@noctaly/sdk 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +401 -0
- package/dist/index.cjs +370 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +784 -0
- package/dist/index.d.ts +784 -0
- package/dist/index.js +361 -0
- package/dist/index.js.map +1 -0
- package/package.json +73 -0
package/LICENSE
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MIT License
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Copyright (c) 2026 Noctaly
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/README.md
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# @noctaly/sdk
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Official Node.js SDK for the [Noctaly](https://noctaly.com) public API.
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## Installation
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```bash
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npm install @noctaly/sdk
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# or
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pnpm add @noctaly/sdk
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# or
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yarn add @noctaly/sdk
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```
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> **Requires Node.js ≥ 18**
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## Quick Start
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```ts
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import { NoctalyClient } from "@noctaly/sdk";
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const noctaly = new NoctalyClient({ apiKey: "your-api-key" });
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const user = noctaly.guilds("GUILD_ID").users("USER_ID");
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// Get leveling profile
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const { data: profile } = await user.getLevelProfile();
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console.log(`Level ${profile.level} - ${profile.totalXp} total XP`);
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// Give 500 XP (with server multipliers applied)
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const { data: xpResult } = await user.updateXP({ xp: 500, multiply: true });
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console.log(`XP given: ${xpResult.xp}`);
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```
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---
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## API Reference
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### `new NoctalyClient(options)`
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| Option | Type | Default | Description |
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|--------------|-----------|----------------------------------|-----------------------------------------------------------------------|
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| `apiKey` | `string` | - | Your Noctaly API key. |
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| `baseURL` | `string` | `https://noctaly.com/api/v1` | Override the base URL. Useful for staging environments. |
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| `retry` | `boolean` | `true` | Automatically retry requests that receive a `429` rate-limit response. |
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| `maxRetries` | `number` | `3` | Maximum number of automatic retries before the error is thrown. |
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| `timeout` | `number` | `30000` | Request timeout in milliseconds. Set to `0` to disable. |
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When `retry` is `true`, the SDK waits the `retryAfter` duration from the API response before each retry, capped at 60 seconds.
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---
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### `client.guilds(guildID)` → `GuildResource`
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Returns a `GuildResource` scoped to the given Discord guild.
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#### `guild.users(userID)` → `UserResource`
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Returns a `UserResource` scoped to the given guild member.
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All methods return `Promise<NoctalyResponse<T>>`:
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```ts
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interface NoctalyResponse<T> {
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data: T;
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rateLimit?: RateLimitInfo;
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}
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```
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---
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### UserResource
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#### `user.getLevelProfile()`
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```
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GET /guilds/{guildID}/users/{userID}/level-profile
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```
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```ts
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const { data } = await user.getLevelProfile();
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// data: LevelProfile
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```
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| Field | Type | Description |
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|----------------|----------|-------------------------------------------|
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| `level` | `number` | Current level. |
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| `xp` | `number` | XP accumulated in the current level. |
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| `neededXp` | `number` | Remaining XP needed to reach next level. |
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| `totalXp` | `number` | Total XP across all levels. |
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| `messages` | `number` | Total messages sent. |
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| `voiceMinutes` | `number` | Total minutes spent in voice channels. |
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| `reactions` | `number` | Total reactions added. |
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---
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#### `user.getEcoProfile(options?)`
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```
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GET /guilds/{guildID}/users/{userID}/eco-profile
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```
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Only `money` is returned by default. Pass options to include optional relations.
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The return type is narrowed automatically based on the options you pass.
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```ts
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// Basic
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const { data } = await user.getEcoProfile();
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// data: { money: number }
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// With all relations
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const { data } = await user.getEcoProfile({ items: true, chests: true, dailyStreak: true });
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// data: { money: number, items: UserItem[], chests: UserChest[], dailyStreak: DailyStreak | null }
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```
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| Option | Type | Description |
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|---------------|-----------|----------------------------------------|
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| `items` | `boolean` | Include the member's item inventory. |
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| `chests` | `boolean` | Include the member's chest inventory. |
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| `dailyStreak` | `boolean` | Include the member's daily streak. |
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---
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#### `user.updateXP(body)`
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```
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POST /guilds/{guildID}/users/{userID}/xp
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```
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```ts
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const { data } = await user.updateXP({ xp: 1000, multiply: true });
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// data: { xp: number } ← actual XP given after multipliers
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```
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| Field | Type | Required | Description |
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|------------|-----------|----------|--------------------------------------------------------------|
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| `xp` | `number` | ✓ | XP to give (positive) or remove (negative). Range: ±100 M. |
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| `multiply` | `boolean` | | Apply server and booster-role multipliers. Default: `false`. |
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---
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#### `user.updateLevel(body)`
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```
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POST /guilds/{guildID}/users/{userID}/level
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```
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```ts
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const { data } = await user.updateLevel({ level: 5 });
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// data: { level: number }
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```
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| Field | Type | Required | Description |
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|---------|----------|----------|---------------------------------------------------------|
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| `level` | `number` | ✓ | Levels to give (positive) or remove (negative). ±1 000. |
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---
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#### `user.updateMoney(body)`
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```
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POST /guilds/{guildID}/users/{userID}/money
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```
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```ts
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const { data } = await user.updateMoney({ money: 5000, multiply: true });
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// data: { money: number }
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```
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| Field | Type | Required | Description |
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|------------|-----------|----------|-----------------------------------------------------------------|
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| `money` | `number` | ✓ | Money to give (positive) or remove (negative). Range: ±1 000 M. |
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| `multiply` | `boolean` | | Apply server and booster-role multipliers. Default: `false`. |
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---
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### UserItemsResource - `user.items`
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#### `user.items.add(body)`
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```
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POST /guilds/{guildID}/users/{userID}/items
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```
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```ts
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const { data } = await user.items.add({ itemID: "uuid", quantity: 3 });
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// data: { quantity: number } ← new total quantity in inventory
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```
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#### `user.items.remove(body)`
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```
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DELETE /guilds/{guildID}/users/{userID}/items
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```
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```ts
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const { data } = await user.items.remove({ itemID: "uuid", quantity: 1 });
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// data: { quantity: number } ← remaining quantity (0 if fully removed)
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```
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#### `user.items.set(body)`
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```
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PUT /guilds/{guildID}/users/{userID}/items
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```
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```ts
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const { data } = await user.items.set({ itemID: "uuid", quantity: 10 });
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// Passing 0 removes the item entirely.
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// data: { quantity: number }
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```
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#### `user.items.use(itemID, body?)`
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```
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POST /guilds/{guildID}/users/{userID}/items/{itemID}/use
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```
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Triggers the item's configured actions. Only works for `CUSTOM` items with at least one action. The item is consumed unless it has the `KEEP_AFTER_USE` flag.
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```ts
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const { data } = await user.items.use("item-uuid", { quantity: 2 });
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// data: UseItemResult
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```
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`UseItemResult` fields:
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| Field | Type | Description |
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|-----------------|--------------------------|--------------------------------------------------------------------|
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| `xp` | `number` | Total XP awarded (negative if removed). |
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| `money` | `number` | Total money awarded (negative if removed). |
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| `addedRoles` | `string[]` | Role IDs added to the member. |
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| `removedRoles` | `string[]` | Role IDs removed from the member. |
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| `addedItems` | `Record<string, number>` | Map of item UUID → quantity added. |
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| `itemsRemoved` | `Record<string, number>` | Map of item UUID → quantity removed. |
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| `addedChests` | `Record<string, number>` | Map of chest UUID → quantity added. |
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| `chestsRemoved` | `Record<string, number>` | Map of chest UUID → quantity removed. |
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| `rolesDuration` | `Record<string, number>` | Map of role ID → Unix timestamp when the temporary role expires. |
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---
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### UserChestsResource - `user.chests`
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#### `user.chests.add(body)`
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```
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POST /guilds/{guildID}/users/{userID}/chests
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```
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```ts
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const { data } = await user.chests.add({ chestID: "uuid", quantity: 2 });
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// data: { quantity: number }
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```
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#### `user.chests.remove(body)`
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```
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DELETE /guilds/{guildID}/users/{userID}/chests
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```
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```ts
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const { data } = await user.chests.remove({ chestID: "uuid", quantity: 1 });
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// data: { quantity: number }
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```
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#### `user.chests.set(body)`
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```
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PUT /guilds/{guildID}/users/{userID}/chests
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```
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```ts
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const { data } = await user.chests.set({ chestID: "uuid", quantity: 0 });
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// Passing 0 removes the chest entirely.
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// data: { quantity: number }
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```
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---
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### GuildItemsResource - `guild.items`
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#### `guild.items.list()`
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```
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GET /guilds/{guildID}/items
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```
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```ts
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const { data } = await guild.items.list();
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// data: { items: Item[] }
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```
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`Item` fields:
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| Field | Type | Description |
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|-----------------|-------------------|------------------------------------------------|
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| `id` | `string` | UUID of the item. |
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| `name` | `string` | Display name. |
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| `description` | `string \| null` | Optional description. |
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| `type` | `string` | Item type (e.g. `"CUSTOM"`). |
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| `flags` | `string[]` | Item flags (e.g. `["KEEP_AFTER_USE"]`). |
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| `emoji` | `string \| null` | Emoji string. |
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| `emojiType` | `"UNICODE" \| "CUSTOM" \| null` | Emoji type. |
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| `iconURL` | `string \| null` | Custom icon URL. |
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|
+
| `buyPrice` | `number` | Buy price. |
|
|
306
|
+
| `sellPrice` | `number` | Sell price. |
|
|
307
|
+
| `cooldown` | `number` | Cooldown between uses in seconds (`0` = none). |
|
|
308
|
+
| `durability` | `number \| null` | Full durability per item (`0` = no durability).|
|
|
309
|
+
| `quantity` | `number \| null` | Quantity in the shop (`null` = unlimited). |
|
|
310
|
+
| `quantityLimit` | `number \| null` | Per-member quantity limit (`null` = unlimited).|
|
|
311
|
+
|
|
312
|
+
---
|
|
313
|
+
|
|
314
|
+
### GuildChestsResource - `guild.chests`
|
|
315
|
+
|
|
316
|
+
#### `guild.chests.list()`
|
|
317
|
+
|
|
318
|
+
```
|
|
319
|
+
GET /guilds/{guildID}/chests
|
|
320
|
+
```
|
|
321
|
+
|
|
322
|
+
```ts
|
|
323
|
+
const { data } = await guild.chests.list();
|
|
324
|
+
// data: { chests: Chest[] }
|
|
325
|
+
```
|
|
326
|
+
|
|
327
|
+
`Chest` fields:
|
|
328
|
+
|
|
329
|
+
| Field | Type | Description |
|
|
330
|
+
|------------------|------------------|-------------------------------------------------|
|
|
331
|
+
| `id` | `string` | UUID of the chest. |
|
|
332
|
+
| `name` | `string` | Display name. |
|
|
333
|
+
| `primaryColor` | `string` | Primary hex color (without `#`). |
|
|
334
|
+
| `secondaryColor` | `string` | Secondary hex color (without `#`). |
|
|
335
|
+
| `iconURL` | `string \| null` | Custom icon URL. |
|
|
336
|
+
| `flags` | `string[]` | Chest flags (e.g. `["ANIMATED"]`). |
|
|
337
|
+
| `buyPrice` | `number` | Buy price. |
|
|
338
|
+
| `sellPrice` | `number` | Sell price. |
|
|
339
|
+
| `itemDrawCount` | `number` | Number of items drawn when the chest is opened. |
|
|
340
|
+
| `quantity` | `number \| null` | Quantity in the shop (`null` = unlimited). |
|
|
341
|
+
| `quantityLimit` | `number \| null` | Per-member quantity limit (`null` = unlimited). |
|
|
342
|
+
|
|
343
|
+
---
|
|
344
|
+
|
|
345
|
+
## Error Handling
|
|
346
|
+
|
|
347
|
+
All methods throw a `NoctalyError` on non-2xx responses.
|
|
348
|
+
|
|
349
|
+
```ts
|
|
350
|
+
import { NoctalyError } from "@noctaly/sdk";
|
|
351
|
+
|
|
352
|
+
try {
|
|
353
|
+
await user.updateXP({ xp: 500 });
|
|
354
|
+
} catch (err) {
|
|
355
|
+
if (err instanceof NoctalyError) {
|
|
356
|
+
console.error(err.code); // "rate_limited" | "not_found" | …
|
|
357
|
+
console.error(err.status); // 429 | 404 | …
|
|
358
|
+
console.error(err.message); // Human-readable message
|
|
359
|
+
console.error(err.retryAfter); // seconds (rate_limited only)
|
|
360
|
+
console.error(err.global); // boolean (rate_limited only)
|
|
361
|
+
console.error(err.details); // ValidationIssue[] (validation_error only)
|
|
362
|
+
}
|
|
363
|
+
}
|
|
364
|
+
```
|
|
365
|
+
|
|
366
|
+
| Code | Status | Description |
|
|
367
|
+
|--------------------|--------|--------------------------------------------------------|
|
|
368
|
+
| `unauthenticated` | 401 | No API key provided. |
|
|
369
|
+
| `unauthorized` | 403 | API key doesn't have access to this guild. |
|
|
370
|
+
| `rate_limited` | 429 | Rate limit exceeded. Check `retryAfter` and `global`. |
|
|
371
|
+
| `not_found` | 404 | The requested member or resource was not found. |
|
|
372
|
+
| `module_disabled` | 400 | The relevant module is disabled in this guild. |
|
|
373
|
+
| `validation_error` | 400 | Invalid request body. Check `details` for field errors.|
|
|
374
|
+
| `unexpected_error` | 500 | Server-side error. |
|
|
375
|
+
|
|
376
|
+
---
|
|
377
|
+
|
|
378
|
+
## Rate Limits
|
|
379
|
+
|
|
380
|
+
Every successful response exposes the endpoint's rate-limit info:
|
|
381
|
+
|
|
382
|
+
```ts
|
|
383
|
+
const { data, rateLimit } = await user.getLevelProfile();
|
|
384
|
+
|
|
385
|
+
if (rateLimit) {
|
|
386
|
+
console.log(`${rateLimit.remaining}/${rateLimit.limit} remaining`);
|
|
387
|
+
console.log(`Resets at ${new Date(rateLimit.reset * 1000).toISOString()}`);
|
|
388
|
+
console.log(`Resets in ${rateLimit.resetAfter}s`);
|
|
389
|
+
}
|
|
390
|
+
```
|
|
391
|
+
|
|
392
|
+
| Field | Type | Description |
|
|
393
|
+
|--------------|----------|--------------------------------------------------|
|
|
394
|
+
| `limit` | `number` | Maximum requests allowed in the window. |
|
|
395
|
+
| `remaining` | `number` | Requests remaining in the current window. |
|
|
396
|
+
| `reset` | `number` | Unix timestamp (seconds) when the window resets. |
|
|
397
|
+
| `resetAfter` | `number` | Seconds until the window resets. |
|
|
398
|
+
|
|
399
|
+
The global rate limit is **50 req/s** across all routes. Exceeding it results in a `NoctalyError` with `code: "rate_limited"` and `global: true`.
|
|
400
|
+
|
|
401
|
+
When `retry: true` (the default), the SDK automatically handles `429` responses by waiting `retryAfter` seconds and retrying up to `maxRetries` times before throwing.
|