
|
+
boundsCache: this.boundsCache,
|
|
4913
|
+
// Per-instance playback clock threaded through the render context (see
|
|
4914
|
+
// RenderSnapshot.animationClock). Feeds the renderer our per-shape
|
|
4915
|
+
// playback state so paused / reduced-motion GIFs freeze and resumed ones
|
|
4916
|
+
// continue from the right frame — without mutating the process-global
|
|
4917
|
+
// clock each frame, so two editors on one page don't interfere.
|
|
4918
|
+
// A non-string / missing id maps to an untracked key, for which
|
|
4919
|
+
// `clock` falls back to the wall clock.
|
|
4920
|
+
animationClock: (shape) => this.gifPlayback.clock(castElementId(typeof shape.id === "string" ? shape.id : "")),
|
|
4921
|
+
tileComposeFn: this.tileComposeFn,
|
|
4922
|
+
tileDirtyElements: this.tileDirtyElements,
|
|
4923
|
+
mode: this.mode,
|
|
4924
|
+
activeLayerId: this._activeLayerId,
|
|
4925
|
+
cropFrame: this.cropFrameCorners(),
|
|
4926
|
+
cropGhost: this.cropGhost(),
|
|
4927
|
+
flowchartPreview: this.flowchartPreview,
|
|
4928
|
+
lassoPreview: this.lassoPreview,
|
|
4929
|
+
drawingPreview: this.drawingPreview,
|
|
4930
|
+
edgePreview: this.edgePreview,
|
|
4931
|
+
linkDragFromAnchor: this.linkDragFromAnchor,
|
|
4932
|
+
hoveredLinkTarget: this.hoveredLinkTarget,
|
|
4933
|
+
panGesture: this.panGesture,
|
|
4934
|
+
// `pinch` is unset during the constructor's first render; type says
|
|
4935
|
+
// non-null but runtime can be undefined.
|
|
4936
|
+
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition -- see above
|
|
4937
|
+
pinchActive: this.pinch?.isActive() ?? false,
|
|
4938
|
+
gestureActive: this.gestureTx !== null,
|
|
4939
|
+
linkEndpointDrag: this.linkEndpointDrag,
|
|
4940
|
+
linkSegmentDrag: this.linkSegmentDrag,
|
|
4941
|
+
linkWaypointDrag: this.linkWaypointDrag,
|
|
4942
|
+
hoverCursorWorld: this.hoverCursorWorld,
|
|
4943
|
+
anchorStartHitSlop: this.anchorStartHitSlop,
|
|
4944
|
+
anchorClickRadius: this.anchorClickRadius,
|
|
4945
|
+
containerHover: this.containerHover,
|
|
4946
|
+
brushStroke: this.brushPreviewStroke,
|
|
4947
|
+
laserStrokes: this.interaction.laserStrokes,
|
|
4948
|
+
eraserTrail: this.interaction.eraserTrail,
|
|
4949
|
+
// Eraser cursor ring: a size-matched circle following the pointer while
|
|
4950
|
+
// the erase tool is active (not read-only). Sourced from `lastPointerWorld`
|
|
4951
|
+
// (updated on every hover AND drag move) — `hoverCursorWorld` is forced
|
|
4952
|
+
// null outside select mode. Radius is the panel's eraser width in SCREEN
|
|
4953
|
+
// px (matches the slider number).
|
|
4954
|
+
eraserCursor: this.mode === "erase" && !this._readOnly && this.lastPointerWorld !== null
|
|
4955
|
+
? { center: this.lastPointerWorld, radius: this._brushSettings.width }
|
|
4956
|
+
: null,
|
|
4957
|
+
peerCursors: this._peerCursors,
|
|
4958
|
+
peerSelections: this._peerSelections,
|
|
4959
|
+
debugHitZones: this.debugHitZones,
|
|
4960
|
+
readOnly: this._readOnly,
|
|
4961
|
+
groupMoveOrigin: this.groupMoveOrigin,
|
|
4962
|
+
aspectLocked: this.selectionIsAspectLocked(),
|
|
4963
|
+
combinedSelectionBounds: this.combinedSelectionBounds(),
|
|
4964
|
+
editingText: this.editingTextOverlay(),
|
|
4965
|
+
previewClickCreate: (fromElement, anchorName) => this.previewClickCreate(fromElement, anchorName),
|
|
4966
|
+
isPlaybackPaused: (id) => this.isPlaybackPaused(id),
|
|
4967
|
+
};
|
|
4968
|
+
}
|
|
4141
4969
|
render() {
|
|
4142
4970
|
this.rerouteElbows();
|
|
4143
|
-
//
|
|
4144
|
-
//
|
|
4145
|
-
|
|
4146
|
-
//
|
|
4147
|
-
|
|
4148
|
-
|
|
4971
|
+
// Age out expired laser-trail points before the snapshot so the fade
|
|
4972
|
+
// advances every frame and the tick self-terminates once all trails clear.
|
|
4973
|
+
this.pruneLaser();
|
|
4974
|
+
// The per-shape animation clock is threaded per-instance through the
|
|
4975
|
+
// RenderSnapshot / render context (see `buildRenderSnapshot`), not set on
|
|
4976
|
+
// the process-global module clock each frame — so concurrent editors keep
|
|
4977
|
+
// independent playback.
|
|
4978
|
+
const snapshot = this.buildRenderSnapshot();
|
|
4979
|
+
renderEditor(snapshot);
|
|
4980
|
+
// Bookkeeping the orchestrator used to do inline: record what we just
|
|
4981
|
+
// painted (for the next frame's dirty diff / isolation-transition check)
|
|
4982
|
+
// and, on the tile-cache path, clear the consumed dirty set.
|
|
4983
|
+
this.lastRenderedScene = this._scene;
|
|
4984
|
+
this.lastRenderedEnteredGroup = this._enteredGroup;
|
|
4985
|
+
this.lastRenderedEraseActive = snapshot.eraseActive;
|
|
4986
|
+
// The forced erase repaint (if any) has now happened — later idle frames
|
|
4987
|
+
// (cursor moving / trail fading) skip the full main pass until the next cut.
|
|
4988
|
+
this.eraseDirty = false;
|
|
4989
|
+
// Clear the accumulated tile-dirty set only when the tile path actually
|
|
4990
|
+
// composited this frame. Group isolation (dim) / per-element hide make the
|
|
4991
|
+
// orchestrator fall back to the full renderScene path (it can't reproduce
|
|
4992
|
+
// dim/hide on cached tiles), so on those frames the pending invalidations
|
|
4993
|
+
// must survive to be applied when the tile path resumes — mirror the same
|
|
4994
|
+
// condition here.
|
|
4995
|
+
const isolationActive = (snapshot.dimElements !== undefined && snapshot.dimElements.size > 0) ||
|
|
4996
|
+
(snapshot.hideElements !== undefined && snapshot.hideElements.size > 0);
|
|
4997
|
+
if (snapshot.tileComposeFn && snapshot.viewportWorld && !isolationActive) {
|
|
4998
|
+
this.tileDirtyElements = new Map();
|
|
4999
|
+
}
|
|
4149
5000
|
// Present AFTER the paint, on the same tick — deferred-submission
|
|
4150
5001
|
// surfaces (WebGL2 / OffscreenCanvas) would otherwise lag one frame.
|
|
4151
5002
|
this.onAfterRender?.();
|