@nilvn/core 0.17.0 → 0.17.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/chunk-build.js +1 -1
- package/dist/commands.js +92 -1
- package/dist/ir.d.ts +53 -5
- package/dist/ir.js +22 -2
- package/dist/package.d.ts +23 -2
- package/dist/package.js +19 -1
- package/dist/schema.d.ts +4 -1
- package/dist/serialize.js +44 -12
- package/dist/versions.d.ts +1 -1
- package/package.json +1 -1
package/dist/chunk-build.js
CHANGED
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@@ -113,7 +113,7 @@ export function buildChunkedExport(project, opts) {
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113
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for (const sceneId of chunk.scenes) {
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const scene = byId.get(sceneId);
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for (const n of scene.nodes) {
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116
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-
if (n.kind === 'jump')
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+
if (n.kind === 'jump' || n.kind === 'call')
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addEdge(targetSceneId(n.target, sceneIds));
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else if (n.kind === 'choice')
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for (const o of n.options)
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package/dist/commands.js
CHANGED
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@@ -3,7 +3,11 @@
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3
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//
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// Excluded on purpose:
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// - use / alias / actor -> project setup (Project.plugins / alias / actors), not nodes
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-
// - jump / if / set
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// - jump / if / set / call / return -> first-class node kinds (JumpNode / JumpNode+condition / SetNode / CallNode / ReturnNode)
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// - choices / persist -> fields of ChoiceNode / VariableDef (serialize.ts emits them)
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/** The scene transitions `[trans]` and `[bg trans=]` know (the engine's TransitionKind). */
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9
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const TRANSITION_OPTIONS = ['fade', 'crossfade', 'wipe', 'slide', 'circle', 'blinds', 'rule'].map((value) => ({ value, label: `cmd.trans.kind.${value}` }));
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+
const DIR_OPTIONS = ['left', 'right', 'up', 'down'].map((value) => ({ value, label: `cmd.trans.dir.${value}` }));
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export const BUILTIN_COMMANDS = [
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{
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name: 'bg',
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@@ -15,6 +19,93 @@ export const BUILTIN_COMMANDS = [
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{ key: 'bg', label: 'cmd.bg.bg', type: 'asset:bg', positional: 0 },
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{ key: 'color', label: 'cmd.bg.color', type: 'color' },
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{ key: 'fade', label: 'cmd.bg.fade', type: 'number', default: 0 },
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// `trans=` swaps through a scene transition instead of a cross-fade.
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{ key: 'trans', label: 'cmd.bg.trans', type: 'enum', options: TRANSITION_OPTIONS, advanced: true },
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{ key: 'dir', label: 'cmd.trans.dir', type: 'enum', options: DIR_OPTIONS, advanced: true },
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{ key: 'duration', label: 'cmd.trans.duration', type: 'number', advanced: true },
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{ key: 'mask', label: 'cmd.trans.mask', type: 'asset:bg', advanced: true },
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],
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},
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{
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name: 'trans',
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label: 'cmd.trans.label',
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category: 'fx',
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icon: '🎞',
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hint: 'cmd.trans.hint',
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params: [
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{ key: 'kind', label: 'cmd.trans.kind', type: 'enum', required: true, positional: 0, default: 'fade', options: [...TRANSITION_OPTIONS, { value: 'end', label: 'cmd.trans.kind.end' }] },
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{ key: 'duration', label: 'cmd.trans.duration', type: 'number', default: 0.6 },
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{ key: 'dir', label: 'cmd.trans.dir', type: 'enum', options: DIR_OPTIONS },
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{ key: 'color', label: 'cmd.trans.color', type: 'color', advanced: true },
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{ key: 'mask', label: 'cmd.trans.mask', type: 'asset:bg', advanced: true },
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{ key: 'softness', label: 'cmd.trans.softness', type: 'number', default: 0.1, advanced: true },
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],
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},
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{
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name: 'preload',
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label: 'cmd.preload.label',
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category: 'stage',
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icon: '⏳',
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hint: 'cmd.preload.hint',
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params: [
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{ key: 'assets', label: 'cmd.preload.assets', type: 'string', required: true, positional: 0, list: true },
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{ key: 'wait', label: 'cmd.preload.wait', type: 'boolean', default: false },
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],
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},
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{
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name: 'ui',
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label: 'cmd.ui.label',
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category: 'stage',
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icon: '🪟',
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hint: 'cmd.ui.hint',
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params: [
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{
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key: 'op',
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label: 'cmd.ui.op',
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type: 'enum',
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required: true,
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positional: 0,
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default: 'show',
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options: [
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{ value: 'show', label: 'cmd.ui.op.show' },
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{ value: 'hide', label: 'cmd.ui.op.hide' },
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{ value: 'toggle', label: 'cmd.ui.op.toggle' },
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],
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},
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{ key: 'id', label: 'cmd.ui.id', type: 'panel', required: true, positional: 1 },
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],
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},
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{
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name: 'hotspot',
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label: 'cmd.hotspot.label',
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category: 'stage',
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icon: '🎯',
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hint: 'cmd.hotspot.hint',
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params: [
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// `[hotspot clear]` / `[hotspot remove <id>]` reuse the id slot with a keyword.
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{ key: 'id', label: 'cmd.hotspot.id', type: 'string', required: true, positional: 0 },
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{ key: 'target', label: 'cmd.hotspot.target', type: 'string', positional: 1, advanced: true },
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{ key: 'x', label: 'cmd.hotspot.x', type: 'number', default: 0 },
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{ key: 'y', label: 'cmd.hotspot.y', type: 'number', default: 0 },
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{ key: 'w', label: 'cmd.hotspot.w', type: 'number', default: 10 },
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{ key: 'h', label: 'cmd.hotspot.h', type: 'number', default: 10 },
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{ key: 'onclick', label: 'cmd.hotspot.onclick', type: 'script' },
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{ key: 'if', label: 'cmd.hotspot.if', type: 'expr' },
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],
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},
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{
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name: 'input',
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label: 'cmd.input.label',
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category: 'flow',
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icon: '⌨️',
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hint: 'cmd.input.hint',
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params: [
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{ key: 'var', label: 'cmd.input.var', type: 'variable', required: true, positional: 0 },
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{ key: 'prompt', label: 'cmd.input.prompt', type: 'key' },
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{ key: 'default', label: 'cmd.input.default', type: 'string' },
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{ key: 'persist', label: 'cmd.input.persist', type: 'boolean', default: false },
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{ key: 'maxlength', label: 'cmd.input.maxlength', type: 'number', advanced: true },
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{ key: 'pattern', label: 'cmd.input.pattern', type: 'string', advanced: true },
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],
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},
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{
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package/dist/ir.d.ts
CHANGED
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@@ -91,8 +91,13 @@ export interface ReplaySegment {
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* migration maps bundled short names (`textfx` → `app.nilvn.textfx`) and keeps
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* unknown names verbatim (the editor reports them, nothing is dropped).
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* v12: `Project.config` — the work's engine configuration (the JSON form of
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-
* nilvn.config.toml), exported as the package's `config`. Pure addition.
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-
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* nilvn.config.toml), exported as the package's `config`. Pure addition.
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* v13: layered sprites and the actor's plugin fields — `Actor.textColor` /
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* `canvas` / `layers` / `ext` (pure additions) and `Actor.voice` moved under
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* `ext['app.nilvn.voicefx']` (migrated); `ChoiceNode.timer` / `timerDefault`,
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* `ChoiceOption.disabled`, `VariableDef.persist`, `CallNode` / `ReturnNode`
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* (pure additions). */
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export declare const CURRENT_SCHEMA_VERSION = 13;
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/** Bring a loaded project up to CURRENT_SCHEMA_VERSION in place (then return it).
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* Call once on load, after reading from disk. Runs every table step the project
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* predates, in order, then stamps the current version. */
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@@ -129,18 +134,41 @@ export interface SceneMapChapter {
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sceneIds: string[];
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collapsed?: boolean;
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}
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/** One layer of a layered sprite. `src` is a path template with `{<layer>}`
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* for the value (`char/yuki/body-{body}.webp`); `values` is the editor's
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* picker list — the `face` layer's values are the actor's `faces`. */
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export interface ActorLayer {
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src: string;
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/** The value shown until a command sets one. */
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default?: string;
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/** Where a cropped layer image sits on the canvas, in canvas pixels. */
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offset?: [number, number];
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/** May be unset (`none` clears it). */
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optional?: boolean;
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values?: string[];
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}
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export interface Actor {
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id: string;
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/** Display name is localizable, hence a catalog key. */
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nameKey: string;
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/** Name-tag BACKGROUND colour. */
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color?: string;
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/** Name-tag TEXT colour (the theme's `name-color` when absent). */
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textColor?: string;
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/** Sprite URL template; `{face}` is replaced by the current face. */
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sprites: string;
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/** Available faces, for the editor's expression picker. */
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faces: string[];
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defaultFace?: string;
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-
/**
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-
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/** Layered sprite: the shared canvas in image pixels the layers align on. */
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canvas?: [number, number];
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/** Layered sprite: named layers composed bottom to top in declaration order.
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* `face` is the layer `say.face` / `[char id face]` drive; the others change
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* through `[char id body=casual]`. Wins over `sprites` when present. */
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+
layers?: Record<string, ActorLayer>;
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+
/** Plugin-declared fields by plugin id (`contributes.actorFields`) — the
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* voicefx pitch lives at `ext['app.nilvn.voicefx'].voice` (v13; was `voice`). */
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ext?: Record<string, Record<string, unknown>>;
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/** The character's reproducible recipe (provenance):
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* typically `source:'face-creator'`, carrying the whole def so any pose can be
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* re-rendered at conversion time (the expression-set "registration template" a
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@@ -154,6 +182,10 @@ export interface VariableDef {
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default: number | boolean | string;
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/** Display name in the editor. */
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label?: string;
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185
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+
/** Kept across saves, restarts and runs (the engine's `[persist]` table: the
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* stored value wins, `default` seeds the first run). Exported into the
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187
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* package config's `persist` section, never as a script command. */
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persist?: boolean;
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}
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export interface ResourceRegistry {
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backgrounds: AssetRef[];
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@@ -234,7 +266,7 @@ export interface Scene {
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234
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titleKey: string;
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235
267
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nodes: SceneNode[];
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}
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237
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-
export type SceneNode = SayNode | NarrateNode | CommandNode | ChoiceNode | SetNode | JumpNode | LabelNode | RecallNode | AnimNode | EventFrameNode | LoopStartNode | LoopStopNode;
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269
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+
export type SceneNode = SayNode | NarrateNode | CommandNode | ChoiceNode | SetNode | JumpNode | CallNode | ReturnNode | LabelNode | RecallNode | AnimNode | EventFrameNode | LoopStartNode | LoopStopNode;
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238
270
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export type NodeKind = SceneNode['kind'];
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239
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interface NodeBase {
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240
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/** Stable id generated by the editor; jumps/references point at it. */
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@@ -268,12 +300,19 @@ export interface CommandNode extends NodeBase {
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268
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export interface ChoiceNode extends NodeBase {
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269
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kind: 'choice';
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270
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options: ChoiceOption[];
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303
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+
/** Seconds the prompt waits before picking `timerDefault` by itself (the
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304
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* engine's `[choices timer=]`); absent = what the `[choices]` config says. */
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305
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+
timer?: number;
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306
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+
/** The option a timeout picks, counted from 1 among the shown options. */
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307
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+
timerDefault?: number;
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}
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export interface ChoiceOption {
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labelKey: string;
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target: JumpTarget;
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275
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/** Shown only when truthy. */
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condition?: string;
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314
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+
/** Shown greyed and unpickable when truthy (`disabled=`). */
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315
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+
disabled?: string;
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277
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}
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278
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export interface SetNode extends NodeBase {
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kind: 'set';
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@@ -284,6 +323,15 @@ export interface JumpNode extends NodeBase {
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kind: 'jump';
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target: JumpTarget;
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286
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}
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326
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+
/** `[call label]`: jump there and come back at the next `[return]` (calls nest). */
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327
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+
export interface CallNode extends NodeBase {
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328
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+
kind: 'call';
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329
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+
target: JumpTarget;
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330
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+
}
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331
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+
/** `[return]`: back to the line after the last `[call]`. */
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export interface ReturnNode extends NodeBase {
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333
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kind: 'return';
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334
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+
}
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export interface LabelNode extends NodeBase {
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kind: 'label';
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name: string;
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package/dist/ir.js
CHANGED
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@@ -42,8 +42,13 @@ import { resolvePluginId } from './plugins.js';
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|
|
42
42
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* migration maps bundled short names (`textfx` → `app.nilvn.textfx`) and keeps
|
|
43
43
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* unknown names verbatim (the editor reports them, nothing is dropped).
|
|
44
44
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* v12: `Project.config` — the work's engine configuration (the JSON form of
|
|
45
|
-
* nilvn.config.toml), exported as the package's `config`. Pure addition.
|
|
46
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-
|
|
45
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+
* nilvn.config.toml), exported as the package's `config`. Pure addition.
|
|
46
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+
* v13: layered sprites and the actor's plugin fields — `Actor.textColor` /
|
|
47
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+
* `canvas` / `layers` / `ext` (pure additions) and `Actor.voice` moved under
|
|
48
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+
* `ext['app.nilvn.voicefx']` (migrated); `ChoiceNode.timer` / `timerDefault`,
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49
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+
* `ChoiceOption.disabled`, `VariableDef.persist`, `CallNode` / `ReturnNode`
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50
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+
* (pure additions). */
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51
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+
export const CURRENT_SCHEMA_VERSION = 13;
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47
52
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/** The stable id a ref (of either shape) points at. */
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48
53
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function refId(r) {
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49
54
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const raw = r.id ?? r.name;
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@@ -156,6 +161,21 @@ const MIGRATIONS = [
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},
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// v11 -> v12: `Project.config` (the work's engine configuration). Pure addition
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158
163
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// — a project without one plays with the engine's defaults.
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164
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+
// v12 -> v13: the voicefx pitch (`Actor.voice`) moves under `ext['app.nilvn.voicefx']`
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165
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+
// like every plugin actor field; the layered-sprite fields are pure additions.
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166
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+
{
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167
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+
to: 13,
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+
run: (p) => {
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169
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+
for (const a of Object.values(p.actors)) {
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170
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+
const legacy = a;
|
|
171
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+
if (legacy.voice === undefined)
|
|
172
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+
continue;
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173
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+
const ext = (a.ext ??= {});
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174
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+
ext['app.nilvn.voicefx'] = { ...ext['app.nilvn.voicefx'], voice: legacy.voice };
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175
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+
delete legacy.voice;
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+
}
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+
},
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+
},
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];
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/** Bring a loaded project up to CURRENT_SCHEMA_VERSION in place (then return it).
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161
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* Call once on load, after reading from disk. Runs every table step the project
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package/dist/package.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import type { Project, WorkConfig } from './ir.js';
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1
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+
import type { Actor, Project, WorkConfig } from './ir.js';
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2
2
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import { type ChunkManifest, type ManifestAsset } from './chunk.js';
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3
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import { type BuildChunkedOptions, type ChunkFile } from './chunk-build.js';
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4
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/** Script-package format version. Bumped only when nilvn.json's shape changes
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@@ -12,13 +12,32 @@ export declare const PACKAGE_MANIFEST_FILE = "nilvn.json";
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12
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export interface PackageActor {
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name?: string;
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nameKey?: string;
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/** Name-tag background colour. */
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color?: string;
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17
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+
/** Name-tag text colour. */
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18
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textColor?: string;
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16
19
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/** Sprite URL template; `{face}` is replaced by the current face. */
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sprites?: string;
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defaultFace?: string;
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19
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-
/**
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22
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/** Layered sprite: the shared canvas in image pixels (`[600, 1100]`). */
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canvas?: [number, number];
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/** Layered sprite: named layers composed bottom to top (`face` follows the
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25
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* face; the others change through `[char id body=casual]`). Wins over `sprites`. */
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+
layers?: Record<string, PackageActorLayer>;
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27
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/** Plugin actor fields by plugin id (`contributes.actorFields`), e.g.
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28
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* `ext['app.nilvn.voicefx'].voice`. */
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29
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+
ext?: Record<string, Record<string, unknown>>;
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30
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/** @deprecated — the voicefx pitch; the engine moves it under `ext`. */
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20
31
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voice?: number;
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21
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}
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33
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+
/** One layer of a layered sprite in the package (the engine's `ActorLayerDef`). */
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34
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+
export interface PackageActorLayer {
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35
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/** Path template; `{<layer>}` is replaced by the layer's value. */
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36
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src: string;
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37
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default?: string;
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38
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offset?: [number, number];
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39
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+
optional?: boolean;
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40
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+
}
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22
41
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/** One enabled plugin, by its reverse-DNS id (`app.nilvn.textfx`; the engine
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23
42
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* also accepts the short names older packages carry).
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24
43
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* `entry` = a plugin carried inside the package (its `plugin.json`, relative to
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@@ -98,6 +117,8 @@ export interface ScriptPackagePlan {
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98
117
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/** Languages the finished work can switch between: the default plus every
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99
118
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* declared language that ships a non-empty catalog. The default comes first. */
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100
119
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export declare function packageLanguages(project: Project): string[];
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120
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+
/** The layer table minus the editor's picker lists. */
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121
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+
export declare function packageLayers(layers: NonNullable<Actor['layers']>): Record<string, PackageActorLayer>;
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122
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/** The runtime actor table straight from the IR (`name` = the default-language
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* display name, falling back to the id). */
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export declare function packageActors(project: Project): Record<string, PackageActor>;
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package/dist/package.js
CHANGED
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@@ -43,13 +43,31 @@ export function packageLanguages(project) {
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43
43
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const extra = declared.filter((l) => l !== def && Object.keys(project.catalogs[l] ?? {}).length > 0);
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44
44
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return [def, ...extra];
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45
45
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}
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46
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+
/** The layer table minus the editor's picker lists. */
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|
47
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+
export function packageLayers(layers) {
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48
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+
const out = {};
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49
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for (const [name, l] of Object.entries(layers)) {
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50
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out[name] = { src: l.src, ...(l.default ? { default: l.default } : {}), ...(l.offset ? { offset: l.offset } : {}), ...(l.optional ? { optional: true } : {}) };
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51
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+
}
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52
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return out;
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53
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}
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46
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/** The runtime actor table straight from the IR (`name` = the default-language
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47
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* display name, falling back to the id). */
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48
56
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export function packageActors(project) {
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57
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const cat = project.catalogs[project.meta.defaultLang] ?? {};
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50
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const out = {};
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51
59
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for (const [id, a] of Object.entries(project.actors)) {
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52
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-
out[id] = {
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60
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+
out[id] = {
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61
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name: cat[a.nameKey] ?? id,
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62
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nameKey: a.nameKey,
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63
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color: a.color,
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64
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sprites: a.sprites,
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65
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defaultFace: a.defaultFace,
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66
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...(a.textColor ? { textColor: a.textColor } : {}),
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67
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...(a.canvas ? { canvas: a.canvas } : {}),
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68
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...(a.layers ? { layers: packageLayers(a.layers) } : {}),
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69
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...(a.ext && Object.keys(a.ext).length ? { ext: a.ext } : {}),
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70
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};
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53
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}
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return out;
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55
73
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}
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package/dist/schema.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
export type ParamType = 'string' | 'number' | 'boolean' | 'enum' | 'asset:bg' | 'asset:bgm' | 'asset:se' | 'asset:sprite' | 'actor' | 'face' | 'color' | 'expr';
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1
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+
export type ParamType = 'string' | 'number' | 'boolean' | 'enum' | 'asset:bg' | 'asset:bgm' | 'asset:se' | 'asset:sprite' | 'actor' | 'face' | 'color' | 'expr' | 'variable' | 'panel' | 'key' | 'script';
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2
2
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export interface ParamOption {
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3
3
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value: string;
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4
4
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label: string;
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@@ -18,6 +18,9 @@ export interface ParamSchema {
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18
18
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positional?: number;
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/** Tuck behind an "advanced" disclosure in the editor. */
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advanced?: boolean;
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21
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+
/** A positional that holds several values: the value is whitespace-separated
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* and serializes as that many positional tokens (`[preload a.png b.wav]`). */
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23
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list?: boolean;
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}
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export type CommandCategory = 'stage' | 'audio' | 'fx' | 'flow' | 'text';
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export interface CommandSchema {
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package/dist/serialize.js
CHANGED
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@@ -169,13 +169,28 @@ function serializeNode(node, text, commands, scope = null) {
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169
169
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}
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170
170
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case 'narrate':
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171
171
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return `|${text(node.textKey)}`;
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172
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-
case 'choice':
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-
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174
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175
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176
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177
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-
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178
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-
.join('
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172
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case 'choice': {
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// `if=` / `disabled=` are read to the tag's end and unquoted by the engine
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174
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// (they carry spaces), so they go last and raw. A timer rides a `[choices]`
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// line right before the prompt.
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176
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const lines = node.options.map((o) => {
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const guards = [o.condition ? `if=${o.condition}` : '', o.disabled ? `disabled=${o.disabled}` : ''].filter(Boolean);
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178
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return `[choice ${token(text(o.labelKey))} -> ${dest(o.target, scope)}${guards.length ? ' ' + guards.join(' ') : ''}]`;
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179
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});
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180
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+
if (node.timer !== undefined || node.timerDefault !== undefined) {
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181
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+
const parts = ['choices'];
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182
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if (node.timer !== undefined)
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183
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parts.push(`timer=${node.timer}`);
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184
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if (node.timerDefault !== undefined)
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185
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parts.push(`default=${node.timerDefault}`);
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186
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+
lines.unshift(`[${parts.join(' ')}]`);
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}
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188
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return lines.join('\n');
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189
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}
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190
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case 'call':
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191
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+
return `[call ${dest(node.target, scope)}]`;
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case 'return':
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return '[return]';
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194
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case 'jump':
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195
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// v1 DSL expresses a conditional jump as [if cond -> label].
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return node.condition
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@@ -188,7 +203,7 @@ function serializeNode(node, text, commands, scope = null) {
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188
203
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// gallery is built from the IR directly, not from the runtime script.
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189
204
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return `; recall ${node.recallId}`;
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205
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case 'command':
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191
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-
return serializeCommand(node, commands[node.cmd]);
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206
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+
return serializeCommand(node, commands[node.cmd], text);
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192
207
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case 'anim':
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193
208
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return serializeAnim(node);
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194
209
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case 'eventframe':
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@@ -203,10 +218,18 @@ function serializeNode(node, text, commands, scope = null) {
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203
218
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}
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204
219
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}
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205
220
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}
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206
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-
function serializeCommand(node, schema) {
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221
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+
function serializeCommand(node, schema, text) {
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207
222
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const parts = [node.cmd];
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208
223
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const params = node.params;
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209
224
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const used = new Set();
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225
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+
// A `key` param holds a catalog `@key`; under keepKeys the engine resolves it,
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226
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+
// otherwise the literal text goes out like a dialogue line's.
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227
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+
const value = (p, v) => {
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228
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+
if (p.type === 'key' && text && typeof v === 'string' && v.startsWith('@'))
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229
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+
return text(v.slice(1));
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230
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+
return v;
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231
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+
};
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232
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+
const raw = [];
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210
233
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if (schema) {
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211
234
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const positionals = schema.params
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212
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.filter((p) => p.positional !== undefined)
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@@ -221,7 +244,12 @@ function serializeCommand(node, schema) {
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221
244
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for (let i = 0; i <= last; i++) {
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245
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const p = positionals[i];
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223
246
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used.add(p.key);
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224
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-
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247
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+
const v = value(p, params[p.key] ?? p.default ?? '');
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248
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+
if (p.list)
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249
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+
for (const item of String(v).split(/\s+/).filter(Boolean))
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250
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+
parts.push(token(item));
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251
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+
else
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252
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+
parts.push(token(v));
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225
253
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}
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226
254
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for (const p of schema.params) {
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227
255
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if (p.positional !== undefined)
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@@ -232,7 +260,11 @@ function serializeCommand(node, schema) {
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232
260
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continue;
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233
261
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if (p.default !== undefined && val === p.default)
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234
262
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continue;
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235
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-
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263
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+
// A condition is read to the tag's end unquoted: it goes last, raw.
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264
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+
if (p.type === 'expr')
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265
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+
raw.push(`${p.key}=${String(val)}`);
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+
else
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+
parts.push(`${p.key}=${token(value(p, val))}`);
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268
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}
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269
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}
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238
270
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// Params not described by the schema (e.g. unknown plugin command) -> key=value.
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@@ -241,7 +273,7 @@ function serializeCommand(node, schema) {
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241
273
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continue;
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242
274
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parts.push(`${k}=${token(v)}`);
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243
275
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}
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244
|
-
return `[${parts.join(' ')}]`;
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276
|
+
return `[${[...parts, ...raw].join(' ')}]`;
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245
277
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}
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246
278
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// A recorded keyframe animation (AnimNode) serializes to an `[anim …]` command the
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279
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// engine's built-in `anim` handler plays. The whole track rides one compact `kf`
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package/dist/versions.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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export declare const FORMAT_VERSIONS: Readonly<{
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2
2
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/** Project / IR document (`ProjectMeta.schemaVersion`) — `migrateProject` brings
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|
3
3
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* older projects forward, one table step per bump. */
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|
4
|
-
irSchema:
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|
4
|
+
irSchema: 13;
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5
5
|
/** Chunked-streaming manifest (`ChunkManifest.format`) — the loaders gate on it. */
|
|
6
6
|
chunkManifest: 1;
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|
7
7
|
/** Script package (`nilvn.json` `format`) — `checkPackageManifest` gates on it. */
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package/package.json
CHANGED