@novnc/novnc 1.2.0 → 1.3.0-g65d6357

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/LICENSE.txt +0 -6
  2. package/README.md +9 -4
  3. package/core/decoders/copyrect.js +5 -0
  4. package/core/decoders/hextile.js +57 -3
  5. package/core/decoders/raw.js +12 -2
  6. package/core/decoders/tight.js +24 -8
  7. package/core/decoders/zrle.js +185 -0
  8. package/core/display.js +9 -151
  9. package/core/encodings.js +2 -0
  10. package/core/input/domkeytable.js +25 -21
  11. package/core/input/keyboard.js +12 -127
  12. package/core/input/util.js +18 -35
  13. package/core/input/vkeys.js +0 -1
  14. package/core/input/xtscancodes.js +5 -3
  15. package/core/rfb.js +119 -109
  16. package/core/util/browser.js +0 -17
  17. package/core/util/cursor.js +1 -11
  18. package/core/util/events.js +0 -4
  19. package/core/websock.js +76 -17
  20. package/docs/API.md +10 -3
  21. package/docs/LIBRARY.md +3 -7
  22. package/lib/base64.js +4 -4
  23. package/lib/decoders/copyrect.js +7 -2
  24. package/lib/decoders/hextile.js +63 -7
  25. package/lib/decoders/raw.js +13 -4
  26. package/lib/decoders/rre.js +2 -2
  27. package/lib/decoders/tight.js +38 -20
  28. package/lib/decoders/tightpng.js +8 -8
  29. package/lib/decoders/zrle.js +234 -0
  30. package/lib/deflator.js +4 -4
  31. package/lib/des.js +2 -2
  32. package/lib/display.js +45 -212
  33. package/lib/encodings.js +4 -0
  34. package/lib/inflator.js +4 -4
  35. package/lib/input/domkeytable.js +197 -194
  36. package/lib/input/fixedkeys.js +2 -2
  37. package/lib/input/gesturehandler.js +2 -2
  38. package/lib/input/keyboard.js +38 -158
  39. package/lib/input/keysym.js +2 -2
  40. package/lib/input/keysymdef.js +2 -2
  41. package/lib/input/util.js +34 -79
  42. package/lib/input/vkeys.js +2 -4
  43. package/lib/input/xtscancodes.js +11 -5
  44. package/lib/rfb.js +295 -285
  45. package/lib/util/browser.js +8 -26
  46. package/lib/util/cursor.js +4 -16
  47. package/lib/util/events.js +3 -5
  48. package/lib/util/eventtarget.js +3 -3
  49. package/lib/util/int.js +1 -1
  50. package/lib/util/logging.js +2 -2
  51. package/lib/vendor/pako/lib/utils/common.js +2 -2
  52. package/lib/vendor/pako/lib/zlib/adler32.js +1 -1
  53. package/lib/vendor/pako/lib/zlib/constants.js +2 -2
  54. package/lib/vendor/pako/lib/zlib/crc32.js +1 -1
  55. package/lib/vendor/pako/lib/zlib/deflate.js +113 -112
  56. package/lib/vendor/pako/lib/zlib/gzheader.js +1 -1
  57. package/lib/vendor/pako/lib/zlib/inffast.js +5 -5
  58. package/lib/vendor/pako/lib/zlib/inflate.js +50 -48
  59. package/lib/vendor/pako/lib/zlib/inftrees.js +3 -3
  60. package/lib/vendor/pako/lib/zlib/messages.js +2 -2
  61. package/lib/vendor/pako/lib/zlib/trees.js +4 -4
  62. package/lib/vendor/pako/lib/zlib/zstream.js +1 -1
  63. package/lib/websock.js +105 -44
  64. package/package.json +2 -7
  65. package/core/util/polyfill.js +0 -61
  66. package/lib/util/polyfill.js +0 -72
  67. package/lib/vendor/promise.js +0 -255
package/LICENSE.txt CHANGED
@@ -42,12 +42,6 @@ licenses (all MPL 2.0 compatible):
42
42
 
43
43
  vendor/pako/ : MIT
44
44
 
45
- vendor/browser-es-module-loader/src/ : MIT
46
-
47
- vendor/browser-es-module-loader/dist/ : Various BSD style licenses
48
-
49
- vendor/promise.js : MIT
50
-
51
45
  Any other files not mentioned above are typically marked with
52
46
  a copyright/license header at the top of the file. The default noVNC
53
47
  license is MPL-2.0.
package/README.md CHANGED
@@ -91,7 +91,7 @@ noVNC uses many modern web technologies so a formal requirement list is
91
91
  not available. However these are the minimum versions we are currently
92
92
  aware of:
93
93
 
94
- * Chrome 49, Firefox 44, Safari 11, Opera 36, IE 11, Edge 12
94
+ * Chrome 64, Firefox 79, Safari 13.4, Opera 51, Edge 79
95
95
 
96
96
 
97
97
  ### Server Requirements
@@ -108,13 +108,18 @@ proxy.
108
108
 
109
109
  ### Quick Start
110
110
 
111
- * Use the launch script to automatically download and start websockify, which
111
+ * Use the `novnc_proxy` script to automatically download and start websockify, which
112
112
  includes a mini-webserver and the WebSockets proxy. The `--vnc` option is
113
113
  used to specify the location of a running VNC server:
114
114
 
115
- `./utils/launch.sh --vnc localhost:5901`
115
+ `./utils/novnc_proxy --vnc localhost:5901`
116
+
117
+ * If you don't need to expose the web server to public internet, you can
118
+ bind to localhost:
119
+
120
+ `./utils/novnc_proxy --vnc localhost:5901 --listen localhost:6081`
116
121
 
117
- * Point your browser to the cut-and-paste URL that is output by the launch
122
+ * Point your browser to the cut-and-paste URL that is output by the `novnc_proxy`
118
123
  script. Hit the Connect button, enter a password if the VNC server has one
119
124
  configured, and enjoy!
120
125
 
@@ -15,6 +15,11 @@ export default class CopyRectDecoder {
15
15
 
16
16
  let deltaX = sock.rQshift16();
17
17
  let deltaY = sock.rQshift16();
18
+
19
+ if ((width === 0) || (height === 0)) {
20
+ return true;
21
+ }
22
+
18
23
  display.copyImage(deltaX, deltaY, x, y, width, height);
19
24
 
20
25
  return true;
@@ -13,6 +13,7 @@ export default class HextileDecoder {
13
13
  constructor() {
14
14
  this._tiles = 0;
15
15
  this._lastsubencoding = 0;
16
+ this._tileBuffer = new Uint8Array(16 * 16 * 4);
16
17
  }
17
18
 
18
19
  decodeRect(x, y, width, height, sock, display, depth) {
@@ -87,6 +88,11 @@ export default class HextileDecoder {
87
88
  display.fillRect(tx, ty, tw, th, this._background);
88
89
  }
89
90
  } else if (subencoding & 0x01) { // Raw
91
+ let pixels = tw * th;
92
+ // Max sure the image is fully opaque
93
+ for (let i = 0;i < pixels;i++) {
94
+ rQ[rQi + i * 4 + 3] = 255;
95
+ }
90
96
  display.blitImage(tx, ty, tw, th, rQ, rQi);
91
97
  rQi += bytes - 1;
92
98
  } else {
@@ -99,7 +105,7 @@ export default class HextileDecoder {
99
105
  rQi += 4;
100
106
  }
101
107
 
102
- display.startTile(tx, ty, tw, th, this._background);
108
+ this._startTile(tx, ty, tw, th, this._background);
103
109
  if (subencoding & 0x08) { // AnySubrects
104
110
  let subrects = rQ[rQi];
105
111
  rQi++;
@@ -122,10 +128,10 @@ export default class HextileDecoder {
122
128
  const sw = (wh >> 4) + 1;
123
129
  const sh = (wh & 0x0f) + 1;
124
130
 
125
- display.subTile(sx, sy, sw, sh, color);
131
+ this._subTile(sx, sy, sw, sh, color);
126
132
  }
127
133
  }
128
- display.finishTile();
134
+ this._finishTile(display);
129
135
  }
130
136
  sock.rQi = rQi;
131
137
  this._lastsubencoding = subencoding;
@@ -134,4 +140,52 @@ export default class HextileDecoder {
134
140
 
135
141
  return true;
136
142
  }
143
+
144
+ // start updating a tile
145
+ _startTile(x, y, width, height, color) {
146
+ this._tileX = x;
147
+ this._tileY = y;
148
+ this._tileW = width;
149
+ this._tileH = height;
150
+
151
+ const red = color[0];
152
+ const green = color[1];
153
+ const blue = color[2];
154
+
155
+ const data = this._tileBuffer;
156
+ for (let i = 0; i < width * height * 4; i += 4) {
157
+ data[i] = red;
158
+ data[i + 1] = green;
159
+ data[i + 2] = blue;
160
+ data[i + 3] = 255;
161
+ }
162
+ }
163
+
164
+ // update sub-rectangle of the current tile
165
+ _subTile(x, y, w, h, color) {
166
+ const red = color[0];
167
+ const green = color[1];
168
+ const blue = color[2];
169
+ const xend = x + w;
170
+ const yend = y + h;
171
+
172
+ const data = this._tileBuffer;
173
+ const width = this._tileW;
174
+ for (let j = y; j < yend; j++) {
175
+ for (let i = x; i < xend; i++) {
176
+ const p = (i + (j * width)) * 4;
177
+ data[p] = red;
178
+ data[p + 1] = green;
179
+ data[p + 2] = blue;
180
+ data[p + 3] = 255;
181
+ }
182
+ }
183
+ }
184
+
185
+ // draw the current tile to the screen
186
+ _finishTile(display) {
187
+ display.blitImage(this._tileX, this._tileY,
188
+ this._tileW, this._tileH,
189
+ this._tileBuffer, 0);
190
+ }
137
191
  }
@@ -13,6 +13,10 @@ export default class RawDecoder {
13
13
  }
14
14
 
15
15
  decodeRect(x, y, width, height, sock, display, depth) {
16
+ if ((width === 0) || (height === 0)) {
17
+ return true;
18
+ }
19
+
16
20
  if (this._lines === 0) {
17
21
  this._lines = height;
18
22
  }
@@ -27,23 +31,29 @@ export default class RawDecoder {
27
31
  const curY = y + (height - this._lines);
28
32
  const currHeight = Math.min(this._lines,
29
33
  Math.floor(sock.rQlen / bytesPerLine));
34
+ const pixels = width * currHeight;
35
+
30
36
  let data = sock.rQ;
31
37
  let index = sock.rQi;
32
38
 
33
39
  // Convert data if needed
34
40
  if (depth == 8) {
35
- const pixels = width * currHeight;
36
41
  const newdata = new Uint8Array(pixels * 4);
37
42
  for (let i = 0; i < pixels; i++) {
38
43
  newdata[i * 4 + 0] = ((data[index + i] >> 0) & 0x3) * 255 / 3;
39
44
  newdata[i * 4 + 1] = ((data[index + i] >> 2) & 0x3) * 255 / 3;
40
45
  newdata[i * 4 + 2] = ((data[index + i] >> 4) & 0x3) * 255 / 3;
41
- newdata[i * 4 + 4] = 0;
46
+ newdata[i * 4 + 3] = 255;
42
47
  }
43
48
  data = newdata;
44
49
  index = 0;
45
50
  }
46
51
 
52
+ // Max sure the image is fully opaque
53
+ for (let i = 0; i < pixels; i++) {
54
+ data[i * 4 + 3] = 255;
55
+ }
56
+
47
57
  display.blitImage(x, curY, width, currHeight, data, index);
48
58
  sock.rQskipBytes(currHeight * bytesPerLine);
49
59
  this._lines -= currHeight;
@@ -56,7 +56,7 @@ export default class TightDecoder {
56
56
  } else if (this._ctl === 0x0A) {
57
57
  ret = this._pngRect(x, y, width, height,
58
58
  sock, display, depth);
59
- } else if ((this._ctl & 0x80) == 0) {
59
+ } else if ((this._ctl & 0x08) == 0) {
60
60
  ret = this._basicRect(this._ctl, x, y, width, height,
61
61
  sock, display, depth);
62
62
  } else {
@@ -80,7 +80,7 @@ export default class TightDecoder {
80
80
  const rQ = sock.rQ;
81
81
 
82
82
  display.fillRect(x, y, width, height,
83
- [rQ[rQi + 2], rQ[rQi + 1], rQ[rQi]], false);
83
+ [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2]], false);
84
84
  sock.rQskipBytes(3);
85
85
 
86
86
  return true;
@@ -148,6 +148,10 @@ export default class TightDecoder {
148
148
  const uncompressedSize = width * height * 3;
149
149
  let data;
150
150
 
151
+ if (uncompressedSize === 0) {
152
+ return true;
153
+ }
154
+
151
155
  if (uncompressedSize < 12) {
152
156
  if (sock.rQwait("TIGHT", uncompressedSize)) {
153
157
  return false;
@@ -165,7 +169,15 @@ export default class TightDecoder {
165
169
  this._zlibs[streamId].setInput(null);
166
170
  }
167
171
 
168
- display.blitRgbImage(x, y, width, height, data, 0, false);
172
+ let rgbx = new Uint8Array(width * height * 4);
173
+ for (let i = 0, j = 0; i < width * height * 4; i += 4, j += 3) {
174
+ rgbx[i] = data[j];
175
+ rgbx[i + 1] = data[j + 1];
176
+ rgbx[i + 2] = data[j + 2];
177
+ rgbx[i + 3] = 255; // Alpha
178
+ }
179
+
180
+ display.blitImage(x, y, width, height, rgbx, 0, false);
169
181
 
170
182
  return true;
171
183
  }
@@ -195,6 +207,10 @@ export default class TightDecoder {
195
207
 
196
208
  let data;
197
209
 
210
+ if (uncompressedSize === 0) {
211
+ return true;
212
+ }
213
+
198
214
  if (uncompressedSize < 12) {
199
215
  if (sock.rQwait("TIGHT", uncompressedSize)) {
200
216
  return false;
@@ -237,7 +253,7 @@ export default class TightDecoder {
237
253
  for (let b = 7; b >= 0; b--) {
238
254
  dp = (y * width + x * 8 + 7 - b) * 4;
239
255
  sp = (data[y * w + x] >> b & 1) * 3;
240
- dest[dp] = palette[sp];
256
+ dest[dp] = palette[sp];
241
257
  dest[dp + 1] = palette[sp + 1];
242
258
  dest[dp + 2] = palette[sp + 2];
243
259
  dest[dp + 3] = 255;
@@ -247,14 +263,14 @@ export default class TightDecoder {
247
263
  for (let b = 7; b >= 8 - width % 8; b--) {
248
264
  dp = (y * width + x * 8 + 7 - b) * 4;
249
265
  sp = (data[y * w + x] >> b & 1) * 3;
250
- dest[dp] = palette[sp];
266
+ dest[dp] = palette[sp];
251
267
  dest[dp + 1] = palette[sp + 1];
252
268
  dest[dp + 2] = palette[sp + 2];
253
269
  dest[dp + 3] = 255;
254
270
  }
255
271
  }
256
272
 
257
- display.blitRgbxImage(x, y, width, height, dest, 0, false);
273
+ display.blitImage(x, y, width, height, dest, 0, false);
258
274
  }
259
275
 
260
276
  _paletteRect(x, y, width, height, data, palette, display) {
@@ -263,13 +279,13 @@ export default class TightDecoder {
263
279
  const total = width * height * 4;
264
280
  for (let i = 0, j = 0; i < total; i += 4, j++) {
265
281
  const sp = data[j] * 3;
266
- dest[i] = palette[sp];
282
+ dest[i] = palette[sp];
267
283
  dest[i + 1] = palette[sp + 1];
268
284
  dest[i + 2] = palette[sp + 2];
269
285
  dest[i + 3] = 255;
270
286
  }
271
287
 
272
- display.blitRgbxImage(x, y, width, height, dest, 0, false);
288
+ display.blitImage(x, y, width, height, dest, 0, false);
273
289
  }
274
290
 
275
291
  _gradientFilter(streamId, x, y, width, height, sock, display, depth) {
@@ -0,0 +1,185 @@
1
+ /*
2
+ * noVNC: HTML5 VNC client
3
+ * Copyright (C) 2021 The noVNC Authors
4
+ * Licensed under MPL 2.0 (see LICENSE.txt)
5
+ *
6
+ * See README.md for usage and integration instructions.
7
+ *
8
+ */
9
+
10
+ import Inflate from "../inflator.js";
11
+
12
+ const ZRLE_TILE_WIDTH = 64;
13
+ const ZRLE_TILE_HEIGHT = 64;
14
+
15
+ export default class ZRLEDecoder {
16
+ constructor() {
17
+ this._length = 0;
18
+ this._inflator = new Inflate();
19
+
20
+ this._pixelBuffer = new Uint8Array(ZRLE_TILE_WIDTH * ZRLE_TILE_HEIGHT * 4);
21
+ this._tileBuffer = new Uint8Array(ZRLE_TILE_WIDTH * ZRLE_TILE_HEIGHT * 4);
22
+ }
23
+
24
+ decodeRect(x, y, width, height, sock, display, depth) {
25
+ if (this._length === 0) {
26
+ if (sock.rQwait("ZLib data length", 4)) {
27
+ return false;
28
+ }
29
+ this._length = sock.rQshift32();
30
+ }
31
+ if (sock.rQwait("Zlib data", this._length)) {
32
+ return false;
33
+ }
34
+
35
+ const data = sock.rQshiftBytes(this._length);
36
+
37
+ this._inflator.setInput(data);
38
+
39
+ for (let ty = y; ty < y + height; ty += ZRLE_TILE_HEIGHT) {
40
+ let th = Math.min(ZRLE_TILE_HEIGHT, y + height - ty);
41
+
42
+ for (let tx = x; tx < x + width; tx += ZRLE_TILE_WIDTH) {
43
+ let tw = Math.min(ZRLE_TILE_WIDTH, x + width - tx);
44
+
45
+ const tileSize = tw * th;
46
+ const subencoding = this._inflator.inflate(1)[0];
47
+ if (subencoding === 0) {
48
+ // raw data
49
+ const data = this._readPixels(tileSize);
50
+ display.blitImage(tx, ty, tw, th, data, 0, false);
51
+ } else if (subencoding === 1) {
52
+ // solid
53
+ const background = this._readPixels(1);
54
+ display.fillRect(tx, ty, tw, th, [background[0], background[1], background[2]]);
55
+ } else if (subencoding >= 2 && subencoding <= 16) {
56
+ const data = this._decodePaletteTile(subencoding, tileSize, tw, th);
57
+ display.blitImage(tx, ty, tw, th, data, 0, false);
58
+ } else if (subencoding === 128) {
59
+ const data = this._decodeRLETile(tileSize);
60
+ display.blitImage(tx, ty, tw, th, data, 0, false);
61
+ } else if (subencoding >= 130 && subencoding <= 255) {
62
+ const data = this._decodeRLEPaletteTile(subencoding - 128, tileSize);
63
+ display.blitImage(tx, ty, tw, th, data, 0, false);
64
+ } else {
65
+ throw new Error('Unknown subencoding: ' + subencoding);
66
+ }
67
+ }
68
+ }
69
+ this._length = 0;
70
+ return true;
71
+ }
72
+
73
+ _getBitsPerPixelInPalette(paletteSize) {
74
+ if (paletteSize <= 2) {
75
+ return 1;
76
+ } else if (paletteSize <= 4) {
77
+ return 2;
78
+ } else if (paletteSize <= 16) {
79
+ return 4;
80
+ }
81
+ }
82
+
83
+ _readPixels(pixels) {
84
+ let data = this._pixelBuffer;
85
+ const buffer = this._inflator.inflate(3*pixels);
86
+ for (let i = 0, j = 0; i < pixels*4; i += 4, j += 3) {
87
+ data[i] = buffer[j];
88
+ data[i + 1] = buffer[j + 1];
89
+ data[i + 2] = buffer[j + 2];
90
+ data[i + 3] = 255; // Add the Alpha
91
+ }
92
+ return data;
93
+ }
94
+
95
+ _decodePaletteTile(paletteSize, tileSize, tilew, tileh) {
96
+ const data = this._tileBuffer;
97
+ const palette = this._readPixels(paletteSize);
98
+ const bitsPerPixel = this._getBitsPerPixelInPalette(paletteSize);
99
+ const mask = (1 << bitsPerPixel) - 1;
100
+
101
+ let offset = 0;
102
+ let encoded = this._inflator.inflate(1)[0];
103
+
104
+ for (let y=0; y<tileh; y++) {
105
+ let shift = 8-bitsPerPixel;
106
+ for (let x=0; x<tilew; x++) {
107
+ if (shift<0) {
108
+ shift=8-bitsPerPixel;
109
+ encoded = this._inflator.inflate(1)[0];
110
+ }
111
+ let indexInPalette = (encoded>>shift) & mask;
112
+
113
+ data[offset] = palette[indexInPalette * 4];
114
+ data[offset + 1] = palette[indexInPalette * 4 + 1];
115
+ data[offset + 2] = palette[indexInPalette * 4 + 2];
116
+ data[offset + 3] = palette[indexInPalette * 4 + 3];
117
+ offset += 4;
118
+ shift-=bitsPerPixel;
119
+ }
120
+ if (shift<8-bitsPerPixel && y<tileh-1) {
121
+ encoded = this._inflator.inflate(1)[0];
122
+ }
123
+ }
124
+ return data;
125
+ }
126
+
127
+ _decodeRLETile(tileSize) {
128
+ const data = this._tileBuffer;
129
+ let i = 0;
130
+ while (i < tileSize) {
131
+ const pixel = this._readPixels(1);
132
+ const length = this._readRLELength();
133
+ for (let j = 0; j < length; j++) {
134
+ data[i * 4] = pixel[0];
135
+ data[i * 4 + 1] = pixel[1];
136
+ data[i * 4 + 2] = pixel[2];
137
+ data[i * 4 + 3] = pixel[3];
138
+ i++;
139
+ }
140
+ }
141
+ return data;
142
+ }
143
+
144
+ _decodeRLEPaletteTile(paletteSize, tileSize) {
145
+ const data = this._tileBuffer;
146
+
147
+ // palette
148
+ const palette = this._readPixels(paletteSize);
149
+
150
+ let offset = 0;
151
+ while (offset < tileSize) {
152
+ let indexInPalette = this._inflator.inflate(1)[0];
153
+ let length = 1;
154
+ if (indexInPalette >= 128) {
155
+ indexInPalette -= 128;
156
+ length = this._readRLELength();
157
+ }
158
+ if (indexInPalette > paletteSize) {
159
+ throw new Error('Too big index in palette: ' + indexInPalette + ', palette size: ' + paletteSize);
160
+ }
161
+ if (offset + length > tileSize) {
162
+ throw new Error('Too big rle length in palette mode: ' + length + ', allowed length is: ' + (tileSize - offset));
163
+ }
164
+
165
+ for (let j = 0; j < length; j++) {
166
+ data[offset * 4] = palette[indexInPalette * 4];
167
+ data[offset * 4 + 1] = palette[indexInPalette * 4 + 1];
168
+ data[offset * 4 + 2] = palette[indexInPalette * 4 + 2];
169
+ data[offset * 4 + 3] = palette[indexInPalette * 4 + 3];
170
+ offset++;
171
+ }
172
+ }
173
+ return data;
174
+ }
175
+
176
+ _readRLELength() {
177
+ let length = 0;
178
+ let current = 0;
179
+ do {
180
+ current = this._inflator.inflate(1)[0];
181
+ length += current;
182
+ } while (current === 255);
183
+ return length + 1;
184
+ }
185
+ }
package/core/display.js CHANGED
@@ -8,7 +8,6 @@
8
8
 
9
9
  import * as Log from './util/logging.js';
10
10
  import Base64 from "./base64.js";
11
- import { supportsImageMetadata } from './util/browser.js';
12
11
  import { toSigned32bit } from './util/int.js';
13
12
 
14
13
  export default class Display {
@@ -23,10 +22,6 @@ export default class Display {
23
22
  this._fbHeight = 0;
24
23
 
25
24
  this._prevDrawStyle = "";
26
- this._tile = null;
27
- this._tile16x16 = null;
28
- this._tileX = 0;
29
- this._tileY = 0;
30
25
 
31
26
  Log.Debug(">> Display.constructor");
32
27
 
@@ -60,12 +55,6 @@ export default class Display {
60
55
 
61
56
  Log.Debug("User Agent: " + navigator.userAgent);
62
57
 
63
- // Check canvas features
64
- if (!('createImageData' in this._drawCtx)) {
65
- throw new Error("Canvas does not support createImageData");
66
- }
67
-
68
- this._tile16x16 = this._drawCtx.createImageData(16, 16);
69
58
  Log.Debug("<< Display.constructor");
70
59
 
71
60
  // ===== PROPERTIES =====
@@ -378,57 +367,6 @@ export default class Display {
378
367
  });
379
368
  }
380
369
 
381
- // start updating a tile
382
- startTile(x, y, width, height, color) {
383
- this._tileX = x;
384
- this._tileY = y;
385
- if (width === 16 && height === 16) {
386
- this._tile = this._tile16x16;
387
- } else {
388
- this._tile = this._drawCtx.createImageData(width, height);
389
- }
390
-
391
- const red = color[2];
392
- const green = color[1];
393
- const blue = color[0];
394
-
395
- const data = this._tile.data;
396
- for (let i = 0; i < width * height * 4; i += 4) {
397
- data[i] = red;
398
- data[i + 1] = green;
399
- data[i + 2] = blue;
400
- data[i + 3] = 255;
401
- }
402
- }
403
-
404
- // update sub-rectangle of the current tile
405
- subTile(x, y, w, h, color) {
406
- const red = color[2];
407
- const green = color[1];
408
- const blue = color[0];
409
- const xend = x + w;
410
- const yend = y + h;
411
-
412
- const data = this._tile.data;
413
- const width = this._tile.width;
414
- for (let j = y; j < yend; j++) {
415
- for (let i = x; i < xend; i++) {
416
- const p = (i + (j * width)) * 4;
417
- data[p] = red;
418
- data[p + 1] = green;
419
- data[p + 2] = blue;
420
- data[p + 3] = 255;
421
- }
422
- }
423
- }
424
-
425
- // draw the current tile to the screen
426
- finishTile() {
427
- this._drawCtx.putImageData(this._tile, this._tileX, this._tileY);
428
- this._damage(this._tileX, this._tileY,
429
- this._tile.width, this._tile.height);
430
- }
431
-
432
370
  blitImage(x, y, width, height, arr, offset, fromQueue) {
433
371
  if (this._renderQ.length !== 0 && !fromQueue) {
434
372
  // NB(directxman12): it's technically more performant here to use preallocated arrays,
@@ -445,47 +383,13 @@ export default class Display {
445
383
  'height': height,
446
384
  });
447
385
  } else {
448
- this._bgrxImageData(x, y, width, height, arr, offset);
449
- }
450
- }
451
-
452
- blitRgbImage(x, y, width, height, arr, offset, fromQueue) {
453
- if (this._renderQ.length !== 0 && !fromQueue) {
454
- // NB(directxman12): it's technically more performant here to use preallocated arrays,
455
- // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue,
456
- // this probably isn't getting called *nearly* as much
457
- const newArr = new Uint8Array(width * height * 3);
458
- newArr.set(new Uint8Array(arr.buffer, 0, newArr.length));
459
- this._renderQPush({
460
- 'type': 'blitRgb',
461
- 'data': newArr,
462
- 'x': x,
463
- 'y': y,
464
- 'width': width,
465
- 'height': height,
466
- });
467
- } else {
468
- this._rgbImageData(x, y, width, height, arr, offset);
469
- }
470
- }
471
-
472
- blitRgbxImage(x, y, width, height, arr, offset, fromQueue) {
473
- if (this._renderQ.length !== 0 && !fromQueue) {
474
- // NB(directxman12): it's technically more performant here to use preallocated arrays,
475
- // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue,
476
- // this probably isn't getting called *nearly* as much
477
- const newArr = new Uint8Array(width * height * 4);
478
- newArr.set(new Uint8Array(arr.buffer, 0, newArr.length));
479
- this._renderQPush({
480
- 'type': 'blitRgbx',
481
- 'data': newArr,
482
- 'x': x,
483
- 'y': y,
484
- 'width': width,
485
- 'height': height,
486
- });
487
- } else {
488
- this._rgbxImageData(x, y, width, height, arr, offset);
386
+ // NB(directxman12): arr must be an Type Array view
387
+ let data = new Uint8ClampedArray(arr.buffer,
388
+ arr.byteOffset + offset,
389
+ width * height * 4);
390
+ let img = new ImageData(data, width, height);
391
+ this._drawCtx.putImageData(img, x, y);
392
+ this._damage(x, y, width, height);
489
393
  }
490
394
  }
491
395
 
@@ -537,52 +441,13 @@ export default class Display {
537
441
  }
538
442
 
539
443
  _setFillColor(color) {
540
- const newStyle = 'rgb(' + color[2] + ',' + color[1] + ',' + color[0] + ')';
444
+ const newStyle = 'rgb(' + color[0] + ',' + color[1] + ',' + color[2] + ')';
541
445
  if (newStyle !== this._prevDrawStyle) {
542
446
  this._drawCtx.fillStyle = newStyle;
543
447
  this._prevDrawStyle = newStyle;
544
448
  }
545
449
  }
546
450
 
547
- _rgbImageData(x, y, width, height, arr, offset) {
548
- const img = this._drawCtx.createImageData(width, height);
549
- const data = img.data;
550
- for (let i = 0, j = offset; i < width * height * 4; i += 4, j += 3) {
551
- data[i] = arr[j];
552
- data[i + 1] = arr[j + 1];
553
- data[i + 2] = arr[j + 2];
554
- data[i + 3] = 255; // Alpha
555
- }
556
- this._drawCtx.putImageData(img, x, y);
557
- this._damage(x, y, img.width, img.height);
558
- }
559
-
560
- _bgrxImageData(x, y, width, height, arr, offset) {
561
- const img = this._drawCtx.createImageData(width, height);
562
- const data = img.data;
563
- for (let i = 0, j = offset; i < width * height * 4; i += 4, j += 4) {
564
- data[i] = arr[j + 2];
565
- data[i + 1] = arr[j + 1];
566
- data[i + 2] = arr[j];
567
- data[i + 3] = 255; // Alpha
568
- }
569
- this._drawCtx.putImageData(img, x, y);
570
- this._damage(x, y, img.width, img.height);
571
- }
572
-
573
- _rgbxImageData(x, y, width, height, arr, offset) {
574
- // NB(directxman12): arr must be an Type Array view
575
- let img;
576
- if (supportsImageMetadata) {
577
- img = new ImageData(new Uint8ClampedArray(arr.buffer, arr.byteOffset, width * height * 4), width, height);
578
- } else {
579
- img = this._drawCtx.createImageData(width, height);
580
- img.data.set(new Uint8ClampedArray(arr.buffer, arr.byteOffset, width * height * 4));
581
- }
582
- this._drawCtx.putImageData(img, x, y);
583
- this._damage(x, y, img.width, img.height);
584
- }
585
-
586
451
  _renderQPush(action) {
587
452
  this._renderQ.push(action);
588
453
  if (this._renderQ.length === 1) {
@@ -616,15 +481,8 @@ export default class Display {
616
481
  case 'blit':
617
482
  this.blitImage(a.x, a.y, a.width, a.height, a.data, 0, true);
618
483
  break;
619
- case 'blitRgb':
620
- this.blitRgbImage(a.x, a.y, a.width, a.height, a.data, 0, true);
621
- break;
622
- case 'blitRgbx':
623
- this.blitRgbxImage(a.x, a.y, a.width, a.height, a.data, 0, true);
624
- break;
625
484
  case 'img':
626
- /* IE tends to set "complete" prematurely, so check dimensions */
627
- if (a.img.complete && (a.img.width !== 0) && (a.img.height !== 0)) {
485
+ if (a.img.complete) {
628
486
  if (a.img.width !== a.width || a.img.height !== a.height) {
629
487
  Log.Error("Decoded image has incorrect dimensions. Got " +
630
488
  a.img.width + "x" + a.img.height + ". Expected " +