@oddin-gg/havik-player 2.24.0 → 2.25.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/havik-player.global.js +2 -2
- package/dist/havik-player.global.js.map +1 -1
- package/dist/index.cjs +3 -3
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +34 -1
- package/dist/index.d.ts +34 -1
- package/dist/index.js +440 -370
- package/dist/index.js.map +1 -1
- package/docs/API.md +106 -58
- package/embed/index.html +1 -1
- package/examples/vanilla.html +1 -1
- package/package.json +1 -1
package/dist/index.d.cts
CHANGED
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@@ -321,6 +321,16 @@ export declare interface CreatePlayerOptions {
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interruptedMessage?: string;
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/** Message on the fatal-error card. Default: the error's own message. */
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errorMessage?: string;
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/**
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* Message on the card shown while the browser reports no network
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* (`navigator.onLine === false` — wifi off, airplane mode, cable out).
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* Default: "No internet connection — waiting to reconnect". The card
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* replaces the error and reconnecting cards for as long as the browser
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* says offline, and carries no Retry button: nothing can succeed without a
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* route. Playback resumes on its own when the browser fires `online` (see
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* the `offline`/`online` events).
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*/
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offlineMessage?: string;
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/**
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* Turn on hls.js's internal console logging — segment/part scheduling, ABR
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* switches, and EME key-session + license traffic. Default: false.
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@@ -1102,6 +1112,14 @@ export declare interface PlaybackStats {
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export declare interface Player {
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readonly state: PlayerState;
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readonly descriptor: StreamDescriptor | null;
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/**
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* True while the browser reports no network (`navigator.onLine === false`).
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* Reliable in that direction only: `false` means "not known to be offline",
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* which a captive portal or a dead upstream still satisfies. Orthogonal to
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* `state` — a player can be 'buffering' or 'error' with this true, and the
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* control bar shows the offline card over either while it is.
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*/
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readonly offline: boolean;
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/** Why the stream ended, when the server said so; null otherwise. Cleared
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* when fresh playback commits (including a rejoin). See EndedReason. */
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readonly endedReason: EndedReason | null;
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@@ -1154,7 +1172,7 @@ export declare interface Player {
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destroy(): void;
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}
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-
export declare type PlayerEvent = 'ready' | 'waiting' | 'playing' | 'buffering' | 'paused' | 'ended' | 'error' | 'warning' | 'autoplayblocked' | 'qualitychange' | 'audiotrackchange' | 'texttrackchange' | 'pipchange' | 'latencytargetchange' | 'stats' | 'statechange';
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export declare type PlayerEvent = 'ready' | 'waiting' | 'playing' | 'buffering' | 'paused' | 'ended' | 'error' | 'warning' | 'autoplayblocked' | 'qualitychange' | 'audiotrackchange' | 'texttrackchange' | 'pipchange' | 'latencytargetchange' | 'stats' | 'statechange' | 'offline' | 'online';
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export declare interface PlayerEventMap {
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ready: void;
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@@ -1193,6 +1211,21 @@ export declare interface PlayerEventMap {
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latencytargetchange: LiveTargetChange;
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stats: PlaybackStats;
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statechange: PlayerState;
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/**
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* The browser reported it lost its network (`window` `offline`). The
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* player state is unchanged — what follows depends on where the loss
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1217
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* lands: the hls.js engine parks its loader on the next failed fetch, a
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* resolve in flight fails NETWORK — and `offline` is the one signal that
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* the cause is the viewer's link. See {@link Player.offline}.
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*/
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offline: void;
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/**
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* The browser reported its network is back (`window` `online`). The
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* player resumes on its own: a parked hls.js loader restarts at once, and
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* a fatal error that happened while offline (or any NETWORK error) is
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* retried — the same re-resolve as `retry()`.
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*/
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online: void;
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}
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export declare type PlayerState = 'idle' | 'waiting' | 'loading' | 'playing' | 'buffering' | 'paused' | 'ended' | 'error';
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package/dist/index.d.ts
CHANGED
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@@ -321,6 +321,16 @@ export declare interface CreatePlayerOptions {
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321
321
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interruptedMessage?: string;
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322
322
|
/** Message on the fatal-error card. Default: the error's own message. */
|
|
323
323
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errorMessage?: string;
|
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324
|
+
/**
|
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325
|
+
* Message on the card shown while the browser reports no network
|
|
326
|
+
* (`navigator.onLine === false` — wifi off, airplane mode, cable out).
|
|
327
|
+
* Default: "No internet connection — waiting to reconnect". The card
|
|
328
|
+
* replaces the error and reconnecting cards for as long as the browser
|
|
329
|
+
* says offline, and carries no Retry button: nothing can succeed without a
|
|
330
|
+
* route. Playback resumes on its own when the browser fires `online` (see
|
|
331
|
+
* the `offline`/`online` events).
|
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332
|
+
*/
|
|
333
|
+
offlineMessage?: string;
|
|
324
334
|
/**
|
|
325
335
|
* Turn on hls.js's internal console logging — segment/part scheduling, ABR
|
|
326
336
|
* switches, and EME key-session + license traffic. Default: false.
|
|
@@ -1102,6 +1112,14 @@ export declare interface PlaybackStats {
|
|
|
1102
1112
|
export declare interface Player {
|
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1103
1113
|
readonly state: PlayerState;
|
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1104
1114
|
readonly descriptor: StreamDescriptor | null;
|
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1115
|
+
/**
|
|
1116
|
+
* True while the browser reports no network (`navigator.onLine === false`).
|
|
1117
|
+
* Reliable in that direction only: `false` means "not known to be offline",
|
|
1118
|
+
* which a captive portal or a dead upstream still satisfies. Orthogonal to
|
|
1119
|
+
* `state` — a player can be 'buffering' or 'error' with this true, and the
|
|
1120
|
+
* control bar shows the offline card over either while it is.
|
|
1121
|
+
*/
|
|
1122
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+
readonly offline: boolean;
|
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1105
1123
|
/** Why the stream ended, when the server said so; null otherwise. Cleared
|
|
1106
1124
|
* when fresh playback commits (including a rejoin). See EndedReason. */
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1107
1125
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readonly endedReason: EndedReason | null;
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@@ -1154,7 +1172,7 @@ export declare interface Player {
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1154
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destroy(): void;
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1155
1173
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}
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1156
1174
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1157
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-
export declare type PlayerEvent = 'ready' | 'waiting' | 'playing' | 'buffering' | 'paused' | 'ended' | 'error' | 'warning' | 'autoplayblocked' | 'qualitychange' | 'audiotrackchange' | 'texttrackchange' | 'pipchange' | 'latencytargetchange' | 'stats' | 'statechange';
|
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1175
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+
export declare type PlayerEvent = 'ready' | 'waiting' | 'playing' | 'buffering' | 'paused' | 'ended' | 'error' | 'warning' | 'autoplayblocked' | 'qualitychange' | 'audiotrackchange' | 'texttrackchange' | 'pipchange' | 'latencytargetchange' | 'stats' | 'statechange' | 'offline' | 'online';
|
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1158
1176
|
|
|
1159
1177
|
export declare interface PlayerEventMap {
|
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1160
1178
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ready: void;
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@@ -1193,6 +1211,21 @@ export declare interface PlayerEventMap {
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1193
1211
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latencytargetchange: LiveTargetChange;
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1194
1212
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stats: PlaybackStats;
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1195
1213
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statechange: PlayerState;
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1214
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+
/**
|
|
1215
|
+
* The browser reported it lost its network (`window` `offline`). The
|
|
1216
|
+
* player state is unchanged — what follows depends on where the loss
|
|
1217
|
+
* lands: the hls.js engine parks its loader on the next failed fetch, a
|
|
1218
|
+
* resolve in flight fails NETWORK — and `offline` is the one signal that
|
|
1219
|
+
* the cause is the viewer's link. See {@link Player.offline}.
|
|
1220
|
+
*/
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1221
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+
offline: void;
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1222
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+
/**
|
|
1223
|
+
* The browser reported its network is back (`window` `online`). The
|
|
1224
|
+
* player resumes on its own: a parked hls.js loader restarts at once, and
|
|
1225
|
+
* a fatal error that happened while offline (or any NETWORK error) is
|
|
1226
|
+
* retried — the same re-resolve as `retry()`.
|
|
1227
|
+
*/
|
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1228
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+
online: void;
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1196
1229
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}
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1197
1230
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|
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1198
1231
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export declare type PlayerState = 'idle' | 'waiting' | 'loading' | 'playing' | 'buffering' | 'paused' | 'ended' | 'error';
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