@oddin-gg/havik-player 1.1.0 → 1.2.1

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package/docs/API.md CHANGED
@@ -226,7 +226,7 @@ player.on('error', (e) => console.error(e.code, e.httpStatus, e.message));
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  | `poster` | `string` | — | Poster image shown before playback starts. |
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  | `startLevel` | `number` | `-1` | Initial rendition index (`-1` = auto). With auto, ABR starts on a conservative, sustainable rendition (~360p) and ramps up as bandwidth allows — see [Low‑latency & adaptive bitrate](#low-latency--adaptive-bitrate). |
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  | `maxBitrate` | `number` | — | Cap ABR to renditions at/below this bitrate (bps). |
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- | `liveLatencyTarget` | `number` | `3` | Target live‑edge latency in seconds (hls.js `liveSyncDuration`). The player derives a matching latency **ceiling** internally and catches up at 1.5×, so this is the only live‑latency knob you need. Lower = closer to live but more rebuffer‑prone. Live/LL only. |
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+ | `liveLatencyTarget` | `number` | `2` | Target live‑edge latency in seconds (hls.js `liveSyncDuration`). The player derives a matching latency **ceiling** internally and catches up at 1.5×, so this is the only live‑latency knob you need. Lower = closer to live but more rebuffer‑prone. Live/LL only. |
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  | `snapToLiveOnRefocus` | `boolean` | `true` | Snap to the live edge when a backgrounded tab is refocused while far behind. Live/LL only. |
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  | `liveStateEvents` | `boolean` | `true` | Use the push-based **live-state SSE** channel for go-live and end-of-stream (see [Live state](#live-state-sse)). Graceful: falls back to polling if the endpoint is unreachable. Set `false` to disable. |
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  | `eventsBaseUrl` | `string` | derived | Override the SSE endpoint base. Default: `baseUrl` with the host prefixed by `events.` (e.g. `feed.<d>` → `events.<d>`). |
@@ -236,15 +236,15 @@ player.on('error', (e) => console.error(e.code, e.httpStatus, e.message));
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  The player ships tuned defaults for Oddin's low‑latency HLS, so you normally
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  don't need to set any of the live or ABR knobs:
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- - **Live latency** — playback targets **~3 s** behind the live edge
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+ - **Live latency** — playback targets **~2 s** behind the live edge
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  (`liveLatencyTarget` → hls.js `liveSyncDuration`). It deliberately sits back
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  from the bleeding `PART‑HOLD‑BACK` edge, where the newest partial segments
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  aren't reliably published yet; chasing that edge causes constant rebuffering.
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  Set `liveLatencyTarget` lower for closer‑to‑live (more rebuffer‑prone) or
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- higher for steadier playback.
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+ higher for steadier playback. _Lowered from 3 s — see the migration note below._
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  - **Drift ceiling** — after a stall, the player catches up at up to **1.5×** and,
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  as a backstop, force‑seeks back toward the target once latency exceeds an
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- internal **ceiling (~12 s, derived as `liveLatencyTarget + 9`)**. This is what
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+ internal **ceiling (~12 s, derived as `max(12, liveLatencyTarget + 9)`)**. This is what
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  stops latency from snowballing to tens of seconds after buffering. The ceiling
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  is internal and always kept above your `liveLatencyTarget`.
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  - **Over‑seek clamp** — the drift ceiling's counterpart on the _near_ side. A seek
@@ -280,6 +280,12 @@ can't crash the player: if you pass the count‑based `liveSyncDurationCount` /
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  rejects mixing the two); if you set `liveSyncDuration` alone, a matching ceiling
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  is derived above it.
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+ > **Migration note:** the default `liveLatencyTarget` **dropped from 3 s to 2 s**.
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+ > Nothing to change — the drift ceiling stays 12 s and the ABR reaction budgets
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+ > are derived from the target, so they tighten with it automatically. Expect
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+ > playback ~1 s closer to live. If you were relying on the old behaviour, pass
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+ > `liveLatencyTarget: 3` explicitly.
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+
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  > **Migration note:** `liveCatchUpRate` was **removed** as a public option — the
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  > catch‑up rate (1.5×) is now managed internally alongside the drift ceiling. If
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  > you set it before, drop it; reach for `hlsConfig.maxLiveSyncPlaybackRate` only
package/embed/index.html CHANGED
@@ -18,7 +18,7 @@
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  apiKey, parentOrigin). When injected, the URL query string is IGNORED for
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  security; the api-key must NOT travel in the query in production.
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  -->
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- <script src="https://cdn.jsdelivr.net/npm/@oddin-gg/havik-player@1.1.0/dist/havik-player.global.js" integrity="sha384-BpHvAuoGIE+4dqbqLV3IX24RWeMcb1S8cedCn4v+Xh02hPlkXuwx6leR8ou0LQYN" crossorigin="anonymous"></script>
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+ <script src="https://cdn.jsdelivr.net/npm/@oddin-gg/havik-player@1.2.1/dist/havik-player.global.js" integrity="sha384-NNjlwvF8Pf8DE5L8E/1bsI+N7YLdeQNMp4y82KBCqgYL5PLe7ak6FITckd2aC7hY" crossorigin="anonymous"></script>
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  <script>
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  HavikPlayer.bootEmbed();
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  </script>
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@oddin-gg/havik-player",
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- "version": "1.1.0",
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+ "version": "1.2.1",
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  "description": "Havik HTML5 player SDK — LL-HLS + DRM playback for Oddin live streams (managed, bring-your-own-player, and iframe-embed modes).",
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  "type": "module",
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  "sideEffects": false,