@office-iss/react-native-win32 0.81.3 → 0.81.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.json +15916 -15880
- package/CHANGELOG.md +32 -15
- package/Libraries/Components/Touchable/TouchableWin32.js +9 -6
- package/Libraries/Components/Touchable/TouchableWin32.js.map +1 -1
- package/Libraries/Core/ReactNativeVersion.js +1 -1
- package/Libraries/Image/Image.win32.js.flow +27 -0
- package/Libraries/Renderer/implementations/ReactFabric-dev.js +38 -35
- package/Libraries/Renderer/implementations/ReactFabric-prod.js +51 -22
- package/Libraries/Renderer/implementations/ReactFabric-profiling.js +54 -24
- package/Libraries/Renderer/implementations/ReactNativeRenderer-dev.js +36 -33
- package/Libraries/Renderer/implementations/ReactNativeRenderer-prod.js +5 -5
- package/Libraries/Renderer/implementations/ReactNativeRenderer-profiling.js +5 -5
- package/Libraries/Renderer/shims/ReactNativeTypes.js +23 -11
- package/Libraries/Renderer/shims/ReactNativeTypes.win32.js +23 -12
- package/index.win32.js.flow +456 -0
- package/overrides.json +14 -2
- package/package.json +19 -19
- package/src-win/Libraries/Components/Touchable/TouchableWin32.tsx +6 -3
- package/src-win/Libraries/Image/Image.win32.js.flow +27 -0
- package/src-win/index.win32.js.flow +456 -0
package/CHANGELOG.md
CHANGED
|
@@ -1,17 +1,34 @@
|
|
|
1
|
-
# Change Log - @office-iss/react-native-win32
|
|
2
|
-
|
|
3
|
-
<!-- This log was last generated on Wed, 11
|
|
4
|
-
|
|
5
|
-
<!-- Start content -->
|
|
6
|
-
|
|
7
|
-
## 0.81.
|
|
8
|
-
|
|
9
|
-
Wed, 11
|
|
10
|
-
|
|
11
|
-
### Patches
|
|
12
|
-
|
|
13
|
-
-
|
|
14
|
-
|
|
1
|
+
# Change Log - @office-iss/react-native-win32
|
|
2
|
+
|
|
3
|
+
<!-- This log was last generated on Wed, 11 Mar 2026 17:07:06 GMT and should not be manually modified. -->
|
|
4
|
+
|
|
5
|
+
<!-- Start content -->
|
|
6
|
+
|
|
7
|
+
## 0.81.5
|
|
8
|
+
|
|
9
|
+
Wed, 11 Mar 2026 17:07:06 GMT
|
|
10
|
+
|
|
11
|
+
### Patches
|
|
12
|
+
|
|
13
|
+
- Update require's from TouchableWin32 to be imports (30809111+acoates-ms@users.noreply.github.com)
|
|
14
|
+
|
|
15
|
+
## 0.81.4
|
|
16
|
+
|
|
17
|
+
Sat, 07 Mar 2026 04:08:18 GMT
|
|
18
|
+
|
|
19
|
+
### Patches
|
|
20
|
+
|
|
21
|
+
- Integrate 0.81.6 (30809111+acoates-ms@users.noreply.github.com)
|
|
22
|
+
- Bump react-native-platform-override to v0.81.1
|
|
23
|
+
|
|
24
|
+
## 0.81.3
|
|
25
|
+
|
|
26
|
+
Wed, 11 Feb 2026 16:10:54 GMT
|
|
27
|
+
|
|
28
|
+
### Patches
|
|
29
|
+
|
|
30
|
+
- Fix TextWin32 export (30809111+acoates-ms@users.noreply.github.com)
|
|
31
|
+
|
|
15
32
|
## 0.81.2
|
|
16
33
|
|
|
17
34
|
Tue, 27 Jan 2026 19:33:59 GMT
|
|
@@ -6068,4 +6085,4 @@ Mon, 01 May 2017 19:28:16 GMT
|
|
|
6068
6085
|
|
|
6069
6086
|
### Patches
|
|
6070
6087
|
|
|
6071
|
-
- Move @office-iss/react-native to 0.40.1 to fix build
|
|
6088
|
+
- Move @office-iss/react-native to 0.40.1 to fix build
|
|
@@ -16,9 +16,12 @@ Object.defineProperty(exports, "__esModule", { value: true });
|
|
|
16
16
|
exports.TouchableWin32 = void 0;
|
|
17
17
|
const react_1 = __importDefault(require("react"));
|
|
18
18
|
const react_native_1 = require("react-native");
|
|
19
|
-
|
|
20
|
-
const
|
|
21
|
-
|
|
19
|
+
// @ts-ignore
|
|
20
|
+
const BoundingDimensions_1 = __importDefault(require("./BoundingDimensions"));
|
|
21
|
+
// @ts-ignore
|
|
22
|
+
const Position_1 = __importDefault(require("./Position"));
|
|
23
|
+
// @ts-ignore
|
|
24
|
+
const RendererProxy_1 = require("../../ReactNative/RendererProxy");
|
|
22
25
|
/**
|
|
23
26
|
* Extracts a single touch, generally this is the active touch or touch that
|
|
24
27
|
* has just ended
|
|
@@ -174,7 +177,7 @@ class TouchableWin32 extends react_1.default.Component {
|
|
|
174
177
|
* On responder being granted, state and local data need to be set
|
|
175
178
|
*/
|
|
176
179
|
this._touchableHandleResponderGrant = (e) => {
|
|
177
|
-
const dispatchID = findNodeHandle(e.currentTarget);
|
|
180
|
+
const dispatchID = (0, RendererProxy_1.findNodeHandle)(e.currentTarget);
|
|
178
181
|
e.persist();
|
|
179
182
|
this._pressOutDelayTimeout && clearTimeout(this._pressOutDelayTimeout);
|
|
180
183
|
this._pressOutDelayTimeout = null;
|
|
@@ -284,8 +287,8 @@ class TouchableWin32 extends react_1.default.Component {
|
|
|
284
287
|
if (!l && !t && !w && !h && !globalX && !globalY) {
|
|
285
288
|
return;
|
|
286
289
|
}
|
|
287
|
-
this._positionOnActivate =
|
|
288
|
-
this._dimensionsOnActivate =
|
|
290
|
+
this._positionOnActivate = Position_1.default.getPooled(globalX, globalY);
|
|
291
|
+
this._dimensionsOnActivate = BoundingDimensions_1.default.getPooled(w, h);
|
|
289
292
|
};
|
|
290
293
|
this._handleDelay = (e) => {
|
|
291
294
|
this._touchableDelayTimeout = null;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TouchableWin32.js","sourceRoot":"","sources":["../../../src-win/Libraries/Components/Touchable/TouchableWin32.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AACH,YAAY,CAAC;;;;;;AAEb,kDAAyB;AACzB,+CAAgG;AAgBhG,MAAM,kBAAkB,GAAG,OAAO,CAAC,sBAAsB,CAAC,CAAC;AAC3D,MAAM,QAAQ,GAAG,OAAO,CAAC,YAAY,CAAC,CAAC;AAEvC,MAAM,EAAC,cAAc,EAAC,GAAG,OAAO,CAAC,iCAAiC,CAAC,CAAC;AAEpE;;;;GAIG;AACH,SAAS,kBAAkB,CAAC,CAAc;IACxC,MAAM,WAAW,GAAG,CAAC,CAAC,WAAW,CAAC;IAClC,MAAM,OAAO,GAAG,WAAW,CAAC,OAAO,CAAC;IACpC,MAAM,cAAc,GAAG,WAAW,CAAC,cAAc,CAAC;IAClD,MAAM,UAAU,GAAG,OAAO,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IACjD,MAAM,iBAAiB,GAAG,cAAc,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;IAEtE,OAAO,CAAC,UAAU,IAAI,iBAAiB,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC;AACtG,CAAC;AAED,oDAAoD;AACpD,MAAM,mBAAmB,GAAqB;IAC5C,aAAa,EAAE,KAAK;IACpB,2BAA2B,EAAE,KAAK;IAClC,4BAA4B,EAAE,KAAK;IACnC,yBAAyB,EAAE,KAAK;IAChC,0BAA0B,EAAE,KAAK;IACjC,8BAA8B,EAAE,KAAK;IACrC,+BAA+B,EAAE,KAAK;IACtC,KAAK,EAAE,KAAK;CACb,CAAC;AAEF,MAAM,QAAQ,GAAqB;IACjC,GAAG,mBAAmB;IACtB,0BAA0B,EAAE,IAAI;IAChC,yBAAyB,EAAE,IAAI;CAChC,CAAC;AAEF,MAAM,YAAY,GAAqB;IACrC,GAAG,mBAAmB;IACtB,2BAA2B,EAAE,IAAI;IACjC,yBAAyB,EAAE,IAAI;IAC/B,8BAA8B,EAAE,IAAI;CACrC,CAAC;AAEF,MAAM,gBAAgB,GAAqB;IACzC,GAAG,mBAAmB;IACtB,8BAA8B,EAAE,IAAI;CACrC,CAAC;AAEF,MAAM,WAAW,GAAiB;IAChC,aAAa,EAAE;QACb,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,6BAA6B;QAC9C,iBAAiB,EAAE,OAAO;QAC1B,oBAAoB,EAAE,OAAO;QAC7B,gBAAgB,EAAE,OAAO;QACzB,gBAAgB,EAAE,OAAO;QACzB,mBAAmB,EAAE,OAAO;KAC7B;IACD,2BAA2B,EAAE;QAC3B,KAAK,EAAE,2BAA2B;QAClC,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,6BAA6B;QAC/C,gBAAgB,EAAE,8BAA8B;QAChD,mBAAmB,EAAE,OAAO;KAC7B;IACD,4BAA4B,EAAE;QAC5B,KAAK,EAAE,4BAA4B;QACnC,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,6BAA6B;QAC/C,gBAAgB,EAAE,8BAA8B;QAChD,mBAAmB,EAAE,OAAO;KAC7B;IACD,yBAAyB,EAAE;QACzB,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,2BAA2B;QAC7C,gBAAgB,EAAE,4BAA4B;QAC9C,mBAAmB,EAAE,gCAAgC;KACtD;IACD,0BAA0B,EAAE;QAC1B,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,2BAA2B;QAC7C,gBAAgB,EAAE,4BAA4B;QAC9C,mBAAmB,EAAE,OAAO;KAC7B;IACD,8BAA8B,EAAE;QAC9B,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,gCAAgC;QAClD,gBAAgB,EAAE,iCAAiC;QACnD,mBAAmB,EAAE,gCAAgC;KACtD;IACD,+BAA+B,EAAE;QAC/B,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,gCAAgC;QAClD,gBAAgB,EAAE,iCAAiC;QACnD,mBAAmB,EAAE,OAAO;KAC7B;IACD,KAAK,EAAE;QACL,KAAK,EAAE,eAAe;QACtB,eAAe,EAAE,6BAA6B;QAC9C,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,eAAe;QACjC,gBAAgB,EAAE,eAAe;QACjC,mBAAmB,EAAE,eAAe;KACrC;CACF,CAAC;AAYF,mDAAmD;AACnD,MAAM,kBAAkB,GAAG,GAAG,CAAC;AAC/B,MAAM,iBAAiB,GAAG,EAAE,CAAC,CAAC,0CAA0C;AACxE,MAAM,oBAAoB,GAAG,GAAG,CAAC;AACjC,MAAM,mBAAmB,GAAG,oBAAoB,GAAG,kBAAkB,CAAC;AACtE,MAAM,2BAA2B,GAAG,EAAE,CAAC;AAEvC;;;;;;;;;GASG;AACH,MAAa,cAAe,SAAQ,eAAK,CAAC,SAA6D;IAYrG,YAAY,KAAK;QACf,KAAK,CAAC,KAAK,CAAC,CAAC;QAwER,UAAK,GAAG,GAAG,EAAE;YAClB,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;QACpC,CAAC,CAAA;QAED;;WAEG;QACc,gDAA2C,GAAG,GAAY,EAAE;YAC3E,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,0BAA0B,CAAC;QAChD,CAAC,CAAC;QAEF;;WAEG;QACc,4CAAuC,GAAG,GAAY,EAAE;YACvE,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;QAC9B,CAAC,CAAC;QAEF,2DAA2D;QAC1C,oCAA+B,GAAG,GAAY,EAAE;YAC/D,OAAO,IAAI,CAAC;QACd,CAAC,CAAC;QAEF;;WAEG;QACc,mCAA8B,GAAG,CAAC,CAAc,EAAQ,EAAE;YACzE,MAAM,UAAU,GAAG,cAAc,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC;YACnD,CAAC,CAAC,OAAO,EAAE,CAAC;YAEZ,IAAI,CAAC,qBAAqB,IAAI,YAAY,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;YACvE,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;YAElC,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC;YACnC,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC;YAE/B,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC;YAC1C,IAAI,OAAO,GAAW,IAAI,CAAC,KAAK,CAAC,4BAA4B;gBAC3D,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,4BAA4B,EAAE,EAAE,CAAC,CAAC;gBACxD,CAAC,CAAC,kBAAkB,CAAC;YACvB,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,CAAC;YAExD,IAAI,OAAO,KAAK,CAAC,EAAE;gBACjB,IAAI,CAAC,sBAAsB,GAAG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;aACpF;iBAAM;gBACL,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;aACtB;YAED,IAAI,WAAW,GAAW,IAAI,CAAC,KAAK,CAAC,4BAA4B;gBAC/D,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,4BAA4B,EAAE,EAAE,EAAE,CAAC;gBACzD,CAAC,CAAC,mBAAmB,CAAC;YACxB,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,CAAC;YACrE,IAAI,CAAC,sBAAsB,GAAG,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,WAAW,GAAG,OAAO,CAAC,CAAC;QACvG,CAAC,CAAC;QAEF;;WAEG;QACc,qCAAgC,GAAG,CAAC,CAAc,EAAE,EAAE;YACrE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;QAC9C,CAAC,CAAC;QAEF;;WAEG;QACc,uCAAkC,GAAG,CAAC,CAAc,EAAE,EAAE;YACvE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,sBAAsB,EAAE,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC;QAEF;;WAEG;QACc,kCAA6B,GAAG,CAAC,CAAc,EAAE,EAAE;YAClE,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;gBAC7B,OAAO;aACR;YAED,MAAM,kBAAkB,GAAG,IAAI,CAAC,mBAAmB,CAAC;YACpD,MAAM,oBAAoB,GAAG,IAAI,CAAC,qBAAqB,CAAC;YACxD,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,2BAA2B;gBAC5D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,2BAA2B,EAAE;gBAC1C,CAAC,CAAC;oBACA,IAAI,EAAE,iBAAiB;oBACvB,KAAK,EAAE,iBAAiB;oBACxB,GAAG,EAAE,iBAAiB;oBACtB,MAAM,EAAE,iBAAiB;iBAC1B,CAAC;YAEJ,IAAI,eAAe,GAAG,eAAe,CAAC,IAAI,CAAC;YAC3C,IAAI,cAAc,GAAG,eAAe,CAAC,GAAG,CAAC;YACzC,IAAI,gBAAgB,GAAG,eAAe,CAAC,KAAK,CAAC;YAC7C,IAAI,iBAAiB,GAAG,eAAe,CAAC,MAAM,CAAC;YAE/C,8CAA8C;YAC9C,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAEzF,IAAI,OAAO,EAAE;gBACX,eAAe,IAAI,OAAO,CAAC,IAAI,IAAI,CAAC,CAAC;gBACrC,cAAc,IAAI,OAAO,CAAC,GAAG,IAAI,CAAC,CAAC;gBACnC,gBAAgB,IAAI,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC;gBACvC,iBAAiB,IAAI,OAAO,CAAC,MAAM,IAAI,CAAC,CAAC;aAC1C;YAED,MAAM,KAAK,GAAG,kBAAkB,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YACnC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YAEnC,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACzB,MAAM,aAAa,GAAG,IAAI,CAAC,yBAAyB,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBAC7H,IAAI,aAAa,GAAG,2BAA2B,EAAE;oBAC/C,IAAI,CAAC,4BAA4B,EAAE,CAAC;iBACrC;aACF;YAED,MAAM,mBAAmB,GACvB,KAAK,GAAG,kBAAkB,CAAC,IAAI,GAAG,eAAe;gBACjD,KAAK,GAAG,kBAAkB,CAAC,GAAG,GAAG,cAAc;gBAC/C,KAAK,GAAG,kBAAkB,CAAC,IAAI,GAAG,oBAAoB,CAAC,KAAK,GAAG,gBAAgB;gBAC/E,KAAK,GAAG,kBAAkB,CAAC,GAAG,GAAG,oBAAoB,CAAC,MAAM,GAAG,iBAAiB,CAAC;YACnF,IAAI,mBAAmB,EAAE;gBACvB,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnC,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,CAAC,CAAC,CAAC;gBAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnC,IAAI,SAAS,KAAK,6BAA6B,IAAI,SAAS,KAAK,6BAA6B,EAAE;oBAC9F,IAAI,CAAC,4BAA4B,EAAE,CAAC;iBACrC;aACF;iBAAM;gBACL,IAAI,CAAC,4BAA4B,EAAE,CAAC;gBACpC,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,CAAC,CAAC,CAAC;aAC5C;QACH,CAAC,CAAC;QAEF;;;WAGG;QACc,kCAA6B,GAAG,GAAG,EAAE;YACpD,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC;YAC9B,IAAI,GAAG,KAAK,IAAI,EAAE;gBAChB,OAAO;aACR;YAED,wBAAS,CAAC,OAAO,CAAC,GAAG,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAClD,CAAC,CAAC;QAEF;;WAEG;QACc,uBAAkB,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,OAAe,EAAE,OAAe,EAAE,EAAE;YACrH,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,OAAO,EAAE;gBAChD,OAAO;aACR;YAED,IAAI,CAAC,mBAAmB,GAAG,QAAQ,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAChE,IAAI,CAAC,qBAAqB,GAAG,kBAAkB,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAClE,CAAC,CAAC;QAEe,iBAAY,GAAG,CAAC,CAAc,EAAE,EAAE;YACjD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;QAClC,CAAC,CAAC;QAEe,qBAAgB,GAAG,CAAC,CAAc,EAAE,EAAE;YACrD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;YACnC,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;YAEnC,IAAI,SAAS,KAAK,2BAA2B,IAAI,SAAS,KAAK,gCAAgC,EAAE;gBAC/F,MAAM,YAAY,GAChB,qCAAqC;oBACrC,SAAS;oBACT,MAAM;oBACN,iCAAiC;oBACjC,qDAAqD;oBACrD,qDAAqD,CAAC;gBACxD,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC;aAC7B;iBAAM;gBACL,IAAI,CAAC,cAAc,CAAC,qBAAqB,EAAE,CAAC,CAAC,CAAC;aAC/C;QACH,CAAC,CAAC;QAEF;;WAEG;QACc,mBAAc,GAAG,CAAC,MAAe,EAAE,CAAc,EAAE,EAAE;YACpE,MAAM,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC;YACtC,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;YACnC,MAAM,SAAS,GAAW,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YAEzF,IAAI,CAAC,SAAS,EAAE;gBACd,MAAM,YAAY,GAAG,sBAAsB,GAAG,MAAM,GAAG,YAAY,GAAG,SAAS,GAAG,2BAA2B,GAAG,WAAW,GAAG,GAAG,CAAC;gBAClI,MAAM,IAAI,KAAK,CAAC,YAAY,CAAC,CAAC;aAC/B;YACD,IAAI,SAAS,KAAK,OAAO,EAAE;gBACzB,MAAM,YAAY,GAAG,mCAAmC,GAAG,SAAS,GAAG,MAAM,GAAG,MAAM,GAAG,iBAAiB,GAAG,WAAW,GAAG,GAAG,CAAC;gBAC/H,MAAM,IAAI,KAAK,CAAC,YAAY,CAAC,CAAC;aAC/B;YAED,IAAI,SAAS,KAAK,SAAS,EAAE;gBAC3B,IAAI,CAAC,gCAAgC,CAAC,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;gBACvE,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;aAC9B;QACH,CAAC,CAAC;QAEe,iCAA4B,GAAG,GAAG,EAAE;YACnD,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACrC,CAAC,CAAC;QAEe,iBAAY,GAAG,CAAC,KAAa,EAAE,EAAE;YAChD,OAAO,KAAK,KAAK,2BAA2B,IAAI,KAAK,KAAK,gCAAgC,CAAC;QAC7F,CAAC,CAAC;QAEe,yBAAoB,GAAG,CAAC,CAAc,EAAE,EAAE;YACzD,MAAM,KAAK,GAAG,kBAAkB,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YACnC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YACnC,MAAM,SAAS,GAAG,KAAK,IAAI,KAAK,CAAC,SAAS,CAAC;YAC3C,MAAM,SAAS,GAAG,KAAK,IAAI,KAAK,CAAC,SAAS,CAAC;YAC3C,IAAI,CAAC,gBAAgB,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC;QACjE,CAAC,CAAC;QAEe,8BAAyB,GAAG,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAU,EAAE;YACtG,MAAM,MAAM,GAAG,EAAE,GAAG,EAAE,CAAC;YACvB,MAAM,MAAM,GAAG,EAAE,GAAG,EAAE,CAAC;YACvB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC;QACtD,CAAC,CAAC;QAEF;;;WAGG;QACH,sCAAsC;QAErB,qCAAgC,GAAG,CAAC,SAAiB,EAAE,SAAiB,EAAE,MAAe,EAAE,CAAc,EAAE,EAAE;YAC5H,MAAM,eAAe,GAAG,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YACrD,MAAM,cAAc,GAAG,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YAEpD,MAAM,aAAa,GAAG,MAAM,KAAK,sBAAsB,IAAI,MAAM,KAAK,mBAAmB,CAAC;YAE1F,IAAI,aAAa,EAAE;gBACjB,IAAI,CAAC,4BAA4B,EAAE,CAAC;aACrC;YAED,MAAM,mBAAmB,GAAG,SAAS,KAAK,eAAe,IAAI,SAAS,KAAK,6BAA6B,CAAC;YAEzG,MAAM,kBAAkB,GAAG,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,QAAQ,CAAC,SAAS,CAAC,CAAC;YACvE,IAAI,mBAAmB,IAAI,kBAAkB,EAAE;gBAC7C,IAAI,CAAC,6BAA6B,EAAE,CAAC;aACtC;YAED,IAAI,YAAY,CAAC,SAAS,CAAC,IAAI,MAAM,KAAK,qBAAqB,EAAE;gBAC/D,IAAI,CAAC,KAAK,CAAC,wBAAwB,IAAI,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;aAC/E;YAED,IAAI,cAAc,IAAI,CAAC,eAAe,EAAE;gBACtC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;aACzB;iBAAM,IAAI,CAAC,cAAc,IAAI,eAAe,EAAE;gBAC7C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;aACvB;YAED,IAAI,YAAY,CAAC,SAAS,CAAC,IAAI,MAAM,KAAK,mBAAmB,EAAE;gBAC7D,MAAM,mBAAmB,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC;gBACrD,MAAM,8BAA8B,GAAG,gBAAgB,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,mBAAmB,IAAI,IAAI,CAAC,+BAA+B,CAAC,CAAC;gBACrI,MAAM,iBAAiB,GAAG,CAAC,gBAAgB,CAAC,SAAS,CAAC,IAAI,8BAA8B,CAAC;gBAEzF,IAAI,iBAAiB,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;oBACxD,IAAI,CAAC,cAAc,IAAI,CAAC,eAAe,EAAE;wBACvC,qEAAqE;wBACrE,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBACxB,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;qBACvB;oBAED,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC;iBACpC;aACF;YAED,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACrC,CAAC,CAAC;QAEe,oBAAe,GAAG,CAAC,CAAc,EAAE,EAAE;YACpD,IAAI,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC;YAC7B,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,4BAA4B,IAAI,IAAI,CAAC,KAAK,CAAC,4BAA4B,CAAC,CAAC,CAAC,CAAC;QACxF,CAAC,CAAC;QAEe,kBAAa,GAAG,CAAC,CAAc,EAAE,EAAE;YAClD,SAAS,QAAQ;gBACf,IAAI,CAAC,KAAK,CAAC,6BAA6B,CAAC,CAAC,CAAC,CAAC;YAC9C,CAAC;YAED,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAC;YACpC,IAAI,IAAI,CAAC,KAAK,CAAC,6BAA6B,EAAE;gBAC5C,IAAI,IAAI,CAAC,KAAK,CAAC,2BAA2B,IAAI,IAAI,CAAC,KAAK,CAAC,2BAA2B,EAAE,EAAE;oBACtF,IAAI,CAAC,qBAAqB,GAAG,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,2BAA2B,EAAE,CAAC,CAAC;iBACxG;qBAAM;oBACL,IAAI,CAAC,KAAK,CAAC,6BAA6B,CAAC,CAAC,CAAC,CAAC;iBAC7C;aACF;QACH,CAAC,CAAC;QAEe,kBAAa,GAAG,CAAC,UAAU,EAAE,EAAE;YAC9C,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QACjE,CAAC,CAAC;QAEe,kBAAa,GAAG,CAAC,UAAU,EAAE,EAAE;YAC9C,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAC;YACpC,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QACjE,CAAC,CAAC;QAEe,aAAQ,GAAG,CAAC,EAA4B,EAAE,EAAE;YAC3D,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QAC/C,CAAC,CAAC;QAEe,YAAO,GAAG,CAAC,EAA4B,EAAE,EAAE;YAC1D,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAC;YACpC,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC7C,CAAC,CAAC;QAEe,eAAU,GAAG,CAAC,EAAkB,EAAE,EAAE;YACnD,IAAI,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC,EAAE;gBACzB,IAAI,CAAC,QAAQ,CAAC,EAAE,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC;gBACtC,IAAI,CAAC,KAAK,CAAC,2BAA2B,IAAI,IAAI,CAAC,KAAK,CAAC,2BAA2B,CAAC,EAAE,CAAC,CAAC;aACtF;YAED,IAAI,CAAC,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QACnD,CAAC,CAAC;QAEe,aAAQ,GAAG,CAAC,EAAkB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC,EAAE;gBACzB,IAAI,CAAC,QAAQ,CAAC,EAAE,YAAY,EAAE,KAAK,EAAE,CAAC,CAAC;gBACvC,IAAI,CAAC,KAAK,CAAC,uBAAuB,IAAI,IAAI,CAAC,KAAK,CAAC,uBAAuB,CAAC,EAAE,CAAC,CAAC;aAC9E;YAED,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QAC/C,CAAC,CAAC;QAEe,kCAA6B,GAAG,GAAyB,EAAE;YAC1E,OAAO;gBACL,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY;gBAC1D,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS;gBAC/B,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS;aAChC,CAAC;QACJ,CAAC,CAAA;QAEgB,iBAAY,GAAG,CAAC,EAAkB,EAAW,EAAE;YAC9D,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE;gBACzB,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;aAClD;YAED,uDAAuD;YACvD,OAAO,EAAE,CAAC,WAAW,CAAC,GAAG,KAAK,GAAG,IAAI,EAAE,CAAC,WAAW,CAAC,GAAG,KAAK,OAAO,CAAC;QACtE,CAAC,CAAA;QA1aC,IAAI,CAAC,KAAK,GAAG;YACX,YAAY,EAAE,KAAK;YACnB,SAAS,EAAE,KAAK;YAChB,SAAS,EAAE,KAAK;YAChB,SAAS,EAAE,KAAK;SACjB,CAAC;QAEF,IAAI,CAAC,YAAY,GAAG,eAAK,CAAC,SAAS,EAAa,CAAC;IACnD,CAAC;IAEM,oBAAoB;QACzB,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,qBAAqB,IAAI,YAAY,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;IACzE,CAAC;IAEM,MAAM;QACX,MAAM,EAAE,QAAQ,EAAE,KAAK,EAAE,WAAW,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC;QAE7D,kEAAkE;QAClE,kEAAkE;QAClE,uEAAuE;QACvE,uEAAuE;QACvE,iEAAiE;QACjE,IAAI,KAAsB,CAAC;QAC3B,IAAI,QAAQ,EAAE;YACZ,KAAK,GAAG,OAAO,QAAQ,KAAK,UAAU,CAAC,CAAC;gBACrC,QAAmD,CAAC,IAAI,CAAC,6BAA6B,EAAE,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;YAExG,8CAA8C;YAC9C,KAAK,GAAG,eAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SACpC;QAED,IAAI,aAAmC,CAAC;QACxC,IAAI,WAAW,EAAE;YACf,aAAa,GAAG,WAAW,CAAC,IAAI,CAAC,6BAA6B,EAAE,CAAC,CAAC;SACnE;aAAM,IAAI,KAAK,EAAE;YAChB,aAAa,GAAG,KAAK,CAAC;SACvB;QAED,OAAO,CACL,8BAAC,wBAAS;QACR,4BAA4B;eACxB,IAAI;YACR,sCAAsC;YACtC,yBAAyB,EAAE,IAAI,CAAC,uCAAuC,EACvE,6BAA6B,EAAE,IAAI,CAAC,2CAA2C,EAC/E,gBAAgB,EAAE,IAAI,CAAC,8BAA8B,EACrD,eAAe,EAAE,IAAI,CAAC,6BAA6B,EACnD,kBAAkB,EAAE,IAAI,CAAC,gCAAgC,EACzD,oBAAoB,EAAE,IAAI,CAAC,kCAAkC;YAC7D,QAAQ;YACR,YAAY,EAAE,IAAI,CAAC,aAAa,EAChC,YAAY,EAAE,IAAI,CAAC,aAAa;YAChC,QAAQ;YACR,OAAO,EAAE,IAAI,CAAC,QAAQ,EACtB,MAAM,EAAE,IAAI,CAAC,OAAO;YACpB,yBAAyB;YACzB,SAAS,EAAE,IAAI,CAAC,UAAU,EAC1B,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,MAAM;YACN,GAAG,EAAE,IAAI,CAAC,YAAY;YACtB,QAAQ;YACR,KAAK,EAAE,aAAa,IAEnB,KAAK,CACI,CACb,CAAC;IACJ,CAAC;CAuWF;AA1bD,wCA0bC","sourcesContent":["/**\n * This is primarily a fork of React Native's Touchable Mixin.\n * It has been repurposed as it's own standalone control for win32,\n * as it needs to support a richer set of functionality on the desktop.\n * The touchable variants can be rewritten as wrappers around TouchableWin32\n * by passing the correct set of props down and managing state correctly.\n *\n * React Native's Touchable.js file (https://github.com/facebook/react-native/blob/master/Libraries/Components/Touchable/Touchable.js)\n * provides an overview over how touchables work and interact with the gesture responder system.\n */\n'use strict';\n\nimport React from 'react'\nimport { NativeSyntheticEvent, StyleProp, UIManager, ViewStyle, ViewWin32 } from 'react-native';\n\nimport { ITouchableWin32Props, ITouchableWin32State } from './TouchableWin32.Props';\nimport {\n IChildAsFunction,\n IDimensions,\n IPosition,\n IPressEvent,\n IPressInLocation,\n ISignal,\n IState,\n IStateConditions,\n ITransitions,\n} from './TouchableWin32.Types';\nimport { IKeyboardEvent } from '../View/ViewPropTypes';\n\nconst BoundingDimensions = require('./BoundingDimensions');\nconst Position = require('./Position');\n\nconst {findNodeHandle} = require('../../ReactNative/RendererProxy');\n\n/**\n * Extracts a single touch, generally this is the active touch or touch that\n * has just ended\n * @param e - a press event containing information about the native event\n */\nfunction extractSingleTouch(e: IPressEvent) {\n const nativeEvent = e.nativeEvent;\n const touches = nativeEvent.touches;\n const changedTouches = nativeEvent.changedTouches;\n const hasTouches = touches && touches.length > 0;\n const hasChangedTouches = changedTouches && changedTouches.length > 0;\n\n return !hasTouches && hasChangedTouches ? changedTouches[0] : hasTouches ? touches[0] : nativeEvent;\n}\n\n/** Quick lookup maps for a variety of conditions */\nconst baseStatesCondition: IStateConditions = {\n NOT_RESPONDER: false,\n RESPONDER_INACTIVE_PRESS_IN: false,\n RESPONDER_INACTIVE_PRESS_OUT: false,\n RESPONDER_ACTIVE_PRESS_IN: false,\n RESPONDER_ACTIVE_PRESS_OUT: false,\n RESPONDER_ACTIVE_LONG_PRESS_IN: false,\n RESPONDER_ACTIVE_LONG_PRESS_OUT: false,\n ERROR: false,\n};\n\nconst IsActive: IStateConditions = {\n ...baseStatesCondition,\n RESPONDER_ACTIVE_PRESS_OUT: true,\n RESPONDER_ACTIVE_PRESS_IN: true,\n};\n\nconst IsPressingIn: IStateConditions = {\n ...baseStatesCondition,\n RESPONDER_INACTIVE_PRESS_IN: true,\n RESPONDER_ACTIVE_PRESS_IN: true,\n RESPONDER_ACTIVE_LONG_PRESS_IN: true,\n};\n\nconst IsLongPressingIn: IStateConditions = {\n ...baseStatesCondition,\n RESPONDER_ACTIVE_LONG_PRESS_IN: true,\n};\n\nconst transitions: ITransitions = {\n NOT_RESPONDER: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'RESPONDER_INACTIVE_PRESS_IN',\n RESPONDER_RELEASE: 'ERROR',\n RESPONDER_TERMINATED: 'ERROR',\n ENTER_PRESS_RECT: 'ERROR',\n LEAVE_PRESS_RECT: 'ERROR',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_INACTIVE_PRESS_IN: {\n DELAY: 'RESPONDER_ACTIVE_PRESS_IN',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_INACTIVE_PRESS_OUT: {\n DELAY: 'RESPONDER_ACTIVE_PRESS_OUT',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_ACTIVE_PRESS_IN: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n },\n RESPONDER_ACTIVE_PRESS_OUT: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_ACTIVE_LONG_PRESS_IN: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_OUT',\n LONG_PRESS_DETECTED: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n },\n RESPONDER_ACTIVE_LONG_PRESS_OUT: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n ERROR: {\n DELAY: 'NOT_RESPONDER',\n RESPONDER_GRANT: 'RESPONDER_INACTIVE_PRESS_IN',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'NOT_RESPONDER',\n LEAVE_PRESS_RECT: 'NOT_RESPONDER',\n LONG_PRESS_DETECTED: 'NOT_RESPONDER',\n },\n};\n\n// Touchable maintains additional internal state to manage keypress interactions\n// This information is abstracted away when passed to children off the touchable\n// (function children) or styles. A keypressed state is equivalent to a normal\n// press state. If either a pointer, mouse, or special key (space/enter) is pressed\n// the touchable considers itself to be in a pressed state. Do note that key presses\n// will not invoke gesture responder hooks and are not subject to the passed in delays.\ninterface IInternalTouchableWin32State extends ITouchableWin32State {\n isKeyPressed: boolean;\n}\n\n/** Constants for integrating into UI Components */\nconst HIGHLIGHT_DELAY_MS = 130;\nconst PRESS_EXPAND_DIPS = 20; // Subject to change for win32 and desktop\nconst LONG_PRESS_THRESHOLD = 500;\nconst LONG_PRESS_DELAY_MS = LONG_PRESS_THRESHOLD - HIGHLIGHT_DELAY_MS;\nconst LONG_PRESS_ALLOWED_MOVEMENT = 10;\n\n/**\n * TouchableWin32 is a 'componentization' of the Touchable Mixin in React Native.\n * This means that instead of implementing components such as TouchableHighlight\n * via the mixin, they are merely implemented as wrappers around TouchableWin32,\n * forwarding the correct set of props. Additionally, TouchableWin32 supports hover\n * via onMouseEnter and onMouseLeave and focus/blur via onFocus/onBlur.\n * TouchableWin32 also allows for functions as child components (that use the internal\n * state of the touchable to conditionally render children) as well functions as styles\n * (that use internal state to conditionally calculate styles)\n */\nexport class TouchableWin32 extends React.Component<ITouchableWin32Props, IInternalTouchableWin32State> {\n private _longPressDelayTimeout: NodeJS.Timeout;\n private _touchableDelayTimeout: NodeJS.Timeout;\n private _pressOutDelayTimeout: NodeJS.Timeout;\n private _pressInLocation: IPressInLocation;\n private _touchState: IState;\n private _responderID: number;\n private _positionOnActivate: IPosition;\n private _dimensionsOnActivate: IDimensions;\n\n private readonly _internalRef: React.RefObject<ViewWin32>\n\n constructor(props) {\n super(props);\n\n this.state = {\n isKeyPressed: false,\n isPressed: false,\n isFocused: false,\n isHovered: false,\n };\n\n this._internalRef = React.createRef<ViewWin32>();\n }\n\n public componentWillUnmount() {\n this._touchableDelayTimeout && clearTimeout(this._touchableDelayTimeout);\n this._longPressDelayTimeout && clearTimeout(this._longPressDelayTimeout);\n this._pressOutDelayTimeout && clearTimeout(this._pressOutDelayTimeout);\n }\n\n public render() {\n const { children, style, renderStyle, ...rest } = this.props;\n\n // The React Native touchables generally clone the child component\n // to apply additional styles to it. This approach allows children\n // to be passed in as functions (to be invoked with the current state),\n // it is handy for manipulating children as a result of the interaction\n // state (e.g. text color). A similar approach is taken for style\n let child: React.ReactNode;\n if (children) {\n child = typeof children === 'function' ?\n (children as IChildAsFunction<ITouchableWin32State>)(this._deriveStateFromInternalState()) : children;\n\n // Continue to enforce single child constraint\n child = React.Children.only(child);\n }\n\n let computedStyle: StyleProp<ViewStyle>;\n if (renderStyle) {\n computedStyle = renderStyle(this._deriveStateFromInternalState());\n } else if (style) {\n computedStyle = style;\n }\n\n return (\n <ViewWin32\n // Forward most of the props\n {...rest}\n // Hooks into Gesture Responder System\n onStartShouldSetResponder={this._touchableHandleStartShouldSetResponder}\n onResponderTerminationRequest={this._touchableHandleResponderTerminationRequest}\n onResponderGrant={this._touchableHandleResponderGrant}\n onResponderMove={this._touchableHandleResponderMove}\n onResponderRelease={this._touchableHandleResponderRelease}\n onResponderTerminate={this._touchableHandleResponderTerminate}\n // Hover\n onMouseEnter={this._onMouseEnter}\n onMouseLeave={this._onMouseLeave}\n // Focus\n onFocus={this._onFocus}\n onBlur={this._onBlur}\n // Key press interactions\n onKeyDown={this._onKeyDown}\n onKeyUp={this._onKeyUp}\n // Ref\n ref={this._internalRef}\n // Style\n style={computedStyle}\n >\n {child}\n </ViewWin32>\n );\n }\n\n public focus = () => {\n this._internalRef.current.focus();\n }\n\n /**\n * The rejectResponderTermination prop provides a way to accept/reject termination requests\n */\n private readonly _touchableHandleResponderTerminationRequest = (): boolean => {\n return !this.props.rejectResponderTermination;\n };\n\n /**\n * Only reject an opportunity to become the responder on bubble if disabled\n */\n private readonly _touchableHandleStartShouldSetResponder = (): boolean => {\n return !this.props.disabled;\n };\n\n /** TODO: Long press cancel as a prop may be a good idea */\n private readonly _touchableLongPressCancelsPress = (): boolean => {\n return true;\n };\n\n /**\n * On responder being granted, state and local data need to be set\n */\n private readonly _touchableHandleResponderGrant = (e: IPressEvent): void => {\n const dispatchID = findNodeHandle(e.currentTarget);\n e.persist();\n\n this._pressOutDelayTimeout && clearTimeout(this._pressOutDelayTimeout);\n this._pressOutDelayTimeout = null;\n\n this._touchState = 'NOT_RESPONDER';\n this._responderID = dispatchID;\n\n this._receiveSignal('RESPONDER_GRANT', e);\n let delayMS: number = this.props.touchableGetHighlightDelayMS\n ? Math.max(this.props.touchableGetHighlightDelayMS(), 0)\n : HIGHLIGHT_DELAY_MS;\n delayMS = isNaN(delayMS) ? HIGHLIGHT_DELAY_MS : delayMS;\n\n if (delayMS !== 0) {\n this._touchableDelayTimeout = setTimeout(this._handleDelay.bind(this, e), delayMS);\n } else {\n this._handleDelay(e);\n }\n\n let longDelayMS: number = this.props.touchableGetLongPressDelayMS\n ? Math.max(this.props.touchableGetLongPressDelayMS(), 10)\n : LONG_PRESS_DELAY_MS;\n longDelayMS = isNaN(longDelayMS) ? LONG_PRESS_DELAY_MS : longDelayMS;\n this._longPressDelayTimeout = setTimeout(this._handleLongDelay.bind(this, e), longDelayMS + delayMS);\n };\n\n /**\n * Handle responder release\n */\n private readonly _touchableHandleResponderRelease = (e: IPressEvent) => {\n this._pressInLocation = null;\n this._receiveSignal('RESPONDER_RELEASE', e);\n };\n\n /**\n * Handle responder terminate\n */\n private readonly _touchableHandleResponderTerminate = (e: IPressEvent) => {\n this._pressInLocation = null;\n this._receiveSignal('RESPONDER_TERMINATED', e);\n };\n\n /**\n * Handles move events\n */\n private readonly _touchableHandleResponderMove = (e: IPressEvent) => {\n if (!this._positionOnActivate) {\n return;\n }\n\n const positionOnActivate = this._positionOnActivate;\n const dimensionsOnActivate = this._dimensionsOnActivate;\n const pressRectOffset = this.props.touchableGetPressRectOffset\n ? this.props.touchableGetPressRectOffset()\n : {\n left: PRESS_EXPAND_DIPS,\n right: PRESS_EXPAND_DIPS,\n top: PRESS_EXPAND_DIPS,\n bottom: PRESS_EXPAND_DIPS,\n };\n\n let pressExpandLeft = pressRectOffset.left;\n let pressExpandTop = pressRectOffset.top;\n let pressExpandRight = pressRectOffset.right;\n let pressExpandBottom = pressRectOffset.bottom;\n\n // TODO implement touchableGetHitSlop natively\n const hitSlop = this.props.touchableGetHitSlop ? this.props.touchableGetHitSlop() : null;\n\n if (hitSlop) {\n pressExpandLeft += hitSlop.left || 0;\n pressExpandTop += hitSlop.top || 0;\n pressExpandRight += hitSlop.right || 0;\n pressExpandBottom += hitSlop.bottom || 0;\n }\n\n const touch = extractSingleTouch(e);\n const pageX = touch && touch.pageX;\n const pageY = touch && touch.pageY;\n\n if (this._pressInLocation) {\n const movedDistance = this._getDistanceBetweenPoints(pageX, pageY, this._pressInLocation.pageX, this._pressInLocation.pageY);\n if (movedDistance > LONG_PRESS_ALLOWED_MOVEMENT) {\n this._cancelLongPressDelayTimeout();\n }\n }\n\n const isTouchWithinActive =\n pageX > positionOnActivate.left - pressExpandLeft &&\n pageY > positionOnActivate.top - pressExpandTop &&\n pageX < positionOnActivate.left + dimensionsOnActivate.width + pressExpandRight &&\n pageY < positionOnActivate.top + dimensionsOnActivate.height + pressExpandBottom;\n if (isTouchWithinActive) {\n const prevState = this._touchState;\n this._receiveSignal('ENTER_PRESS_RECT', e);\n const currState = this._touchState;\n if (currState === 'RESPONDER_INACTIVE_PRESS_IN' && prevState !== 'RESPONDER_INACTIVE_PRESS_IN') {\n this._cancelLongPressDelayTimeout();\n }\n } else {\n this._cancelLongPressDelayTimeout();\n this._receiveSignal('LEAVE_PRESS_RECT', e);\n }\n };\n\n /**\n * Used while performing side effects during state transitions,\n * to maintain proper bounding dimensions and positional information\n */\n private readonly _remeasureMetricsOnActivation = () => {\n const tag = this._responderID;\n if (tag === null) {\n return;\n }\n\n UIManager.measure(tag, this._handleQueryLayout);\n };\n\n /**\n * Callback into measure, see _remeasureMetricsOnActivation\n */\n private readonly _handleQueryLayout = (l: number, t: number, w: number, h: number, globalX: number, globalY: number) => {\n if (!l && !t && !w && !h && !globalX && !globalY) {\n return;\n }\n\n this._positionOnActivate = Position.getPooled(globalX, globalY);\n this._dimensionsOnActivate = BoundingDimensions.getPooled(w, h);\n };\n\n private readonly _handleDelay = (e: IPressEvent) => {\n this._touchableDelayTimeout = null;\n this._receiveSignal('DELAY', e);\n };\n\n private readonly _handleLongDelay = (e: IPressEvent) => {\n this._longPressDelayTimeout = null;\n const currState = this._touchState;\n\n if (currState !== 'RESPONDER_ACTIVE_PRESS_IN' && currState !== 'RESPONDER_ACTIVE_LONG_PRESS_IN') {\n const errorMessage =\n 'Attempted to transition from state ' +\n currState +\n ' to ' +\n 'RESPONDER_ACTIVE_LONG_PRESS_IN ' +\n 'which is not supported. This is most likely due to ' +\n 'Touchable.longPressDelayTimeout not being canceled.';\n console.error(errorMessage);\n } else {\n this._receiveSignal('LONG_PRESS_DETECTED', e);\n }\n };\n\n /**\n * Manages state transitions\n */\n private readonly _receiveSignal = (signal: ISignal, e: IPressEvent) => {\n const responderID = this._responderID;\n const currState = this._touchState;\n const nextState: IState = transitions[currState] ? transitions[currState][signal] : null;\n\n if (!nextState) {\n const errorMessage = 'Unrecognized signal ' + signal + ' or state ' + currState + ' for Touchable responder ' + responderID + '.';\n throw new Error(errorMessage);\n }\n if (nextState === 'ERROR') {\n const errorMessage = 'Touchable cannot transition from ' + currState + ' to ' + signal + ' for responder ' + responderID + '.';\n throw new Error(errorMessage);\n }\n\n if (currState !== nextState) {\n this._performSideEffectsForTransition(currState, nextState, signal, e);\n this._touchState = nextState;\n }\n };\n\n private readonly _cancelLongPressDelayTimeout = () => {\n this._longPressDelayTimeout && clearTimeout(this._longPressDelayTimeout);\n this._longPressDelayTimeout = null;\n };\n\n private readonly _isHighlight = (state: IState) => {\n return state === 'RESPONDER_ACTIVE_PRESS_IN' || state === 'RESPONDER_ACTIVE_LONG_PRESS_IN';\n };\n\n private readonly _savePressInLocation = (e: IPressEvent) => {\n const touch = extractSingleTouch(e);\n const pageX = touch && touch.pageX;\n const pageY = touch && touch.pageY;\n const locationX = touch && touch.locationX;\n const locationY = touch && touch.locationY;\n this._pressInLocation = { pageX, pageY, locationX, locationY };\n };\n\n private readonly _getDistanceBetweenPoints = (aX: number, aY: number, bX: number, bY: number): number => {\n const deltaX = aX - bX;\n const deltaY = aY - bY;\n return Math.sqrt(deltaX * deltaX + deltaY * deltaY);\n };\n\n /**\n * Any highlighting/visual effects is done here,\n * This is also where press callbacks are invoked from\n */\n // Existing high cyclomatic complexity\n \n private readonly _performSideEffectsForTransition = (currState: IState, nextState: IState, signal: ISignal, e: IPressEvent) => {\n const currIsHighlight = this._isHighlight(currState);\n const newIsHighlight = this._isHighlight(nextState);\n\n const isFinalSignal = signal === 'RESPONDER_TERMINATED' || signal === 'RESPONDER_RELEASE';\n\n if (isFinalSignal) {\n this._cancelLongPressDelayTimeout();\n }\n\n const isInitialTransition = currState === 'NOT_RESPONDER' && nextState === 'RESPONDER_INACTIVE_PRESS_IN';\n\n const isActiveTransition = !IsActive[currState] && IsActive[nextState];\n if (isInitialTransition || isActiveTransition) {\n this._remeasureMetricsOnActivation();\n }\n\n if (IsPressingIn[currState] && signal === 'LONG_PRESS_DETECTED') {\n this.props.touchableHandleLongPress && this.props.touchableHandleLongPress(e);\n }\n\n if (newIsHighlight && !currIsHighlight) {\n this._startHighlight(e);\n } else if (!newIsHighlight && currIsHighlight) {\n this._endHighlight(e);\n }\n\n if (IsPressingIn[currState] && signal === 'RESPONDER_RELEASE') {\n const hasLongPressHandler = !!this.props.onLongPress;\n const pressIsLongButStillCallOnPress = IsLongPressingIn[currState] && (!hasLongPressHandler || this._touchableLongPressCancelsPress);\n const shouldInvokePress = !IsLongPressingIn[currState] || pressIsLongButStillCallOnPress;\n\n if (shouldInvokePress && this.props.touchableHandlePress) {\n if (!newIsHighlight && !currIsHighlight) {\n // we never highlighted because of delay, but we should highlight now\n this._startHighlight(e);\n this._endHighlight(e);\n }\n\n this.props.touchableHandlePress(e);\n }\n }\n\n this._touchableDelayTimeout && clearTimeout(this._touchableDelayTimeout);\n this._touchableDelayTimeout = null;\n };\n\n private readonly _startHighlight = (e: IPressEvent) => {\n this._savePressInLocation(e);\n this.setState({ isPressed: true });\n this.props.touchableHandleActivePressIn && this.props.touchableHandleActivePressIn(e);\n };\n\n private readonly _endHighlight = (e: IPressEvent) => {\n function _handler() {\n this.props.touchableHandleActivePressOut(e);\n }\n\n this.setState({ isPressed: false });\n if (this.props.touchableHandleActivePressOut) {\n if (this.props.touchableGetPressOutDelayMS && this.props.touchableGetPressOutDelayMS()) {\n this._pressOutDelayTimeout = setTimeout(_handler.bind(this), this.props.touchableGetPressOutDelayMS());\n } else {\n this.props.touchableHandleActivePressOut(e);\n }\n }\n };\n\n private readonly _onMouseEnter = (mouseEvent) => {\n this.setState({ isHovered: true });\n this.props.onMouseEnter && this.props.onMouseEnter(mouseEvent);\n };\n\n private readonly _onMouseLeave = (mouseEvent) => {\n this.setState({ isHovered: false });\n this.props.onMouseLeave && this.props.onMouseLeave(mouseEvent);\n };\n\n private readonly _onFocus = (ev: NativeSyntheticEvent<{}>) => {\n this.setState({ isFocused: true });\n this.props.onFocus && this.props.onFocus(ev);\n };\n\n private readonly _onBlur = (ev: NativeSyntheticEvent<{}>) => {\n this.setState({ isFocused: false });\n this.props.onBlur && this.props.onBlur(ev);\n };\n\n private readonly _onKeyDown = (ev: IKeyboardEvent) => {\n if (this._filterOnKey(ev)) {\n this.setState({ isKeyPressed: true });\n this.props.touchableHandleKeyPressDown && this.props.touchableHandleKeyPressDown(ev);\n }\n\n this.props.onKeyDown && this.props.onKeyDown(ev);\n };\n\n private readonly _onKeyUp = (ev: IKeyboardEvent) => {\n if (this._filterOnKey(ev)) {\n this.setState({ isKeyPressed: false });\n this.props.touchableHandleKeyPress && this.props.touchableHandleKeyPress(ev);\n }\n\n this.props.onKeyUp && this.props.onKeyUp(ev);\n };\n\n private readonly _deriveStateFromInternalState = (): ITouchableWin32State => {\n return {\n isPressed: this.state.isPressed || this.state.isKeyPressed,\n isHovered: this.state.isHovered,\n isFocused: this.state.isFocused,\n };\n }\n\n private readonly _filterOnKey = (ev: IKeyboardEvent): boolean => {\n if (this.props.filterKeys) {\n return this.props.filterKeys(ev.nativeEvent.key);\n }\n\n // Otherwise fall back to handling space and enter only\n return ev.nativeEvent.key === ' ' || ev.nativeEvent.key === 'Enter';\n }\n}\n"]}
|
|
1
|
+
{"version":3,"file":"TouchableWin32.js","sourceRoot":"","sources":["../../../src-win/Libraries/Components/Touchable/TouchableWin32.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AACH,YAAY,CAAC;;;;;;AAEb,kDAAyB;AACzB,+CAAgG;AAgBhG,aAAa;AACb,8EAAsD;AACtD,aAAa;AACb,0DAAkC;AAElC,aAAa;AACb,mEAA+D;AAE/D;;;;GAIG;AACH,SAAS,kBAAkB,CAAC,CAAc;IACxC,MAAM,WAAW,GAAG,CAAC,CAAC,WAAW,CAAC;IAClC,MAAM,OAAO,GAAG,WAAW,CAAC,OAAO,CAAC;IACpC,MAAM,cAAc,GAAG,WAAW,CAAC,cAAc,CAAC;IAClD,MAAM,UAAU,GAAG,OAAO,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IACjD,MAAM,iBAAiB,GAAG,cAAc,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;IAEtE,OAAO,CAAC,UAAU,IAAI,iBAAiB,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC;AACtG,CAAC;AAED,oDAAoD;AACpD,MAAM,mBAAmB,GAAqB;IAC5C,aAAa,EAAE,KAAK;IACpB,2BAA2B,EAAE,KAAK;IAClC,4BAA4B,EAAE,KAAK;IACnC,yBAAyB,EAAE,KAAK;IAChC,0BAA0B,EAAE,KAAK;IACjC,8BAA8B,EAAE,KAAK;IACrC,+BAA+B,EAAE,KAAK;IACtC,KAAK,EAAE,KAAK;CACb,CAAC;AAEF,MAAM,QAAQ,GAAqB;IACjC,GAAG,mBAAmB;IACtB,0BAA0B,EAAE,IAAI;IAChC,yBAAyB,EAAE,IAAI;CAChC,CAAC;AAEF,MAAM,YAAY,GAAqB;IACrC,GAAG,mBAAmB;IACtB,2BAA2B,EAAE,IAAI;IACjC,yBAAyB,EAAE,IAAI;IAC/B,8BAA8B,EAAE,IAAI;CACrC,CAAC;AAEF,MAAM,gBAAgB,GAAqB;IACzC,GAAG,mBAAmB;IACtB,8BAA8B,EAAE,IAAI;CACrC,CAAC;AAEF,MAAM,WAAW,GAAiB;IAChC,aAAa,EAAE;QACb,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,6BAA6B;QAC9C,iBAAiB,EAAE,OAAO;QAC1B,oBAAoB,EAAE,OAAO;QAC7B,gBAAgB,EAAE,OAAO;QACzB,gBAAgB,EAAE,OAAO;QACzB,mBAAmB,EAAE,OAAO;KAC7B;IACD,2BAA2B,EAAE;QAC3B,KAAK,EAAE,2BAA2B;QAClC,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,6BAA6B;QAC/C,gBAAgB,EAAE,8BAA8B;QAChD,mBAAmB,EAAE,OAAO;KAC7B;IACD,4BAA4B,EAAE;QAC5B,KAAK,EAAE,4BAA4B;QACnC,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,6BAA6B;QAC/C,gBAAgB,EAAE,8BAA8B;QAChD,mBAAmB,EAAE,OAAO;KAC7B;IACD,yBAAyB,EAAE;QACzB,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,2BAA2B;QAC7C,gBAAgB,EAAE,4BAA4B;QAC9C,mBAAmB,EAAE,gCAAgC;KACtD;IACD,0BAA0B,EAAE;QAC1B,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,2BAA2B;QAC7C,gBAAgB,EAAE,4BAA4B;QAC9C,mBAAmB,EAAE,OAAO;KAC7B;IACD,8BAA8B,EAAE;QAC9B,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,gCAAgC;QAClD,gBAAgB,EAAE,iCAAiC;QACnD,mBAAmB,EAAE,gCAAgC;KACtD;IACD,+BAA+B,EAAE;QAC/B,KAAK,EAAE,OAAO;QACd,eAAe,EAAE,OAAO;QACxB,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,gCAAgC;QAClD,gBAAgB,EAAE,iCAAiC;QACnD,mBAAmB,EAAE,OAAO;KAC7B;IACD,KAAK,EAAE;QACL,KAAK,EAAE,eAAe;QACtB,eAAe,EAAE,6BAA6B;QAC9C,iBAAiB,EAAE,eAAe;QAClC,oBAAoB,EAAE,eAAe;QACrC,gBAAgB,EAAE,eAAe;QACjC,gBAAgB,EAAE,eAAe;QACjC,mBAAmB,EAAE,eAAe;KACrC;CACF,CAAC;AAYF,mDAAmD;AACnD,MAAM,kBAAkB,GAAG,GAAG,CAAC;AAC/B,MAAM,iBAAiB,GAAG,EAAE,CAAC,CAAC,0CAA0C;AACxE,MAAM,oBAAoB,GAAG,GAAG,CAAC;AACjC,MAAM,mBAAmB,GAAG,oBAAoB,GAAG,kBAAkB,CAAC;AACtE,MAAM,2BAA2B,GAAG,EAAE,CAAC;AAEvC;;;;;;;;;GASG;AACH,MAAa,cAAe,SAAQ,eAAK,CAAC,SAA6D;IAYrG,YAAY,KAAK;QACf,KAAK,CAAC,KAAK,CAAC,CAAC;QAwER,UAAK,GAAG,GAAG,EAAE;YAClB,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;QACpC,CAAC,CAAA;QAED;;WAEG;QACc,gDAA2C,GAAG,GAAY,EAAE;YAC3E,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,0BAA0B,CAAC;QAChD,CAAC,CAAC;QAEF;;WAEG;QACc,4CAAuC,GAAG,GAAY,EAAE;YACvE,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;QAC9B,CAAC,CAAC;QAEF,2DAA2D;QAC1C,oCAA+B,GAAG,GAAY,EAAE;YAC/D,OAAO,IAAI,CAAC;QACd,CAAC,CAAC;QAEF;;WAEG;QACc,mCAA8B,GAAG,CAAC,CAAc,EAAQ,EAAE;YACzE,MAAM,UAAU,GAAG,IAAA,8BAAc,EAAC,CAAC,CAAC,aAAa,CAAC,CAAC;YACnD,CAAC,CAAC,OAAO,EAAE,CAAC;YAEZ,IAAI,CAAC,qBAAqB,IAAI,YAAY,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;YACvE,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;YAElC,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC;YACnC,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC;YAE/B,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC;YAC1C,IAAI,OAAO,GAAW,IAAI,CAAC,KAAK,CAAC,4BAA4B;gBAC3D,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,4BAA4B,EAAE,EAAE,CAAC,CAAC;gBACxD,CAAC,CAAC,kBAAkB,CAAC;YACvB,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,CAAC;YAExD,IAAI,OAAO,KAAK,CAAC,EAAE;gBACjB,IAAI,CAAC,sBAAsB,GAAG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;aACpF;iBAAM;gBACL,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;aACtB;YAED,IAAI,WAAW,GAAW,IAAI,CAAC,KAAK,CAAC,4BAA4B;gBAC/D,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,4BAA4B,EAAE,EAAE,EAAE,CAAC;gBACzD,CAAC,CAAC,mBAAmB,CAAC;YACxB,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,CAAC;YACrE,IAAI,CAAC,sBAAsB,GAAG,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,WAAW,GAAG,OAAO,CAAC,CAAC;QACvG,CAAC,CAAC;QAEF;;WAEG;QACc,qCAAgC,GAAG,CAAC,CAAc,EAAE,EAAE;YACrE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;QAC9C,CAAC,CAAC;QAEF;;WAEG;QACc,uCAAkC,GAAG,CAAC,CAAc,EAAE,EAAE;YACvE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,sBAAsB,EAAE,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC;QAEF;;WAEG;QACc,kCAA6B,GAAG,CAAC,CAAc,EAAE,EAAE;YAClE,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;gBAC7B,OAAO;aACR;YAED,MAAM,kBAAkB,GAAG,IAAI,CAAC,mBAAmB,CAAC;YACpD,MAAM,oBAAoB,GAAG,IAAI,CAAC,qBAAqB,CAAC;YACxD,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,2BAA2B;gBAC5D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,2BAA2B,EAAE;gBAC1C,CAAC,CAAC;oBACA,IAAI,EAAE,iBAAiB;oBACvB,KAAK,EAAE,iBAAiB;oBACxB,GAAG,EAAE,iBAAiB;oBACtB,MAAM,EAAE,iBAAiB;iBAC1B,CAAC;YAEJ,IAAI,eAAe,GAAG,eAAe,CAAC,IAAI,CAAC;YAC3C,IAAI,cAAc,GAAG,eAAe,CAAC,GAAG,CAAC;YACzC,IAAI,gBAAgB,GAAG,eAAe,CAAC,KAAK,CAAC;YAC7C,IAAI,iBAAiB,GAAG,eAAe,CAAC,MAAM,CAAC;YAE/C,8CAA8C;YAC9C,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAEzF,IAAI,OAAO,EAAE;gBACX,eAAe,IAAI,OAAO,CAAC,IAAI,IAAI,CAAC,CAAC;gBACrC,cAAc,IAAI,OAAO,CAAC,GAAG,IAAI,CAAC,CAAC;gBACnC,gBAAgB,IAAI,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC;gBACvC,iBAAiB,IAAI,OAAO,CAAC,MAAM,IAAI,CAAC,CAAC;aAC1C;YAED,MAAM,KAAK,GAAG,kBAAkB,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YACnC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YAEnC,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACzB,MAAM,aAAa,GAAG,IAAI,CAAC,yBAAyB,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBAC7H,IAAI,aAAa,GAAG,2BAA2B,EAAE;oBAC/C,IAAI,CAAC,4BAA4B,EAAE,CAAC;iBACrC;aACF;YAED,MAAM,mBAAmB,GACvB,KAAK,GAAG,kBAAkB,CAAC,IAAI,GAAG,eAAe;gBACjD,KAAK,GAAG,kBAAkB,CAAC,GAAG,GAAG,cAAc;gBAC/C,KAAK,GAAG,kBAAkB,CAAC,IAAI,GAAG,oBAAoB,CAAC,KAAK,GAAG,gBAAgB;gBAC/E,KAAK,GAAG,kBAAkB,CAAC,GAAG,GAAG,oBAAoB,CAAC,MAAM,GAAG,iBAAiB,CAAC;YACnF,IAAI,mBAAmB,EAAE;gBACvB,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnC,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,CAAC,CAAC,CAAC;gBAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnC,IAAI,SAAS,KAAK,6BAA6B,IAAI,SAAS,KAAK,6BAA6B,EAAE;oBAC9F,IAAI,CAAC,4BAA4B,EAAE,CAAC;iBACrC;aACF;iBAAM;gBACL,IAAI,CAAC,4BAA4B,EAAE,CAAC;gBACpC,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,CAAC,CAAC,CAAC;aAC5C;QACH,CAAC,CAAC;QAEF;;;WAGG;QACc,kCAA6B,GAAG,GAAG,EAAE;YACpD,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC;YAC9B,IAAI,GAAG,KAAK,IAAI,EAAE;gBAChB,OAAO;aACR;YAED,wBAAS,CAAC,OAAO,CAAC,GAAG,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAClD,CAAC,CAAC;QAEF;;WAEG;QACc,uBAAkB,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,OAAe,EAAE,OAAe,EAAE,EAAE;YACrH,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,OAAO,EAAE;gBAChD,OAAO;aACR;YAED,IAAI,CAAC,mBAAmB,GAAG,kBAAQ,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAChE,IAAI,CAAC,qBAAqB,GAAG,4BAAkB,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAClE,CAAC,CAAC;QAEe,iBAAY,GAAG,CAAC,CAAc,EAAE,EAAE;YACjD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;QAClC,CAAC,CAAC;QAEe,qBAAgB,GAAG,CAAC,CAAc,EAAE,EAAE;YACrD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;YACnC,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;YAEnC,IAAI,SAAS,KAAK,2BAA2B,IAAI,SAAS,KAAK,gCAAgC,EAAE;gBAC/F,MAAM,YAAY,GAChB,qCAAqC;oBACrC,SAAS;oBACT,MAAM;oBACN,iCAAiC;oBACjC,qDAAqD;oBACrD,qDAAqD,CAAC;gBACxD,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC;aAC7B;iBAAM;gBACL,IAAI,CAAC,cAAc,CAAC,qBAAqB,EAAE,CAAC,CAAC,CAAC;aAC/C;QACH,CAAC,CAAC;QAEF;;WAEG;QACc,mBAAc,GAAG,CAAC,MAAe,EAAE,CAAc,EAAE,EAAE;YACpE,MAAM,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC;YACtC,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC;YACnC,MAAM,SAAS,GAAW,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YAEzF,IAAI,CAAC,SAAS,EAAE;gBACd,MAAM,YAAY,GAAG,sBAAsB,GAAG,MAAM,GAAG,YAAY,GAAG,SAAS,GAAG,2BAA2B,GAAG,WAAW,GAAG,GAAG,CAAC;gBAClI,MAAM,IAAI,KAAK,CAAC,YAAY,CAAC,CAAC;aAC/B;YACD,IAAI,SAAS,KAAK,OAAO,EAAE;gBACzB,MAAM,YAAY,GAAG,mCAAmC,GAAG,SAAS,GAAG,MAAM,GAAG,MAAM,GAAG,iBAAiB,GAAG,WAAW,GAAG,GAAG,CAAC;gBAC/H,MAAM,IAAI,KAAK,CAAC,YAAY,CAAC,CAAC;aAC/B;YAED,IAAI,SAAS,KAAK,SAAS,EAAE;gBAC3B,IAAI,CAAC,gCAAgC,CAAC,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;gBACvE,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;aAC9B;QACH,CAAC,CAAC;QAEe,iCAA4B,GAAG,GAAG,EAAE;YACnD,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACrC,CAAC,CAAC;QAEe,iBAAY,GAAG,CAAC,KAAa,EAAE,EAAE;YAChD,OAAO,KAAK,KAAK,2BAA2B,IAAI,KAAK,KAAK,gCAAgC,CAAC;QAC7F,CAAC,CAAC;QAEe,yBAAoB,GAAG,CAAC,CAAc,EAAE,EAAE;YACzD,MAAM,KAAK,GAAG,kBAAkB,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YACnC,MAAM,KAAK,GAAG,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC;YACnC,MAAM,SAAS,GAAG,KAAK,IAAI,KAAK,CAAC,SAAS,CAAC;YAC3C,MAAM,SAAS,GAAG,KAAK,IAAI,KAAK,CAAC,SAAS,CAAC;YAC3C,IAAI,CAAC,gBAAgB,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC;QACjE,CAAC,CAAC;QAEe,8BAAyB,GAAG,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAU,EAAE;YACtG,MAAM,MAAM,GAAG,EAAE,GAAG,EAAE,CAAC;YACvB,MAAM,MAAM,GAAG,EAAE,GAAG,EAAE,CAAC;YACvB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC;QACtD,CAAC,CAAC;QAEF;;;WAGG;QACH,sCAAsC;QAErB,qCAAgC,GAAG,CAAC,SAAiB,EAAE,SAAiB,EAAE,MAAe,EAAE,CAAc,EAAE,EAAE;YAC5H,MAAM,eAAe,GAAG,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YACrD,MAAM,cAAc,GAAG,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YAEpD,MAAM,aAAa,GAAG,MAAM,KAAK,sBAAsB,IAAI,MAAM,KAAK,mBAAmB,CAAC;YAE1F,IAAI,aAAa,EAAE;gBACjB,IAAI,CAAC,4BAA4B,EAAE,CAAC;aACrC;YAED,MAAM,mBAAmB,GAAG,SAAS,KAAK,eAAe,IAAI,SAAS,KAAK,6BAA6B,CAAC;YAEzG,MAAM,kBAAkB,GAAG,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,QAAQ,CAAC,SAAS,CAAC,CAAC;YACvE,IAAI,mBAAmB,IAAI,kBAAkB,EAAE;gBAC7C,IAAI,CAAC,6BAA6B,EAAE,CAAC;aACtC;YAED,IAAI,YAAY,CAAC,SAAS,CAAC,IAAI,MAAM,KAAK,qBAAqB,EAAE;gBAC/D,IAAI,CAAC,KAAK,CAAC,wBAAwB,IAAI,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;aAC/E;YAED,IAAI,cAAc,IAAI,CAAC,eAAe,EAAE;gBACtC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;aACzB;iBAAM,IAAI,CAAC,cAAc,IAAI,eAAe,EAAE;gBAC7C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;aACvB;YAED,IAAI,YAAY,CAAC,SAAS,CAAC,IAAI,MAAM,KAAK,mBAAmB,EAAE;gBAC7D,MAAM,mBAAmB,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC;gBACrD,MAAM,8BAA8B,GAAG,gBAAgB,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,mBAAmB,IAAI,IAAI,CAAC,+BAA+B,CAAC,CAAC;gBACrI,MAAM,iBAAiB,GAAG,CAAC,gBAAgB,CAAC,SAAS,CAAC,IAAI,8BAA8B,CAAC;gBAEzF,IAAI,iBAAiB,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;oBACxD,IAAI,CAAC,cAAc,IAAI,CAAC,eAAe,EAAE;wBACvC,qEAAqE;wBACrE,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBACxB,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;qBACvB;oBAED,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC;iBACpC;aACF;YAED,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACrC,CAAC,CAAC;QAEe,oBAAe,GAAG,CAAC,CAAc,EAAE,EAAE;YACpD,IAAI,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC;YAC7B,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,4BAA4B,IAAI,IAAI,CAAC,KAAK,CAAC,4BAA4B,CAAC,CAAC,CAAC,CAAC;QACxF,CAAC,CAAC;QAEe,kBAAa,GAAG,CAAC,CAAc,EAAE,EAAE;YAClD,SAAS,QAAQ;gBACf,IAAI,CAAC,KAAK,CAAC,6BAA6B,CAAC,CAAC,CAAC,CAAC;YAC9C,CAAC;YAED,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAC;YACpC,IAAI,IAAI,CAAC,KAAK,CAAC,6BAA6B,EAAE;gBAC5C,IAAI,IAAI,CAAC,KAAK,CAAC,2BAA2B,IAAI,IAAI,CAAC,KAAK,CAAC,2BAA2B,EAAE,EAAE;oBACtF,IAAI,CAAC,qBAAqB,GAAG,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,2BAA2B,EAAE,CAAC,CAAC;iBACxG;qBAAM;oBACL,IAAI,CAAC,KAAK,CAAC,6BAA6B,CAAC,CAAC,CAAC,CAAC;iBAC7C;aACF;QACH,CAAC,CAAC;QAEe,kBAAa,GAAG,CAAC,UAAU,EAAE,EAAE;YAC9C,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QACjE,CAAC,CAAC;QAEe,kBAAa,GAAG,CAAC,UAAU,EAAE,EAAE;YAC9C,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAC;YACpC,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QACjE,CAAC,CAAC;QAEe,aAAQ,GAAG,CAAC,EAA4B,EAAE,EAAE;YAC3D,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QAC/C,CAAC,CAAC;QAEe,YAAO,GAAG,CAAC,EAA4B,EAAE,EAAE;YAC1D,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAC;YACpC,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC7C,CAAC,CAAC;QAEe,eAAU,GAAG,CAAC,EAAkB,EAAE,EAAE;YACnD,IAAI,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC,EAAE;gBACzB,IAAI,CAAC,QAAQ,CAAC,EAAE,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC;gBACtC,IAAI,CAAC,KAAK,CAAC,2BAA2B,IAAI,IAAI,CAAC,KAAK,CAAC,2BAA2B,CAAC,EAAE,CAAC,CAAC;aACtF;YAED,IAAI,CAAC,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QACnD,CAAC,CAAC;QAEe,aAAQ,GAAG,CAAC,EAAkB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC,EAAE;gBACzB,IAAI,CAAC,QAAQ,CAAC,EAAE,YAAY,EAAE,KAAK,EAAE,CAAC,CAAC;gBACvC,IAAI,CAAC,KAAK,CAAC,uBAAuB,IAAI,IAAI,CAAC,KAAK,CAAC,uBAAuB,CAAC,EAAE,CAAC,CAAC;aAC9E;YAED,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QAC/C,CAAC,CAAC;QAEe,kCAA6B,GAAG,GAAyB,EAAE;YAC1E,OAAO;gBACL,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY;gBAC1D,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS;gBAC/B,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS;aAChC,CAAC;QACJ,CAAC,CAAA;QAEgB,iBAAY,GAAG,CAAC,EAAkB,EAAW,EAAE;YAC9D,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE;gBACzB,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;aAClD;YAED,uDAAuD;YACvD,OAAO,EAAE,CAAC,WAAW,CAAC,GAAG,KAAK,GAAG,IAAI,EAAE,CAAC,WAAW,CAAC,GAAG,KAAK,OAAO,CAAC;QACtE,CAAC,CAAA;QA1aC,IAAI,CAAC,KAAK,GAAG;YACX,YAAY,EAAE,KAAK;YACnB,SAAS,EAAE,KAAK;YAChB,SAAS,EAAE,KAAK;YAChB,SAAS,EAAE,KAAK;SACjB,CAAC;QAEF,IAAI,CAAC,YAAY,GAAG,eAAK,CAAC,SAAS,EAAa,CAAC;IACnD,CAAC;IAEM,oBAAoB;QACzB,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,IAAI,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,qBAAqB,IAAI,YAAY,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;IACzE,CAAC;IAEM,MAAM;QACX,MAAM,EAAE,QAAQ,EAAE,KAAK,EAAE,WAAW,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC;QAE7D,kEAAkE;QAClE,kEAAkE;QAClE,uEAAuE;QACvE,uEAAuE;QACvE,iEAAiE;QACjE,IAAI,KAAsB,CAAC;QAC3B,IAAI,QAAQ,EAAE;YACZ,KAAK,GAAG,OAAO,QAAQ,KAAK,UAAU,CAAC,CAAC;gBACrC,QAAmD,CAAC,IAAI,CAAC,6BAA6B,EAAE,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;YAExG,8CAA8C;YAC9C,KAAK,GAAG,eAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SACpC;QAED,IAAI,aAAmC,CAAC;QACxC,IAAI,WAAW,EAAE;YACf,aAAa,GAAG,WAAW,CAAC,IAAI,CAAC,6BAA6B,EAAE,CAAC,CAAC;SACnE;aAAM,IAAI,KAAK,EAAE;YAChB,aAAa,GAAG,KAAK,CAAC;SACvB;QAED,OAAO,CACL,8BAAC,wBAAS;QACR,4BAA4B;eACxB,IAAI;YACR,sCAAsC;YACtC,yBAAyB,EAAE,IAAI,CAAC,uCAAuC,EACvE,6BAA6B,EAAE,IAAI,CAAC,2CAA2C,EAC/E,gBAAgB,EAAE,IAAI,CAAC,8BAA8B,EACrD,eAAe,EAAE,IAAI,CAAC,6BAA6B,EACnD,kBAAkB,EAAE,IAAI,CAAC,gCAAgC,EACzD,oBAAoB,EAAE,IAAI,CAAC,kCAAkC;YAC7D,QAAQ;YACR,YAAY,EAAE,IAAI,CAAC,aAAa,EAChC,YAAY,EAAE,IAAI,CAAC,aAAa;YAChC,QAAQ;YACR,OAAO,EAAE,IAAI,CAAC,QAAQ,EACtB,MAAM,EAAE,IAAI,CAAC,OAAO;YACpB,yBAAyB;YACzB,SAAS,EAAE,IAAI,CAAC,UAAU,EAC1B,OAAO,EAAE,IAAI,CAAC,QAAQ;YACtB,MAAM;YACN,GAAG,EAAE,IAAI,CAAC,YAAY;YACtB,QAAQ;YACR,KAAK,EAAE,aAAa,IAEnB,KAAK,CACI,CACb,CAAC;IACJ,CAAC;CAuWF;AA1bD,wCA0bC","sourcesContent":["/**\n * This is primarily a fork of React Native's Touchable Mixin.\n * It has been repurposed as it's own standalone control for win32,\n * as it needs to support a richer set of functionality on the desktop.\n * The touchable variants can be rewritten as wrappers around TouchableWin32\n * by passing the correct set of props down and managing state correctly.\n *\n * React Native's Touchable.js file (https://github.com/facebook/react-native/blob/master/Libraries/Components/Touchable/Touchable.js)\n * provides an overview over how touchables work and interact with the gesture responder system.\n */\n'use strict';\n\nimport React from 'react'\nimport { NativeSyntheticEvent, StyleProp, UIManager, ViewStyle, ViewWin32 } from 'react-native';\n\nimport { ITouchableWin32Props, ITouchableWin32State } from './TouchableWin32.Props';\nimport {\n IChildAsFunction,\n IDimensions,\n IPosition,\n IPressEvent,\n IPressInLocation,\n ISignal,\n IState,\n IStateConditions,\n ITransitions,\n} from './TouchableWin32.Types';\nimport { IKeyboardEvent } from '../View/ViewPropTypes';\n\n// @ts-ignore\nimport BoundingDimensions from './BoundingDimensions';\n// @ts-ignore\nimport Position from './Position';\n\n// @ts-ignore\nimport {findNodeHandle} from '../../ReactNative/RendererProxy';\n\n/**\n * Extracts a single touch, generally this is the active touch or touch that\n * has just ended\n * @param e - a press event containing information about the native event\n */\nfunction extractSingleTouch(e: IPressEvent) {\n const nativeEvent = e.nativeEvent;\n const touches = nativeEvent.touches;\n const changedTouches = nativeEvent.changedTouches;\n const hasTouches = touches && touches.length > 0;\n const hasChangedTouches = changedTouches && changedTouches.length > 0;\n\n return !hasTouches && hasChangedTouches ? changedTouches[0] : hasTouches ? touches[0] : nativeEvent;\n}\n\n/** Quick lookup maps for a variety of conditions */\nconst baseStatesCondition: IStateConditions = {\n NOT_RESPONDER: false,\n RESPONDER_INACTIVE_PRESS_IN: false,\n RESPONDER_INACTIVE_PRESS_OUT: false,\n RESPONDER_ACTIVE_PRESS_IN: false,\n RESPONDER_ACTIVE_PRESS_OUT: false,\n RESPONDER_ACTIVE_LONG_PRESS_IN: false,\n RESPONDER_ACTIVE_LONG_PRESS_OUT: false,\n ERROR: false,\n};\n\nconst IsActive: IStateConditions = {\n ...baseStatesCondition,\n RESPONDER_ACTIVE_PRESS_OUT: true,\n RESPONDER_ACTIVE_PRESS_IN: true,\n};\n\nconst IsPressingIn: IStateConditions = {\n ...baseStatesCondition,\n RESPONDER_INACTIVE_PRESS_IN: true,\n RESPONDER_ACTIVE_PRESS_IN: true,\n RESPONDER_ACTIVE_LONG_PRESS_IN: true,\n};\n\nconst IsLongPressingIn: IStateConditions = {\n ...baseStatesCondition,\n RESPONDER_ACTIVE_LONG_PRESS_IN: true,\n};\n\nconst transitions: ITransitions = {\n NOT_RESPONDER: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'RESPONDER_INACTIVE_PRESS_IN',\n RESPONDER_RELEASE: 'ERROR',\n RESPONDER_TERMINATED: 'ERROR',\n ENTER_PRESS_RECT: 'ERROR',\n LEAVE_PRESS_RECT: 'ERROR',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_INACTIVE_PRESS_IN: {\n DELAY: 'RESPONDER_ACTIVE_PRESS_IN',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_INACTIVE_PRESS_OUT: {\n DELAY: 'RESPONDER_ACTIVE_PRESS_OUT',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_INACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_ACTIVE_PRESS_IN: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n },\n RESPONDER_ACTIVE_PRESS_OUT: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n RESPONDER_ACTIVE_LONG_PRESS_IN: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_OUT',\n LONG_PRESS_DETECTED: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n },\n RESPONDER_ACTIVE_LONG_PRESS_OUT: {\n DELAY: 'ERROR',\n RESPONDER_GRANT: 'ERROR',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_IN',\n LEAVE_PRESS_RECT: 'RESPONDER_ACTIVE_LONG_PRESS_OUT',\n LONG_PRESS_DETECTED: 'ERROR',\n },\n ERROR: {\n DELAY: 'NOT_RESPONDER',\n RESPONDER_GRANT: 'RESPONDER_INACTIVE_PRESS_IN',\n RESPONDER_RELEASE: 'NOT_RESPONDER',\n RESPONDER_TERMINATED: 'NOT_RESPONDER',\n ENTER_PRESS_RECT: 'NOT_RESPONDER',\n LEAVE_PRESS_RECT: 'NOT_RESPONDER',\n LONG_PRESS_DETECTED: 'NOT_RESPONDER',\n },\n};\n\n// Touchable maintains additional internal state to manage keypress interactions\n// This information is abstracted away when passed to children off the touchable\n// (function children) or styles. A keypressed state is equivalent to a normal\n// press state. If either a pointer, mouse, or special key (space/enter) is pressed\n// the touchable considers itself to be in a pressed state. Do note that key presses\n// will not invoke gesture responder hooks and are not subject to the passed in delays.\ninterface IInternalTouchableWin32State extends ITouchableWin32State {\n isKeyPressed: boolean;\n}\n\n/** Constants for integrating into UI Components */\nconst HIGHLIGHT_DELAY_MS = 130;\nconst PRESS_EXPAND_DIPS = 20; // Subject to change for win32 and desktop\nconst LONG_PRESS_THRESHOLD = 500;\nconst LONG_PRESS_DELAY_MS = LONG_PRESS_THRESHOLD - HIGHLIGHT_DELAY_MS;\nconst LONG_PRESS_ALLOWED_MOVEMENT = 10;\n\n/**\n * TouchableWin32 is a 'componentization' of the Touchable Mixin in React Native.\n * This means that instead of implementing components such as TouchableHighlight\n * via the mixin, they are merely implemented as wrappers around TouchableWin32,\n * forwarding the correct set of props. Additionally, TouchableWin32 supports hover\n * via onMouseEnter and onMouseLeave and focus/blur via onFocus/onBlur.\n * TouchableWin32 also allows for functions as child components (that use the internal\n * state of the touchable to conditionally render children) as well functions as styles\n * (that use internal state to conditionally calculate styles)\n */\nexport class TouchableWin32 extends React.Component<ITouchableWin32Props, IInternalTouchableWin32State> {\n private _longPressDelayTimeout: NodeJS.Timeout;\n private _touchableDelayTimeout: NodeJS.Timeout;\n private _pressOutDelayTimeout: NodeJS.Timeout;\n private _pressInLocation: IPressInLocation;\n private _touchState: IState;\n private _responderID: number;\n private _positionOnActivate: IPosition;\n private _dimensionsOnActivate: IDimensions;\n\n private readonly _internalRef: React.RefObject<ViewWin32>\n\n constructor(props) {\n super(props);\n\n this.state = {\n isKeyPressed: false,\n isPressed: false,\n isFocused: false,\n isHovered: false,\n };\n\n this._internalRef = React.createRef<ViewWin32>();\n }\n\n public componentWillUnmount() {\n this._touchableDelayTimeout && clearTimeout(this._touchableDelayTimeout);\n this._longPressDelayTimeout && clearTimeout(this._longPressDelayTimeout);\n this._pressOutDelayTimeout && clearTimeout(this._pressOutDelayTimeout);\n }\n\n public render() {\n const { children, style, renderStyle, ...rest } = this.props;\n\n // The React Native touchables generally clone the child component\n // to apply additional styles to it. This approach allows children\n // to be passed in as functions (to be invoked with the current state),\n // it is handy for manipulating children as a result of the interaction\n // state (e.g. text color). A similar approach is taken for style\n let child: React.ReactNode;\n if (children) {\n child = typeof children === 'function' ?\n (children as IChildAsFunction<ITouchableWin32State>)(this._deriveStateFromInternalState()) : children;\n\n // Continue to enforce single child constraint\n child = React.Children.only(child);\n }\n\n let computedStyle: StyleProp<ViewStyle>;\n if (renderStyle) {\n computedStyle = renderStyle(this._deriveStateFromInternalState());\n } else if (style) {\n computedStyle = style;\n }\n\n return (\n <ViewWin32\n // Forward most of the props\n {...rest}\n // Hooks into Gesture Responder System\n onStartShouldSetResponder={this._touchableHandleStartShouldSetResponder}\n onResponderTerminationRequest={this._touchableHandleResponderTerminationRequest}\n onResponderGrant={this._touchableHandleResponderGrant}\n onResponderMove={this._touchableHandleResponderMove}\n onResponderRelease={this._touchableHandleResponderRelease}\n onResponderTerminate={this._touchableHandleResponderTerminate}\n // Hover\n onMouseEnter={this._onMouseEnter}\n onMouseLeave={this._onMouseLeave}\n // Focus\n onFocus={this._onFocus}\n onBlur={this._onBlur}\n // Key press interactions\n onKeyDown={this._onKeyDown}\n onKeyUp={this._onKeyUp}\n // Ref\n ref={this._internalRef}\n // Style\n style={computedStyle}\n >\n {child}\n </ViewWin32>\n );\n }\n\n public focus = () => {\n this._internalRef.current.focus();\n }\n\n /**\n * The rejectResponderTermination prop provides a way to accept/reject termination requests\n */\n private readonly _touchableHandleResponderTerminationRequest = (): boolean => {\n return !this.props.rejectResponderTermination;\n };\n\n /**\n * Only reject an opportunity to become the responder on bubble if disabled\n */\n private readonly _touchableHandleStartShouldSetResponder = (): boolean => {\n return !this.props.disabled;\n };\n\n /** TODO: Long press cancel as a prop may be a good idea */\n private readonly _touchableLongPressCancelsPress = (): boolean => {\n return true;\n };\n\n /**\n * On responder being granted, state and local data need to be set\n */\n private readonly _touchableHandleResponderGrant = (e: IPressEvent): void => {\n const dispatchID = findNodeHandle(e.currentTarget);\n e.persist();\n\n this._pressOutDelayTimeout && clearTimeout(this._pressOutDelayTimeout);\n this._pressOutDelayTimeout = null;\n\n this._touchState = 'NOT_RESPONDER';\n this._responderID = dispatchID;\n\n this._receiveSignal('RESPONDER_GRANT', e);\n let delayMS: number = this.props.touchableGetHighlightDelayMS\n ? Math.max(this.props.touchableGetHighlightDelayMS(), 0)\n : HIGHLIGHT_DELAY_MS;\n delayMS = isNaN(delayMS) ? HIGHLIGHT_DELAY_MS : delayMS;\n\n if (delayMS !== 0) {\n this._touchableDelayTimeout = setTimeout(this._handleDelay.bind(this, e), delayMS);\n } else {\n this._handleDelay(e);\n }\n\n let longDelayMS: number = this.props.touchableGetLongPressDelayMS\n ? Math.max(this.props.touchableGetLongPressDelayMS(), 10)\n : LONG_PRESS_DELAY_MS;\n longDelayMS = isNaN(longDelayMS) ? LONG_PRESS_DELAY_MS : longDelayMS;\n this._longPressDelayTimeout = setTimeout(this._handleLongDelay.bind(this, e), longDelayMS + delayMS);\n };\n\n /**\n * Handle responder release\n */\n private readonly _touchableHandleResponderRelease = (e: IPressEvent) => {\n this._pressInLocation = null;\n this._receiveSignal('RESPONDER_RELEASE', e);\n };\n\n /**\n * Handle responder terminate\n */\n private readonly _touchableHandleResponderTerminate = (e: IPressEvent) => {\n this._pressInLocation = null;\n this._receiveSignal('RESPONDER_TERMINATED', e);\n };\n\n /**\n * Handles move events\n */\n private readonly _touchableHandleResponderMove = (e: IPressEvent) => {\n if (!this._positionOnActivate) {\n return;\n }\n\n const positionOnActivate = this._positionOnActivate;\n const dimensionsOnActivate = this._dimensionsOnActivate;\n const pressRectOffset = this.props.touchableGetPressRectOffset\n ? this.props.touchableGetPressRectOffset()\n : {\n left: PRESS_EXPAND_DIPS,\n right: PRESS_EXPAND_DIPS,\n top: PRESS_EXPAND_DIPS,\n bottom: PRESS_EXPAND_DIPS,\n };\n\n let pressExpandLeft = pressRectOffset.left;\n let pressExpandTop = pressRectOffset.top;\n let pressExpandRight = pressRectOffset.right;\n let pressExpandBottom = pressRectOffset.bottom;\n\n // TODO implement touchableGetHitSlop natively\n const hitSlop = this.props.touchableGetHitSlop ? this.props.touchableGetHitSlop() : null;\n\n if (hitSlop) {\n pressExpandLeft += hitSlop.left || 0;\n pressExpandTop += hitSlop.top || 0;\n pressExpandRight += hitSlop.right || 0;\n pressExpandBottom += hitSlop.bottom || 0;\n }\n\n const touch = extractSingleTouch(e);\n const pageX = touch && touch.pageX;\n const pageY = touch && touch.pageY;\n\n if (this._pressInLocation) {\n const movedDistance = this._getDistanceBetweenPoints(pageX, pageY, this._pressInLocation.pageX, this._pressInLocation.pageY);\n if (movedDistance > LONG_PRESS_ALLOWED_MOVEMENT) {\n this._cancelLongPressDelayTimeout();\n }\n }\n\n const isTouchWithinActive =\n pageX > positionOnActivate.left - pressExpandLeft &&\n pageY > positionOnActivate.top - pressExpandTop &&\n pageX < positionOnActivate.left + dimensionsOnActivate.width + pressExpandRight &&\n pageY < positionOnActivate.top + dimensionsOnActivate.height + pressExpandBottom;\n if (isTouchWithinActive) {\n const prevState = this._touchState;\n this._receiveSignal('ENTER_PRESS_RECT', e);\n const currState = this._touchState;\n if (currState === 'RESPONDER_INACTIVE_PRESS_IN' && prevState !== 'RESPONDER_INACTIVE_PRESS_IN') {\n this._cancelLongPressDelayTimeout();\n }\n } else {\n this._cancelLongPressDelayTimeout();\n this._receiveSignal('LEAVE_PRESS_RECT', e);\n }\n };\n\n /**\n * Used while performing side effects during state transitions,\n * to maintain proper bounding dimensions and positional information\n */\n private readonly _remeasureMetricsOnActivation = () => {\n const tag = this._responderID;\n if (tag === null) {\n return;\n }\n\n UIManager.measure(tag, this._handleQueryLayout);\n };\n\n /**\n * Callback into measure, see _remeasureMetricsOnActivation\n */\n private readonly _handleQueryLayout = (l: number, t: number, w: number, h: number, globalX: number, globalY: number) => {\n if (!l && !t && !w && !h && !globalX && !globalY) {\n return;\n }\n\n this._positionOnActivate = Position.getPooled(globalX, globalY);\n this._dimensionsOnActivate = BoundingDimensions.getPooled(w, h);\n };\n\n private readonly _handleDelay = (e: IPressEvent) => {\n this._touchableDelayTimeout = null;\n this._receiveSignal('DELAY', e);\n };\n\n private readonly _handleLongDelay = (e: IPressEvent) => {\n this._longPressDelayTimeout = null;\n const currState = this._touchState;\n\n if (currState !== 'RESPONDER_ACTIVE_PRESS_IN' && currState !== 'RESPONDER_ACTIVE_LONG_PRESS_IN') {\n const errorMessage =\n 'Attempted to transition from state ' +\n currState +\n ' to ' +\n 'RESPONDER_ACTIVE_LONG_PRESS_IN ' +\n 'which is not supported. This is most likely due to ' +\n 'Touchable.longPressDelayTimeout not being canceled.';\n console.error(errorMessage);\n } else {\n this._receiveSignal('LONG_PRESS_DETECTED', e);\n }\n };\n\n /**\n * Manages state transitions\n */\n private readonly _receiveSignal = (signal: ISignal, e: IPressEvent) => {\n const responderID = this._responderID;\n const currState = this._touchState;\n const nextState: IState = transitions[currState] ? transitions[currState][signal] : null;\n\n if (!nextState) {\n const errorMessage = 'Unrecognized signal ' + signal + ' or state ' + currState + ' for Touchable responder ' + responderID + '.';\n throw new Error(errorMessage);\n }\n if (nextState === 'ERROR') {\n const errorMessage = 'Touchable cannot transition from ' + currState + ' to ' + signal + ' for responder ' + responderID + '.';\n throw new Error(errorMessage);\n }\n\n if (currState !== nextState) {\n this._performSideEffectsForTransition(currState, nextState, signal, e);\n this._touchState = nextState;\n }\n };\n\n private readonly _cancelLongPressDelayTimeout = () => {\n this._longPressDelayTimeout && clearTimeout(this._longPressDelayTimeout);\n this._longPressDelayTimeout = null;\n };\n\n private readonly _isHighlight = (state: IState) => {\n return state === 'RESPONDER_ACTIVE_PRESS_IN' || state === 'RESPONDER_ACTIVE_LONG_PRESS_IN';\n };\n\n private readonly _savePressInLocation = (e: IPressEvent) => {\n const touch = extractSingleTouch(e);\n const pageX = touch && touch.pageX;\n const pageY = touch && touch.pageY;\n const locationX = touch && touch.locationX;\n const locationY = touch && touch.locationY;\n this._pressInLocation = { pageX, pageY, locationX, locationY };\n };\n\n private readonly _getDistanceBetweenPoints = (aX: number, aY: number, bX: number, bY: number): number => {\n const deltaX = aX - bX;\n const deltaY = aY - bY;\n return Math.sqrt(deltaX * deltaX + deltaY * deltaY);\n };\n\n /**\n * Any highlighting/visual effects is done here,\n * This is also where press callbacks are invoked from\n */\n // Existing high cyclomatic complexity\n \n private readonly _performSideEffectsForTransition = (currState: IState, nextState: IState, signal: ISignal, e: IPressEvent) => {\n const currIsHighlight = this._isHighlight(currState);\n const newIsHighlight = this._isHighlight(nextState);\n\n const isFinalSignal = signal === 'RESPONDER_TERMINATED' || signal === 'RESPONDER_RELEASE';\n\n if (isFinalSignal) {\n this._cancelLongPressDelayTimeout();\n }\n\n const isInitialTransition = currState === 'NOT_RESPONDER' && nextState === 'RESPONDER_INACTIVE_PRESS_IN';\n\n const isActiveTransition = !IsActive[currState] && IsActive[nextState];\n if (isInitialTransition || isActiveTransition) {\n this._remeasureMetricsOnActivation();\n }\n\n if (IsPressingIn[currState] && signal === 'LONG_PRESS_DETECTED') {\n this.props.touchableHandleLongPress && this.props.touchableHandleLongPress(e);\n }\n\n if (newIsHighlight && !currIsHighlight) {\n this._startHighlight(e);\n } else if (!newIsHighlight && currIsHighlight) {\n this._endHighlight(e);\n }\n\n if (IsPressingIn[currState] && signal === 'RESPONDER_RELEASE') {\n const hasLongPressHandler = !!this.props.onLongPress;\n const pressIsLongButStillCallOnPress = IsLongPressingIn[currState] && (!hasLongPressHandler || this._touchableLongPressCancelsPress);\n const shouldInvokePress = !IsLongPressingIn[currState] || pressIsLongButStillCallOnPress;\n\n if (shouldInvokePress && this.props.touchableHandlePress) {\n if (!newIsHighlight && !currIsHighlight) {\n // we never highlighted because of delay, but we should highlight now\n this._startHighlight(e);\n this._endHighlight(e);\n }\n\n this.props.touchableHandlePress(e);\n }\n }\n\n this._touchableDelayTimeout && clearTimeout(this._touchableDelayTimeout);\n this._touchableDelayTimeout = null;\n };\n\n private readonly _startHighlight = (e: IPressEvent) => {\n this._savePressInLocation(e);\n this.setState({ isPressed: true });\n this.props.touchableHandleActivePressIn && this.props.touchableHandleActivePressIn(e);\n };\n\n private readonly _endHighlight = (e: IPressEvent) => {\n function _handler() {\n this.props.touchableHandleActivePressOut(e);\n }\n\n this.setState({ isPressed: false });\n if (this.props.touchableHandleActivePressOut) {\n if (this.props.touchableGetPressOutDelayMS && this.props.touchableGetPressOutDelayMS()) {\n this._pressOutDelayTimeout = setTimeout(_handler.bind(this), this.props.touchableGetPressOutDelayMS());\n } else {\n this.props.touchableHandleActivePressOut(e);\n }\n }\n };\n\n private readonly _onMouseEnter = (mouseEvent) => {\n this.setState({ isHovered: true });\n this.props.onMouseEnter && this.props.onMouseEnter(mouseEvent);\n };\n\n private readonly _onMouseLeave = (mouseEvent) => {\n this.setState({ isHovered: false });\n this.props.onMouseLeave && this.props.onMouseLeave(mouseEvent);\n };\n\n private readonly _onFocus = (ev: NativeSyntheticEvent<{}>) => {\n this.setState({ isFocused: true });\n this.props.onFocus && this.props.onFocus(ev);\n };\n\n private readonly _onBlur = (ev: NativeSyntheticEvent<{}>) => {\n this.setState({ isFocused: false });\n this.props.onBlur && this.props.onBlur(ev);\n };\n\n private readonly _onKeyDown = (ev: IKeyboardEvent) => {\n if (this._filterOnKey(ev)) {\n this.setState({ isKeyPressed: true });\n this.props.touchableHandleKeyPressDown && this.props.touchableHandleKeyPressDown(ev);\n }\n\n this.props.onKeyDown && this.props.onKeyDown(ev);\n };\n\n private readonly _onKeyUp = (ev: IKeyboardEvent) => {\n if (this._filterOnKey(ev)) {\n this.setState({ isKeyPressed: false });\n this.props.touchableHandleKeyPress && this.props.touchableHandleKeyPress(ev);\n }\n\n this.props.onKeyUp && this.props.onKeyUp(ev);\n };\n\n private readonly _deriveStateFromInternalState = (): ITouchableWin32State => {\n return {\n isPressed: this.state.isPressed || this.state.isKeyPressed,\n isHovered: this.state.isHovered,\n isFocused: this.state.isFocused,\n };\n }\n\n private readonly _filterOnKey = (ev: IKeyboardEvent): boolean => {\n if (this.props.filterKeys) {\n return this.props.filterKeys(ev.nativeEvent.key);\n }\n\n // Otherwise fall back to handling space and enter only\n return ev.nativeEvent.key === ' ' || ev.nativeEvent.key === 'Enter';\n }\n}\n"]}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
3
|
+
*
|
|
4
|
+
* This source code is licensed under the MIT license found in the
|
|
5
|
+
* LICENSE file in the root directory of this source tree.
|
|
6
|
+
*
|
|
7
|
+
* @flow strict-local
|
|
8
|
+
* @format
|
|
9
|
+
*/
|
|
10
|
+
|
|
11
|
+
import type {ImageType} from './ImageTypes.flow';
|
|
12
|
+
|
|
13
|
+
export type {
|
|
14
|
+
ImageProgressEventIOS,
|
|
15
|
+
ImagePropsIOS,
|
|
16
|
+
ImagePropsAndroid,
|
|
17
|
+
ImageSourcePropType,
|
|
18
|
+
ImageLoadEvent,
|
|
19
|
+
ImageErrorEvent,
|
|
20
|
+
ImagePropsBase,
|
|
21
|
+
ImageProps,
|
|
22
|
+
ImageBackgroundProps,
|
|
23
|
+
} from './ImageProps';
|
|
24
|
+
|
|
25
|
+
export type {ImageResolvedAssetSource, ImageSize} from './ImageTypes.flow';
|
|
26
|
+
|
|
27
|
+
declare export default ImageType;
|
|
@@ -7,7 +7,7 @@
|
|
|
7
7
|
* @noflow
|
|
8
8
|
* @nolint
|
|
9
9
|
* @preventMunge
|
|
10
|
-
* @generated SignedSource<<
|
|
10
|
+
* @generated SignedSource<<0a9190c24f2d3b192c825b739cc40628>>
|
|
11
11
|
*
|
|
12
12
|
* This file was sync'd from the facebook/react repository.
|
|
13
13
|
*/
|
|
@@ -410,7 +410,7 @@ __DEV__ &&
|
|
|
410
410
|
prevPrepareStackTrace = error.indexOf("\n");
|
|
411
411
|
-1 !== prevPrepareStackTrace &&
|
|
412
412
|
(error = error.slice(prevPrepareStackTrace + 1));
|
|
413
|
-
prevPrepareStackTrace = error.indexOf("
|
|
413
|
+
prevPrepareStackTrace = error.indexOf("react_stack_bottom_frame");
|
|
414
414
|
-1 !== prevPrepareStackTrace &&
|
|
415
415
|
(prevPrepareStackTrace = error.lastIndexOf(
|
|
416
416
|
"\n",
|
|
@@ -8990,12 +8990,10 @@ __DEV__ &&
|
|
|
8990
8990
|
function updateHostContainer(current, workInProgress) {
|
|
8991
8991
|
if (doesRequireClone(current, workInProgress)) {
|
|
8992
8992
|
current = workInProgress.stateNode;
|
|
8993
|
-
var
|
|
8994
|
-
newChildSet = createChildNodeSet();
|
|
8993
|
+
var newChildSet = createChildNodeSet();
|
|
8995
8994
|
appendAllChildrenToContainer(newChildSet, workInProgress, !1, !1);
|
|
8996
8995
|
current.pendingChildren = newChildSet;
|
|
8997
8996
|
workInProgress.flags |= 4;
|
|
8998
|
-
completeRoot(container.containerTag, newChildSet);
|
|
8999
8997
|
}
|
|
9000
8998
|
}
|
|
9001
8999
|
function scheduleRetryEffect(workInProgress, retryQueue) {
|
|
@@ -13805,7 +13803,9 @@ __DEV__ &&
|
|
|
13805
13803
|
canonical: instance.canonical
|
|
13806
13804
|
};
|
|
13807
13805
|
}
|
|
13808
|
-
function replaceContainerChildren() {
|
|
13806
|
+
function replaceContainerChildren(container, newChildren) {
|
|
13807
|
+
completeRoot(container.containerTag, newChildren);
|
|
13808
|
+
}
|
|
13809
13809
|
function nativeOnUncaughtError(error, errorInfo) {
|
|
13810
13810
|
!1 !==
|
|
13811
13811
|
ReactNativePrivateInterface.ReactFiberErrorDialog.showErrorDialog({
|
|
@@ -15880,7 +15880,7 @@ __DEV__ &&
|
|
|
15880
15880
|
}
|
|
15881
15881
|
};
|
|
15882
15882
|
var callComponent = {
|
|
15883
|
-
|
|
15883
|
+
react_stack_bottom_frame: function (Component, props, secondArg) {
|
|
15884
15884
|
var wasRendering = isRendering;
|
|
15885
15885
|
isRendering = !0;
|
|
15886
15886
|
try {
|
|
@@ -15891,9 +15891,9 @@ __DEV__ &&
|
|
|
15891
15891
|
}
|
|
15892
15892
|
},
|
|
15893
15893
|
callComponentInDEV =
|
|
15894
|
-
callComponent
|
|
15894
|
+
callComponent.react_stack_bottom_frame.bind(callComponent),
|
|
15895
15895
|
callRender = {
|
|
15896
|
-
|
|
15896
|
+
react_stack_bottom_frame: function (instance) {
|
|
15897
15897
|
var wasRendering = isRendering;
|
|
15898
15898
|
isRendering = !0;
|
|
15899
15899
|
try {
|
|
@@ -15903,9 +15903,9 @@ __DEV__ &&
|
|
|
15903
15903
|
}
|
|
15904
15904
|
}
|
|
15905
15905
|
},
|
|
15906
|
-
callRenderInDEV = callRender
|
|
15906
|
+
callRenderInDEV = callRender.react_stack_bottom_frame.bind(callRender),
|
|
15907
15907
|
callComponentDidMount = {
|
|
15908
|
-
|
|
15908
|
+
react_stack_bottom_frame: function (finishedWork, instance) {
|
|
15909
15909
|
try {
|
|
15910
15910
|
instance.componentDidMount();
|
|
15911
15911
|
} catch (error) {
|
|
@@ -15913,11 +15913,12 @@ __DEV__ &&
|
|
|
15913
15913
|
}
|
|
15914
15914
|
}
|
|
15915
15915
|
},
|
|
15916
|
-
callComponentDidMountInDEV =
|
|
15917
|
-
|
|
15918
|
-
|
|
15916
|
+
callComponentDidMountInDEV =
|
|
15917
|
+
callComponentDidMount.react_stack_bottom_frame.bind(
|
|
15918
|
+
callComponentDidMount
|
|
15919
|
+
),
|
|
15919
15920
|
callComponentDidUpdate = {
|
|
15920
|
-
|
|
15921
|
+
react_stack_bottom_frame: function (
|
|
15921
15922
|
finishedWork,
|
|
15922
15923
|
instance,
|
|
15923
15924
|
prevProps,
|
|
@@ -15931,22 +15932,24 @@ __DEV__ &&
|
|
|
15931
15932
|
}
|
|
15932
15933
|
}
|
|
15933
15934
|
},
|
|
15934
|
-
callComponentDidUpdateInDEV =
|
|
15935
|
-
|
|
15936
|
-
|
|
15935
|
+
callComponentDidUpdateInDEV =
|
|
15936
|
+
callComponentDidUpdate.react_stack_bottom_frame.bind(
|
|
15937
|
+
callComponentDidUpdate
|
|
15938
|
+
),
|
|
15937
15939
|
callComponentDidCatch = {
|
|
15938
|
-
|
|
15940
|
+
react_stack_bottom_frame: function (instance, errorInfo) {
|
|
15939
15941
|
var stack = errorInfo.stack;
|
|
15940
15942
|
instance.componentDidCatch(errorInfo.value, {
|
|
15941
15943
|
componentStack: null !== stack ? stack : ""
|
|
15942
15944
|
});
|
|
15943
15945
|
}
|
|
15944
15946
|
},
|
|
15945
|
-
callComponentDidCatchInDEV =
|
|
15946
|
-
|
|
15947
|
-
|
|
15947
|
+
callComponentDidCatchInDEV =
|
|
15948
|
+
callComponentDidCatch.react_stack_bottom_frame.bind(
|
|
15949
|
+
callComponentDidCatch
|
|
15950
|
+
),
|
|
15948
15951
|
callComponentWillUnmount = {
|
|
15949
|
-
|
|
15952
|
+
react_stack_bottom_frame: function (
|
|
15950
15953
|
current,
|
|
15951
15954
|
nearestMountedAncestor,
|
|
15952
15955
|
instance
|
|
@@ -15958,11 +15961,12 @@ __DEV__ &&
|
|
|
15958
15961
|
}
|
|
15959
15962
|
}
|
|
15960
15963
|
},
|
|
15961
|
-
callComponentWillUnmountInDEV =
|
|
15962
|
-
|
|
15963
|
-
|
|
15964
|
+
callComponentWillUnmountInDEV =
|
|
15965
|
+
callComponentWillUnmount.react_stack_bottom_frame.bind(
|
|
15966
|
+
callComponentWillUnmount
|
|
15967
|
+
),
|
|
15964
15968
|
callCreate = {
|
|
15965
|
-
|
|
15969
|
+
react_stack_bottom_frame: function (effect) {
|
|
15966
15970
|
null != effect.resourceKind &&
|
|
15967
15971
|
console.error(
|
|
15968
15972
|
"Expected only SimpleEffects when enableUseEffectCRUDOverload is disabled, got %s",
|
|
@@ -15974,9 +15978,9 @@ __DEV__ &&
|
|
|
15974
15978
|
return (effect.destroy = create);
|
|
15975
15979
|
}
|
|
15976
15980
|
},
|
|
15977
|
-
callCreateInDEV = callCreate
|
|
15981
|
+
callCreateInDEV = callCreate.react_stack_bottom_frame.bind(callCreate),
|
|
15978
15982
|
callDestroy = {
|
|
15979
|
-
|
|
15983
|
+
react_stack_bottom_frame: function (
|
|
15980
15984
|
current,
|
|
15981
15985
|
nearestMountedAncestor,
|
|
15982
15986
|
destroy
|
|
@@ -15988,16 +15992,15 @@ __DEV__ &&
|
|
|
15988
15992
|
}
|
|
15989
15993
|
}
|
|
15990
15994
|
},
|
|
15991
|
-
callDestroyInDEV =
|
|
15992
|
-
callDestroy["react-stack-bottom-frame"].bind(callDestroy),
|
|
15995
|
+
callDestroyInDEV = callDestroy.react_stack_bottom_frame.bind(callDestroy),
|
|
15993
15996
|
callLazyInit = {
|
|
15994
|
-
|
|
15997
|
+
react_stack_bottom_frame: function (lazy) {
|
|
15995
15998
|
var init = lazy._init;
|
|
15996
15999
|
return init(lazy._payload);
|
|
15997
16000
|
}
|
|
15998
16001
|
},
|
|
15999
16002
|
callLazyInitInDEV =
|
|
16000
|
-
callLazyInit
|
|
16003
|
+
callLazyInit.react_stack_bottom_frame.bind(callLazyInit),
|
|
16001
16004
|
thenableState = null,
|
|
16002
16005
|
thenableIndexCounter = 0,
|
|
16003
16006
|
currentDebugInfo = null,
|
|
@@ -16616,10 +16619,10 @@ __DEV__ &&
|
|
|
16616
16619
|
(function () {
|
|
16617
16620
|
var internals = {
|
|
16618
16621
|
bundleType: 1,
|
|
16619
|
-
version: "19.1.
|
|
16622
|
+
version: "19.1.4",
|
|
16620
16623
|
rendererPackageName: "react-native-renderer",
|
|
16621
16624
|
currentDispatcherRef: ReactSharedInternals,
|
|
16622
|
-
reconcilerVersion: "19.1.
|
|
16625
|
+
reconcilerVersion: "19.1.4"
|
|
16623
16626
|
};
|
|
16624
16627
|
null !== extraDevToolsConfig &&
|
|
16625
16628
|
(internals.rendererConfig = extraDevToolsConfig);
|