@nika-js/onlymap 0.6.22 → 0.6.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/onlymapjs.js CHANGED
@@ -1,4 +1,4 @@
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- import { aA as e, aB as r, aC as t, aD as o, aE as b, aF as i, ap as l, aG as n, aH as S, aI as g, aJ as c, aK as E, aL as L, aM as T, aN as A, aO as d, aP as p, aQ as m, aR as _, aS as I, aT as u, aU as M, aV as y, aW as D, ao as O, aX as R, aw as f, aY as N, aZ as P, a_ as h, W as F, a$ as B, b0 as C, b1 as v, b2 as G, b3 as U, b4 as W, b5 as w, b6 as x, b7 as Y, b8 as H, b9 as X, ba as k, bb as J, bc as K, bd as V, be as z, bf as Q, bg as Z, bh as $, bi as j, bj as q, bk as aa, bl as sa, bm as ea, bn as ra, bo as ta, bp as oa, bq as ba, br as ia, bs as la, bt as na, bu as Sa, bv as ga, bw as ca, bx as Ea, by as La, bz as Ta, bA as Aa, bB as da, bC as pa, bD as ma, bE as _a, bF as Ia, bG as ua, bH as Ma, bI as ya, bJ as Da, bK as Oa, bL as Ra, bM as fa, bN as Na, bO as Pa, bP as ha, bQ as Fa, bR as Ba, bS as Ca, bT as va, bU as Ga, bV as Ua, bW as Wa, bX as wa, bY as xa, bZ as Ya, b_ as Ha, b$ as Xa, c0 as ka, c1 as Ja, c2 as Ka, c3 as Va, c4 as za, c5 as Qa, c6 as Za } from "./index-Ddn4yvyL.js";
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+ import { aA as e, aB as r, aC as t, aD as o, aE as b, aF as i, ap as l, aG as n, aH as S, aI as g, aJ as c, aK as E, aL as L, aM as T, aN as A, aO as d, aP as p, aQ as m, aR as _, aS as I, aT as u, aU as M, aV as y, aW as D, ao as O, aX as R, aw as f, aY as N, aZ as P, a_ as h, W as F, a$ as B, b0 as C, b1 as v, b2 as G, b3 as U, b4 as W, b5 as w, b6 as x, b7 as Y, b8 as H, b9 as X, ba as k, bb as J, bc as K, bd as V, be as z, bf as Q, bg as Z, bh as $, bi as j, bj as q, bk as aa, bl as sa, bm as ea, bn as ra, bo as ta, bp as oa, bq as ba, br as ia, bs as la, bt as na, bu as Sa, bv as ga, bw as ca, bx as Ea, by as La, bz as Ta, bA as Aa, bB as da, bC as pa, bD as ma, bE as _a, bF as Ia, bG as ua, bH as Ma, bI as ya, bJ as Da, bK as Oa, bL as Ra, bM as fa, bN as Na, bO as Pa, bP as ha, bQ as Fa, bR as Ba, bS as Ca, bT as va, bU as Ga, bV as Ua, bW as Wa, bX as wa, bY as xa, bZ as Ya, b_ as Ha, b$ as Xa, c0 as ka, c1 as Ja, c2 as Ka, c3 as Va, c4 as za, c5 as Qa, c6 as Za } from "./index-iV6Y0-2_.js";
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  export {
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  e as ALL_POSITION_VALUES,
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  r as AUDIT_EXEMPTIONS,
@@ -1,4 +1,4 @@
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- import { c as re, t as Ae, i as nt, a as Re, s as rt, C as ot, b as it, F as at, A as st, d as lt, R as he, e as ct, p as ut, m as dt, f as ht, g as pt, h as gt } from "./raster-pipeline-C9FDdaMd.js";
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+ import { c as re, t as Ae, i as nt, a as Re, s as rt, C as ot, b as it, F as at, A as st, d as lt, R as he, e as ct, p as ut, m as dt, f as ht, g as pt, h as gt } from "./raster-pipeline-B7G3xvHk.js";
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  import pe from "./index-CW1n5LdO.js";
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  function mt(e, t) {
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  const n = e.length / 3, r = new Uint8ClampedArray(n * 4), o = 0, i = n, a = n * 2;
@@ -1069,7 +1069,7 @@ A.set(m.Zstd, () => import("./zstd-jXobGRcq.js").then((e) => e.decode));
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  A.set(m.Jpeg, () => Promise.resolve(oe));
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  A.set(m.Jpeg6, () => Promise.resolve(oe));
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  A.set(m.Webp, () => Promise.resolve(oe));
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- A.set(m.Lerc, () => import("./lerc-Dt2MXtZG.js").then((e) => e.l).then((e) => e.decode));
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+ A.set(m.Lerc, () => import("./lerc-Dha6gRi_.js").then((e) => e.l).then((e) => e.decode));
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  async function ie(e, t, n) {
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  const r = A.get(t);
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  if (!r)
@@ -1,5 +1,5 @@
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  import { w as ae } from "./mgrs-BY9bIvp4.js";
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- import { am as ce, an as le, ao as ee, ap as te, aq as ue, b as he, ar as de, l as Z, as as fe, d as pe, at as me, au as ge, av as ve, aw as ne } from "./index-Ddn4yvyL.js";
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+ import { am as ce, an as le, ao as ee, ap as te, aq as ue, b as he, ar as de, l as Z, as as fe, d as pe, at as me, au as ge, av as ve, aw as ne } from "./index-iV6Y0-2_.js";
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  function Pe(o, e, t) {
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  const { projectedCorners: n } = e, { topLeft: s, topRight: r, bottomRight: a, bottomLeft: i } = n, c = t(s[0], s[1]), u = t(r[0], r[1]), l = t(a[0], a[1]), d = t(i[0], i[1]), f = [
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  c,
@@ -521,7 +521,7 @@ export declare class RuntimeCore {
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  * consumers rendering exports must add provider credits themselves.
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  * Headless rejects (no renderer); pre-ready rejects (await map.ready).
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  */
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- /** The basemap's own settle state (style + tiles for the current view) — true when standalone/headless or the chunk hasn't landed. */
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+ /** The basemap's own settle state (style + tiles for the current view) — true when standalone/headless. NOT vacuously true while a basemap-mode adapter is absent (initial chunk load, a determinism-flip remount): a settle or paced gate polling that window must hold until the mount lands, not capture a frame with no basemap canvas. */
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  basemapIdle(): boolean;
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  /** deck's own per-layer readiness (async layer/pipeline init) — whenSettled gates on this too; a capture before it is stably missing content (issue #37's flaky first frame). Headless/basemap-pending count as ready. */
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  layersReady(): boolean;
package/dist/version.d.ts CHANGED
@@ -5,4 +5,4 @@
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  * the build rootDir, and a `define` would need repeating across vite/vitest/
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  * vite-node configs.
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  */
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- export declare const LIBRARY_VERSION = "0.6.22";
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+ export declare const LIBRARY_VERSION = "0.6.24";
@@ -1,5 +1,5 @@
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- import { A as ur, d as lr, R as zt, e as fr, m as dr, p as St, f as hr, g as pr, h as mr } from "./raster-pipeline-C9FDdaMd.js";
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- import { ap as gr } from "./index-Ddn4yvyL.js";
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+ import { A as ur, d as lr, R as zt, e as fr, m as dr, p as St, f as hr, g as pr, h as mr } from "./raster-pipeline-B7G3xvHk.js";
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+ import { ap as gr } from "./index-iV6Y0-2_.js";
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  import $t from "./index-CW1n5LdO.js";
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  var Et;
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  function h(e, t, n) {
package/docs/stories.md CHANGED
@@ -135,6 +135,8 @@ Each paced frame emits `om-paced-tick` on the story (`detail = {t, waitedMs}`);
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  Effect verbs animate on the **story clock** during a paced run: `fade`, `pulse`, `trace`, and `populate` are evaluated as functions of story time, so a 2 s trace spans exactly 2 s of output frames — half-drawn outlines and mid-fade opacities land in the frames exactly as authored, however long each frame takes to capture. (One exception: `trace follow` is skipped while the story drives the camera — the paced route owns it.)
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+ Paced frames also wait for the **basemap** to settle — camera done, tiles loaded, label placement converged — so recorded basemap takes carry their labels on every frame, not just static ones. For exactly reproducible first frames, author a start camera (`center`/`zoom` on `<om-map>`): without one, the initial pose is "wherever the camera is at first capture", which can land differently between runs.
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+
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  ### Recording a story to video
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  ```bash
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@nika-js/onlymap",
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- "version": "0.6.22",
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+ "version": "0.6.24",
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  "description": "Declarative deck.gl maps for HTML and React — interactive WebGL mapping with GeoJSON/CSV/Arrow data, MapLibre basemaps, widgets, popups, and live streams from a custom-element manifest or typed React components. TypeScript, no build step.",
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  "license": "SEE LICENSE IN LICENSE.md",
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  "publishConfig": {
@@ -23,7 +23,7 @@ Use OnlyMapJS as a declarative HTML map library. Write custom elements such as `
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  </script>
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  ```
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- For no-build CDN pages, use the single-file standalone bundle from a raw-file CDN — `https://unpkg.com/@nika-js/onlymap@0.6.22` (the bare package URL serves `dist/onlymap.standalone.js`) — plus `<link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.6.22/dist/onlymapjs.css">`. Never a rebundling CDN (esm.sh, skypack): re-bundling duplicates the deck.gl/luma.gl runtime and every layer fails shader compilation.
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+ For no-build CDN pages, use the single-file standalone bundle from a raw-file CDN — `https://unpkg.com/@nika-js/onlymap@0.6.24` (the bare package URL serves `dist/onlymap.standalone.js`) — plus `<link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.6.24/dist/onlymapjs.css">`. Never a rebundling CDN (esm.sh, skypack): re-bundling duplicates the deck.gl/luma.gl runtime and every layer fails shader compilation.
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  ## React Projects
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@@ -16,8 +16,8 @@ Vite/npm project:
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  Static CDN page (raw-file CDNs only — unpkg/jsDelivr; never esm.sh or another rebundling CDN, which duplicates the WebGL runtime and breaks layer shaders):
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  ```html
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- <link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.6.22/dist/onlymapjs.css">
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- <script type="module" src="https://unpkg.com/@nika-js/onlymap@0.6.22"></script>
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+ <link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.6.24/dist/onlymapjs.css">
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+ <script type="module" src="https://unpkg.com/@nika-js/onlymap@0.6.24"></script>
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  ```
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  Always include `onlymapjs.css` — it carries the MapLibre basemap styles and the no-JS fallback rules (`<om-fallback>` / default banner). For the fallback to work in script-disabled previews it must load without JavaScript: a real `<link rel="stylesheet">` or inlined `<style>` on no-build pages (a bundler-emitted stylesheet is fine in npm projects).