@nmmty/lazycanvas 0.6.4 → 1.0.0-dev.3

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Files changed (80) hide show
  1. package/ReadMe.md +1 -1
  2. package/biome.json +41 -0
  3. package/dist/core/Interpolation.d.ts +30 -0
  4. package/dist/core/Interpolation.js +200 -0
  5. package/dist/core/Scene.d.ts +96 -0
  6. package/dist/core/Scene.js +172 -0
  7. package/dist/core/Signal.d.ts +133 -0
  8. package/dist/core/Signal.js +255 -0
  9. package/dist/core/SignalUtils.d.ts +133 -0
  10. package/dist/core/SignalUtils.js +333 -0
  11. package/dist/core/ThreadScheduler.d.ts +38 -0
  12. package/dist/core/ThreadScheduler.js +74 -0
  13. package/dist/helpers/Filters.js +1 -1
  14. package/dist/helpers/FontsList.js +18 -18
  15. package/dist/helpers/Utlis.d.ts +3 -3
  16. package/dist/helpers/Utlis.js +15 -18
  17. package/dist/helpers/index.d.ts +3 -3
  18. package/dist/index.d.ts +10 -0
  19. package/dist/index.js +10 -0
  20. package/dist/jsx-runtime.d.ts +17 -0
  21. package/dist/jsx-runtime.js +111 -0
  22. package/dist/structures/LazyCanvas.d.ts +3 -45
  23. package/dist/structures/LazyCanvas.js +11 -74
  24. package/dist/structures/components/BaseLayer.d.ts +34 -12
  25. package/dist/structures/components/BaseLayer.js +68 -35
  26. package/dist/structures/components/BezierLayer.d.ts +18 -39
  27. package/dist/structures/components/BezierLayer.js +85 -48
  28. package/dist/structures/components/{Group.d.ts → Div.d.ts} +26 -20
  29. package/dist/structures/components/{Group.js → Div.js} +39 -40
  30. package/dist/structures/components/ImageLayer.d.ts +2 -2
  31. package/dist/structures/components/ImageLayer.js +25 -26
  32. package/dist/structures/components/LineLayer.d.ts +13 -39
  33. package/dist/structures/components/LineLayer.js +44 -44
  34. package/dist/structures/components/MorphLayer.d.ts +4 -33
  35. package/dist/structures/components/MorphLayer.js +33 -47
  36. package/dist/structures/components/Path2DLayer.d.ts +4 -32
  37. package/dist/structures/components/Path2DLayer.js +28 -33
  38. package/dist/structures/components/PolygonLayer.d.ts +95 -0
  39. package/dist/structures/components/PolygonLayer.js +205 -0
  40. package/dist/structures/components/QuadraticLayer.d.ts +27 -44
  41. package/dist/structures/components/QuadraticLayer.js +87 -49
  42. package/dist/structures/components/TextLayer.d.ts +16 -45
  43. package/dist/structures/components/TextLayer.js +66 -68
  44. package/dist/structures/components/index.d.ts +10 -10
  45. package/dist/structures/components/index.js +2 -2
  46. package/dist/structures/helpers/Exporter.d.ts +13 -4
  47. package/dist/structures/helpers/Exporter.js +79 -42
  48. package/dist/structures/helpers/Font.js +1 -17
  49. package/dist/structures/helpers/Gradient.js +32 -45
  50. package/dist/structures/helpers/Link.js +2 -14
  51. package/dist/structures/helpers/Pattern.js +9 -17
  52. package/dist/structures/helpers/index.d.ts +7 -7
  53. package/dist/structures/helpers/readers/JSONReader.d.ts +4 -4
  54. package/dist/structures/helpers/readers/JSONReader.js +34 -40
  55. package/dist/structures/helpers/readers/YAMLReader.js +5 -5
  56. package/dist/structures/managers/FontsManager.js +9 -18
  57. package/dist/structures/managers/LayersManager.d.ts +18 -28
  58. package/dist/structures/managers/LayersManager.js +14 -36
  59. package/dist/structures/managers/RenderManager.d.ts +1 -15
  60. package/dist/structures/managers/RenderManager.js +17 -110
  61. package/dist/structures/managers/index.d.ts +3 -5
  62. package/dist/structures/managers/index.js +0 -2
  63. package/dist/types/enum.d.ts +4 -3
  64. package/dist/types/enum.js +3 -2
  65. package/dist/types/index.d.ts +1 -1
  66. package/dist/utils/APNGEncoder.d.ts +67 -0
  67. package/dist/utils/APNGEncoder.js +205 -0
  68. package/dist/utils/DrawUtils.d.ts +9 -0
  69. package/dist/utils/DrawUtils.js +42 -0
  70. package/dist/utils/LazyUtil.js +1 -2
  71. package/dist/utils/utils.d.ts +5 -9
  72. package/dist/utils/utils.js +148 -77
  73. package/package.json +62 -59
  74. package/dist/structures/components/ClearLayer.d.ts +0 -147
  75. package/dist/structures/components/ClearLayer.js +0 -158
  76. package/dist/structures/managers/AnimationManager.d.ts +0 -120
  77. package/dist/structures/managers/AnimationManager.js +0 -99
  78. package/dist/structures/managers/PluginManager.d.ts +0 -230
  79. package/dist/structures/managers/PluginManager.js +0 -182
  80. package/dist/types/types.d.ts +0 -105
@@ -3,20 +3,10 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.RenderManager = void 0;
4
4
  const types_1 = require("../../types");
5
5
  const LazyUtil_1 = require("../../utils/LazyUtil");
6
- // @ts-ignore
7
- const gifenc_1 = require("gifenc");
8
6
  /**
9
7
  * Class responsible for managing rendering operations, including static and animated exports.
10
8
  */
11
9
  class RenderManager {
12
- /**
13
- * The LazyCanvas instance used for rendering.
14
- */
15
- lazyCanvas;
16
- /**
17
- * Whether debugging is enabled.
18
- */
19
- debug;
20
10
  /**
21
11
  * Constructs a new RenderManager instance.
22
12
  * @param {LazyCanvas} [lazyCanvas] - The LazyCanvas instance to use for rendering.
@@ -27,48 +17,18 @@ class RenderManager {
27
17
  this.lazyCanvas = lazyCanvas;
28
18
  this.debug = opts?.debug || false;
29
19
  }
30
- /**
31
- * Merges multiple ImageData objects into a single ImageData object.
32
- * @param {SKRSContext2D} [ctx] - The canvas rendering context.
33
- * @param {ImageData[]} [imageDataList] - The list of ImageData objects to merge.
34
- * @param {number} [width] - The width of the resulting ImageData.
35
- * @param {number} [height] - The height of the resulting ImageData.
36
- * @returns {ImageData} The merged ImageData object.
37
- */
38
- mergeImageData(ctx, imageDataList, width, height) {
39
- const mergedData = ctx.createImageData(width, height);
40
- const mergedPixels = mergedData.data;
41
- for (const imageData of imageDataList) {
42
- const pixels = imageData.data;
43
- for (let i = 0; i < pixels.length; i += 4) {
44
- const r = pixels[i];
45
- const g = pixels[i + 1];
46
- const b = pixels[i + 2];
47
- const a = pixels[i + 3] / 255;
48
- const existingAlpha = mergedPixels[i + 3] / 255;
49
- const newAlpha = a + existingAlpha * (1 - a);
50
- if (newAlpha > 0) {
51
- mergedPixels[i] = (r * a + mergedPixels[i] * existingAlpha * (1 - a)) / newAlpha;
52
- mergedPixels[i + 1] = (g * a + mergedPixels[i + 1] * existingAlpha * (1 - a)) / newAlpha;
53
- mergedPixels[i + 2] = (b * a + mergedPixels[i + 2] * existingAlpha * (1 - a)) / newAlpha;
54
- mergedPixels[i + 3] = newAlpha * 255;
55
- }
56
- }
57
- }
58
- return mergedData;
59
- }
60
20
  /**
61
21
  * Renders a single layer or group of layers.
62
- * @param {AnyLayer | Group} [layer] - The layer or group to render.
22
+ * @param {AnyLayer | Div} [layer] - The layer or group to render.
63
23
  * @returns {Promise<SKRSContext2D>} The canvas rendering context after rendering.
64
24
  */
65
25
  async renderLayer(layer) {
66
26
  if (this.debug)
67
- LazyUtil_1.LazyLog.log('info', `Rendering ${layer.id}...\nData:`, layer.toJSON());
27
+ LazyUtil_1.LazyLog.log("info", `Rendering ${layer.id}...\nData:`, layer.toJSON());
68
28
  if (layer.visible) {
69
- this.lazyCanvas.ctx.globalCompositeOperation = layer.props?.globalComposite || 'source-over';
29
+ this.lazyCanvas.ctx.globalCompositeOperation = layer.props?.globalComposite || "source-over";
70
30
  await layer.draw(this.lazyCanvas.ctx, this.lazyCanvas.canvas, this.lazyCanvas.manager.layers, this.debug);
71
- this.lazyCanvas.ctx.shadowColor = 'transparent';
31
+ this.lazyCanvas.ctx.shadowColor = "transparent";
72
32
  }
73
33
  return this.lazyCanvas.ctx;
74
34
  }
@@ -79,7 +39,7 @@ class RenderManager {
79
39
  */
80
40
  async renderStatic(exportType) {
81
41
  if (this.debug)
82
- LazyUtil_1.LazyLog.log('info', `Rendering static...`);
42
+ LazyUtil_1.LazyLog.log("info", `Rendering static...`);
83
43
  for (const layer of this.lazyCanvas.manager.layers.toArray()) {
84
44
  await this.renderLayer(layer);
85
45
  }
@@ -88,96 +48,43 @@ class RenderManager {
88
48
  case "buffer":
89
49
  case types_1.Export.SVG:
90
50
  case "svg":
91
- if ('getContent' in this.lazyCanvas.canvas) {
92
- return this.lazyCanvas.canvas.getContent().toString('utf8');
51
+ if ("getContent" in this.lazyCanvas.canvas) {
52
+ return this.lazyCanvas.canvas.getContent().toString("utf8");
93
53
  }
94
- return this.lazyCanvas.canvas.toBuffer('image/png');
54
+ return this.lazyCanvas.canvas.toBuffer("image/png");
95
55
  case types_1.Export.CTX:
96
56
  case "ctx":
97
57
  return this.lazyCanvas.ctx;
98
58
  default:
99
- if ('getContent' in this.lazyCanvas.canvas) {
100
- return this.lazyCanvas.canvas.getContent().toString('utf8');
59
+ if ("getContent" in this.lazyCanvas.canvas) {
60
+ return this.lazyCanvas.canvas.getContent().toString("utf8");
101
61
  }
102
- return this.lazyCanvas.canvas.toBuffer('image/png');
62
+ return this.lazyCanvas.canvas.toBuffer("image/png");
103
63
  }
104
64
  }
105
- /**
106
- * Renders an animated sequence of layers and exports it as a GIF.
107
- * @returns {Promise<Buffer>} The rendered animation as a Buffer.
108
- */
109
- async renderAnimation() {
110
- const encoder = new gifenc_1.GIFEncoder();
111
- if (this.debug)
112
- LazyUtil_1.LazyLog.log('info', `Rendering animation...\nData:`, this.lazyCanvas.manager.animation.options);
113
- const frameBuffer = [];
114
- const { width, height } = this.lazyCanvas.options;
115
- const delay = 1000 / this.lazyCanvas.manager.animation.options.frameRate;
116
- const { loop, colorSpace, maxColors, transparency, utils } = this.lazyCanvas.manager.animation.options;
117
- let frameNumber = 0;
118
- for (const layer of this.lazyCanvas.manager.layers.toArray()) {
119
- // onAnimationFrame hook
120
- this.lazyCanvas.manager.plugins.executeHook('onAnimationFrame', this.lazyCanvas, frameNumber);
121
- const ctx = await this.renderLayer(layer);
122
- frameBuffer.push(ctx.getImageData(0, 0, width, height));
123
- if (frameBuffer.length > utils.buffer.size) {
124
- frameBuffer.shift();
125
- }
126
- const mergeData = this.mergeImageData(ctx, frameBuffer, width, height);
127
- const palette = (0, gifenc_1.quantize)(mergeData.data, maxColors, { format: colorSpace });
128
- const index = (0, gifenc_1.applyPalette)(mergeData.data, palette, colorSpace);
129
- encoder.writeFrame(index, width, height, {
130
- palette,
131
- transparent: transparency,
132
- delay,
133
- loop
134
- });
135
- if (utils.clear)
136
- ctx.clearRect(0, 0, width, height);
137
- frameNumber++;
138
- }
139
- encoder.finish();
140
- return encoder.bytesView();
141
- }
142
65
  /**
143
66
  * Renders all layers and exports the result in the specified format.
144
67
  * @param {AnyExport} [format] - The export format (e.g., buffer, context, SVG, or canvas).
145
68
  * @returns {Promise<Buffer | SKRSContext2D | Canvas | SvgCanvas | string>} The rendered output in the specified format.
146
69
  */
147
70
  async render(format) {
148
- let result;
149
- // beforeRender hook
150
- this.lazyCanvas.manager.plugins.executeHook('beforeRender', this.lazyCanvas);
151
71
  switch (format) {
152
72
  case types_1.Export.BUFFER:
153
73
  case "buffer":
154
- if (this.lazyCanvas.options.animated) {
155
- result = await this.renderAnimation();
156
- }
157
- else {
158
- result = await this.renderStatic(types_1.Export.BUFFER);
159
- }
160
- break;
74
+ return await this.renderStatic(types_1.Export.BUFFER);
161
75
  case types_1.Export.CTX:
162
76
  case "ctx":
163
- result = this.lazyCanvas.ctx;
164
- break;
77
+ return this.lazyCanvas.ctx;
165
78
  case types_1.Export.SVG:
166
79
  case "svg":
167
- result = await this.renderStatic(types_1.Export.SVG);
168
- break;
80
+ return await this.renderStatic(types_1.Export.SVG);
169
81
  case types_1.Export.CANVAS:
170
82
  case "canvas":
171
- await this.renderStatic(this.lazyCanvas.options.exportType === 'svg' ? types_1.Export.SVG : types_1.Export.BUFFER);
172
- result = this.lazyCanvas.canvas;
173
- break;
83
+ await this.renderStatic(this.lazyCanvas.options.exportType === "svg" ? types_1.Export.SVG : types_1.Export.BUFFER);
84
+ return this.lazyCanvas.canvas;
174
85
  default:
175
- result = await this.renderStatic(types_1.Export.BUFFER);
176
- break;
86
+ return await this.renderStatic(types_1.Export.BUFFER);
177
87
  }
178
- // afterRender hook
179
- this.lazyCanvas.manager.plugins.executeHook('afterRender', this.lazyCanvas);
180
- return result;
181
88
  }
182
89
  }
183
90
  exports.RenderManager = RenderManager;
@@ -1,5 +1,3 @@
1
- export * from './LayersManager';
2
- export * from './PluginManager';
3
- export * from './FontsManager';
4
- export * from './RenderManager';
5
- export * from './AnimationManager';
1
+ export * from "./LayersManager";
2
+ export * from "./FontsManager";
3
+ export * from "./RenderManager";
@@ -15,7 +15,5 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
15
15
  };
16
16
  Object.defineProperty(exports, "__esModule", { value: true });
17
17
  __exportStar(require("./LayersManager"), exports);
18
- __exportStar(require("./PluginManager"), exports);
19
18
  __exportStar(require("./FontsManager"), exports);
20
19
  __exportStar(require("./RenderManager"), exports);
21
- __exportStar(require("./AnimationManager"), exports);
@@ -11,7 +11,9 @@ export declare enum LayerType {
11
11
  Morph = "morph",
12
12
  Text = "text",
13
13
  Group = "group",
14
- Clear = "clear"
14
+ Clear = "clear",
15
+ Polygon = "polygon",
16
+ Custom = "custom"
15
17
  }
16
18
  export declare enum LayerScaleType {
17
19
  Pixel = "px",
@@ -71,10 +73,9 @@ export declare enum Export {
71
73
  CTX = "ctx",
72
74
  BUFFER = "buffer",
73
75
  PNG = "png",
74
- JPEG = "jpeg",
76
+ APNG = "apng",
75
77
  JPG = "jpg",
76
78
  SVG = "svg",
77
- GIF = "gif",
78
79
  WEBP = "webp",
79
80
  YAML = "yaml",
80
81
  JSON = "json"
@@ -16,6 +16,8 @@ var LayerType;
16
16
  LayerType["Text"] = "text";
17
17
  LayerType["Group"] = "group";
18
18
  LayerType["Clear"] = "clear";
19
+ LayerType["Polygon"] = "polygon";
20
+ LayerType["Custom"] = "custom";
19
21
  })(LayerType || (exports.LayerType = LayerType = {}));
20
22
  var LayerScaleType;
21
23
  (function (LayerScaleType) {
@@ -84,10 +86,9 @@ var Export;
84
86
  Export["CTX"] = "ctx";
85
87
  Export["BUFFER"] = "buffer";
86
88
  Export["PNG"] = "png";
87
- Export["JPEG"] = "jpeg";
89
+ Export["APNG"] = "apng";
88
90
  Export["JPG"] = "jpg";
89
91
  Export["SVG"] = "svg";
90
- Export["GIF"] = "gif";
91
92
  Export["WEBP"] = "webp";
92
93
  Export["YAML"] = "yaml";
93
94
  Export["JSON"] = "json";
@@ -1,2 +1,2 @@
1
1
  export type * from "./types";
2
- export * from './enum';
2
+ export * from "./enum";
@@ -0,0 +1,67 @@
1
+ /**
2
+ * APNG Encoder that works directly with Uint8ClampedArray (ImageData)
3
+ * Much faster than encoding each frame to PNG separately
4
+ */
5
+ export declare class APNGEncoder {
6
+ private frames;
7
+ private width;
8
+ private height;
9
+ private fps;
10
+ constructor(width: number, height: number, fps?: number);
11
+ /**
12
+ * Add a frame from ImageData
13
+ */
14
+ addFrame(imageData: Uint8ClampedArray): this;
15
+ addFrames(...imageDatas: Uint8ClampedArray[]): this;
16
+ /**
17
+ * Encode all frames to APNG buffer
18
+ */
19
+ encode(): Buffer;
20
+ /**
21
+ * Create IHDR chunk (image header)
22
+ */
23
+ private createIHDR;
24
+ /**
25
+ * Create acTL chunk (animation control)
26
+ */
27
+ private createACTL;
28
+ /**
29
+ * Create frame chunks (fcTL + fdAT or IDAT)
30
+ * @param frameIndex - Index of the frame (0-based)
31
+ * @param sequenceNumber - Global sequence number for fcTL/fdAT chunks
32
+ */
33
+ private createFrame;
34
+ /**
35
+ * Compress ImageData using PNG filter and zlib
36
+ */
37
+ private compressImageData;
38
+ /**
39
+ * Create IEND chunk
40
+ */
41
+ private createIEND;
42
+ /**
43
+ * Create a PNG chunk with length, type, data, and CRC
44
+ */
45
+ private createChunk;
46
+ /**
47
+ * Calculate CRC32 checksum
48
+ */
49
+ private crc32;
50
+ /**
51
+ * CRC32 lookup table
52
+ */
53
+ private crcTable;
54
+ /**
55
+ * Get number of frames
56
+ */
57
+ getFrameCount(): number;
58
+ /**
59
+ * Clear all frames
60
+ */
61
+ clear(): void;
62
+ }
63
+ export default APNGEncoder;
64
+ /**
65
+ * Helper function to create APNG from ImageData array
66
+ */
67
+ export declare function createAPNG(frames: Uint8ClampedArray[], width: number, height: number, fps?: number): Buffer;
@@ -0,0 +1,205 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.APNGEncoder = void 0;
4
+ exports.createAPNG = createAPNG;
5
+ const zlib_1 = require("zlib");
6
+ /**
7
+ * APNG Encoder that works directly with Uint8ClampedArray (ImageData)
8
+ * Much faster than encoding each frame to PNG separately
9
+ */
10
+ class APNGEncoder {
11
+ constructor(width, height, fps = 30) {
12
+ this.frames = [];
13
+ /**
14
+ * CRC32 lookup table
15
+ */
16
+ this.crcTable = (() => {
17
+ const table = new Uint32Array(256);
18
+ for (let i = 0; i < 256; i++) {
19
+ let c = i;
20
+ for (let k = 0; k < 8; k++) {
21
+ c = c & 1 ? 0xedb88320 ^ (c >>> 1) : c >>> 1;
22
+ }
23
+ table[i] = c;
24
+ }
25
+ return table;
26
+ })();
27
+ this.width = width;
28
+ this.height = height;
29
+ this.fps = fps;
30
+ }
31
+ /**
32
+ * Add a frame from ImageData
33
+ */
34
+ addFrame(imageData) {
35
+ if (imageData.length !== this.width * this.height * 4) {
36
+ throw new Error(`Invalid ImageData size. Expected ${this.width * this.height * 4}, got ${imageData.length}`);
37
+ }
38
+ this.frames.push(imageData);
39
+ return this;
40
+ }
41
+ addFrames(...imageDatas) {
42
+ for (const imageData of imageDatas) {
43
+ this.addFrame(imageData);
44
+ }
45
+ return this;
46
+ }
47
+ /**
48
+ * Encode all frames to APNG buffer
49
+ */
50
+ encode() {
51
+ if (this.frames.length === 0) {
52
+ throw new Error("No frames to encode");
53
+ }
54
+ const chunks = [];
55
+ // PNG signature
56
+ chunks.push(Buffer.from([0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a]));
57
+ // IHDR chunk
58
+ chunks.push(this.createIHDR());
59
+ // acTL chunk (animation control)
60
+ chunks.push(this.createACTL());
61
+ // Add all frames with proper sequence numbering
62
+ let sequenceNumber = 0;
63
+ for (let i = 0; i < this.frames.length; i++) {
64
+ chunks.push(...this.createFrame(i, sequenceNumber));
65
+ // First frame: fcTL (0) + IDAT = 1 chunk with sequence
66
+ // Other frames: fcTL (n) + fdAT (n+1) = 2 chunks with sequences
67
+ sequenceNumber += i === 0 ? 1 : 2;
68
+ }
69
+ // IEND chunk
70
+ chunks.push(this.createIEND());
71
+ return Buffer.concat(chunks);
72
+ }
73
+ /**
74
+ * Create IHDR chunk (image header)
75
+ */
76
+ createIHDR() {
77
+ const data = Buffer.alloc(13);
78
+ data.writeUInt32BE(this.width, 0);
79
+ data.writeUInt32BE(this.height, 4);
80
+ data[8] = 8; // bit depth
81
+ data[9] = 6; // color type: RGBA
82
+ data[10] = 0; // compression method
83
+ data[11] = 0; // filter method
84
+ data[12] = 0; // interlace method
85
+ return this.createChunk("IHDR", data);
86
+ }
87
+ /**
88
+ * Create acTL chunk (animation control)
89
+ */
90
+ createACTL() {
91
+ const data = Buffer.alloc(8);
92
+ data.writeUInt32BE(this.frames.length, 0); // num_frames
93
+ data.writeUInt32BE(0, 4); // num_plays (0 = infinite)
94
+ return this.createChunk("acTL", data);
95
+ }
96
+ /**
97
+ * Create frame chunks (fcTL + fdAT or IDAT)
98
+ * @param frameIndex - Index of the frame (0-based)
99
+ * @param sequenceNumber - Global sequence number for fcTL/fdAT chunks
100
+ */
101
+ createFrame(frameIndex, sequenceNumber) {
102
+ const chunks = [];
103
+ // fcTL chunk (frame control) - always comes first
104
+ const fctl = Buffer.alloc(26);
105
+ fctl.writeUInt32BE(sequenceNumber, 0); // sequence_number
106
+ fctl.writeUInt32BE(this.width, 4); // width
107
+ fctl.writeUInt32BE(this.height, 8); // height
108
+ fctl.writeUInt32BE(0, 12); // x_offset
109
+ fctl.writeUInt32BE(0, 16); // y_offset
110
+ // Frame delay (delay_num / delay_den seconds)
111
+ const delayNum = 1;
112
+ const delayDen = this.fps;
113
+ fctl.writeUInt16BE(delayNum, 20);
114
+ fctl.writeUInt16BE(delayDen, 22);
115
+ fctl[24] = 0; // dispose_op: APNG_DISPOSE_OP_NONE
116
+ fctl[25] = 0; // blend_op: APNG_BLEND_OP_SOURCE
117
+ chunks.push(this.createChunk("fcTL", fctl));
118
+ // Compress frame data
119
+ const imageData = this.frames[frameIndex];
120
+ const compressed = this.compressImageData(imageData);
121
+ // First frame uses IDAT (no sequence number), subsequent frames use fdAT
122
+ if (frameIndex === 0) {
123
+ chunks.push(this.createChunk("IDAT", compressed));
124
+ }
125
+ else {
126
+ // fdAT includes sequence number (sequenceNumber + 1 for the data chunk)
127
+ const fdatData = Buffer.alloc(4 + compressed.length);
128
+ fdatData.writeUInt32BE(sequenceNumber + 1, 0);
129
+ compressed.copy(fdatData, 4);
130
+ chunks.push(this.createChunk("fdAT", fdatData));
131
+ }
132
+ return chunks;
133
+ }
134
+ /**
135
+ * Compress ImageData using PNG filter and zlib
136
+ */
137
+ compressImageData(imageData) {
138
+ const bytesPerPixel = 4; // RGBA
139
+ const stride = this.width * bytesPerPixel;
140
+ const filtered = Buffer.alloc(imageData.length + this.height);
141
+ // Apply PNG filter type 0 (None) to each scanline
142
+ for (let y = 0; y < this.height; y++) {
143
+ const offset = y * stride;
144
+ const filteredOffset = y * (stride + 1);
145
+ filtered[filteredOffset] = 0; // Filter type: None
146
+ imageData.subarray(offset, offset + stride).forEach((byte, i) => {
147
+ filtered[filteredOffset + 1 + i] = byte;
148
+ });
149
+ }
150
+ // Compress with zlib
151
+ return (0, zlib_1.deflateSync)(filtered, { level: 6 });
152
+ }
153
+ /**
154
+ * Create IEND chunk
155
+ */
156
+ createIEND() {
157
+ return this.createChunk("IEND", Buffer.alloc(0));
158
+ }
159
+ /**
160
+ * Create a PNG chunk with length, type, data, and CRC
161
+ */
162
+ createChunk(type, data) {
163
+ const length = Buffer.alloc(4);
164
+ length.writeUInt32BE(data.length, 0);
165
+ const typeBuffer = Buffer.from(type, "ascii");
166
+ const crc = this.crc32(Buffer.concat([typeBuffer, data]));
167
+ const crcBuffer = Buffer.alloc(4);
168
+ crcBuffer.writeUInt32BE(crc, 0);
169
+ return Buffer.concat([length, typeBuffer, data, crcBuffer]);
170
+ }
171
+ /**
172
+ * Calculate CRC32 checksum
173
+ */
174
+ crc32(data) {
175
+ let crc = 0xffffffff;
176
+ for (let i = 0; i < data.length; i++) {
177
+ crc = this.crcTable[(crc ^ data[i]) & 0xff] ^ (crc >>> 8);
178
+ }
179
+ return (crc ^ 0xffffffff) >>> 0;
180
+ }
181
+ /**
182
+ * Get number of frames
183
+ */
184
+ getFrameCount() {
185
+ return this.frames.length;
186
+ }
187
+ /**
188
+ * Clear all frames
189
+ */
190
+ clear() {
191
+ this.frames = [];
192
+ }
193
+ }
194
+ exports.APNGEncoder = APNGEncoder;
195
+ exports.default = APNGEncoder;
196
+ /**
197
+ * Helper function to create APNG from ImageData array
198
+ */
199
+ function createAPNG(frames, width, height, fps = 30) {
200
+ const encoder = new APNGEncoder(width, height, fps);
201
+ for (const frame of frames) {
202
+ encoder.addFrame(frame);
203
+ }
204
+ return encoder.encode();
205
+ }
@@ -0,0 +1,9 @@
1
+ import { SKRSContext2D } from "@napi-rs/canvas";
2
+ import { Signal } from "../core/Signal";
3
+ import { StrokeOptions } from "../types";
4
+ export declare class DrawUtils {
5
+ static drawShadow(ctx: SKRSContext2D, shadow: any): void;
6
+ static opacity(ctx: SKRSContext2D, opacity?: number | Signal<number>): void;
7
+ static filters(ctx: SKRSContext2D, filters: string | null | undefined): void;
8
+ static fillStyle(ctx: SKRSContext2D, color: string | CanvasGradient | CanvasPattern, fillStyle?: StrokeOptions): void;
9
+ }
@@ -0,0 +1,42 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.DrawUtils = void 0;
4
+ const Signal_1 = require("../core/Signal");
5
+ class DrawUtils {
6
+ static drawShadow(ctx, shadow) {
7
+ if (shadow) {
8
+ ctx.shadowColor = shadow.color;
9
+ ctx.shadowBlur = shadow.blur || 0;
10
+ ctx.shadowOffsetX = shadow.offsetX || 0;
11
+ ctx.shadowOffsetY = shadow.offsetY || 0;
12
+ }
13
+ }
14
+ static opacity(ctx, opacity = 1) {
15
+ const opacityValue = (0, Signal_1.unwrap)(opacity);
16
+ if (opacityValue < 1) {
17
+ ctx.globalAlpha = opacityValue;
18
+ }
19
+ }
20
+ static filters(ctx, filters) {
21
+ if (filters) {
22
+ ctx.filter = filters;
23
+ }
24
+ }
25
+ static fillStyle(ctx, color, fillStyle) {
26
+ if (fillStyle) {
27
+ ctx.lineWidth = fillStyle.width;
28
+ ctx.lineCap = fillStyle.cap || "butt";
29
+ ctx.lineJoin = fillStyle.join || "miter";
30
+ ctx.miterLimit = fillStyle.miterLimit || 10;
31
+ if (fillStyle.dash) {
32
+ ctx.setLineDash(fillStyle.dash);
33
+ ctx.lineDashOffset = fillStyle.dashOffset || 0;
34
+ }
35
+ ctx.strokeStyle = color;
36
+ }
37
+ else {
38
+ ctx.fillStyle = color;
39
+ }
40
+ }
41
+ }
42
+ exports.DrawUtils = DrawUtils;
@@ -2,7 +2,6 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.defaultArg = exports.LazyLog = exports.LazyError = void 0;
4
4
  class LazyError extends Error {
5
- message;
6
5
  constructor(message) {
7
6
  super(message);
8
7
  this.message = "[LazyCanvas] [ERROR] " + message;
@@ -31,5 +30,5 @@ exports.defaultArg = {
31
30
  },
32
31
  vl(vertical, layer) {
33
32
  return { vertical: vertical || false, layer: layer || false };
34
- }
33
+ },
35
34
  };
@@ -1,10 +1,9 @@
1
- import type { AnyCentring, AnyLayer, AnyTextAlign, ColorType, PointNumber, ScaleType, SubStringColor, Transform } from "../types";
2
- import { LayerType } from "../types";
1
+ import { AnyCentring, AnyLayer, AnyTextAlign, ColorType, LayerType, PointNumber, ScaleType, SubStringColor, Transform } from "../types";
3
2
  import { Canvas, SKRSContext2D, SvgCanvas } from "@napi-rs/canvas";
4
3
  import { LayersManager } from "../structures/managers";
5
- import { Group } from "../structures/components";
4
+ import { Div } from "../structures/components";
6
5
  export declare function generateID(type: string): string;
7
- export declare function isColor(v: ColorType | SubStringColor): "string" | "number" | "bigint" | "boolean" | "symbol" | "undefined" | "object" | "function";
6
+ export declare function isColor(v: ColorType | SubStringColor): boolean;
8
7
  export declare function parseToNormal(v: ScaleType, ctx: SKRSContext2D, canvas: Canvas | SvgCanvas, layer?: {
9
8
  width: number;
10
9
  height: number;
@@ -32,9 +31,6 @@ export declare function parser(ctx: SKRSContext2D, canvas: Canvas | SvgCanvas, m
32
31
  };
33
32
  }>): Record<string, number>;
34
33
  };
35
- export declare function drawShadow(ctx: SKRSContext2D, shadow: any): void;
36
- export declare function opacity(ctx: SKRSContext2D, opacity?: number): void;
37
- export declare function filters(ctx: SKRSContext2D, filters: string | null | undefined): void;
38
34
  export declare function parseFillStyle(ctx: SKRSContext2D, color: ColorType | SubStringColor, opts: {
39
35
  debug?: boolean;
40
36
  layer?: {
@@ -45,7 +41,7 @@ export declare function parseFillStyle(ctx: SKRSContext2D, color: ColorType | Su
45
41
  align: AnyCentring;
46
42
  };
47
43
  manager?: LayersManager;
48
- }): string | CanvasGradient | Promise<CanvasPattern>;
44
+ }): string | Promise<CanvasPattern> | CanvasGradient;
49
45
  export declare function transform(ctx: SKRSContext2D, transform: Transform, layer?: {
50
46
  width: number;
51
47
  height: number;
@@ -81,4 +77,4 @@ export declare function getBoundingBoxBezier(points: PointNumber[], steps?: numb
81
77
  height: number;
82
78
  };
83
79
  export declare function resize(value: ScaleType, ratio: number): number | string;
84
- export declare function resizeLayers(layers: Array<AnyLayer | Group>, ratio: number): (AnyLayer | Group)[];
80
+ export declare function resizeLayers(layers: Array<AnyLayer | Div>, ratio: number): (AnyLayer | Div)[];