@ntalmagor/3drize-viewer 0.1.25 → 0.1.26

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (119) hide show
  1. package/dist/components/Bubbles.d.ts +8 -0
  2. package/dist/components/Bubbles.d.ts.map +1 -0
  3. package/dist/components/Bubbles.js +106 -0
  4. package/dist/components/Clouds.js +18 -10
  5. package/dist/components/CreatedObject.js +1 -1
  6. package/dist/components/Earth.d.ts +18 -0
  7. package/dist/components/Earth.d.ts.map +1 -0
  8. package/dist/components/Earth.js +43 -0
  9. package/dist/components/Glyphs.d.ts +8 -0
  10. package/dist/components/Glyphs.d.ts.map +1 -0
  11. package/dist/components/Glyphs.js +58 -0
  12. package/dist/components/GridHelper.js +1 -1
  13. package/dist/components/Moon.d.ts.map +1 -1
  14. package/dist/components/Moon.js +20 -6
  15. package/dist/components/ObjectNode.d.ts.map +1 -1
  16. package/dist/components/ObjectNode.js +23 -5
  17. package/dist/components/PathRenderer.d.ts +0 -2
  18. package/dist/components/PathRenderer.d.ts.map +1 -1
  19. package/dist/components/PathRenderer.js +4 -1
  20. package/dist/components/ProjectLoader.d.ts.map +1 -1
  21. package/dist/components/ProjectLoader.js +1 -7
  22. package/dist/components/SceneBuilder.d.ts.map +1 -1
  23. package/dist/components/SceneBuilder.js +2 -1
  24. package/dist/components/SkySystem.d.ts.map +1 -1
  25. package/dist/components/SkySystem.js +2 -2
  26. package/dist/components/Skybox.js +1 -1
  27. package/dist/components/SparklesBurst.d.ts +8 -0
  28. package/dist/components/SparklesBurst.d.ts.map +1 -0
  29. package/dist/components/SparklesBurst.js +62 -0
  30. package/dist/components/cursor/AuraCursor.d.ts +6 -0
  31. package/dist/components/cursor/AuraCursor.d.ts.map +1 -0
  32. package/dist/components/cursor/AuraCursor.js +30 -0
  33. package/dist/components/cursor/AuroraCursor.d.ts +6 -0
  34. package/dist/components/cursor/AuroraCursor.d.ts.map +1 -0
  35. package/dist/components/cursor/AuroraCursor.js +207 -0
  36. package/dist/components/cursor/BubblesCursor.d.ts +6 -0
  37. package/dist/components/cursor/BubblesCursor.d.ts.map +1 -0
  38. package/dist/components/cursor/BubblesCursor.js +184 -0
  39. package/dist/components/cursor/CometCursor.d.ts +6 -0
  40. package/dist/components/cursor/CometCursor.d.ts.map +1 -0
  41. package/dist/components/cursor/CometCursor.js +191 -0
  42. package/dist/components/cursor/CrosshairCursor.d.ts +6 -0
  43. package/dist/components/cursor/CrosshairCursor.d.ts.map +1 -0
  44. package/dist/components/cursor/CrosshairCursor.js +142 -0
  45. package/dist/components/cursor/CursorActions.d.ts +8 -0
  46. package/dist/components/cursor/CursorActions.d.ts.map +1 -0
  47. package/dist/components/cursor/CursorActions.js +124 -0
  48. package/dist/components/cursor/CursorController.d.ts +10 -0
  49. package/dist/components/cursor/CursorController.d.ts.map +1 -0
  50. package/dist/components/cursor/CursorController.js +5 -0
  51. package/dist/components/cursor/CursorEffects.d.ts +16 -0
  52. package/dist/components/cursor/CursorEffects.d.ts.map +1 -0
  53. package/dist/components/cursor/CursorEffects.js +110 -0
  54. package/dist/components/cursor/FerrofluidCursor.d.ts +6 -0
  55. package/dist/components/cursor/FerrofluidCursor.d.ts.map +1 -0
  56. package/dist/components/cursor/FerrofluidCursor.js +102 -0
  57. package/dist/components/cursor/GlyphRingCursor.d.ts +6 -0
  58. package/dist/components/cursor/GlyphRingCursor.d.ts.map +1 -0
  59. package/dist/components/cursor/GlyphRingCursor.js +123 -0
  60. package/dist/components/cursor/LightningCursor.d.ts +6 -0
  61. package/dist/components/cursor/LightningCursor.d.ts.map +1 -0
  62. package/dist/components/cursor/LightningCursor.js +28 -0
  63. package/dist/components/cursor/LiquidMetalCursor.d.ts +6 -0
  64. package/dist/components/cursor/LiquidMetalCursor.d.ts.map +1 -0
  65. package/dist/components/cursor/LiquidMetalCursor.js +61 -0
  66. package/dist/components/cursor/OrbCursor.d.ts +6 -0
  67. package/dist/components/cursor/OrbCursor.d.ts.map +1 -0
  68. package/dist/components/cursor/OrbCursor.js +32 -0
  69. package/dist/components/cursor/PlasmaWhipCursor.d.ts +6 -0
  70. package/dist/components/cursor/PlasmaWhipCursor.d.ts.map +1 -0
  71. package/dist/components/cursor/PlasmaWhipCursor.js +134 -0
  72. package/dist/components/cursor/SparklesCursor.d.ts +6 -0
  73. package/dist/components/cursor/SparklesCursor.d.ts.map +1 -0
  74. package/dist/components/cursor/SparklesCursor.js +151 -0
  75. package/dist/components/cursor/TeslaCursor.d.ts +6 -0
  76. package/dist/components/cursor/TeslaCursor.d.ts.map +1 -0
  77. package/dist/components/cursor/TeslaCursor.js +223 -0
  78. package/dist/components/cursor/clickActions/BoltFlashAction.d.ts +11 -0
  79. package/dist/components/cursor/clickActions/BoltFlashAction.d.ts.map +1 -0
  80. package/dist/components/cursor/clickActions/BoltFlashAction.js +62 -0
  81. package/dist/components/cursor/clickActions/GlyphInscriptionAction.d.ts +11 -0
  82. package/dist/components/cursor/clickActions/GlyphInscriptionAction.d.ts.map +1 -0
  83. package/dist/components/cursor/clickActions/GlyphInscriptionAction.js +114 -0
  84. package/dist/components/cursor/clickActions/ImplosionAction.d.ts +11 -0
  85. package/dist/components/cursor/clickActions/ImplosionAction.d.ts.map +1 -0
  86. package/dist/components/cursor/clickActions/ImplosionAction.js +93 -0
  87. package/dist/components/cursor/clickActions/PhaseShiftAction.d.ts +11 -0
  88. package/dist/components/cursor/clickActions/PhaseShiftAction.d.ts.map +1 -0
  89. package/dist/components/cursor/clickActions/PhaseShiftAction.js +71 -0
  90. package/dist/components/cursor/clickActions/PlasmaBombAction.d.ts +11 -0
  91. package/dist/components/cursor/clickActions/PlasmaBombAction.d.ts.map +1 -0
  92. package/dist/components/cursor/clickActions/PlasmaBombAction.js +98 -0
  93. package/dist/components/cursor/clickActions/RealityTearAction.d.ts +11 -0
  94. package/dist/components/cursor/clickActions/RealityTearAction.d.ts.map +1 -0
  95. package/dist/components/cursor/clickActions/RealityTearAction.js +92 -0
  96. package/dist/components/cursor/clickActions/ShockwaveAction.d.ts +11 -0
  97. package/dist/components/cursor/clickActions/ShockwaveAction.d.ts.map +1 -0
  98. package/dist/components/cursor/clickActions/ShockwaveAction.js +55 -0
  99. package/dist/components/cursor/clickActions/SparklesBurstAction.d.ts +11 -0
  100. package/dist/components/cursor/clickActions/SparklesBurstAction.d.ts.map +1 -0
  101. package/dist/components/cursor/clickActions/SparklesBurstAction.js +99 -0
  102. package/dist/components/cursor/clickActions/VoronoiFractureAction.d.ts +11 -0
  103. package/dist/components/cursor/clickActions/VoronoiFractureAction.d.ts.map +1 -0
  104. package/dist/components/cursor/clickActions/VoronoiFractureAction.js +149 -0
  105. package/dist/hooks/useContinuousEffects.js +2 -7
  106. package/dist/hooks/useMeshController.d.ts.map +1 -1
  107. package/dist/hooks/useMeshController.js +78 -28
  108. package/dist/hooks/useSequenceAnimation.d.ts.map +1 -1
  109. package/dist/hooks/useSequenceAnimation.js +38 -17
  110. package/dist/index.d.ts +4 -0
  111. package/dist/index.d.ts.map +1 -1
  112. package/dist/index.js +3 -0
  113. package/dist/utils/CameraSingleton.d.ts +8 -1
  114. package/dist/utils/CameraSingleton.d.ts.map +1 -1
  115. package/dist/utils/CameraSingleton.js +22 -1
  116. package/dist/utils/cursorPicking.d.ts +8 -0
  117. package/dist/utils/cursorPicking.d.ts.map +1 -0
  118. package/dist/utils/cursorPicking.js +35 -0
  119. package/package.json +2 -4
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import type { CreatedObjectSettings } from '@ntalmagor/3drize-core';
3
+ export interface BubblesProps {
4
+ settings: CreatedObjectSettings;
5
+ }
6
+ declare const Bubbles: React.FC<BubblesProps>;
7
+ export default Bubbles;
8
+ //# sourceMappingURL=Bubbles.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Bubbles.d.ts","sourceRoot":"","sources":["../../src/components/Bubbles.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAqC,MAAM,OAAO,CAAC;AAG1D,OAAO,KAAK,EAAiB,qBAAqB,EAAE,MAAM,wBAAwB,CAAC;AAKnF,MAAM,WAAW,YAAY;IAC3B,QAAQ,EAAE,qBAAqB,CAAC;CACjC;AAED,QAAA,MAAM,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,YAAY,CA8GnC,CAAC;AAEF,eAAe,OAAO,CAAC"}
@@ -0,0 +1,106 @@
1
+ import { jsx as _jsx } from "react/jsx-runtime";
2
+ import { useEffect, useMemo, useRef } from 'react';
3
+ import { useFrame } from '@react-three/fiber';
4
+ import * as THREE from 'three';
5
+ import { BubblesPointsMaterial } from '@ntalmagor/3drize-core';
6
+ const MAX_BUBBLES = 256;
7
+ const Bubbles = ({ settings }) => {
8
+ const config = settings.config;
9
+ const positions = useMemo(() => new Float32Array(MAX_BUBBLES * 3), []);
10
+ const velocities = useMemo(() => new Float32Array(MAX_BUBBLES * 3), []);
11
+ const ages = useMemo(() => new Float32Array(MAX_BUBBLES), []);
12
+ const lives = useMemo(() => new Float32Array(MAX_BUBBLES), []);
13
+ const baseSizes = useMemo(() => new Float32Array(MAX_BUBBLES), []);
14
+ const phases = useMemo(() => new Float32Array(MAX_BUBBLES), []);
15
+ const alive = useMemo(() => new Uint8Array(MAX_BUBBLES), []);
16
+ const geometry = useMemo(() => {
17
+ const g = new THREE.BufferGeometry();
18
+ g.setAttribute('position', new THREE.BufferAttribute(positions, 3));
19
+ g.setAttribute('aAge', new THREE.BufferAttribute(ages, 1));
20
+ g.setAttribute('aLife', new THREE.BufferAttribute(lives, 1));
21
+ g.setAttribute('aBaseSize', new THREE.BufferAttribute(baseSizes, 1));
22
+ g.setAttribute('aPhase', new THREE.BufferAttribute(phases, 1));
23
+ for (let i = 0; i < MAX_BUBBLES; i++)
24
+ positions[i * 3 + 1] = -1e6;
25
+ return g;
26
+ }, [positions, ages, lives, baseSizes, phases]);
27
+ const material = useMemo(() => {
28
+ const m = new BubblesPointsMaterial();
29
+ m.transparent = true;
30
+ m.depthWrite = false;
31
+ m.blending = THREE.NormalBlending;
32
+ return m;
33
+ }, []);
34
+ useEffect(() => {
35
+ const u = material.uniforms;
36
+ const [cA, cB, cC] = config.colors ?? ['#aaccff', '#ffaadd', '#aaffcc'];
37
+ u.uColorA.value.set(cA);
38
+ u.uColorB.value.set(cB);
39
+ u.uColorC.value.set(cC);
40
+ u.uScale.value = (config.scale ?? 1) / 10;
41
+ u.uOpacity.value = config.opacity ?? 0.6;
42
+ u.uIridescence.value = config.iridescence ?? 0.7;
43
+ u.uSpeed.value = config.speed ?? 1;
44
+ }, [config.colors, config.scale, config.opacity, config.iridescence, config.speed, material]);
45
+ useEffect(() => () => { geometry.dispose(); material.dispose(); }, [geometry, material]);
46
+ const spawnAccum = useRef(0);
47
+ useFrame((state, delta) => {
48
+ material.uniforms.uTime.value = state.clock.getElapsedTime();
49
+ const scale = config.scale ?? 1;
50
+ const spawnRate = config.spawnRate ?? 8;
51
+ const floatSpeed = (config.floatSpeed ?? 0.5) * (config.speed ?? 1);
52
+ const lifetimeMs = config.lifetimeMs ?? 4000;
53
+ const speed = config.speed ?? 1;
54
+ spawnAccum.current += spawnRate * delta;
55
+ let toSpawn = Math.floor(spawnAccum.current);
56
+ spawnAccum.current -= toSpawn;
57
+ const dtMs = delta * 1000 * speed;
58
+ let scan = 0;
59
+ while (toSpawn > 0 && scan < MAX_BUBBLES) {
60
+ if (alive[scan] === 0) {
61
+ const base = scan * 3;
62
+ // Spawn at local origin with small lateral jitter — parent group's
63
+ // transform places the system in world space.
64
+ positions[base + 0] = (Math.random() - 0.5) * 0.2 * scale;
65
+ positions[base + 1] = (Math.random() - 0.5) * 0.1 * scale;
66
+ positions[base + 2] = (Math.random() - 0.5) * 0.2 * scale;
67
+ velocities[base + 0] = (Math.random() - 0.5) * 0.4;
68
+ velocities[base + 1] = floatSpeed * (0.7 + Math.random() * 0.6);
69
+ velocities[base + 2] = (Math.random() - 0.5) * 0.4;
70
+ ages[scan] = 0;
71
+ lives[scan] = lifetimeMs * (0.7 + Math.random() * 0.6);
72
+ baseSizes[scan] = (16 + Math.random() * 28) * (scale / 10);
73
+ phases[scan] = Math.random() * 100;
74
+ alive[scan] = 1;
75
+ toSpawn--;
76
+ }
77
+ scan++;
78
+ }
79
+ for (let j = 0; j < MAX_BUBBLES; j++) {
80
+ if (alive[j] === 0)
81
+ continue;
82
+ const base = j * 3;
83
+ ages[j] += dtMs;
84
+ if (ages[j] >= lives[j]) {
85
+ alive[j] = 0;
86
+ positions[base + 1] = -1e6;
87
+ continue;
88
+ }
89
+ velocities[base + 0] *= 0.99;
90
+ velocities[base + 2] *= 0.99;
91
+ const wobble = Math.sin(state.clock.getElapsedTime() * 1.3 * speed + phases[j]) * 0.05;
92
+ positions[base + 0] += velocities[base + 0] * delta + wobble * delta;
93
+ positions[base + 1] += velocities[base + 1] * delta;
94
+ positions[base + 2] += velocities[base + 2] * delta;
95
+ }
96
+ geometry.attributes.position.needsUpdate = true;
97
+ geometry.attributes.aAge.needsUpdate = true;
98
+ geometry.attributes.aLife.needsUpdate = true;
99
+ geometry.attributes.aBaseSize.needsUpdate = true;
100
+ geometry.attributes.aPhase.needsUpdate = true;
101
+ });
102
+ if (!settings.meshSettings.visible)
103
+ return null;
104
+ return _jsx("points", { geometry: geometry, material: material, frustumCulled: false });
105
+ };
106
+ export default Bubbles;
@@ -5,7 +5,7 @@ import { useThree, useFrame } from '@react-three/fiber';
5
5
  import { useSkySystem } from '../hooks/useSkySystem.js';
6
6
  import { useAnimationEvents } from '../hooks/useAnimationEvents.js';
7
7
  import { useNumericAnimation } from '../hooks/useNumericAnimation.js';
8
- import { calculateTimeProgress, applyEasing, gsapEasingMap, interpolateValue, handleTransformMouseMove, handleMaterialMouseMove, interpolateMouseMoveProperty, } from '@ntalmagor/3drize-core';
8
+ import { calculateTimeProgress, applyEasing, gsapEasingMap, interpolateValue, interpolateMouseMoveProperty, } from '@ntalmagor/3drize-core';
9
9
  const CLOUD_COLORS = {
10
10
  night: new THREE.Color(0.1, 0.1, 0.2),
11
11
  sunrise: new THREE.Color(0.8, 0.4, 0.4),
@@ -189,7 +189,7 @@ const Clouds = ({ settings, timeSettings = defaultTimeSettings }) => {
189
189
  const now = Date.now();
190
190
  const pointer = state.pointer;
191
191
  // ── PER-DOMAIN ANIMATIONS ────────────────────────────────────────────────
192
- const mm = settings.mouseMove;
192
+ const mouseMove = settings.mouseMove;
193
193
  // const isPerDomain = mm && ('transform' in mm || 'material' in mm || 'edges' in mm || 'light' in mm || 'clouds' in mm);
194
194
  // transform: position / rotation / scale
195
195
  // const transformAnims = settings.animations?.transform?.animations;
@@ -214,14 +214,22 @@ const Clouds = ({ settings, timeSettings = defaultTimeSettings }) => {
214
214
  // clouds: speed
215
215
  applyCloudsKeyframeAnimations(settings.animations?.clouds?.animations, cloudsAnimCacheRef.current, config, animatedOverrideRef.current, now);
216
216
  // ── PER-DOMAIN MOUSE-MOVE ─────────────────────────────────────────────────
217
- if (mm) {
218
- const perDomain = mm;
219
- if (perDomain.transform?.enabled && perDomain.transform.properties?.length) {
220
- handleTransformMouseMove({ object: mesh, meshSettings: meshSettings }, perDomain.transform.properties, pointer);
221
- }
222
- if (perDomain.material?.enabled && perDomain.material.properties?.length) {
223
- handleMaterialMouseMove({ object: mesh, materialSettings: materialSettings }, perDomain.material.properties, pointer);
224
- }
217
+ if (mouseMove) {
218
+ const perDomain = mouseMove;
219
+ // if (perDomain.transform?.enabled && perDomain.transform.properties?.length) {
220
+ // handleTransformMouseMove(
221
+ // { object: mesh, meshSettings: meshSettings as any },
222
+ // perDomain.transform.properties,
223
+ // pointer,
224
+ // );
225
+ // }
226
+ // if (perDomain.material?.enabled && perDomain.material.properties?.length) {
227
+ // handleMaterialMouseMove(
228
+ // { object: mesh, materialSettings: materialSettings as any },
229
+ // perDomain.material.properties,
230
+ // pointer,
231
+ // );
232
+ // }
225
233
  applyCloudsMouseMove(perDomain.clouds?.enabled ? perDomain.clouds.properties : undefined, config, mouseOverrideRef.current, pointer);
226
234
  }
227
235
  // ── EFFECTIVE SPEED + UNIFORM UPDATES ─────────────────────────────────────
@@ -15,7 +15,7 @@ const CreatedObject = memo(({ createdObject, children, shouldApply3driseMaterial
15
15
  // const { handleObjectClick: contextHandleObjectClick } = useSceneClick();
16
16
  const meshRef = useRef(null);
17
17
  const transformRef = useRef(null);
18
- const baseColorRef = useRef(("color" in createdObject.materialSettings && createdObject.materialSettings.color) || '#ffffff');
18
+ // const baseColorRef = useRef<string>(("color" in createdObject.materialSettings && createdObject.materialSettings.color) || '#ffffff');
19
19
  // const [hovered, setHovered] = useState(false);
20
20
  const [animatedTransform, setAnimatedTransform] = useState({
21
21
  position: createdObject.meshSettings.position,
@@ -0,0 +1,18 @@
1
+ import React from 'react';
2
+ import * as THREE from 'three';
3
+ export interface EarthProps {
4
+ sunPosition?: [number, number, number];
5
+ position?: [number, number, number];
6
+ scale?: number;
7
+ radius?: number;
8
+ segments?: number;
9
+ enableRotation?: boolean;
10
+ rotationSpeed?: number;
11
+ visible?: boolean;
12
+ atmosphereDayColor?: THREE.ColorRepresentation;
13
+ atmosphereTwilightColor?: THREE.ColorRepresentation;
14
+ onMeshReady?: (mesh: THREE.Mesh) => void;
15
+ }
16
+ declare const Earth: React.FC<EarthProps>;
17
+ export default Earth;
18
+ //# sourceMappingURL=Earth.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Earth.d.ts","sourceRoot":"","sources":["../../src/components/Earth.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAkD,MAAM,OAAO,CAAC;AACvE,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAU/B,MAAM,WAAW,UAAU;IACzB,WAAW,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACvC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,kBAAkB,CAAC,EAAE,KAAK,CAAC,mBAAmB,CAAC;IAC/C,uBAAuB,CAAC,EAAE,KAAK,CAAC,mBAAmB,CAAC;IACpD,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC;CAC1C;AAED,QAAA,MAAM,KAAK,EAAE,KAAK,CAAC,EAAE,CAAC,UAAU,CAkF/B,CAAC;AAGF,eAAe,KAAK,CAAC"}
@@ -0,0 +1,43 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
+ import { useRef, useMemo, useCallback, useEffect } from 'react';
3
+ import * as THREE from 'three';
4
+ import { useFrame } from '@react-three/fiber';
5
+ import { useTexture } from '@react-three/drei';
6
+ const EARTH_CDN_BASE = 'https://3d-rise.sfo3.cdn.digitaloceanspaces.com/app/images/earth';
7
+ const EARTH_DAY_URL = `${EARTH_CDN_BASE}/earth_day_4096.jpg`;
8
+ const EARTH_NIGHT_URL = `${EARTH_CDN_BASE}/earth_night_4096.jpg`;
9
+ const EARTH_BUMP_ROUGHNESS_CLOUDS_URL = `${EARTH_CDN_BASE}/earth_bump_roughness_clouds_4096.jpg`;
10
+ const Earth = ({ sunPosition = [0, 0, 3], position = [0, 0, 0], scale = 1, radius = 1, segments = 64, enableRotation = true, rotationSpeed = 0.025, visible = true, atmosphereDayColor = '#4db2ff', atmosphereTwilightColor = '#bc490b', onMeshReady, }) => {
11
+ const globeRef = useRef(null);
12
+ const globeMatRef = useRef(null);
13
+ const atmosphereMatRef = useRef(null);
14
+ const [dayMap, nightMap, bumpRoughnessClouds] = useTexture([
15
+ EARTH_DAY_URL,
16
+ EARTH_NIGHT_URL,
17
+ EARTH_BUMP_ROUGHNESS_CLOUDS_URL,
18
+ ]);
19
+ useEffect(() => {
20
+ dayMap.colorSpace = THREE.SRGBColorSpace;
21
+ nightMap.colorSpace = THREE.SRGBColorSpace;
22
+ dayMap.anisotropy = 8;
23
+ nightMap.anisotropy = 8;
24
+ bumpRoughnessClouds.anisotropy = 8;
25
+ }, [dayMap, nightMap, bumpRoughnessClouds]);
26
+ const sunDirection = useMemo(() => new THREE.Vector3(sunPosition[0], sunPosition[1], sunPosition[2]).normalize(), [sunPosition]);
27
+ const dayColor = useMemo(() => new THREE.Color(atmosphereDayColor), [atmosphereDayColor]);
28
+ const twilightColor = useMemo(() => new THREE.Color(atmosphereTwilightColor), [atmosphereTwilightColor]);
29
+ const handleGlobeRef = useCallback((mesh) => {
30
+ if (mesh) {
31
+ globeRef.current = mesh;
32
+ onMeshReady?.(mesh);
33
+ }
34
+ }, [onMeshReady]);
35
+ useFrame((_, delta) => {
36
+ if (enableRotation && globeRef.current) {
37
+ globeRef.current.rotation.y += delta * rotationSpeed;
38
+ }
39
+ });
40
+ return (_jsxs("group", { position: position, scale: scale, visible: visible, userData: { id: '3drise-earth' }, children: [_jsxs("mesh", { ref: handleGlobeRef, children: [_jsx("sphereGeometry", { args: [radius, segments, segments] }), _jsx("earthMaterial", { ref: globeMatRef, uDayMap: dayMap, uNightMap: nightMap, uBumpRoughnessClouds: bumpRoughnessClouds, uSunDirection: sunDirection, uAtmosphereDayColor: dayColor, uAtmosphereTwilightColor: twilightColor })] }), _jsxs("mesh", { scale: 1.04, children: [_jsx("sphereGeometry", { args: [radius, segments, segments] }), _jsx("earthAtmosphereMaterial", { ref: atmosphereMatRef, transparent: true, side: THREE.BackSide, depthWrite: false, uSunDirection: sunDirection, uAtmosphereDayColor: dayColor, uAtmosphereTwilightColor: twilightColor })] })] }));
41
+ };
42
+ Earth.displayName = 'Earth';
43
+ export default Earth;
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import type { CreatedObjectSettings } from '@ntalmagor/3drize-core';
3
+ export interface GlyphsProps {
4
+ settings: CreatedObjectSettings;
5
+ }
6
+ declare const Glyphs: React.FC<GlyphsProps>;
7
+ export default Glyphs;
8
+ //# sourceMappingURL=Glyphs.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Glyphs.d.ts","sourceRoot":"","sources":["../../src/components/Glyphs.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA6B,MAAM,OAAO,CAAC;AAGlD,OAAO,KAAK,EAAE,qBAAqB,EAAgB,MAAM,wBAAwB,CAAC;AAGlF,MAAM,WAAW,WAAW;IAC1B,QAAQ,EAAE,qBAAqB,CAAC;CACjC;AAED,QAAA,MAAM,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,WAAW,CA0DjC,CAAC;AAEF,eAAe,MAAM,CAAC"}
@@ -0,0 +1,58 @@
1
+ import { jsx as _jsx } from "react/jsx-runtime";
2
+ import { useEffect, useMemo } from 'react';
3
+ import { useFrame } from '@react-three/fiber';
4
+ import * as THREE from 'three';
5
+ import { GlyphRingMaterial } from '@ntalmagor/3drize-core';
6
+ const Glyphs = ({ settings }) => {
7
+ const config = settings.config;
8
+ // The ring sits at r=0.55 within UV space, so the plane must span 2 * ringRadius / 0.55
9
+ // for the ring's outer edge to land at the configured `ringRadius` in world units.
10
+ const planeSize = useMemo(() => {
11
+ const r = Math.max(0.05, config.ringRadius ?? 1);
12
+ return (2 * r) / 0.55;
13
+ }, [config.ringRadius]);
14
+ const geometry = useMemo(() => new THREE.PlaneGeometry(planeSize, planeSize, 1, 1), [planeSize]);
15
+ const material = useMemo(() => {
16
+ const m = new GlyphRingMaterial();
17
+ m.transparent = true;
18
+ m.depthWrite = false;
19
+ m.side = THREE.DoubleSide;
20
+ m.blending = THREE.AdditiveBlending;
21
+ return m;
22
+ }, []);
23
+ useEffect(() => {
24
+ const u = material.uniforms;
25
+ u.uRingColor.value.set(config.ringColor ?? '#88ccff');
26
+ u.uGlyphsColor.value.set(config.glyphsColor ?? '#88ccff');
27
+ u.uShadesMultiplier.value = config.shadesMultiplier ?? 0.0;
28
+ u.uHoverColor.value.set(config.hoverColor ?? '#ffffff');
29
+ u.uHoverRadius.value = config.hoverRadius ?? 0.3;
30
+ u.uHoverIntensity.value = config.hoverIntensity ?? 0.0;
31
+ u.uGlyphCount.value = Math.max(3, config.glyphCount ?? 12);
32
+ u.uMorphSpeed.value = config.morphSpeed ?? 0.4;
33
+ u.uIntensity.value = config.intensity ?? 1.5;
34
+ u.uOpacity.value = config.opacity ?? 1.0;
35
+ }, [
36
+ config.ringColor,
37
+ config.glyphsColor,
38
+ config.shadesMultiplier,
39
+ config.hoverColor,
40
+ config.hoverRadius,
41
+ config.hoverIntensity,
42
+ config.glyphCount,
43
+ config.morphSpeed,
44
+ config.intensity,
45
+ config.opacity,
46
+ material,
47
+ ]);
48
+ useEffect(() => () => { geometry.dispose(); material.dispose(); }, [geometry, material]);
49
+ useFrame((state, delta) => {
50
+ material.uniforms.uTime.value = state.clock.getElapsedTime();
51
+ const rotSpeed = config.rotationSpeed ?? 0.5;
52
+ material.uniforms.uRotation.value += delta * rotSpeed * 0.15;
53
+ });
54
+ if (!settings.meshSettings.visible)
55
+ return null;
56
+ return _jsx("mesh", { geometry: geometry, material: material, frustumCulled: false });
57
+ };
58
+ export default Glyphs;
@@ -14,7 +14,7 @@ const cleanColor = (color) => {
14
14
  }
15
15
  return color;
16
16
  };
17
- const GridHelper = ({ cellSize = 1, cellThickness = 1, cellColor = '#000000', sectionSize = 10, sectionThickness = 1.5, sectionColor = '#000000', followCamera = false, infiniteGrid = true, fadeDistance = 30, fadeStrength = 1, fadeFrom = 0, side = THREE.BackSide, position = [0, 0, 0], rotation = [0, 0, 0], visible = true, device = 'desktop', }) => {
17
+ const GridHelper = ({ cellSize = 1, cellThickness = 1, cellColor = '#000000', sectionSize = 10, sectionThickness = 1.5, sectionColor = '#000000', followCamera = false, infiniteGrid = true, fadeDistance = 30, fadeStrength = 1, fadeFrom = 0, side = THREE.DoubleSide, position = [0, 0, 0], rotation = [0, 0, 0], visible = true, device = 'desktop', }) => {
18
18
  const gridRef = useRef(null);
19
19
  const targetY = useRef(position[1]);
20
20
  const responsiveScale = useMemo(() => {
@@ -1 +1 @@
1
- {"version":3,"file":"Moon.d.ts","sourceRoot":"","sources":["../../src/components/Moon.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAyC,MAAM,OAAO,CAAC;AAC9D,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAG/B,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AAE3D,OAAO,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AAK7D,MAAM,WAAW,SAAS;IACxB,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxB,WAAW,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACvC,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC;CAC1C;AAED,QAAA,MAAM,IAAI,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,CAmE7B,CAAC;AAGF,eAAe,IAAI,CAAC;AACpB,YAAY,EAAE,YAAY,EAAE,CAAC"}
1
+ {"version":3,"file":"Moon.d.ts","sourceRoot":"","sources":["../../src/components/Moon.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAmD,MAAM,OAAO,CAAC;AACxE,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAE/B,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AAE3D,OAAO,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AAK7D,MAAM,WAAW,SAAS;IACxB,QAAQ,CAAC,EAAE,YAAY,CAAC;IACxB,WAAW,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACvC,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC;CAC1C;AAED,QAAA,MAAM,IAAI,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,CAuF7B,CAAC;AAGF,eAAe,IAAI,CAAC;AACpB,YAAY,EAAE,YAAY,EAAE,CAAC"}
@@ -1,18 +1,32 @@
1
1
  import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
- import { useRef, useCallback } from 'react';
2
+ import { useRef, useEffect, useState, useCallback } from 'react';
3
3
  import * as THREE from 'three';
4
4
  import { useFrame } from '@react-three/fiber';
5
- import { useTexture } from '@react-three/drei';
6
5
  export { defaultMoonSettings } from '@ntalmagor/3drize-core';
7
- const MOON_TEXTURE_URL = 'https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/i/06a094a4-7bd7-4bb9-b998-6c1e17f66c08/dbcju0k-b9b333e1-dd8d-4657-90db-7d3e7e179843.png';
6
+ const MOON_TEXTURE_URL = "https://3d-rise.sfo3.cdn.digitaloceanspaces.com/app/images/moon_1024.jpg";
8
7
  const Moon = ({ settings, sunPosition, onMeshReady }) => {
9
8
  const meshRef = useRef(null);
10
9
  const lightRef = useRef(null);
11
10
  const targetRef = useRef(null);
12
- const texture = useTexture(MOON_TEXTURE_URL);
11
+ const [texture, setTexture] = useState(null);
12
+ useEffect(() => {
13
+ const loader = new THREE.TextureLoader();
14
+ loader.setCrossOrigin('anonymous');
15
+ let cancelled = false;
16
+ loader.load(MOON_TEXTURE_URL, (loaded) => {
17
+ console.log("Moon texture loaded:", loaded);
18
+ if (!cancelled)
19
+ setTexture(loaded);
20
+ }, undefined, () => {
21
+ // Silently ignore — moon renders as a plain lit sphere if the texture fails.
22
+ });
23
+ return () => {
24
+ cancelled = true;
25
+ };
26
+ }, []);
13
27
  const s = settings ?? {
14
28
  visible: true,
15
- position: [0, 5, 0],
29
+ position: [0, 0, 0],
16
30
  scale: 3,
17
31
  rotation: [0, 0, 0.5],
18
32
  emissiveIntensity: 0.3,
@@ -46,7 +60,7 @@ const Moon = ({ settings, sunPosition, onMeshReady }) => {
46
60
  }
47
61
  });
48
62
  const moonPos = sunPosition ?? s.position;
49
- return (_jsxs("group", { userData: { id: '3drise-moon' }, children: [_jsx("object3D", { ref: targetRef, position: moonPos }), _jsx("directionalLight", { ref: lightRef, intensity: 2, color: 0xffffff, target: targetRef.current ?? undefined }), _jsxs("mesh", { ref: handleMeshRef, position: moonPos, rotation: s.rotation, scale: s.scale, visible: s.visible, children: [_jsx("sphereGeometry", { args: [10, 22, 22] }), _jsx("meshPhongMaterial", { color: 0xb2b2b2, normalMap: texture, shininess: 0 })] })] }));
63
+ return (_jsxs("group", { userData: { id: '3drise-moon' }, children: [_jsx("object3D", { ref: targetRef, position: moonPos }), _jsx("directionalLight", { ref: lightRef, intensity: 2, color: 0xffffff, target: targetRef.current ?? undefined }), _jsxs("mesh", { ref: handleMeshRef, position: moonPos, rotation: s.rotation, scale: s.scale, visible: s.visible, children: [_jsx("sphereGeometry", { args: [1, 32, 32] }), _jsx("meshPhongMaterial", { color: 0xb2b2b2, normalMap: texture, shininess: 0 })] })] }));
50
64
  };
51
65
  Moon.displayName = 'Moon';
52
66
  export default Moon;
@@ -1 +1 @@
1
- {"version":3,"file":"ObjectNode.d.ts","sourceRoot":"","sources":["../../src/components/ObjectNode.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA+B,MAAM,OAAO,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,KAAK,EAAE,WAAW,EAAE,qBAAqB,EAA6D,cAAc,EAAyC,MAAM,wBAAwB,CAAC;AAEnM,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAiBrD,KAAK,eAAe,GAAG;IACnB,IAAI,EAAE,cAAc,CAAC;IACrB,cAAc,EAAE,WAAW,CAAC;IAC5B,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI,CAAC;IACvE,iBAAiB,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI,CAAC;CAC7G,CAAC;AA+CF,QAAA,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CA0JzC,CAAC;AAEF,eAAe,UAAU,CAAC"}
1
+ {"version":3,"file":"ObjectNode.d.ts","sourceRoot":"","sources":["../../src/components/ObjectNode.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA+B,MAAM,OAAO,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,KAAK,EAAE,WAAW,EAAE,qBAAqB,EAA6D,cAAc,EAAuD,MAAM,wBAAwB,CAAC;AAEjN,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAqBrD,KAAK,eAAe,GAAG;IACnB,IAAI,EAAE,cAAc,CAAC;IACrB,cAAc,EAAE,WAAW,CAAC;IAC5B,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI,CAAC;IACvE,iBAAiB,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI,CAAC;CAC7G,CAAC;AA4DF,QAAA,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CA2KzC,CAAC;AAEF,eAAe,UAAU,CAAC"}
@@ -15,6 +15,20 @@ import Ocean from "./Ocean.js";
15
15
  import Stars from "./Stars.js";
16
16
  import Clouds from "./Clouds.js";
17
17
  import Rain from "./Rain.js";
18
+ import Bubbles from "./Bubbles.js";
19
+ import Glyphs from "./Glyphs.js";
20
+ import SparklesBurst from "./SparklesBurst.js";
21
+ // Types whose React component instantiates and drives its own ShaderMaterial.
22
+ // useMaterialApplication would otherwise traverse the mesh tree and replace
23
+ // that material with a registry-default instance, breaking config-driven
24
+ // uniform updates (e.g. only ringRadius worked on glyphs because that drives
25
+ // geometry, not the material).
26
+ const SELF_MANAGED_MATERIAL = new Set([
27
+ 'bubbles',
28
+ 'glyphs',
29
+ 'sparklesBurst',
30
+ // 'moon'
31
+ ]);
18
32
  // const EffectsLayer: React.FC<{ effects: CreatedObjectSettings['effects'] }> = ({ effects }) =>
19
33
  // effects?.length ? (
20
34
  // <>
@@ -25,7 +39,8 @@ import Rain from "./Rain.js";
25
39
  // ) : null;
26
40
  const GroupWithChildren = ({ createdObject, children, cameraSettings, onObjectReady, handleObjectClick, renderObject }) => {
27
41
  const isGroup = createdObject.type === 'group';
28
- return (_jsxs(CreatedObject, { createdObject: createdObject, onObjectReady: onObjectReady, handleObjectClick: handleObjectClick, shouldApply3driseMaterial: !isGroup, children: [!isGroup && renderObject(createdObject, handleObjectClick), children.map(childNode => (_jsx(ObjectNode, { node: childNode, cameraSettings: cameraSettings, handleObjectClick: handleObjectClick, onObjectReady: onObjectReady }, childNode.objectId)))] }, createdObject.id));
42
+ const selfManagedMaterial = SELF_MANAGED_MATERIAL.has(createdObject.type);
43
+ return (_jsxs(CreatedObject, { createdObject: createdObject, onObjectReady: onObjectReady, handleObjectClick: handleObjectClick, shouldApply3driseMaterial: !isGroup && !selfManagedMaterial, children: [!isGroup && renderObject(createdObject, handleObjectClick), children.map(childNode => (_jsx(ObjectNode, { node: childNode, cameraSettings: cameraSettings, handleObjectClick: handleObjectClick, onObjectReady: onObjectReady }, childNode.objectId)))] }, createdObject.id));
29
44
  };
30
45
  const ObjectNode = ({ node, cameraSettings, onObjectReady, handleObjectClick }) => {
31
46
  const { children, createdObject } = node;
@@ -56,8 +71,8 @@ const ObjectNode = ({ node, cameraSettings, onObjectReady, handleObjectClick })
56
71
  const particlesSettings = obj;
57
72
  return (_jsxs(_Fragment, { children: [particlesSettings.config?.particles && (_jsx(ParticlesR3f, { particlesSettings: particlesSettings, cameraFov: cameraSettings.fov, duration: 1, transitionSettings: particlesSettings.meshSettings })), particlesSettings.config?.paths && (_jsx(Lines, { createdObject: particlesSettings }))] }));
58
73
  },
59
- path: (obj, cameraSettings, onObjectReady) => (_jsx(PathRenderer, { pathSettings: obj.config, showCurve: false, showLine: false, showPoints: false }, obj.id)),
60
- grid: (obj, cameraSettings, onObjectReady) => (_jsx(GridHelper, { ...obj.config })),
74
+ path: (obj, cameraSettings, onObjectReady) => (_jsx(PathRenderer, { pathSettings: obj.config }, obj.id)),
75
+ grid: (obj, cameraSettings, onObjectReady) => (_jsx(GridHelper, { ...obj.config, side: 2 })),
61
76
  effect: (obj) => (_jsx(EffectsGenerator, { settings: {
62
77
  enabled: true,
63
78
  config: obj.config,
@@ -65,6 +80,9 @@ const ObjectNode = ({ node, cameraSettings, onObjectReady, handleObjectClick })
65
80
  gallery: (obj, cameraSettings, onObjectReady) => (_jsx(GalleryLayout, { createdObject: obj, handleObjectClick: handleObjectClick })),
66
81
  light: (obj, cameraSettings, onObjectReady) => (_jsx(LightObject, { createdObject: obj })),
67
82
  rain: (obj, cameraSettings, onObjectReady) => (_jsx(Rain, { settings: obj })),
83
+ bubbles: (obj, cameraSettings, onObjectReady) => (_jsx(Bubbles, { settings: obj })),
84
+ glyphs: (obj, cameraSettings, onObjectReady) => (_jsx(Glyphs, { settings: obj })),
85
+ sparklesBurst: (obj, cameraSettings, onObjectReady) => (_jsx(SparklesBurst, { settings: obj })),
68
86
  }), [handleObjectClick]);
69
87
  if (!createdObject) {
70
88
  console.warn(`createdObject not found.`);
@@ -74,13 +92,13 @@ const ObjectNode = ({ node, cameraSettings, onObjectReady, handleObjectClick })
74
92
  const hasChildren = children.length > 0;
75
93
  const shouldRenderAsGroup = hasChildren || createdObject.type === 'group' || createdObject.type === 'effect';
76
94
  const renderObject = useCallback((obj, handleObjectClick) => {
77
- console.log('Rendering object:', obj);
95
+ // console.log('Rendering object:', obj);
78
96
  const renderer = renderers[obj.type];
79
97
  return renderer?.(obj, cameraSettings, onObjectReady) ?? null;
80
98
  }, [cameraSettings, onObjectReady, renderers]);
81
99
  const renderedObject = shouldRenderAsGroup
82
100
  ? _jsx(GroupWithChildren, { createdObject: createdObject, children: children, cameraSettings: cameraSettings, onObjectReady: onObjectReady, handleObjectClick: handleObjectClick, renderObject: renderObject })
83
- : _jsx(CreatedObject, { createdObject: createdObject, onObjectReady: onObjectReady, handleObjectClick: handleObjectClick, children: renderObject(createdObject) }, createdObject.id);
101
+ : _jsx(CreatedObject, { createdObject: createdObject, onObjectReady: onObjectReady, handleObjectClick: handleObjectClick, shouldApply3driseMaterial: !SELF_MANAGED_MATERIAL.has(createdObject.type), children: renderObject(createdObject) }, createdObject.id);
84
102
  // createdObject.effects
85
103
  // ? <>
86
104
  // {renderObject(createdObject)}
@@ -6,8 +6,6 @@ export interface PathRendererProps {
6
6
  showPoints?: boolean;
7
7
  showLine?: boolean;
8
8
  showCurve?: boolean;
9
- pointSize?: number;
10
- lineWidth?: number;
11
9
  }
12
10
  declare const PathRenderer: React.FC<PathRendererProps>;
13
11
  export default PathRenderer;
@@ -1 +1 @@
1
- {"version":3,"file":"PathRenderer.d.ts","sourceRoot":"","sources":["../../src/components/PathRenderer.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,KAAK,EAAE,UAAU,EAAgB,MAAM,wBAAwB,CAAC;AAIvE,MAAM,WAAW,iBAAiB;IAChC,YAAY,EAAE,UAAU,CAAC;IACzB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB;AAED,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAoE7C,CAAC;AAEF,eAAe,YAAY,CAAC"}
1
+ {"version":3,"file":"PathRenderer.d.ts","sourceRoot":"","sources":["../../src/components/PathRenderer.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAkB,MAAM,OAAO,CAAC;AAGvC,OAAO,KAAK,EAAE,UAAU,EAAgB,MAAM,wBAAwB,CAAC;AAIvE,MAAM,WAAW,iBAAiB;IAChC,YAAY,EAAE,UAAU,CAAC;IACzB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,SAAS,CAAC,EAAE,OAAO,CAAC;CACrB;AAED,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAqE7C,CAAC;AAEF,eAAe,YAAY,CAAC"}
@@ -3,7 +3,10 @@ import { useMemo } from 'react';
3
3
  import { Sphere, Line } from '@react-three/drei';
4
4
  import { smoothPathCorners, createPathSpline, sampleSplinePoints } from '@ntalmagor/3drize-core';
5
5
  import PathGeometry from './PathGeometry.js';
6
- const PathRenderer = ({ pathSettings, color = '#ffa500', showPoints = true, showLine = true, showCurve = true, pointSize = 0.15, lineWidth = 2, }) => {
6
+ const PathRenderer = ({ pathSettings, color = '#ffa500', showPoints = true, showLine = true, showCurve = true, }) => {
7
+ console.log("Rendering Path with settings:", pathSettings);
8
+ const pointSize = pathSettings.pointSize ?? 0.1;
9
+ const lineWidth = pathSettings.lineWidth ?? 2;
7
10
  const points = pathSettings?.points || [];
8
11
  const curve = pathSettings?.curve ?? 1;
9
12
  const smoothCorners = pathSettings?.smoothCorners ?? 0;
@@ -1 +1 @@
1
- {"version":3,"file":"ProjectLoader.d.ts","sourceRoot":"","sources":["../../src/components/ProjectLoader.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8B,MAAM,OAAO,CAAC;AAGnD,OAAQ,EAAE,KAAK,qBAAqB,EAAkB,KAAK,WAAW,EAAwB,MAAM,wBAAwB,CAAC;AAG7H,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAIrD,KAAK,YAAY,GAAG;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,gBAAgB,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI,CAAC;IACtG,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI,CAAC;IACvE,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,WAAW,KAAK,IAAI,CAAC;IAChD,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC;IACvD,kBAAkB,CAAC,EAAE,MAAM,IAAI,CAAC;CACnC,CAAC;AAEF,QAAA,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,YAAY,CA8GzC,CAAC;AAEF,eAAe,aAAa,CAAC"}
1
+ {"version":3,"file":"ProjectLoader.d.ts","sourceRoot":"","sources":["../../src/components/ProjectLoader.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8B,MAAM,OAAO,CAAC;AAGnD,OAAQ,EAAE,KAAK,qBAAqB,EAAkB,KAAK,WAAW,EAAwB,MAAM,wBAAwB,CAAC;AAG7H,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAIrD,KAAK,YAAY,GAAG;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,gBAAgB,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI,CAAC;IACtG,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI,CAAC;IACvE,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,WAAW,KAAK,IAAI,CAAC;IAChD,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC;IACvD,kBAAkB,CAAC,EAAE,MAAM,IAAI,CAAC;CACnC,CAAC;AAEF,QAAA,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,YAAY,CAwGzC,CAAC;AAEF,eAAe,aAAa,CAAC"}
@@ -61,13 +61,7 @@ const ProjectLoader = ({ projectId, onObjectClick, onObjectHover, onElementClick
61
61
  catch (assetError) {
62
62
  console.error('[useLoadProject] Failed to load model assets, continuing with project load:', assetError);
63
63
  }
64
- const meshes = meshObjects.map(obj => {
65
- return {
66
- ...obj.userData,
67
- id: obj.id,
68
- };
69
- });
70
- meshController.createMeshes(meshes);
64
+ meshController.createObjects(meshObjects);
71
65
  console.log("PROJECT LOAD COMPLETE");
72
66
  setProject(responseData);
73
67
  }
@@ -1 +1 @@
1
- {"version":3,"file":"SceneBuilder.d.ts","sourceRoot":"","sources":["../../src/components/SceneBuilder.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8B,MAAM,OAAO,CAAC;AAGnD,OAAO,KAAK,EAEV,iBAAiB,EAQlB,MAAM,wBAAwB,CAAC;AAUhC,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA2M7C,CAAC;AAEF,eAAe,YAAY,CAAC"}
1
+ {"version":3,"file":"SceneBuilder.d.ts","sourceRoot":"","sources":["../../src/components/SceneBuilder.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8B,MAAM,OAAO,CAAC;AAGnD,OAAO,KAAK,EAEV,iBAAiB,EAQlB,MAAM,wBAAwB,CAAC;AAWhC,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA+M7C,CAAC;AAEF,eAAe,YAAY,CAAC"}
@@ -7,6 +7,7 @@ import LightsManager from "./LightsManager.js";
7
7
  import EnvironmentManager from "./EnvironmentManager.js";
8
8
  import CameraController from "./CameraController.js";
9
9
  import ObjectsRenderer from "./ObjectsRenderer.js";
10
+ import CursorController from "./cursor/CursorController.js";
10
11
  import { Physics } from "@react-three/rapier";
11
12
  const SceneBuilder = ({ project, width = "100%", height = "100vh", style = {}, className = "", onSceneInitialized, onUiElementClick, onObjectClick, }) => {
12
13
  const sceneSettings = (project.sceneSettingsData || {});
@@ -127,6 +128,6 @@ const SceneBuilder = ({ project, width = "100%", height = "100vh", style = {}, c
127
128
  if (onSceneInitialized) {
128
129
  onSceneInitialized();
129
130
  }
130
- }, children: _jsxs(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: [_jsx(LightsManager, { config: lighting[0] }), environment && _jsx(EnvironmentManager, { environment: environment, timeSettings: timeSettings }), _jsx(CameraController, { settings: camera }), _jsx(ObjectsRenderer, { cameraSettings: camera, generalObjectSettings: generalObjectSettings, createdObjects: sceneObjects, onObjectsReady: undefined, sequences: animationSequences, handleObjectClick: onObjectClick ? (object, ref, event) => onObjectClick(object, ref, event) : undefined })] }) }) }));
131
+ }, children: _jsxs(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: [_jsx(LightsManager, { config: lighting[0] }), environment && _jsx(EnvironmentManager, { environment: environment, timeSettings: timeSettings }), _jsx(CameraController, { settings: camera }), _jsx(ObjectsRenderer, { cameraSettings: camera, generalObjectSettings: generalObjectSettings, createdObjects: sceneObjects, onObjectsReady: undefined, sequences: animationSequences, handleObjectClick: onObjectClick ? (object, ref, event) => onObjectClick(object, ref, event) : undefined }), _jsx(CursorController, { effects: project.cursor?.effects, clickActions: project.cursor?.clickActions })] }) }) }));
131
132
  };
132
133
  export default SceneBuilder;
@@ -1 +1 @@
1
- {"version":3,"file":"SkySystem.d.ts","sourceRoot":"","sources":["../../src/components/SkySystem.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8E,MAAM,OAAO,CAAC;AACnG,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAW/B,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AAC3D,OAAO,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACpH,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAE/D,MAAM,WAAW,YAAY;IAC3B,OAAO,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IACnD,OAAO,EAAE,MAAM,IAAI,CAAC;IACpB,YAAY,EAAE,MAAM,MAAM,CAAC;IAC3B,eAAe,EAAE,MAAM,KAAK,CAAC,OAAO,CAAC;CACtC;AAED,MAAM,WAAW,cAAc;IAC7B,YAAY,EAAE,YAAY,CAAC;IAC3B,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC;IAC/B,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,cAAc,CAAC,EAAE,cAAc,CAAC;IAChC,sBAAsB,CAAC,EAAE,gBAAgB,CAAC;IAC1C,qBAAqB,CAAC,EAAE,WAAW,CAAC;IACpC,YAAY,CAAC,EAAE,YAAY,CAAC;IAC5B,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,iBAAiB,CAAC,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,KAAK,IAAI,CAAC;IACrE,YAAY,CAAC,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAC;CAC5C;AAED,QAAA,MAAM,SAAS,qFAwGb,CAAC;AAIH,eAAe,SAAS,CAAC"}
1
+ {"version":3,"file":"SkySystem.d.ts","sourceRoot":"","sources":["../../src/components/SkySystem.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8E,MAAM,OAAO,CAAC;AACnG,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAW/B,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AAC3D,OAAO,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACpH,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAE/D,MAAM,WAAW,YAAY;IAC3B,OAAO,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IACnD,OAAO,EAAE,MAAM,IAAI,CAAC;IACpB,YAAY,EAAE,MAAM,MAAM,CAAC;IAC3B,eAAe,EAAE,MAAM,KAAK,CAAC,OAAO,CAAC;CACtC;AAED,MAAM,WAAW,cAAc;IAC7B,YAAY,EAAE,YAAY,CAAC;IAC3B,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC;IAC/B,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,cAAc,CAAC,EAAE,cAAc,CAAC;IAChC,sBAAsB,CAAC,EAAE,gBAAgB,CAAC;IAC1C,qBAAqB,CAAC,EAAE,WAAW,CAAC;IACpC,YAAY,CAAC,EAAE,YAAY,CAAC;IAC5B,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,iBAAiB,CAAC,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,KAAK,IAAI,CAAC;IACrE,YAAY,CAAC,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAC;CAC5C;AAED,QAAA,MAAM,SAAS,qFAyGb,CAAC;AAIH,eAAe,SAAS,CAAC"}
@@ -8,7 +8,7 @@ import Lensflare from './Lensflare.js';
8
8
  import SunLight from './SunLight.js';
9
9
  import SkyController from './SkyController.js';
10
10
  import SceneFog from './SceneFog.js';
11
- const SkySystem = forwardRef(({ timeSettings, visible = true, sunSystemVisible = false, sunSize = 1, moonSize = 1, skyboxScale = 100000, sunIntensity = 1, castShadow = true, shadowMapSize = 2048, playerPosition = new THREE.Vector3(0, 0, 0), starsSettings, cloudsSettings, cloudsMaterialSettings, skyControllerSettings, rainSettings, fogSettings, onTimeOfDayChange, onTimeUpdate, }, ref) => {
11
+ const SkySystem = forwardRef(({ timeSettings, visible = true, sunSystemVisible = false, sunSize = 1, moonSize = 1, skyboxScale = 1000, sunIntensity = 1, castShadow = true, shadowMapSize = 2048, playerPosition = new THREE.Vector3(0, 0, 0), starsSettings, cloudsSettings, cloudsMaterialSettings, skyControllerSettings, rainSettings, fogSettings, onTimeOfDayChange, onTimeUpdate, }, ref) => {
12
12
  const previousTimeOfDayRef = useRef(null);
13
13
  useImperativeHandle(ref, () => ({
14
14
  setTime: (h, m) => skySystemManager.setTime(h, m),
@@ -40,7 +40,7 @@ const SkySystem = forwardRef(({ timeSettings, visible = true, sunSystemVisible =
40
40
  });
41
41
  if (!visible)
42
42
  return null;
43
- return (_jsxs("group", { children: [skyControllerSettings && !sunSystemVisible && (_jsx(SkyController, { settings: skyControllerSettings, timeSettings: timeSettings })), sunSystemVisible && (_jsxs(_Fragment, { children: [_jsx(Skybox, { visible: true, scale: skyboxScale, sunSize: sunSize, moonSize: moonSize, timeSettings: timeSettings }), _jsx(Lensflare, { visible: true, intensity: sunIntensity, timeSettings: timeSettings }), _jsx(SunLight, { visible: true, timeSettings: timeSettings, targetPosition: playerPosition, intensity: sunIntensity, castShadow: castShadow, shadowMapSize: shadowMapSize })] })), fogSettings && (_jsx(SceneFog, { fog: fogSettings }))] }));
43
+ return (_jsxs("group", { children: [skyControllerSettings && !sunSystemVisible && (_jsx(SkyController, { settings: skyControllerSettings, timeSettings: timeSettings, scale: skyboxScale })), sunSystemVisible && (_jsxs(_Fragment, { children: [_jsx(Skybox, { visible: true, scale: skyboxScale, sunSize: sunSize, moonSize: moonSize, timeSettings: timeSettings }), _jsx(Lensflare, { visible: true, intensity: sunIntensity, timeSettings: timeSettings }), _jsx(SunLight, { visible: true, timeSettings: timeSettings, targetPosition: playerPosition, intensity: sunIntensity, castShadow: castShadow, shadowMapSize: shadowMapSize })] })), fogSettings && (_jsx(SceneFog, { fog: fogSettings }))] }));
44
44
  });
45
45
  SkySystem.displayName = 'SkySystem';
46
46
  export default SkySystem;
@@ -86,7 +86,7 @@ const Skybox = ({ visible = true, scale = 100000, sunSize = 1, moonSize = 1, tim
86
86
  });
87
87
  if (!visible)
88
88
  return null;
89
- console.log(sunSize);
89
+ // console.log(sunSize)
90
90
  return (_jsxs("mesh", { scale: scale, children: [_jsx("boxGeometry", { args: [1, 1, 1] }), _jsx("skyboxMaterial", { ref: materialRef, side: THREE.BackSide, depthWrite: false, fog: false })] }));
91
91
  };
92
92
  export default Skybox;
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import type { CreatedObjectSettings } from '@ntalmagor/3drize-core';
3
+ export interface SparklesBurstProps {
4
+ settings: CreatedObjectSettings;
5
+ }
6
+ declare const SparklesBurst: React.FC<SparklesBurstProps>;
7
+ export default SparklesBurst;
8
+ //# sourceMappingURL=SparklesBurst.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SparklesBurst.d.ts","sourceRoot":"","sources":["../../src/components/SparklesBurst.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAqC,MAAM,OAAO,CAAC;AAG1D,OAAO,KAAK,EAAE,qBAAqB,EAAuB,MAAM,wBAAwB,CAAC;AAGzF,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,qBAAqB,CAAC;CACjC;AAED,QAAA,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CA6D/C,CAAC;AAEF,eAAe,aAAa,CAAC"}