@oddin-gg/havik-player 2.6.2 → 2.6.3

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package/dist/index.d.cts CHANGED
@@ -906,9 +906,11 @@ export declare interface StreamDescriptor {
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  * The body is a `text/event-stream` we parse incrementally. The connection is
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  * long-lived (the server caps it at ~30min and sends heartbeats); on any
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  * close/error the client reconnects with exponential backoff and re-syncs from
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- * the initial snapshot the server replays on connect. A subscription failure
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- * is always non-fatal to playback — callers keep the HLS staleness watchdog as
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- * the layer-fallback.
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+ * the initial snapshot the server replays on connect. A connection that stops
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+ * delivering without closing is caught by the idle watchdog
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+ * (`idleTimeoutMs`) — see the note on it in `readStream`. A subscription
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+ * failure is always non-fatal to playback — callers keep the HLS staleness
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+ * watchdog as the layer-fallback.
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  */
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  export declare function subscribeLiveState(opts: SubscribeLiveStateOptions): LiveStateSubscription;
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@@ -934,6 +936,15 @@ export declare interface SubscribeLiveStateOptions {
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  /** Reconnect backoff floor / ceiling (ms). Defaults: 1000 / 15000. */
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  minBackoffMs?: number;
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  maxBackoffMs?: number;
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+ /**
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+ * How long a request may stay silent before it is treated as dead and
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+ * reconnected. Applies to both phases: waiting for response headers, and
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+ * waiting for the next byte on an open connection. Default 45000 — two
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+ * missed 20s server heartbeats. Set `0` to disable the watchdog (a silent
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+ * connection then stays open forever, which is what this subscription did
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+ * before the watchdog existed).
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+ */
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+ idleTimeoutMs?: number;
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  }
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  /** A selectable text (caption/subtitle) track. */
package/dist/index.d.ts CHANGED
@@ -906,9 +906,11 @@ export declare interface StreamDescriptor {
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  * The body is a `text/event-stream` we parse incrementally. The connection is
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  * long-lived (the server caps it at ~30min and sends heartbeats); on any
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  * close/error the client reconnects with exponential backoff and re-syncs from
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- * the initial snapshot the server replays on connect. A subscription failure
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- * is always non-fatal to playback — callers keep the HLS staleness watchdog as
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- * the layer-fallback.
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+ * the initial snapshot the server replays on connect. A connection that stops
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+ * delivering without closing is caught by the idle watchdog
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+ * (`idleTimeoutMs`) — see the note on it in `readStream`. A subscription
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+ * failure is always non-fatal to playback — callers keep the HLS staleness
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+ * watchdog as the layer-fallback.
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  */
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  export declare function subscribeLiveState(opts: SubscribeLiveStateOptions): LiveStateSubscription;
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@@ -934,6 +936,15 @@ export declare interface SubscribeLiveStateOptions {
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  /** Reconnect backoff floor / ceiling (ms). Defaults: 1000 / 15000. */
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  minBackoffMs?: number;
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  maxBackoffMs?: number;
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+ /**
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+ * How long a request may stay silent before it is treated as dead and
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+ * reconnected. Applies to both phases: waiting for response headers, and
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+ * waiting for the next byte on an open connection. Default 45000 — two
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+ * missed 20s server heartbeats. Set `0` to disable the watchdog (a silent
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+ * connection then stays open forever, which is what this subscription did
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+ * before the watchdog existed).
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+ */
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+ idleTimeoutMs?: number;
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  }
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  /** A selectable text (caption/subtitle) track. */