@octane-xplat/macos-renderer 0.14.0 → 0.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (222) hide show
  1. package/README.md +95 -20
  2. package/package.json +15 -2
  3. package/src/appearance.ts +2 -0
  4. package/src/fonts.ts +2 -0
  5. package/src/formatted-text.ts +147 -0
  6. package/src/gestures.ts +196 -0
  7. package/src/host-globals.d.ts +55 -0
  8. package/src/html-text.ts +88 -0
  9. package/src/image.ts +91 -16
  10. package/src/index.d.ts +9 -0
  11. package/src/index.ts +5030 -678
  12. package/src/layer.ts +11 -9
  13. package/src/list-template.ts +266 -0
  14. package/src/list-view.ts +445 -0
  15. package/src/portal-components.macos.tsx +86 -0
  16. package/src/presentation.ts +48 -15
  17. package/src/scroll-view.ts +124 -0
  18. package/src/tab-view.ts +512 -0
  19. package/src/template-props.ts +402 -0
  20. package/src/vendor/listview/LICENSE +19 -0
  21. package/src/vendor/listview/README.md +1 -0
  22. package/src/vendor/listview/binding-options.ts +189 -0
  23. package/src/vendor/listview/expressions.ts +285 -0
  24. package/src/webview.ts +36 -7
  25. package/types/ARKitCore.d.ts +199 -0
  26. package/types/AVFAudio.d.ts +2304 -0
  27. package/types/AVFoundation.d.ts +6974 -0
  28. package/types/AVKit.d.ts +215 -0
  29. package/types/AVRouting.d.ts +7 -0
  30. package/types/Accelerate.d.ts +4776 -0
  31. package/types/Accessibility.d.ts +69 -0
  32. package/types/Accounts.d.ts +134 -0
  33. package/types/AdSupport.d.ts +12 -0
  34. package/types/AddressBook.d.ts +1012 -0
  35. package/types/AppKit.d.ts +34247 -0
  36. package/types/AppTrackingTransparency.d.ts +23 -0
  37. package/types/AppleScriptKit.d.ts +6 -0
  38. package/types/ApplicationServices.d.ts +6346 -0
  39. package/types/AudioToolbox.d.ts +7129 -0
  40. package/types/AudioVideoBridging.d.ts +613 -0
  41. package/types/AuthenticationServices.d.ts +982 -0
  42. package/types/AutomaticAssessmentConfiguration.d.ts +46 -0
  43. package/types/Automator.d.ts +248 -0
  44. package/types/BackgroundAssets.d.ts +9 -0
  45. package/types/BrowserEngineKit.d.ts +166 -0
  46. package/types/BusinessChat.d.ts +29 -0
  47. package/types/CFNetwork.d.ts +931 -0
  48. package/types/CalendarStore.d.ts +354 -0
  49. package/types/CallKit.d.ts +30 -0
  50. package/types/Carbon.d.ts +16207 -0
  51. package/types/ClassKit.d.ts +281 -0
  52. package/types/CloudKit.d.ts +1565 -0
  53. package/types/Collaboration.d.ts +123 -0
  54. package/types/ColorSync.d.ts +562 -0
  55. package/types/CompositorServices.d.ts +60 -0
  56. package/types/ComputeGraph.d.ts +16 -0
  57. package/types/Contacts.d.ts +1558 -0
  58. package/types/ContactsUI.d.ts +39 -0
  59. package/types/CoreAudio.d.ts +1376 -0
  60. package/types/CoreAudioKit.d.ts +122 -0
  61. package/types/CoreAudioTypes.d.ts +1003 -0
  62. package/types/CoreBluetooth.d.ts +657 -0
  63. package/types/CoreData.d.ts +2479 -0
  64. package/types/CoreFoundation.d.ts +5546 -0
  65. package/types/CoreGraphics.d.ts +3676 -0
  66. package/types/CoreHaptics.d.ts +361 -0
  67. package/types/CoreImage.d.ts +4781 -0
  68. package/types/CoreLocation.d.ts +564 -0
  69. package/types/CoreMIDI.d.ts +1538 -0
  70. package/types/CoreML.d.ts +905 -0
  71. package/types/CoreMedia.d.ts +2615 -0
  72. package/types/CoreMediaIO.d.ts +1046 -0
  73. package/types/CoreMotion.d.ts +316 -0
  74. package/types/CoreServices.d.ts +24810 -0
  75. package/types/CoreSpotlight.d.ts +789 -0
  76. package/types/CoreTelephony.d.ts +31 -0
  77. package/types/CoreText.d.ts +3973 -0
  78. package/types/CoreTransferable.d.ts +3 -0
  79. package/types/CoreVideo.d.ts +1162 -0
  80. package/types/CoreWLAN.d.ts +556 -0
  81. package/types/CryptoTokenKit.d.ts +548 -0
  82. package/types/DVDPlayback.d.ts +931 -0
  83. package/types/DataDetection.d.ts +66 -0
  84. package/types/DeviceCheck.d.ts +46 -0
  85. package/types/DeviceDiscoveryExtension.d.ts +142 -0
  86. package/types/DirectoryService.d.ts +966 -0
  87. package/types/DiscRecording.d.ts +2345 -0
  88. package/types/DiscRecordingUI.d.ts +288 -0
  89. package/types/DiskArbitration.d.ts +366 -0
  90. package/types/DriverKit.d.ts +639 -0
  91. package/types/EventKit.d.ts +640 -0
  92. package/types/ExceptionHandling.d.ts +56 -0
  93. package/types/ExecutionPolicy.d.ts +30 -0
  94. package/types/ExternalAccessory.d.ts +98 -0
  95. package/types/FSKit.d.ts +237 -0
  96. package/types/FileProvider.d.ts +495 -0
  97. package/types/FileProviderUI.d.ts +31 -0
  98. package/types/FinderSync.d.ts +165 -0
  99. package/types/FocusEngine.d.ts +133 -0
  100. package/types/ForceFeedback.d.ts +399 -0
  101. package/types/Foundation.d.ts +18216 -0
  102. package/types/GLKit.d.ts +937 -0
  103. package/types/GLUT.d.ts +1018 -0
  104. package/types/GSS.d.ts +855 -0
  105. package/types/GameController.d.ts +1394 -0
  106. package/types/GameKit.d.ts +1958 -0
  107. package/types/GameSave.d.ts +54 -0
  108. package/types/GameplayKit.d.ts +1645 -0
  109. package/types/HealthKit.d.ts +278 -0
  110. package/types/Hypervisor.d.ts +2079 -0
  111. package/types/ICADevices.d.ts +1400 -0
  112. package/types/IOBluetooth.d.ts +6094 -0
  113. package/types/IOBluetoothUI.d.ts +250 -0
  114. package/types/IOKit.d.ts +25804 -0
  115. package/types/IOSurface.d.ts +435 -0
  116. package/types/IOUSBHost.d.ts +809 -0
  117. package/types/ImageCaptureCore.d.ts +1104 -0
  118. package/types/ImageIO.d.ts +1697 -0
  119. package/types/InputMethodKit.d.ts +264 -0
  120. package/types/InstallerPlugins.d.ts +102 -0
  121. package/types/InstantMessage.d.ts +229 -0
  122. package/types/Intents.d.ts +1833 -0
  123. package/types/IntentsUI.d.ts +5 -0
  124. package/types/JavaRuntimeSupport.d.ts +520 -0
  125. package/types/JavaScriptCore.d.ts +934 -0
  126. package/types/Kerberos.d.ts +3754 -0
  127. package/types/Kernel.d.ts +33698 -0
  128. package/types/KernelManagement.d.ts +5 -0
  129. package/types/LatentSemanticMapping.d.ts +152 -0
  130. package/types/LinkPresentation.d.ts +57 -0
  131. package/types/LocalAuthentication.d.ts +94 -0
  132. package/types/MLCompute.d.ts +2343 -0
  133. package/types/MapKit.d.ts +2125 -0
  134. package/types/Matter.d.ts +151 -0
  135. package/types/MediaAccessibility.d.ts +137 -0
  136. package/types/MediaLibrary.d.ts +394 -0
  137. package/types/MediaPlayer.d.ts +475 -0
  138. package/types/MediaToolbox.d.ts +70 -0
  139. package/types/Metal.d.ts +4542 -0
  140. package/types/MetalFX.d.ts +107 -0
  141. package/types/MetalKit.d.ts +524 -0
  142. package/types/MetalPerformanceShaders.d.ts +9306 -0
  143. package/types/MetalPerformanceShadersGraph.d.ts +1394 -0
  144. package/types/MetricKit.d.ts +231 -0
  145. package/types/ModelIO.d.ts +2908 -0
  146. package/types/MultipeerConnectivity.d.ts +348 -0
  147. package/types/NaturalLanguage.d.ts +556 -0
  148. package/types/NearbyInteraction.d.ts +51 -0
  149. package/types/NetFS.d.ts +99 -0
  150. package/types/Network.d.ts +1622 -0
  151. package/types/NetworkExtension.d.ts +1574 -0
  152. package/types/NotificationCenter.d.ts +103 -0
  153. package/types/OSAKit.d.ts +260 -0
  154. package/types/OSLog.d.ts +208 -0
  155. package/types/OpenAL.d.ts +314 -0
  156. package/types/OpenCL.d.ts +2489 -0
  157. package/types/OpenDirectory.d.ts +1919 -0
  158. package/types/OpenGL.d.ts +11322 -0
  159. package/types/PCSC.d.ts +534 -0
  160. package/types/PDFKit.d.ts +1575 -0
  161. package/types/PHASE.d.ts +166 -0
  162. package/types/ParavirtualizedGraphics.d.ts +153 -0
  163. package/types/PassKit.d.ts +1287 -0
  164. package/types/PencilKit.d.ts +201 -0
  165. package/types/Photos.d.ts +1125 -0
  166. package/types/PhotosUI.d.ts +397 -0
  167. package/types/PreferencePanes.d.ts +68 -0
  168. package/types/ProximityReaderStub.d.ts +5 -0
  169. package/types/PushKit.d.ts +45 -0
  170. package/types/Quartz.d.ts +1642 -0
  171. package/types/QuartzCore.d.ts +1398 -0
  172. package/types/QuickLook.d.ts +212 -0
  173. package/types/QuickLookThumbnailing.d.ts +131 -0
  174. package/types/QuickLookUI.d.ts +117 -0
  175. package/types/REVISION.json +5 -0
  176. package/types/ReplayKit.d.ts +294 -0
  177. package/types/Runtime.d.ts +51605 -0
  178. package/types/SafariServices.d.ts +430 -0
  179. package/types/SafetyKit.d.ts +7 -0
  180. package/types/SceneKit.d.ts +4996 -0
  181. package/types/ScreenCaptureKit.d.ts +16 -0
  182. package/types/ScreenSaver.d.ts +41 -0
  183. package/types/ScreenTime.d.ts +41 -0
  184. package/types/ScriptingBridge.d.ts +96 -0
  185. package/types/Security.d.ts +14336 -0
  186. package/types/SecurityFoundation.d.ts +53 -0
  187. package/types/SecurityInterface.d.ts +297 -0
  188. package/types/SensorKit.d.ts +7 -0
  189. package/types/ServiceManagement.d.ts +71 -0
  190. package/types/SharedWithYou.d.ts +9 -0
  191. package/types/SharedWithYouCore.d.ts +5 -0
  192. package/types/ShazamKit.d.ts +12 -0
  193. package/types/Social.d.ts +306 -0
  194. package/types/SoundAnalysis.d.ts +177 -0
  195. package/types/Speech.d.ts +246 -0
  196. package/types/SpriteKit.d.ts +2766 -0
  197. package/types/StoreKit.d.ts +509 -0
  198. package/types/SyncServices.d.ts +551 -0
  199. package/types/SystemConfiguration.d.ts +1415 -0
  200. package/types/SystemExtensions.d.ts +89 -0
  201. package/types/TWAIN.d.ts +380 -0
  202. package/types/Tcl.d.ts +4013 -0
  203. package/types/ThreadNetwork.d.ts +77 -0
  204. package/types/Tk.d.ts +3750 -0
  205. package/types/UIUtilities.d.ts +31 -0
  206. package/types/UniformTypeIdentifiers.d.ts +358 -0
  207. package/types/UserNotifications.d.ts +538 -0
  208. package/types/UserNotificationsUI.d.ts +38 -0
  209. package/types/VideoDecodeAcceleration.d.ts +50 -0
  210. package/types/VideoSubscriberAccount.d.ts +139 -0
  211. package/types/VideoToolbox.d.ts +907 -0
  212. package/types/Virtualization.d.ts +302 -0
  213. package/types/Vision.d.ts +1723 -0
  214. package/types/WebKit.d.ts +5195 -0
  215. package/types/WidgetKit.d.ts +9 -0
  216. package/types/_LocationEssentials.d.ts +159 -0
  217. package/types/_ScreenCaptureKit_SwiftUI.d.ts +5 -0
  218. package/types/iTunesLibrary.d.ts +528 -0
  219. package/types/index.d.ts +9 -0
  220. package/types/vecLib.d.ts +33586 -0
  221. package/types/vmnet.d.ts +178 -0
  222. package/src/appkit.d.ts +0 -472
@@ -0,0 +1,2908 @@
1
+ /// <reference types="@nativescript/objc-node-api" />
2
+ /// <reference path="./Runtime.d.ts" />
3
+
4
+ declare const MDLVertexAttributeBinormal: string
5
+
6
+ declare const MDLVertexAttributeTextureCoordinate: string
7
+
8
+ declare const MDLVertexAttributeOcclusionValue: string
9
+
10
+ declare const MDLVertexAttributeNormal: string
11
+
12
+ declare const MDLVertexAttributeJointWeights: string
13
+
14
+ declare const MDLVertexAttributeJointIndices: string
15
+
16
+ declare const kUTTypeStereolithography: string
17
+
18
+ declare const kUTType3dObject: string
19
+
20
+ declare const MDLVertexAttributeShadingBasisU: string
21
+
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+ declare const MDLVertexAttributeSubdivisionStencil: string
23
+
24
+ declare const kUTTypePolygon: string
25
+
26
+ declare const kUTTypeAlembic: string
27
+
28
+ declare const MDLVertexAttributeShadingBasisV: string
29
+
30
+ declare const MDLVertexAttributeColor: string
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+
32
+ declare const MDLVertexAttributeTangent: string
33
+
34
+ declare const MDLVertexAttributePosition: string
35
+
36
+ declare const MDLVertexAttributeAnisotropy: string
37
+
38
+ declare const kUTTypeUniversalSceneDescriptionMobile: string
39
+
40
+ declare const MDLVertexAttributeEdgeCrease: string
41
+
42
+ declare const kUTTypeUniversalSceneDescription: string
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+
44
+ declare const MDLVertexAttributeBitangent: string
45
+
46
+ declare const MDLTransformOpRotationOrder: {
47
+ XYZ: 1
48
+ XZY: 2
49
+ YXZ: 3
50
+ YZX: 4
51
+ ZXY: 5
52
+ ZYX: 6
53
+ }
54
+
55
+ declare const MDLTextureChannelEncoding: {
56
+ UInt8: 1
57
+ Uint8: 1
58
+ UInt16: 2
59
+ Uint16: 2
60
+ UInt24: 3
61
+ Uint24: 3
62
+ UInt32: 4
63
+ Uint32: 4
64
+ Float16: 258
65
+ Float16SR: 770
66
+ Float32: 260
67
+ }
68
+
69
+ declare const MDLMaterialFace: {
70
+ Front: 0
71
+ Back: 1
72
+ DoubleSided: 2
73
+ }
74
+
75
+ declare const MDLMaterialMipMapFilterMode: {
76
+ Nearest: 0
77
+ Linear: 1
78
+ }
79
+
80
+ declare const MDLMaterialTextureFilterMode: {
81
+ Nearest: 0
82
+ Linear: 1
83
+ }
84
+
85
+ declare const MDLMaterialSemantic: {
86
+ BaseColor: 0
87
+ Subsurface: 1
88
+ Metallic: 2
89
+ Specular: 3
90
+ SpecularExponent: 4
91
+ SpecularTint: 5
92
+ Roughness: 6
93
+ Anisotropic: 7
94
+ AnisotropicRotation: 8
95
+ Sheen: 9
96
+ SheenTint: 10
97
+ Clearcoat: 11
98
+ ClearcoatGloss: 12
99
+ Emission: 13
100
+ Bump: 14
101
+ Opacity: 15
102
+ InterfaceIndexOfRefraction: 16
103
+ MaterialIndexOfRefraction: 17
104
+ ObjectSpaceNormal: 18
105
+ TangentSpaceNormal: 19
106
+ Displacement: 20
107
+ DisplacementScale: 21
108
+ AmbientOcclusion: 22
109
+ AmbientOcclusionScale: 23
110
+ None: 32768
111
+ UserDefined: 32769
112
+ }
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+
114
+ declare const MDLAnimatedValueInterpolation: {
115
+ Constant: 0
116
+ Linear: 1
117
+ }
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+
119
+ declare const MDLVertexFormat: {
120
+ Invalid: 0
121
+ PackedBit: 4096
122
+ UCharBits: 65536
123
+ CharBits: 131072
124
+ UCharNormalizedBits: 196608
125
+ CharNormalizedBits: 262144
126
+ UShortBits: 327680
127
+ ShortBits: 393216
128
+ UShortNormalizedBits: 458752
129
+ ShortNormalizedBits: 524288
130
+ UIntBits: 589824
131
+ IntBits: 655360
132
+ HalfBits: 720896
133
+ FloatBits: 786432
134
+ UChar: 65537
135
+ UChar2: 65538
136
+ UChar3: 65539
137
+ UChar4: 65540
138
+ Char: 131073
139
+ Char2: 131074
140
+ Char3: 131075
141
+ Char4: 131076
142
+ UCharNormalized: 196609
143
+ UChar2Normalized: 196610
144
+ UChar3Normalized: 196611
145
+ UChar4Normalized: 196612
146
+ CharNormalized: 262145
147
+ Char2Normalized: 262146
148
+ Char3Normalized: 262147
149
+ Char4Normalized: 262148
150
+ UShort: 327681
151
+ UShort2: 327682
152
+ UShort3: 327683
153
+ UShort4: 327684
154
+ Short: 393217
155
+ Short2: 393218
156
+ Short3: 393219
157
+ Short4: 393220
158
+ UShortNormalized: 458753
159
+ UShort2Normalized: 458754
160
+ UShort3Normalized: 458755
161
+ UShort4Normalized: 458756
162
+ ShortNormalized: 524289
163
+ Short2Normalized: 524290
164
+ Short3Normalized: 524291
165
+ Short4Normalized: 524292
166
+ UInt: 589825
167
+ UInt2: 589826
168
+ UInt3: 589827
169
+ UInt4: 589828
170
+ Int: 655361
171
+ Int2: 655362
172
+ Int3: 655363
173
+ Int4: 655364
174
+ Half: 720897
175
+ Half2: 720898
176
+ Half3: 720899
177
+ Half4: 720900
178
+ Float: 786433
179
+ Float2: 786434
180
+ Float3: 786435
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+ Float4: 786436
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+ Int1010102Normalized: 659460
183
+ UInt1010102Normalized: 593924
184
+ }
185
+
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+ declare const MDLProbePlacement: {
187
+ UniformGrid: 0
188
+ IrradianceDistribution: 1
189
+ }
190
+
191
+ declare const MDLGeometryType: {
192
+ Points: 0
193
+ Lines: 1
194
+ Triangles: 2
195
+ TriangleStrips: 3
196
+ Quads: 4
197
+ VariableTopology: 5
198
+ }
199
+
200
+ declare const MDLDataPrecision: {
201
+ Undefined: 0
202
+ Float: 1
203
+ Double: 2
204
+ }
205
+
206
+ declare const MDLIndexBitDepth: {
207
+ Invalid: 0
208
+ UInt8: 8
209
+ Uint8: 8
210
+ UInt16: 16
211
+ Uint16: 16
212
+ UInt32: 32
213
+ Uint32: 32
214
+ }
215
+
216
+ declare const MDLMaterialPropertyType: {
217
+ None: 0
218
+ String: 1
219
+ URL: 2
220
+ Texture: 3
221
+ Color: 4
222
+ Float: 5
223
+ Float2: 6
224
+ Float3: 7
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+ Float4: 8
226
+ Matrix44: 9
227
+ Buffer: 10
228
+ }
229
+
230
+ declare const MDLCameraProjection: {
231
+ Perspective: 0
232
+ Orthographic: 1
233
+ }
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+
235
+ declare const MDLMeshBufferType: {
236
+ Vertex: 1
237
+ Index: 2
238
+ Custom: 3
239
+ }
240
+
241
+ declare const MDLLightType: {
242
+ Unknown: 0
243
+ Ambient: 1
244
+ Directional: 2
245
+ Spot: 3
246
+ Point: 4
247
+ Linear: 5
248
+ DiscArea: 6
249
+ RectangularArea: 7
250
+ SuperElliptical: 8
251
+ Photometric: 9
252
+ Probe: 10
253
+ Environment: 11
254
+ }
255
+
256
+ declare const MDLMaterialTextureWrapMode: {
257
+ Clamp: 0
258
+ Repeat: 1
259
+ Mirror: 2
260
+ }
261
+
262
+ declare class MDLVoxelIndexExtent {
263
+ constructor(init?: MDLVoxelIndexExtent)
264
+ minimumExtent: unknown /* ext vector */
265
+ maximumExtent: unknown /* ext vector */
266
+ }
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+
268
+ declare class MDLAxisAlignedBoundingBox {
269
+ constructor(init?: MDLAxisAlignedBoundingBox)
270
+ maxBounds: unknown /* ext vector */
271
+ minBounds: unknown /* ext vector */
272
+ }
273
+
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+ declare interface MDLMeshBufferZone extends NSObjectProtocol {
275
+ readonly capacity: number
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+
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+ readonly allocator: MDLMeshBufferAllocator
278
+ }
279
+
280
+ declare class MDLMeshBufferZone extends NativeObject implements MDLMeshBufferZone {}
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+
282
+ declare interface MDLLightProbeIrradianceDataSource extends NSObjectProtocol {
283
+ boundingBox: MDLAxisAlignedBoundingBox
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+
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+ sphericalHarmonicsLevel?: number
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+
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+ sphericalHarmonicsCoefficientsAtPosition?(position: unknown /* ext vector */): NSData
288
+ }
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+
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+ declare class MDLLightProbeIrradianceDataSource
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+ extends NativeObject
292
+ implements MDLLightProbeIrradianceDataSource {}
293
+
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+ declare interface MDLJointAnimation {}
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+
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+ declare class MDLJointAnimation extends NativeObject implements MDLJointAnimation {}
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+
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+ declare interface MDLTransformComponent extends MDLComponent {
299
+ matrix: simd_float4x4
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+
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+ resetsTransform: boolean
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+
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+ readonly minimumTime: number
304
+
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+ readonly maximumTime: number
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+
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+ readonly keyTimes: NSArray
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+
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+ setLocalTransformForTime?(transform: simd_float4x4, time: number): void
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+
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+ setLocalTransform?(transform: simd_float4x4): void
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+
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+ localTransformAtTime?(time: number): simd_float4x4
314
+ }
315
+
316
+ declare class MDLTransformComponent extends NativeObject implements MDLTransformComponent {
317
+ static globalTransformWithObjectAtTime(object: MDLObject, time: number): simd_float4x4
318
+ }
319
+
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+ declare interface MDLNamed {
321
+ name: string
322
+ }
323
+
324
+ declare class MDLNamed extends NativeObject implements MDLNamed {}
325
+
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+ declare interface MDLAssetResolver extends NSObjectProtocol {
327
+ canResolveAssetNamed(name: string): boolean
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+
329
+ resolveAssetNamed(name: string): NSURL
330
+ }
331
+
332
+ declare class MDLAssetResolver extends NativeObject implements MDLAssetResolver {}
333
+
334
+ declare interface MDLTransformOp {
335
+ readonly name: string
336
+
337
+ float4x4AtTime(time: number): simd_float4x4
338
+
339
+ double4x4AtTime(time: number): simd_double4x4
340
+
341
+ IsInverseOp(): boolean
342
+ }
343
+
344
+ declare class MDLTransformOp extends NativeObject implements MDLTransformOp {}
345
+
346
+ declare interface MDLComponent extends NSObjectProtocol {}
347
+
348
+ declare class MDLComponent extends NativeObject implements MDLComponent {}
349
+
350
+ declare interface MDLObjectContainerComponent extends MDLComponent, NSFastEnumeration {
351
+ addObject(object: MDLObject): void
352
+
353
+ removeObject(object: MDLObject): void
354
+
355
+ objectAtIndexedSubscript(index: number): MDLObject
356
+
357
+ readonly count: number
358
+
359
+ readonly objects: NSArray
360
+ }
361
+
362
+ declare class MDLObjectContainerComponent
363
+ extends NativeObject
364
+ implements MDLObjectContainerComponent {}
365
+
366
+ // @ts-ignore ProtocolDecl.tsIgnore
367
+ declare interface MDLMeshBuffer extends NSObjectProtocol, NSCopying {
368
+ fillDataOffset(data: NSData, offset: number): void
369
+
370
+ map(): MDLMeshBufferMap
371
+
372
+ readonly length: number
373
+
374
+ readonly allocator: MDLMeshBufferAllocator
375
+
376
+ // @ts-ignore MemberDecl.tsIgnore
377
+ readonly zone: MDLMeshBufferZone
378
+
379
+ readonly type: interop.Enum<typeof MDLMeshBufferType>
380
+ }
381
+
382
+ // @ts-ignore ProtocolDecl.tsIgnore
383
+ declare class MDLMeshBuffer extends NativeObject implements MDLMeshBuffer {}
384
+
385
+ declare interface MDLMeshBufferAllocator extends NSObjectProtocol {
386
+ newZone(capacity: number): MDLMeshBufferZone
387
+
388
+ newZoneForBuffersWithSizeAndType(
389
+ sizes: NSArray<interop.Object> | Array<interop.Object>,
390
+ types: NSArray<interop.Object> | Array<interop.Object>,
391
+ ): MDLMeshBufferZone
392
+
393
+ newBufferType(length: number, type: interop.Enum<typeof MDLMeshBufferType>): MDLMeshBuffer
394
+
395
+ newBufferWithDataType(data: NSData, type: interop.Enum<typeof MDLMeshBufferType>): MDLMeshBuffer
396
+
397
+ newBufferFromZoneLengthType(
398
+ zone: MDLMeshBufferZone | null,
399
+ length: number,
400
+ type: interop.Enum<typeof MDLMeshBufferType>,
401
+ ): MDLMeshBuffer
402
+
403
+ newBufferFromZoneDataType(
404
+ zone: MDLMeshBufferZone | null,
405
+ data: NSData,
406
+ type: interop.Enum<typeof MDLMeshBufferType>,
407
+ ): MDLMeshBuffer
408
+ }
409
+
410
+ declare class MDLMeshBufferAllocator extends NativeObject implements MDLMeshBufferAllocator {}
411
+
412
+ declare class MDLBundleAssetResolver extends NSObject implements MDLAssetResolver {
413
+ initWithBundle(path: string): this
414
+
415
+ path: string
416
+
417
+ canResolveAssetNamed(name: string): boolean
418
+
419
+ resolveAssetNamed(name: string): NSURL
420
+
421
+ isEqual(object: interop.Object): boolean
422
+
423
+ readonly hash: number
424
+
425
+ readonly superclass: interop.Pointer
426
+
427
+ class(): interop.Pointer
428
+
429
+ self(): this
430
+
431
+ performSelector(aSelector: string): interop.Object
432
+
433
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
434
+
435
+ performSelectorWithObjectWithObject(
436
+ aSelector: string,
437
+ object1: interop.Object,
438
+ object2: interop.Object,
439
+ ): interop.Object
440
+
441
+ readonly isProxy: boolean
442
+
443
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
444
+
445
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
446
+
447
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
448
+
449
+ respondsToSelector(aSelector: string): boolean
450
+
451
+ retain(): this
452
+
453
+ release(): void
454
+
455
+ autorelease(): this
456
+
457
+ retainCount(): number
458
+
459
+ readonly zone: interop.Pointer
460
+
461
+ readonly description: string
462
+
463
+ readonly debugDescription: string
464
+ }
465
+
466
+ declare class MDLTextureSampler extends NSObject {
467
+ texture: MDLTexture
468
+
469
+ hardwareFilter: MDLTextureFilter
470
+
471
+ transform: MDLTransform
472
+ }
473
+
474
+ declare class MDLStereoscopicCamera extends MDLCamera {
475
+ interPupillaryDistance: number
476
+
477
+ leftVergence: number
478
+
479
+ rightVergence: number
480
+
481
+ overlap: number
482
+
483
+ readonly leftViewMatrix: simd_float4x4
484
+
485
+ readonly rightViewMatrix: simd_float4x4
486
+
487
+ readonly leftProjectionMatrix: simd_float4x4
488
+
489
+ readonly rightProjectionMatrix: simd_float4x4
490
+ }
491
+
492
+ declare class MDLPathAssetResolver extends NSObject implements MDLAssetResolver {
493
+ initWithPath(path: string): this
494
+
495
+ path: string
496
+
497
+ canResolveAssetNamed(name: string): boolean
498
+
499
+ resolveAssetNamed(name: string): NSURL
500
+
501
+ isEqual(object: interop.Object): boolean
502
+
503
+ readonly hash: number
504
+
505
+ readonly superclass: interop.Pointer
506
+
507
+ class(): interop.Pointer
508
+
509
+ self(): this
510
+
511
+ performSelector(aSelector: string): interop.Object
512
+
513
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
514
+
515
+ performSelectorWithObjectWithObject(
516
+ aSelector: string,
517
+ object1: interop.Object,
518
+ object2: interop.Object,
519
+ ): interop.Object
520
+
521
+ readonly isProxy: boolean
522
+
523
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
524
+
525
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
526
+
527
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
528
+
529
+ respondsToSelector(aSelector: string): boolean
530
+
531
+ retain(): this
532
+
533
+ release(): void
534
+
535
+ autorelease(): this
536
+
537
+ retainCount(): number
538
+
539
+ readonly zone: interop.Pointer
540
+
541
+ readonly description: string
542
+
543
+ readonly debugDescription: string
544
+ }
545
+
546
+ declare class MDLTransformStack extends NSObject implements NSCopying, MDLTransformComponent {
547
+ init(): this
548
+
549
+ addTranslateOpInverse(animatedValueName: string, inverse: boolean): MDLTransformTranslateOp
550
+
551
+ addRotateXOpInverse(animatedValueName: string, inverse: boolean): MDLTransformRotateXOp
552
+
553
+ addRotateYOpInverse(animatedValueName: string, inverse: boolean): MDLTransformRotateYOp
554
+
555
+ addRotateZOpInverse(animatedValueName: string, inverse: boolean): MDLTransformRotateZOp
556
+
557
+ addRotateOpOrderInverse(
558
+ animatedValueName: string,
559
+ order: interop.Enum<typeof MDLTransformOpRotationOrder>,
560
+ inverse: boolean,
561
+ ): MDLTransformRotateOp
562
+
563
+ addScaleOpInverse(animatedValueName: string, inverse: boolean): MDLTransformScaleOp
564
+
565
+ addMatrixOpInverse(animatedValueName: string, inverse: boolean): MDLTransformMatrixOp
566
+
567
+ addOrientOpInverse(animatedValueName: string, inverse: boolean): MDLTransformOrientOp
568
+
569
+ animatedValueWithName(name: string): MDLAnimatedValue
570
+
571
+ float4x4AtTime(time: number): simd_float4x4
572
+
573
+ double4x4AtTime(time: number): simd_double4x4
574
+
575
+ count(): number
576
+
577
+ readonly keyTimes: NSArray
578
+
579
+ readonly transformOps: NSArray
580
+
581
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
582
+
583
+ matrix: simd_float4x4
584
+
585
+ resetsTransform: boolean
586
+
587
+ readonly minimumTime: number
588
+
589
+ readonly maximumTime: number
590
+
591
+ setLocalTransformForTime(transform: simd_float4x4, time: number): void
592
+
593
+ setLocalTransform(transform: simd_float4x4): void
594
+
595
+ localTransformAtTime(time: number): simd_float4x4
596
+
597
+ static globalTransformWithObjectAtTime(object: MDLObject, time: number): simd_float4x4
598
+
599
+ isEqual(object: interop.Object): boolean
600
+
601
+ readonly hash: number
602
+
603
+ readonly superclass: interop.Pointer
604
+
605
+ class(): interop.Pointer
606
+
607
+ self(): this
608
+
609
+ performSelector(aSelector: string): interop.Object
610
+
611
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
612
+
613
+ performSelectorWithObjectWithObject(
614
+ aSelector: string,
615
+ object1: interop.Object,
616
+ object2: interop.Object,
617
+ ): interop.Object
618
+
619
+ readonly isProxy: boolean
620
+
621
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
622
+
623
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
624
+
625
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
626
+
627
+ respondsToSelector(aSelector: string): boolean
628
+
629
+ retain(): this
630
+
631
+ release(): void
632
+
633
+ autorelease(): this
634
+
635
+ retainCount(): number
636
+
637
+ readonly zone: interop.Pointer
638
+
639
+ readonly description: string
640
+
641
+ readonly debugDescription: string
642
+ }
643
+
644
+ declare class MDLTransformScaleOp extends NSObject implements MDLTransformOp {
645
+ readonly name: string
646
+
647
+ readonly animatedValue: MDLAnimatedVector3
648
+
649
+ float4x4AtTime(time: number): simd_float4x4
650
+
651
+ double4x4AtTime(time: number): simd_double4x4
652
+
653
+ IsInverseOp(): boolean
654
+ }
655
+
656
+ declare class MDLTransformTranslateOp extends NSObject implements MDLTransformOp {
657
+ readonly name: string
658
+
659
+ readonly animatedValue: MDLAnimatedVector3
660
+
661
+ float4x4AtTime(time: number): simd_float4x4
662
+
663
+ double4x4AtTime(time: number): simd_double4x4
664
+
665
+ IsInverseOp(): boolean
666
+ }
667
+
668
+ declare class MDLTransformRotateOp extends NSObject implements MDLTransformOp {
669
+ readonly name: string
670
+
671
+ readonly animatedValue: MDLAnimatedVector3
672
+
673
+ float4x4AtTime(time: number): simd_float4x4
674
+
675
+ double4x4AtTime(time: number): simd_double4x4
676
+
677
+ IsInverseOp(): boolean
678
+ }
679
+
680
+ declare class MDLNoiseTexture extends MDLTexture {
681
+ initVectorNoiseWithSmoothnessNameTextureDimensionsChannelEncoding(
682
+ smoothness: number,
683
+ name: string | null,
684
+ textureDimensions: unknown /* ext vector */,
685
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
686
+ ): this
687
+
688
+ initScalarNoiseWithSmoothnessNameTextureDimensionsChannelCountChannelEncodingGrayscale(
689
+ smoothness: number,
690
+ name: string | null,
691
+ textureDimensions: unknown /* ext vector */,
692
+ channelCount: number,
693
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
694
+ grayscale: boolean,
695
+ ): this
696
+
697
+ initCellularNoiseWithFrequencyNameTextureDimensionsChannelEncoding(
698
+ frequency: number,
699
+ name: string | null,
700
+ textureDimensions: unknown /* ext vector */,
701
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
702
+ ): this
703
+ }
704
+
705
+ declare class MDLSkyCubeTexture extends MDLTexture {
706
+ initWithNameChannelEncodingTextureDimensionsTurbiditySunElevationUpperAtmosphereScatteringGroundAlbedo(
707
+ name: string | null,
708
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
709
+ textureDimensions: unknown /* ext vector */,
710
+ turbidity: number,
711
+ sunElevation: number,
712
+ upperAtmosphereScattering: number,
713
+ groundAlbedo: number,
714
+ ): this
715
+
716
+ initWithNameChannelEncodingTextureDimensionsTurbiditySunElevationSunAzimuthUpperAtmosphereScatteringGroundAlbedo(
717
+ name: string | null,
718
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
719
+ textureDimensions: unknown /* ext vector */,
720
+ turbidity: number,
721
+ sunElevation: number,
722
+ sunAzimuth: number,
723
+ upperAtmosphereScattering: number,
724
+ groundAlbedo: number,
725
+ ): this
726
+
727
+ updateTexture(): void
728
+
729
+ turbidity: number
730
+
731
+ sunElevation: number
732
+
733
+ sunAzimuth: number
734
+
735
+ upperAtmosphereScattering: number
736
+
737
+ groundAlbedo: number
738
+
739
+ horizonElevation: number
740
+
741
+ groundColor: interop.Object
742
+
743
+ gamma: number
744
+
745
+ exposure: number
746
+
747
+ brightness: number
748
+
749
+ contrast: number
750
+
751
+ saturation: number
752
+
753
+ highDynamicRangeCompression: unknown /* ext vector */
754
+ }
755
+
756
+ declare class MDLCheckerboardTexture extends MDLTexture {
757
+ initWithDivisionsNameDimensionsChannelCountChannelEncodingColor1Color2(
758
+ divisions: number,
759
+ name: string | null,
760
+ dimensions: unknown /* ext vector */,
761
+ channelCount: number,
762
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
763
+ color1: interop.Object,
764
+ color2: interop.Object,
765
+ ): this
766
+
767
+ divisions: number
768
+
769
+ color1: interop.Object
770
+
771
+ color2: interop.Object
772
+ }
773
+
774
+ declare class MDLURLTexture extends MDLTexture {
775
+ initWithURLName(URL: NSURL, name: string | null): this
776
+
777
+ URL: NSURL
778
+ }
779
+
780
+ declare class MDLMesh extends MDLObject {
781
+ initWithBufferAllocator(bufferAllocator: MDLMeshBufferAllocator | null): this
782
+
783
+ initWithVertexBufferVertexCountDescriptorSubmeshes(
784
+ vertexBuffer: MDLMeshBuffer,
785
+ vertexCount: number,
786
+ descriptor: MDLVertexDescriptor,
787
+ submeshes: NSArray<interop.Object> | Array<interop.Object>,
788
+ ): this
789
+
790
+ initWithVertexBuffersVertexCountDescriptorSubmeshes(
791
+ vertexBuffers: NSArray<interop.Object> | Array<interop.Object>,
792
+ vertexCount: number,
793
+ descriptor: MDLVertexDescriptor,
794
+ submeshes: NSArray<interop.Object> | Array<interop.Object>,
795
+ ): this
796
+
797
+ vertexAttributeDataForAttributeNamed(name: string): MDLVertexAttributeData
798
+
799
+ vertexAttributeDataForAttributeNamedAsFormat(
800
+ name: string,
801
+ format: interop.Enum<typeof MDLVertexFormat>,
802
+ ): MDLVertexAttributeData
803
+
804
+ readonly boundingBox: MDLAxisAlignedBoundingBox
805
+
806
+ vertexDescriptor: MDLVertexDescriptor
807
+
808
+ vertexCount: number
809
+
810
+ get vertexBuffers(): NSArray
811
+ set vertexBuffers(value: NSArray<interop.Object> | Array<interop.Object>)
812
+
813
+ submeshes: NSMutableArray
814
+
815
+ readonly allocator: MDLMeshBufferAllocator
816
+
817
+ addAttributeWithNameFormat(name: string, format: interop.Enum<typeof MDLVertexFormat>): void
818
+
819
+ addAttributeWithNameFormatTypeDataStride(
820
+ name: string,
821
+ format: interop.Enum<typeof MDLVertexFormat>,
822
+ type: string,
823
+ data: NSData,
824
+ stride: number,
825
+ ): void
826
+
827
+ addAttributeWithNameFormatTypeDataStrideTime(
828
+ name: string,
829
+ format: interop.Enum<typeof MDLVertexFormat>,
830
+ type: string,
831
+ data: NSData,
832
+ stride: number,
833
+ time: number,
834
+ ): void
835
+
836
+ addNormalsWithAttributeNamedCreaseThreshold(
837
+ attributeName: string | null,
838
+ creaseThreshold: number,
839
+ ): void
840
+
841
+ addTangentBasisForTextureCoordinateAttributeNamedTangentAttributeNamedBitangentAttributeNamed(
842
+ textureCoordinateAttributeName: string,
843
+ tangentAttributeName: string,
844
+ bitangentAttributeName: string | null,
845
+ ): void
846
+
847
+ addTangentBasisForTextureCoordinateAttributeNamedNormalAttributeNamedTangentAttributeNamed(
848
+ textureCoordinateAttributeName: string,
849
+ normalAttributeName: string,
850
+ tangentAttributeName: string,
851
+ ): void
852
+
853
+ addOrthTanBasisForTextureCoordinateAttributeNamedNormalAttributeNamedTangentAttributeNamed(
854
+ textureCoordinateAttributeName: string,
855
+ normalAttributeName: string,
856
+ tangentAttributeName: string,
857
+ ): void
858
+
859
+ addUnwrappedTextureCoordinatesForAttributeNamed(textureCoordinateAttributeName: string): void
860
+
861
+ flipTextureCoordinatesInAttributeNamed(textureCoordinateAttributeName: string): void
862
+
863
+ makeVerticesUnique(): void
864
+
865
+ makeVerticesUniqueAndReturnError(error: interop.PointerConvertible): boolean
866
+
867
+ replaceAttributeNamedWithData(name: string, newData: MDLVertexAttributeData): void
868
+
869
+ updateAttributeNamedWithData(name: string, newData: MDLVertexAttributeData): void
870
+
871
+ removeAttributeNamed(name: string): void
872
+
873
+ initBoxWithExtentSegmentsInwardNormalsGeometryTypeAllocator(
874
+ extent: unknown /* ext vector */,
875
+ segments: unknown /* ext vector */,
876
+ inwardNormals: boolean,
877
+ geometryType: interop.Enum<typeof MDLGeometryType>,
878
+ allocator: MDLMeshBufferAllocator | null,
879
+ ): this
880
+
881
+ initSphereWithExtentSegmentsInwardNormalsGeometryTypeAllocator(
882
+ extent: unknown /* ext vector */,
883
+ segments: unknown /* ext vector */,
884
+ inwardNormals: boolean,
885
+ geometryType: interop.Enum<typeof MDLGeometryType>,
886
+ allocator: MDLMeshBufferAllocator | null,
887
+ ): this
888
+
889
+ initHemisphereWithExtentSegmentsInwardNormalsCapGeometryTypeAllocator(
890
+ extent: unknown /* ext vector */,
891
+ segments: unknown /* ext vector */,
892
+ inwardNormals: boolean,
893
+ cap: boolean,
894
+ geometryType: interop.Enum<typeof MDLGeometryType>,
895
+ allocator: MDLMeshBufferAllocator | null,
896
+ ): this
897
+
898
+ initCylinderWithExtentSegmentsInwardNormalsTopCapBottomCapGeometryTypeAllocator(
899
+ extent: unknown /* ext vector */,
900
+ segments: unknown /* ext vector */,
901
+ inwardNormals: boolean,
902
+ topCap: boolean,
903
+ bottomCap: boolean,
904
+ geometryType: interop.Enum<typeof MDLGeometryType>,
905
+ allocator: MDLMeshBufferAllocator | null,
906
+ ): this
907
+
908
+ initCapsuleWithExtentCylinderSegmentsHemisphereSegmentsInwardNormalsGeometryTypeAllocator(
909
+ extent: unknown /* ext vector */,
910
+ segments: unknown /* ext vector */,
911
+ hemisphereSegments: number,
912
+ inwardNormals: boolean,
913
+ geometryType: interop.Enum<typeof MDLGeometryType>,
914
+ allocator: MDLMeshBufferAllocator | null,
915
+ ): this
916
+
917
+ initConeWithExtentSegmentsInwardNormalsCapGeometryTypeAllocator(
918
+ extent: unknown /* ext vector */,
919
+ segments: unknown /* ext vector */,
920
+ inwardNormals: boolean,
921
+ cap: boolean,
922
+ geometryType: interop.Enum<typeof MDLGeometryType>,
923
+ allocator: MDLMeshBufferAllocator | null,
924
+ ): this
925
+
926
+ initPlaneWithExtentSegmentsGeometryTypeAllocator(
927
+ extent: unknown /* ext vector */,
928
+ segments: unknown /* ext vector */,
929
+ geometryType: interop.Enum<typeof MDLGeometryType>,
930
+ allocator: MDLMeshBufferAllocator | null,
931
+ ): this
932
+
933
+ initIcosahedronWithExtentInwardNormalsGeometryTypeAllocator(
934
+ extent: unknown /* ext vector */,
935
+ inwardNormals: boolean,
936
+ geometryType: interop.Enum<typeof MDLGeometryType>,
937
+ allocator: MDLMeshBufferAllocator | null,
938
+ ): this
939
+
940
+ initMeshBySubdividingMeshSubmeshIndexSubdivisionLevelsAllocator(
941
+ mesh: MDLMesh,
942
+ submeshIndex: number,
943
+ subdivisionLevels: number,
944
+ allocator: MDLMeshBufferAllocator | null,
945
+ ): this
946
+
947
+ static newBoxWithDimensionsSegmentsGeometryTypeInwardNormalsAllocator<
948
+ This extends abstract new (...args: any) => any,
949
+ >(
950
+ this: This,
951
+ dimensions: unknown /* ext vector */,
952
+ segments: unknown /* ext vector */,
953
+ geometryType: interop.Enum<typeof MDLGeometryType>,
954
+ inwardNormals: boolean,
955
+ allocator: MDLMeshBufferAllocator | null,
956
+ ): InstanceType<This>
957
+
958
+ static newEllipsoidWithRadiiRadialSegmentsVerticalSegmentsGeometryTypeInwardNormalsHemisphereAllocator<
959
+ This extends abstract new (...args: any) => any,
960
+ >(
961
+ this: This,
962
+ radii: unknown /* ext vector */,
963
+ radialSegments: number,
964
+ verticalSegments: number,
965
+ geometryType: interop.Enum<typeof MDLGeometryType>,
966
+ inwardNormals: boolean,
967
+ hemisphere: boolean,
968
+ allocator: MDLMeshBufferAllocator | null,
969
+ ): InstanceType<This>
970
+
971
+ static newCylinderWithHeightRadiiRadialSegmentsVerticalSegmentsGeometryTypeInwardNormalsAllocator<
972
+ This extends abstract new (...args: any) => any,
973
+ >(
974
+ this: This,
975
+ height: number,
976
+ radii: unknown /* ext vector */,
977
+ radialSegments: number,
978
+ verticalSegments: number,
979
+ geometryType: interop.Enum<typeof MDLGeometryType>,
980
+ inwardNormals: boolean,
981
+ allocator: MDLMeshBufferAllocator | null,
982
+ ): InstanceType<This>
983
+
984
+ static newCapsuleWithHeightRadiiRadialSegmentsVerticalSegmentsHemisphereSegmentsGeometryTypeInwardNormalsAllocator<
985
+ This extends abstract new (...args: any) => any,
986
+ >(
987
+ this: This,
988
+ height: number,
989
+ radii: unknown /* ext vector */,
990
+ radialSegments: number,
991
+ verticalSegments: number,
992
+ hemisphereSegments: number,
993
+ geometryType: interop.Enum<typeof MDLGeometryType>,
994
+ inwardNormals: boolean,
995
+ allocator: MDLMeshBufferAllocator | null,
996
+ ): InstanceType<This>
997
+
998
+ static newEllipticalConeWithHeightRadiiRadialSegmentsVerticalSegmentsGeometryTypeInwardNormalsAllocator<
999
+ This extends abstract new (...args: any) => any,
1000
+ >(
1001
+ this: This,
1002
+ height: number,
1003
+ radii: unknown /* ext vector */,
1004
+ radialSegments: number,
1005
+ verticalSegments: number,
1006
+ geometryType: interop.Enum<typeof MDLGeometryType>,
1007
+ inwardNormals: boolean,
1008
+ allocator: MDLMeshBufferAllocator | null,
1009
+ ): InstanceType<This>
1010
+
1011
+ static newPlaneWithDimensionsSegmentsGeometryTypeAllocator<
1012
+ This extends abstract new (...args: any) => any,
1013
+ >(
1014
+ this: This,
1015
+ dimensions: unknown /* ext vector */,
1016
+ segments: unknown /* ext vector */,
1017
+ geometryType: interop.Enum<typeof MDLGeometryType>,
1018
+ allocator: MDLMeshBufferAllocator | null,
1019
+ ): InstanceType<This>
1020
+
1021
+ static newIcosahedronWithRadiusInwardNormalsGeometryTypeAllocator<
1022
+ This extends abstract new (...args: any) => any,
1023
+ >(
1024
+ this: This,
1025
+ radius: number,
1026
+ inwardNormals: boolean,
1027
+ geometryType: interop.Enum<typeof MDLGeometryType>,
1028
+ allocator: MDLMeshBufferAllocator | null,
1029
+ ): InstanceType<This>
1030
+
1031
+ static newIcosahedronWithRadiusInwardNormalsAllocator<
1032
+ This extends abstract new (...args: any) => any,
1033
+ >(
1034
+ this: This,
1035
+ radius: number,
1036
+ inwardNormals: boolean,
1037
+ allocator: MDLMeshBufferAllocator | null,
1038
+ ): InstanceType<This>
1039
+
1040
+ static newSubdividedMeshSubmeshIndexSubdivisionLevels<
1041
+ This extends abstract new (...args: any) => any,
1042
+ >(this: This, mesh: MDLMesh, submeshIndex: number, subdivisionLevels: number): InstanceType<This>
1043
+
1044
+ generateAmbientOcclusionTextureWithSizeRaysPerSampleAttenuationFactorObjectsToConsiderVertexAttributeNamedMaterialPropertyNamed(
1045
+ textureSize: unknown /* ext vector */,
1046
+ raysPerSample: number,
1047
+ attenuationFactor: number,
1048
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1049
+ vertexAttributeName: string,
1050
+ materialPropertyName: string,
1051
+ ): boolean
1052
+
1053
+ generateAmbientOcclusionTextureWithQualityAttenuationFactorObjectsToConsiderVertexAttributeNamedMaterialPropertyNamed(
1054
+ bakeQuality: number,
1055
+ attenuationFactor: number,
1056
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1057
+ vertexAttributeName: string,
1058
+ materialPropertyName: string,
1059
+ ): boolean
1060
+
1061
+ generateAmbientOcclusionVertexColorsWithRaysPerSampleAttenuationFactorObjectsToConsiderVertexAttributeNamed(
1062
+ raysPerSample: number,
1063
+ attenuationFactor: number,
1064
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1065
+ vertexAttributeName: string,
1066
+ ): boolean
1067
+
1068
+ generateAmbientOcclusionVertexColorsWithQualityAttenuationFactorObjectsToConsiderVertexAttributeNamed(
1069
+ bakeQuality: number,
1070
+ attenuationFactor: number,
1071
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1072
+ vertexAttributeName: string,
1073
+ ): boolean
1074
+
1075
+ generateLightMapTextureWithTextureSizeLightsToConsiderObjectsToConsiderVertexAttributeNamedMaterialPropertyNamed(
1076
+ textureSize: unknown /* ext vector */,
1077
+ lightsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1078
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1079
+ vertexAttributeName: string,
1080
+ materialPropertyName: string,
1081
+ ): boolean
1082
+
1083
+ generateLightMapTextureWithQualityLightsToConsiderObjectsToConsiderVertexAttributeNamedMaterialPropertyNamed(
1084
+ bakeQuality: number,
1085
+ lightsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1086
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1087
+ vertexAttributeName: string,
1088
+ materialPropertyName: string,
1089
+ ): boolean
1090
+
1091
+ generateLightMapVertexColorsWithLightsToConsiderObjectsToConsiderVertexAttributeNamed(
1092
+ lightsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1093
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
1094
+ vertexAttributeName: string,
1095
+ ): boolean
1096
+
1097
+ static meshWithSCNGeometry<This extends abstract new (...args: any) => any>(
1098
+ this: This,
1099
+ scnGeometry: SCNGeometry,
1100
+ ): InstanceType<This>
1101
+
1102
+ static meshWithSCNGeometryBufferAllocator<This extends abstract new (...args: any) => any>(
1103
+ this: This,
1104
+ scnGeometry: SCNGeometry,
1105
+ bufferAllocator: MDLMeshBufferAllocator | null,
1106
+ ): InstanceType<This>
1107
+ }
1108
+
1109
+ declare class MDLVertexAttributeData extends NSObject {
1110
+ map: MDLMeshBufferMap
1111
+
1112
+ get dataStart(): interop.Pointer
1113
+ set dataStart(value: interop.PointerConvertible)
1114
+
1115
+ stride: number
1116
+
1117
+ format: interop.Enum<typeof MDLVertexFormat>
1118
+
1119
+ bufferSize: number
1120
+ }
1121
+
1122
+ declare class MDLSubmeshTopology extends NSObject {
1123
+ initWithSubmesh(submesh: MDLSubmesh): this
1124
+
1125
+ faceTopology: MDLMeshBuffer
1126
+
1127
+ faceCount: number
1128
+
1129
+ vertexCreaseIndices: MDLMeshBuffer
1130
+
1131
+ vertexCreases: MDLMeshBuffer
1132
+
1133
+ vertexCreaseCount: number
1134
+
1135
+ edgeCreaseIndices: MDLMeshBuffer
1136
+
1137
+ edgeCreases: MDLMeshBuffer
1138
+
1139
+ edgeCreaseCount: number
1140
+
1141
+ holes: MDLMeshBuffer
1142
+
1143
+ holeCount: number
1144
+ }
1145
+
1146
+ declare class MDLMaterial extends NSObject implements MDLNamed, NSFastEnumeration {
1147
+ initWithNameScatteringFunction(name: string, scatteringFunction: MDLScatteringFunction): this
1148
+
1149
+ setProperty(property: MDLMaterialProperty): void
1150
+
1151
+ removeProperty(property: MDLMaterialProperty): void
1152
+
1153
+ propertyNamed(name: string): MDLMaterialProperty
1154
+
1155
+ propertyWithSemantic(semantic: interop.Enum<typeof MDLMaterialSemantic>): MDLMaterialProperty
1156
+
1157
+ propertiesWithSemantic(semantic: interop.Enum<typeof MDLMaterialSemantic>): NSArray
1158
+
1159
+ removeAllProperties(): void
1160
+
1161
+ resolveTexturesWithResolver(resolver: MDLAssetResolver): void
1162
+
1163
+ loadTexturesUsingResolver(resolver: MDLAssetResolver): void
1164
+
1165
+ readonly scatteringFunction: MDLScatteringFunction
1166
+
1167
+ name: string
1168
+
1169
+ baseMaterial: MDLMaterial
1170
+
1171
+ objectAtIndexedSubscript(idx: number): MDLMaterialProperty
1172
+
1173
+ objectForKeyedSubscript(name: string): MDLMaterialProperty
1174
+
1175
+ readonly count: number
1176
+
1177
+ materialFace: interop.Enum<typeof MDLMaterialFace>
1178
+
1179
+ static materialWithSCNMaterial<This extends abstract new (...args: any) => any>(
1180
+ this: This,
1181
+ scnMaterial: SCNMaterial,
1182
+ ): InstanceType<This>
1183
+
1184
+ countByEnumeratingWithStateObjectsCount(
1185
+ state: interop.PointerConvertible,
1186
+ buffer: interop.PointerConvertible,
1187
+ len: number,
1188
+ ): number
1189
+
1190
+ readonly [Symbol.iterator]: () => Iterator<any>
1191
+ }
1192
+
1193
+ declare class MDLScatteringFunction extends NSObject implements MDLNamed {
1194
+ name: string
1195
+
1196
+ readonly baseColor: MDLMaterialProperty
1197
+
1198
+ readonly emission: MDLMaterialProperty
1199
+
1200
+ readonly specular: MDLMaterialProperty
1201
+
1202
+ readonly materialIndexOfRefraction: MDLMaterialProperty
1203
+
1204
+ readonly interfaceIndexOfRefraction: MDLMaterialProperty
1205
+
1206
+ readonly normal: MDLMaterialProperty
1207
+
1208
+ readonly ambientOcclusion: MDLMaterialProperty
1209
+
1210
+ readonly ambientOcclusionScale: MDLMaterialProperty
1211
+ }
1212
+
1213
+ declare class MDLMaterialPropertyGraph extends MDLMaterialPropertyNode {
1214
+ initWithNodesConnections(
1215
+ nodes: NSArray<interop.Object> | Array<interop.Object>,
1216
+ connections: NSArray<interop.Object> | Array<interop.Object>,
1217
+ ): this
1218
+
1219
+ evaluate(): void
1220
+
1221
+ readonly nodes: NSArray
1222
+
1223
+ readonly connections: NSArray
1224
+ }
1225
+
1226
+ declare class MDLMaterialPropertyNode extends NSObject implements MDLNamed {
1227
+ initWithInputsOutputsEvaluationFunction(
1228
+ inputs: NSArray<interop.Object> | Array<interop.Object>,
1229
+ outputs: NSArray<interop.Object> | Array<interop.Object>,
1230
+ function$: (p1: MDLMaterialPropertyNode) => void,
1231
+ ): this
1232
+
1233
+ evaluationFunction: (p1: MDLMaterialPropertyNode) => void
1234
+
1235
+ readonly inputs: NSArray
1236
+
1237
+ readonly outputs: NSArray
1238
+
1239
+ name: string
1240
+ }
1241
+
1242
+ declare class MDLMaterialPropertyConnection extends NSObject implements MDLNamed {
1243
+ initWithOutputInput(output: MDLMaterialProperty, input: MDLMaterialProperty): this
1244
+
1245
+ readonly output: MDLMaterialProperty | null
1246
+
1247
+ readonly input: MDLMaterialProperty | null
1248
+
1249
+ name: string
1250
+ }
1251
+
1252
+ declare class MDLMaterialProperty extends NSObject implements MDLNamed, NSCopying {
1253
+ initWithNameSemantic(name: string, semantic: interop.Enum<typeof MDLMaterialSemantic>): this
1254
+
1255
+ initWithNameSemanticFloat(
1256
+ name: string,
1257
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1258
+ value: number,
1259
+ ): this
1260
+
1261
+ initWithNameSemanticFloat2(
1262
+ name: string,
1263
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1264
+ value: unknown /* ext vector */,
1265
+ ): this
1266
+
1267
+ initWithNameSemanticFloat3(
1268
+ name: string,
1269
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1270
+ value: unknown /* ext vector */,
1271
+ ): this
1272
+
1273
+ initWithNameSemanticFloat4(
1274
+ name: string,
1275
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1276
+ value: unknown /* ext vector */,
1277
+ ): this
1278
+
1279
+ initWithNameSemanticMatrix4x4(
1280
+ name: string,
1281
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1282
+ value: simd_float4x4,
1283
+ ): this
1284
+
1285
+ initWithNameSemanticURL(
1286
+ name: string,
1287
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1288
+ URL: NSURL | null,
1289
+ ): this
1290
+
1291
+ initWithNameSemanticString(
1292
+ name: string,
1293
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1294
+ string: string | null,
1295
+ ): this
1296
+
1297
+ initWithNameSemanticTextureSampler(
1298
+ name: string,
1299
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1300
+ textureSampler: MDLTextureSampler | null,
1301
+ ): this
1302
+
1303
+ initWithNameSemanticColor(
1304
+ name: string,
1305
+ semantic: interop.Enum<typeof MDLMaterialSemantic>,
1306
+ color: interop.Object,
1307
+ ): this
1308
+
1309
+ setProperties(property: MDLMaterialProperty): void
1310
+
1311
+ semantic: interop.Enum<typeof MDLMaterialSemantic>
1312
+
1313
+ type: interop.Enum<typeof MDLMaterialPropertyType>
1314
+
1315
+ name: string
1316
+
1317
+ stringValue: string
1318
+
1319
+ URLValue: NSURL
1320
+
1321
+ textureSamplerValue: MDLTextureSampler
1322
+
1323
+ color: interop.Object
1324
+
1325
+ floatValue: number
1326
+
1327
+ float2Value: unknown /* ext vector */
1328
+
1329
+ float3Value: unknown /* ext vector */
1330
+
1331
+ float4Value: unknown /* ext vector */
1332
+
1333
+ matrix4x4: simd_float4x4
1334
+
1335
+ luminance: number
1336
+
1337
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1338
+ }
1339
+
1340
+ declare class MDLTextureFilter extends NSObject {
1341
+ sWrapMode: interop.Enum<typeof MDLMaterialTextureWrapMode>
1342
+
1343
+ tWrapMode: interop.Enum<typeof MDLMaterialTextureWrapMode>
1344
+
1345
+ rWrapMode: interop.Enum<typeof MDLMaterialTextureWrapMode>
1346
+
1347
+ minFilter: interop.Enum<typeof MDLMaterialTextureFilterMode>
1348
+
1349
+ magFilter: interop.Enum<typeof MDLMaterialTextureFilterMode>
1350
+
1351
+ mipFilter: interop.Enum<typeof MDLMaterialMipMapFilterMode>
1352
+ }
1353
+
1354
+ declare class MDLPhotometricLight extends MDLPhysicallyPlausibleLight {
1355
+ initWithIESProfile(URL: NSURL): this
1356
+
1357
+ generateSphericalHarmonicsFromLight(sphericalHarmonicsLevel: number): void
1358
+
1359
+ generateCubemapFromLight(textureSize: number): void
1360
+
1361
+ generateTexture(textureSize: number): MDLTexture
1362
+
1363
+ readonly lightCubeMap: MDLTexture
1364
+
1365
+ readonly sphericalHarmonicsLevel: number
1366
+
1367
+ readonly sphericalHarmonicsCoefficients: NSData
1368
+ }
1369
+
1370
+ declare class MDLPhysicallyPlausibleLight extends MDLLight {
1371
+ setColorByTemperature(temperature: number): void
1372
+
1373
+ color: interop.Object
1374
+
1375
+ lumens: number
1376
+
1377
+ innerConeAngle: number
1378
+
1379
+ outerConeAngle: number
1380
+
1381
+ attenuationStartDistance: number
1382
+
1383
+ attenuationEndDistance: number
1384
+ }
1385
+
1386
+ declare class MDLCamera extends MDLObject {
1387
+ readonly projectionMatrix: simd_float4x4
1388
+
1389
+ projection: interop.Enum<typeof MDLCameraProjection>
1390
+
1391
+ frameBoundingBoxSetNearAndFar(
1392
+ boundingBox: MDLAxisAlignedBoundingBox,
1393
+ setNearAndFar: boolean,
1394
+ ): void
1395
+
1396
+ lookAt(focusPosition: unknown /* ext vector */): void
1397
+
1398
+ lookAtFrom(
1399
+ focusPosition: unknown /* ext vector */,
1400
+ cameraPosition: unknown /* ext vector */,
1401
+ ): void
1402
+
1403
+ rayToForViewPort(
1404
+ pixel: unknown /* ext vector */,
1405
+ size: unknown /* ext vector */,
1406
+ ): unknown /* ext vector */
1407
+
1408
+ nearVisibilityDistance: number
1409
+
1410
+ farVisibilityDistance: number
1411
+
1412
+ worldToMetersConversionScale: number
1413
+
1414
+ barrelDistortion: number
1415
+
1416
+ fisheyeDistortion: number
1417
+
1418
+ opticalVignetting: number
1419
+
1420
+ chromaticAberration: number
1421
+
1422
+ focalLength: number
1423
+
1424
+ focusDistance: number
1425
+
1426
+ fieldOfView: number
1427
+
1428
+ fStop: number
1429
+
1430
+ apertureBladeCount: number
1431
+
1432
+ maximumCircleOfConfusion: number
1433
+
1434
+ bokehKernelWithSize(size: unknown /* ext vector */): MDLTexture
1435
+
1436
+ shutterOpenInterval: number
1437
+
1438
+ sensorVerticalAperture: number
1439
+
1440
+ sensorAspect: number
1441
+
1442
+ sensorEnlargement: unknown /* ext vector */
1443
+
1444
+ sensorShift: unknown /* ext vector */
1445
+
1446
+ flash: unknown /* ext vector */
1447
+
1448
+ exposureCompression: unknown /* ext vector */
1449
+
1450
+ exposure: unknown /* ext vector */
1451
+
1452
+ static cameraWithSCNCamera<This extends abstract new (...args: any) => any>(
1453
+ this: This,
1454
+ scnCamera: SCNCamera,
1455
+ ): InstanceType<This>
1456
+ }
1457
+
1458
+ declare class MDLAsset extends NSObject implements NSCopying, NSFastEnumeration {
1459
+ initWithURL(URL: NSURL): this
1460
+
1461
+ initWithURLVertexDescriptorBufferAllocator(
1462
+ URL: NSURL | null,
1463
+ vertexDescriptor: MDLVertexDescriptor | null,
1464
+ bufferAllocator: MDLMeshBufferAllocator | null,
1465
+ ): this
1466
+
1467
+ initWithBufferAllocator(bufferAllocator: MDLMeshBufferAllocator | null): this
1468
+
1469
+ initWithURLVertexDescriptorBufferAllocatorPreserveTopologyError(
1470
+ URL: NSURL,
1471
+ vertexDescriptor: MDLVertexDescriptor | null,
1472
+ bufferAllocator: MDLMeshBufferAllocator | null,
1473
+ preserveTopology: boolean,
1474
+ error: interop.PointerConvertible,
1475
+ ): this
1476
+
1477
+ exportAssetToURL(URL: NSURL): boolean
1478
+
1479
+ exportAssetToURLError(URL: NSURL, error: interop.PointerConvertible): boolean
1480
+
1481
+ objectAtPath(path: string): MDLObject
1482
+
1483
+ static canImportFileExtension(extension: string): boolean
1484
+
1485
+ static canExportFileExtension(extension: string): boolean
1486
+
1487
+ childObjectsOfClass(objectClass: interop.PointerConvertible): NSArray
1488
+
1489
+ loadTextures(): void
1490
+
1491
+ boundingBoxAtTime(time: number): MDLAxisAlignedBoundingBox
1492
+
1493
+ readonly boundingBox: MDLAxisAlignedBoundingBox
1494
+
1495
+ frameInterval: number
1496
+
1497
+ startTime: number
1498
+
1499
+ endTime: number
1500
+
1501
+ upAxis: unknown /* ext vector */
1502
+
1503
+ readonly URL: NSURL
1504
+
1505
+ resolver: MDLAssetResolver
1506
+
1507
+ readonly bufferAllocator: MDLMeshBufferAllocator
1508
+
1509
+ readonly vertexDescriptor: MDLVertexDescriptor
1510
+
1511
+ addObject(object: MDLObject): void
1512
+
1513
+ removeObject(object: MDLObject): void
1514
+
1515
+ readonly count: number
1516
+
1517
+ objectAtIndexedSubscript(index: number): MDLObject
1518
+
1519
+ objectAtIndex(index: number): MDLObject
1520
+
1521
+ masters: MDLObjectContainerComponent
1522
+
1523
+ animations: MDLObjectContainerComponent
1524
+
1525
+ static placeLightProbesWithDensityHeuristicUsingIrradianceDataSource(
1526
+ value: number,
1527
+ type: interop.Enum<typeof MDLProbePlacement>,
1528
+ dataSource: MDLLightProbeIrradianceDataSource,
1529
+ ): NSArray
1530
+
1531
+ static assetWithSCNScene<This extends abstract new (...args: any) => any>(
1532
+ this: This,
1533
+ scnScene: SCNScene,
1534
+ ): InstanceType<This>
1535
+
1536
+ static assetWithSCNSceneBufferAllocator<This extends abstract new (...args: any) => any>(
1537
+ this: This,
1538
+ scnScene: SCNScene,
1539
+ bufferAllocator: MDLMeshBufferAllocator | null,
1540
+ ): InstanceType<This>
1541
+
1542
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1543
+
1544
+ countByEnumeratingWithStateObjectsCount(
1545
+ state: interop.PointerConvertible,
1546
+ buffer: interop.PointerConvertible,
1547
+ len: number,
1548
+ ): number
1549
+
1550
+ readonly [Symbol.iterator]: () => Iterator<any>
1551
+ }
1552
+
1553
+ declare class MDLAnimationBindComponent extends NSObject implements NSCopying, MDLComponent {
1554
+ skeleton: MDLSkeleton
1555
+
1556
+ jointAnimation: MDLJointAnimation
1557
+
1558
+ get jointPaths(): NSArray
1559
+ set jointPaths(value: NSArray<interop.Object> | Array<interop.Object>)
1560
+
1561
+ geometryBindTransform: simd_double4x4
1562
+
1563
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1564
+
1565
+ isEqual(object: interop.Object): boolean
1566
+
1567
+ readonly hash: number
1568
+
1569
+ readonly superclass: interop.Pointer
1570
+
1571
+ class(): interop.Pointer
1572
+
1573
+ self(): this
1574
+
1575
+ performSelector(aSelector: string): interop.Object
1576
+
1577
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
1578
+
1579
+ performSelectorWithObjectWithObject(
1580
+ aSelector: string,
1581
+ object1: interop.Object,
1582
+ object2: interop.Object,
1583
+ ): interop.Object
1584
+
1585
+ readonly isProxy: boolean
1586
+
1587
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
1588
+
1589
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
1590
+
1591
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
1592
+
1593
+ respondsToSelector(aSelector: string): boolean
1594
+
1595
+ retain(): this
1596
+
1597
+ release(): void
1598
+
1599
+ autorelease(): this
1600
+
1601
+ retainCount(): number
1602
+
1603
+ readonly zone: interop.Pointer
1604
+
1605
+ readonly description: string
1606
+
1607
+ readonly debugDescription: string
1608
+ }
1609
+
1610
+ declare class MDLPackedJointAnimation extends MDLObject implements NSCopying, MDLJointAnimation {
1611
+ readonly jointPaths: NSArray
1612
+
1613
+ readonly translations: MDLAnimatedVector3Array
1614
+
1615
+ readonly rotations: MDLAnimatedQuaternionArray
1616
+
1617
+ readonly scales: MDLAnimatedVector3Array
1618
+
1619
+ initWithNameJointPaths(
1620
+ name: string,
1621
+ jointPaths: NSArray<interop.Object> | Array<interop.Object>,
1622
+ ): this
1623
+
1624
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1625
+ }
1626
+
1627
+ declare class MDLSkeleton extends MDLObject implements NSCopying {
1628
+ readonly jointPaths: NSArray
1629
+
1630
+ readonly jointBindTransforms: MDLMatrix4x4Array
1631
+
1632
+ readonly jointRestTransforms: MDLMatrix4x4Array
1633
+
1634
+ initWithNameJointPaths(
1635
+ name: string,
1636
+ jointPaths: NSArray<interop.Object> | Array<interop.Object>,
1637
+ ): this
1638
+
1639
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1640
+ }
1641
+
1642
+ declare class MDLAnimatedMatrix4x4 extends MDLAnimatedValue {
1643
+ setFloat4x4AtTime(value: simd_float4x4, time: number): void
1644
+
1645
+ setDouble4x4AtTime(value: simd_double4x4, time: number): void
1646
+
1647
+ float4x4AtTime(time: number): simd_float4x4
1648
+
1649
+ double4x4AtTime(time: number): simd_double4x4
1650
+
1651
+ resetWithFloat4x4ArrayAtTimesCount(
1652
+ valuesArray: interop.PointerConvertible,
1653
+ timesArray: interop.PointerConvertible,
1654
+ count: number,
1655
+ ): void
1656
+
1657
+ resetWithDouble4x4ArrayAtTimesCount(
1658
+ valuesArray: interop.PointerConvertible,
1659
+ timesArray: interop.PointerConvertible,
1660
+ count: number,
1661
+ ): void
1662
+
1663
+ getFloat4x4ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1664
+
1665
+ getDouble4x4ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1666
+ }
1667
+
1668
+ declare class MDLAnimatedQuaternion extends MDLAnimatedValue {
1669
+ setFloatQuaternionAtTime(value: simd_quatf, time: number): void
1670
+
1671
+ setDoubleQuaternionAtTime(value: simd_quatd, time: number): void
1672
+
1673
+ floatQuaternionAtTime(time: number): simd_quatf
1674
+
1675
+ doubleQuaternionAtTime(time: number): simd_quatd
1676
+
1677
+ resetWithFloatQuaternionArrayAtTimesCount(
1678
+ valuesArray: interop.PointerConvertible,
1679
+ timesArray: interop.PointerConvertible,
1680
+ count: number,
1681
+ ): void
1682
+
1683
+ resetWithDoubleQuaternionArrayAtTimesCount(
1684
+ valuesArray: interop.PointerConvertible,
1685
+ timesArray: interop.PointerConvertible,
1686
+ count: number,
1687
+ ): void
1688
+
1689
+ getFloatQuaternionArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1690
+
1691
+ getDoubleQuaternionArrayMaxCount(
1692
+ valuesArray: interop.PointerConvertible,
1693
+ maxCount: number,
1694
+ ): number
1695
+ }
1696
+
1697
+ declare class MDLAnimatedVector4 extends MDLAnimatedValue {
1698
+ setFloat4AtTime(value: unknown /* ext vector */, time: number): void
1699
+
1700
+ setDouble4AtTime(value: unknown /* ext vector */, time: number): void
1701
+
1702
+ float4AtTime(time: number): unknown /* ext vector */
1703
+
1704
+ double4AtTime(time: number): unknown /* ext vector */
1705
+
1706
+ resetWithFloat4ArrayAtTimesCount(
1707
+ valuesArray: interop.PointerConvertible,
1708
+ timesArray: interop.PointerConvertible,
1709
+ count: number,
1710
+ ): void
1711
+
1712
+ resetWithDouble4ArrayAtTimesCount(
1713
+ valuesArray: interop.PointerConvertible,
1714
+ timesArray: interop.PointerConvertible,
1715
+ count: number,
1716
+ ): void
1717
+
1718
+ getFloat4ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1719
+
1720
+ getDouble4ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1721
+ }
1722
+
1723
+ declare class MDLAnimatedVector2 extends MDLAnimatedValue {
1724
+ setFloat2AtTime(value: unknown /* ext vector */, time: number): void
1725
+
1726
+ setDouble2AtTime(value: unknown /* ext vector */, time: number): void
1727
+
1728
+ float2AtTime(time: number): unknown /* ext vector */
1729
+
1730
+ double2AtTime(time: number): unknown /* ext vector */
1731
+
1732
+ resetWithFloat2ArrayAtTimesCount(
1733
+ valuesArray: interop.PointerConvertible,
1734
+ timesArray: interop.PointerConvertible,
1735
+ count: number,
1736
+ ): void
1737
+
1738
+ resetWithDouble2ArrayAtTimesCount(
1739
+ valuesArray: interop.PointerConvertible,
1740
+ timesArray: interop.PointerConvertible,
1741
+ count: number,
1742
+ ): void
1743
+
1744
+ getFloat2ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1745
+
1746
+ getDouble2ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1747
+ }
1748
+
1749
+ declare class MDLAnimatedScalar extends MDLAnimatedValue {
1750
+ setFloatAtTime(value: number, time: number): void
1751
+
1752
+ setDoubleAtTime(value: number, time: number): void
1753
+
1754
+ floatAtTime(time: number): number
1755
+
1756
+ doubleAtTime(time: number): number
1757
+
1758
+ resetWithFloatArrayAtTimesCount(
1759
+ valuesArray: interop.PointerConvertible,
1760
+ timesArray: interop.PointerConvertible,
1761
+ count: number,
1762
+ ): void
1763
+
1764
+ resetWithDoubleArrayAtTimesCount(
1765
+ valuesArray: interop.PointerConvertible,
1766
+ timesArray: interop.PointerConvertible,
1767
+ count: number,
1768
+ ): void
1769
+
1770
+ getFloatArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1771
+
1772
+ getDoubleArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1773
+ }
1774
+
1775
+ declare class MDLAnimatedQuaternionArray extends MDLAnimatedValue {
1776
+ readonly elementCount: number
1777
+
1778
+ initWithElementCount(arrayElementCount: number): this
1779
+
1780
+ setFloatQuaternionArrayCountAtTime(
1781
+ array: interop.PointerConvertible,
1782
+ count: number,
1783
+ time: number,
1784
+ ): void
1785
+
1786
+ setDoubleQuaternionArrayCountAtTime(
1787
+ array: interop.PointerConvertible,
1788
+ count: number,
1789
+ time: number,
1790
+ ): void
1791
+
1792
+ getFloatQuaternionArrayMaxCountAtTime(
1793
+ array: interop.PointerConvertible,
1794
+ maxCount: number,
1795
+ time: number,
1796
+ ): number
1797
+
1798
+ getDoubleQuaternionArrayMaxCountAtTime(
1799
+ array: interop.PointerConvertible,
1800
+ maxCount: number,
1801
+ time: number,
1802
+ ): number
1803
+
1804
+ resetWithFloatQuaternionArrayCountAtTimesCount(
1805
+ valuesArray: interop.PointerConvertible,
1806
+ valuesCount: number,
1807
+ timesArray: interop.PointerConvertible,
1808
+ timesCount: number,
1809
+ ): void
1810
+
1811
+ resetWithDoubleQuaternionArrayCountAtTimesCount(
1812
+ valuesArray: interop.PointerConvertible,
1813
+ valuesCount: number,
1814
+ timesArray: interop.PointerConvertible,
1815
+ timesCount: number,
1816
+ ): void
1817
+
1818
+ getFloatQuaternionArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1819
+
1820
+ getDoubleQuaternionArrayMaxCount(
1821
+ valuesArray: interop.PointerConvertible,
1822
+ maxCount: number,
1823
+ ): number
1824
+ }
1825
+
1826
+ declare class MDLAnimatedVector3Array extends MDLAnimatedValue {
1827
+ readonly elementCount: number
1828
+
1829
+ initWithElementCount(arrayElementCount: number): this
1830
+
1831
+ setFloat3ArrayCountAtTime(array: interop.PointerConvertible, count: number, time: number): void
1832
+
1833
+ setDouble3ArrayCountAtTime(array: interop.PointerConvertible, count: number, time: number): void
1834
+
1835
+ getFloat3ArrayMaxCountAtTime(
1836
+ array: interop.PointerConvertible,
1837
+ maxCount: number,
1838
+ time: number,
1839
+ ): number
1840
+
1841
+ getDouble3ArrayMaxCountAtTime(
1842
+ array: interop.PointerConvertible,
1843
+ maxCount: number,
1844
+ time: number,
1845
+ ): number
1846
+
1847
+ resetWithFloat3ArrayCountAtTimesCount(
1848
+ valuesArray: interop.PointerConvertible,
1849
+ valuesCount: number,
1850
+ timesArray: interop.PointerConvertible,
1851
+ timesCount: number,
1852
+ ): void
1853
+
1854
+ resetWithDouble3ArrayCountAtTimesCount(
1855
+ valuesArray: interop.PointerConvertible,
1856
+ valuesCount: number,
1857
+ timesArray: interop.PointerConvertible,
1858
+ timesCount: number,
1859
+ ): void
1860
+
1861
+ getFloat3ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1862
+
1863
+ getDouble3ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1864
+ }
1865
+
1866
+ declare class MDLAnimatedScalarArray extends MDLAnimatedValue {
1867
+ readonly elementCount: number
1868
+
1869
+ initWithElementCount(arrayElementCount: number): this
1870
+
1871
+ setFloatArrayCountAtTime(array: interop.PointerConvertible, count: number, time: number): void
1872
+
1873
+ setDoubleArrayCountAtTime(array: interop.PointerConvertible, count: number, time: number): void
1874
+
1875
+ getFloatArrayMaxCountAtTime(
1876
+ array: interop.PointerConvertible,
1877
+ maxCount: number,
1878
+ time: number,
1879
+ ): number
1880
+
1881
+ getDoubleArrayMaxCountAtTime(
1882
+ array: interop.PointerConvertible,
1883
+ maxCount: number,
1884
+ time: number,
1885
+ ): number
1886
+
1887
+ resetWithFloatArrayCountAtTimesCount(
1888
+ valuesArray: interop.PointerConvertible,
1889
+ valuesCount: number,
1890
+ timesArray: interop.PointerConvertible,
1891
+ timesCount: number,
1892
+ ): void
1893
+
1894
+ resetWithDoubleArrayCountAtTimesCount(
1895
+ valuesArray: interop.PointerConvertible,
1896
+ valuesCount: number,
1897
+ timesArray: interop.PointerConvertible,
1898
+ timesCount: number,
1899
+ ): void
1900
+
1901
+ getFloatArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1902
+
1903
+ getDoubleArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1904
+ }
1905
+
1906
+ declare class MDLAnimatedValue extends NSObject implements NSCopying {
1907
+ isAnimated(): boolean
1908
+
1909
+ readonly precision: interop.Enum<typeof MDLDataPrecision>
1910
+
1911
+ readonly timeSampleCount: number
1912
+
1913
+ readonly minimumTime: number
1914
+
1915
+ readonly maximumTime: number
1916
+
1917
+ interpolation: interop.Enum<typeof MDLAnimatedValueInterpolation>
1918
+
1919
+ readonly keyTimes: NSArray
1920
+
1921
+ clear(): void
1922
+
1923
+ getTimesMaxCount(timesArray: interop.PointerConvertible, maxCount: number): number
1924
+
1925
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1926
+ }
1927
+
1928
+ declare class MDLMatrix4x4Array extends NSObject implements NSCopying {
1929
+ readonly elementCount: number
1930
+
1931
+ readonly precision: interop.Enum<typeof MDLDataPrecision>
1932
+
1933
+ clear(): void
1934
+
1935
+ initWithElementCount(arrayElementCount: number): this
1936
+
1937
+ setFloat4x4ArrayCount(valuesArray: interop.PointerConvertible, count: number): void
1938
+
1939
+ setDouble4x4ArrayCount(valuesArray: interop.PointerConvertible, count: number): void
1940
+
1941
+ getFloat4x4ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1942
+
1943
+ getDouble4x4ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
1944
+
1945
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1946
+ }
1947
+
1948
+ declare class MDLVertexDescriptor extends NSObject implements NSCopying {
1949
+ initWithVertexDescriptor(vertexDescriptor: MDLVertexDescriptor): this
1950
+
1951
+ attributeNamed(name: string): MDLVertexAttribute
1952
+
1953
+ addOrReplaceAttribute(attribute: MDLVertexAttribute): void
1954
+
1955
+ removeAttributeNamed(name: string): void
1956
+
1957
+ attributes: NSMutableArray
1958
+
1959
+ layouts: NSMutableArray
1960
+
1961
+ reset(): void
1962
+
1963
+ setPackedStrides(): void
1964
+
1965
+ setPackedOffsets(): void
1966
+
1967
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1968
+ }
1969
+
1970
+ declare class MDLVertexAttribute extends NSObject implements NSCopying {
1971
+ initWithNameFormatOffsetBufferIndex(
1972
+ name: string,
1973
+ format: interop.Enum<typeof MDLVertexFormat>,
1974
+ offset: number,
1975
+ bufferIndex: number,
1976
+ ): this
1977
+
1978
+ name: string
1979
+
1980
+ format: interop.Enum<typeof MDLVertexFormat>
1981
+
1982
+ offset: number
1983
+
1984
+ bufferIndex: number
1985
+
1986
+ time: number
1987
+
1988
+ initializationValue: unknown /* ext vector */
1989
+
1990
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1991
+ }
1992
+
1993
+ declare class MDLVertexBufferLayout extends NSObject implements NSCopying {
1994
+ initWithStride(stride: number): this
1995
+
1996
+ stride: number
1997
+
1998
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
1999
+ }
2000
+
2001
+ declare class MDLMeshBufferZoneDefault extends NSObject implements MDLMeshBufferZone {
2002
+ readonly capacity: number
2003
+
2004
+ readonly allocator: MDLMeshBufferAllocator
2005
+
2006
+ isEqual(object: interop.Object): boolean
2007
+
2008
+ readonly hash: number
2009
+
2010
+ readonly superclass: interop.Pointer
2011
+
2012
+ class(): interop.Pointer
2013
+
2014
+ self(): this
2015
+
2016
+ performSelector(aSelector: string): interop.Object
2017
+
2018
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
2019
+
2020
+ performSelectorWithObjectWithObject(
2021
+ aSelector: string,
2022
+ object1: interop.Object,
2023
+ object2: interop.Object,
2024
+ ): interop.Object
2025
+
2026
+ readonly isProxy: boolean
2027
+
2028
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
2029
+
2030
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
2031
+
2032
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
2033
+
2034
+ respondsToSelector(aSelector: string): boolean
2035
+
2036
+ retain(): this
2037
+
2038
+ release(): void
2039
+
2040
+ autorelease(): this
2041
+
2042
+ retainCount(): number
2043
+
2044
+ readonly zone: interop.Pointer
2045
+
2046
+ readonly description: string
2047
+
2048
+ readonly debugDescription: string
2049
+ }
2050
+
2051
+ declare class MDLMeshBufferDataAllocator extends NSObject implements MDLMeshBufferAllocator {
2052
+ newZone(capacity: number): MDLMeshBufferZone
2053
+
2054
+ newZoneForBuffersWithSizeAndType(
2055
+ sizes: NSArray<interop.Object> | Array<interop.Object>,
2056
+ types: NSArray<interop.Object> | Array<interop.Object>,
2057
+ ): MDLMeshBufferZone
2058
+
2059
+ newBufferType(length: number, type: interop.Enum<typeof MDLMeshBufferType>): MDLMeshBuffer
2060
+
2061
+ newBufferWithDataType(data: NSData, type: interop.Enum<typeof MDLMeshBufferType>): MDLMeshBuffer
2062
+
2063
+ newBufferFromZoneLengthType(
2064
+ zone: MDLMeshBufferZone | null,
2065
+ length: number,
2066
+ type: interop.Enum<typeof MDLMeshBufferType>,
2067
+ ): MDLMeshBuffer
2068
+
2069
+ newBufferFromZoneDataType(
2070
+ zone: MDLMeshBufferZone | null,
2071
+ data: NSData,
2072
+ type: interop.Enum<typeof MDLMeshBufferType>,
2073
+ ): MDLMeshBuffer
2074
+
2075
+ isEqual(object: interop.Object): boolean
2076
+
2077
+ readonly hash: number
2078
+
2079
+ readonly superclass: interop.Pointer
2080
+
2081
+ class(): interop.Pointer
2082
+
2083
+ self(): this
2084
+
2085
+ performSelector(aSelector: string): interop.Object
2086
+
2087
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
2088
+
2089
+ performSelectorWithObjectWithObject(
2090
+ aSelector: string,
2091
+ object1: interop.Object,
2092
+ object2: interop.Object,
2093
+ ): interop.Object
2094
+
2095
+ readonly isProxy: boolean
2096
+
2097
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
2098
+
2099
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
2100
+
2101
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
2102
+
2103
+ respondsToSelector(aSelector: string): boolean
2104
+
2105
+ retain(): this
2106
+
2107
+ release(): void
2108
+
2109
+ autorelease(): this
2110
+
2111
+ retainCount(): number
2112
+
2113
+ readonly zone: interop.Pointer
2114
+
2115
+ readonly description: string
2116
+
2117
+ readonly debugDescription: string
2118
+ }
2119
+
2120
+ // @ts-ignore ClassDecl.tsIgnore
2121
+ declare class MDLMeshBufferData extends NSObject implements MDLMeshBuffer {
2122
+ initWithTypeLength(type: interop.Enum<typeof MDLMeshBufferType>, length: number): this
2123
+
2124
+ initWithTypeData(type: interop.Enum<typeof MDLMeshBufferType>, data: NSData | null): this
2125
+
2126
+ readonly data: NSData
2127
+
2128
+ fillDataOffset(data: NSData, offset: number): void
2129
+
2130
+ map(): MDLMeshBufferMap
2131
+
2132
+ readonly length: number
2133
+
2134
+ readonly allocator: MDLMeshBufferAllocator
2135
+
2136
+ // @ts-ignore MemberDecl.tsIgnore
2137
+ readonly zone: MDLMeshBufferZone
2138
+
2139
+ readonly type: interop.Enum<typeof MDLMeshBufferType>
2140
+
2141
+ isEqual(object: interop.Object): boolean
2142
+
2143
+ readonly hash: number
2144
+
2145
+ readonly superclass: interop.Pointer
2146
+
2147
+ class(): interop.Pointer
2148
+
2149
+ self(): this
2150
+
2151
+ performSelector(aSelector: string): interop.Object
2152
+
2153
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
2154
+
2155
+ performSelectorWithObjectWithObject(
2156
+ aSelector: string,
2157
+ object1: interop.Object,
2158
+ object2: interop.Object,
2159
+ ): interop.Object
2160
+
2161
+ readonly isProxy: boolean
2162
+
2163
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
2164
+
2165
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
2166
+
2167
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
2168
+
2169
+ respondsToSelector(aSelector: string): boolean
2170
+
2171
+ retain(): this
2172
+
2173
+ release(): void
2174
+
2175
+ autorelease(): this
2176
+
2177
+ retainCount(): number
2178
+
2179
+ readonly description: string
2180
+
2181
+ readonly debugDescription: string
2182
+
2183
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
2184
+ }
2185
+
2186
+ declare class MDLMeshBufferMap extends NSObject {
2187
+ initWithBytesDeallocator(bytes: interop.PointerConvertible, deallocator: () => void | null): this
2188
+
2189
+ readonly bytes: interop.Pointer
2190
+ }
2191
+
2192
+ declare class MDLTransform extends NSObject implements NSCopying, MDLTransformComponent {
2193
+ init(): this
2194
+
2195
+ initWithIdentity(): this
2196
+
2197
+ initWithTransformComponent(component: MDLTransformComponent): this
2198
+
2199
+ initWithTransformComponentResetsTransform(
2200
+ component: MDLTransformComponent,
2201
+ resetsTransform: boolean,
2202
+ ): this
2203
+
2204
+ initWithMatrix(matrix: simd_float4x4): this
2205
+
2206
+ initWithMatrixResetsTransform(matrix: simd_float4x4, resetsTransform: boolean): this
2207
+
2208
+ setIdentity(): void
2209
+
2210
+ translationAtTime(time: number): unknown /* ext vector */
2211
+
2212
+ rotationAtTime(time: number): unknown /* ext vector */
2213
+
2214
+ shearAtTime(time: number): unknown /* ext vector */
2215
+
2216
+ scaleAtTime(time: number): unknown /* ext vector */
2217
+
2218
+ setMatrixForTime(matrix: simd_float4x4, time: number): void
2219
+
2220
+ setTranslationForTime(translation: unknown /* ext vector */, time: number): void
2221
+
2222
+ setRotationForTime(rotation: unknown /* ext vector */, time: number): void
2223
+
2224
+ setShearForTime(shear: unknown /* ext vector */, time: number): void
2225
+
2226
+ setScaleForTime(scale: unknown /* ext vector */, time: number): void
2227
+
2228
+ rotationMatrixAtTime(time: number): simd_float4x4
2229
+
2230
+ translation: unknown /* ext vector */
2231
+
2232
+ rotation: unknown /* ext vector */
2233
+
2234
+ shear: unknown /* ext vector */
2235
+
2236
+ scale: unknown /* ext vector */
2237
+
2238
+ copyWithZone(zone: interop.PointerConvertible): interop.Object
2239
+
2240
+ matrix: simd_float4x4
2241
+
2242
+ resetsTransform: boolean
2243
+
2244
+ readonly minimumTime: number
2245
+
2246
+ readonly maximumTime: number
2247
+
2248
+ readonly keyTimes: NSArray
2249
+
2250
+ setLocalTransformForTime(transform: simd_float4x4, time: number): void
2251
+
2252
+ setLocalTransform(transform: simd_float4x4): void
2253
+
2254
+ localTransformAtTime(time: number): simd_float4x4
2255
+
2256
+ static globalTransformWithObjectAtTime(object: MDLObject, time: number): simd_float4x4
2257
+
2258
+ isEqual(object: interop.Object): boolean
2259
+
2260
+ readonly hash: number
2261
+
2262
+ readonly superclass: interop.Pointer
2263
+
2264
+ class(): interop.Pointer
2265
+
2266
+ self(): this
2267
+
2268
+ performSelector(aSelector: string): interop.Object
2269
+
2270
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
2271
+
2272
+ performSelectorWithObjectWithObject(
2273
+ aSelector: string,
2274
+ object1: interop.Object,
2275
+ object2: interop.Object,
2276
+ ): interop.Object
2277
+
2278
+ readonly isProxy: boolean
2279
+
2280
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
2281
+
2282
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
2283
+
2284
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
2285
+
2286
+ respondsToSelector(aSelector: string): boolean
2287
+
2288
+ retain(): this
2289
+
2290
+ release(): void
2291
+
2292
+ autorelease(): this
2293
+
2294
+ retainCount(): number
2295
+
2296
+ readonly zone: interop.Pointer
2297
+
2298
+ readonly description: string
2299
+
2300
+ readonly debugDescription: string
2301
+ }
2302
+
2303
+ declare class MDLPhysicallyPlausibleScatteringFunction extends MDLScatteringFunction {
2304
+ readonly version: number
2305
+
2306
+ readonly subsurface: MDLMaterialProperty
2307
+
2308
+ readonly metallic: MDLMaterialProperty
2309
+
2310
+ readonly specularAmount: MDLMaterialProperty
2311
+
2312
+ readonly specularTint: MDLMaterialProperty
2313
+
2314
+ readonly roughness: MDLMaterialProperty
2315
+
2316
+ readonly anisotropic: MDLMaterialProperty
2317
+
2318
+ readonly anisotropicRotation: MDLMaterialProperty
2319
+
2320
+ readonly sheen: MDLMaterialProperty
2321
+
2322
+ readonly sheenTint: MDLMaterialProperty
2323
+
2324
+ readonly clearcoat: MDLMaterialProperty
2325
+
2326
+ readonly clearcoatGloss: MDLMaterialProperty
2327
+ }
2328
+
2329
+ declare class MDLLight extends MDLObject {
2330
+ irradianceAtPoint(point: unknown /* ext vector */): interop.Object
2331
+
2332
+ irradianceAtPointColorSpace(
2333
+ point: unknown /* ext vector */,
2334
+ colorSpace: interop.Object,
2335
+ ): interop.Object
2336
+
2337
+ lightType: interop.Enum<typeof MDLLightType>
2338
+
2339
+ colorSpace: string
2340
+
2341
+ static lightWithSCNLight<This extends abstract new (...args: any) => any>(
2342
+ this: This,
2343
+ scnLight: SCNLight,
2344
+ ): InstanceType<This>
2345
+ }
2346
+
2347
+ declare class MDLTransformRotateZOp extends NSObject implements MDLTransformOp {
2348
+ readonly name: string
2349
+
2350
+ readonly animatedValue: MDLAnimatedScalar
2351
+
2352
+ float4x4AtTime(time: number): simd_float4x4
2353
+
2354
+ double4x4AtTime(time: number): simd_double4x4
2355
+
2356
+ IsInverseOp(): boolean
2357
+ }
2358
+
2359
+ declare class MDLNormalMapTexture extends MDLTexture {
2360
+ initByGeneratingNormalMapWithTextureNameSmoothnessContrast(
2361
+ sourceTexture: MDLTexture,
2362
+ name: string | null,
2363
+ smoothness: number,
2364
+ contrast: number,
2365
+ ): this
2366
+ }
2367
+
2368
+ declare class MDLLightProbe extends MDLLight {
2369
+ initWithReflectiveTextureIrradianceTexture(
2370
+ reflectiveTexture: MDLTexture | null,
2371
+ irradianceTexture: MDLTexture | null,
2372
+ ): this
2373
+
2374
+ generateSphericalHarmonicsFromIrradiance(sphericalHarmonicsLevel: number): void
2375
+
2376
+ readonly reflectiveTexture: MDLTexture
2377
+
2378
+ readonly irradianceTexture: MDLTexture
2379
+
2380
+ readonly sphericalHarmonicsLevel: number
2381
+
2382
+ readonly sphericalHarmonicsCoefficients: NSData
2383
+
2384
+ static lightProbeWithTextureSizeForLocationLightsToConsiderObjectsToConsiderReflectiveCubemapIrradianceCubemap(
2385
+ textureSize: number,
2386
+ transform: MDLTransform,
2387
+ lightsToConsider: NSArray<interop.Object> | Array<interop.Object>,
2388
+ objectsToConsider: NSArray<interop.Object> | Array<interop.Object>,
2389
+ reflectiveCubemap: MDLTexture | null,
2390
+ irradianceCubemap: MDLTexture | null,
2391
+ ): MDLLightProbe
2392
+ }
2393
+
2394
+ declare class MDLTexture extends NSObject implements MDLNamed {
2395
+ init(): this
2396
+
2397
+ static textureNamed<This extends abstract new (...args: any) => any>(
2398
+ this: This,
2399
+ name: string,
2400
+ ): InstanceType<This>
2401
+
2402
+ static textureNamedBundle<This extends abstract new (...args: any) => any>(
2403
+ this: This,
2404
+ name: string,
2405
+ bundleOrNil: NSBundle | null,
2406
+ ): InstanceType<This>
2407
+
2408
+ static textureNamedAssetResolver<This extends abstract new (...args: any) => any>(
2409
+ this: This,
2410
+ name: string,
2411
+ resolver: MDLAssetResolver,
2412
+ ): InstanceType<This>
2413
+
2414
+ static textureCubeWithImagesNamed<This extends abstract new (...args: any) => any>(
2415
+ this: This,
2416
+ names: NSArray<interop.Object> | Array<interop.Object>,
2417
+ ): InstanceType<This>
2418
+
2419
+ static textureCubeWithImagesNamedBundle<This extends abstract new (...args: any) => any>(
2420
+ this: This,
2421
+ names: NSArray<interop.Object> | Array<interop.Object>,
2422
+ bundleOrNil: NSBundle | null,
2423
+ ): InstanceType<This>
2424
+
2425
+ static irradianceTextureCubeWithTextureNameDimensions<
2426
+ This extends abstract new (...args: any) => any,
2427
+ >(
2428
+ this: This,
2429
+ texture: MDLTexture,
2430
+ name: string | null,
2431
+ dimensions: unknown /* ext vector */,
2432
+ ): InstanceType<This>
2433
+
2434
+ static irradianceTextureCubeWithTextureNameDimensionsRoughness<
2435
+ This extends abstract new (...args: any) => any,
2436
+ >(
2437
+ this: This,
2438
+ texture: MDLTexture,
2439
+ name: string | null,
2440
+ dimensions: unknown /* ext vector */,
2441
+ roughness: number,
2442
+ ): InstanceType<This>
2443
+
2444
+ initWithDataTopLeftOriginNameDimensionsRowStrideChannelCountChannelEncodingIsCube(
2445
+ pixelData: NSData | null,
2446
+ topLeftOrigin: boolean,
2447
+ name: string | null,
2448
+ dimensions: unknown /* ext vector */,
2449
+ rowStride: number,
2450
+ channelCount: number,
2451
+ channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>,
2452
+ isCube: boolean,
2453
+ ): this
2454
+
2455
+ writeToURL(URL: NSURL): boolean
2456
+
2457
+ writeToURLLevel(URL: NSURL, level: number): boolean
2458
+
2459
+ writeToURLType(nsurl: NSURL, type: interop.Object): boolean
2460
+
2461
+ writeToURLTypeLevel(nsurl: NSURL, type: interop.Object, level: number): boolean
2462
+
2463
+ imageFromTexture(): interop.Object
2464
+
2465
+ imageFromTextureAtLevel(level: number): interop.Object
2466
+
2467
+ texelDataWithTopLeftOrigin(): NSData
2468
+
2469
+ texelDataWithBottomLeftOrigin(): NSData
2470
+
2471
+ texelDataWithTopLeftOriginAtMipLevelCreate(level: number, create: boolean): NSData
2472
+
2473
+ texelDataWithBottomLeftOriginAtMipLevelCreate(level: number, create: boolean): NSData
2474
+
2475
+ readonly dimensions: unknown /* ext vector */
2476
+
2477
+ readonly rowStride: number
2478
+
2479
+ readonly channelCount: number
2480
+
2481
+ readonly mipLevelCount: number
2482
+
2483
+ readonly channelEncoding: interop.Enum<typeof MDLTextureChannelEncoding>
2484
+
2485
+ isCube: boolean
2486
+
2487
+ hasAlphaValues: boolean
2488
+
2489
+ name: string
2490
+ }
2491
+
2492
+ declare class MDLTransformRotateXOp extends NSObject implements MDLTransformOp {
2493
+ readonly name: string
2494
+
2495
+ readonly animatedValue: MDLAnimatedScalar
2496
+
2497
+ float4x4AtTime(time: number): simd_float4x4
2498
+
2499
+ double4x4AtTime(time: number): simd_double4x4
2500
+
2501
+ IsInverseOp(): boolean
2502
+ }
2503
+
2504
+ declare class MDLTransformRotateYOp extends NSObject implements MDLTransformOp {
2505
+ readonly name: string
2506
+
2507
+ readonly animatedValue: MDLAnimatedScalar
2508
+
2509
+ float4x4AtTime(time: number): simd_float4x4
2510
+
2511
+ double4x4AtTime(time: number): simd_double4x4
2512
+
2513
+ IsInverseOp(): boolean
2514
+ }
2515
+
2516
+ declare class MDLTransformOrientOp extends NSObject implements MDLTransformOp {
2517
+ readonly name: string
2518
+
2519
+ readonly animatedValue: MDLAnimatedQuaternion
2520
+
2521
+ float4x4AtTime(time: number): simd_float4x4
2522
+
2523
+ double4x4AtTime(time: number): simd_double4x4
2524
+
2525
+ IsInverseOp(): boolean
2526
+ }
2527
+
2528
+ declare class MDLAnimatedVector3 extends MDLAnimatedValue {
2529
+ setFloat3AtTime(value: unknown /* ext vector */, time: number): void
2530
+
2531
+ setDouble3AtTime(value: unknown /* ext vector */, time: number): void
2532
+
2533
+ float3AtTime(time: number): unknown /* ext vector */
2534
+
2535
+ double3AtTime(time: number): unknown /* ext vector */
2536
+
2537
+ resetWithFloat3ArrayAtTimesCount(
2538
+ valuesArray: interop.PointerConvertible,
2539
+ timesArray: interop.PointerConvertible,
2540
+ count: number,
2541
+ ): void
2542
+
2543
+ resetWithDouble3ArrayAtTimesCount(
2544
+ valuesArray: interop.PointerConvertible,
2545
+ timesArray: interop.PointerConvertible,
2546
+ count: number,
2547
+ ): void
2548
+
2549
+ getFloat3ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
2550
+
2551
+ getDouble3ArrayMaxCount(valuesArray: interop.PointerConvertible, maxCount: number): number
2552
+ }
2553
+
2554
+ declare class MDLRelativeAssetResolver extends NSObject implements MDLAssetResolver {
2555
+ initWithAsset(asset: MDLAsset): this
2556
+
2557
+ asset: MDLAsset | null
2558
+
2559
+ canResolveAssetNamed(name: string): boolean
2560
+
2561
+ resolveAssetNamed(name: string): NSURL
2562
+
2563
+ isEqual(object: interop.Object): boolean
2564
+
2565
+ readonly hash: number
2566
+
2567
+ readonly superclass: interop.Pointer
2568
+
2569
+ class(): interop.Pointer
2570
+
2571
+ self(): this
2572
+
2573
+ performSelector(aSelector: string): interop.Object
2574
+
2575
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
2576
+
2577
+ performSelectorWithObjectWithObject(
2578
+ aSelector: string,
2579
+ object1: interop.Object,
2580
+ object2: interop.Object,
2581
+ ): interop.Object
2582
+
2583
+ readonly isProxy: boolean
2584
+
2585
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
2586
+
2587
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
2588
+
2589
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
2590
+
2591
+ respondsToSelector(aSelector: string): boolean
2592
+
2593
+ retain(): this
2594
+
2595
+ release(): void
2596
+
2597
+ autorelease(): this
2598
+
2599
+ retainCount(): number
2600
+
2601
+ readonly zone: interop.Pointer
2602
+
2603
+ readonly description: string
2604
+
2605
+ readonly debugDescription: string
2606
+ }
2607
+
2608
+ declare class MDLTransformMatrixOp extends NSObject implements MDLTransformOp {
2609
+ readonly name: string
2610
+
2611
+ readonly animatedValue: MDLAnimatedMatrix4x4
2612
+
2613
+ float4x4AtTime(time: number): simd_float4x4
2614
+
2615
+ double4x4AtTime(time: number): simd_double4x4
2616
+
2617
+ IsInverseOp(): boolean
2618
+ }
2619
+
2620
+ declare class MDLVoxelArray extends MDLObject {
2621
+ initWithAssetDivisionsPatchRadius(asset: MDLAsset, divisions: number, patchRadius: number): this
2622
+
2623
+ initWithDataBoundingBoxVoxelExtent(
2624
+ voxelData: NSData,
2625
+ boundingBox: MDLAxisAlignedBoundingBox,
2626
+ voxelExtent: number,
2627
+ ): this
2628
+
2629
+ initWithAssetDivisionsInteriorShellsExteriorShellsPatchRadius(
2630
+ asset: MDLAsset,
2631
+ divisions: number,
2632
+ interiorShells: number,
2633
+ exteriorShells: number,
2634
+ patchRadius: number,
2635
+ ): this
2636
+
2637
+ initWithAssetDivisionsInteriorNBWidthExteriorNBWidthPatchRadius(
2638
+ asset: MDLAsset,
2639
+ divisions: number,
2640
+ interiorNBWidth: number,
2641
+ exteriorNBWidth: number,
2642
+ patchRadius: number,
2643
+ ): this
2644
+
2645
+ readonly count: number
2646
+
2647
+ readonly voxelIndexExtent: MDLVoxelIndexExtent
2648
+
2649
+ voxelExistsAtIndexAllowAnyXAllowAnyYAllowAnyZAllowAnyShell(
2650
+ index: unknown /* ext vector */,
2651
+ allowAnyX: boolean,
2652
+ allowAnyY: boolean,
2653
+ allowAnyZ: boolean,
2654
+ allowAnyShell: boolean,
2655
+ ): boolean
2656
+
2657
+ voxelsWithinExtent(extent: MDLVoxelIndexExtent): NSData
2658
+
2659
+ voxelIndices(): NSData
2660
+
2661
+ setVoxelAtIndex(index: unknown /* ext vector */): void
2662
+
2663
+ setVoxelsForMeshDivisionsPatchRadius(mesh: MDLMesh, divisions: number, patchRadius: number): void
2664
+
2665
+ setVoxelsForMeshDivisionsInteriorShellsExteriorShellsPatchRadius(
2666
+ mesh: MDLMesh,
2667
+ divisions: number,
2668
+ interiorShells: number,
2669
+ exteriorShells: number,
2670
+ patchRadius: number,
2671
+ ): void
2672
+
2673
+ setVoxelsForMeshDivisionsInteriorNBWidthExteriorNBWidthPatchRadius(
2674
+ mesh: MDLMesh,
2675
+ divisions: number,
2676
+ interiorNBWidth: number,
2677
+ exteriorNBWidth: number,
2678
+ patchRadius: number,
2679
+ ): void
2680
+
2681
+ unionWithVoxels(voxels: MDLVoxelArray): void
2682
+
2683
+ intersectWithVoxels(voxels: MDLVoxelArray): void
2684
+
2685
+ differenceWithVoxels(voxels: MDLVoxelArray): void
2686
+
2687
+ readonly boundingBox: MDLAxisAlignedBoundingBox
2688
+
2689
+ indexOfSpatialLocation(location: unknown /* ext vector */): unknown /* ext vector */
2690
+
2691
+ spatialLocationOfIndex(index: unknown /* ext vector */): unknown /* ext vector */
2692
+
2693
+ voxelBoundingBoxAtIndex(index: unknown /* ext vector */): MDLAxisAlignedBoundingBox
2694
+
2695
+ convertToSignedShellField(): void
2696
+
2697
+ readonly isValidSignedShellField: boolean
2698
+
2699
+ shellFieldInteriorThickness: number
2700
+
2701
+ shellFieldExteriorThickness: number
2702
+
2703
+ coarseMesh(): MDLMesh
2704
+
2705
+ coarseMeshUsingAllocator(allocator: MDLMeshBufferAllocator | null): MDLMesh
2706
+
2707
+ meshUsingAllocator(allocator: MDLMeshBufferAllocator | null): MDLMesh
2708
+ }
2709
+
2710
+ declare class MDLColorSwatchTexture extends MDLTexture {
2711
+ initWithColorTemperatureGradientFromToColorTemperatureNameTextureDimensions(
2712
+ colorTemperature1: number,
2713
+ colorTemperature2: number,
2714
+ name: string | null,
2715
+ textureDimensions: unknown /* ext vector */,
2716
+ ): this
2717
+
2718
+ initWithColorGradientFromToColorNameTextureDimensions(
2719
+ color1: interop.Object,
2720
+ color2: interop.Object,
2721
+ name: string | null,
2722
+ textureDimensions: unknown /* ext vector */,
2723
+ ): this
2724
+ }
2725
+
2726
+ declare class MDLObjectContainer extends NSObject implements MDLObjectContainerComponent {
2727
+ addObject(object: MDLObject): void
2728
+
2729
+ removeObject(object: MDLObject): void
2730
+
2731
+ objectAtIndexedSubscript(index: number): MDLObject
2732
+
2733
+ readonly count: number
2734
+
2735
+ readonly objects: NSArray
2736
+
2737
+ isEqual(object: interop.Object): boolean
2738
+
2739
+ readonly hash: number
2740
+
2741
+ readonly superclass: interop.Pointer
2742
+
2743
+ class(): interop.Pointer
2744
+
2745
+ self(): this
2746
+
2747
+ performSelector(aSelector: string): interop.Object
2748
+
2749
+ performSelectorWithObject(aSelector: string, object: interop.Object): interop.Object
2750
+
2751
+ performSelectorWithObjectWithObject(
2752
+ aSelector: string,
2753
+ object1: interop.Object,
2754
+ object2: interop.Object,
2755
+ ): interop.Object
2756
+
2757
+ readonly isProxy: boolean
2758
+
2759
+ isKindOfClass(aClass: interop.PointerConvertible): boolean
2760
+
2761
+ isMemberOfClass(aClass: interop.PointerConvertible): boolean
2762
+
2763
+ conformsToProtocol(aProtocol: interop.PointerConvertible): boolean
2764
+
2765
+ respondsToSelector(aSelector: string): boolean
2766
+
2767
+ retain(): this
2768
+
2769
+ release(): void
2770
+
2771
+ autorelease(): this
2772
+
2773
+ retainCount(): number
2774
+
2775
+ readonly zone: interop.Pointer
2776
+
2777
+ readonly description: string
2778
+
2779
+ readonly debugDescription: string
2780
+
2781
+ countByEnumeratingWithStateObjectsCount(
2782
+ state: interop.PointerConvertible,
2783
+ buffer: interop.PointerConvertible,
2784
+ len: number,
2785
+ ): number
2786
+ }
2787
+
2788
+ declare class MDLSubmesh extends NSObject implements MDLNamed {
2789
+ initWithNameIndexBufferIndexCountIndexTypeGeometryTypeMaterial(
2790
+ name: string,
2791
+ indexBuffer: MDLMeshBuffer,
2792
+ indexCount: number,
2793
+ indexType: interop.Enum<typeof MDLIndexBitDepth>,
2794
+ geometryType: interop.Enum<typeof MDLGeometryType>,
2795
+ material: MDLMaterial | null,
2796
+ ): this
2797
+
2798
+ initWithIndexBufferIndexCountIndexTypeGeometryTypeMaterial(
2799
+ indexBuffer: MDLMeshBuffer,
2800
+ indexCount: number,
2801
+ indexType: interop.Enum<typeof MDLIndexBitDepth>,
2802
+ geometryType: interop.Enum<typeof MDLGeometryType>,
2803
+ material: MDLMaterial | null,
2804
+ ): this
2805
+
2806
+ initWithNameIndexBufferIndexCountIndexTypeGeometryTypeMaterialTopology(
2807
+ name: string,
2808
+ indexBuffer: MDLMeshBuffer,
2809
+ indexCount: number,
2810
+ indexType: interop.Enum<typeof MDLIndexBitDepth>,
2811
+ geometryType: interop.Enum<typeof MDLGeometryType>,
2812
+ material: MDLMaterial | null,
2813
+ topology: MDLSubmeshTopology | null,
2814
+ ): this
2815
+
2816
+ initWithMDLSubmeshIndexTypeGeometryType(
2817
+ submesh: MDLSubmesh,
2818
+ indexType: interop.Enum<typeof MDLIndexBitDepth>,
2819
+ geometryType: interop.Enum<typeof MDLGeometryType>,
2820
+ ): this
2821
+
2822
+ readonly indexBuffer: MDLMeshBuffer
2823
+
2824
+ indexBufferAsIndexType(indexType: interop.Enum<typeof MDLIndexBitDepth>): MDLMeshBuffer
2825
+
2826
+ readonly indexCount: number
2827
+
2828
+ readonly indexType: interop.Enum<typeof MDLIndexBitDepth>
2829
+
2830
+ readonly geometryType: interop.Enum<typeof MDLGeometryType>
2831
+
2832
+ material: MDLMaterial
2833
+
2834
+ topology: MDLSubmeshTopology
2835
+
2836
+ name: string
2837
+
2838
+ static submeshWithSCNGeometryElement<This extends abstract new (...args: any) => any>(
2839
+ this: This,
2840
+ scnGeometryElement: SCNGeometryElement,
2841
+ ): InstanceType<This>
2842
+
2843
+ static submeshWithSCNGeometryElementBufferAllocator<
2844
+ This extends abstract new (...args: any) => any,
2845
+ >(
2846
+ this: This,
2847
+ scnGeometryElement: SCNGeometryElement,
2848
+ bufferAllocator: MDLMeshBufferAllocator | null,
2849
+ ): InstanceType<This>
2850
+ }
2851
+
2852
+ declare class MDLObject extends NSObject implements MDLNamed {
2853
+ readonly components: NSArray
2854
+
2855
+ setComponentForProtocol(component: MDLComponent, protocol: interop.PointerConvertible): void
2856
+
2857
+ componentConformingToProtocol(protocol: interop.PointerConvertible): MDLComponent
2858
+
2859
+ objectForKeyedSubscript(key: interop.PointerConvertible): MDLComponent
2860
+
2861
+ setObjectForKeyedSubscript(obj: MDLComponent | null, key: interop.PointerConvertible): void
2862
+
2863
+ parent: MDLObject
2864
+
2865
+ instance: MDLObject
2866
+
2867
+ readonly path: string
2868
+
2869
+ objectAtPath(path: string): MDLObject
2870
+
2871
+ enumerateChildObjectsOfClassRootUsingBlockStopPointer(
2872
+ objectClass: interop.PointerConvertible,
2873
+ root: MDLObject,
2874
+ block: (p1: MDLObject, p2: interop.PointerConvertible) => void,
2875
+ stopPointer: interop.PointerConvertible,
2876
+ ): void
2877
+
2878
+ transform: MDLTransformComponent
2879
+
2880
+ children: MDLObjectContainerComponent
2881
+
2882
+ hidden: boolean
2883
+
2884
+ addChild(child: MDLObject): void
2885
+
2886
+ boundingBoxAtTime(time: number): MDLAxisAlignedBoundingBox
2887
+
2888
+ static objectWithSCNNode<This extends abstract new (...args: any) => any>(
2889
+ this: This,
2890
+ scnNode: SCNNode,
2891
+ ): InstanceType<This>
2892
+
2893
+ static objectWithSCNNodeBufferAllocator<This extends abstract new (...args: any) => any>(
2894
+ this: This,
2895
+ scnNode: SCNNode,
2896
+ bufferAllocator: MDLMeshBufferAllocator | null,
2897
+ ): InstanceType<This>
2898
+
2899
+ name: string
2900
+ }
2901
+
2902
+ declare class MDLAreaLight extends MDLPhysicallyPlausibleLight {
2903
+ areaRadius: number
2904
+
2905
+ superEllipticPower: unknown /* ext vector */
2906
+
2907
+ aspect: number
2908
+ }