@npgamedev/godot-mcp-server 0.0.1

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  1. package/README.md +6 -0
  2. package/package.json +8 -0
package/README.md ADDED
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+ # @npgamedev/godot-mcp-server (reserved)
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+
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+ Name reserved for the upcoming **Godot 4.x MCP server** — a TypeScript bridge that lets an MCP client
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+ (e.g. Claude Code) drive the Godot editor via the companion `godot-mcp-toolkit` plugin.
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+
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+ Work in progress; the real release is coming soon. Once installed, the CLI command will be `godot-mcp-server`.
package/package.json ADDED
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+ {
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+ "name": "@npgamedev/godot-mcp-server",
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+ "version": "0.0.1",
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+ "description": "Reserved — a Godot 4.x MCP server (TypeScript bridge). Real release coming soon.",
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+ "license": "MIT",
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+ "keywords": ["godot", "mcp", "model-context-protocol", "claude"],
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+ "publishConfig": { "access": "public" }
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+ }