@nodaro/sdk 2.34.0 → 2.39.0

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Files changed (195) hide show
  1. package/dist/{chunk-JMOKD6ZP.js → chunk-7CUWAVWB.js} +3 -3
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  81. package/dist/entries/apps.cjs +2 -2
  82. package/dist/entries/apps.d.cts +4 -0
  83. package/dist/entries/apps.d.ts +4 -0
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  85. package/dist/entries/cast-swap.cjs +2 -2
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  88. package/dist/entries/cast-swap.js +1 -1
  89. package/dist/entries/characters.d.cts +2 -2
  90. package/dist/entries/characters.d.ts +2 -2
  91. package/dist/entries/client.cjs +25 -24
  92. package/dist/entries/client.d.cts +5 -2
  93. package/dist/entries/client.d.ts +5 -2
  94. package/dist/entries/client.js +20 -19
  95. package/dist/entries/copilot.cjs +4 -4
  96. package/dist/entries/copilot.js +3 -3
  97. package/dist/entries/core.cjs +6 -6
  98. package/dist/entries/core.js +2 -2
  99. package/dist/entries/creatures.d.cts +2 -2
  100. package/dist/entries/creatures.d.ts +2 -2
  101. package/dist/entries/credits.cjs +2 -2
  102. package/dist/entries/credits.d.cts +37 -2
  103. package/dist/entries/credits.d.ts +37 -2
  104. package/dist/entries/credits.js +1 -1
  105. package/dist/entries/edit.cjs +7 -7
  106. package/dist/entries/edit.d.cts +3 -0
  107. package/dist/entries/edit.d.ts +3 -0
  108. package/dist/entries/edit.js +2 -2
  109. package/dist/entries/errors.cjs +30 -22
  110. package/dist/entries/errors.d.cts +42 -4
  111. package/dist/entries/errors.d.ts +42 -4
  112. package/dist/entries/errors.js +1 -1
  113. package/dist/entries/jobs.cjs +2 -2
  114. package/dist/entries/jobs.d.cts +76 -4
  115. package/dist/entries/jobs.d.ts +76 -4
  116. package/dist/entries/jobs.js +1 -1
  117. package/dist/entries/locations.d.cts +2 -2
  118. package/dist/entries/locations.d.ts +2 -2
  119. package/dist/entries/media.cjs +4 -4
  120. package/dist/entries/media.d.cts +39 -5
  121. package/dist/entries/media.d.ts +39 -5
  122. package/dist/entries/media.js +3 -3
  123. package/dist/entries/nodes.cjs +3 -3
  124. package/dist/entries/nodes.d.cts +2 -2
  125. package/dist/entries/nodes.d.ts +2 -2
  126. package/dist/entries/nodes.js +2 -2
  127. package/dist/entries/objects.d.cts +2 -2
  128. package/dist/entries/objects.d.ts +2 -2
  129. package/dist/entries/prompt-helper.cjs +2 -2
  130. package/dist/entries/prompt-helper.d.cts +3 -1
  131. package/dist/entries/prompt-helper.d.ts +3 -1
  132. package/dist/entries/prompt-helper.js +1 -1
  133. package/dist/entries/scene3d.d.cts +3 -3
  134. package/dist/entries/scene3d.d.ts +3 -3
  135. package/dist/entries/studio.cjs +5 -5
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  139. package/dist/entries/templates.cjs +2 -2
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  149. package/dist/entries/tutorials.cjs +2 -2
  150. package/dist/entries/tutorials.d.cts +4 -0
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  156. package/dist/entries/uploads.js +1 -1
  157. package/dist/entries/workflows.cjs +2 -2
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  161. package/dist/index.cjs +85 -71
  162. package/dist/index.d.cts +8 -7
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  167. package/dist/{studio-productions-vbCNSbtf.d.ts → studio-productions-DtTE8mdl.d.ts} +35 -1
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  169. package/package.json +7 -2
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type { StudioOpsResponse } from \"./resources/studio-productions.js\"\n\nexport class NodaroError extends Error {\n constructor(\n message: string,\n public readonly code: string,\n public readonly status: number,\n ) {\n super(message)\n this.name = \"NodaroError\"\n }\n}\n\nexport class UnauthorizedError extends NodaroError {\n constructor(message = \"Authentication required\") {\n super(message, \"unauthorized\", 401)\n this.name = \"UnauthorizedError\"\n }\n}\n\nexport class ForbiddenError extends NodaroError {\n constructor(message = \"Forbidden\", public readonly missingScope?: string) {\n super(message, \"forbidden\", 403)\n this.name = \"ForbiddenError\"\n }\n}\n\nexport class NotFoundError extends NodaroError {\n constructor(message = \"Not found\") {\n super(message, \"not_found\", 404)\n this.name = \"NotFoundError\"\n }\n}\n\nexport class RateLimitedError extends NodaroError {\n constructor(message = \"Rate limited\") {\n super(message, \"rate_limited\", 429)\n this.name = \"RateLimitedError\"\n }\n}\n\nexport class InsufficientCreditsError extends NodaroError {\n constructor(\n message = \"Insufficient credits\",\n public readonly required?: number,\n public readonly available?: number,\n ) {\n super(message, \"insufficient_credits\", 402)\n this.name = \"InsufficientCreditsError\"\n }\n}\n\nexport class StorageExceededError extends NodaroError {\n constructor(message = \"Storage exceeded\", public readonly limitBytes?: number) {\n super(message, \"storage_exceeded\", 413)\n this.name = \"StorageExceededError\"\n }\n}\n\n/**\n * Optimistic-concurrency rejection (HTTP 409 `workflow_conflict`): the workflow\n * was written by another tab/device after the state carried in\n * `expectedUpdatedAt`/`expectedVersion` was read. `currentRecord` — when the\n * server includes it — is the full current workflow: merge your changes onto it\n * and retry with its fresh `updatedAt`, no follow-up GET needed.\n */\nexport class WorkflowConflictError extends NodaroError {\n constructor(\n message = \"Workflow was updated by another writer\",\n public readonly currentUpdatedAt?: string,\n public readonly currentVersion?: number,\n public readonly currentRecord?: Record<string, unknown>,\n /**\n * The wire code this conflict actually arrived with.\n *\n * `production_busy` is the studio production routes' own 409: the row\n * changed under a read-modify-write and the server exhausted its retries.\n * It is the same situation and the same remedy — re-read and apply again —\n * so it is the same ERROR, and a caller catching `WorkflowConflictError`\n * handles both. The code stays truthful because a caller that logs or\n * branches on it should see what the server said, not what the class is\n * usually called.\n */\n code: WorkflowConflictCode = \"workflow_conflict\",\n ) {\n super(message, code, 409)\n this.name = \"WorkflowConflictError\"\n }\n}\n\n/** The 409 codes that mean \"somebody else wrote first; re-read and retry\". */\nexport type WorkflowConflictCode = \"workflow_conflict\" | \"production_busy\"\n\n/**\n * A studio operation batch was refused, and the error names WHICH operation\n * (`opIndex`, zero-based) was wrong. Nothing in the batch was written: a batch\n * applies atomically or not at all, so fix that one operation and send the\n * whole batch again.\n *\n * Selected by SHAPE — any 4xx carrying a numeric `opIndex` — not by a list of\n * codes, so a new refusal reason (`op_invalid`, `op_target_missing`, whatever\n * the server adds next) reaches the caller as this error without an SDK\n * release. `code` is whatever the server sent.\n */\nexport class StudioOpError extends NodaroError {\n constructor(\n message: string,\n code: string,\n status: number,\n /** Zero-based index into the `ops` array that was sent. */\n public readonly opIndex: number,\n ) {\n super(message, code, status)\n this.name = \"StudioOpError\"\n }\n}\n\n/** The 409 codes whose answer names the job to turn to instead (a top-level `jobId`). */\nconst CONTINUATION_REFUSAL_CODES: ReadonlySet<string> = new Set([\n \"already_running\",\n \"continuation_superseded\",\n \"render_final_already_rendered\",\n])\n\n/**\n * A 409 that names the job to turn to instead: continuing a use-case run\n * (`client.edit.continueUseCase`) answers `already_running` (a continuation is\n * under way, or one that already completed — follow `jobId`),\n * `continuation_superseded` (a later continuation failed too — continue\n * `jobId` instead) or `render_final_already_rendered` (a Render final with this\n * very edit already completed — `jobId` holds the result). `code` and `status`\n * are what the server sent. Selected for exactly those three codes when the\n * answer carries a top-level `jobId`; every other 409 stays a plain\n * `NodaroError`.\n */\nexport class ContinuationRefusedError extends NodaroError {\n constructor(\n message: string,\n code: string,\n /** The job the refusal names. */\n public readonly jobId: string,\n ) {\n super(message, code, 409)\n this.name = \"ContinuationRefusedError\"\n }\n}\n\n/**\n * The one run that finishes a continuation held at a Preview review (the\n * `next` of {@link ContinuationPreviewPendingError}): pass these three fields\n * to `client.workflows.run`. It continues that execution, runs each held render\n * at Final and each held Tighten Episode continuing the run that made its\n * Preview, then every node after them.\n */\nexport interface HeldFinalRun {\n continueFromExecutionId: string\n /** The nodes it runs, in canvas order. */\n nodeIds: string[]\n /** For this run only: each held render at Final, each held use-case node's `useCaseContinue`. */\n inputOverrides: Record<string, Record<string, unknown>>\n}\n\n/**\n * HTTP 409 `continuation_preview_pending`: a continue-from-failed\n * (`client.workflows.run` with `continueMode: \"from-failed\"`) whose run's\n * newest later continuation completed by stopping at a Preview review, so\n * continuing again would stop there too. `executionId` is that continuation;\n * `renderNodeIds` the Apply EDL renders and `reviewNodeIds` the Tighten Episode\n * nodes holding it; `next` the run that finishes them — send it first\n * (`client.workflows.run(workflowId, error.next)`), then continue. Absent only\n * when the server could not name it. For a single held render, `next` is that\n * render's `client.workflows.renderFinal`.\n */\nexport class ContinuationPreviewPendingError extends NodaroError {\n constructor(\n message: string,\n public readonly executionId: string,\n public readonly renderNodeIds: readonly string[],\n public readonly reviewNodeIds: readonly string[],\n public readonly next?: HeldFinalRun,\n ) {\n super(message, \"continuation_preview_pending\", 409)\n this.name = \"ContinuationPreviewPendingError\"\n }\n}\n\nconst stringList = (v: unknown): string[] => (Array.isArray(v) ? v.filter((id): id is string => typeof id === \"string\") : [])\n\n/** A `next` as the server sends it, or undefined for anything else. */\nfunction heldFinalRunOf(v: unknown): HeldFinalRun | undefined {\n if (!v || typeof v !== \"object\") return undefined\n const r = v as Record<string, unknown>\n if (typeof r.continueFromExecutionId !== \"string\" || !Array.isArray(r.nodeIds)) return undefined\n if (!r.inputOverrides || typeof r.inputOverrides !== \"object\" || Array.isArray(r.inputOverrides)) return undefined\n return {\n continueFromExecutionId: r.continueFromExecutionId,\n nodeIds: stringList(r.nodeIds),\n inputOverrides: r.inputOverrides as Record<string, Record<string, unknown>>,\n }\n}\n\n/**\n * HTTP 409 `already_running` that names the execution under way (a top-level\n * `executionId`): the run you asked to start or continue is still running —\n * follow `executionId` (`client.executions.get`) instead of starting it again.\n * Sent by the workflow run route and by an app run's Retry\n * (`client.apps.resume`). An `already_running` that names a job instead stays\n * {@link ContinuationRefusedError}; one that names nothing, a plain\n * `NodaroError`.\n */\nexport class AlreadyRunningError extends NodaroError {\n constructor(\n message: string,\n /** The execution under way. */\n public readonly executionId: string,\n ) {\n super(message, \"already_running\", 409)\n this.name = \"AlreadyRunningError\"\n }\n}\n\n/**\n * HTTP 409 `app_run_version_changed`: a Retry of a failed app run\n * (`client.apps.resume`) refused because the app is on another version than\n * the one the run ran — continuing would mix them. `runVersion` is the run's\n * version, `appVersion` the one you are on (the `version` you sent, else the\n * app's latest). Start the run over (`client.apps.run`) to run `appVersion`,\n * or send `{ version: runVersion }` to continue on the run's own version.\n * Nothing was written or billed. Selected by code; the two numbers are\n * `undefined` when the answer does not carry them.\n */\nexport class AppRunVersionChangedError extends NodaroError {\n constructor(\n message: string,\n public readonly runVersion?: number,\n public readonly appVersion?: number,\n ) {\n super(message, \"app_run_version_changed\", 409)\n this.name = \"AppRunVersionChangedError\"\n }\n}\n\n/**\n * HTTP 422 `job_blocked`. A job policy registered by this deployment refused\n * the generation **before it ran** — no job was created, nothing was reserved\n * and nothing was charged. `message` is the policy's user-safe text: show it\n * as-is. Do not retry the identical request; whether the same input would be\n * judged differently is the deployment's policy's business.\n *\n * Only occurs on deployments that register a job policy. Selected by `code`,\n * not by status, the same way `workflow_conflict` narrows a 409 above — any\n * other 422 stays a plain `NodaroError`.\n */\nexport class JobBlockedError extends NodaroError {\n constructor(message = \"Blocked by this deployment's content policy\") {\n super(message, \"job_blocked\", 422)\n this.name = \"JobBlockedError\"\n }\n}\n\n/**\n * A job reached a terminal `failed`/`cancelled` status while being awaited by\n * `nodes.runAndWait` / `nodes.runMany`. Not an HTTP-level error (the polls\n * themselves succeeded), so `status` is 0 — distinguish it by type/`code`.\n * Carries the job's own `error_message` (as the message) and `jobId`.\n */\nexport class JobFailedError extends NodaroError {\n constructor(\n message: string,\n public readonly jobId: string,\n /** The terminal status that triggered the failure (`failed` | `cancelled`). */\n public readonly jobStatus: \"failed\" | \"cancelled\" = \"failed\",\n ) {\n super(message, \"job_failed\", 0)\n this.name = \"JobFailedError\"\n }\n}\n\n/**\n * `nodes.runAndWait` polled past its `maxMs` deadline without the job reaching\n * a terminal status. Not an HTTP error — `status` is 0; catch by type/`code`.\n */\nexport class JobTimeoutError extends NodaroError {\n constructor(\n message: string,\n public readonly jobId: string,\n /** The wall-clock deadline (ms) that was exceeded. */\n public readonly timeoutMs: number,\n ) {\n super(message, \"job_timeout\", 0)\n this.name = \"JobTimeoutError\"\n }\n}\n\n/**\n * The caller's `AbortSignal` fired while `nodes.runAndWait` was polling (or it\n * was already aborted on entry). Polling stops and this rejects. Not an HTTP\n * error — `status` is 0; catch by type/`code`.\n */\nexport class JobAbortedError extends NodaroError {\n constructor(message = \"Aborted\", public readonly jobId?: string) {\n super(message, \"job_aborted\", 0)\n this.name = \"JobAbortedError\"\n }\n}\n\n/**\n * A batch preview was asked for and this deployment cannot give one, so\n * NOTHING was sent: the batch is still unapplied and the production untouched.\n *\n * A preview is two requests because the route's body is parsed in strip mode —\n * a deployment that predates the preview silently DROPS the flag and APPLIES\n * the batch. So the SDK asks with an EMPTY batch first and sends the real one\n * only when that answer carries the `dryRun` marker. This is what it throws\n * when the answer does not: whatever the older deployment made of an empty\n * batch, the caller's batch never left.\n *\n * The remedy is a deployment that serves the preview — there is nothing to\n * retry here. To apply the batch instead, send it without the flag.\n *\n * A deployment that REFUSES the empty batch outright throws its own error\n * instead of this one, which is the right way round: the route's message says\n * more than \"unavailable\" does.\n *\n * Not an HTTP error: the request itself succeeded and answered the older shape.\n * `status` is 0; catch by type/`code`.\n */\nexport class StudioPreviewUnavailable extends NodaroError {\n constructor(\n message = \"This deployment does not preview operation batches; nothing was sent\",\n ) {\n super(message, \"studio_preview_unavailable\", 0)\n this.name = \"StudioPreviewUnavailable\"\n }\n}\n\n/**\n * A batch preview was asked for and the batch was APPLIED instead. The\n * production is written; this is the opposite of {@link\n * StudioPreviewUnavailable}, where nothing was sent.\n *\n * How it happens: the preview's proving ping and the batch are two requests,\n * and a fleet mid-rollout can serve them from different deployments. The ping\n * answers the marker, the batch reaches a deployment that predates the preview,\n * parses in strip mode, drops the flag and writes. The SDK cannot recall that\n * request — by the time the answer comes back the change has landed — so it\n * refuses to call the result a preview, which is the only thing still in its\n * gift. `receipts` and `warnings` are on both shapes, so an unchecked reply\n * would have shown a person what ALREADY happened under the heading of what\n * would.\n *\n * `applied` is what the route answered: the ordinary apply reply, whose\n * `production` and `version` are now the truth. Adopt them the way a plain\n * apply's caller does — do NOT re-send the batch, and do not present it for\n * approval.\n *\n * Not an HTTP error: the request succeeded, at the wrong thing. `status` is 0.\n */\nexport class StudioPreviewAppliedError extends NodaroError {\n constructor(\n /**\n * The apply reply the route sent back, as it sent it. An answer this\n * package does not recognise arrives here unchanged rather than being\n * dressed up: it is what the deployment said about a batch it took.\n *\n * `undefined` when the answer carried no body at all — a 204, an empty\n * envelope. The refusal still fires, because a non-preview answer is never\n * handed back as a preview, but there is nothing to report and the SDK will\n * not invent it: whether the batch was applied is unknown from here, and\n * the caller settles it by re-reading the production.\n */\n public readonly applied: StudioOpsResponse | undefined,\n message = applied\n ? \"Asked for a preview and this deployment APPLIED the batch; the change is written — see `applied`\"\n : \"Asked for a preview and this deployment answered with neither one nor a body to read; the batch may have been applied — re-read the production before deciding anything\",\n ) {\n super(message, \"studio_preview_applied\", 0)\n this.name = \"StudioPreviewAppliedError\"\n }\n}\n\n/**\n * The awaited job entered `pending_review`: a job policy registered by this\n * deployment held its output for a human reviewer. `pending_review` is\n * IN-FLIGHT, not terminal, so `nodes.runAndWait` / `nodes.runMany` end the\n * poll on the first tick they observe it rather than burning `maxMs` on a\n * status that no longer moves on its own.\n *\n * This does NOT cancel the job — the output exists, a human is reviewing it,\n * and the credit reservation stays `reserved` for the whole hold. Do not\n * re-run the request (a duplicate would be held too): re-fetch with\n * `jobs.get(jobId)` later, or surface \"awaiting review\" to your user and poll\n * `jobs.getStatus()` yourself. It resolves to `completed` (approved), `failed`\n * (rejected, with `error_hint.kind === \"policy-block\"`) or `cancelled`.\n *\n * Not an HTTP error — `status` is 0; catch by type/`code`.\n */\nexport class JobHeldError extends NodaroError {\n constructor(\n message: string,\n public readonly jobId: string,\n ) {\n super(message, \"job_held\", 0)\n this.name = \"JobHeldError\"\n }\n}\n\n/** The `{ error: { code, message, … } }` envelope every current route sends. */\ninterface ApiErrorEnvelope {\n code?: string\n message?: string\n missingScope?: string\n required?: number\n available?: number\n limitBytes?: number\n opIndex?: number\n [key: string]: unknown\n}\n\ninterface ApiErrorBody {\n /** The envelope — or, on an older route, a bare string (see {@link readErrorBody}). */\n error?: ApiErrorEnvelope | string\n /** A top-level message: an older route's, a bare validation answer's, or the server framework's own. */\n message?: unknown\n /** OAuth's human text (RFC 6749 §5.2), beside a bare-string `error`. */\n error_description?: unknown\n /** A bare validation answer's per-field issues (`{ message, issues }`). */\n issues?: unknown\n /** A refusal that names another job (see {@link ContinuationRefusedError}). */\n jobId?: unknown\n /** `continuation_preview_pending`: the held continuation, what holds it, and the run that finishes it. */\n executionId?: unknown\n renderNodeIds?: unknown\n reviewNodeIds?: unknown\n next?: unknown\n /** The credit guard's 402 sends its figures beside the envelope: what the run needs… */\n required?: unknown\n /** …and what the caller has (withheld on a deployment-paid instance). */\n balance?: unknown\n /** `app_run_version_changed`: the version the run ran, and the one the caller is on. */\n runVersion?: unknown\n appVersion?: unknown\n}\n\nconst finite = (v: unknown): number | undefined => (typeof v === \"number\" && Number.isFinite(v) ? v : undefined)\n\n/** A machine code as an older route writes it: lower snake_case, never a sentence or a reason phrase. */\nconst BARE_CODE = /^[a-z][a-z0-9_]*$/\n\nconst nonEmpty = (v: unknown): string | undefined => (typeof v === \"string\" && v.length > 0 ? v : undefined)\n\n/**\n * Where a body keeps its code and its human message. Most routes send the\n * envelope `{ error: { code, message } }`; three other shapes reach the SDK\n * too, and each is read for what it says rather than collapsed into\n * `internal_error` / \"Request failed\":\n *\n * - an older route's bare string, `{ error: \"<code>\", message?, … }` (character\n * training, a few profile and billing routes), and OAuth's\n * `{ error: \"<code>\", error_description }`. A snake_case string is the code;\n * a sentence (`\"Profile not found\"`) is the message.\n * - a bare validation answer, `{ message, issues: [...] }`: `validation_error`.\n * - the server framework's own answer, `{ statusCode, error: \"<reason phrase>\",\n * message }` (a route it does not have): the reason phrase is neither, the\n * message is kept — so \"no such route\" stays distinguishable from \"no such\n * resource\".\n *\n * At HTTP 500 and above only the CODE is read from outside the envelope. Text\n * there can be whatever the server failed with: the framework's own answer to\n * an uncaught throw is `{ statusCode: 500, error: \"Internal Server Error\",\n * message: <the raw error> }`, and the server's sanitizer rewrites only the\n * `internal_error` envelope. The envelope's own message is a route's chosen\n * sentence and is read at every status, as before.\n *\n * `message` is undefined when the body carries no human text it may show, so a\n * typed class keeps its own default (\"Not found\").\n */\nfunction readErrorBody(status: number, body: ApiErrorBody): { code: string | undefined; message: string | undefined; envelope: ApiErrorEnvelope } {\n const raw = body.error\n const envelope: ApiErrorEnvelope = raw && typeof raw === \"object\" ? raw : {}\n const bare = typeof raw === \"string\" ? raw : undefined\n const bareCode = bare !== undefined && BARE_CODE.test(bare) ? bare : undefined\n // Words with a space between them are human text: an older route's sentence,\n // or the framework's reason phrase — which always arrives with a real\n // `message`, read first. A single capitalised word (\"Unauthorized\") is a\n // reason phrase alone and says nothing the status does not.\n const bareSentence = bare !== undefined && bareCode === undefined && /\\s/.test(bare.trim()) ? bare : undefined\n const code =\n nonEmpty(envelope.code) ??\n bareCode ??\n (status === 400 && raw === undefined && Array.isArray(body.issues) ? \"validation_error\" : undefined)\n const outside = status >= 500 ? undefined : (nonEmpty(body.message) ?? nonEmpty(body.error_description) ?? bareSentence)\n const message = nonEmpty(envelope.message) ?? outside\n return { code, message, envelope }\n}\n\nexport function throwFromResponse(status: number, body: ApiErrorBody): never {\n // A body that is not an object (an empty answer, `null`, a bare string) still\n // throws by its status.\n const parsed: ApiErrorBody = body && typeof body === \"object\" ? body : {}\n const read = readErrorBody(status, parsed)\n const envelope = read.envelope\n const code = read.code ?? \"internal_error\"\n // A typed class falls back to its own default; a generic error to the code\n // it carries, which says more than \"Request failed\" does.\n const message = read.message ?? (read.code ? read.code : \"Request failed\")\n if (status === 401) throw new UnauthorizedError(read.message)\n if (status === 409 && (code === \"workflow_conflict\" || code === \"production_busy\")) {\n throw new WorkflowConflictError(\n read.message,\n envelope.currentUpdatedAt as string | undefined,\n envelope.currentVersion as number | undefined,\n envelope.currentRecord as Record<string, unknown> | undefined,\n code,\n )\n }\n // By shape, not by code — see StudioOpError. Only the studio operations route\n // sends an op index, so this cannot capture anyone else's 400.\n if (status >= 400 && status < 500 && typeof envelope.opIndex === \"number\") {\n throw new StudioOpError(message, code, status, envelope.opIndex)\n }\n if (status === 409 && CONTINUATION_REFUSAL_CODES.has(code) && typeof parsed.jobId === \"string\") {\n throw new ContinuationRefusedError(message, code, parsed.jobId)\n }\n if (status === 409 && code === \"continuation_preview_pending\" && typeof parsed.executionId === \"string\") {\n throw new ContinuationPreviewPendingError(\n message,\n parsed.executionId,\n stringList(parsed.renderNodeIds),\n stringList(parsed.reviewNodeIds),\n heldFinalRunOf(parsed.next),\n )\n }\n if (status === 409 && code === \"already_running\" && typeof parsed.executionId === \"string\") {\n throw new AlreadyRunningError(message, parsed.executionId)\n }\n if (status === 409 && code === \"app_run_version_changed\") {\n throw new AppRunVersionChangedError(message, finite(parsed.runVersion), finite(parsed.appVersion))\n }\n if (status === 422 && code === \"job_blocked\") throw new JobBlockedError(read.message)\n if (status === 403 && code === \"insufficient_scope\") {\n throw new ForbiddenError(read.message, envelope.missingScope)\n }\n if (status === 403) throw new ForbiddenError(read.message)\n // A 404 the framework answered itself (no route at that path) carries its\n // message at the top level, not under `error`; `readErrorBody` keeps it so\n // callers can tell \"no such route\" from \"no such resource\".\n if (status === 404) throw new NotFoundError(read.message)\n if (status === 429) throw new RateLimitedError(read.message)\n if (status === 402) {\n // The credit guard puts `required` / `balance` beside the envelope; an\n // envelope that carries them (`required` / `available`) is read first.\n throw new InsufficientCreditsError(\n read.message,\n finite(envelope.required) ?? finite(parsed.required),\n finite(envelope.available) ?? finite(parsed.balance),\n )\n }\n if (status === 413) throw new StorageExceededError(read.message, envelope.limitBytes)\n throw new NodaroError(message, code, status)\n}\n"]}
@@ -1 +0,0 @@
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The STYLING levers (`look`, `fontFamily`, `fontWeight`,\n * `strokeColor`/`strokeWidth`, `uppercase`, `positionY`, `maxWordsPerLine`) now\n * apply to the static `subtitle` style too — a subtitle carrying any of them\n * renders via Remotion. Only `highlightColor` (no spoken-word cursor to colour)\n * and `animate` (no motion to freeze) stay kinetic-only and are rejected (400)\n * on `subtitle`. */\nexport interface CaptionLookInput {\n look?: CaptionLookId\n fontFamily?: SupportedFontName\n fontWeight?: number\n strokeColor?: string\n strokeWidth?: number\n highlightColor?: string\n uppercase?: boolean\n positionY?: number\n /** Cap on how many words one caption LINE (or `tiktok-words` page) may hold,\n * 1-20, on TOP of the frame-width budget, sentence ends and pauses that\n * already close a line — 1-2 gives the punchy CapCut read, unset fits the\n * width. Applies to `word-highlight` / `karaoke` / `bouncy` / `tiktok-words`\n * and to a Remotion-rendered `subtitle`; inert on `word-pop` (always one\n * word). */\n maxWordsPerLine?: number\n /** Kinetic styles only. `false` freezes the per-word MOTION — the grouping,\n * line-holding and spoken-word highlight stay, only the movement stops;\n * default `true`. Rejected (400) on the static `subtitle` style. */\n animate?: boolean\n}\n\n/** One caption SEGMENT: a time range with optional style/look overrides and its\n * own words (`text`/`captions`, else the shared transcript filtered to range).\n * A segmented render is entirely Remotion, so any `style` is valid here. */\nexport interface CaptionSegmentInput extends CaptionLookInput {\n startMs: number\n endMs: number\n style?: CaptionStyle\n position?: \"bottom\" | \"top\" | \"center\"\n fontSize?: number\n color?: string\n backgroundColor?: string\n text?: string\n captions?: CaptionEntry[]\n}\n\n/** {@link MediaResource.addCaptions} input. */\nexport interface AddCaptionsInput extends CaptionLookInput {\n videoUrl: string\n text?: string\n captions?: CaptionEntry[]\n /** Transcribe the video's audio when no text/captions are given (default true). */\n autoTranscribe?: boolean\n transcribeProvider?: TranscribeLane\n style?: CaptionStyle\n position?: \"bottom\" | \"top\" | \"center\"\n fontSize?: number\n color?: string\n backgroundColor?: string\n /** Apply different treatments to time ranges in one call (non-overlapping). */\n segments?: CaptionSegmentInput[]\n}\n\n/**\n * Media ingestion + trimming — the source-preparation steps a Voice Changer Pro\n * flow (or any pipeline) needs before it has a clip to work on: pull a social\n * video into storage, copy a remote URL into storage, trim a video/audio to a\n * range, and probe a video's metadata. Each generation-style op returns a job id\n * to poll (`jobs.get(jobId)`); `videoMetadata` is a direct read.\n */\n/**\n * Where one overlay layer should go, in {@link MediaResource.imageOverlay}'s\n * percent units — the answer from {@link MediaResource.suggestOverlayPlacement}.\n */\nexport interface OverlayPlacement {\n /** The point on the base image the layer attaches to. */\n anchor: OverlayAnchor\n /** Offset from the anchor in % of the base width (negative on a right anchor = inward). */\n x: number\n /** Offset from the anchor in % of the base height (negative on a bottom anchor = inward). */\n y: number\n /** The layer's width in % of the base width. */\n width: number\n /** One sentence, plain language, on why this spot. */\n reason: string\n}\n\nexport class MediaResource {\n constructor(private client: NodaroClientCore) {}\n\n /**\n * Download a social video (YouTube / TikTok / Instagram / X / Facebook) into\n * your storage (`POST /v1/download-video`). `maxHeight` caps the resolution\n * (default \"best\"); `sectionStartSec` + `sectionEndSec` (both-or-neither) fetch\n * ONLY that time range instead of the whole video. A download that arrives\n * with no audio stream FAILS by default (it is usually a degraded source\n * response, and is retried through other routes first); pass\n * `requireAudio: false` to accept a clip that really has no sound. Returns a\n * `downloadId`; progress streams from\n * `GET /v1/download-video/progress/:downloadId` (server-sent events) and the\n * finished file lands in your library.\n */\n downloadVideo(input: {\n url: string\n maxHeight?: number\n sectionStartSec?: number\n sectionEndSec?: number\n requireAudio?: boolean\n }): Promise<{ downloadId: string }> {\n return this.client.request<{ downloadId: string }>(\"POST\", \"/v1/download-video\", { body: input })\n }\n\n /**\n * Stream the live progress of a {@link MediaResource.downloadVideo} import\n * (`GET /v1/download-video/progress/:downloadId`, server-sent events) as an\n * async iterable. Yields a {@link DownloadVideoProgress} roughly every 500ms\n * until the download reaches `completed` (its event carries the stored\n * `videoUrl`) or `failed` (its event carries `error`), then ends. The progress\n * state expires server-side shortly after the download starts existing, so\n * start iterating promptly after `downloadVideo` returns.\n *\n * No request timeout is applied (a large import legitimately takes minutes) —\n * pass an `AbortSignal` to cancel from the caller.\n */\n async *downloadVideoProgress(\n downloadId: string,\n opts: { signal?: AbortSignal } = {},\n ): AsyncGenerator<DownloadVideoProgress, void, undefined> {\n const url = `${this.client.baseUrl}/v1/download-video/progress/${encodeURIComponent(downloadId)}`\n const token = await this.client.auth.getToken()\n const res = await this.client.fetch(url, {\n headers: token ? { Authorization: `Bearer ${token}` } : {},\n signal: opts.signal,\n })\n // The shared reader owns the non-OK throw, the empty-body guard, the frame\n // parse and the cancel-on-early-exit — this route emits the same\n // `data: <json>` frames every other stream here does.\n yield* readSseStream<DownloadVideoProgress>(res, { label: \"progress stream\" })\n }\n\n /**\n * Copy an external media URL into your Nodaro storage (`POST /v1/save-to-storage`)\n * — a server-side fetch, so nothing round-trips through the client. Poll\n * `jobs.get(jobId)`.\n */\n saveToStorage(input: { mediaUrl: string; filename?: string; mediaType?: \"image\" | \"video\" | \"audio\" }): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/save-to-storage\", { body: input })\n }\n\n /**\n * Composite 2–30 images into ONE large 2K/4K collage (`POST /v1/image-collage`).\n * `layout` `\"smart\"` (default — justified rows at each image's exact aspect\n * ratio, no cropping; the output height floats) or `\"grid\"` (uniform,\n * letterboxed cells). `imageSizes` is index-aligned with `imageUrls` and\n * gives per-image RELATIVE size hints for the smart layout: `0` auto\n * (\"don't care\", default), `1` big (~2× linear vs medium), `2` medium,\n * `3` small (~½ linear). All-equal hints change nothing; grid ignores them.\n * For storyboards, set `numbered` to stamp a 1-based sequence badge at each\n * image's corner (top-left by default; `badgePosition: \"top-right\"` moves it;\n * in `imageUrls` order) and pass `imageLabels`\n * (index-aligned with `imageUrls`; `null`/`\"\"`/omitted = no caption for that\n * image) to caption images after the number, e.g. `3 · Close-up`. Badges are\n * an overlay only — they never change the layout, the output size or the\n * credit cost. Poll `jobs.get(jobId)` for the finished image.\n */\n imageCollage(input: {\n imageUrls: string[]\n imageSizes?: Array<0 | 1 | 2 | 3>\n numbered?: boolean\n imageLabels?: Array<string | null>\n /** Corner the badges sit in — `\"top-left\"` (default, storyboard convention) or `\"top-right\"`. */\n badgePosition?: \"top-left\" | \"top-right\"\n layout?: \"smart\" | \"grid\"\n resolution?: \"2K\" | \"4K\"\n aspectRatio?: string\n gap?: number\n backgroundColor?: string\n }): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/image-collage\", { body: input })\n }\n\n /**\n * Place 1–12 layers — pictures, real text, QR codes, shapes — on a base image,\n * pixel-exactly (`POST /v1/image-overlay`) — local, deterministic, no AI.\n * Every layer position/size is a PERCENT of the base image: `anchor` (nine\n * positions, default `\"center\"`), `x`/`y` (offset from the anchor in % of\n * the base width/height; negative on a right/bottom anchor moves inward),\n * `width` (% of the base width, default 25 — height follows the layer's\n * aspect unless `height` is set). Plus `opacity` (0..1), `rotation`\n * (degrees), `blend` (`\"over\"` | `\"multiply\"` | `\"screen\"`), `fit`,\n * `shadow` and `roundedCorners`. The output keeps the base's pixel size\n * unless `canvas` is set. Flat credit cost. Poll `jobs.get(jobId)` for the\n * finished image.\n */\n imageOverlay(input: {\n imageUrl: string\n layers: Array<{\n imageUrl: string\n anchor?: OverlayAnchor\n x?: number\n y?: number\n width?: number\n height?: number\n opacity?: number\n rotation?: number\n blend?: \"over\" | \"multiply\" | \"screen\"\n fit?: \"contain\" | \"cover\" | \"stretch\"\n shadow?: { blur: number; offsetX: number; offsetY: number; color: string; opacity: number }\n roundedCorners?: number\n zIndex?: number\n /** \"image\" (default, needs imageUrl) | \"text\" | \"qr\" | \"shape\" — see @nodaro/shared image-overlay-layers. */\n kind?: \"image\" | \"text\" | \"qr\" | \"shape\"\n text?: Record<string, unknown>\n qr?: Record<string, unknown>\n shape?: Record<string, unknown>\n effects?: Record<string, unknown>\n }>\n canvas?: { width: number; height: number; backgroundColor?: string }\n baseFit?: \"contain\" | \"cover\"\n outputFormat?: \"png\" | \"jpg\" | \"webp\"\n /** Extra platform renders (see OVERLAY_PLATFORMS in @nodaro/shared); returned as output `variants[]`. */\n variants?: string[]\n /** The mask the job also emits as output `maskUrl` (white = may change). Default \"around\". */\n maskMode?: \"none\" | \"layers\" | \"around\" | \"outside\"\n maskSpread?: number\n /** Fills every QR layer whose `qr.fromInput` is true — the node's QR link handle. */\n qrText?: string\n }): Promise<{ jobId: string }> {\n // The finished job's output: { imageUrl, width, height, maskUrl?, variants?: [{ id, label, width, height, url }] }.\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/image-overlay\", { body: input })\n }\n\n /**\n * Ask a vision model WHERE one overlay layer should sit on a base image\n * (`POST /v1/image-overlay/suggest-placement`) — it reads the picture and\n * keeps the element off the faces, the subject and the busiest texture.\n * The answer comes back in {@link MediaResource.imageOverlay}'s own percent\n * units — `anchor`, `x`/`y` offsets, `width` — so it drops straight onto a\n * layer (`const { reason, ...box } = placement`), plus a one-sentence\n * `reason` you can show a user. Nothing is composited here: apply the\n * placement yourself.\n *\n * `layerAspect` is the element's width / height (1 = square, the default) so\n * the proposed box stays in proportion; `intent` says what the element is\n * (\"a logo\", \"a price badge\"); `safeArea` is the always-visible region as\n * fractions of the canvas (a platform preset's safe area), which the\n * placement is kept inside. Unlike the other media calls this one answers\n * synchronously — there is nothing to poll; `jobId` is the billing record\n * (one image-to-text call).\n */\n suggestOverlayPlacement(input: {\n imageUrl: string\n layerAspect?: number\n intent?: string\n safeArea?: { x: number; y: number; w: number; h: number }\n llmModel?: string\n }): Promise<{ jobId: string; placement: OverlayPlacement }> {\n return this.client.request<{ jobId: string; placement: OverlayPlacement }>(\n \"POST\",\n \"/v1/image-overlay/suggest-placement\",\n { body: input },\n )\n }\n\n /**\n * Trim a video to a range (`POST /v1/trim-video`). Give the range in whichever\n * unit fits: `startTime`/`endTime` seconds, `trim*Frames`, `trim*Seconds`, or\n * `keepFirst`/`keepLastSeconds`. Poll `jobs.get(jobId)`.\n */\n trimVideo(input: {\n videoUrl: string\n startTime?: number\n endTime?: number\n trimStartFrames?: number\n trimEndFrames?: number\n trimStartSeconds?: number\n trimEndSeconds?: number\n keepFirstSeconds?: number\n keepLastSeconds?: number\n }): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/trim-video\", { body: input })\n }\n\n /**\n * Burn captions into a video (`POST /v1/add-captions`). Give the words as\n * `text`, word-timed `captions[]`, or let it transcribe (`autoTranscribe`,\n * the default when neither is set).\n *\n * `style: \"subtitle\"` renders statically (FFmpeg) UNLESS it carries a styling\n * lever, in which case it — like the KINETIC styles (`word-highlight` /\n * `karaoke` / `tiktok-words` / `word-pop` / `bouncy`) — renders via Remotion.\n * `look` picks a preset — `outline` (Montserrat 900, UPPERCASE, black outline,\n * yellow spoken word — the TikTok/Reels read) or `clean`; an UNSET look renders\n * as `outline`. The explicit STYLING levers (`fontFamily`, `fontWeight`,\n * `strokeColor`/`strokeWidth`, `uppercase`, `positionY`, `maxWordsPerLine`)\n * override individual fields of it and now apply to `subtitle` too. Only\n * `highlightColor` (the spoken-word cursor) and `animate` stay kinetic-only\n * and are REJECTED on `subtitle`.\n *\n * `animate` (default true) freezes the per-word MOTION on the kinetic styles\n * when set to false — the grouping, line-holding and spoken-word highlight\n * stay; only the movement stops.\n *\n * `maxWordsPerLine` (1-20) caps how many words a line — or a `tiktok-words`\n * page — may hold, on top of the width budget / sentence ends / pauses that\n * already close one; it is inert on `word-pop`, which is always one word.\n * Like every lever here it exists top-level AND per segment, and a segment\n * that does not name its own inherits the top-level value.\n *\n * `segments[]` applies DIFFERENT treatments to non-overlapping time ranges in\n * one call (e.g. a large top intro, then a small bottom body); a segment that\n * names its own `look` starts fresh from that preset and does not inherit the\n * top-level explicit levers. Poll `jobs.get(jobId)`.\n *\n * `word-highlight` shows ONE held line at a time and a word's\n * `startMs`/`endMs` is its SPOKEN window (what times the highlight, not how\n * long the text is on screen) — so `captions[]` can be handed over verbatim\n * from an `audio.transcribe()` job's `output_data.words`, with\n * `autoTranscribe: false`.\n */\n addCaptions(input: AddCaptionsInput): Promise<{ jobId: string }> {\n const { autoTranscribe, transcribeProvider, ...rest } = input\n // The route body is camelCase except these two flags (worker snake_case);\n // omit each when unset so an absent flag stays absent on the wire.\n const body: Record<string, unknown> = {\n ...rest,\n ...(autoTranscribe !== undefined ? { auto_transcribe: autoTranscribe } : {}),\n ...(transcribeProvider !== undefined ? { transcribe_provider: transcribeProvider } : {}),\n }\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/add-captions\", { body })\n }\n\n /**\n * Trim (and extract) audio from a video or audio source\n * (`POST /v1/trim-audio`) to `[startTime, endTime]` seconds, in `audioFormat`\n * (`mp3` default / `wav` / `aac`). Poll `jobs.get(jobId)`.\n */\n trimAudio(input: {\n videoUrl?: string\n audioUrl?: string\n audioFormat?: \"mp3\" | \"wav\" | \"aac\"\n startTime?: number\n endTime?: number\n }): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/trim-audio\", { body: input })\n }\n\n /**\n * Cut a video and/or an audio file into consecutive parts\n * (`POST /v1/split-media`). Every part is at most `chunkDuration` seconds and\n * at least `minPartDuration` (default 4, never above `chunkDuration`) — a\n * short leftover is evened out with the parts before it. Video is cut on\n * whole frames with each part's sound matching its picture; audio parts are\n * sample-exact, in `audioFormat` (`mp3` default / `wav` / `aac`). With both\n * sources each is split on its own. At most 200 parts per input. Poll\n * `jobs.get(jobId)`; the parts are on the completed job's `output_data` —\n * see {@link SplitMediaOutput}.\n */\n splitMedia(input: SplitMediaInput): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/split-media\", { body: input })\n }\n\n /**\n * Turn one still image + one audio track into an MP4\n * (`POST /v1/still-to-video`) — locally rendered (FFmpeg), no AI model,\n * zero credits. The output duration IS the audio's duration; there is no\n * duration field. Optional `motion` animates the still (zoom / pan /\n * ken-burns) at `intensity` 1–10. `fit: \"contain\"` letterboxes with\n * `padColor` instead of cropping. Poll `jobs.get(jobId)`.\n */\n stillToVideo(input: {\n imageUrl: string\n audioUrl: string\n motion?: \"none\" | \"zoom-in\" | \"zoom-out\" | \"pan-left\" | \"pan-right\" | \"ken-burns\"\n intensity?: number\n resolution?: \"720p\" | \"1080p\" | \"4K\"\n aspectRatio?: \"16:9\" | \"9:16\" | \"1:1\" | \"4:3\"\n fps?: 24 | 30\n fit?: \"cover\" | \"contain\"\n padColor?: string\n }): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/still-to-video\", { body: input })\n }\n\n /**\n * Turn 2–100 images + one optional audio track into an MP4 slideshow\n * (`POST /v1/slideshow`) — locally rendered (FFmpeg), zero credits. With\n * audio, the output duration IS the audio's duration (equal split unless\n * `imageDurations` pins rows — null entries = auto; mismatched pinned sums\n * scale proportionally and the factor is disclosed in the job output).\n * Without audio: N × `perImageDuration`, silent output. Transitions\n * consume the outgoing slide, so totals stay exact. For a single image use\n * `stillToVideo`. Poll `jobs.get(jobId)`.\n */\n slideshow(input: {\n imageUrls: string[]\n audioUrl?: string\n imageDurations?: Array<number | null>\n perImageDuration?: number\n transition?: string\n transitionDuration?: number\n motion?: \"none\" | \"zoom-in\" | \"zoom-out\" | \"ken-burns\" | \"alternate\"\n intensity?: number\n resolution?: \"720p\" | \"1080p\" | \"4K\"\n aspectRatio?: \"16:9\" | \"9:16\" | \"1:1\" | \"4:3\"\n fps?: 24 | 30\n fit?: \"cover\" | \"contain\"\n padColor?: string\n }): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/slideshow\", { body: input })\n }\n\n /**\n * Place 1–20 timed image layers over a video (`POST /v1/video-overlay`) —\n * rendered locally (FFmpeg) in one pass, no AI; the base audio is kept\n * untouched. Each layer has an `imageUrl`, a `start` and an optional `end`\n * in seconds (no `end` = to the end of the video) and a placement: a\n * `preset` (`\"card\"`, `\"corner-badge\"` with a `corner`, `\"full-frame\"`) or\n * an explicit box in {@link MediaResource.imageOverlay}'s percent vocabulary\n * (`anchor`, `x`, `y`, `width`, `height`, `fit`) — an explicit box field\n * overrides the preset, and a layer with neither is a corner badge\n * (bottom-right, or the `corner` it names). `outputAspect` renders onto a\n * 16:9 / 9:16 / 1:1 / 4:5 canvas\n * (`baseFit` cover by default; `backgroundColor` pads `contain`). Poll\n * `jobs.get(jobId)`: the output carries `videoUrl`, `thumbnailUrl`, `width`,\n * `height`, `durationSec` and `warnings[]` (a layer clipped or skipped at the\n * video's end, an animated image's first frame, re-encoded audio).\n */\n videoOverlay(input: VideoOverlayRequest): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/video-overlay\", { body: input })\n }\n\n /**\n * Track a subject described in plain text through a video and get a\n * black-and-white MASK VIDEO back (`POST /v1/video-mask`, SAM 3.1 by default,\n * or `provider: \"sam-3\"` at half the price) — white = the subject. Clips up\n * to 5 minutes at 30 fps (a faster clip counts\n * proportionally longer), priced by the clip's length. Poll\n * `jobs.get(jobId)`: the output carries `videoUrl` (the mask), `width`,\n * `height`, `frames` and `coverage` (the fraction of pixels selected). Feed\n * the mask to {@link MediaResource.maskComposite}.\n */\n videoMask(input: VideoMaskRequest): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/video-mask\", { body: input })\n }\n\n /**\n * Place a foreground video over a background video through a mask video\n * (`POST /v1/mask-composite`; white = foreground) — local FFmpeg, no AI.\n * The result follows the foreground's size, frame rate and length; the\n * background is fitted (`backgroundFit`, default cover) and loops when\n * shorter; the mask holds its last frame when shorter. Optional\n * `invertMask`, `feather` (0–20 px), `grow` (−10–10 px) and `audioSource`\n * (foreground / background / mix / none). Priced per started 5 seconds of\n * the result (foreground up to 300 s). Poll `jobs.get(jobId)` for `videoUrl`.\n */\n maskComposite(input: MaskCompositeRequest): Promise<{ jobId: string }> {\n return this.client.request<{ jobId: string }>(\"POST\", \"/v1/mask-composite\", { body: input })\n }\n\n /**\n * Probe a social video's metadata (`POST /v1/video-metadata`) — duration,\n * dimensions, title, live status — WITHOUT downloading it. A direct read, not a\n * job. Use it to decide whether to trim before importing.\n */\n videoMetadata(input: { url: string }): Promise<VideoMetadata> {\n return this.client.request<VideoMetadata>(\"POST\", \"/v1/video-metadata\", { body: input })\n }\n\n /**\n * Cut or crop a stored file (`POST /v1/media/process`) — synchronous and\n * free, the source-preparation sibling of the priced `trimVideo` node.\n * `trim` is `[startTime, endTime]` in seconds; `deleteSource: true` removes\n * the source object afterwards when it is yours and nothing else references\n * it (\"the cut replaces the original\"). Answers the stored file.\n */\n process(input: MediaProcessInput): Promise<{ data: MediaProcessResult }> {\n return this.client.request<{ data: MediaProcessResult }>(\"POST\", \"/v1/media/process\", { body: input })\n }\n}\n\n/**\n * One event from {@link MediaResource.downloadVideoProgress}. The stream ends\n * after a `completed` event (which carries the stored `videoUrl` + an optional\n * `thumbnailUrl`) or a `failed` event (which carries `error`).\n */\nexport interface DownloadVideoProgress {\n phase: \"downloading\" | \"processing\" | \"uploading\" | \"completed\" | \"failed\"\n /** Download percent (0–100). Section fetches report jumpy percents — display, don't sum. */\n percent: number\n /** The imported video's storage URL — set on the `completed` event. */\n videoUrl?: string\n /** Thumbnail storage URL — set on the `completed` event when one was captured. */\n thumbnailUrl?: string\n /** What went wrong — set on the `failed` event. */\n error?: string\n}\n\n/** Result of {@link MediaResource.videoMetadata}. Fields are best-effort — a probe may omit some. */\nexport interface VideoMetadata {\n durationSec?: number | null\n width?: number | null\n height?: number | null\n title?: string | null\n isLive?: boolean\n [key: string]: unknown\n}\n\n/** Body of {@link MediaResource.splitMedia} (`POST /v1/split-media`). At least one of `videoUrl` / `audioUrl`. */\nexport interface SplitMediaInput {\n /** Video to split. */\n videoUrl?: string\n /** Audio file to split (split on its own when a video is given too). */\n audioUrl?: string\n /** The longest a part may be, in seconds (at least 1). Every part is at most this long. */\n chunkDuration: number\n /** The shortest a part may be, in seconds (0 or more, default 4). Must not exceed `chunkDuration` (400 otherwise). */\n minPartDuration?: number\n /** Format of the audio parts. Default `mp3`. */\n audioFormat?: \"mp3\" | \"wav\" | \"aac\"\n}\n\n/** A completed split-media job's `output_data`. */\nexport interface SplitMediaOutput {\n /** The video parts, in order (when a video was split). */\n videoUrls?: string[]\n /** The audio parts, in order (when an audio file was split). */\n audioUrls?: string[]\n /** The number of parts — the larger of the two lists. */\n chunkCount: number\n /** Each part's exact length in seconds: the video parts' when a video was split, else the audio parts'. */\n partDurationsSec?: number[]\n /** The audio parts' lengths, only when BOTH a video and an audio file were split. */\n audioPartDurationsSec?: number[]\n}\n\nexport interface MediaProcessInput {\n sourceUrl: string\n type: \"video\" | \"audio\"\n trim?: { startTime: number; endTime: number }\n crop?: { x: number; y: number; width: number; height: number }\n format?: \"mp4\" | \"webm\" | \"mp3\" | \"wav\" | \"m4a\" | \"aac\"\n deleteSource?: boolean\n}\n\nexport interface MediaProcessResult {\n url: string\n thumbnailUrl: string | null\n assetId: string | null\n sizeBytes: number\n mimeType: string\n metadata: Record<string, unknown>\n}\n"]}
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type { NodaroClientCore } from \"../core.js\"\nimport { StudioPreviewAppliedError, StudioPreviewUnavailable } from \"../errors.js\"\n\n/**\n * Studio productions — `/v1/studio/productions`.\n *\n * A production is a Nodaro workflow whose `settings.studio` holds the shots:\n * each shot a framed still, an optional animated clip, and the plan, looks,\n * cast bindings and voice that made them. These routes are the platform's own\n * reader and writer of that document, so an agent, a script and the studio app\n * are looking at ONE production rather than three opinions about one row.\n *\n * Two rules run through the whole surface:\n *\n * - **Every change is an OPERATION** ({@link StudioProductionsResource.ops}),\n * addressed by stable key — a shot id, a role slug, a result's job id or url\n * — and never by position. That is what lets two writers hold the same\n * production open: a batch composed against a slightly older version still\n * applies correctly to the newest one, and the response says whether it was\n * rebased.\n * - **Generation is run-then-poll.** A still or clip run returns job ids and\n * records a marker on the production; the results land when anyone — your\n * poll, the app, a later {@link StudioProductionsResource.reconcile} —\n * reports the finished job. Nothing waits minutes inside a request.\n *\n * Reads are `detail: \"summary\"` by default (counts and the active urls);\n * `detail: \"full\"` adds every result with the context that regenerates it.\n *\n * **The ENVELOPES are typed here; the production DOCUMENT is not.** A view, a\n * summary, a shot and an operation are open JSON on this surface\n * ({@link StudioProduction}, `ops: unknown[]`) — their field-level types ship\n * with the studio app, which is the one consumer that narrows them, and a\n * second spelling of that vocabulary in the SDK would drift from it the first\n * time either grew. Everything a caller branches on — `version`, `rebased`,\n * `receipts`, `warnings`, a quote's `credits`, a run's `jobIds` — is typed.\n *\n * Cloud edition only: these routes 404 on deployments that do not serve them.\n * Feature-detect once with `list()` — a deployment without them 404s that too,\n * where a deployment with them answers an empty page.\n */\n\n/**\n * A production, a summary, a shot, a receipt's target: open JSON.\n *\n * Deliberately not narrowed here — see the note at the top of this module.\n */\nexport type StudioProduction = Record<string, unknown>\n\n/** How much of a production a read returns. */\nexport type StudioProductionDetail = \"summary\" | \"full\"\n\n/** One thing wrong with a plan, addressed at the field that is wrong. */\nexport interface StudioPlanIssue {\n path: string\n message: string\n hint?: string\n}\n\n/** `GET …/skill` — the authoring skill, rendered at request time from what is live. */\nexport interface StudioSkillResponse {\n /** The authoring guide. */\n skill: string\n /** Every picker, model and enum, in full. */\n catalog: string\n /** The strict JSON Schema a plan is validated against. */\n schema: Record<string, unknown>\n /** The operating guide: the tool map, the loops, the rules. */\n operating: string\n /** The versions the three were rendered from — bare semver, no package names. */\n generatedFrom: { prompts: string; shared: string; codec: string }\n}\n\nexport interface StudioValidatePlanResponse {\n valid: boolean\n errors: StudioPlanIssue[]\n warnings: StudioPlanIssue[]\n summary?: {\n name?: string\n scenes: number\n shots: number\n cast: number\n /** Cast entries that matched a row in the caller's library. */\n bound: number\n }\n}\n\nexport interface StudioListProductionsResponse {\n data: StudioProduction[]\n nextCursor?: string\n}\n\n/** What a create or an import did, in the words a receipt would use. */\nexport interface StudioImportSummary {\n shotsAdded: number\n castEnrolled: number\n /** Cast entries that resolved to a row in the caller's library. */\n castBound: number\n}\n\nexport interface StudioProductionResponse {\n production: StudioProduction\n warnings?: StudioPlanIssue[]\n summary?: StudioImportSummary\n}\n\nexport interface StudioCreateProductionRequest {\n name?: string\n plan?: Record<string, unknown>\n}\n\n/** The caller's own retry token — 8–128 chars of `A-Za-z0-9_.:-`, never derived. */\nexport type StudioClientRequestId = string\n\n/**\n * A batch of operations, applied atomically.\n *\n * `ops` is `unknown[]`: the operation union is the studio app's vocabulary and\n * the route validates it, refusing the whole batch with the offending index.\n * The served operating guide is the runtime reference for what an operation\n * looks like.\n */\nexport interface StudioOpsRequest {\n /** Applied in order. At most 100 per request. */\n ops: unknown[]\n /**\n * The version the batch was composed against. INFORMATIONAL by default: the\n * operations address by stable KEY, so a batch built on a slightly older\n * document still applies exactly to the newest one, and the response says\n * `rebased: true`. Omitting it means \"apply to whatever is there\".\n */\n baseVersion?: number\n /**\n * Refuse to rebase. With `strict: true` a `baseVersion` older than the stored\n * one is a 409 `workflow_conflict` carrying the current production, instead\n * of a rebased apply — for the rare \"replace exactly what I read\" intent.\n */\n strict?: boolean\n /** Your own token for this batch, so a transport retry is not applied twice. */\n clientRequestId?: StudioClientRequestId\n}\n\n/**\n * What else an operation touched — the work that now has to follow it.\n *\n * Reported by the operations whose effect reaches past the thing they name: a\n * frame review re-opens every frame derived from it and every shot bound to\n * those, a sequence fork mints a whole parallel set. Both lists are always\n * present and either may be empty; ids, never counts, because the caller's job\n * is to go and refresh THOSE.\n */\nexport interface StudioOpsImpact {\n /** Planned frames the operation reaches, the named one first. */\n keyframeIds: string[]\n /** Shots bound to any of those frames. */\n shotIds: string[]\n}\n\n/**\n * One line of what an operation did, in the words a change log would use.\n *\n * Past tense, the target named the way the user sees it, the side effect in a\n * trailing parenthetical: `Deleted take 2 of Shot 1 (in the bin).`\n */\nexport interface StudioOpsReceipt {\n /** The operation this line reports, by name. */\n op: string\n /** Past tense, naming the target the way a person would. */\n summary: string\n /** Ids the operation MINTED — never ids the caller supplied. */\n ids?: string[]\n /**\n * The dependency scope, where the operation reports one — absent for the\n * many that touch only what they name. The route projects a receipt ONCE for\n * both answers, so this reads the same on an apply and on a preview.\n */\n impact?: StudioOpsImpact\n}\n\n/** What a batch produced. Adopt `production` whole; do not merge into it. */\nexport interface StudioOpsResponse {\n /** The canonical production AFTER the batch. */\n production: StudioProduction\n /** The version the batch produced. Carry it as the next `baseVersion`. */\n version: number\n /** True when the batch was applied to a newer document than it named. */\n rebased: boolean\n /** One per operation, in order. */\n receipts: StudioOpsReceipt[]\n /**\n * Things worth saying that are not failures — an operation that changed\n * nothing, a rename that rewrote four prompts. A warning never rejects a\n * batch; a refusal does.\n */\n warnings: string[]\n}\n\n/**\n * An operation's confirmation class — the vocabulary's own four letters.\n *\n * `S` safe · `D` delete · `P` changes who can reach the work · `$` spends\n * credits. The table that assigns them ships with the production codec and is\n * pinned complete over the operation union there; this is the wire's spelling\n * of its values, not a second table.\n */\nexport type StudioOpClass = \"S\" | \"D\" | \"P\" | \"$\"\n\n/**\n * One line of what an operation WOULD do, for a person deciding whether to let\n * it. Everything {@link StudioOpsReceipt} says — the same summary, the same ids\n * and the same {@link StudioOpsImpact}, read in the conditional — plus the two\n * things the decision turns on and only a preview needs: which kind of change\n * it is, and whether it can be taken back.\n */\nexport interface StudioOpsDryRunReceipt extends StudioOpsReceipt {\n /**\n * The confirmation class, read out of the operation vocabulary's own table:\n * `S` safe, `D` deletes, `P` changes who can reach the work, `$` spends\n * credits. Narrow rather than open, because it is what a caller branches on\n * — a rule like \"never a `D` without asking\" is only writable if the\n * compiler knows the letters.\n */\n class: StudioOpClass\n /**\n * Present, and always `true`, when this operation put something in the bin\n * that can be brought back. ABSENT is the honest answer for everything else,\n * including a delete that destroys: there is no entry to name, so there is no\n * promise to make. Read it as `restorable ?? false`, never as `!restorable`\n * meaning \"kept\".\n */\n restorable?: true\n}\n\n/**\n * What a batch WOULD do. Nothing was written: there is no production here and\n * no new version, because none was produced.\n */\nexport interface StudioOpsDryRunResponse {\n /** Always present, and the marker the two-request protocol reads. */\n dryRun: true\n /** The version the preview was computed against. */\n version: number\n /** One per operation, in order. */\n receipts: StudioOpsDryRunReceipt[]\n /** The same things an apply would have said. */\n warnings: string[]\n}\n\n/** What landing the finished jobs did. */\nexport interface StudioReconcileResponse {\n /** Job ids whose media is now on the production. */\n landed: string[]\n /** Job ids still running — their markers stay; call again later. */\n pending: string[]\n /** Job ids that failed or were cancelled; their markers are cleared. */\n failed: string[]\n /** One line per landing that had something to say. */\n warnings: string[]\n /** The production after the landings. */\n production: StudioProduction\n /** Its version — unchanged when nothing landed. */\n version: number\n}\n\n/** `POST …/:id/describe` — a Director run that will land as scenes. */\nexport interface StudioDescribeRequest {\n brief: string\n llmModel: string\n /** `\"append\"` adds the drafted scenes; `\"replace\"` rewrites the film. */\n mode?: \"append\" | \"replace\"\n label?: string\n clientRequestId?: StudioClientRequestId\n}\n\n/**\n * `POST …/:id/generate` — one framing or directing run for one shot.\n *\n * `overrides` is what the CALL owns over what the shot's plan says: the model,\n * the prose, the aspect, the direction ids. Open JSON, because the request\n * builders' own option types are the contract and they ship with the studio.\n */\nexport interface StudioGenerateRequest {\n kind: \"still\" | \"clip\"\n shotId: string\n /** Candidates to fan out (stills); the builder clamps it to the catalog's range. */\n count?: number\n /**\n * The directing input mode for a clip; absent ⇒ derived from the scene's saved\n * inputs (a pinned end frame included). `start` sends ONLY the start frame;\n * `start-end` sends the start and the end frame.\n */\n mode?: \"start\" | \"start-end\" | \"references\"\n /** Price the run and return; nothing is submitted and nothing is written. */\n dryRun?: boolean\n clientRequestId?: StudioClientRequestId\n overrides?: Record<string, unknown>\n}\n\n/** Which video route a directing run went to — chosen from the inputs, never asked for. */\nexport type StudioVideoLane = \"generate-video\" | \"text-to-video\"\n\n/** `dryRun: true` — what this run would cost, and nothing else. */\nexport interface StudioGenerateEstimate {\n dryRun: true\n provider: string\n count: number\n /** `null` when the model is unpriced or the instance runs without credits. */\n credits: number | null\n lane?: StudioVideoLane\n}\n\n/**\n * A started (or already-started) run.\n *\n * `deduped` means the same `clientRequestId` came back and the job ids were\n * answered from the production's own markers — nothing was submitted and\n * nothing was charged, so `production` is absent.\n */\nexport interface StudioGenerateResponse {\n jobIds: string[]\n lane?: StudioVideoLane\n deduped?: true\n production?: StudioProduction\n receipts?: StudioOpsReceipt[]\n warnings?: string[]\n}\n\n/** `POST …/:id/frame` — a still pulled out of the shot's clip. */\nexport interface StudioFrameRequest {\n shotId: string\n mode?: \"first\" | \"last\" | \"timestamp\"\n /** Seconds, when `mode` is `\"timestamp\"`. */\n timestamp?: number\n /** Where the grabbed image lands. `\"new-shot\"` inserts a shot after this one. */\n target?: \"new-shot\" | \"start-frame\" | \"end-frame\" | \"still\"\n clientRequestId?: StudioClientRequestId\n}\n\n/** `POST …/:id/voice` — synthesize a shot's spoken line and record it. */\nexport interface StudioVoiceRequest {\n shotId: string\n text: string\n voiceId?: string\n voiceType?: \"premade\" | \"custom\" | \"library\"\n ttsProvider?: string\n /** The delivery levers; the text-to-speech route owns their bounds. */\n delivery?: Record<string, number>\n clientRequestId?: StudioClientRequestId\n}\n\n/** `POST …/:id/revoice` — recast the voices of the shot's active clip. */\nexport interface StudioRevoiceRequest {\n shotId: string\n /** The speaker-ordered recast plan, forwarded to the voice route verbatim. */\n plan: Record<string, unknown>\n clientRequestId?: StudioClientRequestId\n}\n\n/** `POST …/:id/music` — the film's soundtrack. */\nexport interface StudioMusicRequest {\n prompt: string\n duration?: number\n instrumental?: boolean\n vocalGender?: string\n model?: string\n clientRequestId?: StudioClientRequestId\n}\n\n/**\n * What a route that finished its work answers with: the production as it now\n * stands, plus whatever that route produced.\n *\n * `jobId` is present on the routes that only STARTED something (a revoice, a\n * soundtrack, a draft) — the result lands through its marker.\n */\nexport interface StudioMediaResponse {\n production: StudioProduction\n /** The grabbed frame's url, on the frame route. */\n url?: string\n jobId?: string\n receipts?: StudioOpsReceipt[]\n warnings?: string[]\n}\n\n/**\n * `GET …/:id/export-plan` — the ordered steps an export would run.\n *\n * The caller runs them with the verbs that already exist; a route that chained\n * three minutes-long jobs is the long-lived request every client times out on.\n */\nexport interface StudioExportPlanResponse {\n /** False when the production has fewer than two clips — nothing to stitch. */\n canExport: boolean\n steps: StudioExportStep[]\n /** The step whose output IS the film, or `null` when nothing can run. */\n resultStepId: string | null\n /** Total credits, or `null` when ANY step is unpriced (a partial sum understates). */\n estimate: number | null\n /** The credit models with no price, each named once, in step order. */\n unpriced: string[]\n}\n\nexport interface StudioExportStep {\n /** Stable within one plan and derived from the production, never minted. */\n id: string\n label: string\n /** The node this step runs — `merge-video-audio`, `combine-videos`, `video-upscale`. */\n node: string\n creditModel: string\n credits: number | null\n params: Record<string, unknown>\n}\n\n/** `POST …/:id/clone` — a copy, which always starts private and visible. */\nexport interface StudioCloneRequest {\n name?: string\n}\n\n/** Either arm of a generation reply: the quote, or the run that started. */\nexport type StudioGenerateResult = StudioGenerateEstimate | StudioGenerateResponse\n\n/** True when a generation reply is the `dryRun` QUOTE rather than a started run. */\nexport function isStudioGenerateEstimate(\n result: StudioGenerateResult,\n): result is StudioGenerateEstimate {\n return (result as StudioGenerateEstimate).dryRun === true\n}\n\n/** What a `generateStill` / `generateClip` call decides, beyond `kind` and the shot. */\nexport type StudioGenerateOptions = Omit<StudioGenerateRequest, \"kind\" | \"shotId\">\n\n/**\n * A route that only STARTED something — a draft, a revoice, a soundtrack. Its\n * `jobId` is always there, which is what makes `const { jobId } = await …` and\n * a poll the honest next line.\n *\n * `StudioMediaResponse` leaves `jobId` optional because the routes that FINISH\n * their work (a frame, a voiceover) share the shape and have no job to name.\n */\nexport type StudioJobStartedResponse = StudioMediaResponse & { jobId: string }\n\nexport interface ListStudioProductionsOptions {\n limit?: number\n /** From a previous page's `nextCursor`. */\n cursor?: string\n /** Include the rows the dashboard hides. Off by default. */\n includeArchived?: boolean\n}\n\nexport interface GetProductionOptions {\n detail?: StudioProductionDetail\n /** Read ONE shot — the cheap way to re-read after a generation. */\n shotId?: string\n}\n\nexport interface StudioExportPlanOptions {\n /** Plan the 4K finish too. Expensive, so it is always explicit. */\n upscale?: boolean\n}\n\n/** `client.studio.productions` — see the note at the top of this module. */\nexport class StudioProductionsResource {\n constructor(private client: NodaroClientCore) {}\n\n private path(productionId: string, suffix = \"\"): string {\n return `/v1/studio/productions/${encodeURIComponent(productionId)}${suffix}`\n }\n\n // ── reads ────────────────────────────────────────────────────────────────\n\n /**\n * The authoring guide, the full catalog, the plan's JSON Schema and the\n * operating guide — rendered server-side from the version that is live, so\n * they describe the platform you are actually talking to. Free.\n */\n async skill(): Promise<StudioSkillResponse> {\n const res = await this.client.request<{ data: StudioSkillResponse }>(\n \"GET\",\n \"/v1/studio/productions/skill\",\n )\n return res.data\n }\n\n /**\n * Check a plan before it becomes anything. Free, persists nothing, and\n * resolves cast names against YOUR library — loop on `errors` until\n * `valid: true`, then `create({ plan })`.\n */\n async validatePlan(plan: Record<string, unknown>): Promise<StudioValidatePlanResponse> {\n const res = await this.client.request<{ data: StudioValidatePlanResponse }>(\n \"POST\",\n \"/v1/studio/productions/validate\",\n { body: { plan } },\n )\n return res.data\n }\n\n /** Your productions, newest first. Archived rows are hidden unless asked for. */\n async list(opts: ListStudioProductionsOptions = {}): Promise<StudioListProductionsResponse> {\n const res = await this.client.request<{ data: StudioListProductionsResponse }>(\n \"GET\",\n \"/v1/studio/productions\",\n {\n query: {\n limit: opts.limit,\n cursor: opts.cursor,\n includeArchived: opts.includeArchived,\n },\n },\n )\n return res.data\n }\n\n /**\n * One production. A pure read — it never lands a finished job, so call\n * {@link reconcile} first if you are waiting on one.\n */\n async get(\n productionId: string,\n opts: GetProductionOptions = {},\n ): Promise<StudioProduction> {\n const res = await this.client.request<{ data: { production: StudioProduction } }>(\n \"GET\",\n this.path(productionId),\n { query: { detail: opts.detail, shot_id: opts.shotId } },\n )\n return res.data.production\n }\n\n /**\n * The ordered steps that assemble the film, with what they will cost. Run\n * them yourself with the ordinary verbs — nothing here blocks for minutes,\n * and nothing here spends.\n */\n async exportPlan(\n productionId: string,\n opts: StudioExportPlanOptions = {},\n ): Promise<StudioExportPlanResponse> {\n const res = await this.client.request<{ data: StudioExportPlanResponse }>(\n \"GET\",\n this.path(productionId, \"/export-plan\"),\n { query: { upscale: opts.upscale } },\n )\n return res.data\n }\n\n // ── writes ───────────────────────────────────────────────────────────────\n\n /** A new production, optionally landed from a plan in the same call. */\n async create(input: StudioCreateProductionRequest = {}): Promise<StudioProductionResponse> {\n const res = await this.client.request<{ data: StudioProductionResponse }>(\n \"POST\",\n \"/v1/studio/productions\",\n { body: input },\n )\n return res.data\n }\n\n /**\n * Apply a batch of operations. Atomic: one bad operation refuses the whole\n * batch with a `StudioOpError` naming its index, and nothing is written. On\n * success adopt `production` wholesale and carry `version` forward as the\n * next `baseVersion`.\n *\n * `dryRun: true` — the LITERAL, which is what selects the preview reply —\n * asks what the batch would do, so a person can approve an assistant's edits\n * before they land. Spell it in THIS call's own object literal: a flag passed\n * through a variable widens `true` to `boolean`, which selects the apply\n * overload while the runtime still takes the preview path.\n *\n * A preview is TWO requests, deliberately. The route's body is parsed in\n * strip mode, so a deployment that predates the preview drops the flag and\n * APPLIES the batch: a caller that sent its batch and read the answer\n * afterwards would already have written it. So the flag is proved on an EMPTY\n * batch first and the real batch goes only when that answer carries the\n * marker. An older deployment either answers the apply shape — this throws\n * `StudioPreviewUnavailable`, and the batch never leaves — or refuses the\n * empty batch with its own error, which is passed through as it stands.\n *\n * The ping proves the deployment that answered IT, and a fleet mid-rollout\n * can serve the second request from another one. So the second answer is\n * checked too: when the batch came back APPLIED, this throws\n * `StudioPreviewAppliedError`, which carries that write. The SDK cannot\n * un-send a request; what it can do is refuse to call the result a preview.\n *\n * An apply stays exactly one request.\n */\n ops(\n productionId: string,\n input: StudioOpsRequest & { dryRun: true },\n ): Promise<StudioOpsDryRunResponse>\n ops(productionId: string, input: StudioOpsRequest): Promise<StudioOpsResponse>\n async ops(\n productionId: string,\n input: StudioOpsRequest & { dryRun?: true },\n ): Promise<StudioOpsResponse | StudioOpsDryRunResponse> {\n if (input.dryRun !== true) {\n const res = await this.client.request<{ data: StudioOpsResponse }>(\n \"POST\",\n this.path(productionId, \"/ops\"),\n { body: input },\n )\n return res.data\n }\n\n // The ping carries nothing of the caller's batch, because an old deployment\n // takes whatever it is sent at face value; an empty batch with no\n // `clientRequestId` spends neither the caller's operations nor the retry\n // token that would make a real batch unrepeatable.\n const ping = await this.client.request<{ data?: { dryRun?: unknown } } | undefined>(\n \"POST\",\n this.path(productionId, \"/ops\"),\n { body: { ops: [], dryRun: true } },\n )\n // Read through: an older deployment can answer no envelope at all, or a 204\n // that `request` reads as `undefined`. Absent is a \"no\" like any other, and\n // the caller who catches `NodaroError` should not get a `TypeError`.\n if (ping?.data?.dryRun !== true) throw new StudioPreviewUnavailable()\n\n const res = await this.client.request<\n { data?: StudioOpsDryRunResponse | StudioOpsResponse } | undefined\n >(\"POST\", this.path(productionId, \"/ops\"), { body: input })\n // The answer that matters most: this request may have landed on a different\n // deployment from the ping, and an applied batch is not a preview.\n const data = res?.data\n if ((data as { dryRun?: unknown } | undefined)?.dryRun !== true) {\n throw new StudioPreviewAppliedError(data as StudioOpsResponse)\n }\n return data as StudioOpsDryRunResponse\n }\n\n /**\n * Land every generation that has finished since you last looked, and report\n * what is still running. The one call that turns finished jobs into results\n * without a browser open. It writes only when something actually landed.\n */\n async reconcile(productionId: string): Promise<StudioReconcileResponse> {\n const res = await this.client.request<{ data: StudioReconcileResponse }>(\n \"POST\",\n this.path(productionId, \"/reconcile\"),\n )\n return res.data\n }\n\n /** Add a plan's scenes to a production that already exists. */\n async importPlan(\n productionId: string,\n plan: Record<string, unknown>,\n opts: { mode?: \"append\" } = {},\n ): Promise<StudioProductionResponse> {\n const res = await this.client.request<{ data: StudioProductionResponse }>(\n \"POST\",\n this.path(productionId, \"/import\"),\n { body: { plan, mode: opts.mode ?? \"append\" } },\n )\n return res.data\n }\n\n /**\n * Turn a brief into scenes. The run is a platform job: poll it, and its\n * scenes land through {@link reconcile}. The production comes back with the\n * run recorded on it as a pending draft.\n */\n async describe(\n productionId: string,\n input: StudioDescribeRequest,\n ): Promise<StudioJobStartedResponse> {\n const res = await this.client.request<{ data: StudioJobStartedResponse }>(\n \"POST\",\n this.path(productionId, \"/describe\"),\n { body: input },\n )\n return res.data\n }\n\n // ── generation ───────────────────────────────────────────────────────────\n\n /**\n * Frame or animate one shot.\n *\n * The request is assembled server-side from the shot's own plan, looks and\n * bound references, so a scripted run and a press of the button in the app\n * produce the same media; `overrides` changes THIS run without changing the\n * shot. Prefer {@link generateStill} / {@link generateClip}, which say which\n * kind they mean.\n *\n * `dryRun: true` returns the quote and writes nothing — narrow the reply with\n * {@link isStudioGenerateEstimate}.\n */\n generate(\n productionId: string,\n input: StudioGenerateRequest & { dryRun: true },\n ): Promise<StudioGenerateEstimate>\n generate(\n productionId: string,\n input: StudioGenerateRequest,\n ): Promise<StudioGenerateResult>\n async generate(\n productionId: string,\n input: StudioGenerateRequest,\n ): Promise<StudioGenerateResult> {\n const res = await this.client.request<{ data: StudioGenerateResult }>(\n \"POST\",\n this.path(productionId, \"/generate\"),\n { body: input },\n )\n return res.data\n }\n\n /**\n * Frame a shot: submit `count` candidates and record a pending marker for\n * each. Results ACCUMULATE — a generate never replaces what is there.\n *\n * `clientRequestId` makes a retry safe: the same token answers with the jobs\n * the first call started (`deduped: true`) and submits nothing. Never retry a\n * spend without it.\n */\n generateStill(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions & { dryRun: true },\n ): Promise<StudioGenerateEstimate>\n generateStill(\n productionId: string,\n shotId: string,\n opts?: StudioGenerateOptions,\n ): Promise<StudioGenerateResult>\n generateStill(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions = {},\n ): Promise<StudioGenerateResult> {\n return this.generate(productionId, { ...opts, kind: \"still\", shotId })\n }\n\n /**\n * Animate a shot. The LANE is chosen from the shot's inputs (a start frame,\n * references, a prompt) — never passed in — and reported back as `lane`.\n */\n generateClip(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions & { dryRun: true },\n ): Promise<StudioGenerateEstimate>\n generateClip(\n productionId: string,\n shotId: string,\n opts?: StudioGenerateOptions,\n ): Promise<StudioGenerateResult>\n generateClip(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions = {},\n ): Promise<StudioGenerateResult> {\n return this.generate(productionId, { ...opts, kind: \"clip\", shotId })\n }\n\n // ── media on one shot ────────────────────────────────────────────────────\n\n /**\n * Extract a frame from a shot's active clip and put it where `target` says —\n * a new shot after this one (the default), this shot's sticky start or end\n * frame, or another still of the same shot. Seconds, not minutes: this one\n * waits for the job and answers with the changed production.\n */\n async frame(\n productionId: string,\n input: StudioFrameRequest,\n ): Promise<StudioMediaResponse> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/frame\"),\n { body: input },\n )\n return res.data\n }\n\n /** Synthesize a shot's spoken line and record it. Waits for the job. */\n async voice(\n productionId: string,\n input: StudioVoiceRequest,\n ): Promise<StudioMediaResponse> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/voice\"),\n { body: input },\n )\n return res.data\n }\n\n /**\n * Recast the voices of a shot's active clip. Minutes of work, so it answers\n * `jobId` and the new clip lands as a result through its own marker.\n */\n async revoice(\n productionId: string,\n input: StudioRevoiceRequest,\n ): Promise<StudioJobStartedResponse> {\n const res = await this.client.request<{ data: StudioJobStartedResponse }>(\n \"POST\",\n this.path(productionId, \"/revoice\"),\n { body: input },\n )\n return res.data\n }\n\n /** Score the film. The finished track lands through its pending marker. */\n async music(\n productionId: string,\n input: StudioMusicRequest,\n ): Promise<StudioJobStartedResponse> {\n const res = await this.client.request<{ data: StudioJobStartedResponse }>(\n \"POST\",\n this.path(productionId, \"/music\"),\n { body: input },\n )\n return res.data\n }\n\n // ── audience and copies ──────────────────────────────────────────────────\n\n /**\n * Open the share-by-link read. Deliberately its own route rather than an\n * operation: who may see the work is decided by the owner, never as a side\n * effect of a batch that was editing something else.\n */\n async share(productionId: string): Promise<StudioProduction> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/share\"),\n { body: { shared: true } },\n )\n return res.data.production\n }\n\n /** Close it again. Sharing is opt-in AND reversible. */\n async unshare(productionId: string): Promise<StudioProduction> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/unshare\"),\n )\n return res.data.production\n }\n\n /**\n * Copy a production you own or can see into your own Studio project. The\n * copy starts PRIVATE and visible — sharing and archiving never travel — and\n * it is copied through YOUR view of the source, so somebody else's bin does\n * not come with it.\n */\n async clone(\n productionId: string,\n input: StudioCloneRequest = {},\n ): Promise<StudioProduction> {\n const res = await this.client.request<{ data: { production: StudioProduction } }>(\n \"POST\",\n this.path(productionId, \"/clone\"),\n { body: input },\n )\n return res.data.production\n }\n}\n\n","import type { NodaroClientCore } from \"../core.js\"\nimport { StudioProductionsResource } from \"./studio-productions.js\"\nexport * from \"./studio-productions.js\"\n\n/** Public response/transport contracts only; document validation and planning\n * remain in the private Studio codec on the server. */\nexport type StudioDocumentJson = Record<string, unknown>\n\nexport interface StudioProductionCapabilities {\n planVersions: number[]\n operations: {\n readKeyframes: boolean\n saveEditorState?: boolean\n editableSharedCopies?: boolean\n revisionedSharing?: boolean\n cloneLinkedProductions?: boolean\n importPlannedBundles?: boolean\n importLinkedBundles?: boolean\n appendPlannedBundles?: boolean\n appendLinkedBundles?: boolean\n editKeyframes: boolean\n generateKeyframes: boolean\n acceptKeyframes: boolean\n rejectKeyframes?: boolean\n editSequencePlans?: boolean\n generateLinkedClips: boolean\n retakeLinkedClips?: boolean\n /** The host keeps a scene's empty media slots. */\n mediaSlots?: boolean\n /** The host keeps a clip's inputs on its clip slot. */\n clipSlotInputs?: boolean\n }\n sourceFrameReferences: boolean\n automaticAcceptance: false\n unattendedGeneration: false\n}\n\nexport interface StudioKeyframeRecord {\n id: string\n label: string\n revision: number\n nodeId: string\n parentKeyframeId?: string\n previewResultKey: string | null\n previewUrl: string | null\n acceptedResultKey: string | null\n acceptedUrl: string | null\n count: number\n pending: Array<{ jobId: string; startedAt: string }>\n /** Owner-only working state. Recorded acceptance is not an execution grant. */\n plan?: StudioDocumentJson\n acceptance?: StudioDocumentJson\n results?: StudioDocumentJson[]\n}\n\nexport interface StudioProductionRecord {\n id: string\n name: string\n version: number\n updatedAt: string\n thumbnailUrl: string | null\n shared: boolean\n archived: boolean\n requiredCapabilities?: string[]\n keyframes?: StudioKeyframeRecord[]\n sequences?: StudioDocumentJson[]\n shots: StudioDocumentJson[]\n pending: { stills: number; clips: number; keyframes?: number; music: boolean; draft: StudioDocumentJson | null }\n [field: string]: unknown\n}\n\nexport interface StudioProductionReply {\n production: StudioProductionRecord\n capabilities?: StudioProductionCapabilities\n warnings?: unknown[]\n [field: string]: unknown\n}\n\nexport interface StudioEditInput {\n ops: ReadonlyArray<{ op: string; [field: string]: unknown }>\n baseVersion?: number\n strict?: boolean\n clientRequestId?: string\n}\n\nexport interface StudioKeyframeGenerationInput {\n keyframeId: string\n expectedRevision: number\n clientRequestId?: string\n overrides?: StudioDocumentJson\n}\n\nexport interface StudioKeyframeAcceptanceInput {\n keyframeId: string\n expectedRevision: number\n resultKey: string\n expectedAcceptedResultKey: string | null\n requirementChecks: Array<{ requirementId: string; outcome: \"pass\" | \"waived\" }>\n waivedReason?: string\n}\n\nexport interface StudioShotGenerationInput {\n kind: \"still\" | \"clip\"\n shotId: string\n clientRequestId?: string\n count?: number\n mode?: \"start\" | \"start-end\" | \"references\"\n dryRun?: boolean\n /** Linked clips only: require the exact inputs returned by a reviewed quote. */\n expectedInputHash?: string\n /** Retake a native linked take using its original request and retained endpoints. */\n retakeResultKey?: string\n overrides?: StudioDocumentJson\n}\n\nexport type StudioGenerationReply = {\n jobIds: string[]\n production?: StudioProductionRecord\n deduped?: true\n lane?: string\n [field: string]: unknown\n} | {\n dryRun: true; provider: string; count: number; credits: number | null; lane?: string\n /** Linked-clip quotes include normalized settings and accepted endpoint pins. */\n inputHash?: string\n endpointPins?: StudioDocumentJson\n creditIdentifier?: string\n duration?: number\n resolution?: string\n aspectRatio?: string\n sound?: boolean\n}\n\nconst root = \"/v1/studio/productions\"\nconst path = (id: string) => `${root}/${encodeURIComponent(id)}`\n\n/** Cloud plugin routes. Check capabilities before exposing dependency controls.\n * Reads do not reconcile jobs, submit media or accept generated candidates. */\nexport class StudioResource {\n readonly productions: StudioProductionsResource\n\n constructor(private readonly client: NodaroClientCore) {\n this.productions = new StudioProductionsResource(client)\n }\n\n capabilities(): Promise<{ data: StudioProductionCapabilities }> {\n return this.client.request(\"GET\", `${root}/capabilities`)\n }\n\n skill(): Promise<{ data: StudioDocumentJson }> {\n return this.client.request(\"GET\", `${root}/skill`)\n }\n\n list(options: { limit?: number; cursor?: string; includeArchived?: boolean } = {}): Promise<{ data: {\n data: Array<{ id: string; name: string; version: number; updatedAt: string; thumbnailUrl: string | null; shared: boolean; archived: boolean; shotCount: number }>\n nextCursor?: string\n } }> {\n return this.client.request(\"GET\", root, { query: options })\n }\n\n get(id: string, options: { detail?: \"summary\" | \"full\"; shotId?: string } = {}): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"GET\", path(id), { query: { detail: options.detail, shot_id: options.shotId } })\n }\n\n validatePlan(plan: StudioDocumentJson): Promise<{ data: { valid: boolean; errors: StudioDocumentJson[]; warnings: StudioDocumentJson[]; summary?: StudioDocumentJson } }> {\n return this.client.request(\"POST\", `${root}/validate`, { body: { plan } })\n }\n\n create(input: { name?: string; plan?: StudioDocumentJson }): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", root, { body: input })\n }\n\n /** Import a portable document through the compatible server writer.\n * Retained frame media requires an authorized source; acceptance never transfers. */\n importBundle(input: { bundle: StudioDocumentJson; projectId?: string }): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", `${root}/import-bundle`, { body: input })\n }\n\n /** Append a bundle's scenes and frame closure under an exact destination revision. */\n appendBundle(id: string, input: { bundle: StudioDocumentJson; expectedVersion: number;\n afterShotId?: string; applyFilm?: boolean }): Promise<{ data: {\n production: StudioProductionRecord; importedShotIds: string[]; importedKeyframeIds: string[];\n } }> {\n return this.client.request(\"POST\", `${path(id)}/import-bundle`, { body: input })\n }\n\n /** Copy a saved production. Linked copies retain verified inputs, remap\n * dependencies and require fresh frame acceptance; they start no media jobs. */\n clone(id: string, input: { name?: string; projectId?: string; expectedVersion?: number } = {}): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", `${path(id)}/clone`, { body: input })\n }\n\n edit(id: string, input: StudioEditInput): Promise<{ data: StudioProductionReply & { version: number; rebased: boolean; receipts: StudioDocumentJson[] } }> {\n return this.client.request(\"POST\", `${path(id)}/ops`, { body: input })\n }\n\n /** Audience-authorized sharing; an expected revision prevents publication\n * of concurrent edits the caller has not reviewed. */\n setShared(id: string, input: { shared: boolean; allowEditableCopy?: boolean; expectedVersion?: number }): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", `${path(id)}/share`, { body: input })\n }\n\n /** Save ordinary editor fields against the loaded revision. Protected frame\n * and job state can only change through their dedicated semantic actions. */\n saveEditorState(id: string, input: { expectedVersion: number; graph: object; clientRequestId?: string }) {\n return this.edit(id, {\n baseVersion: input.expectedVersion, strict: true,\n ...(input.clientRequestId ? { clientRequestId: input.clientRequestId } : {}),\n ops: [{ op: \"save_editor_state\", expectedVersion: input.expectedVersion, graph: input.graph }],\n })\n }\n\n generateKeyframe(id: string, input: StudioKeyframeGenerationInput): Promise<{ data: Exclude<StudioGenerationReply, { dryRun: true }> }> {\n return this.client.request(\"POST\", `${path(id)}/generate`, { body: { ...input, kind: \"keyframe\" } })\n }\n\n generateShot(id: string, input: StudioShotGenerationInput): Promise<{ data: StudioGenerationReply }> {\n return this.client.request(\"POST\", `${path(id)}/generate`, { body: input })\n }\n\n /** A separate explicit review action; generation never calls this method. */\n acceptKeyframe(id: string, input: StudioKeyframeAcceptanceInput,\n concurrency: Pick<StudioEditInput, \"baseVersion\" | \"strict\" | \"clientRequestId\"> = {}) {\n return this.edit(id, { ...concurrency, ops: [{ ...input, op: \"accept_keyframe_result\" }] })\n }\n\n reconcile(id: string): Promise<{ data: StudioProductionReply & { landed: string[]; pending: string[]; failed: string[]; version: number } }> {\n return this.client.request(\"POST\", `${path(id)}/reconcile`, { body: {} })\n }\n}\n"]}
@@ -1 +0,0 @@
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type { NodaroClientCore } from \"../core.js\"\nimport { StudioPreviewAppliedError, StudioPreviewUnavailable } from \"../errors.js\"\n\n/**\n * Studio productions — `/v1/studio/productions`.\n *\n * A production is a Nodaro workflow whose `settings.studio` holds the shots:\n * each shot a framed still, an optional animated clip, and the plan, looks,\n * cast bindings and voice that made them. These routes are the platform's own\n * reader and writer of that document, so an agent, a script and the studio app\n * are looking at ONE production rather than three opinions about one row.\n *\n * Two rules run through the whole surface:\n *\n * - **Every change is an OPERATION** ({@link StudioProductionsResource.ops}),\n * addressed by stable key — a shot id, a role slug, a result's job id or url\n * — and never by position. That is what lets two writers hold the same\n * production open: a batch composed against a slightly older version still\n * applies correctly to the newest one, and the response says whether it was\n * rebased.\n * - **Generation is run-then-poll.** A still or clip run returns job ids and\n * records a marker on the production; the results land when anyone — your\n * poll, the app, a later {@link StudioProductionsResource.reconcile} —\n * reports the finished job. Nothing waits minutes inside a request.\n *\n * Reads are `detail: \"summary\"` by default (counts and the active urls);\n * `detail: \"full\"` adds every result with the context that regenerates it.\n *\n * **The ENVELOPES are typed here; the production DOCUMENT is not.** A view, a\n * summary, a shot and an operation are open JSON on this surface\n * ({@link StudioProduction}, `ops: unknown[]`) — their field-level types ship\n * with the studio app, which is the one consumer that narrows them, and a\n * second spelling of that vocabulary in the SDK would drift from it the first\n * time either grew. Everything a caller branches on — `version`, `rebased`,\n * `receipts`, `warnings`, a quote's `credits`, a run's `jobIds` — is typed.\n *\n * Cloud edition only: these routes 404 on deployments that do not serve them.\n * Feature-detect once with `list()` — a deployment without them 404s that too,\n * where a deployment with them answers an empty page.\n */\n\n/**\n * A production, a summary, a shot, a receipt's target: open JSON.\n *\n * Deliberately not narrowed here — see the note at the top of this module.\n */\nexport type StudioProduction = Record<string, unknown>\n\n/** How much of a production a read returns. */\nexport type StudioProductionDetail = \"summary\" | \"full\"\n\n/** One thing wrong with a plan, addressed at the field that is wrong. */\nexport interface StudioPlanIssue {\n path: string\n message: string\n hint?: string\n}\n\n/** `GET …/skill` — the authoring skill, rendered at request time from what is live. */\nexport interface StudioSkillResponse {\n /** The authoring guide. */\n skill: string\n /** Every picker, model and enum, in full. */\n catalog: string\n /** The strict JSON Schema a plan is validated against. */\n schema: Record<string, unknown>\n /** The operating guide: the tool map, the loops, the rules. */\n operating: string\n /** The versions the three were rendered from — bare semver, no package names. */\n generatedFrom: { prompts: string; shared: string; codec: string }\n}\n\nexport interface StudioValidatePlanResponse {\n valid: boolean\n errors: StudioPlanIssue[]\n warnings: StudioPlanIssue[]\n summary?: {\n name?: string\n scenes: number\n shots: number\n cast: number\n /** Cast entries that matched a row in the caller's library. */\n bound: number\n }\n}\n\nexport interface StudioListProductionsResponse {\n data: StudioProduction[]\n nextCursor?: string\n}\n\n/** What a create or an import did, in the words a receipt would use. */\nexport interface StudioImportSummary {\n shotsAdded: number\n castEnrolled: number\n /** Cast entries that resolved to a row in the caller's library. */\n castBound: number\n}\n\nexport interface StudioProductionResponse {\n production: StudioProduction\n warnings?: StudioPlanIssue[]\n summary?: StudioImportSummary\n}\n\nexport interface StudioCreateProductionRequest {\n name?: string\n plan?: Record<string, unknown>\n}\n\n/** The caller's own retry token — 8–128 chars of `A-Za-z0-9_.:-`, never derived. */\nexport type StudioClientRequestId = string\n\n/**\n * A batch of operations, applied atomically.\n *\n * `ops` is `unknown[]`: the operation union is the studio app's vocabulary and\n * the route validates it, refusing the whole batch with the offending index.\n * The served operating guide is the runtime reference for what an operation\n * looks like.\n */\nexport interface StudioOpsRequest {\n /** Applied in order. At most 100 per request. */\n ops: unknown[]\n /**\n * The version the batch was composed against. INFORMATIONAL by default: the\n * operations address by stable KEY, so a batch built on a slightly older\n * document still applies exactly to the newest one, and the response says\n * `rebased: true`. Omitting it means \"apply to whatever is there\".\n */\n baseVersion?: number\n /**\n * Refuse to rebase. With `strict: true` a `baseVersion` older than the stored\n * one is a 409 `workflow_conflict` carrying the current production, instead\n * of a rebased apply — for the rare \"replace exactly what I read\" intent.\n */\n strict?: boolean\n /** Your own token for this batch, so a transport retry is not applied twice. */\n clientRequestId?: StudioClientRequestId\n}\n\n/**\n * What else an operation touched — the work that now has to follow it.\n *\n * Reported by the operations whose effect reaches past the thing they name: a\n * frame review re-opens every frame derived from it and every shot bound to\n * those, a sequence fork mints a whole parallel set. Both lists are always\n * present and either may be empty; ids, never counts, because the caller's job\n * is to go and refresh THOSE.\n */\nexport interface StudioOpsImpact {\n /** Planned frames the operation reaches, the named one first. */\n keyframeIds: string[]\n /** Shots bound to any of those frames. */\n shotIds: string[]\n}\n\n/**\n * One line of what an operation did, in the words a change log would use.\n *\n * Past tense, the target named the way the user sees it, the side effect in a\n * trailing parenthetical: `Deleted take 2 of Shot 1 (in the bin).`\n */\nexport interface StudioOpsReceipt {\n /** The operation this line reports, by name. */\n op: string\n /** Past tense, naming the target the way a person would. */\n summary: string\n /** Ids the operation MINTED — never ids the caller supplied. */\n ids?: string[]\n /**\n * The dependency scope, where the operation reports one — absent for the\n * many that touch only what they name. The route projects a receipt ONCE for\n * both answers, so this reads the same on an apply and on a preview.\n */\n impact?: StudioOpsImpact\n}\n\n/** What a batch produced. Adopt `production` whole; do not merge into it. */\nexport interface StudioOpsResponse {\n /** The canonical production AFTER the batch. */\n production: StudioProduction\n /** The version the batch produced. Carry it as the next `baseVersion`. */\n version: number\n /** True when the batch was applied to a newer document than it named. */\n rebased: boolean\n /** One per operation, in order. */\n receipts: StudioOpsReceipt[]\n /**\n * Things worth saying that are not failures — an operation that changed\n * nothing, a rename that rewrote four prompts. A warning never rejects a\n * batch; a refusal does.\n */\n warnings: string[]\n}\n\n/**\n * An operation's confirmation class — the vocabulary's own four letters.\n *\n * `S` safe · `D` delete · `P` changes who can reach the work · `$` spends\n * credits. The table that assigns them ships with the production codec and is\n * pinned complete over the operation union there; this is the wire's spelling\n * of its values, not a second table.\n */\nexport type StudioOpClass = \"S\" | \"D\" | \"P\" | \"$\"\n\n/**\n * One line of what an operation WOULD do, for a person deciding whether to let\n * it. Everything {@link StudioOpsReceipt} says — the same summary, the same ids\n * and the same {@link StudioOpsImpact}, read in the conditional — plus the two\n * things the decision turns on and only a preview needs: which kind of change\n * it is, and whether it can be taken back.\n */\nexport interface StudioOpsDryRunReceipt extends StudioOpsReceipt {\n /**\n * The confirmation class, read out of the operation vocabulary's own table:\n * `S` safe, `D` deletes, `P` changes who can reach the work, `$` spends\n * credits. Narrow rather than open, because it is what a caller branches on\n * — a rule like \"never a `D` without asking\" is only writable if the\n * compiler knows the letters.\n */\n class: StudioOpClass\n /**\n * Present, and always `true`, when this operation put something in the bin\n * that can be brought back. ABSENT is the honest answer for everything else,\n * including a delete that destroys: there is no entry to name, so there is no\n * promise to make. Read it as `restorable ?? false`, never as `!restorable`\n * meaning \"kept\".\n */\n restorable?: true\n}\n\n/**\n * What a batch WOULD do. Nothing was written: there is no production here and\n * no new version, because none was produced.\n */\nexport interface StudioOpsDryRunResponse {\n /** Always present, and the marker the two-request protocol reads. */\n dryRun: true\n /** The version the preview was computed against. */\n version: number\n /** One per operation, in order. */\n receipts: StudioOpsDryRunReceipt[]\n /** The same things an apply would have said. */\n warnings: string[]\n}\n\n/** What landing the finished jobs did. */\nexport interface StudioReconcileResponse {\n /** Job ids whose media is now on the production. */\n landed: string[]\n /** Job ids still running — their markers stay; call again later. */\n pending: string[]\n /** Job ids that failed or were cancelled; their markers are cleared. */\n failed: string[]\n /** One line per landing that had something to say. */\n warnings: string[]\n /** The production after the landings. */\n production: StudioProduction\n /** Its version — unchanged when nothing landed. */\n version: number\n}\n\n/** `POST …/:id/describe` — a Director run that will land as scenes. */\nexport interface StudioDescribeRequest {\n brief: string\n llmModel: string\n /** `\"append\"` adds the drafted scenes; `\"replace\"` rewrites the film. */\n mode?: \"append\" | \"replace\"\n label?: string\n clientRequestId?: StudioClientRequestId\n}\n\n/**\n * `POST …/:id/generate` — one framing or directing run for one shot.\n *\n * `overrides` is what the CALL owns over what the shot's plan says: the model,\n * the prose, the aspect, the direction ids. Open JSON, because the request\n * builders' own option types are the contract and they ship with the studio.\n */\nexport interface StudioGenerateRequest {\n kind: \"still\" | \"clip\"\n shotId: string\n /** Candidates to fan out (stills); the builder clamps it to the catalog's range. */\n count?: number\n /**\n * The directing input mode for a clip; absent ⇒ derived from the scene's saved\n * inputs (a pinned end frame included). `start` sends ONLY the start frame;\n * `start-end` sends the start and the end frame.\n */\n mode?: \"start\" | \"start-end\" | \"references\"\n /** Price the run and return; nothing is submitted and nothing is written. */\n dryRun?: boolean\n clientRequestId?: StudioClientRequestId\n overrides?: Record<string, unknown>\n}\n\n/** Which video route a directing run went to — chosen from the inputs, never asked for. */\nexport type StudioVideoLane = \"generate-video\" | \"text-to-video\"\n\n/** `dryRun: true` — what this run would cost, and nothing else. */\nexport interface StudioGenerateEstimate {\n dryRun: true\n provider: string\n count: number\n /** `null` when the model is unpriced or the instance runs without credits. */\n credits: number | null\n lane?: StudioVideoLane\n}\n\n/**\n * A started (or already-started) run.\n *\n * `deduped` means the same `clientRequestId` came back and the job ids were\n * answered from the production's own markers — nothing was submitted and\n * nothing was charged, so `production` is absent.\n */\nexport interface StudioGenerateResponse {\n jobIds: string[]\n lane?: StudioVideoLane\n deduped?: true\n production?: StudioProduction\n receipts?: StudioOpsReceipt[]\n warnings?: string[]\n}\n\n/** `POST …/:id/frame` — a still pulled out of the shot's clip. */\nexport interface StudioFrameRequest {\n shotId: string\n mode?: \"first\" | \"last\" | \"timestamp\"\n /** Seconds, when `mode` is `\"timestamp\"`. */\n timestamp?: number\n /** Where the grabbed image lands. `\"new-shot\"` inserts a shot after this one. */\n target?: \"new-shot\" | \"start-frame\" | \"end-frame\" | \"still\"\n clientRequestId?: StudioClientRequestId\n}\n\n/** `POST …/:id/voice` — synthesize a shot's spoken line and record it. */\nexport interface StudioVoiceRequest {\n shotId: string\n text: string\n voiceId?: string\n voiceType?: \"premade\" | \"custom\" | \"library\"\n ttsProvider?: string\n /** The delivery levers; the text-to-speech route owns their bounds. */\n delivery?: Record<string, number>\n clientRequestId?: StudioClientRequestId\n}\n\n/** `POST …/:id/revoice` — recast the voices of the shot's active clip. */\nexport interface StudioRevoiceRequest {\n shotId: string\n /** The speaker-ordered recast plan, forwarded to the voice route verbatim. */\n plan: Record<string, unknown>\n clientRequestId?: StudioClientRequestId\n}\n\n/** `POST …/:id/music` — the film's soundtrack. */\nexport interface StudioMusicRequest {\n prompt: string\n duration?: number\n instrumental?: boolean\n vocalGender?: string\n model?: string\n clientRequestId?: StudioClientRequestId\n}\n\n/**\n * What a route that finished its work answers with: the production as it now\n * stands, plus whatever that route produced.\n *\n * `jobId` is present on the routes that only STARTED something (a revoice, a\n * soundtrack, a draft) — the result lands through its marker.\n */\nexport interface StudioMediaResponse {\n production: StudioProduction\n /** The grabbed frame's url, on the frame route. */\n url?: string\n jobId?: string\n receipts?: StudioOpsReceipt[]\n warnings?: string[]\n}\n\n/**\n * `GET …/:id/export-plan` — the ordered steps an export would run.\n *\n * The caller runs them with the verbs that already exist; a route that chained\n * three minutes-long jobs is the long-lived request every client times out on.\n */\nexport interface StudioExportPlanResponse {\n /** False when the production has fewer than two clips — nothing to stitch. */\n canExport: boolean\n steps: StudioExportStep[]\n /** The step whose output IS the film, or `null` when nothing can run. */\n resultStepId: string | null\n /** Total credits, or `null` when ANY step is unpriced (a partial sum understates). */\n estimate: number | null\n /** The credit models with no price, each named once, in step order. */\n unpriced: string[]\n}\n\nexport interface StudioExportStep {\n /** Stable within one plan and derived from the production, never minted. */\n id: string\n label: string\n /** The node this step runs — `merge-video-audio`, `combine-videos`, `video-upscale`. */\n node: string\n creditModel: string\n credits: number | null\n params: Record<string, unknown>\n}\n\n/** `POST …/:id/clone` — a copy, which always starts private and visible. */\nexport interface StudioCloneRequest {\n name?: string\n}\n\n/** Either arm of a generation reply: the quote, or the run that started. */\nexport type StudioGenerateResult = StudioGenerateEstimate | StudioGenerateResponse\n\n/** True when a generation reply is the `dryRun` QUOTE rather than a started run. */\nexport function isStudioGenerateEstimate(\n result: StudioGenerateResult,\n): result is StudioGenerateEstimate {\n return (result as StudioGenerateEstimate).dryRun === true\n}\n\n/** What a `generateStill` / `generateClip` call decides, beyond `kind` and the shot. */\nexport type StudioGenerateOptions = Omit<StudioGenerateRequest, \"kind\" | \"shotId\">\n\n/**\n * A route that only STARTED something — a draft, a revoice, a soundtrack. Its\n * `jobId` is always there, which is what makes `const { jobId } = await …` and\n * a poll the honest next line.\n *\n * `StudioMediaResponse` leaves `jobId` optional because the routes that FINISH\n * their work (a frame, a voiceover) share the shape and have no job to name.\n */\nexport type StudioJobStartedResponse = StudioMediaResponse & { jobId: string }\n\nexport interface ListStudioProductionsOptions {\n limit?: number\n /** From a previous page's `nextCursor`. */\n cursor?: string\n /** Include the rows the dashboard hides. Off by default. */\n includeArchived?: boolean\n}\n\nexport interface GetProductionOptions {\n detail?: StudioProductionDetail\n /** Read ONE shot — the cheap way to re-read after a generation. */\n shotId?: string\n}\n\nexport interface StudioExportPlanOptions {\n /** Plan the 4K finish too. Expensive, so it is always explicit. */\n upscale?: boolean\n}\n\n/** `client.studio.productions` — see the note at the top of this module. */\nexport class StudioProductionsResource {\n constructor(private client: NodaroClientCore) {}\n\n private path(productionId: string, suffix = \"\"): string {\n return `/v1/studio/productions/${encodeURIComponent(productionId)}${suffix}`\n }\n\n // ── reads ────────────────────────────────────────────────────────────────\n\n /**\n * The authoring guide, the full catalog, the plan's JSON Schema and the\n * operating guide — rendered server-side from the version that is live, so\n * they describe the platform you are actually talking to. Free.\n */\n async skill(): Promise<StudioSkillResponse> {\n const res = await this.client.request<{ data: StudioSkillResponse }>(\n \"GET\",\n \"/v1/studio/productions/skill\",\n )\n return res.data\n }\n\n /**\n * Check a plan before it becomes anything. Free, persists nothing, and\n * resolves cast names against YOUR library — loop on `errors` until\n * `valid: true`, then `create({ plan })`.\n */\n async validatePlan(plan: Record<string, unknown>): Promise<StudioValidatePlanResponse> {\n const res = await this.client.request<{ data: StudioValidatePlanResponse }>(\n \"POST\",\n \"/v1/studio/productions/validate\",\n { body: { plan } },\n )\n return res.data\n }\n\n /** Your productions, newest first. Archived rows are hidden unless asked for. */\n async list(opts: ListStudioProductionsOptions = {}): Promise<StudioListProductionsResponse> {\n const res = await this.client.request<{ data: StudioListProductionsResponse }>(\n \"GET\",\n \"/v1/studio/productions\",\n {\n query: {\n limit: opts.limit,\n cursor: opts.cursor,\n includeArchived: opts.includeArchived,\n },\n },\n )\n return res.data\n }\n\n /**\n * One production. A pure read — it never lands a finished job, so call\n * {@link reconcile} first if you are waiting on one.\n */\n async get(\n productionId: string,\n opts: GetProductionOptions = {},\n ): Promise<StudioProduction> {\n const res = await this.client.request<{ data: { production: StudioProduction } }>(\n \"GET\",\n this.path(productionId),\n { query: { detail: opts.detail, shot_id: opts.shotId } },\n )\n return res.data.production\n }\n\n /**\n * The ordered steps that assemble the film, with what they will cost. Run\n * them yourself with the ordinary verbs — nothing here blocks for minutes,\n * and nothing here spends.\n */\n async exportPlan(\n productionId: string,\n opts: StudioExportPlanOptions = {},\n ): Promise<StudioExportPlanResponse> {\n const res = await this.client.request<{ data: StudioExportPlanResponse }>(\n \"GET\",\n this.path(productionId, \"/export-plan\"),\n { query: { upscale: opts.upscale } },\n )\n return res.data\n }\n\n // ── writes ───────────────────────────────────────────────────────────────\n\n /** A new production, optionally landed from a plan in the same call. */\n async create(input: StudioCreateProductionRequest = {}): Promise<StudioProductionResponse> {\n const res = await this.client.request<{ data: StudioProductionResponse }>(\n \"POST\",\n \"/v1/studio/productions\",\n { body: input },\n )\n return res.data\n }\n\n /**\n * Apply a batch of operations. Atomic: one bad operation refuses the whole\n * batch with a `StudioOpError` naming its index, and nothing is written. On\n * success adopt `production` wholesale and carry `version` forward as the\n * next `baseVersion`.\n *\n * `dryRun: true` — the LITERAL, which is what selects the preview reply —\n * asks what the batch would do, so a person can approve an assistant's edits\n * before they land. Spell it in THIS call's own object literal: a flag passed\n * through a variable widens `true` to `boolean`, which selects the apply\n * overload while the runtime still takes the preview path.\n *\n * A preview is TWO requests, deliberately. The route's body is parsed in\n * strip mode, so a deployment that predates the preview drops the flag and\n * APPLIES the batch: a caller that sent its batch and read the answer\n * afterwards would already have written it. So the flag is proved on an EMPTY\n * batch first and the real batch goes only when that answer carries the\n * marker. An older deployment either answers the apply shape — this throws\n * `StudioPreviewUnavailable`, and the batch never leaves — or refuses the\n * empty batch with its own error, which is passed through as it stands.\n *\n * The ping proves the deployment that answered IT, and a fleet mid-rollout\n * can serve the second request from another one. So the second answer is\n * checked too: when the batch came back APPLIED, this throws\n * `StudioPreviewAppliedError`, which carries that write. The SDK cannot\n * un-send a request; what it can do is refuse to call the result a preview.\n *\n * An apply stays exactly one request.\n */\n ops(\n productionId: string,\n input: StudioOpsRequest & { dryRun: true },\n ): Promise<StudioOpsDryRunResponse>\n ops(productionId: string, input: StudioOpsRequest): Promise<StudioOpsResponse>\n async ops(\n productionId: string,\n input: StudioOpsRequest & { dryRun?: true },\n ): Promise<StudioOpsResponse | StudioOpsDryRunResponse> {\n if (input.dryRun !== true) {\n const res = await this.client.request<{ data: StudioOpsResponse }>(\n \"POST\",\n this.path(productionId, \"/ops\"),\n { body: input },\n )\n return res.data\n }\n\n // The ping carries nothing of the caller's batch, because an old deployment\n // takes whatever it is sent at face value; an empty batch with no\n // `clientRequestId` spends neither the caller's operations nor the retry\n // token that would make a real batch unrepeatable.\n const ping = await this.client.request<{ data?: { dryRun?: unknown } } | undefined>(\n \"POST\",\n this.path(productionId, \"/ops\"),\n { body: { ops: [], dryRun: true } },\n )\n // Read through: an older deployment can answer no envelope at all, or a 204\n // that `request` reads as `undefined`. Absent is a \"no\" like any other, and\n // the caller who catches `NodaroError` should not get a `TypeError`.\n if (ping?.data?.dryRun !== true) throw new StudioPreviewUnavailable()\n\n const res = await this.client.request<\n { data?: StudioOpsDryRunResponse | StudioOpsResponse } | undefined\n >(\"POST\", this.path(productionId, \"/ops\"), { body: input })\n // The answer that matters most: this request may have landed on a different\n // deployment from the ping, and an applied batch is not a preview.\n const data = res?.data\n if ((data as { dryRun?: unknown } | undefined)?.dryRun !== true) {\n throw new StudioPreviewAppliedError(data as StudioOpsResponse)\n }\n return data as StudioOpsDryRunResponse\n }\n\n /**\n * Land every generation that has finished since you last looked, and report\n * what is still running. The one call that turns finished jobs into results\n * without a browser open. It writes only when something actually landed.\n */\n async reconcile(productionId: string): Promise<StudioReconcileResponse> {\n const res = await this.client.request<{ data: StudioReconcileResponse }>(\n \"POST\",\n this.path(productionId, \"/reconcile\"),\n )\n return res.data\n }\n\n /** Add a plan's scenes to a production that already exists. */\n async importPlan(\n productionId: string,\n plan: Record<string, unknown>,\n opts: { mode?: \"append\" } = {},\n ): Promise<StudioProductionResponse> {\n const res = await this.client.request<{ data: StudioProductionResponse }>(\n \"POST\",\n this.path(productionId, \"/import\"),\n { body: { plan, mode: opts.mode ?? \"append\" } },\n )\n return res.data\n }\n\n /**\n * Turn a brief into scenes. The run is a platform job: poll it, and its\n * scenes land through {@link reconcile}. The production comes back with the\n * run recorded on it as a pending draft.\n */\n async describe(\n productionId: string,\n input: StudioDescribeRequest,\n ): Promise<StudioJobStartedResponse> {\n const res = await this.client.request<{ data: StudioJobStartedResponse }>(\n \"POST\",\n this.path(productionId, \"/describe\"),\n { body: input },\n )\n return res.data\n }\n\n // ── generation ───────────────────────────────────────────────────────────\n\n /**\n * Frame or animate one shot.\n *\n * The request is assembled server-side from the shot's own plan, looks and\n * bound references, so a scripted run and a press of the button in the app\n * produce the same media; `overrides` changes THIS run without changing the\n * shot. Prefer {@link generateStill} / {@link generateClip}, which say which\n * kind they mean.\n *\n * `dryRun: true` returns the quote and writes nothing — narrow the reply with\n * {@link isStudioGenerateEstimate}.\n */\n generate(\n productionId: string,\n input: StudioGenerateRequest & { dryRun: true },\n ): Promise<StudioGenerateEstimate>\n generate(\n productionId: string,\n input: StudioGenerateRequest,\n ): Promise<StudioGenerateResult>\n async generate(\n productionId: string,\n input: StudioGenerateRequest,\n ): Promise<StudioGenerateResult> {\n const res = await this.client.request<{ data: StudioGenerateResult }>(\n \"POST\",\n this.path(productionId, \"/generate\"),\n { body: input },\n )\n return res.data\n }\n\n /**\n * Frame a shot: submit `count` candidates and record a pending marker for\n * each. Results ACCUMULATE — a generate never replaces what is there.\n *\n * `clientRequestId` makes a retry safe: the same token answers with the jobs\n * the first call started (`deduped: true`) and submits nothing. Never retry a\n * spend without it.\n */\n generateStill(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions & { dryRun: true },\n ): Promise<StudioGenerateEstimate>\n generateStill(\n productionId: string,\n shotId: string,\n opts?: StudioGenerateOptions,\n ): Promise<StudioGenerateResult>\n generateStill(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions = {},\n ): Promise<StudioGenerateResult> {\n return this.generate(productionId, { ...opts, kind: \"still\", shotId })\n }\n\n /**\n * Animate a shot. The LANE is chosen from the shot's inputs (a start frame,\n * references, a prompt) — never passed in — and reported back as `lane`.\n */\n generateClip(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions & { dryRun: true },\n ): Promise<StudioGenerateEstimate>\n generateClip(\n productionId: string,\n shotId: string,\n opts?: StudioGenerateOptions,\n ): Promise<StudioGenerateResult>\n generateClip(\n productionId: string,\n shotId: string,\n opts: StudioGenerateOptions = {},\n ): Promise<StudioGenerateResult> {\n return this.generate(productionId, { ...opts, kind: \"clip\", shotId })\n }\n\n // ── media on one shot ────────────────────────────────────────────────────\n\n /**\n * Extract a frame from a shot's active clip and put it where `target` says —\n * a new shot after this one (the default), this shot's sticky start or end\n * frame, or another still of the same shot. Seconds, not minutes: this one\n * waits for the job and answers with the changed production.\n */\n async frame(\n productionId: string,\n input: StudioFrameRequest,\n ): Promise<StudioMediaResponse> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/frame\"),\n { body: input },\n )\n return res.data\n }\n\n /** Synthesize a shot's spoken line and record it. Waits for the job. */\n async voice(\n productionId: string,\n input: StudioVoiceRequest,\n ): Promise<StudioMediaResponse> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/voice\"),\n { body: input },\n )\n return res.data\n }\n\n /**\n * Recast the voices of a shot's active clip. Minutes of work, so it answers\n * `jobId` and the new clip lands as a result through its own marker.\n */\n async revoice(\n productionId: string,\n input: StudioRevoiceRequest,\n ): Promise<StudioJobStartedResponse> {\n const res = await this.client.request<{ data: StudioJobStartedResponse }>(\n \"POST\",\n this.path(productionId, \"/revoice\"),\n { body: input },\n )\n return res.data\n }\n\n /** Score the film. The finished track lands through its pending marker. */\n async music(\n productionId: string,\n input: StudioMusicRequest,\n ): Promise<StudioJobStartedResponse> {\n const res = await this.client.request<{ data: StudioJobStartedResponse }>(\n \"POST\",\n this.path(productionId, \"/music\"),\n { body: input },\n )\n return res.data\n }\n\n // ── audience and copies ──────────────────────────────────────────────────\n\n /**\n * Open the share-by-link read. Deliberately its own route rather than an\n * operation: who may see the work is decided by the owner, never as a side\n * effect of a batch that was editing something else.\n */\n async share(productionId: string): Promise<StudioProduction> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/share\"),\n { body: { shared: true } },\n )\n return res.data.production\n }\n\n /** Close it again. Sharing is opt-in AND reversible. */\n async unshare(productionId: string): Promise<StudioProduction> {\n const res = await this.client.request<{ data: StudioMediaResponse }>(\n \"POST\",\n this.path(productionId, \"/unshare\"),\n )\n return res.data.production\n }\n\n /**\n * Copy a production you own or can see into your own Studio project. The\n * copy starts PRIVATE and visible — sharing and archiving never travel — and\n * it is copied through YOUR view of the source, so somebody else's bin does\n * not come with it.\n */\n async clone(\n productionId: string,\n input: StudioCloneRequest = {},\n ): Promise<StudioProduction> {\n const res = await this.client.request<{ data: { production: StudioProduction } }>(\n \"POST\",\n this.path(productionId, \"/clone\"),\n { body: input },\n )\n return res.data.production\n }\n}\n\n","import type { NodaroClientCore } from \"../core.js\"\nimport { StudioProductionsResource } from \"./studio-productions.js\"\nexport * from \"./studio-productions.js\"\n\n/** Public response/transport contracts only; document validation and planning\n * remain in the private Studio codec on the server. */\nexport type StudioDocumentJson = Record<string, unknown>\n\nexport interface StudioProductionCapabilities {\n planVersions: number[]\n operations: {\n readKeyframes: boolean\n saveEditorState?: boolean\n editableSharedCopies?: boolean\n revisionedSharing?: boolean\n cloneLinkedProductions?: boolean\n importPlannedBundles?: boolean\n importLinkedBundles?: boolean\n appendPlannedBundles?: boolean\n appendLinkedBundles?: boolean\n editKeyframes: boolean\n generateKeyframes: boolean\n acceptKeyframes: boolean\n rejectKeyframes?: boolean\n editSequencePlans?: boolean\n generateLinkedClips: boolean\n retakeLinkedClips?: boolean\n /** The host keeps a scene's empty media slots. */\n mediaSlots?: boolean\n /** The host keeps a clip's inputs on its clip slot. */\n clipSlotInputs?: boolean\n }\n sourceFrameReferences: boolean\n automaticAcceptance: false\n unattendedGeneration: false\n}\n\nexport interface StudioKeyframeRecord {\n id: string\n label: string\n revision: number\n nodeId: string\n parentKeyframeId?: string\n previewResultKey: string | null\n previewUrl: string | null\n acceptedResultKey: string | null\n acceptedUrl: string | null\n count: number\n pending: Array<{ jobId: string; startedAt: string }>\n /** Owner-only working state. Recorded acceptance is not an execution grant. */\n plan?: StudioDocumentJson\n acceptance?: StudioDocumentJson\n results?: StudioDocumentJson[]\n}\n\nexport interface StudioProductionRecord {\n id: string\n name: string\n version: number\n updatedAt: string\n thumbnailUrl: string | null\n shared: boolean\n archived: boolean\n requiredCapabilities?: string[]\n keyframes?: StudioKeyframeRecord[]\n sequences?: StudioDocumentJson[]\n shots: StudioDocumentJson[]\n pending: { stills: number; clips: number; keyframes?: number; music: boolean; draft: StudioDocumentJson | null }\n [field: string]: unknown\n}\n\nexport interface StudioProductionReply {\n production: StudioProductionRecord\n capabilities?: StudioProductionCapabilities\n warnings?: unknown[]\n [field: string]: unknown\n}\n\nexport interface StudioEditInput {\n ops: ReadonlyArray<{ op: string; [field: string]: unknown }>\n baseVersion?: number\n strict?: boolean\n clientRequestId?: string\n}\n\nexport interface StudioKeyframeGenerationInput {\n keyframeId: string\n expectedRevision: number\n clientRequestId?: string\n overrides?: StudioDocumentJson\n}\n\nexport interface StudioKeyframeAcceptanceInput {\n keyframeId: string\n expectedRevision: number\n resultKey: string\n expectedAcceptedResultKey: string | null\n requirementChecks: Array<{ requirementId: string; outcome: \"pass\" | \"waived\" }>\n waivedReason?: string\n}\n\nexport interface StudioShotGenerationInput {\n kind: \"still\" | \"clip\"\n shotId: string\n clientRequestId?: string\n count?: number\n mode?: \"start\" | \"start-end\" | \"references\"\n dryRun?: boolean\n /** Linked clips only: require the exact inputs returned by a reviewed quote. */\n expectedInputHash?: string\n /** Retake a native linked take using its original request and retained endpoints. */\n retakeResultKey?: string\n overrides?: StudioDocumentJson\n}\n\nexport type StudioGenerationReply = {\n jobIds: string[]\n production?: StudioProductionRecord\n deduped?: true\n lane?: string\n [field: string]: unknown\n} | {\n dryRun: true; provider: string; count: number; credits: number | null; lane?: string\n /** Linked-clip quotes include normalized settings and accepted endpoint pins. */\n inputHash?: string\n endpointPins?: StudioDocumentJson\n creditIdentifier?: string\n duration?: number\n resolution?: string\n aspectRatio?: string\n sound?: boolean\n}\n\nconst root = \"/v1/studio/productions\"\nconst path = (id: string) => `${root}/${encodeURIComponent(id)}`\n\n/** Cloud plugin routes. Check capabilities before exposing dependency controls.\n * Reads do not reconcile jobs, submit media or accept generated candidates. */\nexport class StudioResource {\n readonly productions: StudioProductionsResource\n\n constructor(private readonly client: NodaroClientCore) {\n this.productions = new StudioProductionsResource(client)\n }\n\n capabilities(): Promise<{ data: StudioProductionCapabilities }> {\n return this.client.request(\"GET\", `${root}/capabilities`)\n }\n\n skill(): Promise<{ data: StudioDocumentJson }> {\n return this.client.request(\"GET\", `${root}/skill`)\n }\n\n list(options: { limit?: number; cursor?: string; includeArchived?: boolean } = {}): Promise<{ data: {\n data: Array<{ id: string; name: string; version: number; updatedAt: string; thumbnailUrl: string | null; shared: boolean; archived: boolean; shotCount: number }>\n nextCursor?: string\n } }> {\n return this.client.request(\"GET\", root, { query: options })\n }\n\n get(id: string, options: { detail?: \"summary\" | \"full\"; shotId?: string } = {}): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"GET\", path(id), { query: { detail: options.detail, shot_id: options.shotId } })\n }\n\n validatePlan(plan: StudioDocumentJson): Promise<{ data: { valid: boolean; errors: StudioDocumentJson[]; warnings: StudioDocumentJson[]; summary?: StudioDocumentJson } }> {\n return this.client.request(\"POST\", `${root}/validate`, { body: { plan } })\n }\n\n create(input: { name?: string; plan?: StudioDocumentJson }): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", root, { body: input })\n }\n\n /** Import a portable document through the compatible server writer.\n * Retained frame media requires an authorized source; acceptance never transfers. */\n importBundle(input: { bundle: StudioDocumentJson; projectId?: string }): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", `${root}/import-bundle`, { body: input })\n }\n\n /** Append a bundle's scenes and frame closure under an exact destination revision. */\n appendBundle(id: string, input: { bundle: StudioDocumentJson; expectedVersion: number;\n afterShotId?: string; applyFilm?: boolean }): Promise<{ data: {\n production: StudioProductionRecord; importedShotIds: string[]; importedKeyframeIds: string[];\n } }> {\n return this.client.request(\"POST\", `${path(id)}/import-bundle`, { body: input })\n }\n\n /** Copy a saved production. Linked copies retain verified inputs, remap\n * dependencies and require fresh frame acceptance; they start no media jobs. */\n clone(id: string, input: { name?: string; projectId?: string; expectedVersion?: number } = {}): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", `${path(id)}/clone`, { body: input })\n }\n\n edit(id: string, input: StudioEditInput): Promise<{ data: StudioProductionReply & { version: number; rebased: boolean; receipts: StudioDocumentJson[] } }> {\n return this.client.request(\"POST\", `${path(id)}/ops`, { body: input })\n }\n\n /** Audience-authorized sharing; an expected revision prevents publication\n * of concurrent edits the caller has not reviewed. */\n setShared(id: string, input: { shared: boolean; allowEditableCopy?: boolean; expectedVersion?: number }): Promise<{ data: StudioProductionReply }> {\n return this.client.request(\"POST\", `${path(id)}/share`, { body: input })\n }\n\n /** Save ordinary editor fields against the loaded revision. Protected frame\n * and job state can only change through their dedicated semantic actions. */\n saveEditorState(id: string, input: { expectedVersion: number; graph: object; clientRequestId?: string }) {\n return this.edit(id, {\n baseVersion: input.expectedVersion, strict: true,\n ...(input.clientRequestId ? { clientRequestId: input.clientRequestId } : {}),\n ops: [{ op: \"save_editor_state\", expectedVersion: input.expectedVersion, graph: input.graph }],\n })\n }\n\n generateKeyframe(id: string, input: StudioKeyframeGenerationInput): Promise<{ data: Exclude<StudioGenerationReply, { dryRun: true }> }> {\n return this.client.request(\"POST\", `${path(id)}/generate`, { body: { ...input, kind: \"keyframe\" } })\n }\n\n generateShot(id: string, input: StudioShotGenerationInput): Promise<{ data: StudioGenerationReply }> {\n return this.client.request(\"POST\", `${path(id)}/generate`, { body: input })\n }\n\n /** A separate explicit review action; generation never calls this method. */\n acceptKeyframe(id: string, input: StudioKeyframeAcceptanceInput,\n concurrency: Pick<StudioEditInput, \"baseVersion\" | \"strict\" | \"clientRequestId\"> = {}) {\n return this.edit(id, { ...concurrency, ops: [{ ...input, op: \"accept_keyframe_result\" }] })\n }\n\n reconcile(id: string): Promise<{ data: StudioProductionReply & { landed: string[]; pending: string[]; failed: string[]; version: number } }> {\n return this.client.request(\"POST\", `${path(id)}/reconcile`, { body: {} })\n }\n}\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/resources/uploads.ts"],"names":[],"mappings":";;;AA4BO,IAAM,kBAAN,MAAsB;AAAA,EAC3B,YAAoB,MAAA,EAA0B;AAA1B,IAAA,IAAA,CAAA,MAAA,GAAA,MAAA;AAAA,EAA2B;AAAA,EAA3B,MAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUpB,MAAM,OAAO,IAAA,EAAmC;AAC9C,IAAA,MAAM,IAAA,GAAO,IAAI,QAAA,EAAS;AAC1B,IAAA,IAAA,CAAK,MAAA,CAAO,QAAQ,IAAI,CAAA;AACxB,IAAA,MAAM,GAAA,GAAM,MAAM,IAAA,CAAK,MAAA,CAAO,OAAA;AAAA,MAC5B,MAAA;AAAA,MACA,YAAA;AAAA,MACA,EAAE,MAAM,IAAA;AAAK,KACf;AACA,IAAA,OAAO,GAAA,CAAI,IAAA;AAAA,EACb;AACF","file":"chunk-ZQQABQMH.cjs","sourcesContent":["import type { NodaroClientCore } from \"../core.js\"\n\n/**\n * Result of a successful `POST /v1/upload`. Mirrors the route's `data` envelope\n * (`backend/src/routes/upload.ts`), the source of truth — keep in sync if that\n * response changes. The route also returns loosely-typed extracted `metadata`;\n * it is omitted here until a consumer needs a typed shape (add it shaped to\n * that need rather than inventing `Record<string, unknown>` surface now).\n */\nexport interface UploadResult {\n /** Public R2 URL of the stored asset (always present on success). */\n readonly url: string\n /** Storage row id; `null` when no asset row was written (e.g. unauthenticated). */\n readonly assetId: string | null\n /** Generated thumbnail URL (images/video); `null` for audio or on failure. */\n readonly thumbnailUrl: string | null\n /** Server-classified asset category (e.g. \"image\" | \"video\" | \"audio\"). */\n readonly category: string\n /** Display filename (server override or the original). */\n readonly filename: string\n /** Final MIME type after server normalization. */\n readonly mimeType: string\n /** Stored byte size. */\n readonly sizeBytes: number\n /** R2 object key. */\n readonly r2Key: string\n}\n\nexport class UploadsResource {\n constructor(private client: NodaroClientCore) {}\n\n /**\n * Upload one file (`POST /v1/upload`, multipart — the file rides the `file`\n * field). The SDK's `request` detects the `FormData` body and lets the\n * runtime set the multipart boundary. Returns the persisted asset's public\n * URL + storage metadata (unwraps the `{ data }` envelope). Throws\n * `StorageExceededError` (413) over the storage cap and the SDK's other typed\n * errors on the usual statuses.\n */\n async upload(file: File): Promise<UploadResult> {\n const form = new FormData()\n form.append(\"file\", file)\n const res = await this.client.request<{ data: UploadResult }>(\n \"POST\",\n \"/v1/upload\",\n { body: form },\n )\n return res.data\n }\n}\n"]}