@novely/core 0.27.1 → 0.27.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.global.js +12 -5
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +12 -5
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.global.js
CHANGED
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@@ -521,8 +521,8 @@ var Novely = (() => {
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521
521
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}
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522
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}
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const run = async (match) => {
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524
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-
for await (const
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525
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-
const result = match(
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524
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+
for await (const item of processedQueue) {
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525
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const result = match(item);
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if (isPromise(result)) {
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await result;
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}
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@@ -571,6 +571,7 @@ var Novely = (() => {
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571
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stack.push(value);
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},
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clear() {
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574
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+
stack.previous = void 0;
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stack.length = 0;
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stack.length = 1;
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}
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@@ -1075,7 +1076,7 @@ var Novely = (() => {
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const { keep, characters: characters2, audio } = processor.keep;
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if (previous) {
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const { queue: prevQueue } = getActionsFromPath(story, previous[0], false);
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1078
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-
for (let i = prevQueue.length - 1; i > queue.length; i--) {
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1079
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for (let i = prevQueue.length - 1; i > queue.length - 1; i--) {
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const element = prevQueue[i];
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if (!isAction(element)) {
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continue;
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@@ -1090,9 +1091,15 @@ var Novely = (() => {
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ctx: context,
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data: latest[1]
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});
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1093
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-
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1094
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+
const lastQueueItem = queue.at(-1) || [];
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1095
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const isLastQueueItemRequiresUserAction = isUserRequiredAction(lastQueueItem);
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1096
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await processor.run((item) => {
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if (!latest)
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return;
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if (isLastQueueItemRequiresUserAction && lastQueueItem === item) {
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return;
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1101
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}
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1102
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const [action2, ...props] = item;
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return match(action2, props, {
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ctx: context,
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data: latest[1]
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@@ -1165,7 +1172,7 @@ var Novely = (() => {
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const processor = createQueueProcessor(queue, {
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skip: /* @__PURE__ */ new Set()
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});
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1168
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-
await processor.run((action2, props) => {
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1175
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+
await processor.run(([action2, ...props]) => {
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if (isAudioAction(action2))
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return;
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if (action2 === "vibrate")
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