@nice2dev/ui-3d 1.3.15 → 1.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/dist/cjs/collaborative/collaborativeScene.js +160 -206
- package/dist/cjs/core/editorAsk.js +51 -41
- package/dist/cjs/core/i18n.js +13 -14
- package/dist/cjs/core/threeCompat.js +29 -42
- package/dist/cjs/dance/DanceBridge.js +148 -177
- package/dist/cjs/dance/DanceScoreEngine.js +209 -221
- package/dist/cjs/dance/PoseDetector.js +302 -275
- package/dist/cjs/index.js +110 -113
- package/dist/cjs/material/MaterialEditor.module.css.js +242 -5
- package/dist/cjs/material/NiceMaterialEditor.js +1213 -757
- package/dist/cjs/material/materialEditorTypes.js +35 -49
- package/dist/cjs/material/materialEditorUtils.js +684 -747
- package/dist/cjs/material/materialNodeDefinitions.js +1411 -1459
- package/dist/cjs/model/ModelEditor.js +90 -40
- package/dist/cjs/model/ModelEditor.module.css.js +257 -5
- package/dist/cjs/model/ModelEditorLeftPanel.js +126 -47
- package/dist/cjs/model/ModelEditorMenuBar.js +359 -32
- package/dist/cjs/model/ModelEditorRightPanel.js +647 -131
- package/dist/cjs/model/ModelEditorSubComponents.js +277 -112
- package/dist/cjs/model/ModelEditorTimeline.js +232 -34
- package/dist/cjs/model/ModelEditorToolbar.js +170 -14
- package/dist/cjs/model/ModelEditorViewport.js +231 -39
- package/dist/cjs/model/ModelViewer.js +388 -63
- package/dist/cjs/model/ModelViewer.module.css.js +77 -5
- package/dist/cjs/model/NiceArmatureEditor.js +473 -274
- package/dist/cjs/model/NiceMorphTargetEditor.js +333 -227
- package/dist/cjs/model/NiceOctree.js +372 -320
- package/dist/cjs/model/NicePhysicsSimulation.js +528 -298
- package/dist/cjs/model/NiceProceduralGeometry.js +673 -300
- package/dist/cjs/model/NiceTerrainEditor.js +595 -385
- package/dist/cjs/model/NiceWeightPainter.js +384 -261
- package/dist/cjs/model/NiceXRPreview.js +385 -308
- package/dist/cjs/model/cadModeUtils.js +103 -106
- package/dist/cjs/model/editorShortcuts.js +171 -194
- package/dist/cjs/model/modelEditorTypes.js +100 -118
- package/dist/cjs/model/modelEditorUtils.js +1061 -1146
- package/dist/cjs/model/simsModeUtils.js +1023 -1053
- package/dist/cjs/model/useModelEditor.js +1977 -1933
- package/dist/cjs/model/useModelViewer.js +633 -665
- package/dist/cjs/nice2dev-ui-3d.css +1 -1
- package/dist/cjs/particle/NiceParticleEditor.js +1186 -571
- package/dist/cjs/particle/ParticleEditor.module.css.js +122 -5
- package/dist/cjs/particle/particleEditorTypes.js +62 -70
- package/dist/cjs/particle/particleEditorUtils.js +998 -1013
- package/dist/cjs/rendering/NiceCascadedShadows.js +381 -259
- package/dist/cjs/rendering/NiceRenderExport.js +424 -337
- package/dist/cjs/rendering/NiceSSAO.js +454 -337
- package/dist/cjs/rendering/NiceSSR.js +387 -261
- package/dist/cjs/rendering/NiceWebGPURenderer.js +359 -230
- package/dist/cjs/uv/NiceUVEditor.js +787 -550
- package/dist/cjs/uv/UVEditor.module.css.js +53 -5
- package/dist/cjs/uv/uvEditorTypes.js +59 -76
- package/dist/cjs/uv/uvEditorUtils.js +501 -575
- package/dist/esm/collaborative/collaborativeScene.js +163 -205
- package/dist/esm/core/editorAsk.js +53 -40
- package/dist/esm/core/i18n.js +15 -13
- package/dist/esm/core/threeCompat.js +18 -26
- package/dist/esm/dance/DanceBridge.js +151 -176
- package/dist/esm/dance/DanceScoreEngine.js +211 -220
- package/dist/esm/dance/PoseDetector.js +304 -274
- package/dist/esm/index.js +258 -36
- package/dist/esm/material/MaterialEditor.module.css.js +242 -3
- package/dist/esm/material/NiceMaterialEditor.js +1215 -756
- package/dist/esm/material/materialEditorTypes.js +45 -48
- package/dist/esm/material/materialEditorUtils.js +713 -746
- package/dist/esm/material/materialNodeDefinitions.js +1415 -1458
- package/dist/esm/model/ModelEditor.js +91 -39
- package/dist/esm/model/ModelEditor.module.css.js +257 -3
- package/dist/esm/model/ModelEditorLeftPanel.js +126 -45
- package/dist/esm/model/ModelEditorMenuBar.js +359 -30
- package/dist/esm/model/ModelEditorRightPanel.js +634 -114
- package/dist/esm/model/ModelEditorSubComponents.js +265 -94
- package/dist/esm/model/ModelEditorTimeline.js +232 -32
- package/dist/esm/model/ModelEditorToolbar.js +170 -12
- package/dist/esm/model/ModelEditorViewport.js +231 -37
- package/dist/esm/model/ModelViewer.js +389 -62
- package/dist/esm/model/ModelViewer.module.css.js +77 -3
- package/dist/esm/model/NiceArmatureEditor.js +462 -258
- package/dist/esm/model/NiceMorphTargetEditor.js +322 -211
- package/dist/esm/model/NiceOctree.js +361 -304
- package/dist/esm/model/NicePhysicsSimulation.js +517 -282
- package/dist/esm/model/NiceProceduralGeometry.js +667 -284
- package/dist/esm/model/NiceTerrainEditor.js +584 -369
- package/dist/esm/model/NiceWeightPainter.js +373 -245
- package/dist/esm/model/NiceXRPreview.js +374 -292
- package/dist/esm/model/cadModeUtils.js +95 -88
- package/dist/esm/model/editorShortcuts.js +172 -193
- package/dist/esm/model/modelEditorTypes.js +90 -100
- package/dist/esm/model/modelEditorUtils.js +1056 -1128
- package/dist/esm/model/simsModeUtils.js +1021 -1035
- package/dist/esm/model/useModelEditor.js +1946 -1920
- package/dist/esm/model/useModelViewer.js +619 -647
- package/dist/esm/nice2dev-ui-3d.css +1 -1
- package/dist/esm/particle/NiceParticleEditor.js +1188 -570
- package/dist/esm/particle/ParticleEditor.module.css.js +122 -3
- package/dist/esm/particle/particleEditorTypes.js +69 -69
- package/dist/esm/particle/particleEditorUtils.js +1027 -1012
- package/dist/esm/rendering/NiceCascadedShadows.js +370 -243
- package/dist/esm/rendering/NiceRenderExport.js +413 -321
- package/dist/esm/rendering/NiceSSAO.js +450 -328
- package/dist/esm/rendering/NiceSSR.js +383 -252
- package/dist/esm/rendering/NiceWebGPURenderer.js +326 -214
- package/dist/esm/uv/NiceUVEditor.js +788 -549
- package/dist/esm/uv/UVEditor.module.css.js +53 -3
- package/dist/esm/uv/uvEditorTypes.js +68 -75
- package/dist/esm/uv/uvEditorUtils.js +515 -557
- package/package.json +7 -12
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const jsxRuntime = require("react/jsx-runtime");
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const ui = require("@nice2dev/ui");
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const React = require("react");
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const THREE = require("three");
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const i18n = require("../core/i18n.js");
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function _interopNamespaceDefault(e) {
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const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
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get:
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get: () => e[k]
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}
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const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
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const SSR_VERTEX = `
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = vec4(position, 1.0);
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}
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`;
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const SSR_FRAGMENT = `
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uniform sampler2D tDiffuse;
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uniform sampler2D tDepth;
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uniform sampler2D tNormal;
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uniform mat4 projMatrix;
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uniform mat4 projInverseMatrix;
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uniform mat4 viewMatrix;
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uniform vec2 resolution;
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uniform float cameraNear;
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uniform float cameraFar;
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uniform int maxSteps;
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uniform float maxDistance;
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uniform float thickness;
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uniform float jitter;
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uniform float intensity;
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uniform float fresnelExponent;
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varying vec2 vUv;
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vec3 viewPos = getViewPosition(vUv, depth);
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vec3 viewNormal = getViewNormal(vUv);
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vec3 viewDir = normalize(viewPos);
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// Reflect view direction around normal
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vec3 reflectDir = reflect(viewDir, viewNormal);
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// Add jitter
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float j = fract(sin(dot(vUv, vec2(12.9898, 78.233))) * 43758.5453) * jitter;
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reflectDir += j * 0.01;
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reflectDir = normalize(reflectDir);
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// Ray march
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vec2 hitUv = rayMarch(viewPos + viewNormal * 0.01, reflectDir);
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vec3 reflection = vec3(0.0);
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float f = fresnel(viewDir, viewNormal, fresnelExponent);
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gl_FragColor = vec4(mix(baseColor.rgb, reflection, f * intensity), baseColor.a);
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float getDepth(vec2 uv) {
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float d = texture2D(tDepth, uv).r;
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return cameraNear * cameraFar / (cameraFar - d * (cameraFar - cameraNear));
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}
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vec3 getViewPosition(vec2 uv, float depth) {
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vec4 clipPos = vec4(uv * 2.0 - 1.0, depth * 2.0 - 1.0, 1.0);
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vec4 viewPos = projInverseMatrix * clipPos;
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vec3 getViewNormal(vec2 uv) {
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return normalize(texture2D(tNormal, uv).xyz * 2.0 - 1.0);
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float fresnel(vec3 viewDir, vec3 normal, float exponent) {
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vec2 rayMarch(vec3 origin, vec3 direction) {
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vec3 pos = origin;
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float stepSize = maxDistance / float(maxSteps);
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for (int i = 0; i < 256; i++) {
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pos += direction * stepSize;
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// Project to screen space
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vec4 projPos = projMatrix * vec4(pos, 1.0);
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projPos.xyz /= projPos.w;
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vec2 screenUv = projPos.xy * 0.5 + 0.5;
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// Out of screen
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if (screenUv.x < 0.0 || screenUv.x > 1.0 || screenUv.y < 0.0 || screenUv.y > 1.0) {
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return vec2(-1.0);
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}
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float sceneDepth = getDepth(screenUv);
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float rayDepth = -pos.z;
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if (rayDepth > sceneDepth && rayDepth - sceneDepth < thickness) {
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return screenUv;
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}
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}
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return vec2(-1.0);
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}
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void main() {
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vec4 baseColor = texture2D(tDiffuse, vUv);
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float depth = texture2D(tDepth, vUv).r;
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if (depth >= 1.0) {
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gl_FragColor = baseColor;
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return;
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vec3 viewPos = getViewPosition(vUv, depth);
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vec3 viewNormal = getViewNormal(vUv);
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vec3 viewDir = normalize(viewPos);
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// Reflect view direction around normal
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vec3 reflectDir = reflect(viewDir, viewNormal);
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// Add jitter
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float j = fract(sin(dot(vUv, vec2(12.9898, 78.233))) * 43758.5453) * jitter;
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reflectDir += j * 0.01;
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reflectDir = normalize(reflectDir);
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// Ray march
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vec2 hitUv = rayMarch(viewPos + viewNormal * 0.01, reflectDir);
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vec3 reflection = vec3(0.0);
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if (hitUv.x >= 0.0) {
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reflection = texture2D(tDiffuse, hitUv).rgb;
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}
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// Fresnel attenuation
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float f = fresnel(viewDir, viewNormal, fresnelExponent);
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gl_FragColor = vec4(mix(baseColor.rgb, reflection, f * intensity), baseColor.a);
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}
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`;
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/* ── Hook ── */
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const DEFAULT_SSR = {
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enabled: true,
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maxSteps: 64,
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return /* @__PURE__ */ jsxRuntime.jsxs("div", { className: `nice-ssr ${className}`, style: { display: "grid", gap: 8, fontSize: 13 }, children: [
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/* @__PURE__ */ jsxRuntime.jsxs("label", { children: [
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t("ssr.jitter", "Jitter: {jitter}").replace("{jitter}", String(config.jitter.toFixed(2))),
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/* @__PURE__ */ jsxRuntime.jsx(
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"input",
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361
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+
{
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362
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+
type: "range",
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363
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+
min: 0,
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364
|
+
max: 1,
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|
365
|
+
step: 0.05,
|
|
366
|
+
value: config.jitter,
|
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367
|
+
onChange: (e) => setConfig({ jitter: parseFloat(e.target.value) }),
|
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368
|
+
style: { width: "100%" }
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263
369
|
}
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264
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-
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265
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280
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-
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281
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-
|
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370
|
+
)
|
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371
|
+
] }),
|
|
372
|
+
/* @__PURE__ */ jsxRuntime.jsxs("label", { children: [
|
|
373
|
+
t("ssr.resolutionScale", "Resolution Scale: {resolution}").replace(
|
|
374
|
+
"{resolution}",
|
|
375
|
+
String(config.resolution.toFixed(2))
|
|
376
|
+
),
|
|
377
|
+
/* @__PURE__ */ jsxRuntime.jsx(
|
|
378
|
+
"input",
|
|
379
|
+
{
|
|
380
|
+
type: "range",
|
|
381
|
+
min: 0.25,
|
|
382
|
+
max: 1,
|
|
383
|
+
step: 0.25,
|
|
384
|
+
value: config.resolution,
|
|
385
|
+
onChange: (e) => setConfig({ resolution: parseFloat(e.target.value) }),
|
|
386
|
+
style: { width: "100%" }
|
|
387
|
+
}
|
|
388
|
+
)
|
|
389
|
+
] }),
|
|
390
|
+
/* @__PURE__ */ jsxRuntime.jsxs("label", { children: [
|
|
391
|
+
t("ssr.fresnel", "Fresnel: {fresnelExponent}").replace(
|
|
392
|
+
"{fresnelExponent}",
|
|
393
|
+
String(config.fresnelExponent.toFixed(1))
|
|
394
|
+
),
|
|
395
|
+
/* @__PURE__ */ jsxRuntime.jsx(
|
|
396
|
+
"input",
|
|
397
|
+
{
|
|
398
|
+
type: "range",
|
|
399
|
+
min: 1,
|
|
400
|
+
max: 8,
|
|
401
|
+
step: 0.5,
|
|
402
|
+
value: config.fresnelExponent,
|
|
403
|
+
onChange: (e) => setConfig({ fresnelExponent: parseFloat(e.target.value) }),
|
|
404
|
+
style: { width: "100%" }
|
|
405
|
+
}
|
|
406
|
+
)
|
|
407
|
+
] })
|
|
408
|
+
] });
|
|
282
409
|
};
|
|
283
|
-
|
|
284
410
|
exports.NiceSSR = NiceSSR;
|
|
285
411
|
exports.useSSR = useSSR;
|