@nice2dev/ui-3d 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/core/i18n.js +3 -3
- package/dist/cjs/dance/DanceBridge.js +13 -13
- package/dist/cjs/dance/DanceScoreEngine.js +8 -8
- package/dist/cjs/dance/PoseDetector.js +20 -20
- package/dist/cjs/material/NiceMaterialEditor.js +19 -19
- package/dist/cjs/model/ModelEditorLeftPanel.js +5 -5
- package/dist/cjs/model/ModelEditorMenuBar.js +6 -6
- package/dist/cjs/model/ModelEditorRightPanel.js +19 -19
- package/dist/cjs/model/ModelEditorSubComponents.js +10 -10
- package/dist/cjs/model/ModelEditorTimeline.js +6 -6
- package/dist/cjs/model/ModelEditorToolbar.js +4 -4
- package/dist/cjs/model/ModelEditorViewport.js +2 -2
- package/dist/cjs/model/ModelViewer.js +14 -14
- package/dist/cjs/model/NiceArmatureEditor.js +18 -18
- package/dist/cjs/model/NiceMorphTargetEditor.js +18 -18
- package/dist/cjs/model/NiceOctree.js +16 -16
- package/dist/cjs/model/NicePhysicsSimulation.js +24 -24
- package/dist/cjs/model/NiceProceduralGeometry.js +8 -8
- package/dist/cjs/model/NiceTerrainEditor.js +19 -19
- package/dist/cjs/model/NiceWeightPainter.js +14 -14
- package/dist/cjs/model/NiceXRPreview.js +18 -18
- package/dist/cjs/model/useModelEditor.js +127 -127
- package/dist/cjs/model/useModelViewer.js +61 -61
- package/dist/cjs/particle/NiceParticleEditor.js +11 -11
- package/dist/cjs/rendering/NiceCascadedShadows.js +12 -12
- package/dist/cjs/rendering/NiceRenderExport.js +5 -5
- package/dist/cjs/rendering/NiceSSAO.js +18 -18
- package/dist/cjs/rendering/NiceSSR.js +14 -14
- package/dist/cjs/rendering/NiceWebGPURenderer.js +21 -21
- package/dist/cjs/ui/dist/NiceButton-D9l39Rs7.js +598 -0
- package/dist/cjs/ui/dist/NiceButton-D9l39Rs7.js.map +1 -0
- package/dist/cjs/ui/dist/NiceErrorBoundary-niMx1aSJ.js +647 -0
- package/dist/cjs/ui/dist/NiceErrorBoundary-niMx1aSJ.js.map +1 -0
- package/dist/cjs/ui/dist/NiceModuleLifecyclePanel-I_TXRiiY.js +5048 -0
- package/dist/cjs/ui/dist/NiceModuleLifecyclePanel-I_TXRiiY.js.map +1 -0
- package/dist/cjs/ui/dist/NicePinCodeInput-CrMfdxxc.js +13081 -0
- package/dist/cjs/ui/dist/NicePinCodeInput-CrMfdxxc.js.map +1 -0
- package/dist/cjs/ui/dist/NiceSavedQueryPanel-CUAsdOjJ.js +6054 -0
- package/dist/cjs/ui/dist/NiceSavedQueryPanel-CUAsdOjJ.js.map +1 -0
- package/dist/cjs/ui/dist/NiceToggle-CaY1u82g.js +280 -0
- package/dist/cjs/ui/dist/NiceToggle-CaY1u82g.js.map +1 -0
- package/dist/cjs/ui/dist/NiceWindow-SiCaREbq.js +806 -0
- package/dist/cjs/ui/dist/NiceWindow-SiCaREbq.js.map +1 -0
- package/dist/cjs/ui/dist/charts-Bx_kNBsE.js +3508 -0
- package/dist/cjs/ui/dist/charts-Bx_kNBsE.js.map +1 -0
- package/dist/cjs/ui/dist/core-BpghV7Ls.js +10249 -0
- package/dist/cjs/ui/dist/core-BpghV7Ls.js.map +1 -0
- package/dist/cjs/ui/dist/index-CIl98Vbm.js +40039 -0
- package/dist/cjs/ui/dist/index-CIl98Vbm.js.map +1 -0
- package/dist/cjs/uv/NiceUVEditor.js +24 -24
- package/dist/esm/model/ModelEditorLeftPanel.js +4 -4
- package/dist/esm/model/ModelEditorMenuBar.js +4 -4
- package/dist/esm/model/ModelEditorRightPanel.js +5 -5
- package/dist/esm/model/ModelEditorSubComponents.js +2 -2
- package/dist/esm/model/ModelEditorTimeline.js +5 -5
- package/dist/esm/model/ModelEditorToolbar.js +3 -3
- package/dist/esm/model/ModelEditorViewport.js +2 -2
- package/dist/esm/model/ModelViewer.js +2 -2
- package/dist/esm/ui/dist/NiceButton-D9l39Rs7.js +593 -0
- package/dist/esm/ui/dist/NiceButton-D9l39Rs7.js.map +1 -0
- package/dist/esm/ui/dist/NiceErrorBoundary-niMx1aSJ.js +637 -0
- package/dist/esm/ui/dist/NiceErrorBoundary-niMx1aSJ.js.map +1 -0
- package/dist/esm/ui/dist/NiceModuleLifecyclePanel-I_TXRiiY.js +5007 -0
- package/dist/esm/ui/dist/NiceModuleLifecyclePanel-I_TXRiiY.js.map +1 -0
- package/dist/esm/ui/dist/NicePinCodeInput-CrMfdxxc.js +13011 -0
- package/dist/esm/ui/dist/NicePinCodeInput-CrMfdxxc.js.map +1 -0
- package/dist/esm/ui/dist/NiceSavedQueryPanel-CUAsdOjJ.js +6037 -0
- package/dist/esm/ui/dist/NiceSavedQueryPanel-CUAsdOjJ.js.map +1 -0
- package/dist/esm/ui/dist/NiceToggle-CaY1u82g.js +276 -0
- package/dist/esm/ui/dist/NiceToggle-CaY1u82g.js.map +1 -0
- package/dist/esm/ui/dist/NiceWindow-SiCaREbq.js +795 -0
- package/dist/esm/ui/dist/NiceWindow-SiCaREbq.js.map +1 -0
- package/dist/esm/ui/dist/charts-Bx_kNBsE.js +3483 -0
- package/dist/esm/ui/dist/charts-Bx_kNBsE.js.map +1 -0
- package/dist/esm/ui/dist/core-BpghV7Ls.js +10071 -0
- package/dist/esm/ui/dist/core-BpghV7Ls.js.map +1 -0
- package/dist/esm/ui/dist/index-CIl98Vbm.js +39917 -0
- package/dist/esm/ui/dist/index-CIl98Vbm.js.map +1 -0
- package/package.json +1 -1
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var jsxRuntime = require('react/jsx-runtime');
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@@ -45,21 +45,21 @@ function computeAABB(object) {
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function usePhysicsSimulation(scene, onSimulationStep) {
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gravity: new THREE__namespace.Vector3(0, -9.81, 0),
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const lastTime =
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const [bodies, setBodies] = ke.useState([]);
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const [joints, setJoints] = ke.useState([]);
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const [isRunning, setIsRunning] = ke.useState(false);
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const [debugDraw, setDebugDraw] = ke.useState(false);
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const internalBodies = ke.useRef(new Map());
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const debugGroup = ke.useRef(new THREE__namespace.Group());
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const animFrameId = ke.useRef(0);
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const lastTime = ke.useRef(0);
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// Debug wireframe colliders
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ke.useEffect(() => {
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debugGroup.current.name = '__physics_debug__';
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scene.remove(debugGroup.current);
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const addBody = ke.useCallback((object) => {
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const desc = {
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id,
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return desc;
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const removeBody = ke.useCallback((id) => {
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internalBodies.current.delete(id);
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setBodies((prev) => prev.filter((b) => b.id !== id));
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// Remove debug wireframe
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const updateBody =
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const updateBody = ke.useCallback((id, partial) => {
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const internal = internalBodies.current.get(id);
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Object.assign(internal.desc, partial);
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setBodies((prev) => prev.map((b) => (b.id === id ? { ...b, ...partial } : b)));
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}, []);
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const addJoint =
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const addJoint = ke.useCallback((joint) => {
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const id = `joint_${++jointIdCounter}`;
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setJoints((prev) => [...prev, { ...joint, id }]);
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}, []);
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const removeJoint =
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const removeJoint = ke.useCallback((id) => {
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setJoints((prev) => prev.filter((j) => j.id !== id));
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}, []);
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const getBodyForObject =
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const getBodyForObject = ke.useCallback((objectName) => bodies.find((b) => b.objectName === objectName), [bodies]);
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// Simplified physics step (Euler integration with collision detection)
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const simulationStep =
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const simulationStep = ke.useCallback((dt) => {
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const gravity = worldConfig.gravity;
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internalBodies.current.forEach((body) => {
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if (body.desc.bodyType !== 'dynamic')
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onSimulationStep === null || onSimulationStep === void 0 ? void 0 : onSimulationStep(dt);
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}, [worldConfig.gravity, onSimulationStep]);
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// Animation loop
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return;
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lastTime.current = performance.now();
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animFrameId.current = requestAnimationFrame(loop);
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return () => cancelAnimationFrame(animFrameId.current);
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}, [isRunning, simulationStep, worldConfig.timestep, worldConfig.maxSubsteps]);
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const play = ke.useCallback(() => setIsRunning(true), []);
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const pause = ke.useCallback(() => setIsRunning(false), []);
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const step = ke.useCallback(() => {
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simulationStep(worldConfig.timestep);
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const reset = ke.useCallback(() => {
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setIsRunning(false);
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internalBodies.current.forEach((body) => {
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body.object.position.copy(body.initialPosition);
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var jsxRuntime = require('react/jsx-runtime');
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};
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const DEFAULT_GEAR = { innerRadius: 0.5, outerRadius: 2, teeth: 12, toothDepth: 0.3, thickness: 0.4 };
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function useProceduralGeometry(scene, onGenerated) {
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const [type, setType] =
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const [treeParams, setTreeParams] =
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const [rockParams, setRockParams] =
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const [buildingParams, setBuildingParams] =
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const [type, setType] = ke.useState('tree');
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const [treeParams, setTreeParams] = ke.useState(DEFAULT_TREE);
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const [rockParams, setRockParams] = ke.useState(DEFAULT_ROCK);
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const [buildingParams, setBuildingParams] = ke.useState(DEFAULT_BUILDING);
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const [pipeParams, setPipeParams] = ke.useState(DEFAULT_PIPE);
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const [gearParams, setGearParams] = ke.useState(DEFAULT_GEAR);
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const generate = ke.useCallback(() => {
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let result;
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/* ── Hook ── */
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function useTerrainEditor(scene, camera, canvas, config = { width: 100, depth: 100, segments: 128, maxHeight: 20 }, onTerrainChange) {
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const [textureLayers, setTextureLayers] = ke.useState([
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{ name: 'Rock', texture: null, scale: 8 },
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{ name: 'Sand', texture: null, scale: 12 },
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}, [brush, config.segments, activeTextureLayer, onTerrainChange]);
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}, [canvas, camera, isPainting, applyBrushAtPoint]);
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const { brush, setBrush, isPainting, startPainting, stopPainting, generateFlat, generateNoise, exportHeightmap, textureLayers, setTextureLayer, activeTextureLayer, setActiveTextureLayer, } = useTerrainEditor(scene, camera, canvas, config, onTerrainChange);
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const [noiseOctaves, setNoiseOctaves] =
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return (jsxRuntime.jsxs("div", { className: `nice-terrain-editor ${className}`, style: { display: 'grid', gap: 8, fontSize: 13 }, children: [jsxRuntime.jsx("strong", { children: "Terrain Editor" }), jsxRuntime.jsxs("fieldset", { style: { border: '1px solid var(--border, #e2e8f0)', borderRadius: 6, padding: 4, display: 'flex', flexWrap: 'wrap', gap: 2 }, children: [jsxRuntime.jsx("legend", { style: { fontSize: 11 }, children: "Brush" }), ['raise', 'lower', 'flatten', 'smooth', 'noise', 'paint'].map((m) => (jsxRuntime.jsx("button", { type: "button", onClick: () => setBrush({ mode: m }), style: {
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padding: '3px 6px', fontSize: 11, cursor: 'pointer', borderRadius: 4,
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var
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var ke = require('react');
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function _interopNamespaceDefault(e) {
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/* ── Hook ── */
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function useWeightPainter(skinnedMesh, scene, camera, canvas, onWeightsChange) {
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var _a, _b;
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const [brush, setBrushState] = ke.useState({
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radius: 0.5,
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strength: 0.5,
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falloff: 'smooth',
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mode: 'add',
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});
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const heatMapMaterial =
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const [isPainting, setIsPainting] = ke.useState(false);
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const [activeBoneIndex, setActiveBoneIndex] = ke.useState(0);
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const [showHeatMap, setShowHeatMap] = ke.useState(true);
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const heatMapMaterial = ke.useRef(null);
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const originalMaterial = ke.useRef(null);
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const boneNames = (_b = (_a = skinnedMesh === null || skinnedMesh === void 0 ? void 0 : skinnedMesh.skeleton) === null || _a === void 0 ? void 0 : _a.bones.map((b, i) => b.name || `Bone ${i}`)) !== null && _b !== void 0 ? _b : [];
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// Create heat map overlay material
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ke.useEffect(() => {
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}, [skinnedMesh, showHeatMap, activeBoneIndex]);
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const setBrush =
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const setBrush = ke.useCallback((partial) => {
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setBrushState((prev) => ({ ...prev, ...partial }));
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}, []);
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const paintAtPoint =
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const paintAtPoint = ke.useCallback((point) => {
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@@ -168,7 +168,7 @@ function useWeightPainter(skinnedMesh, scene, camera, canvas, onWeightsChange) {
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}, [skinnedMesh, brush, activeBoneIndex, showHeatMap, onWeightsChange]);
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// Mouse event handlers
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ke.useEffect(() => {
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@@ -183,7 +183,7 @@ function useWeightPainter(skinnedMesh, scene, camera, canvas, onWeightsChange) {
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canvas.addEventListener('mousemove', onMouseMove);
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return () => canvas.removeEventListener('mousemove', onMouseMove);
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}, [canvas, camera, isPainting, skinnedMesh, paintAtPoint]);
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const normalizeWeights =
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const normalizeWeights = ke.useCallback(() => {
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const skinWeightAttr = skinnedMesh.geometry.attributes.skinWeight;
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@@ -238,7 +238,7 @@ function updateHeatMapColors(mesh, boneIndex, colors) {
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/* ── Component ── */
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const NiceWeightPainter = ({ skinnedMesh, activeBoneIndex: initialBoneIndex, scene, camera, canvas, onWeightsChange, className = '', }) => {
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const { brush, setBrush, isPainting, activeBoneIndex, setActiveBoneIndex, boneNames, startPainting, stopPainting, normalizeWeights, showHeatMap, setShowHeatMap, } = useWeightPainter(skinnedMesh, scene, camera, canvas, onWeightsChange);
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ke.useEffect(() => {
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setActiveBoneIndex(initialBoneIndex);
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}, [initialBoneIndex, setActiveBoneIndex]);
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return (jsxRuntime.jsxs("div", { className: `nice-weight-painter ${className}`, style: { display: 'grid', gap: 8, fontSize: 13 }, children: [jsxRuntime.jsxs("label", { children: ["Bone:", jsxRuntime.jsx("select", { value: activeBoneIndex, onChange: (e) => setActiveBoneIndex(parseInt(e.target.value, 10)), style: { marginLeft: 8, width: '100%' }, children: boneNames.map((name, i) => (jsxRuntime.jsx("option", { value: i, children: name }, i))) })] }), jsxRuntime.jsxs("fieldset", { style: { display: 'flex', gap: 4, border: '1px solid var(--border, #e2e8f0)', borderRadius: 6, padding: 4 }, children: [jsxRuntime.jsx("legend", { style: { fontSize: 11 }, children: "Mode" }), ['add', 'subtract', 'smooth', 'blur'].map((mode) => (jsxRuntime.jsx("button", { type: "button", onClick: () => setBrush({ mode }), style: {
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@@ -2,7 +2,7 @@
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var jsxRuntime = require('react/jsx-runtime');
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var THREE = require('three');
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var
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+
var ke = require('react');
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function _interopNamespaceDefault(e) {
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var n = Object.create(null);
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@@ -25,19 +25,19 @@ var THREE__namespace = /*#__PURE__*/_interopNamespaceDefault(THREE);
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/* ── Hook ── */
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function useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd) {
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const [isSupported, setIsSupported] =
|
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|
-
const [isSessionActive, setIsSessionActive] =
|
|
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|
-
const [mode, setMode] =
|
|
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|
-
const [controllers, setControllers] =
|
|
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|
-
const [teleportEnabled, setTeleportEnabled] =
|
|
33
|
-
const [hitTestResult, setHitTestResult] =
|
|
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|
-
const controllerGripsRef =
|
|
35
|
-
const controllerRaysRef =
|
|
36
|
-
const teleportMarkerRef =
|
|
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|
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const hitTestSourceRef =
|
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|
-
const cameraGroupRef =
|
|
28
|
+
const [isSupported, setIsSupported] = ke.useState(false);
|
|
29
|
+
const [isSessionActive, setIsSessionActive] = ke.useState(false);
|
|
30
|
+
const [mode, setMode] = ke.useState('vr');
|
|
31
|
+
const [controllers, setControllers] = ke.useState([]);
|
|
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|
+
const [teleportEnabled, setTeleportEnabled] = ke.useState(true);
|
|
33
|
+
const [hitTestResult, setHitTestResult] = ke.useState(null);
|
|
34
|
+
const controllerGripsRef = ke.useRef([]);
|
|
35
|
+
const controllerRaysRef = ke.useRef([]);
|
|
36
|
+
const teleportMarkerRef = ke.useRef(null);
|
|
37
|
+
const hitTestSourceRef = ke.useRef(null);
|
|
38
|
+
const cameraGroupRef = ke.useRef(new THREE__namespace.Group());
|
|
39
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|
// Check WebXR support
|
|
40
|
-
|
|
40
|
+
ke.useEffect(() => {
|
|
41
41
|
if ('xr' in navigator) {
|
|
42
42
|
const xr = navigator.xr;
|
|
43
43
|
xr.isSessionSupported('immersive-vr').then((vr) => {
|
|
@@ -52,7 +52,7 @@ function useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd) {
|
|
|
52
52
|
}
|
|
53
53
|
}, []);
|
|
54
54
|
// Setup camera rig
|
|
55
|
-
|
|
55
|
+
ke.useEffect(() => {
|
|
56
56
|
if (!scene || !camera)
|
|
57
57
|
return;
|
|
58
58
|
cameraGroupRef.current.name = '__xr_camera_rig__';
|
|
@@ -63,7 +63,7 @@ function useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd) {
|
|
|
63
63
|
scene.remove(cameraGroupRef.current);
|
|
64
64
|
};
|
|
65
65
|
}, [scene, camera]);
|
|
66
|
-
const setupControllers =
|
|
66
|
+
const setupControllers = ke.useCallback(() => {
|
|
67
67
|
if (!renderer || !scene)
|
|
68
68
|
return;
|
|
69
69
|
for (let i = 0; i < 2; i++) {
|
|
@@ -134,7 +134,7 @@ function useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd) {
|
|
|
134
134
|
{ hand: 'right', position: new THREE__namespace.Vector3(), rotation: new THREE__namespace.Quaternion(), isSelecting: false, isSqueezing: false, gamepad: null },
|
|
135
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|
]);
|
|
136
136
|
}, [renderer, scene, teleportEnabled]);
|
|
137
|
-
const startSession =
|
|
137
|
+
const startSession = ke.useCallback(async () => {
|
|
138
138
|
if (!renderer || !isSupported)
|
|
139
139
|
return;
|
|
140
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|
const xr = navigator.xr;
|
|
@@ -222,7 +222,7 @@ function useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd) {
|
|
|
222
222
|
console.warn('Failed to start XR session:', err);
|
|
223
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|
}
|
|
224
224
|
}, [renderer, isSupported, mode, setupControllers, onSessionStart, onSessionEnd, scene, camera, teleportEnabled]);
|
|
225
|
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const endSession =
|
|
225
|
+
const endSession = ke.useCallback(() => {
|
|
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|
if (!renderer)
|
|
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|
return;
|
|
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|
const session = renderer.xr.getSession();
|
|
@@ -244,7 +244,7 @@ function useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd) {
|
|
|
244
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|
/* ── Component ── */
|
|
245
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|
const NiceXRPreview = ({ renderer, scene, camera, mode: initialMode, onSessionStart, onSessionEnd, className = '', }) => {
|
|
246
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|
const { isSupported, isSessionActive, mode, setMode, startSession, endSession, controllers, teleportEnabled, setTeleportEnabled, hitTestResult, } = useXRPreview(renderer, scene, camera, onSessionStart, onSessionEnd);
|
|
247
|
-
|
|
247
|
+
ke.useEffect(() => {
|
|
248
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|
if (initialMode)
|
|
249
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|
setMode(initialMode);
|
|
250
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|
}, [initialMode, setMode]);
|