@ninkch/dsh-infinite-canvas 0.0.0-stage → 0.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +83 -3
- package/README.zh-CN.md +83 -0
- package/client.js +5214 -0
- package/cordis.patch.yml +4 -0
- package/docs/artcraft-handoff.md +110 -0
- package/icon.svg +8 -0
- package/index.js +148 -0
- package/locale/en.json +6 -0
- package/locale/zh.json +6 -0
- package/package.json +55 -6
package/LICENSE
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package/README.md
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# Infinite Canvas for DeepSeek Harness
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**A node-based short-drama studio inside DeepSeek Harness.** Start from a one-line idea, walk out with a storyboarded, voiced, subtitled video cut — right on an infinite canvas.
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English | [简体中文](./README.zh-CN.md)
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<!-- Badges: add CI / npm / license badges here after publishing -->
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## What is this?
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Infinite Canvas is a [DeepSeek Harness](https://github.com/deepseek-ai) plugin that turns the web GUI's sidebar into a full creation studio. Instead of chat round-trips, you work the way directors do: nodes on an infinite canvas, wired into a pipeline — script, storyboard, character & scene assets, image generation, video generation, and a final cut with transitions, subtitles and dubbing.
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Everything runs locally in your Harness. Bring your own generation APIs, or use the built-in demo mode to learn the whole flow with zero configuration.
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## How it works
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```mermaid
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flowchart LR
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A[Script node<br>AI screenplay] --> B[Storyboard node<br>AI shot list]
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B --> C[Expand to canvas<br>1 shot = 1 node group]
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C --> D[Image gen<br>multi-reference]
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D --> E[Video gen<br>first frame + refs]
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E --> F[Final cut<br>transitions · subtitles · voices]
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F --> G[Export<br>WebM preview / FilmCraft MP4]
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```
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## Highlights
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### Consistent characters, scene after scene
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A per-project **series bible** (style baseline + character/scene/prop cards) is injected into every AI call, so wardrobes, locations and props stay coherent across shots and episodes. After each storyboard run, a local consistency check flags any name that isn't registered yet.
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### References that actually bind
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Reference images connect as an ordered, visible list — `[图1] 角色:Lin Ning`, `[图2] 场景:The Old House` — and that exact order is what reaches the model. Multi-character frames stay unambiguous, and Volcano Engine **Seedance**'s native `[图N]` convention is supported end to end (first frame, up to 4 reference images, official task API).
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### From shots to a watchable cut
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The **Final Cut node** stitches shot videos in order — crossfade or black transitions, burned-in subtitles, original audio and TTS voices mixed in — and exports a preview cut instantly. For real post-production, one click writes a **FCP7 XML timeline + SRT** to disk and hands the render to [ArtCraft](#artcraft-bridge) (FilmCraft) for a true MP4.
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### An editor-grade canvas
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Pan, zoom, marquee select, alignment guides, groups that fold, a minimap, 60-step undo/redo, per-node media history (last 8 results), mask-based inpainting, and middle-click everything — the canvas part should feel like an editor, not a chat sidebar.
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### Bring your own models
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Text models come from Harness itself (no extra keys). Image, video and TTS backends are **multi-config** — define as many endpoints as you want, mark a default, and pick per node. No backend configured? Demo mode synthesizes placeholder images and animated videos locally so the entire pipeline is testable offline.
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## Quick start
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1. Install the plugin (bundle folder) and restart Harness once.
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2. Click the **Infinite Canvas** button in the left sidebar.
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3. Add a **Script** node, type a logline, hit *AI write script*.
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4. Connect it to a **Storyboard** node → *AI break into shots* → *Expand to canvas*.
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5. Drop character images onto the placeholder asset nodes, hit *Run workflow*, then open a **Final Cut** node and export.
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> Without any generation API configured, every step runs in demo mode — the full pipeline works offline.
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## Generation backends
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| Kind | Protocol | Notes |
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|---|---|---|
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| Text | Harness LLM service | Script & storyboard writers; pick any configured model, or override per node |
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| Image | OpenAI-compatible `/images/generations`, multi-reference via `/images/edits` | Size (1K/2K/4K) × ratio; mask inpainting via `edits` + PNG mask |
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| Video | Generic submit+poll, or **Volcano Seedance official tasks** | duration 4–10s, 480P/720P/1080P, ratio, first frame, up to 4 reference images |
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| TTS | OpenAI-compatible `/audio/speech` | Per-shot voices mixed into the final cut |
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## ArtCraft bridge
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When the companion [`dsh-artcraft`](../dsh-artcraft/README.md) plugin is installed, the canvas talks to the local **PhotoCraft / FilmCraft / EffectCraft** toolchain over same-origin HTTP: assets sync to a per-project data folder, images get headless PhotoCraft grading (single or batch), and final cuts export as FCP7 XML + SRT for FilmCraft to render as MP4. Status lights, graceful degradation and a full contract live in [`docs/artcraft-handoff.md`](./docs/artcraft-handoff.md).
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## Data & privacy
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- Canvas documents, projects, settings and the series bible live in browser `localStorage` (`dsh-ic:*`); assets live in IndexedDB (`dsh-infinite-canvas`).
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- AI text generation runs through the Harness host process (your configured models, no extra keys).
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- Image/video/TTS calls go directly from the browser to the endpoints you configure — mind CORS and key handling.
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- Nothing is uploaded anywhere by the plugin itself.
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## Requirements & limitations
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75
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+
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76
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- DeepSeek Harness 0.2.0-rc.2+; demo video export needs MediaRecorder (Chromium).
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- The preview cut is real-time recorded WebM; for MP4 masters with multi-track editing, pair with ArtCraft FilmCraft or any NLE.
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- Image `edits`/mask inpainting requires a model that supports the endpoint (e.g. gpt-image-1).
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- Host-side plugin updates need one Harness restart; the web half hot-reloads.
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## License
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Apache-2.0
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package/README.zh-CN.md
ADDED
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# 无限画布(DeepSeek Harness 版)
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**DeepSeek Harness 内的节点式短剧工作室。** 从一句话创意出发,在无限画布上完成剧本、分镜、角色资产、画面生成、视频生成,直到带转场、字幕、配音的成片。
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[English](./README.md) | 简体中文
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<!-- 徽标位:发布后在顶部添加 CI / npm / license 徽标 -->
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## 这是什么?
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无限画布是一个 [DeepSeek Harness](https://github.com/deepseek-ai) 插件:它在 Web 界面左侧栏加入一个完整的创作工作室。你不需要在对话里反复描述需求,而是像导演一样工作——无限画布上的节点连成流水线:剧本、分镜、角色与场景资产、图片生成、视频生成,最终在成片节点完成转场、字幕与配音。
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全部本地运行于你的 Harness。生成后端自带或自配均可;未配置任何 API 时有内置演示模式,整条流水线离线可学可测。
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## 工作方式
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```mermaid
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flowchart LR
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A[剧本节点<br>AI 编剧] --> B[分镜表节点<br>AI 拆分镜]
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B --> C[铺开到画布<br>1 镜 = 1 组节点]
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C --> D[图片生成<br>多参考图]
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D --> E[视频生成<br>首帧 + 参考图]
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E --> F[成片<br>转场 · 字幕 · 配音]
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F --> G[导出<br>WebM 预览 / FilmCraft MP4]
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```
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## 核心亮点
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### 角色一致,跨镜跨集
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项目级**设定集**(风格基调 + 角色/场景/道具卡)会注入每一次 AI 调用,服装、场景、道具在镜头之间、剧集之间保持一致。每次生成分镜后,本地一致性检查会标出尚未登记的名称。
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+
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### 参考图真正"绑定"
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参考图以**有序、可见**的列表接入——`[图1] 角色:林宁`、`[图2] 场景:老屋`——这个顺序就是发给模型的顺序。多角色画面不再混淆;火山引擎 **Seedance** 的原生 `[图N]` 约定全链路支持(首帧、最多 4 张参考图、官方任务 API)。
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+
|
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35
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### 从分镜到能看的成片
|
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**成片节点**按顺序拼接分镜视频——叠化/黑场转场、字幕烧录、原声与 TTS 配音混音——即时导出预览版。要做真正的后期,一键把 **FCP7 XML 时间线 + SRT** 写到磁盘,交给 [ArtCraft](#artcraft-桥接)(FilmCraft)渲染成 MP4。
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37
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+
|
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38
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### 剪辑器级画布
|
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平移缩放、框选、对齐参考线、可折叠分组、小地图、60 步撤销重做、节点媒体历史(最近 8 次)、蒙版局部重绘——画布的手感应该是剪辑软件,而不是聊天侧栏。
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+
|
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+
### 模型自带
|
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文本模型直接用 Harness 配置(无需额外 Key)。图片、视频、TTS 后端支持**多配置**——配任意多个接口、设默认、节点上按需选择。什么都没配?演示模式在本地合成占位图与动画视频,整条流水线离线可跑。
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+
|
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44
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## 快速开始
|
|
45
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+
|
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+
1. 安装插件(bundle 目录),重启一次 Harness。
|
|
47
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+
2. 点左侧栏的 **无限画布** 按钮。
|
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48
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+
3. 加一个 **剧本** 节点,输入一句话创意,点 *AI 生成剧本*。
|
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49
|
+
4. 连到 **分镜表** 节点 → *AI 生成分镜* → *铺开到画布*。
|
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50
|
+
5. 给占位资产节点上传角色图,点 *运行工作流*,再打开 **成片** 节点导出。
|
|
51
|
+
|
|
52
|
+
> 未配置任何生成 API 时,每一步都走演示模式——整条流水线离线可用。
|
|
53
|
+
|
|
54
|
+
## 生成后端
|
|
55
|
+
|
|
56
|
+
| 类型 | 协议 | 说明 |
|
|
57
|
+
|---|---|---|
|
|
58
|
+
| 文本 | Harness LLM 服务 | 剧本与分镜写手;可选任意已配置模型,节点上可覆盖 |
|
|
59
|
+
| 图片 | OpenAI 兼容 `/images/generations`,多参考走 `/images/edits` | 清晰度(1K/2K/4K)× 比例;蒙版重绘走 `edits` + PNG 蒙版 |
|
|
60
|
+
| 视频 | 通用提交+轮询,或 **火山 Seedance 官方任务** | 时长 4–10s、480P/720P/1080P、比例、首帧、最多 4 张参考图 |
|
|
61
|
+
| TTS | OpenAI 兼容 `/audio/speech` | 逐段配音,混入成片 |
|
|
62
|
+
|
|
63
|
+
## ArtCraft 桥接
|
|
64
|
+
|
|
65
|
+
安装配套的 [`dsh-artcraft`](../dsh-artcraft/README.md) 插件后,画布通过同源 HTTP 调用本地 **PhotoCraft / FilmCraft / EffectCraft** 工具链:资产同步到按项目隔离的数据目录,图片走 PhotoCraft 无头调色(单张或批量),成片导出 FCP7 XML + SRT 交给 FilmCraft 渲染 MP4。状态灯、优雅降级与完整契约见 [`docs/artcraft-handoff.md`](./docs/artcraft-handoff.md)。
|
|
66
|
+
|
|
67
|
+
## 数据与隐私
|
|
68
|
+
|
|
69
|
+
- 画布文档、项目、设置与设定集存于浏览器 `localStorage`(`dsh-ic:*`);资产存于 IndexedDB(`dsh-infinite-canvas`)。
|
|
70
|
+
- AI 文本经 Harness 宿主进程调用(使用你已配置的模型,无需额外 Key)。
|
|
71
|
+
- 图片/视频/TTS 请求由浏览器直连你配置的地址——请注意 CORS 与密钥保管。
|
|
72
|
+
- 插件自身不向任何第三方上传数据。
|
|
73
|
+
|
|
74
|
+
## 环境与限制
|
|
75
|
+
|
|
76
|
+
- DeepSeek Harness 0.2.0-rc.2+;演示视频导出依赖 MediaRecorder(Chromium)。
|
|
77
|
+
- 预览成片为实时录制的 WebM;要多轨精修的 MP4 母版,请配合 ArtCraft FilmCraft 或任意非线性编辑软件。
|
|
78
|
+
- 图片 `edits`/蒙版重绘需要模型支持该端点(如 gpt-image-1)。
|
|
79
|
+
- 插件 Host 半侧更新需重启一次 Harness;网页半侧热更新。
|
|
80
|
+
|
|
81
|
+
## 许可
|
|
82
|
+
|
|
83
|
+
Apache-2.0
|