@nice2dev/game-engine 0.1.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +193 -1
- package/dist/cjs/audio/AudioBridge.js +454 -0
- package/dist/cjs/audio/AudioBridge.js.map +1 -0
- package/dist/cjs/devtools/GameplayAnalytics.js +651 -0
- package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/cjs/dialogue/DialogueSystem.js +1023 -0
- package/dist/cjs/dialogue/DialogueSystem.js.map +1 -0
- package/dist/cjs/editor/NiceGameEditor.js +569 -71
- package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
- package/dist/cjs/engine/SaveSystemV2.js +494 -0
- package/dist/cjs/engine/SaveSystemV2.js.map +1 -0
- package/dist/cjs/i18n/useTranslation.js +11 -11
- package/dist/cjs/index.js +90 -1
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/input/GamepadNavigation.js +21 -21
- package/dist/cjs/input/useGamepads.js +6 -6
- package/dist/cjs/integration/IconSprite.js +281 -0
- package/dist/cjs/integration/IconSprite.js.map +1 -0
- package/dist/cjs/inventory/InventorySystem.js +930 -0
- package/dist/cjs/inventory/InventorySystem.js.map +1 -0
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/cjs/quest/QuestSystem.js +924 -0
- package/dist/cjs/quest/QuestSystem.js.map +1 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js +658 -0
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/cjs/xr/ARVR.js.map +1 -1
- package/dist/esm/audio/AudioBridge.js +446 -0
- package/dist/esm/audio/AudioBridge.js.map +1 -0
- package/dist/esm/devtools/GameplayAnalytics.js +639 -0
- package/dist/esm/devtools/GameplayAnalytics.js.map +1 -0
- package/dist/esm/dialogue/DialogueSystem.js +1008 -0
- package/dist/esm/dialogue/DialogueSystem.js.map +1 -0
- package/dist/esm/editor/NiceGameEditor.js +556 -58
- package/dist/esm/editor/NiceGameEditor.js.map +1 -1
- package/dist/esm/engine/SaveSystemV2.js +487 -0
- package/dist/esm/engine/SaveSystemV2.js.map +1 -0
- package/dist/esm/index.js +11 -3
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/integration/IconSprite.js +266 -0
- package/dist/esm/integration/IconSprite.js.map +1 -0
- package/dist/esm/inventory/InventorySystem.js +924 -0
- package/dist/esm/inventory/InventorySystem.js.map +1 -0
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +1 -1
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +1 -1
- package/dist/esm/quest/QuestSystem.js +916 -0
- package/dist/esm/quest/QuestSystem.js.map +1 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js +642 -0
- package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -0
- package/dist/esm/xr/ARVR.js.map +1 -1
- package/dist/types/__tests__/setup.d.ts +1 -1
- package/dist/types/audio/AudioBridge.d.ts +199 -0
- package/dist/types/devtools/GameplayAnalytics.d.ts +279 -0
- package/dist/types/dialogue/DialogueSystem.d.ts +326 -0
- package/dist/types/dialogue/index.d.ts +2 -0
- package/dist/types/editor/NiceGameEditor.d.ts +12 -1
- package/dist/types/engine/SaveSystemV2.d.ts +155 -0
- package/dist/types/index.d.ts +19 -3
- package/dist/types/integration/IconSprite.d.ts +196 -0
- package/dist/types/inventory/InventorySystem.d.ts +336 -0
- package/dist/types/performance/WebGPUCompute.d.ts +0 -10
- package/dist/types/quest/QuestSystem.d.ts +287 -0
- package/dist/types/rendering/WebGPURenderPipeline.d.ts +255 -0
- package/package.json +7 -1
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'use strict';
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var React = require('react');
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/* ────────────────────────────────────────────────────────────────
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Gameplay Analytics — Telemetry, heatmaps & session recording
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Comprehensive gameplay analytics with:
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- Event-based telemetry pipeline with batching
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- Spatial heatmaps (death, traversal, interaction, combat)
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- Session recording and playback
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- Funnel analysis and retention tracking
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- Performance metrics collection
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──────────────────────────────────────────────────────────────── */
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const DEFAULT_TELEMETRY_CONFIG = {
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enabled: true,
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batchSize: 50,
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flushIntervalMs: 30000,
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maxBufferSize: 10000,
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categories: [],
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sampleRate: 1,
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};
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const DEFAULT_HEATMAP_CONFIG = {
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type: 'death',
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cellSize: 1,
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bounds: { minX: -50, minY: -50, maxX: 50, maxY: 50 },
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colorStops: [
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{ value: 0, color: 'rgba(0, 0, 255, 0)' },
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{ value: 0.25, color: 'rgba(0, 0, 255, 0.5)' },
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{ value: 0.5, color: 'rgba(0, 255, 0, 0.7)' },
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{ value: 0.75, color: 'rgba(255, 255, 0, 0.8)' },
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{ value: 1, color: 'rgba(255, 0, 0, 1)' },
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],
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maxValue: 0,
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blurRadius: 1,
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};
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const DEFAULT_RECORDING_CONFIG = {
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enabled: false,
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fps: 10,
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maxDurationMs: 600000, // 10 minutes
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recordTypes: ['position', 'action', 'state-change'],
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recordPosition: true,
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compress: true,
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};
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/* ══════════════════════════════════════════════════════════════
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TELEMETRY PIPELINE
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══════════════════════════════════════════════════════════════ */
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class TelemetryPipeline {
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constructor(eventBus, config = {}) {
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this.buffer = [];
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this.flushed = [];
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this.flushTimer = null;
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this.eventCounter = 0;
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this.config = { ...DEFAULT_TELEMETRY_CONFIG, ...config };
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this.eventBus = eventBus;
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this.sessionId = this.generateId();
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if (this.config.enabled)
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this.startFlushTimer();
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}
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generateId() {
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return `${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`;
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}
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/** Track a telemetry event */
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track(category, name, data = {}, position) {
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if (!this.config.enabled)
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return;
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if (this.config.categories.length > 0 && !this.config.categories.includes(category))
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return;
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if (this.config.sampleRate < 1 && Math.random() > this.config.sampleRate)
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return;
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const event = {
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id: `evt-${++this.eventCounter}`,
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category,
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name,
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timestamp: Date.now(),
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sessionId: this.sessionId,
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data,
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position,
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};
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this.buffer.push(event);
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if (this.buffer.length >= this.config.batchSize) {
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this.flush();
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}
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// Trim buffer if too large
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if (this.buffer.length > this.config.maxBufferSize) {
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this.buffer = this.buffer.slice(-this.config.maxBufferSize);
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}
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}
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/** Flush buffered events */
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flush() {
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if (this.buffer.length === 0)
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return [];
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const batch = [...this.buffer];
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this.buffer = [];
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this.flushed.push(batch);
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this.eventBus.emit('analytics:flush', { count: batch.length });
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return batch;
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}
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startFlushTimer() {
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this.flushTimer = setInterval(() => this.flush(), this.config.flushIntervalMs);
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}
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/** Get all events (current buffer + flushed) */
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getAllEvents() {
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return [...this.flushed.flat(), ...this.buffer];
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}
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/** Get events by category */
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getByCategory(category) {
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}
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/** Get event count by name */
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countByName(name) {
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return this.getAllEvents().filter(e => e.name === name).length;
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}
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getSessionId() {
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return this.sessionId;
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}
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getBufferSize() {
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return this.buffer.length;
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}
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getTotalEvents() {
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return this.flushed.reduce((s, b) => s + b.length, 0) + this.buffer.length;
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}
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clear() {
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this.buffer = [];
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this.flushed = [];
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this.eventCounter = 0;
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}
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destroy() {
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if (this.flushTimer)
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clearInterval(this.flushTimer);
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this.flush();
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}
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}
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/* ══════════════════════════════════════════════════════════════
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HEATMAP GENERATOR
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══════════════════════════════════════════════════════════════ */
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class HeatmapGenerator {
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constructor(config = {}) {
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this.grid = new Map();
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this.totalEvents = 0;
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this.config = { ...DEFAULT_HEATMAP_CONFIG, ...config };
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}
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cellKey(cx, cy) {
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return `${cx},${cy}`;
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}
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worldToCell(wx, wy) {
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return [
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Math.floor((wx - this.config.bounds.minX) / this.config.cellSize),
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Math.floor((wy - this.config.bounds.minY) / this.config.cellSize),
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];
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}
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/** Add an event at a world position */
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addEvent(x, y, weight = 1) {
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if (x < this.config.bounds.minX || x > this.config.bounds.maxX ||
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return;
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const [cx, cy] = this.worldToCell(x, y);
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this.grid.set(key, ((_a = this.grid.get(key)) !== null && _a !== void 0 ? _a : 0) + weight);
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}
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/** Add events from telemetry data */
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addFromTelemetry(events) {
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for (const event of events) {
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this.addEvent(event.position.x, event.position.y);
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}
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}
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}
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/** Get the grid as an array of cells with normalized values */
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getCells() {
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maxVal = 0;
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}
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}
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maxVal = 1;
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for (const [key, value] of this.grid) {
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const [cx, cy] = key.split(',').map(Number);
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cells.push({
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x: cx,
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y: cy,
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value: Math.min(value / maxVal, 1),
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events: value,
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});
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}
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return cells;
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}
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/** Apply Gaussian blur to the grid */
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getBlurredCells() {
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const cells = this.getCells();
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if (this.config.blurRadius <= 0)
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|
+
return cells;
|
|
202
|
+
const radius = this.config.blurRadius;
|
|
203
|
+
const cellMap = new Map();
|
|
204
|
+
// Build raw map
|
|
205
|
+
for (const cell of cells) {
|
|
206
|
+
cellMap.set(this.cellKey(cell.x, cell.y), cell.events);
|
|
207
|
+
}
|
|
208
|
+
// Apply blur
|
|
209
|
+
const blurred = [];
|
|
210
|
+
const sigma = radius / 2;
|
|
211
|
+
const kernel = [];
|
|
212
|
+
for (let dy = -radius; dy <= radius; dy++) {
|
|
213
|
+
const row = [];
|
|
214
|
+
for (let dx = -radius; dx <= radius; dx++) {
|
|
215
|
+
row.push(Math.exp(-(dx * dx + dy * dy) / (2 * sigma * sigma)));
|
|
216
|
+
}
|
|
217
|
+
kernel.push(row);
|
|
218
|
+
}
|
|
219
|
+
// Normalize kernel
|
|
220
|
+
let kernelSum = 0;
|
|
221
|
+
for (const row of kernel)
|
|
222
|
+
for (const v of row)
|
|
223
|
+
kernelSum += v;
|
|
224
|
+
const visited = new Set();
|
|
225
|
+
for (const cell of cells) {
|
|
226
|
+
for (let dy = -radius; dy <= radius; dy++) {
|
|
227
|
+
for (let dx = -radius; dx <= radius; dx++) {
|
|
228
|
+
const nx = cell.x + dx;
|
|
229
|
+
const ny = cell.y + dy;
|
|
230
|
+
const key = this.cellKey(nx, ny);
|
|
231
|
+
if (visited.has(key))
|
|
232
|
+
continue;
|
|
233
|
+
visited.add(key);
|
|
234
|
+
let sum = 0;
|
|
235
|
+
for (let ky = -radius; ky <= radius; ky++) {
|
|
236
|
+
for (let kx = -radius; kx <= radius; kx++) {
|
|
237
|
+
const srcKey = this.cellKey(nx + kx, ny + ky);
|
|
238
|
+
const srcVal = (_a = cellMap.get(srcKey)) !== null && _a !== void 0 ? _a : 0;
|
|
239
|
+
sum += srcVal * kernel[ky + radius][kx + radius];
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
const normalized = sum / kernelSum;
|
|
243
|
+
if (normalized > 0.001) {
|
|
244
|
+
blurred.push({ x: nx, y: ny, value: 0, events: normalized });
|
|
245
|
+
}
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
}
|
|
249
|
+
// Normalize values
|
|
250
|
+
let maxVal = this.config.maxValue;
|
|
251
|
+
if (maxVal <= 0) {
|
|
252
|
+
maxVal = Math.max(...blurred.map(c => c.events), 1);
|
|
253
|
+
}
|
|
254
|
+
for (const cell of blurred) {
|
|
255
|
+
cell.value = Math.min(cell.events / maxVal, 1);
|
|
256
|
+
}
|
|
257
|
+
return blurred;
|
|
258
|
+
}
|
|
259
|
+
/** Render heatmap to a canvas */
|
|
260
|
+
renderToCanvas(ctx, width, height) {
|
|
261
|
+
const cells = this.getBlurredCells();
|
|
262
|
+
const { bounds, cellSize, colorStops } = this.config;
|
|
263
|
+
const worldW = bounds.maxX - bounds.minX;
|
|
264
|
+
const worldH = bounds.maxY - bounds.minY;
|
|
265
|
+
const scaleX = width / worldW;
|
|
266
|
+
const scaleY = height / worldH;
|
|
267
|
+
const cellW = cellSize * scaleX;
|
|
268
|
+
const cellH = cellSize * scaleY;
|
|
269
|
+
ctx.clearRect(0, 0, width, height);
|
|
270
|
+
for (const cell of cells) {
|
|
271
|
+
const screenX = cell.x * cellSize * scaleX;
|
|
272
|
+
const screenY = cell.y * cellSize * scaleY;
|
|
273
|
+
// Interpolate color from stops
|
|
274
|
+
const color = this.interpolateColor(cell.value, colorStops);
|
|
275
|
+
ctx.fillStyle = color;
|
|
276
|
+
ctx.fillRect(screenX, screenY, cellW + 1, cellH + 1);
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
interpolateColor(value, stops) {
|
|
280
|
+
if (stops.length === 0)
|
|
281
|
+
return 'transparent';
|
|
282
|
+
if (stops.length === 1)
|
|
283
|
+
return stops[0].color;
|
|
284
|
+
for (let i = 0; i < stops.length - 1; i++) {
|
|
285
|
+
if (value >= stops[i].value && value <= stops[i + 1].value) {
|
|
286
|
+
const t = (value - stops[i].value) / (stops[i + 1].value - stops[i].value);
|
|
287
|
+
return this.lerpColor(stops[i].color, stops[i + 1].color, t);
|
|
288
|
+
}
|
|
289
|
+
}
|
|
290
|
+
return stops[stops.length - 1].color;
|
|
291
|
+
}
|
|
292
|
+
lerpColor(a, b, t) {
|
|
293
|
+
const parse = (c) => {
|
|
294
|
+
const m = c.match(/[\d.]+/g);
|
|
295
|
+
return m ? m.map(Number) : [0, 0, 0, 1];
|
|
296
|
+
};
|
|
297
|
+
const ca = parse(a);
|
|
298
|
+
const cb = parse(b);
|
|
299
|
+
const r = Math.round(ca[0] + (cb[0] - ca[0]) * t);
|
|
300
|
+
const g = Math.round(ca[1] + (cb[1] - ca[1]) * t);
|
|
301
|
+
const bl = Math.round(ca[2] + (cb[2] - ca[2]) * t);
|
|
302
|
+
const al = ca[3] + (cb[3] - ca[3]) * t;
|
|
303
|
+
return `rgba(${r}, ${g}, ${bl}, ${al.toFixed(2)})`;
|
|
304
|
+
}
|
|
305
|
+
getTotalEvents() {
|
|
306
|
+
return this.totalEvents;
|
|
307
|
+
}
|
|
308
|
+
getConfig() {
|
|
309
|
+
return this.config;
|
|
310
|
+
}
|
|
311
|
+
clear() {
|
|
312
|
+
this.grid.clear();
|
|
313
|
+
this.totalEvents = 0;
|
|
314
|
+
}
|
|
315
|
+
}
|
|
316
|
+
/* ══════════════════════════════════════════════════════════════
|
|
317
|
+
SESSION RECORDER
|
|
318
|
+
══════════════════════════════════════════════════════════════ */
|
|
319
|
+
class SessionRecorder {
|
|
320
|
+
constructor(config = {}) {
|
|
321
|
+
this.recording = false;
|
|
322
|
+
this.frames = [];
|
|
323
|
+
this.startedAt = 0;
|
|
324
|
+
this.lastFrameTime = 0;
|
|
325
|
+
this.pendingEvents = [];
|
|
326
|
+
this.recordTimer = null;
|
|
327
|
+
this.config = { ...DEFAULT_RECORDING_CONFIG, ...config };
|
|
328
|
+
this.sessionId = `sess-${Date.now().toString(36)}`;
|
|
329
|
+
}
|
|
330
|
+
/** Start recording */
|
|
331
|
+
start() {
|
|
332
|
+
if (this.recording)
|
|
333
|
+
return;
|
|
334
|
+
this.recording = true;
|
|
335
|
+
this.startedAt = Date.now();
|
|
336
|
+
this.lastFrameTime = this.startedAt;
|
|
337
|
+
this.frames = [];
|
|
338
|
+
const intervalMs = 1000 / this.config.fps;
|
|
339
|
+
this.recordTimer = setInterval(() => this.captureFrame(), intervalMs);
|
|
340
|
+
}
|
|
341
|
+
/** Stop recording and return the session */
|
|
342
|
+
stop(sceneId = 'unknown', buildVersion = '0.0.0') {
|
|
343
|
+
this.recording = false;
|
|
344
|
+
if (this.recordTimer) {
|
|
345
|
+
clearInterval(this.recordTimer);
|
|
346
|
+
this.recordTimer = null;
|
|
347
|
+
}
|
|
348
|
+
// Capture any remaining events
|
|
349
|
+
if (this.pendingEvents.length > 0)
|
|
350
|
+
this.captureFrame();
|
|
351
|
+
const endedAt = Date.now();
|
|
352
|
+
const recording = {
|
|
353
|
+
id: `rec-${Date.now().toString(36)}`,
|
|
354
|
+
sessionId: this.sessionId,
|
|
355
|
+
startedAt: this.startedAt,
|
|
356
|
+
endedAt,
|
|
357
|
+
durationMs: endedAt - this.startedAt,
|
|
358
|
+
frameCount: this.frames.length,
|
|
359
|
+
frames: this.frames,
|
|
360
|
+
metadata: { sceneId, buildVersion, tags: [] },
|
|
361
|
+
sizeBytes: 0,
|
|
362
|
+
};
|
|
363
|
+
// Estimate size
|
|
364
|
+
recording.sizeBytes = JSON.stringify(recording.frames).length;
|
|
365
|
+
return recording;
|
|
366
|
+
}
|
|
367
|
+
/** Add an event to the current frame batch */
|
|
368
|
+
recordEvent(type, data) {
|
|
369
|
+
if (!this.recording)
|
|
370
|
+
return;
|
|
371
|
+
if (this.config.recordTypes.length > 0 && !this.config.recordTypes.includes(type))
|
|
372
|
+
return;
|
|
373
|
+
this.pendingEvents.push({ type, data });
|
|
374
|
+
}
|
|
375
|
+
/** Record player position (convenience) */
|
|
376
|
+
recordPosition(x, y, z) {
|
|
377
|
+
if (!this.config.recordPosition)
|
|
378
|
+
return;
|
|
379
|
+
this.recordEvent('position', { x, y, z });
|
|
380
|
+
}
|
|
381
|
+
captureFrame() {
|
|
382
|
+
const now = Date.now();
|
|
383
|
+
// Check max duration
|
|
384
|
+
if (this.config.maxDurationMs > 0 && now - this.startedAt > this.config.maxDurationMs) {
|
|
385
|
+
this.stop();
|
|
386
|
+
return;
|
|
387
|
+
}
|
|
388
|
+
const frame = {
|
|
389
|
+
timestamp: now,
|
|
390
|
+
delta: now - this.lastFrameTime,
|
|
391
|
+
events: [...this.pendingEvents],
|
|
392
|
+
};
|
|
393
|
+
this.frames.push(frame);
|
|
394
|
+
this.pendingEvents = [];
|
|
395
|
+
this.lastFrameTime = now;
|
|
396
|
+
}
|
|
397
|
+
isRecording() {
|
|
398
|
+
return this.recording;
|
|
399
|
+
}
|
|
400
|
+
getFrameCount() {
|
|
401
|
+
return this.frames.length;
|
|
402
|
+
}
|
|
403
|
+
getDurationMs() {
|
|
404
|
+
return this.recording ? Date.now() - this.startedAt : 0;
|
|
405
|
+
}
|
|
406
|
+
}
|
|
407
|
+
/* ══════════════════════════════════════════════════════════════
|
|
408
|
+
SESSION PLAYER (Playback)
|
|
409
|
+
══════════════════════════════════════════════════════════════ */
|
|
410
|
+
class SessionPlayer {
|
|
411
|
+
constructor() {
|
|
412
|
+
this.recording = null;
|
|
413
|
+
this.currentFrame = 0;
|
|
414
|
+
this.playing = false;
|
|
415
|
+
this.speed = 1;
|
|
416
|
+
this.playTimer = null;
|
|
417
|
+
this.onFrame = null;
|
|
418
|
+
}
|
|
419
|
+
load(recording) {
|
|
420
|
+
this.recording = recording;
|
|
421
|
+
this.currentFrame = 0;
|
|
422
|
+
this.stop();
|
|
423
|
+
}
|
|
424
|
+
/** Start playback */
|
|
425
|
+
play(onFrame) {
|
|
426
|
+
if (!this.recording || this.playing)
|
|
427
|
+
return;
|
|
428
|
+
this.playing = true;
|
|
429
|
+
this.onFrame = onFrame;
|
|
430
|
+
this.advanceFrame();
|
|
431
|
+
}
|
|
432
|
+
advanceFrame() {
|
|
433
|
+
if (!this.recording || !this.playing || this.currentFrame >= this.recording.frames.length) {
|
|
434
|
+
this.stop();
|
|
435
|
+
return;
|
|
436
|
+
}
|
|
437
|
+
const frame = this.recording.frames[this.currentFrame];
|
|
438
|
+
if (this.onFrame)
|
|
439
|
+
this.onFrame(frame, this.currentFrame);
|
|
440
|
+
this.currentFrame++;
|
|
441
|
+
if (this.currentFrame < this.recording.frames.length) {
|
|
442
|
+
const nextFrame = this.recording.frames[this.currentFrame];
|
|
443
|
+
const delay = (nextFrame.delta || 100) / this.speed;
|
|
444
|
+
this.playTimer = setTimeout(() => this.advanceFrame(), delay);
|
|
445
|
+
}
|
|
446
|
+
else {
|
|
447
|
+
this.stop();
|
|
448
|
+
}
|
|
449
|
+
}
|
|
450
|
+
stop() {
|
|
451
|
+
this.playing = false;
|
|
452
|
+
if (this.playTimer) {
|
|
453
|
+
clearTimeout(this.playTimer);
|
|
454
|
+
this.playTimer = null;
|
|
455
|
+
}
|
|
456
|
+
}
|
|
457
|
+
pause() {
|
|
458
|
+
this.playing = false;
|
|
459
|
+
if (this.playTimer) {
|
|
460
|
+
clearTimeout(this.playTimer);
|
|
461
|
+
this.playTimer = null;
|
|
462
|
+
}
|
|
463
|
+
}
|
|
464
|
+
seek(frameIndex) {
|
|
465
|
+
if (!this.recording)
|
|
466
|
+
return;
|
|
467
|
+
this.currentFrame = Math.max(0, Math.min(frameIndex, this.recording.frameCount - 1));
|
|
468
|
+
}
|
|
469
|
+
setSpeed(speed) {
|
|
470
|
+
this.speed = Math.max(0.1, Math.min(10, speed));
|
|
471
|
+
}
|
|
472
|
+
getProgress() {
|
|
473
|
+
if (!this.recording || this.recording.frameCount === 0)
|
|
474
|
+
return 0;
|
|
475
|
+
return this.currentFrame / this.recording.frameCount;
|
|
476
|
+
}
|
|
477
|
+
isPlaying() {
|
|
478
|
+
return this.playing;
|
|
479
|
+
}
|
|
480
|
+
}
|
|
481
|
+
/* ══════════════════════════════════════════════════════════════
|
|
482
|
+
FUNNEL TRACKER
|
|
483
|
+
══════════════════════════════════════════════════════════════ */
|
|
484
|
+
class FunnelTracker {
|
|
485
|
+
constructor() {
|
|
486
|
+
this.funnels = new Map();
|
|
487
|
+
this.progress = new Map(); // funnelId → stepId → sessionIds
|
|
488
|
+
}
|
|
489
|
+
define(funnel) {
|
|
490
|
+
this.funnels.set(funnel.id, funnel);
|
|
491
|
+
const stepMap = new Map();
|
|
492
|
+
for (const step of funnel.steps) {
|
|
493
|
+
stepMap.set(step.id, new Set());
|
|
494
|
+
}
|
|
495
|
+
this.progress.set(funnel.id, stepMap);
|
|
496
|
+
}
|
|
497
|
+
/** Record that a session reached a funnel step */
|
|
498
|
+
recordStep(funnelId, stepEventName, sessionId) {
|
|
499
|
+
var _a;
|
|
500
|
+
const funnel = this.funnels.get(funnelId);
|
|
501
|
+
if (!funnel)
|
|
502
|
+
return;
|
|
503
|
+
const step = funnel.steps.find(s => s.eventName === stepEventName);
|
|
504
|
+
if (!step)
|
|
505
|
+
return;
|
|
506
|
+
const stepMap = this.progress.get(funnelId);
|
|
507
|
+
(_a = stepMap === null || stepMap === void 0 ? void 0 : stepMap.get(step.id)) === null || _a === void 0 ? void 0 : _a.add(sessionId);
|
|
508
|
+
}
|
|
509
|
+
/** Get funnel analysis */
|
|
510
|
+
analyze(funnelId) {
|
|
511
|
+
var _a, _b;
|
|
512
|
+
const funnel = this.funnels.get(funnelId);
|
|
513
|
+
const stepMap = this.progress.get(funnelId);
|
|
514
|
+
if (!funnel || !stepMap)
|
|
515
|
+
return [];
|
|
516
|
+
const result = [];
|
|
517
|
+
let prevCount = 0;
|
|
518
|
+
for (const step of funnel.steps) {
|
|
519
|
+
const count = (_b = (_a = stepMap.get(step.id)) === null || _a === void 0 ? void 0 : _a.size) !== null && _b !== void 0 ? _b : 0;
|
|
520
|
+
const dropOff = prevCount > 0 ? 1 - count / prevCount : 0;
|
|
521
|
+
result.push({
|
|
522
|
+
id: step.id,
|
|
523
|
+
name: step.name,
|
|
524
|
+
count,
|
|
525
|
+
dropOffRate: result.length === 0 ? 0 : dropOff,
|
|
526
|
+
});
|
|
527
|
+
prevCount = count;
|
|
528
|
+
}
|
|
529
|
+
return result;
|
|
530
|
+
}
|
|
531
|
+
getFunnels() {
|
|
532
|
+
return Array.from(this.funnels.values());
|
|
533
|
+
}
|
|
534
|
+
}
|
|
535
|
+
/* ══════════════════════════════════════════════════════════════
|
|
536
|
+
GAMEPLAY ANALYTICS (Main class)
|
|
537
|
+
══════════════════════════════════════════════════════════════ */
|
|
538
|
+
class GameplayAnalytics {
|
|
539
|
+
constructor(eventBus, telemetryConfig, recordingConfig) {
|
|
540
|
+
this.heatmaps = new Map();
|
|
541
|
+
this.eventBus = eventBus;
|
|
542
|
+
this.telemetry = new TelemetryPipeline(eventBus, telemetryConfig);
|
|
543
|
+
this.recorder = new SessionRecorder(recordingConfig);
|
|
544
|
+
this.funnels = new FunnelTracker();
|
|
545
|
+
}
|
|
546
|
+
/** Create or get a heatmap */
|
|
547
|
+
heatmap(id, config) {
|
|
548
|
+
let hm = this.heatmaps.get(id);
|
|
549
|
+
if (!hm) {
|
|
550
|
+
hm = new HeatmapGenerator(config);
|
|
551
|
+
this.heatmaps.set(id, hm);
|
|
552
|
+
}
|
|
553
|
+
return hm;
|
|
554
|
+
}
|
|
555
|
+
/** Track and automatically distribute to relevant heatmaps */
|
|
556
|
+
trackEvent(category, name, data = {}, position) {
|
|
557
|
+
this.telemetry.track(category, name, data, position);
|
|
558
|
+
// Auto-feed heatmaps
|
|
559
|
+
if (position) {
|
|
560
|
+
for (const [_, hm] of this.heatmaps) {
|
|
561
|
+
hm.addEvent(position.x, position.y);
|
|
562
|
+
}
|
|
563
|
+
}
|
|
564
|
+
// Auto-feed session recorder
|
|
565
|
+
this.recorder.recordEvent('action', { category, name, ...data });
|
|
566
|
+
if (position) {
|
|
567
|
+
this.recorder.recordPosition(position.x, position.y, position.z);
|
|
568
|
+
}
|
|
569
|
+
// Auto-feed funnel tracker
|
|
570
|
+
for (const funnel of this.funnels.getFunnels()) {
|
|
571
|
+
this.funnels.recordStep(funnel.id, name, this.telemetry.getSessionId());
|
|
572
|
+
}
|
|
573
|
+
}
|
|
574
|
+
/** Get summary stats */
|
|
575
|
+
getSummary() {
|
|
576
|
+
return {
|
|
577
|
+
totalEvents: this.telemetry.getTotalEvents(),
|
|
578
|
+
sessionId: this.telemetry.getSessionId(),
|
|
579
|
+
heatmapCount: this.heatmaps.size,
|
|
580
|
+
isRecording: this.recorder.isRecording(),
|
|
581
|
+
recordedFrames: this.recorder.getFrameCount(),
|
|
582
|
+
};
|
|
583
|
+
}
|
|
584
|
+
destroy() {
|
|
585
|
+
this.telemetry.destroy();
|
|
586
|
+
if (this.recorder.isRecording())
|
|
587
|
+
this.recorder.stop();
|
|
588
|
+
this.heatmaps.clear();
|
|
589
|
+
}
|
|
590
|
+
}
|
|
591
|
+
/* ══════════════════════════════════════════════════════════════
|
|
592
|
+
REACT HOOK
|
|
593
|
+
══════════════════════════════════════════════════════════════ */
|
|
594
|
+
function useGameplayAnalytics(eventBus, telemetryConfig, recordingConfig) {
|
|
595
|
+
const analyticsRef = React.useRef(null);
|
|
596
|
+
const analytics = React.useMemo(() => {
|
|
597
|
+
if (!analyticsRef.current) {
|
|
598
|
+
analyticsRef.current = new GameplayAnalytics(eventBus, telemetryConfig, recordingConfig);
|
|
599
|
+
}
|
|
600
|
+
return analyticsRef.current;
|
|
601
|
+
}, [eventBus]);
|
|
602
|
+
React.useEffect(() => {
|
|
603
|
+
return () => {
|
|
604
|
+
analytics.destroy();
|
|
605
|
+
analyticsRef.current = null;
|
|
606
|
+
};
|
|
607
|
+
}, [analytics]);
|
|
608
|
+
const trackEvent = React.useCallback((category, name, data, position) => analytics.trackEvent(category, name, data, position), [analytics]);
|
|
609
|
+
const [summary, setSummary] = React.useState(analytics.getSummary());
|
|
610
|
+
const refreshSummary = React.useCallback(() => {
|
|
611
|
+
setSummary(analytics.getSummary());
|
|
612
|
+
}, [analytics]);
|
|
613
|
+
return {
|
|
614
|
+
analytics,
|
|
615
|
+
trackEvent,
|
|
616
|
+
summary,
|
|
617
|
+
refreshSummary,
|
|
618
|
+
startRecording: () => analytics.recorder.start(),
|
|
619
|
+
stopRecording: (sceneId) => analytics.recorder.stop(sceneId),
|
|
620
|
+
heatmap: (id, config) => analytics.heatmap(id, config),
|
|
621
|
+
};
|
|
622
|
+
}
|
|
623
|
+
const AnalyticsDashboard = ({ analytics, className, style, }) => {
|
|
624
|
+
const [summary, setSummary] = React.useState(analytics.getSummary());
|
|
625
|
+
React.useEffect(() => {
|
|
626
|
+
const timer = setInterval(() => setSummary(analytics.getSummary()), 1000);
|
|
627
|
+
return () => clearInterval(timer);
|
|
628
|
+
}, [analytics]);
|
|
629
|
+
const statStyle = {
|
|
630
|
+
display: 'flex', justifyContent: 'space-between', padding: '4px 0',
|
|
631
|
+
borderBottom: '1px solid rgba(128,128,128,0.2)',
|
|
632
|
+
};
|
|
633
|
+
return React.createElement('div', {
|
|
634
|
+
className: `nice-analytics-dashboard ${className !== null && className !== void 0 ? className : ''}`.trim(),
|
|
635
|
+
style: { padding: 16, fontFamily: 'monospace', fontSize: 13, ...style },
|
|
636
|
+
}, React.createElement('h3', { style: { margin: '0 0 12px 0' } }, 'Gameplay Analytics'), React.createElement('div', { style: statStyle }, React.createElement('span', null, 'Session ID'), React.createElement('code', null, summary.sessionId)), React.createElement('div', { style: statStyle }, React.createElement('span', null, 'Total Events'), React.createElement('span', null, String(summary.totalEvents))), React.createElement('div', { style: statStyle }, React.createElement('span', null, 'Heatmaps'), React.createElement('span', null, String(summary.heatmapCount))), React.createElement('div', { style: statStyle }, React.createElement('span', null, 'Recording'), React.createElement('span', null, summary.isRecording ? `ON (${summary.recordedFrames} frames)` : 'OFF')));
|
|
637
|
+
};
|
|
638
|
+
AnalyticsDashboard.displayName = 'AnalyticsDashboard';
|
|
639
|
+
|
|
640
|
+
exports.AnalyticsDashboard = AnalyticsDashboard;
|
|
641
|
+
exports.DEFAULT_HEATMAP_CONFIG = DEFAULT_HEATMAP_CONFIG;
|
|
642
|
+
exports.DEFAULT_RECORDING_CONFIG = DEFAULT_RECORDING_CONFIG;
|
|
643
|
+
exports.DEFAULT_TELEMETRY_CONFIG = DEFAULT_TELEMETRY_CONFIG;
|
|
644
|
+
exports.FunnelTracker = FunnelTracker;
|
|
645
|
+
exports.GameplayAnalytics = GameplayAnalytics;
|
|
646
|
+
exports.HeatmapGenerator = HeatmapGenerator;
|
|
647
|
+
exports.SessionPlayer = SessionPlayer;
|
|
648
|
+
exports.SessionRecorder = SessionRecorder;
|
|
649
|
+
exports.TelemetryPipeline = TelemetryPipeline;
|
|
650
|
+
exports.useGameplayAnalytics = useGameplayAnalytics;
|
|
651
|
+
//# sourceMappingURL=GameplayAnalytics.js.map
|