@octanejs/drei 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +11 -0
- package/UPSTREAM.md +92 -0
- package/package.json +96 -0
- package/src/config.ts +14 -0
- package/src/core/AccumulativeShadows.three.tsrx +313 -0
- package/src/core/AdaptivePerformance.three.tsrx +49 -0
- package/src/core/AsciiRenderer.three.tsrx +61 -0
- package/src/core/Bounds.three.tsrx +323 -0
- package/src/core/Bvh.three.tsrx +116 -0
- package/src/core/CameraControls.three.tsrx +181 -0
- package/src/core/CameraShake.three.tsrx +104 -0
- package/src/core/Caustics.three.tsrx +107 -0
- package/src/core/Center.three.tsrx +145 -0
- package/src/core/Clone.three.tsrx +167 -0
- package/src/core/Cloud.three.tsrx +314 -0
- package/src/core/ComputedAttribute.three.tsrx +27 -0
- package/src/core/ContactShadows.three.tsrx +106 -0
- package/src/core/CubeTexture.three.tsrx +32 -0
- package/src/core/CurveModifier.three.tsrx +37 -0
- package/src/core/Decal.three.tsrx +132 -0
- package/src/core/Detailed.three.tsrx +28 -0
- package/src/core/DetectGPU.three.tsrx +22 -0
- package/src/core/Effects.three.tsrx +123 -0
- package/src/core/Environment.three.tsrx +220 -0
- package/src/core/Example.three.tsrx +56 -0
- package/src/core/Fbo.three.tsrx +70 -0
- package/src/core/Fbx.three.tsrx +25 -0
- package/src/core/Fisheye.three.tsrx +82 -0
- package/src/core/GizmoHelper.three.tsrx +115 -0
- package/src/core/GizmoViewcube.three.tsrx +82 -0
- package/src/core/GizmoViewport.three.tsrx +122 -0
- package/src/core/Gltf.three.tsrx +62 -0
- package/src/core/GradientTexture.three.tsrx +66 -0
- package/src/core/Grid.three.tsrx +170 -0
- package/src/core/Helper.three.tsrx +56 -0
- package/src/core/Hud.three.tsrx +52 -0
- package/src/core/Image.three.tsrx +146 -0
- package/src/core/Instances.three.tsrx +332 -0
- package/src/core/Ktx2.three.tsrx +59 -0
- package/src/core/Lightformer.three.tsrx +75 -0
- package/src/core/MarchingCubes.three.tsrx +125 -0
- package/src/core/MeshPortalMaterial.three.tsrx +103 -0
- package/src/core/MeshReflectorMaterial.three.tsrx +67 -0
- package/src/core/MeshRefractionMaterial.three.tsrx +70 -0
- package/src/core/MeshTransmissionMaterial.three.tsrx +71 -0
- package/src/core/MotionPathControls.three.tsrx +139 -0
- package/src/core/MultiMaterial.three.tsrx +32 -0
- package/src/core/Outlines.three.tsrx +162 -0
- package/src/core/PerformanceMonitor.three.tsrx +144 -0
- package/src/core/PointerLockControls.three.tsrx +84 -0
- package/src/core/Points.three.tsrx +242 -0
- package/src/core/PositionalAudio.three.tsrx +76 -0
- package/src/core/Preload.three.tsrx +40 -0
- package/src/core/Progress.three.tsrx +47 -0
- package/src/core/RenderCubeTexture.three.tsrx +111 -0
- package/src/core/RenderTexture.three.tsrx +102 -0
- package/src/core/Resize.three.tsrx +59 -0
- package/src/core/RoundedBox.three.tsrx +106 -0
- package/src/core/Sampler.three.tsrx +116 -0
- package/src/core/ScreenSizer.three.tsrx +43 -0
- package/src/core/ScreenSpace.three.tsrx +21 -0
- package/src/core/Segments.three.tsrx +119 -0
- package/src/core/Sky.three.tsrx +63 -0
- package/src/core/Sparkles.three.tsrx +145 -0
- package/src/core/Splat.three.tsrx +52 -0
- package/src/core/SpotLight.three.tsrx +350 -0
- package/src/core/SpriteAnimator.three.tsrx +338 -0
- package/src/core/Stage.three.tsrx +112 -0
- package/src/core/Stars.three.tsrx +103 -0
- package/src/core/Stats.three.tsrx +35 -0
- package/src/core/StatsGl.three.tsrx +60 -0
- package/src/core/Svg.three.tsrx +82 -0
- package/src/core/Text.three.tsrx +96 -0
- package/src/core/Text3D.three.tsrx +90 -0
- package/src/core/Texture.three.tsrx +72 -0
- package/src/core/Trail.three.tsrx +167 -0
- package/src/core/TrailTexture.three.tsrx +171 -0
- package/src/core/TransformControls.three.tsrx +155 -0
- package/src/core/VideoTexture.three.tsrx +116 -0
- package/src/core/Wireframe.three.tsrx +92 -0
- package/src/core/basic-controls.three.tsrx +353 -0
- package/src/core/calculateScaleFactor.ts +42 -0
- package/src/core/cameras.three.tsrx +230 -0
- package/src/core/catalog-resource.ts +12 -0
- package/src/core/catalog-textures.three.tsrx +105 -0
- package/src/core/compiler-slot.ts +9 -0
- package/src/core/effects-utils.ts +8 -0
- package/src/core/environment-loader.ts +87 -0
- package/src/core/font-resource.ts +31 -0
- package/src/core/gltf-loader.ts +33 -0
- package/src/core/gradient-types.ts +4 -0
- package/src/core/index.ts +295 -0
- package/src/core/lines.three.tsrx +329 -0
- package/src/core/meshBounds.ts +26 -0
- package/src/core/motion-materials.three.tsrx +93 -0
- package/src/core/octane-children.ts +18 -0
- package/src/core/octane-element.ts +16 -0
- package/src/core/resource.ts +29 -0
- package/src/core/scene-motion.three.tsrx +183 -0
- package/src/core/shaderMaterial.ts +50 -0
- package/src/core/shadows.three.tsrx +164 -0
- package/src/core/shapes.three.tsrx +170 -0
- package/src/core/simple-materials.three.tsrx +124 -0
- package/src/core/softShadows.three.tsrx +151 -0
- package/src/core/splat-resource.ts +598 -0
- package/src/core/useAnimations.three.tsrx +57 -0
- package/src/core/useAspect.three.tsrx +10 -0
- package/src/core/useBoxProjectedEnv.three.tsrx +113 -0
- package/src/core/useCamera.three.tsrx +26 -0
- package/src/core/useContextBridge.three.tsrx +25 -0
- package/src/core/useDepthBuffer.three.tsrx +35 -0
- package/src/core/useEnvironment.three.tsrx +81 -0
- package/src/core/useFont.three.tsrx +12 -0
- package/src/core/useIntersect.three.tsrx +38 -0
- package/src/core/useSpriteLoader.three.tsrx +249 -0
- package/src/core/video-texture-resource.ts +14 -0
- package/src/index.ts +2 -0
- package/src/materials/BlurPass.ts +94 -0
- package/src/materials/CausticsMaterials.ts +197 -0
- package/src/materials/ConvolutionMaterial.ts +65 -0
- package/src/materials/MeshReflectorMaterial.ts +180 -0
- package/src/materials/MeshRefractionMaterial.ts +131 -0
- package/src/materials/MeshTransmissionMaterial.ts +182 -0
- package/src/materials/PortalMaterial.ts +38 -0
- package/src/materials/WireframeMaterial.ts +241 -0
- package/src/materials/makeSDFGenerator.ts +155 -0
- package/src/troika-three-text.d.ts +19 -0
- package/src/web/CycleRaycast.three.tsrx +81 -0
- package/src/web/DragControls.three.tsrx +82 -0
- package/src/web/FaceControls.three.tsrx +178 -0
- package/src/web/FaceLandmarker.three.tsrx +48 -0
- package/src/web/Facemesh.three.tsrx +464 -0
- package/src/web/Html.three.tsrx +390 -0
- package/src/web/KeyboardControls.three.tsrx +98 -0
- package/src/web/Loader.tsrx +61 -0
- package/src/web/PresentationControls.three.tsrx +63 -0
- package/src/web/ScrollControls.three.tsrx +120 -0
- package/src/web/Select.three.tsrx +155 -0
- package/src/web/View.three.tsrx +46 -0
- package/src/web/face-landmarker-resource.ts +18 -0
- package/src/web/facemesh-data.ts +54 -0
- package/src/web/index.ts +41 -0
- package/src/web/keyboard-controls-types.ts +33 -0
- package/src/web/media-textures.three.tsrx +50 -0
- package/src/web/pivotControls/annotation.tsrx +17 -0
- package/src/web/pivotControls/context.ts +38 -0
- package/src/web/pivotControls/index.three.tsrx +877 -0
- package/src/web/scroll-html-root.tsrx +27 -0
- package/src/web/useCursor.three.tsrx +19 -0
- package/src/web/useGesture.ts +27 -0
- package/status.json +14 -0
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import { type ThreeRef, useFrame, useThree } from '@octanejs/three';
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import {
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useEffect,
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useImperativeHandle,
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useMemo,
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useRef,
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useState,
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} from '@octanejs/three/renderer';
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import { Euler, Vector3 } from 'three';
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import { SimplexNoise } from 'three-stdlib';
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function assignRef<T>(ref: ThreeRef<T> | undefined, value: T | null): void {
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if (Array.isArray(ref)) for (const item of ref) assignRef(item, value);
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else if (typeof ref === 'function') ref(value);
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else if (ref && 'current' in ref) ref.current = value;
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}
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export interface ShakeController {
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getIntensity: () => number;
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setIntensity: (value: number) => void;
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}
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type ControlsProto = {
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update(): void;
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target: Vector3;
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addEventListener(event: string, callback: (event: any) => void): void;
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removeEventListener(event: string, callback: (event: any) => void): void;
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};
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export interface CameraShakeProps {
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intensity?: number;
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decay?: boolean;
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decayRate?: number;
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maxYaw?: number;
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maxPitch?: number;
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maxRoll?: number;
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yawFrequency?: number;
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pitchFrequency?: number;
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rollFrequency?: number;
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}
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export function CameraShake({
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intensity = 1,
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decay,
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decayRate = 0.65,
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maxYaw = 0.1,
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maxPitch = 0.1,
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maxRoll = 0.1,
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yawFrequency = 0.1,
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pitchFrequency = 0.1,
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rollFrequency = 0.1,
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ref,
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}: CameraShakeProps & { ref?: ThreeRef<ShakeController | undefined> }) @{
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const camera = useThree((state) => state.camera);
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const defaultControls = useThree((state) => state.controls) as unknown as ControlsProto;
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const intensityRef = useRef(intensity);
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const initialRotation = useRef<Euler>(camera.rotation.clone());
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const [yawNoise] = useState(() => new SimplexNoise());
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const [pitchNoise] = useState(() => new SimplexNoise());
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const [rollNoise] = useState(() => new SimplexNoise());
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const imperativeRef = useMemo(
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() => (value: ShakeController | null | undefined) => assignRef(ref, value ?? null),
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[ref],
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);
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const constrainIntensity = () => {
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if (intensityRef.current < 0 || intensityRef.current > 1) intensityRef.current =
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intensityRef.current < 0 ? 0 : 1;
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};
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useImperativeHandle(
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imperativeRef,
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() => ({
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getIntensity: () => intensityRef.current,
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setIntensity: (value: number) => {
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intensityRef.current = value;
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constrainIntensity();
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},
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}),
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[],
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);
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useEffect(() => {
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if (defaultControls) {
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const callback = () => void (initialRotation.current = camera.rotation.clone());
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defaultControls.addEventListener('change', callback);
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callback();
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return () => void defaultControls.removeEventListener('change', callback);
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}
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}, [camera, defaultControls]);
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useFrame((state, delta) => {
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const shake = Math.pow(intensityRef.current, 2);
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const yaw = maxYaw * shake * yawNoise.noise(state.clock.elapsedTime * yawFrequency, 1);
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const pitch = maxPitch * shake * pitchNoise.noise(state.clock.elapsedTime * pitchFrequency, 1);
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const roll = maxRoll * shake * rollNoise.noise(state.clock.elapsedTime * rollFrequency, 1);
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camera.rotation.set(
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initialRotation.current.x + pitch,
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initialRotation.current.y + yaw,
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initialRotation.current.z + roll,
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);
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if (decay && intensityRef.current > 0) {
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intensityRef.current -= decayRate * delta;
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constrainIntensity();
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}
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});
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null;
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}
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/** @jsxImportSource @octanejs/three/intrinsics */
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import { extend, type ThreeElements, type ThreeRef, useFrame, useThree } from '@octanejs/three';
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import { useImperativeHandle, useLayoutEffect, useRef, useState, type RefObject } from '@octanejs/three/renderer';
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import type { OctaneNode } from 'octane';
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import * as THREE from 'three';
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import { FullScreenQuad } from 'three-stdlib';
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import { CausticsMaterial, type CausticsMaterialType, CausticsProjectionMaterial, type CausticsProjectionMaterialType, createNormalMaterial } from '../materials/CausticsMaterials.js';
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import { useFBO } from './Fbo.three.tsrx';
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import { useHelper } from './Helper.three.tsrx';
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import { Edges } from './lines.three.tsrx';
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export type CausticsProps = Omit<ThreeElements['group'], 'ref'> & {
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frames?: number; debug?: boolean; causticsOnly: boolean; backside: boolean; ior?: number; backsideIOR?: number;
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worldRadius?: number; intensity?: number; color?: THREE.ColorRepresentation; resolution?: number;
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lightSource?: [x: number, y: number, z: number] | RefObject<THREE.Object3D>; children?: OctaneNode;
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};
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const CausticsProjectionMaterialElement = extend(CausticsProjectionMaterial);
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const NORMALPROPS = { depth: true, minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, type: THREE.UnsignedByteType };
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const CAUSTICPROPS = { minFilter: THREE.LinearMipmapLinearFilter, magFilter: THREE.LinearFilter, type: THREE.FloatType, generateMipmaps: true };
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export function Caustics({
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debug, children, frames = 1, ior = 1.1, color = 'white', causticsOnly = false, backside = false,
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backsideIOR = 1.1, worldRadius = 0.3125, intensity = 0.05, resolution = 2024,
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lightSource = [5, 5, 5], ref: forwardedRef, ...props
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}: CausticsProps & { ref?: ThreeRef<THREE.Group> }) @{
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const ref = useRef<THREE.Group | null>(null);
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const camera = useRef<THREE.OrthographicCamera | null>(null);
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const scene = useRef<THREE.Scene | null>(null);
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const plane = useRef<THREE.Mesh<THREE.PlaneGeometry, CausticsProjectionMaterialType> | null>(null);
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const gl = useThree((state) => state.gl);
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const helper = useHelper((debug && camera) as any, THREE.CameraHelper);
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const normalTarget = useFBO(resolution, resolution, NORMALPROPS);
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const normalTargetB = useFBO(resolution, resolution, NORMALPROPS);
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const causticsTarget = useFBO(resolution, resolution, CAUSTICPROPS);
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const causticsTargetB = useFBO(resolution, resolution, CAUSTICPROPS);
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const [normalMat] = useState(() => createNormalMaterial());
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const [normalMatB] = useState(() => createNormalMaterial(THREE.BackSide));
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const [causticsMaterial] = useState(() => new CausticsMaterial() as CausticsMaterialType);
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const [causticsQuad] = useState(() => new FullScreenQuad(causticsMaterial as any));
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useLayoutEffect(() => { ref.current!.updateWorldMatrix(false, true); });
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let count = 0;
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const v = new THREE.Vector3(); const lpF = new THREE.Frustum(); const lpM = new THREE.Matrix4(); const lpP = new THREE.Plane();
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const lightDir = new THREE.Vector3(); const lightDirInv = new THREE.Vector3(); const bounds = new THREE.Box3(); const focusPos = new THREE.Vector3();
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const boundsVertices: THREE.Vector3[] = []; const worldVerts: THREE.Vector3[] = []; const projectedVerts: THREE.Vector3[] = []; const lightDirs: THREE.Vector3[] = [];
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const cameraPos = new THREE.Vector3();
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for (let index = 0; index < 8; index++) { boundsVertices.push(new THREE.Vector3()); worldVerts.push(new THREE.Vector3()); projectedVerts.push(new THREE.Vector3()); lightDirs.push(new THREE.Vector3()); }
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useFrame(() => {
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if (frames !== Infinity && count++ >= frames) return;
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if (Array.isArray(lightSource)) lightDir.fromArray(lightSource).normalize();
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else lightDir.copy(ref.current!.worldToLocal(lightSource.current!.getWorldPosition(v)).normalize());
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lightDirInv.copy(lightDir).multiplyScalar(-1);
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scene.current!.parent?.matrixWorld.identity();
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bounds.setFromObject(scene.current!, true);
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boundsVertices[0].set(bounds.min.x, bounds.min.y, bounds.min.z); boundsVertices[1].set(bounds.min.x, bounds.min.y, bounds.max.z);
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boundsVertices[2].set(bounds.min.x, bounds.max.y, bounds.min.z); boundsVertices[3].set(bounds.min.x, bounds.max.y, bounds.max.z);
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boundsVertices[4].set(bounds.max.x, bounds.min.y, bounds.min.z); boundsVertices[5].set(bounds.max.x, bounds.min.y, bounds.max.z);
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boundsVertices[6].set(bounds.max.x, bounds.max.y, bounds.min.z); boundsVertices[7].set(bounds.max.x, bounds.max.y, bounds.max.z);
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for (let index = 0; index < 8; index++) worldVerts[index].copy(boundsVertices[index]);
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bounds.getCenter(focusPos); boundsVertices.forEach((point) => point.sub(focusPos));
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const lightPlane = lpP.set(lightDirInv, 0);
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boundsVertices.map((point, index) => lightPlane.projectPoint(point, projectedVerts[index]));
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+
const centralVert = projectedVerts.reduce((a, b) => a.add(b), v.set(0, 0, 0)).divideScalar(projectedVerts.length);
|
|
64
|
+
const radius = projectedVerts.map((point) => point.distanceTo(centralVert)).reduce((a, b) => Math.max(a, b));
|
|
65
|
+
const dirLength = boundsVertices.map((point) => point.dot(lightDir)).reduce((a, b) => Math.max(a, b));
|
|
66
|
+
camera.current!.position.copy(cameraPos.copy(lightDir).multiplyScalar(dirLength).add(focusPos));
|
|
67
|
+
camera.current!.lookAt(scene.current!.localToWorld(focusPos));
|
|
68
|
+
const dirMatrix = lpM.lookAt(camera.current!.position, focusPos, v.set(0, 1, 0));
|
|
69
|
+
camera.current!.left = -radius; camera.current!.right = radius; camera.current!.top = radius; camera.current!.bottom = -radius;
|
|
70
|
+
const yOffset = v.set(0, radius, 0).applyMatrix4(dirMatrix); const yTime = (camera.current!.position.y + yOffset.y) / lightDir.y;
|
|
71
|
+
camera.current!.near = 0.1; camera.current!.far = yTime; camera.current!.updateProjectionMatrix(); camera.current!.updateMatrixWorld();
|
|
72
|
+
const groundProjectedCoords = worldVerts.map((point, index) => point.add(lightDirs[index].copy(lightDir).multiplyScalar(-point.y / lightDir.y)));
|
|
73
|
+
const centerPos = groundProjectedCoords.reduce((a, b) => a.add(b), v.set(0, 0, 0)).divideScalar(groundProjectedCoords.length);
|
|
74
|
+
const maxSize = 2 * groundProjectedCoords.map((point) => Math.hypot(point.x - centerPos.x, point.z - centerPos.z)).reduce((a, b) => Math.max(a, b));
|
|
75
|
+
plane.current!.scale.setScalar(maxSize); plane.current!.position.copy(centerPos);
|
|
76
|
+
if (debug) (helper.current as THREE.CameraHelper | null)?.update?.();
|
|
77
|
+
normalMatB.viewMatrix.value = normalMat.viewMatrix.value = camera.current!.matrixWorldInverse;
|
|
78
|
+
const dirLightNearPlane = lpF.setFromProjectionMatrix(lpM.multiplyMatrices(camera.current!.projectionMatrix, camera.current!.matrixWorldInverse)).planes[4];
|
|
79
|
+
causticsMaterial.cameraMatrixWorld = camera.current!.matrixWorld; causticsMaterial.cameraProjectionMatrixInv = camera.current!.projectionMatrixInverse;
|
|
80
|
+
causticsMaterial.lightDir = lightDirInv; causticsMaterial.lightPlaneNormal = dirLightNearPlane.normal; causticsMaterial.lightPlaneConstant = dirLightNearPlane.constant;
|
|
81
|
+
causticsMaterial.near = camera.current!.near; causticsMaterial.far = camera.current!.far; causticsMaterial.resolution = resolution;
|
|
82
|
+
causticsMaterial.size = radius; causticsMaterial.intensity = intensity; causticsMaterial.worldRadius = worldRadius;
|
|
83
|
+
scene.current!.visible = true;
|
|
84
|
+
gl.setRenderTarget(normalTarget); gl.clear(); scene.current!.overrideMaterial = normalMat; gl.render(scene.current!, camera.current!);
|
|
85
|
+
gl.setRenderTarget(normalTargetB); gl.clear();
|
|
86
|
+
if (backside) { scene.current!.overrideMaterial = normalMatB; gl.render(scene.current!, camera.current!); }
|
|
87
|
+
scene.current!.overrideMaterial = null;
|
|
88
|
+
causticsMaterial.ior = ior; plane.current!.material.lightProjMatrix = camera.current!.projectionMatrix; plane.current!.material.lightViewMatrix = camera.current!.matrixWorldInverse;
|
|
89
|
+
causticsMaterial.normalTexture = normalTarget.texture; causticsMaterial.depthTexture = normalTarget.depthTexture;
|
|
90
|
+
gl.setRenderTarget(causticsTarget); gl.clear(); causticsQuad.render(gl as any);
|
|
91
|
+
causticsMaterial.ior = backsideIOR; causticsMaterial.normalTexture = normalTargetB.texture; causticsMaterial.depthTexture = normalTargetB.depthTexture;
|
|
92
|
+
gl.setRenderTarget(causticsTargetB); gl.clear(); if (backside) causticsQuad.render(gl as any);
|
|
93
|
+
gl.setRenderTarget(null); if (causticsOnly) scene.current!.visible = false;
|
|
94
|
+
});
|
|
95
|
+
useImperativeHandle((forwardedRef ?? null) as any, () => ref.current!, []);
|
|
96
|
+
<group ref={ref} {...props}>
|
|
97
|
+
<scene ref={scene}>
|
|
98
|
+
<orthographicCamera ref={camera} up={[0, 1, 0]} />
|
|
99
|
+
{children}
|
|
100
|
+
</scene>
|
|
101
|
+
<mesh renderOrder={2} ref={plane} rotation-x={-Math.PI / 2}>
|
|
102
|
+
<planeGeometry />
|
|
103
|
+
<CausticsProjectionMaterialElement transparent color={color} causticsTexture={causticsTarget.texture as any} causticsTextureB={causticsTargetB.texture as any} blending={THREE.CustomBlending} blendSrc={THREE.OneFactor} blendDst={THREE.SrcAlphaFactor} depthWrite={false} />
|
|
104
|
+
@if (debug) { <Edges><lineBasicMaterial color="#ffff00" toneMapped={false} /></Edges> }
|
|
105
|
+
</mesh>
|
|
106
|
+
</group>
|
|
107
|
+
}
|
|
@@ -0,0 +1,145 @@
|
|
|
1
|
+
/** @jsxImportSource @octanejs/three/intrinsics */
|
|
2
|
+
import { type ThreeElements, type ThreeRef } from '@octanejs/three';
|
|
3
|
+
import { useLayoutEffect, useMemo, useRef, useState } from '@octanejs/three/renderer';
|
|
4
|
+
import { Box3, Group, type Object3D, Sphere, Vector3 } from 'three';
|
|
5
|
+
|
|
6
|
+
function assignRef<T>(ref: ThreeRef<T> | undefined, value: T | null): void {
|
|
7
|
+
if (Array.isArray(ref)) for (const item of ref) assignRef(item, value);
|
|
8
|
+
else if (typeof ref === 'function') ref(value);
|
|
9
|
+
else if (ref && 'current' in ref) ref.current = value;
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
export type OnCenterCallbackProps = {
|
|
13
|
+
parent: Object3D;
|
|
14
|
+
container: Object3D;
|
|
15
|
+
width: number;
|
|
16
|
+
height: number;
|
|
17
|
+
depth: number;
|
|
18
|
+
boundingBox: Box3;
|
|
19
|
+
boundingSphere: Sphere;
|
|
20
|
+
center: Vector3;
|
|
21
|
+
verticalAlignment: number;
|
|
22
|
+
horizontalAlignment: number;
|
|
23
|
+
depthAlignment: number;
|
|
24
|
+
};
|
|
25
|
+
|
|
26
|
+
export type CenterProps =
|
|
27
|
+
Omit<ThreeElements['group'], 'ref'> & {
|
|
28
|
+
top?: boolean;
|
|
29
|
+
right?: boolean;
|
|
30
|
+
bottom?: boolean;
|
|
31
|
+
left?: boolean;
|
|
32
|
+
front?: boolean;
|
|
33
|
+
back?: boolean;
|
|
34
|
+
disable?: boolean;
|
|
35
|
+
disableX?: boolean;
|
|
36
|
+
disableY?: boolean;
|
|
37
|
+
disableZ?: boolean;
|
|
38
|
+
object?: Object3D | null;
|
|
39
|
+
precise?: boolean;
|
|
40
|
+
onCentered?: (props: OnCenterCallbackProps) => void;
|
|
41
|
+
cacheKey?: any;
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
export function Center({
|
|
45
|
+
children,
|
|
46
|
+
object,
|
|
47
|
+
disable,
|
|
48
|
+
disableX,
|
|
49
|
+
disableY,
|
|
50
|
+
disableZ,
|
|
51
|
+
left,
|
|
52
|
+
right,
|
|
53
|
+
top,
|
|
54
|
+
bottom,
|
|
55
|
+
front,
|
|
56
|
+
back,
|
|
57
|
+
onCentered,
|
|
58
|
+
precise = true,
|
|
59
|
+
cacheKey = 0,
|
|
60
|
+
ref,
|
|
61
|
+
...props
|
|
62
|
+
}: CenterProps & { ref?: ThreeRef<Group> }) @{
|
|
63
|
+
const container = useRef<Group | null>(null);
|
|
64
|
+
const outer = useRef<Group | null>(null);
|
|
65
|
+
const inner = useRef<Group | null>(null);
|
|
66
|
+
const [box] = useState(() => new Box3());
|
|
67
|
+
const [center] = useState(() => new Vector3());
|
|
68
|
+
const [sphere] = useState(() => new Sphere());
|
|
69
|
+
const mergedRef = useMemo(
|
|
70
|
+
() => (value: Group | null) => {
|
|
71
|
+
container.current = value;
|
|
72
|
+
assignRef(ref, value);
|
|
73
|
+
},
|
|
74
|
+
[ref],
|
|
75
|
+
);
|
|
76
|
+
useLayoutEffect(() => {
|
|
77
|
+
if (!outer.current || !inner.current || !container.current) return;
|
|
78
|
+
outer.current.matrixWorld.identity();
|
|
79
|
+
box.setFromObject(object ?? inner.current, precise);
|
|
80
|
+
const width = box.max.x - box.min.x;
|
|
81
|
+
const height = box.max.y - box.min.y;
|
|
82
|
+
const depth = box.max.z - box.min.z;
|
|
83
|
+
box.getCenter(center);
|
|
84
|
+
box.getBoundingSphere(sphere);
|
|
85
|
+
const verticalAlignment =
|
|
86
|
+
top
|
|
87
|
+
? height / 2
|
|
88
|
+
: bottom
|
|
89
|
+
? -height / 2
|
|
90
|
+
: 0;
|
|
91
|
+
const horizontalAlignment =
|
|
92
|
+
left
|
|
93
|
+
? -width / 2
|
|
94
|
+
: right
|
|
95
|
+
? width / 2
|
|
96
|
+
: 0;
|
|
97
|
+
const depthAlignment =
|
|
98
|
+
front
|
|
99
|
+
? depth / 2
|
|
100
|
+
: back
|
|
101
|
+
? -depth / 2
|
|
102
|
+
: 0;
|
|
103
|
+
outer.current.position.set(
|
|
104
|
+
disable || disableX ? 0 : -center.x + horizontalAlignment,
|
|
105
|
+
disable || disableY ? 0 : -center.y + verticalAlignment,
|
|
106
|
+
disable || disableZ ? 0 : -center.z + depthAlignment,
|
|
107
|
+
);
|
|
108
|
+
onCentered?.({
|
|
109
|
+
parent: container.current.parent!,
|
|
110
|
+
container: container.current,
|
|
111
|
+
width,
|
|
112
|
+
height,
|
|
113
|
+
depth,
|
|
114
|
+
boundingBox: box,
|
|
115
|
+
boundingSphere: sphere,
|
|
116
|
+
center,
|
|
117
|
+
verticalAlignment,
|
|
118
|
+
horizontalAlignment,
|
|
119
|
+
depthAlignment,
|
|
120
|
+
});
|
|
121
|
+
}, [
|
|
122
|
+
cacheKey,
|
|
123
|
+
onCentered,
|
|
124
|
+
top,
|
|
125
|
+
left,
|
|
126
|
+
front,
|
|
127
|
+
disable,
|
|
128
|
+
disableX,
|
|
129
|
+
disableY,
|
|
130
|
+
disableZ,
|
|
131
|
+
object,
|
|
132
|
+
precise,
|
|
133
|
+
right,
|
|
134
|
+
bottom,
|
|
135
|
+
back,
|
|
136
|
+
box,
|
|
137
|
+
center,
|
|
138
|
+
sphere,
|
|
139
|
+
]);
|
|
140
|
+
<group ref={mergedRef} {...props}>
|
|
141
|
+
<group ref={outer}>
|
|
142
|
+
<group ref={inner}>{children}</group>
|
|
143
|
+
</group>
|
|
144
|
+
</group>
|
|
145
|
+
}
|
|
@@ -0,0 +1,167 @@
|
|
|
1
|
+
/** @jsxImportSource @octanejs/three/intrinsics */
|
|
2
|
+
import type { ThreeElements, ThreeRef } from '@octanejs/three';
|
|
3
|
+
import { useMemo } from '@octanejs/three/renderer';
|
|
4
|
+
import type { OctaneNode } from 'octane';
|
|
5
|
+
import * as THREE from 'three';
|
|
6
|
+
import { SkeletonUtils } from 'three-stdlib';
|
|
7
|
+
import { isOctaneElement } from './octane-element.js';
|
|
8
|
+
|
|
9
|
+
export type CloneProps =
|
|
10
|
+
Omit<ThreeElements['group'], 'ref' | 'children'> & {
|
|
11
|
+
object: THREE.Object3D | THREE.Object3D[];
|
|
12
|
+
children?: OctaneNode;
|
|
13
|
+
deep?: boolean | 'materialsOnly' | 'geometriesOnly';
|
|
14
|
+
keys?: string[];
|
|
15
|
+
inject?: ThreeElements['mesh'] | OctaneNode | ((object: THREE.Object3D) => OctaneNode);
|
|
16
|
+
castShadow?: boolean;
|
|
17
|
+
receiveShadow?: boolean;
|
|
18
|
+
isChild?: boolean;
|
|
19
|
+
};
|
|
20
|
+
|
|
21
|
+
interface CloneConfig {
|
|
22
|
+
deep?: CloneProps['deep'];
|
|
23
|
+
keys?: string[];
|
|
24
|
+
inject?: CloneProps['inject'];
|
|
25
|
+
castShadow?: boolean;
|
|
26
|
+
receiveShadow?: boolean;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
const defaultKeys = [
|
|
30
|
+
'near',
|
|
31
|
+
'far',
|
|
32
|
+
'color',
|
|
33
|
+
'distance',
|
|
34
|
+
'decay',
|
|
35
|
+
'penumbra',
|
|
36
|
+
'angle',
|
|
37
|
+
'intensity',
|
|
38
|
+
'skeleton',
|
|
39
|
+
'visible',
|
|
40
|
+
'castShadow',
|
|
41
|
+
'receiveShadow',
|
|
42
|
+
'morphTargetDictionary',
|
|
43
|
+
'morphTargetInfluences',
|
|
44
|
+
'name',
|
|
45
|
+
'geometry',
|
|
46
|
+
'material',
|
|
47
|
+
'position',
|
|
48
|
+
'rotation',
|
|
49
|
+
'scale',
|
|
50
|
+
'up',
|
|
51
|
+
'userData',
|
|
52
|
+
'bindMode',
|
|
53
|
+
'bindMatrix',
|
|
54
|
+
'bindMatrixInverse',
|
|
55
|
+
'skeleton',
|
|
56
|
+
];
|
|
57
|
+
|
|
58
|
+
function createSpread(child: THREE.Object3D, config: CloneConfig) {
|
|
59
|
+
const keys = config.keys ?? defaultKeys;
|
|
60
|
+
let spread: Record<string, any> = {};
|
|
61
|
+
for (const key of keys) spread[key] = (child as any)[key];
|
|
62
|
+
if (config.deep) {
|
|
63
|
+
if (spread.geometry && config.deep !== 'materialsOnly') spread.geometry =
|
|
64
|
+
spread.geometry.clone();
|
|
65
|
+
if (spread.material && config.deep !== 'geometriesOnly') spread.material =
|
|
66
|
+
spread.material.clone();
|
|
67
|
+
}
|
|
68
|
+
let injectChildren: OctaneNode;
|
|
69
|
+
if (config.inject) {
|
|
70
|
+
if (typeof config.inject === 'function') injectChildren = config.inject(child);
|
|
71
|
+
else if (isOctaneElement(config.inject)) injectChildren = config.inject;
|
|
72
|
+
else spread = { ...spread, ...config.inject };
|
|
73
|
+
}
|
|
74
|
+
if (child instanceof THREE.Mesh) {
|
|
75
|
+
if (config.castShadow) spread.castShadow = true;
|
|
76
|
+
if (config.receiveShadow) spread.receiveShadow = true;
|
|
77
|
+
}
|
|
78
|
+
return { spread, injectChildren };
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
function assignRef<T>(ref: ThreeRef<T> | undefined, value: T | null): void {
|
|
82
|
+
if (Array.isArray(ref)) for (const item of ref) assignRef(item, value);
|
|
83
|
+
else if (typeof ref === 'function') ref(value);
|
|
84
|
+
else if (ref !== undefined && 'current' in ref) ref.current = value;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
interface CloneNodeProps extends CloneConfig {
|
|
88
|
+
object: THREE.Object3D;
|
|
89
|
+
children?: OctaneNode;
|
|
90
|
+
ref?: ThreeRef<THREE.Object3D>;
|
|
91
|
+
rootProps?: Record<string, unknown>;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
function createShell(object: THREE.Object3D): THREE.Object3D {
|
|
95
|
+
const Constructor = object.constructor as new () => THREE.Object3D;
|
|
96
|
+
return new Constructor();
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
function CloneNode({ object, children, ref, rootProps, ...config }: CloneNodeProps) @{
|
|
100
|
+
const shell = useMemo(() => createShell(object), [object]);
|
|
101
|
+
const { spread, injectChildren } = useMemo(() => createSpread(object, config), [
|
|
102
|
+
object,
|
|
103
|
+
config.keys,
|
|
104
|
+
config.deep,
|
|
105
|
+
config.inject,
|
|
106
|
+
config.castShadow,
|
|
107
|
+
config.receiveShadow,
|
|
108
|
+
]);
|
|
109
|
+
const objectRef = useMemo(() => (value: THREE.Object3D | null) => assignRef(ref, value), [ref]);
|
|
110
|
+
|
|
111
|
+
<primitive object={shell} {...spread} {...rootProps} ref={objectRef}>
|
|
112
|
+
@for (const child of object.children; key child.uuid) {
|
|
113
|
+
@if (child.type === 'Bone') {
|
|
114
|
+
<primitive object={child} />
|
|
115
|
+
} @else {
|
|
116
|
+
<CloneNode object={child} {...config} />
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
{children}
|
|
120
|
+
{injectChildren}
|
|
121
|
+
</primitive>
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
export function Clone({
|
|
125
|
+
isChild = false,
|
|
126
|
+
object,
|
|
127
|
+
children,
|
|
128
|
+
deep,
|
|
129
|
+
castShadow,
|
|
130
|
+
receiveShadow,
|
|
131
|
+
inject,
|
|
132
|
+
keys,
|
|
133
|
+
ref,
|
|
134
|
+
...props
|
|
135
|
+
}: CloneProps & { ref?: ThreeRef<THREE.Group> }) @{
|
|
136
|
+
const resolvedObject = useMemo(() => {
|
|
137
|
+
if (isChild || Array.isArray(object)) return object;
|
|
138
|
+
let isSkinned = false;
|
|
139
|
+
object.traverse((child) => {
|
|
140
|
+
if ((child as THREE.SkinnedMesh).isSkinnedMesh) isSkinned = true;
|
|
141
|
+
});
|
|
142
|
+
return isSkinned
|
|
143
|
+
? SkeletonUtils.clone(
|
|
144
|
+
object as unknown as Parameters<typeof SkeletonUtils.clone>[0],
|
|
145
|
+
) as unknown as THREE.Object3D
|
|
146
|
+
: object;
|
|
147
|
+
}, [object, isChild]);
|
|
148
|
+
const config = { deep, castShadow, receiveShadow, inject, keys };
|
|
149
|
+
const groupRef = useMemo(() => (value: THREE.Group | null) => assignRef(ref, value), [ref]);
|
|
150
|
+
|
|
151
|
+
@if (Array.isArray(resolvedObject)) {
|
|
152
|
+
<group {...props} ref={groupRef}>
|
|
153
|
+
@for (const child of resolvedObject; key child.uuid) {
|
|
154
|
+
<CloneNode object={child} {...config} />
|
|
155
|
+
}
|
|
156
|
+
{children}
|
|
157
|
+
</group>
|
|
158
|
+
} @else {
|
|
159
|
+
<CloneNode
|
|
160
|
+
object={resolvedObject}
|
|
161
|
+
children={children}
|
|
162
|
+
ref={ref as ThreeRef<THREE.Object3D> | undefined}
|
|
163
|
+
rootProps={props}
|
|
164
|
+
{...config}
|
|
165
|
+
/>
|
|
166
|
+
}
|
|
167
|
+
}
|