@nika-js/onlymap 0.4.4 → 0.4.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -4
- package/bin/onlymapjs.mjs +14 -1
- package/dist/{LercDecode.es-CgN9Gb9e.js → LercDecode.es-B49qauXg.js} +1 -1
- package/dist/{basemap-Bfn5Z__c.js → basemap-nJ_ODY7r.js} +3 -3
- package/dist/elements/om-map.d.ts +40 -0
- package/dist/{index-CnitG1VX.js → index-CeOjfL2p.js} +2 -2
- package/dist/{index-KgO0MBqA.js → index-DSkgI4Oc.js} +7767 -7683
- package/dist/{index-C4cWRigY.js → index-DjlGZov2.js} +1 -1
- package/dist/{index-M8KfTTol.js → index-o_yRv2lD.js} +1 -1
- package/dist/{index-lXrP3rPo.js → index-uDJbHjA9.js} +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/layer-registry.d.ts +8 -0
- package/dist/{lerc-l-QFh62d.js → lerc-CaQOmDCP.js} +2 -2
- package/dist/onlymap.standalone.js +12893 -12809
- package/dist/onlymapjs.js +67 -63
- package/dist/programmatic.d.ts +4 -0
- package/dist/{raster-BBA_oI-d.js → raster-DMq8FgiV.js} +2 -2
- package/dist/react.js +162 -161
- package/dist/runtime-core.d.ts +8 -0
- package/dist/testing.d.ts +6 -0
- package/dist/version.d.ts +1 -1
- package/dist/widget-layout.d.ts +20 -0
- package/docs/testing.md +4 -2
- package/llms.txt +1 -1
- package/package.json +2 -2
- package/skills/onlymapjs/SKILL.md +2 -2
- package/skills/onlymapjs/references/syntax.md +3 -3
- package/skills/onlymapjs/references/testing.md +1 -0
package/llms.txt
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@@ -24,7 +24,7 @@ OnlyMapJS is NOT raw deck.gl and NOT generic HTML/JSX. The rules below are the d
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## Element vocabulary
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- `<om-map center="[lng, lat]" zoom="11" pitch="55" bearing="20" basemap="positron">` — the root. `basemap` accepts a free preset (`liberty`, `bright`, `positron`, `dark-matter`, `voyager`, `osm` — no keys; or `maptiler-streets`/`maptiler-dataviz`/`maptiler-satellite` with `basemap-key="…"` or `OmMap.configureBasemap({ maptilerKey })`), `maplibre` (bare demo style), a style URL (e.g. a MapTiler-customized style; any scheme fetch supports, including desktop asset protocols like Tauri's, query strings fine), or `none` (standalone canvas). The attribute is LIVE — writing it switches the basemap in place (camera + layers survive); the `set-basemap {basemap}` action and `<om-widget type="basemap-switcher" options="positron dark-matter osm">` do the same. Register more via `OmMap.registerBasemap(name, { style })`. Required provider attribution renders automatically (`attribution="false"` opts out). `pitch`/`bearing` tilt the initial camera (use for 3D content). Terrain: `terrain="terrarium"` (keyless AWS DEM; also `maptiler-terrain` with a key, a raw `{z}/{x}/{y}` DEM URL + `terrain-decoder="terrarium|mapbox-rgb|<JSON>"`, or `off`) raises a 3D surface — geographic layers DRAPE onto it automatically (per-layer `terrain="drape|offset|off"` overrides; 3D-model layers sit ON it), `terrain-exaggeration` scales relief, `terrain-texture` drapes imagery; terrain REPLACES an active basemap while on (restored when off); `set-terrain` action, `terrain` watch token, `OmMap.registerTerrain(name, {...})` for more sources. Scene lighting for 3D content: `lighting="daylight|studio|flat|custom"` (absent = deck defaults) with `lighting-ambient`/`lighting-sun`/`lighting-sun-azimuth`/`lighting-sun-elevation`/`lighting-camera` overrides and `lighting-sun-date` (ISO/epoch — solar-position sun computed at the map center, wins over azimuth/elevation); attribute-backed (undoable, live-editable), story-steppable via the `set-lighting {lighting, sunAzimuth, ...}` action (`lighting="default"` removes the attribute set; a bare preset is a clean reset — stale overrides clear), native UI via `<om-widget type="lighting">` (preset radios + tuning sliders), widget watch token `lighting`. GeoJsonLayer extrudes polygons declaratively: `extruded get-elevation="$height"` (+ `wireframe`). `widgets-hidden` attribute (or the `set-widgets-visible {visible}` action / `<om-widget type="widgets-toggle">` button) hides every widget WITHOUT destroying state — attribution never hides (license); transient (not an undo step) but story-steppable, so a step can clear chrome for a cinematic take. Slots auto-dim while an open `<om-overlay>` popup covers them (position stability over the popup dodging; `widgets-dim="off"` disables). `validate` attribute enables live validation + on-page error panel. Include a `map-id="<random UUID>"` on complete pages (identifies the map artifact for usage telemetry — not a visitor id; the page author deletes it to opt out); `telemetry="off"` disables usage telemetry + library-error reporting for the map (global: `OmMap.configureTelemetry({ disabled: true })`; schema: docs/telemetry.md). Free plan limits: 5 layers, 25k rows per layer — layers past a limit don't render and validation says why; a `license-key="om_live_…"` attribute (publishable, origin-restricted) or `OmMap.configureLicense(key)` lifts limits and removes the corner badge. When a user's map exceeds free limits, say so and point at the validation message rather than silently restructuring their data. Events on the element: `om-map-ready` (boot complete; `await mapEl.ready` is the promise twin), `om-validation-error`, `om-view-changed` (camera settled after a move, debounced; `detail = {longitude, latitude, zoom, pitch, bearing, origin}` where `origin` is `"user"` for gesture bursts vs `"programmatic"` for API/story moves — the camera-persistence hook, and the echo-suppression signal when syncing camera state to an app store). `await mapEl.snapshot()` returns a canvas-only PNG dataURL of the scene (basemap + layers at device pixels; `{as:"blob"}` for files) — DOM widgets/overlays/attribution are NOT captured, so exports must render provider credits themselves.
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- `<om-map center="[lng, lat]" zoom="11" pitch="55" bearing="20" basemap="positron">` — the root. `basemap` accepts a free preset (`liberty`, `bright`, `positron`, `dark-matter`, `voyager`, `osm` — no keys; or `maptiler-streets`/`maptiler-dataviz`/`maptiler-satellite` with `basemap-key="…"` or `OmMap.configureBasemap({ maptilerKey })`), `maplibre` (bare demo style), a style URL (e.g. a MapTiler-customized style; any scheme fetch supports, including desktop asset protocols like Tauri's, query strings fine), or `none` (standalone canvas). The attribute is LIVE — writing it switches the basemap in place (camera + layers survive); the `set-basemap {basemap}` action and `<om-widget type="basemap-switcher" options="positron dark-matter osm">` do the same. Register more via `OmMap.registerBasemap(name, { style })`. Required provider attribution renders automatically (`attribution="false"` opts out). `pitch`/`bearing` tilt the initial camera (use for 3D content). Terrain: `terrain="terrarium"` (keyless AWS DEM; also `maptiler-terrain` with a key, a raw `{z}/{x}/{y}` DEM URL + `terrain-decoder="terrarium|mapbox-rgb|<JSON>"`, or `off`) raises a 3D surface — geographic layers DRAPE onto it automatically (per-layer `terrain="drape|offset|off"` overrides; 3D-model layers sit ON it), `terrain-exaggeration` scales relief, `terrain-texture` drapes imagery; terrain REPLACES an active basemap while on (restored when off); `set-terrain` action, `terrain` watch token, `OmMap.registerTerrain(name, {...})` for more sources. Scene lighting for 3D content: `lighting="daylight|studio|flat|custom"` (absent = deck defaults) with `lighting-ambient`/`lighting-sun`/`lighting-sun-azimuth`/`lighting-sun-elevation`/`lighting-camera` overrides and `lighting-sun-date` (ISO/epoch — solar-position sun computed at the map center, wins over azimuth/elevation); attribute-backed (undoable, live-editable), story-steppable via the `set-lighting {lighting, sunAzimuth, ...}` action (`lighting="default"` removes the attribute set; a bare preset is a clean reset — stale overrides clear), native UI via `<om-widget type="lighting">` (preset radios + tuning sliders), widget watch token `lighting`. GeoJsonLayer extrudes polygons declaratively: `extruded get-elevation="$height"` (+ `wireframe`). `widgets-hidden` attribute (or the `set-widgets-visible {visible}` action / `<om-widget type="widgets-toggle">` button) hides every widget WITHOUT destroying state — attribution never hides (license); transient (not an undo step) but story-steppable, so a step can clear chrome for a cinematic take. Slots auto-dim while an open `<om-overlay>` popup covers them (position stability over the popup dodging; `widgets-dim="off"` disables). `validate` attribute enables live validation + on-page error panel. Include a `map-id="<random UUID>"` on complete pages (identifies the map artifact for usage telemetry — not a visitor id; the page author deletes it to opt out); `telemetry="off"` disables usage telemetry + library-error reporting for the map (global: `OmMap.configureTelemetry({ disabled: true })`; schema: docs/telemetry.md). Free plan limits: 5 layers, 25k rows per layer — layers past a limit don't render and validation says why; a `license-key="om_live_…"` attribute (publishable, origin-restricted) or `OmMap.configureLicense(key)` lifts limits and removes the corner badge. When a user's map exceeds free limits, say so and point at the validation message rather than silently restructuring their data. Events on the element: `om-map-ready` (boot complete; `await mapEl.ready` is the promise twin), `om-validation-error`, `om-view-changed` (camera settled after a move, debounced; `detail = {longitude, latitude, zoom, pitch, bearing, origin}` where `origin` is `"user"` for gesture bursts vs `"programmatic"` for API/story moves — the camera-persistence hook, and the echo-suppression signal when syncing camera state to an app store), `om-map-point` (`detail = {coordinate: [lng,lat]|null, kind}` — every click/hover map coordinate incl. empty-map clicks, for custom capture tools beyond the draw widget), `om-tileset-load` (`detail = {layerId, tileset}` — a Tile3DLayer's live deck Tileset3D, for tools needing the real tileset like region export). `MapController` mirrors these as `onViewChange`/`onMapPoint`/`onTilesetLoad` options. `await mapEl.snapshot()` returns a canvas-only PNG dataURL of the scene (basemap + layers at device pixels; `{as:"blob"}` for files) — DOM widgets/overlays/attribution are NOT captured, so exports must render provider credits themselves.
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- `<om-layer id="..." type="ScatterplotLayer" data="./points.json">` — any deck.gl layer class by `type` (all 33 bundled, plus the native `COGLayer` raster type), plus `PopupLayer` (WebGL badges/labels at scale: `layout="badge|pin-label|card"`, `min-zoom`/`max-zoom`). Every type's full attribute list ships in the package's `onlymapjs.html-data.json` — consult it instead of guessing attribute names or reading the minified dist. TextLayer's default font atlas covers ASCII only: set `character-set` when label text carries other glyphs (`—`, `·`, accents) or deck warns and renders them blank. External layer classes register via `OmMap.registerLayer({type, deckClass, props})` — build them on `@nika-js/onlymap/deck` (the bundled `CompositeLayer`/`TileLayer`/… re-exports), never a separately-installed deck.gl (different class hierarchy, breaks in the renderer); function-valued props ride the subclass's `static defaultProps`; register at module top level BEFORE the manifest mounts (see docs/custom-layers.md). Data: `data` URL (JSON, GeoJSON, CSV/TSV `.csv` — parsed to typed columns — Shapefile `.shp` (+`.dbf` attributes) and KML `.kml` as GeoJSON features, or Arrow IPC `.arrow`/`.feather` — large point datasets stay columnar, GeoArrow line/polygon geometry becomes GeoJSON features, zstd-compressed IPC is handled; other formats plug in via `OmMap.registerFormat({match, parse})`; data URLs accept any scheme the runtime's fetch supports — desktop webviews (Tauri, Electron) pass asset-protocol URLs straight in), inline `<script type="application/json">` (row arrays or column-oriented `{"columns": {"lon": [...], "lat": [...]}}`; must be a DIRECT child of the `<om-layer>`, and when present it wins — omit the `data` attribute), or `wss://` streaming (`key="mmsi"` upserts entities in place, `flush="250ms"` coalesces bursts, `source="name"` selects a `OmMap.registerSource` decoder plugin), or a polled REST snapshot (`refresh="5s"` re-fetches and replaces — for live endpoints that return the full current state). Authenticated endpoints: call `OmMap.configureData({ headers: {...} })` in a script — never put tokens in attributes. `$field` accessors work identically on all of them — never write column-index code yourself. One columnar restriction: the `js` full-JS opt-in is not allowed on Arrow/columnar layers (validation will tell you; use `$field` accessors instead). For 3D models use `type="ScenegraphLayer"` with `scenegraph="./model.glb"` (required) and `get-orientation="[0, $heading, 90]"` — the roll of 90 stands Y-up glTF models upright; see docs/3d-assets.md. GeoTIFF/COG rasters use `type="COGLayer"` with `src="./dem.tif"` (NOT `data` — rasters stream tiles by Range request, they are not parsed rows): `min`/`max` set the rescale window (default 0–255; ALWAYS set them for float/16-bit data like DEMs), `colormap` picks a bundled ramp for single-band sources (gray, viridis, plasma, inferno, magma, cividis, rdylgn, rdbu, spectral, terrain, jet, turbo), `nodata` overrides the source sentinel (renders transparent); plain 8-bit RGB COGs need no styling attributes; restretch/recolor are GPU uniforms (no refetch) and the legend ramp derives from colormap+min/max automatically. Sources must be Cloud-Optimized (`gdal_translate -of COG` otherwise).
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- `<om-widget type="legend|layer-switcher|basemap-switcher|lighting|zoom-controls|undo-redo|scale-bar|attribution|filter|vega-lite" position="bottom-end">` — static UI panels. `position` takes one of 8 managed slots (logical, RTL-aware: `top-start|top-center|top-end|center-start|center-end|bottom-start|bottom-center|bottom-end`; legacy corners `top-left` etc. alias) — same-slot widgets stack with flush edges and a shared gap (never overlap); provider attribution joins `bottom-end` and the license badge joins `bottom-start` as in-flow members, so required chrome never covers a widget; `order="1"` orders within a slot; adjacent compact button widgets (zoom-controls, undo-redo, widgets-toggle) auto-merge into ONE control group with dividers (`cluster="false"` opts a widget out); `position="manual"` renders a plain block you place with your own CSS (even outside the map). At map widths ≤640px managed widgets auto-fold into one accessible drawer per map side; `fold="never"` exempts an essential widget, `widgets-fold="off"` opts the map out, `--om-widget-fold-breakpoint` changes the threshold. Layout tokens on `<om-map>`: `widget-style="gap:10 opacity:0.9 inset:16"` (keys inset/gap/inset-x/-y/gap-x/-y/opacity/radius/size, px except opacity) or the `--om-widget-inset-x/-y/-gap-x/-gap-y/-opacity/-radius/-fold-breakpoint` custom properties. Built-ins are themeable from page CSS via custom properties (they inherit through the shadow root): `om-map { --om-widget-bg: #111827; --om-widget-fg: #f9fafb; }` — full set: `--om-widget-bg/-fg/-muted/-border/-hover-bg/-accent`; scope to a single widget with an `om-widget[type=legend]` selector instead. No `type` + HTML + `<script type="om/widget">` = custom widget with `ctx` (`ctx.layers`, `ctx.data(id)`, `ctx.dataInViewport(id)`, `ctx.stats(id, field)`, `ctx.viewport`, `ctx.selection`, `ctx.emit(action, payload)`), `this.watch = ['data:<layerId>', 'viewport', 'selection', 'layers', 'history', 'basemap']` (`layers` also fires on visibility/filter changes; `basemap` on basemap switches; `history` on undo/redo availability), `this.$(sel)`, `vegaEmbed`/`d3` as globals.
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- `<om-overlay id="..." anchor-from="selection">` — rich geo-anchored HTML (≤ ~20 per map). Anchors: `anchor="[lng, lat]"` (static), `anchor-from="selection"` (follows picks), or `anchor-layer="regions" anchor-feature-id="mission"` (anchored to a feature's own geometry — bbox center — no coordinates in markup; `{{field}}` interpolates that feature's attributes). `{{field}}` interpolates the picked feature HTML-escaped; `{{{field}}}` is raw (avoid). For labels on many features use `PopupLayer`, not overlays.
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package/package.json
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{
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"name": "@nika-js/onlymap",
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"version": "0.4.
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"version": "0.4.6",
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"description": "Declarative deck.gl maps for HTML and React — interactive WebGL mapping with GeoJSON/CSV/Arrow data, MapLibre basemaps, widgets, popups, and live streams from a custom-element manifest or typed React components. TypeScript, no build step.",
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"license": "SEE LICENSE IN LICENSE.md",
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"publishConfig": {
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"ws": "^8.21.0",
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"zustand": "^5.0.14"
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},
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"comment:deck-pin": "deck.gl/luma.gl devDeps are EXACT pins: they get BUNDLED into dist, and both libraries hard-throw on duplicate-version detection — consumers that also ship their own deck.gl (nika-agent) must match these versions exactly, so
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"comment:deck-pin": "deck.gl/luma.gl devDeps are EXACT pins: they get BUNDLED into dist, and both libraries hard-throw on duplicate-version detection — consumers that also ship their own deck.gl (nika-agent) must match these versions exactly. CONTRACT: the bundled deck.gl/luma.gl version is part of the release surface and only changes at the SemVer boundary a caret does NOT cross — a MAJOR onlymap release (a 0.x MINOR while pre-1.0). Anything a caret floats (minor+patch once >=1.0; patch while 0.x) must NEVER move deck.gl, so a consumer can caret onlymap safely. Bumping deck is a breaking-coordination event, never a side effect of a minor/patch release or a reinstall."
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}
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---
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name: onlymapjs
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description: Build, edit, debug, or review OnlyMapJS declarative HTML maps and dashboards, or React maps via the @nika-js/onlymap/react adapter. Use when a user asks for an interactive map, deck.gl-style visualization, geospatial dashboard, live fleet/telemetry map, choropleth, popup/tooltip map, map story/tour, manual drawing/sketch map, 3D map assets, a React map component, a map page shared as a single HTML file (incl. no-JS fallbacks for chat/email previews), syncing OnlyMapJS map/camera state into an app state store (Redux, MobX, Zustand, Jotai — the getStore contract), or help with OnlyMapJS syntax, validation, widgets, data formats, testing, or publishing examples.
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description: Build, edit, debug, or review OnlyMapJS declarative HTML maps and dashboards, or React maps via the @nika-js/onlymap/react adapter. Use when a user asks for an interactive map, deck.gl-style visualization, geospatial dashboard, live fleet/telemetry map, choropleth, popup/tooltip map, map story/tour, manual drawing/sketch map, 3D map assets, a React map component, a map page shared as a single HTML file (incl. no-JS fallbacks for chat/email previews), a responsive/mobile map whose controls auto-fold on narrow screens, auditing a map's widget layout with the check-layout tool, syncing OnlyMapJS map/camera state into an app state store (Redux, MobX, Zustand, Jotai — the getStore contract), or help with OnlyMapJS syntax, validation, widgets, data formats, testing, or publishing examples.
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---
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# OnlyMapJS
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</script>
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```
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For no-build CDN pages, use the single-file standalone bundle from a raw-file CDN — `https://unpkg.com/@nika-js/onlymap@0.4.
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For no-build CDN pages, use the single-file standalone bundle from a raw-file CDN — `https://unpkg.com/@nika-js/onlymap@0.4.6` (the bare package URL serves `dist/onlymap.standalone.js`) — plus `<link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.4.6/dist/onlymapjs.css">`. Never a rebundling CDN (esm.sh, skypack): re-bundling duplicates the deck.gl/luma.gl runtime and every layer fails shader compilation.
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## React Projects
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Static CDN page (raw-file CDNs only — unpkg/jsDelivr; never esm.sh or another rebundling CDN, which duplicates the WebGL runtime and breaks layer shaders):
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```html
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<link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.4.
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<script type="module" src="https://unpkg.com/@nika-js/onlymap@0.4.
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<link rel="stylesheet" href="https://unpkg.com/@nika-js/onlymap@0.4.6/dist/onlymapjs.css">
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<script type="module" src="https://unpkg.com/@nika-js/onlymap@0.4.6"></script>
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```
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Always include `onlymapjs.css` — it carries the MapLibre basemap styles and the no-JS fallback rules (`<om-fallback>` / default banner). For the fallback to work in script-disabled previews it must load without JavaScript: a real `<link rel="stylesheet">` or inlined `<style>` on no-build pages (a bundler-emitted stylesheet is fine in npm projects).
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- `widgets-dim="off"` disables collision-dim — by default a widget slot dims (`--om-widget-opacity-dimmed`, 0.35) while an open `<om-overlay>` popup covers it, rather than the popup dodging (attribution/toggle slots never dim).
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- `headless width="800" height="600"` for test harness use
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Events: `om-map-ready` (boot complete; `await mapEl.ready` is the promise twin), `om-validation-error`,
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Events: `om-map-ready` (boot complete; `await mapEl.ready` is the promise twin), `om-validation-error`, `om-view-changed` — fires once the camera settles after a move (debounced; `detail = {longitude, latitude, zoom, pitch, bearing}`), the hook for persisting the camera — `om-map-point` (`detail = {coordinate: [lng,lat]|null, kind: "click"|"hover"}` — every click/hover map coordinate, including empty-map clicks; the hook for custom capture tools the built-in draw widget doesn't cover), and `om-tileset-load` (`detail = {layerId, tileset}` — a `Tile3DLayer`'s live deck `Tileset3D`, for tools needing the real tileset such as region export). `MapController` mirrors these as `onViewChange` / `onMapPoint` / `onTilesetLoad` options.
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`await mapEl.snapshot()` (also on `MapController`) returns a canvas-only PNG dataURL of the scene — basemap + layers composited at device pixels (`{as: "blob"}` for files; `type`/`quality` for jpeg/webp). DOM widgets, overlays, and the provider attribution are NOT in the pixels: exports must render credits themselves. Await `ready` first; headless maps reject.
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- `h.pick({ layer, featureId | index, type })`
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- `h.clearSelection()`
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- `h.mapPoint(coordinate, kind?)` — feed a click/hover map coordinate through the real onMapPoint path (fires `om-map-point`, drives the draw controller); for testing custom capture/AOI tools headlessly
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- `h.layers()`
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