@ninkch/dsh-artcraft 0.2.9 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +38 -13
- package/README.zh-CN.md +33 -10
- package/apps/catalog.json +53 -1
- package/artcraft.config.json.example +5 -2
- package/client.js +27 -10
- package/cordis.patch.yml +4 -0
- package/index.js +430 -17
- package/package.json +6 -2
- package/recipes/recipes.json +315 -32
- package/skills/README.md +43 -0
- package/skills/artcraft-batch-pipeline/SKILL.md +96 -0
- package/skills/artcraft-color-light/SKILL.md +96 -0
- package/skills/artcraft-color-light/references/develop-controls.md +43 -0
- package/skills/artcraft-color-light/references/lumetri-and-scopes.md +65 -0
- package/skills/artcraft-delivery-qc/SKILL.md +105 -0
- package/skills/artcraft-delivery-qc/references/platform-specs.md +74 -0
- package/skills/artcraft-edit-rhythm/SKILL.md +110 -0
- package/skills/artcraft-edit-rhythm/references/transitions.md +53 -0
- package/skills/artcraft-film-study/SKILL.md +109 -0
- package/skills/artcraft-motion-vfx/SKILL.md +117 -0
- package/skills/artcraft-motion-vfx/references/effect-catalogue.md +429 -0
- package/skills/artcraft-motion-vfx/references/scene-to-effect.md +103 -0
- package/skills/artcraft-multicam/SKILL.md +79 -0
- package/skills/artcraft-ops/SKILL.md +116 -0
- package/skills/artcraft-ops/references/command-families.md +57 -0
- package/skills/artcraft-shot-language/SKILL.md +112 -0
- package/skills/artcraft-shot-language/references/shot-vocabulary.md +98 -0
- package/skills/artcraft-sound-design/SKILL.md +95 -0
- package/skills/artcraft-sound-design/references/essential-sound.md +77 -0
- package/skills/artcraft-style-bible/SKILL.md +84 -0
- package/skills.js +84 -0
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---
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name: artcraft-film-study
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description: 拉片与影片分析(影评处理)——把一部片变成可回溯的证据而不是观后感:全片参数、逐秒帧表、对白时间轴、镜头切分、结构树、情绪曲线、母题追踪,并映射到 FilmCraft probe/transcript/captions/markers、PhotoCraft 抽帧、GridCraft 数据统计与图表、DeckCraft/DesignCraft 报告、FigCraft 结构图。含拉片表字段定义、情绪值的判据、结论可回溯规则与报告模板。
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---
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# 拉片与影片分析(影评处理)
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**纪律:结论必须能回溯到时间码与画面证据。** 只写"我觉得节奏很好"不算拉片,写"第 12 分钟起平均镜长从 6.2s 降到 2.1s,与配乐重拍同步,对应主角失控"才算。
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## 一、八步流程
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| 步 | 做什么 | 家族落点 |
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|---|---|---|
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| 1 | **全片参数** | FilmCraft `probe <media>`(时长/帧率/分辨率/音轨) |
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| 2 | **逐秒帧表** | PhotoCraft `batch` 或 FilmCraft `render --seconds N --out f.png`;建议 1 秒 1 帧,关键段加密到 4 帧/秒 |
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| 3 | **对白时间轴** | FilmCraft `transcript.generate`(内置 whisper)→ `transcript.inspect`;导出底稿 `captions.export {format:"srt"}` |
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| 4 | **镜头切分** | 有工程时用 `timeline.*` 读剪辑点;无工程时按帧表人工切分 + `markers.*` 标点 |
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| 5 | **结构树** | 场 → 段 → 镜三级;用 GridCraft 表 + 缩进列,或 FigCraft 画层级图 |
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| 6 | **情绪曲线** | 按镜头给 0–1 情绪值(判据见第三节),GridCraft `insert.chart` 出曲线 |
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| 7 | **母题追踪** | 反复出现的物件/颜色/机位/台词,逐次记录时间码(`markers.add` 打标) |
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| 8 | **报告成稿** | DeckCraft `slide.*` 出演示;或 DesignCraft `book/article` 出图文册;导出 PDF |
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## 二、拉片表字段(建议固定,便于跨片比较)
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| 列 | 类型 | 说明 |
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|---|---|---|
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| 时间码 | 秒 / hh:mm:ss | 镜头入点(必填) |
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| 时长 | 秒 | 出点−入点 |
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| 场次 | 文本 | 场号或地名 |
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| 景别 | 枚举 | ELS/LS/FS/MS/MCU/CU/ECU |
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| 角度 | 枚举 | 平/仰/俯/斜/过肩/主观 |
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| 运动 | 枚举+幅度 | 固定/推/拉/摇/移/跟/升降/手持/环绕 |
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| 主体 | 文本 | 画面主体与人 |
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| 声音 | 文本 | 对白/音乐/音效/静默 |
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| 情绪值 | 0–1 | 见第三节判据 |
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| 转场 | 枚举 | 切/叠化/闪/划/匹配/隐藏 |
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| 母题 | 标签 | 该镜出现的母题标记 |
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**统计列**(GridCraft `pivot.*` + `formulas.*` 自动算):镜数、平均镜长、镜长标准差、景别分布、运动占比、对白密度、每场情绪均值/峰值。
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## 三、情绪值判据(避免"凭感觉")
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给每个镜头按下列**可观察**因素打分再取均值:
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| 因素 | 权重 | 高分特征 |
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|---|---|---|
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| 镜长 | 0.2 | 越短越高(≤1s 记 1.0,≥8s 记 0.1) |
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| 景别 | 0.2 | 越近越高(ECU 1.0 → ELS 0.1) |
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| 运动 | 0.15 | 手持/快速运动高,固定低 |
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| 声音 | 0.2 | 音乐强度、音效冲击、静默前的紧张 |
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| 构图张力 | 0.15 | 失衡/斜角/遮挡/极浅景深高 |
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| 表演/事件 | 0.1 | 冲突、反转、信息揭露 |
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> 分值意义不在绝对值,而在**曲线形状**:峰值位置、上升斜率、平台长度、回落方式。
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## 四、家族命令映射(可直接执行)
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```
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# 1) 参数与转写
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artcraft_cli { bin:"filmcraft", args:["probe", "<片源>"] }
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artcraft_cli { bin:"filmcraft", args:["commands","transcript"] } # 看可用转写命令
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artcraft_cli { bin:"filmcraft", args:["exec","transcript.generate","--params","{\"language\":\"auto\"}"] }
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# 2) 抽帧(1 秒 1 帧;关键段加密)
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artcraft_cli { bin:"filmcraft", args:["render","--seconds","12","--out","<项目>/media/f012.png"] }
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# 批量:PhotoCraft convert 或 batch(配合 actions 做统一缩放/水印)
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# 3) 拉片表与统计(GridCraft)
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artcraft_cli { bin:"gridcraft", args:["run","--in","<项目>/craft/shots.xlsx","--cmd","data.sort {…}","--save","<项目>/craft/shots.xlsx"] }
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artcraft_cli { bin:"gridcraft", args:["run","--in","<项目>/craft/shots.xlsx","--cmd","pivot.fields {…}","--cmd","insert.chart {…}"] }
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artcraft_cli { bin:"gridcraft", args:["eval","=AVERAGE(C2:C400)","--in","<项目>/craft/shots.xlsx"] }
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# 4) 报告
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artcraft_cli { bin:"deckcraft", args:["run","--in","<项目>/craft/report.pptx","--cmd","slide.delete {…}","--export","<项目>/out/report.pdf"] }
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# 或 DesignCraft 图文册:book/article/type 系列
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```
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结构化输出建议放 `craft/`,报告放 `out/`,帧表放 `media/frames/`,证据图放 `reports/`。
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## 五、结论可回溯规则
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1. 每条结论后附**证据**:时间码区间 + 帧号/帧图路径 + 数据出处(哪张表哪一列)。
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2. 区分**事实**与**判断**:事实("此段 47 个镜头,平均 1.8s")与判断("此处刻意制造窒息感")分开标注。
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3. 反例也要记:与结论矛盾的镜头必须列出(避免选择性举证)。
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4. 数值优先:能用统计量说明的,不写形容词。
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## 六、报告模板(最小可用)
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```
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1. 基本信息 片名/时长/画幅/帧率/年代(probe 事实)
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2. 结构总览 场次表 + 结构树(幕/场/段)
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3. 节奏分析 镜长分布 + 情绪曲线 + 三个峰值段落的时间码与手法
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4. 镜头语言 景别/角度/运动分布统计 + 2–3 个代表性设计及其实例帧
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5. 声画关系 对白密度、音乐进入点、静默使用、J/L cut 实例
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6. 母题与主题 母题出现时间码序列 + 演变说明
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7. 结论 3–5 条可回溯的判断(每条带证据)
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8. 附录 拉片表全文 + 帧图表 + 数据文件路径
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```
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## 七、常见错误
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| 错误 | 纠正 |
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|---|---|
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| 只有观后感没有数据 | 至少给出镜长分布与情绪曲线 |
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| 抽帧密度不足 | 常规段 1 帧/秒,关键段 4 帧/秒 |
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| 情绪值凭印象 | 用第三节六因素打分 |
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| 结论不带时间码 | 每条结论必须可定位 |
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| 只看画面不听声音 | 对白/音乐/静默是节奏的一半 |
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| 报告与数据脱节 | 报告中的每个数字都能在附表中找到 |
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name: artcraft-motion-vfx
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description: 动效与特效选择——何时在剪辑内做效果(FilmCraft effects/graphics)何时必须开合成层(EffectCraft)、307 个效果按类别的选用场景、关键帧与缓动(Easy Ease/速度/插值)、文字动效与图形模板、跟踪/稳定/抠像/Roto 的取舍、3D 相机与透视、Puppet 角色动画、时间重映射,以及渲染成本控制(分辨率/质量/renderQueue)。用于动效设计、合成、VFX 与特效决策。
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# 动效与特效选择
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先判断"该在哪一层做",再选具体效果。**层级选错,后面全是返工。**
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## 一、层级判断:剪辑内 vs 合成层
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| 情况 | 层级 | 理由 |
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| 单个片段加模糊/锐化/调色/简单变换 | **FilmCraft `effects.*`** | 留在剪辑里,渲染快、参数跟着片段 |
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| 多元素叠加、遮罩合成、跟踪、3D、粒子 | **EffectCraft** | 需要图层树与时间线独立控制 |
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| 文字/图形(片头、字幕条、角标) | FilmCraft `graphics.*`(简单)→ EffectCraft `text.*/shape.*`(复杂动效) | 模板可复用 vs 自由动画 |
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| 需要跨软件复用 | **图形模板**(FilmCraft `graphics.template.*` .fcgt)或 EffectCraft `essential.*` | 参数化复用 |
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**判断口诀**:**一层能做完就别开第二层**;需要"元素之间的关系"(遮挡、跟踪、透视、景深)才上合成。
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## 二、效果选择表(EffectCraft 306 效果 / 21 类)
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| 类别 | 数量 | 典型用途 | 何时别用 |
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| Color Correction | 40 | 调色、LUT、肤色、曲线 | 已在 LightCraft/FilmCraft 调过就别重复 |
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| Distort | 39 | 变形、液化、置换、网格变形 | 人脸变形慎用 |
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| Generate | 26 | 渐变、噪波、描边、写-on 动画 | 需要真实素材时 |
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| Stylize | 25 | 发光、马赛克、查找边缘、卡通 | 风格冲突时 |
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| Simulation | 18 | 粒子、碎片、泡沫 | 渲染极慢,先低分辨率预演 |
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| Transition | 17 | 图层间转场(合成内) | 剪辑层已有转场,别叠加 |
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| Blur & Sharpen | 16 | 景深虚化、方向模糊、锐化 | 别用模糊掩盖素材问题 |
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| Audio | 13 | 合成内音频处理 | 混音交给 FilmCraft/SoundCraft |
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| Channel / Noise & Grain / Keying | 13/13/12 | 通道运算、颗粒、抠像(含 Keylight 类) | 抠像前先做干净遮罩 |
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| Immersive Video | 12 | 360/VR | 普通项目不需要 |
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| Perspective | 10 | 3D 变换、边角定位 | 与跟踪配合才稳 |
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| Time | 8 | 时间重映射、残影、像素运动模糊 | 变速优先在剪辑层做 |
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| 3D Channel / Expression Controls / Matte / Text / Utility / Obsolete | 8/9/6/2/9/9 | 深度合成、表达式控制、遮罩工具 | Obsolete 类避免新项目使用 |
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**查询**:`artcraft_cli { bin:"effectcraft", args:["commands","--json"] }` 取全部 id;`exec app.capabilities` 看效果总数与导出格式;`effect.apply {layer, effect}` 施加;`effect.setParam` 调参。
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## 三、关键帧与缓动(动效"贵不贵"就看这里)
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| 手法 | 命令 | 说明 |
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| 关键帧开关 | `keys.toggleTransform` | 给变换打点 |
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| **缓入缓出** | `keys.easyEase` / `keys.easyEaseIn` / `keys.easyEaseOut` | **默认就该加**,线性运动是"AI 味"来源 |
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| 保持帧 | `keys.toggleHold` | 阶梯式变化(如数字跳变) |
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| 插值/速度 | `keys.interpolation` / `keys.velocity` | 精细控制曲线与冲量 |
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| 移动/选择/删除 | `keys.move` / `keys.select` / `keys.delete` | 批量整理 |
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**运动三律**:① 有加速度(缓动)② 有到达感(落幅)③ 有预期(预备动作 anticipation)。**避免**:匀速直线运动、无意义的缩放弹跳。
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## 四、文字与图形动效
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- **FilmCraft**:`graphics.newText/newShape` → `graphics.set`(字体/样式)→ `graphics.setCharStyle`(逐字样式)→ `graphics.setRoll`(滚动/爬行字幕)→ `graphics.setResponsiveTime {introFrames, outroFrames}`(**响应式设计:片长变化时自动伸缩**)→ `graphics.pin`(钉住图层位置)。
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- **模板化**:`graphics.template.list` → `apply {template, values}` 用参数生成同风格图形;`template.export` 存成 .fcgt 复用;`template.thumbnail` 出缩略图核对。
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57
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- **EffectCraft**:`essential.setPrimary/setName/addProperty/addGroup/linkProperty` 把图层属性暴露为**可复用控件**(Essential Graphics),一次设计、多次套用。
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- **字幕动效**:FilmCraft `graphics.upgradeCaption`(字幕升级为图形,可做花字/卡拉 OK 动效)。
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+
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## 五、跟踪 / 稳定 / 抠像 / Roto
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| 任务 | 命令 | 顺序要点 |
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|---|---|---|
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| 运动跟踪 | `track.motion` · `track.new` · `track.setTarget` · `track.analyze` | 先选特征清晰、无遮挡的参考点 |
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| **稳定** | `track.stabilize` | 稳定后要**缩放补偿**(稳定会留下黑边) |
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| 属性跟踪 | `track.property` | 把跟踪数据绑定到属性(如贴纸跟随) |
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| 遮罩抠像 | FilmCraft `masks.add/track` · EffectCraft `mask.*`(顶点/羽化) | 羽化 2–6 px 更自然;硬边显假 |
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| **Roto Brush** | `roto.models` → `roto.model.download` → `roto.stroke` → `roto.propagate` → `roto.freeze` | 模型可下载;先少量 strokes 再传播 |
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| 键控抠像 | EffectCraft Keying 类(12 个,含 Key Light 等价) | 绿幕不均先用 Matte/Key Cleaner 类修 |
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+
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71
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**抠像铁律**:**先遮罩、后键控、最后调边**(Spill 抑制),顺序颠倒必然返工。
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## 六、3D 机位与透视("电影感"的重要来源)
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| 目标 | 命令 |
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|---|---|
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| 建立机位 | `camera.fromView`(从 3D 视图创建)· `camera.fromModel`(按 3D 模型建机位) |
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| 运镜 | `camera.orbit` / `camera.pan` / `camera.dolly` |
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| 环绕控制 | `camera.orbitNull`(生成环绕空对象,机位绕其旋转) |
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| 立体 | `camera.stereoRig`(立体 3D 机架) |
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| 焦点 | `camera.setFocusToLayer` / `camera.linkFocusToLayer` / `camera.linkFocusToPoi` |
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| 视图 | `view.3d.*`(30 条:前/后/左/右/顶/底/自定义视角) |
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**透视要点**:焦距越短越"广"(空间夸张)、越长越"平"(压缩);运镜与景别配合(见 artcraft-shot-language)。
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+
## 七、角色与形变
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EffectCraft `puppet.*`(10 条):木偶针控制角色弯曲/摆动,适合 2D 角色与图形角色动画。配合 `keys.*` 做循环动作;幅度宁小勿大(过度变形最显廉价)。
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90
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+
## 八、时间与速度
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| 目标 | 落点 |
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|---|---|
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| 变速(剪辑层) | FilmCraft `timeline.rateStretch {clip, edge, delta}` |
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95
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| 时间重映射 / 残影 / 像素运动模糊 | EffectCraft Time 类(8 个)与 `time.*`(17 条定位/步进) |
|
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| 慢动作素材补帧观感 | 优先在拍摄端做;合成端用 Time 类 + 运动模糊掩盖 |
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## 九、渲染成本控制(不做这一步会等到崩溃)
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100
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+
| 手段 | 命令/参数 |
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+
|---|---|
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102
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| 低分辨率预演 | EffectCraft render `--resolution half|third|quarter` |
|
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103
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+
| 草稿质量 | `--quality draft` |
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| 只渲一帧检查 | `render-frame --time S --out F.png`(先看静帧再渲全片) |
|
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105
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| 队列化 | `render … --queue` · `renderQueue.*`(20 条) |
|
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106
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| 分段渲染 | `--start/--end` 分段,失败只重跑一段 |
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**正确姿势**:**先渲单帧 → 再渲 3 秒 → 最后全片**。任何"直接渲全片"都是赌博。
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## 十、质检清单
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- [ ] 动画**有缓动**,非线性生硬
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- [ ] 合成元素与实拍**光比/颗粒/景深匹配**(不匹配即"贴图感")
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- [ ] 跟踪无滑移、稳定无黑边、抠像无残留边
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115
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- [ ] 文字在安全区内,跨镜头风格一致(模板/变量锁)
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- [ ] 动效**服务叙事**,无炫技
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- [ ] 渲染前已低分辨率预演,产物已抽帧复核
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@@ -0,0 +1,429 @@
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1
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# EffectCraft 效果目录(307 个 / 3032 参数)
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3
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> 来源:上游 `docs/effectcraft/docs/effects.md`(由效果注册表生成)。本文件是随插件的离线副本,便于离线查阅。
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4
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> 用法:命令与脚本里用 **id**(`ec.<category>.<name>`)或显示名指定效果;参数用参数 id(如 `effects/#1/blurriness`)。
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5
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> 例:`artcraft_cli { bin:"effectcraft", args:["exec","effect.apply","--params","{\"layer\":1,\"effect\":\"ec.blur.gaussianblur\"}"] }`
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+
> 列含义:Effect=显示名 · Id=命令用 id · Params=参数个数 · GPU=有 GPU 路径 · 32=支持 32 位浮点不裁剪。
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7
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> 何时用哪种效果:见 `../SKILL.md` 的类别决策表(21 类 → 用途 → 何时别用)。
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8
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+
|
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9
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+
---
|
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10
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+
EffectCraft ships 307 effects with 3032 parameters in total, grouped into the same categories as the Effects & Presets panel. Every effect is our own implementation, written from public behaviour descriptions and standard image-processing literature. Parameter names, order, popup options, units, defaults and ranges follow the reference application so that projects, expressions and muscle memory carry over.
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11
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+
|
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12
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- **GPU**: 280 effects also run on the GPU compositor with identical results.
|
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13
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+
- **32**: 307 effects process 32-bit float (HDR, overbright) pixels without clamping.
|
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14
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+
- **Status**: 307 implemented in full, 0 partial (what is missing is listed).
|
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15
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+
|
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16
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+
Effects are addressed by id (`ec.<category>.<name>`) or display name in commands, scripts and the control channel, and every parameter by its id (`effects/#1/blurriness`).
|
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17
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+
|
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18
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+
## 3D Channel
|
|
19
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+
|
|
20
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+
| Effect | Id | Params | GPU | 32 | Status |
|
|
21
|
+
|---|---|---:|:-:|:-:|---|
|
|
22
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+
| 3D Channel Extract | `ec.3d.channelextract` | 6 | GPU | 32 | Implemented |
|
|
23
|
+
| Cryptomatte | `ec.3d.cryptomatte` | 4 | GPU | 32 | Implemented |
|
|
24
|
+
| Depth Matte | `ec.3d.depthmatte` | 3 | GPU | 32 | Implemented |
|
|
25
|
+
| Depth of Field | `ec.3d.depthoffield` | 4 | GPU | 32 | Implemented |
|
|
26
|
+
| EXtractoR | `ec.3d.extractor` | 8 | GPU | 32 | Implemented |
|
|
27
|
+
| Fog 3D | `ec.3d.fog3d` | 8 | GPU | 32 | Implemented |
|
|
28
|
+
| ID Matte | `ec.3d.idmatte` | 5 | GPU | 32 | Implemented |
|
|
29
|
+
| IDentifier | `ec.3d.identifier` | 3 | GPU | 32 | Implemented |
|
|
30
|
+
|
|
31
|
+
## Audio
|
|
32
|
+
|
|
33
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+
| Effect | Id | Params | GPU | 32 | Status |
|
|
34
|
+
|---|---|---:|:-:|:-:|---|
|
|
35
|
+
| Backwards | `ec.audio.backwards` | 1 | | 32 | Implemented |
|
|
36
|
+
| Bass & Treble | `ec.audio.basstreble` | 2 | | 32 | Implemented |
|
|
37
|
+
| Compressor | `ec.audio.compressor` | 8 | | 32 | Implemented |
|
|
38
|
+
| Delay | `ec.audio.delay` | 5 | | 32 | Implemented |
|
|
39
|
+
| Distortion | `ec.audio.distortion` | 7 | | 32 | Implemented |
|
|
40
|
+
| Flange & Chorus | `ec.audio.flangechorus` | 9 | | 32 | Implemented |
|
|
41
|
+
| Gate | `ec.audio.gate` | 4 | | 32 | Implemented |
|
|
42
|
+
| High-Low Pass | `ec.audio.highlowpass` | 4 | | 32 | Implemented |
|
|
43
|
+
| Modulator | `ec.audio.modulator` | 4 | | 32 | Implemented |
|
|
44
|
+
| Parametric EQ | `ec.audio.parametriceq` | 12 | | 32 | Implemented |
|
|
45
|
+
| Reverb | `ec.audio.reverb` | 6 | | 32 | Implemented |
|
|
46
|
+
| Stereo Mixer | `ec.audio.stereomixer` | 5 | | 32 | Implemented |
|
|
47
|
+
| Tone | `ec.audio.tone` | 7 | | 32 | Implemented |
|
|
48
|
+
|
|
49
|
+
## Blur & Sharpen
|
|
50
|
+
|
|
51
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
52
|
+
|---|---|---:|:-:|:-:|---|
|
|
53
|
+
| Bilateral Blur | `ec.blur.bilateral` | 3 | GPU | 32 | Implemented |
|
|
54
|
+
| CC Cross Blur | `ec.blur.cccross` | 3 | GPU | 32 | Implemented |
|
|
55
|
+
| CC Radial Blur | `ec.blur.ccradial` | 4 | GPU | 32 | Implemented |
|
|
56
|
+
| CC Radial Fast Blur | `ec.blur.ccradialfast` | 3 | GPU | 32 | Implemented |
|
|
57
|
+
| CC Vector Blur | `ec.blur.ccvector` | 4 | GPU | 32 | Implemented |
|
|
58
|
+
| Camera Lens Blur | `ec.blur.cameralens` | 16 | GPU | 32 | Implemented |
|
|
59
|
+
| Camera-Shake Deblur | `ec.blur.camerashakedeblur` | 8 | | 32 | Implemented |
|
|
60
|
+
| Channel Blur | `ec.blur.channel` | 6 | GPU | 32 | Implemented |
|
|
61
|
+
| Compound Blur | `ec.blur.compound` | 4 | GPU | 32 | Implemented |
|
|
62
|
+
| Directional Blur | `ec.blur.directional` | 2 | GPU | 32 | Implemented |
|
|
63
|
+
| Fast Box Blur | `ec.blur.fastbox` | 4 | GPU | 32 | Implemented |
|
|
64
|
+
| Gaussian Blur | `ec.blur.gaussian` | 3 | GPU | 32 | Implemented |
|
|
65
|
+
| Radial Blur | `ec.blur.radial` | 4 | GPU | 32 | Implemented |
|
|
66
|
+
| Sharpen | `ec.blur.sharpen` | 1 | GPU | 32 | Implemented |
|
|
67
|
+
| Smart Blur | `ec.blur.smart` | 3 | GPU | 32 | Implemented |
|
|
68
|
+
| Unsharp Mask | `ec.blur.unsharp` | 3 | GPU | 32 | Implemented |
|
|
69
|
+
|
|
70
|
+
## Channel
|
|
71
|
+
|
|
72
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
73
|
+
|---|---|---:|:-:|:-:|---|
|
|
74
|
+
| Arithmetic | `ec.channel.arithmetic` | 5 | GPU | 32 | Implemented |
|
|
75
|
+
| Blend | `ec.channel.blend` | 4 | GPU | 32 | Implemented |
|
|
76
|
+
| CC Composite | `ec.channel.cccomposite` | 3 | GPU | 32 | Implemented |
|
|
77
|
+
| Calculations | `ec.channel.calculations` | 9 | GPU | 32 | Implemented |
|
|
78
|
+
| Channel Combiner | `ec.channel.combiner` | 6 | GPU | 32 | Implemented |
|
|
79
|
+
| Compound Arithmetic | `ec.channel.compoundarithmetic` | 6 | GPU | 32 | Implemented |
|
|
80
|
+
| Invert | `ec.channel.invert` | 2 | GPU | 32 | Implemented |
|
|
81
|
+
| Minimax | `ec.channel.minimax` | 5 | GPU | 32 | Implemented |
|
|
82
|
+
| Remove Color Matting | `ec.channel.removecolormatting` | 2 | GPU | 32 | Implemented |
|
|
83
|
+
| Set Channels | `ec.channel.setchannels` | 9 | GPU | 32 | Implemented |
|
|
84
|
+
| Set Matte | `ec.channel.setmatte` | 6 | GPU | 32 | Implemented |
|
|
85
|
+
| Shift Channels | `ec.channel.shiftchannels` | 4 | GPU | 32 | Implemented |
|
|
86
|
+
| Solid Composite | `ec.channel.solidcomposite` | 4 | GPU | 32 | Implemented |
|
|
87
|
+
|
|
88
|
+
## Color Correction
|
|
89
|
+
|
|
90
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
91
|
+
|---|---|---:|:-:|:-:|---|
|
|
92
|
+
| Auto Color | `ec.color.autocolor` | 6 | GPU | 32 | Implemented |
|
|
93
|
+
| Auto Contrast | `ec.color.autocontrast` | 5 | GPU | 32 | Implemented |
|
|
94
|
+
| Auto Levels | `ec.color.autolevels` | 5 | GPU | 32 | Implemented |
|
|
95
|
+
| Black & White | `ec.color.blackwhite` | 8 | GPU | 32 | Implemented |
|
|
96
|
+
| Brightness & Contrast | `ec.color.brightnesscontrast` | 3 | GPU | 32 | Implemented |
|
|
97
|
+
| Broadcast Colors | `ec.color.broadcast` | 3 | GPU | 32 | Implemented |
|
|
98
|
+
| CC Color Neutralizer | `ec.color.cccolorneutralizer` | 11 | GPU | 32 | Implemented |
|
|
99
|
+
| CC Color Offset | `ec.color.cccoloroffset` | 4 | GPU | 32 | Implemented |
|
|
100
|
+
| CC Kernel | `ec.color.cckernel` | 12 | GPU | 32 | Implemented |
|
|
101
|
+
| CC Toner | `ec.color.cctoner` | 7 | GPU | 32 | Implemented |
|
|
102
|
+
| Change Color | `ec.color.changecolor` | 9 | GPU | 32 | Implemented |
|
|
103
|
+
| Change to Color | `ec.color.changetocolor` | 9 | GPU | 32 | Implemented |
|
|
104
|
+
| Channel Mixer | `ec.color.channelmixer` | 13 | GPU | 32 | Implemented |
|
|
105
|
+
| Color Balance | `ec.color.colorbalance` | 10 | GPU | 32 | Implemented |
|
|
106
|
+
| Color Balance (HLS) | `ec.color.colorbalancehls` | 3 | GPU | 32 | Implemented |
|
|
107
|
+
| Color Link | `ec.color.colorlink` | 6 | GPU | 32 | Implemented |
|
|
108
|
+
| Color Stabilizer | `ec.color.colorstabilizer` | 6 | GPU | 32 | Implemented |
|
|
109
|
+
| Colorama | `ec.color.colorama` | 20 | GPU | 32 | Implemented |
|
|
110
|
+
| Curves | `ec.color.curves` | 0 | GPU | 32 | Implemented |
|
|
111
|
+
| Equalize | `ec.color.equalize` | 2 | GPU | 32 | Implemented |
|
|
112
|
+
| Exposure | `ec.color.exposure` | 14 | GPU | 32 | Implemented |
|
|
113
|
+
| Gamma/Pedestal/Gain | `ec.color.gammapedestalgain` | 10 | GPU | 32 | Implemented |
|
|
114
|
+
| Hue/Saturation | `ec.color.huesaturation` | 50 | GPU | 32 | Implemented |
|
|
115
|
+
| Leave Color | `ec.color.leavecolor` | 5 | GPU | 32 | Implemented |
|
|
116
|
+
| Levels | `ec.color.levels` | 36 | GPU | 32 | Implemented |
|
|
117
|
+
| Levels (Individual Controls) | `ec.color.levelsic` | 27 | GPU | 32 | Implemented |
|
|
118
|
+
| Lumetri Color | `ec.color.lumetri` | 66 | GPU | 32 | Implemented |
|
|
119
|
+
| OCIO CDL Transform | `ec.color.ociocdl` | 12 | GPU | 32 | Implemented |
|
|
120
|
+
| OCIO Color Space Transform | `ec.color.ociocolorspace` | 7 | GPU | 32 | Implemented |
|
|
121
|
+
| OCIO Display Transform | `ec.color.ociodisplay` | 9 | GPU | 32 | Implemented |
|
|
122
|
+
| OCIO File Transform | `ec.color.ociofile` | 4 | GPU | 32 | Implemented |
|
|
123
|
+
| OCIO Look Transform | `ec.color.ociolook` | 6 | GPU | 32 | Implemented |
|
|
124
|
+
| PS Arbitrary Map | `ec.color.psarbitrarymap` | 2 | GPU | 32 | Implemented |
|
|
125
|
+
| Photo Filter | `ec.color.photofilter` | 4 | GPU | 32 | Implemented |
|
|
126
|
+
| Selective Color | `ec.color.selectivecolor` | 38 | GPU | 32 | Implemented |
|
|
127
|
+
| Shadow/Highlight | `ec.color.shadowhighlight` | 14 | GPU | 32 | Implemented |
|
|
128
|
+
| Tint | `ec.color.tint` | 3 | GPU | 32 | Implemented |
|
|
129
|
+
| Tritone | `ec.color.tritone` | 4 | GPU | 32 | Implemented |
|
|
130
|
+
| Vibrance | `ec.color.vibrance` | 2 | GPU | 32 | Implemented |
|
|
131
|
+
| Video Limiter | `ec.color.videolimiter` | 5 | GPU | 32 | Implemented |
|
|
132
|
+
|
|
133
|
+
## Distort
|
|
134
|
+
|
|
135
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
136
|
+
|---|---|---:|:-:|:-:|---|
|
|
137
|
+
| Bezier Warp | `ec.distort.bezierwarp` | 13 | GPU | 32 | Implemented |
|
|
138
|
+
| Bulge | `ec.distort.bulge` | 6 | GPU | 32 | Implemented |
|
|
139
|
+
| CC Bend It | `ec.distort.ccbendit` | 4 | GPU | 32 | Implemented |
|
|
140
|
+
| CC Bender | `ec.distort.ccbender` | 5 | GPU | 32 | Implemented |
|
|
141
|
+
| CC Blobbylize | `ec.distort.ccblobbylize` | 15 | GPU | 32 | Implemented |
|
|
142
|
+
| CC Flo Motion | `ec.distort.ccflomotion` | 7 | GPU | 32 | Implemented |
|
|
143
|
+
| CC Griddler | `ec.distort.ccgriddler` | 5 | GPU | 32 | Implemented |
|
|
144
|
+
| CC Lens | `ec.distort.cclens` | 3 | GPU | 32 | Implemented |
|
|
145
|
+
| CC Page Turn | `ec.distort.ccpageturn` | 7 | GPU | 32 | Implemented |
|
|
146
|
+
| CC Power Pin | `ec.distort.ccpowerpin` | 10 | GPU | 32 | Implemented |
|
|
147
|
+
| CC Ripple Pulse | `ec.distort.ccripplepulse` | 5 | GPU | 32 | Implemented |
|
|
148
|
+
| CC Slant | `ec.distort.ccslant` | 4 | GPU | 32 | Implemented |
|
|
149
|
+
| CC Smear | `ec.distort.ccsmear` | 4 | GPU | 32 | Implemented |
|
|
150
|
+
| CC Split | `ec.distort.ccsplit` | 3 | GPU | 32 | Implemented |
|
|
151
|
+
| CC Split 2 | `ec.distort.ccsplit2` | 4 | GPU | 32 | Implemented |
|
|
152
|
+
| CC Tiler | `ec.distort.cctiler` | 3 | GPU | 32 | Implemented |
|
|
153
|
+
| Corner Pin | `ec.distort.cornerpin` | 4 | GPU | 32 | Implemented |
|
|
154
|
+
| Detail-preserving Upscale | `ec.distort.upscale` | 4 | | 32 | Implemented |
|
|
155
|
+
| Displacement Map | `ec.distort.displacementmap` | 8 | GPU | 32 | Implemented |
|
|
156
|
+
| Liquify | `ec.distort.liquify` | 13 | GPU | 32 | Implemented |
|
|
157
|
+
| Magnify | `ec.distort.magnify` | 10 | GPU | 32 | Implemented |
|
|
158
|
+
| Mesh Warp | `ec.distort.meshwarp` | 3 | GPU | 32 | Implemented |
|
|
159
|
+
| Mirror | `ec.distort.mirror` | 2 | GPU | 32 | Implemented |
|
|
160
|
+
| Offset | `ec.distort.offset` | 2 | GPU | 32 | Implemented |
|
|
161
|
+
| Optics Compensation | `ec.distort.opticscompensation` | 6 | GPU | 32 | Implemented |
|
|
162
|
+
| Polar Coordinates | `ec.distort.polar` | 2 | GPU | 32 | Implemented |
|
|
163
|
+
| Puppet | `ec.distort.puppet` | 1 | | 32 | Implemented |
|
|
164
|
+
| Reshape | `ec.distort.reshape` | 6 | GPU | 32 | Implemented |
|
|
165
|
+
| Ripple | `ec.distort.ripple` | 7 | GPU | 32 | Implemented |
|
|
166
|
+
| Rolling Shutter Repair | `ec.distort.rollingshutterrepair` | 5 | | 32 | Implemented |
|
|
167
|
+
| Smear | `ec.distort.smear` | 8 | GPU | 32 | Implemented |
|
|
168
|
+
| Spherize | `ec.distort.spherize` | 2 | GPU | 32 | Implemented |
|
|
169
|
+
| Transform | `ec.distort.transform` | 12 | GPU | 32 | Implemented |
|
|
170
|
+
| Turbulent Displace | `ec.distort.turbulentdisplace` | 11 | GPU | 32 | Implemented |
|
|
171
|
+
| Twirl | `ec.distort.twirl` | 3 | GPU | 32 | Implemented |
|
|
172
|
+
| Twirl (Legacy) | `ec.distort.twirllegacy` | 3 | GPU | 32 | Implemented |
|
|
173
|
+
| Warp | `ec.distort.warp` | 5 | GPU | 32 | Implemented |
|
|
174
|
+
| Warp Stabilizer | `ec.distort.warpstabilizer` | 20 | | 32 | Implemented |
|
|
175
|
+
| Wave Warp | `ec.distort.wavewarp` | 7 | GPU | 32 | Implemented |
|
|
176
|
+
|
|
177
|
+
## Expression Controls
|
|
178
|
+
|
|
179
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
180
|
+
|---|---|---:|:-:|:-:|---|
|
|
181
|
+
| 3D Point Control | `ec.control.point3d` | 1 | GPU | 32 | Implemented |
|
|
182
|
+
| Angle Control | `ec.control.angle` | 1 | GPU | 32 | Implemented |
|
|
183
|
+
| Checkbox Control | `ec.control.checkbox` | 1 | GPU | 32 | Implemented |
|
|
184
|
+
| Color Control | `ec.control.color` | 1 | GPU | 32 | Implemented |
|
|
185
|
+
| Dropdown Menu Control | `ec.control.dropdown` | 1 | GPU | 32 | Implemented |
|
|
186
|
+
| Layer Control | `ec.control.layer` | 1 | GPU | 32 | Implemented |
|
|
187
|
+
| Point Control | `ec.control.point` | 1 | GPU | 32 | Implemented |
|
|
188
|
+
| Slider Control | `ec.control.slider` | 1 | GPU | 32 | Implemented |
|
|
189
|
+
| Stereo 3D Controls | `ec.control.stereo3d` | 5 | GPU | 32 | Implemented |
|
|
190
|
+
|
|
191
|
+
## Generate
|
|
192
|
+
|
|
193
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
194
|
+
|---|---|---:|:-:|:-:|---|
|
|
195
|
+
| 4-Color Gradient | `ec.generate.fourcolor` | 12 | GPU | 32 | Implemented |
|
|
196
|
+
| Advanced Lightning | `ec.generate.advancedlightning` | 24 | GPU | 32 | Implemented |
|
|
197
|
+
| Audio Spectrum | `ec.generate.audiospectrum` | 23 | GPU | 32 | Implemented |
|
|
198
|
+
| Audio Waveform | `ec.generate.audiowaveform` | 17 | GPU | 32 | Implemented |
|
|
199
|
+
| Beam | `ec.generate.beam` | 11 | GPU | 32 | Implemented |
|
|
200
|
+
| CC Glue Gun | `ec.generate.ccgluegun` | 7 | GPU | 32 | Implemented |
|
|
201
|
+
| CC Light Burst 2.5 | `ec.generate.cclightburst` | 6 | GPU | 32 | Implemented |
|
|
202
|
+
| CC Light Rays | `ec.generate.cclightrays` | 8 | GPU | 32 | Implemented |
|
|
203
|
+
| CC Light Sweep | `ec.generate.cclightsweep` | 9 | GPU | 32 | Implemented |
|
|
204
|
+
| CC Threads | `ec.generate.ccthreads` | 8 | GPU | 32 | Implemented |
|
|
205
|
+
| Cell Pattern | `ec.generate.cellpattern` | 14 | GPU | 32 | Implemented |
|
|
206
|
+
| Checkerboard | `ec.generate.checkerboard` | 10 | GPU | 32 | Implemented |
|
|
207
|
+
| Circle | `ec.generate.circle` | 11 | GPU | 32 | Implemented |
|
|
208
|
+
| Ellipse | `ec.generate.ellipse` | 8 | GPU | 32 | Implemented |
|
|
209
|
+
| Eyedropper Fill | `ec.generate.eyedropperfill` | 5 | GPU | 32 | Implemented |
|
|
210
|
+
| Fill | `ec.generate.fill` | 7 | GPU | 32 | Implemented |
|
|
211
|
+
| Fractal | `ec.generate.fractal` | 21 | | 32 | Implemented |
|
|
212
|
+
| Gradient Ramp | `ec.generate.gradientramp` | 7 | GPU | 32 | Implemented |
|
|
213
|
+
| Grid | `ec.generate.grid` | 12 | GPU | 32 | Implemented |
|
|
214
|
+
| Lens Flare | `ec.generate.lensflare` | 4 | GPU | 32 | Implemented |
|
|
215
|
+
| Paint Bucket | `ec.generate.paintbucket` | 11 | GPU | 32 | Implemented |
|
|
216
|
+
| Radio Waves | `ec.generate.radiowaves` | 31 | GPU | 32 | Implemented |
|
|
217
|
+
| Scribble | `ec.generate.scribble` | 25 | GPU | 32 | Implemented |
|
|
218
|
+
| Stroke | `ec.generate.stroke` | 11 | GPU | 32 | Implemented |
|
|
219
|
+
| Vegas | `ec.generate.vegas` | 26 | GPU | 32 | Implemented |
|
|
220
|
+
| Write-on | `ec.generate.writeon` | 10 | GPU | 32 | Implemented |
|
|
221
|
+
|
|
222
|
+
## Immersive Video
|
|
223
|
+
|
|
224
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
225
|
+
|---|---|---:|:-:|:-:|---|
|
|
226
|
+
| VR Blur | `ec.vr.blur` | 2 | GPU | 32 | Implemented |
|
|
227
|
+
| VR Chromatic Aberrations | `ec.vr.chromaticaberrations` | 8 | GPU | 32 | Implemented |
|
|
228
|
+
| VR Color Gradients | `ec.vr.colorgradients` | 19 | GPU | 32 | Implemented |
|
|
229
|
+
| VR Converter | `ec.vr.converter` | 8 | GPU | 32 | Implemented |
|
|
230
|
+
| VR De-Noise | `ec.vr.denoise` | 4 | GPU | 32 | Implemented |
|
|
231
|
+
| VR Digital Glitch | `ec.vr.digitalglitch` | 21 | GPU | 32 | Implemented |
|
|
232
|
+
| VR Fractal Noise | `ec.vr.fractalnoise` | 16 | GPU | 32 | Implemented |
|
|
233
|
+
| VR Glow | `ec.vr.glow` | 7 | GPU | 32 | Implemented |
|
|
234
|
+
| VR Plane to Sphere | `ec.vr.planetosphere` | 6 | GPU | 32 | Implemented |
|
|
235
|
+
| VR Rotate Sphere | `ec.vr.rotatesphere` | 5 | GPU | 32 | Implemented |
|
|
236
|
+
| VR Sharpen | `ec.vr.sharpen` | 2 | GPU | 32 | Implemented |
|
|
237
|
+
| VR Sphere to Plane | `ec.vr.spheretoplane` | 5 | GPU | 32 | Implemented |
|
|
238
|
+
|
|
239
|
+
## Keying
|
|
240
|
+
|
|
241
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
242
|
+
|---|---|---:|:-:|:-:|---|
|
|
243
|
+
| Advanced Spill Suppressor | `ec.key.advancedspill` | 8 | GPU | 32 | Implemented |
|
|
244
|
+
| CC Simple Wire Removal | `ec.key.ccsimplewireremoval` | 7 | GPU | 32 | Implemented |
|
|
245
|
+
| Color Difference Key | `ec.key.colordifference` | 16 | GPU | 32 | Implemented |
|
|
246
|
+
| Color Range | `ec.key.colorrange` | 8 | GPU | 32 | Implemented |
|
|
247
|
+
| Difference Matte | `ec.key.differencematte` | 6 | GPU | 32 | Implemented |
|
|
248
|
+
| Extract | `ec.key.extract` | 6 | GPU | 32 | Implemented |
|
|
249
|
+
| Inner/Outer Key | `ec.key.innerouter` | 88 | GPU | 32 | Implemented |
|
|
250
|
+
| Key Cleaner | `ec.key.keycleaner` | 4 | GPU | 32 | Implemented |
|
|
251
|
+
| Key Light | `ec.keying.keylight` | 56 | GPU | 32 | Implemented |
|
|
252
|
+
| Linear Color Key | `ec.key.linearcolor` | 6 | GPU | 32 | Implemented |
|
|
253
|
+
| Screen Key | `ec.key.screen` | 11 | GPU | 32 | Implemented |
|
|
254
|
+
| Unmult | `ec.key.unmult` | 6 | GPU | 32 | Implemented |
|
|
255
|
+
|
|
256
|
+
## Matte
|
|
257
|
+
|
|
258
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
259
|
+
|---|---|---:|:-:|:-:|---|
|
|
260
|
+
| Matte Choker | `ec.matte.mattechoker` | 7 | GPU | 32 | Implemented |
|
|
261
|
+
| Mocha shape | `ec.obsolete.mochashape` | 6 | | 32 | Implemented |
|
|
262
|
+
| Object Matte | `ec.matte.objectmatte` | 13 | | 32 | Implemented |
|
|
263
|
+
| Refine Hard Matte | `ec.matte.refinehard` | 16 | GPU | 32 | Implemented |
|
|
264
|
+
| Refine Soft Matte | `ec.matte.refinesoft` | 18 | GPU | 32 | Implemented |
|
|
265
|
+
| Roto Brush & Refine Edge | `ec.matte.rotobrush` | 24 | | 32 | Implemented |
|
|
266
|
+
| Simple Choker | `ec.matte.simplechoker` | 2 | GPU | 32 | Implemented |
|
|
267
|
+
|
|
268
|
+
## Noise & Grain
|
|
269
|
+
|
|
270
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
271
|
+
|---|---|---:|:-:|:-:|---|
|
|
272
|
+
| Add Grain | `ec.noise.addgrain` | 32 | GPU | 32 | Implemented |
|
|
273
|
+
| Curl Noise | `ec.noise.curlnoise` | 10 | GPU | 32 | Implemented |
|
|
274
|
+
| Dust & Scratches | `ec.noise.dustscratches` | 3 | GPU | 32 | Implemented |
|
|
275
|
+
| Fractal Noise | `ec.noise.fractal` | 26 | GPU | 32 | Implemented |
|
|
276
|
+
| Match Grain | `ec.noise.matchgrain` | 37 | | 32 | Implemented |
|
|
277
|
+
| Median | `ec.noise.median` | 2 | GPU | 32 | Implemented |
|
|
278
|
+
| Median (Legacy) | `ec.noise.medianlegacy` | 2 | GPU | 32 | Implemented |
|
|
279
|
+
| Noise | `ec.noise.noise` | 3 | GPU | 32 | Implemented |
|
|
280
|
+
| Noise Alpha | `ec.noise.noisealpha` | 8 | GPU | 32 | Implemented |
|
|
281
|
+
| Noise HLS | `ec.noise.noisehls` | 6 | GPU | 32 | Implemented |
|
|
282
|
+
| Noise HLS Auto | `ec.noise.noisehlsauto` | 6 | GPU | 32 | Implemented |
|
|
283
|
+
| Remove Grain | `ec.noise.removegrain` | 20 | GPU | 32 | Implemented |
|
|
284
|
+
| Turbulent Noise | `ec.noise.turbulent` | 22 | GPU | 32 | Implemented |
|
|
285
|
+
|
|
286
|
+
## Obsolete
|
|
287
|
+
|
|
288
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
289
|
+
|---|---|---:|:-:|:-:|---|
|
|
290
|
+
| Basic 3D | `ec.obsolete.basic3d` | 5 | GPU | 32 | Implemented |
|
|
291
|
+
| Basic Text | `ec.obsolete.basictext` | 11 | GPU | 32 | Implemented |
|
|
292
|
+
| Color Key | `ec.key.colorkey` | 4 | GPU | 32 | Implemented |
|
|
293
|
+
| Gaussian Blur (Legacy) | `ec.obsolete.gaussianlegacy` | 2 | GPU | 32 | Implemented |
|
|
294
|
+
| Lightning | `ec.obsolete.lightning` | 25 | GPU | 32 | Implemented |
|
|
295
|
+
| Luma Key | `ec.key.luma` | 5 | GPU | 32 | Implemented |
|
|
296
|
+
| Path Text | `ec.obsolete.pathtext` | 32 | GPU | 32 | Implemented |
|
|
297
|
+
| Reduce Interlace Flicker | `ec.blur.reduceflicker` | 1 | GPU | 32 | Implemented |
|
|
298
|
+
| Spill Suppressor | `ec.key.spill` | 3 | GPU | 32 | Implemented |
|
|
299
|
+
|
|
300
|
+
## Paint
|
|
301
|
+
|
|
302
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
303
|
+
|---|---|---:|:-:|:-:|---|
|
|
304
|
+
| Paint | `ec.paint.paint` | 1 | | 32 | Implemented |
|
|
305
|
+
|
|
306
|
+
## Perspective
|
|
307
|
+
|
|
308
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
309
|
+
|---|---|---:|:-:|:-:|---|
|
|
310
|
+
| 3D Camera Tracker | `ec.perspective.cameratracker` | 12 | | 32 | Implemented |
|
|
311
|
+
| 3D Glasses | `ec.perspective.3dglasses` | 8 | GPU | 32 | Implemented |
|
|
312
|
+
| Bevel Alpha | `ec.perspective.bevelalpha` | 4 | GPU | 32 | Implemented |
|
|
313
|
+
| Bevel Edges | `ec.perspective.beveledges` | 4 | GPU | 32 | Implemented |
|
|
314
|
+
| CC Cylinder | `ec.perspective.cccylinder` | 15 | GPU | 32 | Implemented |
|
|
315
|
+
| CC Environment | `ec.perspective.ccenvironment` | 4 | GPU | 32 | Implemented |
|
|
316
|
+
| CC Sphere | `ec.perspective.ccsphere` | 14 | GPU | 32 | Implemented |
|
|
317
|
+
| CC Spotlight | `ec.perspective.ccspotlight` | 8 | GPU | 32 | Implemented |
|
|
318
|
+
| Drop Shadow | `ec.perspective.dropshadow` | 6 | GPU | 32 | Implemented |
|
|
319
|
+
| Radial Shadow | `ec.perspective.radialshadow` | 9 | GPU | 32 | Implemented |
|
|
320
|
+
|
|
321
|
+
## Simulation
|
|
322
|
+
|
|
323
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
324
|
+
|---|---|---:|:-:|:-:|---|
|
|
325
|
+
| CC Ball Action | `ec.sim.ccballaction` | 8 | GPU | 32 | Implemented |
|
|
326
|
+
| CC Bubbles | `ec.sim.ccbubbles` | 7 | GPU | 32 | Implemented |
|
|
327
|
+
| CC Drizzle | `ec.sim.ccdrizzle` | 14 | GPU | 32 | Implemented |
|
|
328
|
+
| CC Hair | `ec.sim.cchair` | 20 | GPU | 32 | Implemented |
|
|
329
|
+
| CC Mr. Mercury | `ec.sim.ccmrmercury` | 23 | GPU | 32 | Implemented |
|
|
330
|
+
| CC Particle Systems II | `ec.sim.ccparticlesystems2` | 21 | GPU | 32 | Implemented |
|
|
331
|
+
| CC Particle World | `ec.sim.ccparticleworld` | 35 | GPU | 32 | Implemented |
|
|
332
|
+
| CC Pixel Polly | `ec.sim.ccpixelpolly` | 10 | GPU | 32 | Implemented |
|
|
333
|
+
| CC Rainfall | `ec.sim.ccrainfall` | 14 | GPU | 32 | Implemented |
|
|
334
|
+
| CC Scatterize | `ec.sim.ccscatterize` | 4 | GPU | 32 | Implemented |
|
|
335
|
+
| CC Snowfall | `ec.sim.ccsnowfall` | 19 | GPU | 32 | Implemented |
|
|
336
|
+
| CC Star Burst | `ec.sim.ccstarburst` | 6 | GPU | 32 | Implemented |
|
|
337
|
+
| Card Dance | `ec.sim.carddance` | 53 | GPU | 32 | Implemented |
|
|
338
|
+
| Caustics | `ec.sim.caustics` | 28 | GPU | 32 | Implemented |
|
|
339
|
+
| Foam | `ec.sim.foam` | 36 | GPU | 32 | Implemented |
|
|
340
|
+
| Particle Playground | `ec.sim.particleplayground` | 92 | GPU | 32 | Implemented |
|
|
341
|
+
| Shatter | `ec.sim.shatter` | 60 | GPU | 32 | Implemented |
|
|
342
|
+
| Wave World | `ec.sim.waveworld` | 35 | GPU | 32 | Implemented |
|
|
343
|
+
|
|
344
|
+
## Stylize
|
|
345
|
+
|
|
346
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
347
|
+
|---|---|---:|:-:|:-:|---|
|
|
348
|
+
| Brush Strokes | `ec.stylize.brushstrokes` | 7 | GPU | 32 | Implemented |
|
|
349
|
+
| CC Block Load | `ec.stylize.ccblockload` | 5 | GPU | 32 | Implemented |
|
|
350
|
+
| CC Burn Film | `ec.stylize.ccburnfilm` | 3 | GPU | 32 | Implemented |
|
|
351
|
+
| CC Glass | `ec.stylize.ccglass` | 17 | GPU | 32 | Implemented |
|
|
352
|
+
| CC HexTile | `ec.stylize.cchextile` | 5 | GPU | 32 | Implemented |
|
|
353
|
+
| CC Kaleida | `ec.stylize.cckaleida` | 4 | GPU | 32 | Implemented |
|
|
354
|
+
| CC Mr. Smoothie | `ec.stylize.ccmrsmoothie` | 7 | GPU | 32 | Implemented |
|
|
355
|
+
| CC Plastic | `ec.stylize.ccplastic` | 18 | GPU | 32 | Implemented |
|
|
356
|
+
| CC RepeTile | `ec.stylize.ccrepetile` | 5 | GPU | 32 | Implemented |
|
|
357
|
+
| CC Threshold | `ec.stylize.ccthreshold` | 4 | GPU | 32 | Implemented |
|
|
358
|
+
| CC Threshold RGB | `ec.stylize.ccthresholdrgb` | 7 | GPU | 32 | Implemented |
|
|
359
|
+
| CC Vignette | `ec.stylize.ccvignette` | 4 | GPU | 32 | Implemented |
|
|
360
|
+
| Cartoon | `ec.stylize.cartoon` | 12 | GPU | 32 | Implemented |
|
|
361
|
+
| Color Emboss | `ec.stylize.coloremboss` | 4 | GPU | 32 | Implemented |
|
|
362
|
+
| Emboss | `ec.stylize.emboss` | 4 | GPU | 32 | Implemented |
|
|
363
|
+
| Find Edges | `ec.stylize.findedges` | 2 | GPU | 32 | Implemented |
|
|
364
|
+
| Glow | `ec.stylize.glow` | 14 | GPU | 32 | Implemented |
|
|
365
|
+
| Mosaic | `ec.stylize.mosaic` | 3 | GPU | 32 | Implemented |
|
|
366
|
+
| Motion Tile | `ec.stylize.motiontile` | 8 | GPU | 32 | Implemented |
|
|
367
|
+
| Posterize | `ec.stylize.posterize` | 1 | GPU | 32 | Implemented |
|
|
368
|
+
| Roughen Edges | `ec.stylize.roughenedges` | 13 | GPU | 32 | Implemented |
|
|
369
|
+
| Scatter | `ec.stylize.scatter` | 3 | GPU | 32 | Implemented |
|
|
370
|
+
| Strobe Light | `ec.stylize.strobe` | 7 | GPU | 32 | Implemented |
|
|
371
|
+
| Texturize | `ec.stylize.texturize` | 4 | GPU | 32 | Implemented |
|
|
372
|
+
| Threshold | `ec.stylize.threshold` | 1 | GPU | 32 | Implemented |
|
|
373
|
+
|
|
374
|
+
## Text
|
|
375
|
+
|
|
376
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
377
|
+
|---|---|---:|:-:|:-:|---|
|
|
378
|
+
| Numbers | `ec.text.numbers` | 14 | GPU | 32 | Implemented |
|
|
379
|
+
| Timecode | `ec.text.timecode` | 12 | GPU | 32 | Implemented |
|
|
380
|
+
|
|
381
|
+
## Time
|
|
382
|
+
|
|
383
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
384
|
+
|---|---|---:|:-:|:-:|---|
|
|
385
|
+
| CC Force Motion Blur | `ec.time.ccforcemotionblur` | 4 | GPU | 32 | Implemented |
|
|
386
|
+
| CC Wide Time | `ec.time.ccwidetime` | 3 | GPU | 32 | Implemented |
|
|
387
|
+
| Echo | `ec.time.echo` | 5 | GPU | 32 | Implemented |
|
|
388
|
+
| Pixel Motion Blur | `ec.time.pixelmotionblur` | 4 | GPU | 32 | Implemented |
|
|
389
|
+
| Posterize Time | `ec.time.posterizetime` | 1 | GPU | 32 | Implemented |
|
|
390
|
+
| Time Difference | `ec.time.timedifference` | 5 | GPU | 32 | Implemented |
|
|
391
|
+
| Time Displacement | `ec.time.timedisplacement` | 4 | GPU | 32 | Implemented |
|
|
392
|
+
| Timewarp | `ec.time.timewarp` | 28 | GPU | 32 | Implemented |
|
|
393
|
+
|
|
394
|
+
## Transition
|
|
395
|
+
|
|
396
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
397
|
+
|---|---|---:|:-:|:-:|---|
|
|
398
|
+
| Block Dissolve | `ec.transition.blockdissolve` | 5 | GPU | 32 | Implemented |
|
|
399
|
+
| CC Glass Wipe | `ec.transition.ccglasswipe` | 5 | GPU | 32 | Implemented |
|
|
400
|
+
| CC Grid Wipe | `ec.transition.ccgridwipe` | 7 | GPU | 32 | Implemented |
|
|
401
|
+
| CC Image Wipe | `ec.transition.ccimagewipe` | 7 | GPU | 32 | Implemented |
|
|
402
|
+
| CC Jaws | `ec.transition.ccjaws` | 6 | GPU | 32 | Implemented |
|
|
403
|
+
| CC Light Wipe | `ec.transition.cclightwipe` | 8 | GPU | 32 | Implemented |
|
|
404
|
+
| CC Line Sweep | `ec.transition.cclinesweep` | 5 | GPU | 32 | Implemented |
|
|
405
|
+
| CC Radial ScaleWipe | `ec.transition.ccradialscalewipe` | 3 | GPU | 32 | Implemented |
|
|
406
|
+
| CC Scale Wipe | `ec.transition.ccscalewipe` | 3 | GPU | 32 | Implemented |
|
|
407
|
+
| CC Twister | `ec.transition.cctwister` | 5 | GPU | 32 | Implemented |
|
|
408
|
+
| CC WarpoMatic | `ec.transition.ccwarpomatic` | 8 | GPU | 32 | Implemented |
|
|
409
|
+
| Card Wipe | `ec.transition.cardwipe` | 44 | GPU | 32 | Implemented |
|
|
410
|
+
| Gradient Wipe | `ec.transition.gradientwipe` | 5 | GPU | 32 | Implemented |
|
|
411
|
+
| Iris Wipe | `ec.transition.iriswipe` | 7 | GPU | 32 | Implemented |
|
|
412
|
+
| Linear Wipe | `ec.transition.linearwipe` | 3 | GPU | 32 | Implemented |
|
|
413
|
+
| Radial Wipe | `ec.transition.radialwipe` | 5 | GPU | 32 | Implemented |
|
|
414
|
+
| Venetian Blinds | `ec.transition.venetian` | 4 | GPU | 32 | Implemented |
|
|
415
|
+
|
|
416
|
+
## Utility
|
|
417
|
+
|
|
418
|
+
| Effect | Id | Params | GPU | 32 | Status |
|
|
419
|
+
|---|---|---:|:-:|:-:|---|
|
|
420
|
+
| Apply Color LUT | `ec.utility.applylut` | 1 | GPU | 32 | Implemented |
|
|
421
|
+
| CC Overbrights | `ec.utility.ccoverbrights` | 2 | GPU | 32 | Implemented |
|
|
422
|
+
| Cineon Converter | `ec.utility.cineon` | 7 | GPU | 32 | Implemented |
|
|
423
|
+
| Color Profile Converter | `ec.utility.colorprofileconverter` | 7 | GPU | 32 | Implemented |
|
|
424
|
+
| Face Measurements | `ec.utility.facemeasurements` | 14 | | 32 | Implemented |
|
|
425
|
+
| Face Track Points | `ec.utility.facetrackpoints` | 26 | | 32 | Implemented |
|
|
426
|
+
| Grow Bounds | `ec.utility.growbounds` | 1 | GPU | 32 | Implemented |
|
|
427
|
+
| HDR Compander | `ec.utility.hdrcompander` | 3 | GPU | 32 | Implemented |
|
|
428
|
+
| HDR Highlight Compression | `ec.utility.hdrcompression` | 1 | GPU | 32 | Implemented |
|
|
429
|
+
|