@ng-native/components 0.1.3 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/content-container.d.ts +25 -0
- package/dist/content-container.js +35 -0
- package/dist/content-container.js.map +1 -0
- package/dist/gestures-web.d.ts +12 -0
- package/dist/gestures-web.js +32 -0
- package/dist/gestures-web.js.map +1 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.js.map +1 -1
- package/dist/keyboard-avoiding-view.d.ts +6 -1
- package/dist/keyboard-avoiding-view.js +23 -6
- package/dist/keyboard-avoiding-view.js.map +1 -1
- package/dist/pressable.d.ts +33 -4
- package/dist/pressable.js +55 -3
- package/dist/pressable.js.map +1 -1
- package/dist/reanimated-web.d.ts +26 -0
- package/dist/reanimated-web.js +59 -0
- package/dist/reanimated-web.js.map +1 -0
- package/dist/refresh-control.d.ts +4 -1
- package/dist/refresh-control.js +4 -1
- package/dist/refresh-control.js.map +1 -1
- package/dist/scroll-view.d.ts +17 -1
- package/dist/scroll-view.js +59 -6
- package/dist/scroll-view.js.map +1 -1
- package/dist/section-list.d.ts +14 -2
- package/dist/section-list.js +20 -4
- package/dist/section-list.js.map +1 -1
- package/dist/sticky-headers.d.ts +6 -0
- package/dist/sticky-headers.js +7 -2
- package/dist/sticky-headers.js.map +1 -1
- package/dist/switch.d.ts +11 -1
- package/dist/switch.js +16 -3
- package/dist/switch.js.map +1 -1
- package/dist/text.d.ts +15 -0
- package/dist/text.js +26 -1
- package/dist/text.js.map +1 -1
- package/dist/touchable-opacity.d.ts +2 -1
- package/dist/touchable-opacity.js +3 -0
- package/dist/touchable-opacity.js.map +1 -1
- package/dist/view-base.d.ts +34 -18
- package/dist/view-base.js +52 -22
- package/dist/view-base.js.map +1 -1
- package/dist/virtual-list.d.ts +49 -5
- package/dist/virtual-list.js +129 -42
- package/dist/virtual-list.js.map +1 -1
- package/dist/zero-size-warning.d.ts +30 -0
- package/dist/zero-size-warning.js +58 -0
- package/dist/zero-size-warning.js.map +1 -0
- package/package.json +7 -4
package/dist/text.js.map
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Commits as `Paragraph`, or as a span (`VirtualText`) when nested in another\n * `<text>`, which the engine decides from the tree so a nested run inherits its parent's font\n * and sits on its baseline.\n *\n * Text inherits `color`, `fontSize` and the other text properties from CSS as it does on the\n * web; from an inline `[style]` on an ancestor view it does not, exactly as in RN.\n *\n * Presses: RN makes a text pressable when a press handler is present. Angular cannot see\n * whether `(press)` is bound, so set `pressable` to opt in; the handlers, delays and long press\n * are then the same as `<pressable>`'s. iOS highlights a pressed run unless\n * `suppressHighlighting` is set.\n */\n@Directive({\n selector: 'text',\n exportAs: 'text',\n})\nexport class Text extends TouchableBase {\n /**\n * `Text.js` splits by platform: on iOS every text is an accessibility element unless refused,\n * on Android only one that can be pressed. Nothing native can infer which, so the host's\n * `Platform.OS` decides, exactly as React Native's own wrapper does.\n */\n protected override accessibleByDefault(): boolean {\n return nativePlatform() === 'android' ? this.pressable() : true;\n }\n\n /** Truncate after this many lines, with `ellipsizeMode` deciding where the ellipsis goes. */\n readonly numberOfLines = input<number>(undefined, { transform: optionalNumber });\n /**\n * Where truncated text is cut. `clip` is iOS only. Defaults to `tail`, as React Native's `Text`\n * does in JavaScript: native's own default is to clip, with no ellipsis. The default is the\n * engine's, below `text-overflow` in a stylesheet, which in turn is below this input.\n */\n readonly ellipsizeMode = input<EllipsizeMode>();\n /** Let the user select and copy the text. */\n readonly selectable = input<boolean>(undefined, { transform: optionalBoolean });\n /** The highlight colour of a selection. */\n readonly selectionColor = input<string>();\n /** Scale with the system Text Size setting. Defaults to true. */\n readonly allowFontScaling = input<boolean>(undefined, { transform: optionalBoolean });\n /** The most `allowFontScaling` may scale by; 0 means no limit. */\n readonly maxFontSizeMultiplier = input<number>(undefined, { transform: optionalNumber });\n /** iOS: the Dynamic Type style this text follows. */\n readonly dynamicTypeRamp = input<DynamicTypeRamp>();\n /** iOS: shrink the font to fit `numberOfLines`. */\n readonly adjustsFontSizeToFit = input<boolean>(undefined, { transform: optionalBoolean });\n /** iOS: the smallest scale `adjustsFontSizeToFit` may shrink to, from 0.01 to 1. */\n readonly minimumFontScale = input<number>(undefined, { transform: optionalNumber });\n /** iOS: the line-breaking strategy. */\n readonly lineBreakStrategyIOS = input<'none' | 'standard' | 'hangul-word' | 'push-out'>();\n /** Android: the line-breaking strategy. */\n readonly textBreakStrategy = input<'simple' | 'highQuality' | 'balanced'>();\n /** Android: turn phone numbers, links and addresses into tappable text. */\n readonly dataDetectorType = input<'phoneNumber' | 'link' | 'email' | 'none' | 'all'>();\n /** Android: how often to hyphenate. */\n readonly hyphenationFrequency = input<'normal' | 'none' | 'full'>(undefined, {\n alias: 'android_hyphenationFrequency',\n });\n /** Respond to presses. See the class note. */\n readonly pressable = input(false, { transform: booleanAttribute });\n /** iOS: do not grey the text while it is pressed. */\n readonly suppressHighlighting = input(false, { transform: booleanAttribute });\n\n /**\n * Written when the press starts and ends rather than bound from the host: a host binding would\n * run for every text on screen on every pass, to follow a press that almost none of them get.\n */\n protected override pressedChanged(pressed: boolean): void {\n const highlight = pressed && !this.suppressHighlighting();\n this.engine.setProp(this.node, 'isHighlighted', highlight ? true : undefined);\n }\n\n /** The pass-through props, written when one of them changes. See `ViewBase.ngOnChanges`. */\n override ngOnChanges(): void {\n super.ngOnChanges();\n const write = (key: string, value: unknown) => this.engine.setProp(this.node, key, value);\n write('numberOfLines', this.numberOfLines());\n write('ellipsizeMode', this.ellipsizeMode());\n write('selectable', this.selectable());\n write('selectionColor', this.selectionColor());\n write('allowFontScaling', this.allowFontScaling());\n write('maxFontSizeMultiplier', this.maxFontSizeMultiplier());\n write('dynamicTypeRamp', this.dynamicTypeRamp());\n write('adjustsFontSizeToFit', this.adjustsFontSizeToFit());\n write('minimumFontScale', this.minimumFontScale());\n write('lineBreakStrategyIOS', this.lineBreakStrategyIOS());\n write('textBreakStrategy', this.textBreakStrategy());\n write('dataDetectorType', this.dataDetectorType());\n write('android_hyphenationFrequency', this.hyphenationFrequency());\n write('isPressable', this.pressable() || undefined);\n }\n\n protected override claims(): boolean {\n return this.pressable() && !this.disabled();\n }\n\n protected override measures(): boolean {\n return this.pressable();\n }\n}\n"]}
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Commits as `Paragraph`, or as a span (`VirtualText`) when nested in another\n * `<text>`, which the engine decides from the tree so a nested run inherits its parent's font\n * and sits on its baseline.\n *\n * Text inherits `color`, `fontSize` and the other text properties from CSS as it does on the\n * web; from an inline `[style]` on an ancestor view it does not, exactly as in RN.\n *\n * Presses: RN makes a text pressable when a press handler is present. Angular cannot see\n * whether `(press)` is bound, so set `pressable` to opt in; the handlers, delays and long press\n * are then the same as `<pressable>`'s. iOS highlights a pressed run unless\n * `suppressHighlighting` is set.\n */\n@Directive({\n selector: 'text',\n exportAs: 'text',\n})\nexport class Text extends TouchableBase {\n /**\n * `Text.js` splits by platform: on iOS every text is an accessibility element unless refused,\n * on Android only one that can be pressed. Nothing native can infer which, so the host's\n * `Platform.OS` decides, exactly as React Native's own wrapper does.\n */\n protected override accessibleByDefault(): boolean {\n return nativePlatform() === 'android' ? this.pressable() : true;\n }\n\n /**\n * `Text.js` announces `disabled` on every text, pressable or not, nested or not. Written from\n * `ngOnChanges` like the rest of the state, since `disabled` is an input of this directive: no\n * host binding, which `ControlBase` needs and a text cannot afford.\n */\n protected override disabledForAccessibility(): boolean | undefined {\n return this.disabled();\n }\n\n /**\n * `Text.js`: a pressable text is a `link` unless a role is set or it is disabled, as the\n * merged state says: `disabled` wins, and `aria-disabled`, `accessibilityState` or a\n * contributing directive stand in when it is unset. Nested or not. Its inputs are this\n * directive's, so `ngOnChanges` keeps it current without a host binding.\n */\n protected override roleByDefault(): AccessibilityRole | undefined {\n if (!this.pressable()) return undefined;\n return this.accessibilityStateProp()?.disabled === true ? undefined : 'link';\n }\n\n /** Truncate after this many lines, with `ellipsizeMode` deciding where the ellipsis goes. */\n readonly numberOfLines = input<number>(undefined, { transform: optionalNumber });\n /**\n * Where truncated text is cut. `clip` is iOS only. Defaults to `tail`, as React Native's `Text`\n * does in JavaScript: native's own default is to clip, with no ellipsis. The default is the\n * engine's, below `text-overflow` in a stylesheet, which in turn is below this input.\n */\n readonly ellipsizeMode = input<EllipsizeMode>();\n /** Let the user select and copy the text. */\n readonly selectable = input<boolean>(undefined, { transform: optionalBoolean });\n /** The highlight colour of a selection. */\n readonly selectionColor = input<string>();\n /** Scale with the system Text Size setting. Defaults to true. */\n readonly allowFontScaling = input<boolean>(undefined, { transform: optionalBoolean });\n /** The most `allowFontScaling` may scale by; 0 means no limit. */\n readonly maxFontSizeMultiplier = input<number>(undefined, { transform: optionalNumber });\n /** iOS: the Dynamic Type style this text follows. */\n readonly dynamicTypeRamp = input<DynamicTypeRamp>();\n /** iOS: shrink the font to fit `numberOfLines`. */\n readonly adjustsFontSizeToFit = input<boolean>(undefined, { transform: optionalBoolean });\n /** iOS: the smallest scale `adjustsFontSizeToFit` may shrink to, from 0.01 to 1. */\n readonly minimumFontScale = input<number>(undefined, { transform: optionalNumber });\n /** iOS: the line-breaking strategy. */\n readonly lineBreakStrategyIOS = input<'none' | 'standard' | 'hangul-word' | 'push-out'>();\n /** Android: the line-breaking strategy. */\n readonly textBreakStrategy = input<'simple' | 'highQuality' | 'balanced'>();\n /** Android: turn phone numbers, links and addresses into tappable text. */\n readonly dataDetectorType = input<'phoneNumber' | 'link' | 'email' | 'none' | 'all'>();\n /** Android: how often to hyphenate. */\n readonly hyphenationFrequency = input<'normal' | 'none' | 'full'>(undefined, {\n alias: 'android_hyphenationFrequency',\n });\n /** Respond to presses. See the class note. */\n readonly pressable = input(false, { transform: booleanAttribute });\n /** iOS: do not grey the text while it is pressed. */\n readonly suppressHighlighting = input(false, { transform: booleanAttribute });\n\n /**\n * Written when the press starts and ends rather than bound from the host: a host binding would\n * run for every text on screen on every pass, to follow a press that almost none of them get.\n */\n protected override pressedChanged(pressed: boolean): void {\n const highlight = pressed && !this.suppressHighlighting();\n this.engine.setProp(this.node, 'isHighlighted', highlight ? true : undefined);\n }\n\n /** The pass-through props, written when one of them changes. See `ViewBase.ngOnChanges`. */\n override ngOnChanges(): void {\n super.ngOnChanges();\n const write = (key: string, value: unknown) => this.engine.setProp(this.node, key, value);\n write('numberOfLines', this.numberOfLines());\n write('ellipsizeMode', this.ellipsizeMode());\n write('selectable', this.selectable());\n write('selectionColor', this.selectionColor());\n write('allowFontScaling', this.allowFontScaling());\n write('maxFontSizeMultiplier', this.maxFontSizeMultiplier());\n write('dynamicTypeRamp', this.dynamicTypeRamp());\n write('adjustsFontSizeToFit', this.adjustsFontSizeToFit());\n write('minimumFontScale', this.minimumFontScale());\n write('lineBreakStrategyIOS', this.lineBreakStrategyIOS());\n write('textBreakStrategy', this.textBreakStrategy());\n write('dataDetectorType', this.dataDetectorType());\n write('android_hyphenationFrequency', this.hyphenationFrequency());\n write('isPressable', this.pressable() || undefined);\n // `disabled` is consumed as an input, so this is what `[data-disabled]` and `disabled:` match,\n // as on a control. Written here rather than bound from the host; see `pressedChanged`.\n write('data-disabled', this.disabled() ? '' : undefined);\n }\n\n protected override claims(): boolean {\n return this.pressable() && !this.pressDisabled();\n }\n\n protected override pressDisabled(): boolean {\n return this.disabledByAnyState();\n }\n\n protected override measures(): boolean {\n return this.pressable();\n }\n}\n"]}
|
|
@@ -17,7 +17,8 @@ export declare class TouchableOpacity extends ControlBase {
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17
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/** `TouchableOpacity.js`: `accessible={this.props.accessible !== false}`, and focusable too. */
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protected accessibleByDefault(): boolean;
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protected focusableByDefault(): boolean;
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protected disabledForAccessibility(): boolean;
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+
protected disabledForAccessibility(): boolean | undefined;
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protected pressDisabled(): boolean;
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/** The opacity while pressed. */
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|
readonly activeOpacity: import("@angular/core").InputSignalWithTransform<number, unknown>;
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/** Undefined at rest, so the caller's own `[style]` opacity shows through. */
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@@ -25,6 +25,9 @@ export class TouchableOpacity extends ControlBase {
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disabledForAccessibility() {
|
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return this.disabled();
|
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}
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+
pressDisabled() {
|
|
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+
return this.disabledByAnyState();
|
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+
}
|
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28
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|
/** The opacity while pressed. */
|
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activeOpacity = input(0.2, { ...(ngDevMode ? { debugName: "activeOpacity" } : /* istanbul ignore next */ {}), transform: numberAttribute });
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/** Undefined at rest, so the caller's own `[style]` opacity shows through. */
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1
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-
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|
|
1
|
+
{"version":3,"file":"touchable-opacity.js","sourceRoot":"","sources":["../src/touchable-opacity.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,SAAS,EACT,UAAU,EACV,MAAM,EACN,MAAM,EACN,KAAK,EACL,eAAe,EACf,MAAM,EACN,SAAS,GACV,MAAM,eAAe,CAAC;AACvB,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;;AAE7C;;;;;;;;;;;;GAYG;AA0BH,MAAM,OAAO,gBAAiB,SAAQ,WAAW;IAC/C,gGAAgG;IAC7E,mBAAmB;QACpC,OAAO,IAAI,CAAC;IACd,CAAC;IAEkB,kBAAkB;QACnC,OAAO,IAAI,CAAC;IACd,CAAC;IAEkB,wBAAwB;QACzC,OAAO,IAAI,CAAC,QAAQ,EAAE,CAAC;IACzB,CAAC;IAEkB,aAAa;QAC9B,OAAO,IAAI,CAAC,kBAAkB,EAAE,CAAC;IACnC,CAAC;IAED,iCAAiC;IACxB,aAAa,GAAG,KAAK,CAAC,GAAG,qFAAI,SAAS,EAAE,eAAe,GAAG,CAAC;IAEpE,8EAA8E;IAC3D,OAAO,GAAG,MAAM,CAAqB,SAAS;gFAAC,CAAC;IAEnE,sEAAsE;IAC9D,OAAO,GAAG,CAAC,CAAC;IAEpB;QACE,KAAK,EAAE,CAAC;QACR,4FAA4F;QAC5F,kFAAkF;QAClF,MAAM,CAAC,GAAG,EAAE;YACV,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;YAC/B,SAAS,CAAC,GAAG,EAAE;gBACb,IAAI,OAAO,EAAE,CAAC;oBACZ,4EAA4E;oBAC5E,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAqC,CAAC;oBAC3E,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,EAAE,IAAI,KAAK,EAAE,OAAO,IAAI,CAAC,CAAC;oBACrD,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC;gBACzC,CAAC;qBAAM,IAAI,IAAI,CAAC,OAAO,EAAE,KAAK,SAAS,EAAE,CAAC;oBACxC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBACjC,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QACH,uFAAuF;QACvF,MAAM,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;IAClE,CAAC;IAED;;;;OAIG;IACO,MAAM;QACd,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YAAE,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;IACnD,CAAC;uGAvDU,gBAAgB;2FAAhB,gBAAgB,kaAvBjB,gBAAgB;;2FAuBf,gBAAgB;kBAzB5B,SAAS;+BACE,mBAAmB,YACnB,gBAAgB,YAChB,kBAAkB,QAgBtB;wBACJ,iBAAiB,EAAE,WAAW;wBAC9B,iBAAiB,EAAE,WAAW;wBAC9B,iBAAiB,EAAE,UAAU;qBAC9B","sourcesContent":["import {\n Component,\n DestroyRef,\n effect,\n inject,\n input,\n numberAttribute,\n signal,\n untracked,\n} from '@angular/core';\nimport { ControlBase } from './pressable.ts';\n\n/**\n * A pressable that dims while pressed, as RN's `TouchableOpacity` does.\n *\n * The fade is a CSS transition rather than a JavaScript tween: the component sets the target\n * opacity and the engine eases to it. React Native's own timings are asymmetric - 150ms in,\n * 250ms out - which is a thing CSS expresses exactly, because the duration in force is the one on\n * the state being entered. That is what the two rules below are.\n *\n * The opacity is a binding rather than a rule because `activeOpacity` is an input, and it returns\n * to `undefined` when the fade finishes so a caller's own `[style]` opacity is in charge again at\n * rest. `transitionend` is the engine's own event, the same one Angular's `animate.leave` waits\n * for.\n */\n@Component({\n selector: 'touchable-opacity',\n template: `<ng-content />`,\n exportAs: 'touchableOpacity',\n styles: `\n /*\n * The resting opacity is stated rather than left out, because a transition needs a value to\n * ease *from*: a property appearing for the first time is recorded and left alone, which is\n * CSS's own rule and would make every fade in a snap. Inline style still wins over this, so a\n * caller's own opacity is untouched.\n */\n :host {\n opacity: 1;\n transition: opacity 250ms ease-in-out;\n }\n :host(.pressed) {\n transition: opacity 150ms ease-in-out;\n }\n `,\n host: {\n '[style.opacity]': 'opacity()',\n '[class.pressed]': 'pressed()',\n '(transitionend)': 'settle()',\n },\n})\nexport class TouchableOpacity extends ControlBase {\n /** `TouchableOpacity.js`: `accessible={this.props.accessible !== false}`, and focusable too. */\n protected override accessibleByDefault(): boolean {\n return true;\n }\n\n protected override focusableByDefault(): boolean {\n return true;\n }\n\n protected override disabledForAccessibility(): boolean | undefined {\n return this.disabled();\n }\n\n protected override pressDisabled(): boolean {\n return this.disabledByAnyState();\n }\n\n /** The opacity while pressed. */\n readonly activeOpacity = input(0.2, { transform: numberAttribute });\n\n /** Undefined at rest, so the caller's own `[style]` opacity shows through. */\n protected readonly opacity = signal<number | undefined>(undefined);\n\n /** What to ease back to: whatever the caller had before the press. */\n private resting = 1;\n\n constructor() {\n super();\n // Reacts to `pressed` alone. Reading `opacity` here would re-run the effect on the value it\n // just wrote, and a press that arrives mid-fade would restart from the wrong end.\n effect(() => {\n const pressed = this.pressed();\n untracked(() => {\n if (pressed) {\n // Remembered on the way in, so the fade out returns to it rather than to 1.\n const style = this.node.props['style'] as { opacity?: number } | undefined;\n this.resting = this.opacity() ?? style?.opacity ?? 1;\n this.opacity.set(this.activeOpacity());\n } else if (this.opacity() !== undefined) {\n this.opacity.set(this.resting);\n }\n });\n });\n // A component destroyed mid-fade leaves a transition the engine would go on advancing.\n inject(DestroyRef).onDestroy(() => this.opacity.set(undefined));\n }\n\n /**\n * The fade is over. Letting go of the value hands the opacity back to whatever the caller's own\n * style says, which is the same number we just eased to - so nothing moves, and a caller who\n * changes it later is not fighting a binding of ours.\n */\n protected settle(): void {\n if (!this.pressed()) this.opacity.set(undefined);\n }\n}\n"]}
|
package/dist/view-base.d.ts
CHANGED
|
@@ -218,20 +218,28 @@ export declare abstract class ViewBase {
|
|
|
218
218
|
protected accessibleByDefault(): boolean;
|
|
219
219
|
/** Whether the platform's focus order should include this. `Pressable.js` again. */
|
|
220
220
|
protected focusableByDefault(): boolean;
|
|
221
|
-
/**
|
|
221
|
+
/**
|
|
222
|
+
* A role the component itself implies. `Switch.js`: `accessibilityRole ?? 'switch'`. Below an
|
|
223
|
+
* explicit role and a contributed one, which is what a wrapper passing `accessibilityRole` is.
|
|
224
|
+
*/
|
|
222
225
|
protected roleByDefault(): AccessibilityRole | undefined;
|
|
223
226
|
/**
|
|
224
|
-
* The component's own `disabled`, for the state a screen reader announces
|
|
227
|
+
* The component's own `disabled`, for the state a screen reader announces: undefined when not
|
|
228
|
+
* passed.
|
|
225
229
|
*
|
|
226
|
-
*
|
|
227
|
-
*
|
|
228
|
-
*
|
|
230
|
+
* It wins over `aria-disabled` and `accessibilityState.disabled`, as it does in `Pressable.js`,
|
|
231
|
+
* `TouchableOpacity.js`, `Switch.js` and `Text.js`. True is always merged; false only overrides
|
|
232
|
+
* something else that says disabled, so a control that is not disabled says nothing rather than
|
|
233
|
+
* saying so on every node.
|
|
229
234
|
*/
|
|
230
235
|
protected disabledForAccessibility(): boolean | undefined;
|
|
231
236
|
/**
|
|
232
237
|
* The component's own `checked`, for a control whose checked state is not an accessibility
|
|
233
238
|
* input at all - `Switch`'s `checked` is a `model()`, not one of this class's inputs, so it
|
|
234
239
|
* cannot reach `ngOnChanges` here any more than `disabled` can.
|
|
240
|
+
*
|
|
241
|
+
* It wins over `aria-checked` and `accessibilityState.checked`, as `disabledForAccessibility`
|
|
242
|
+
* does over theirs: what a screen reader announces is the position the control shows.
|
|
235
243
|
*/
|
|
236
244
|
protected checkedForAccessibility(): boolean | 'mixed' | undefined;
|
|
237
245
|
/**
|
|
@@ -254,25 +262,29 @@ export declare abstract class ViewBase {
|
|
|
254
262
|
*/
|
|
255
263
|
ngOnChanges(_changes?: SimpleChanges): void;
|
|
256
264
|
private writeAccessibility;
|
|
265
|
+
/**
|
|
266
|
+
* The aria states Tailwind has variants for, put back on the node as the attributes they came
|
|
267
|
+
* in as. The inputs consume them, so `[aria-disabled="true"]` and every `aria-*:` utility had
|
|
268
|
+
* nothing to match. Hyphenated, so the engine keeps them for selectors and never sends them.
|
|
269
|
+
*/
|
|
270
|
+
private publishAriaState;
|
|
257
271
|
/** The half of accessibility that is about what assistive technology may see, and in which language. */
|
|
258
272
|
private writeVisibility;
|
|
259
273
|
/**
|
|
260
274
|
* Writes a prop, and says nothing when it has nothing to say.
|
|
261
275
|
*
|
|
262
|
-
* The `undefined` guard is the whole of it
|
|
263
|
-
*
|
|
264
|
-
*
|
|
265
|
-
*
|
|
276
|
+
* The `undefined` guard is the whole of it. These two methods rewrite roughly forty props from
|
|
277
|
+
* this class's own inputs on every `ngOnChanges`, so without the guard, anything that reached
|
|
278
|
+
* the node by another route would be overwritten the first time any input changed. Two routes
|
|
279
|
+
* reach the node without going through an input of this class:
|
|
266
280
|
*
|
|
267
|
-
* - A host binding on
|
|
268
|
-
* `
|
|
269
|
-
*
|
|
270
|
-
*
|
|
271
|
-
*
|
|
272
|
-
*
|
|
273
|
-
*
|
|
274
|
-
* `ui-select-item` and `ui-dropdown-menu-item` do not - which is the shape of a bug that gets
|
|
275
|
-
* copied rather than fixed.
|
|
281
|
+
* - A host binding on a component that composes this class in, such as `[accessible]` or
|
|
282
|
+
* `[accessibilityLabel]` set from the composing component's own `host` object.
|
|
283
|
+
* - An element property binding beside a `hostDirectives` entry. A component whose
|
|
284
|
+
* `hostDirectives` entry lists one input (say `disabled`) but not another (say `nativeID`)
|
|
285
|
+
* leaves `[nativeID]` to be applied as a plain property; a bound `[disabled]` beside it would
|
|
286
|
+
* then clobber the id on the next change unless the identity inputs are also listed through
|
|
287
|
+
* explicitly.
|
|
276
288
|
*
|
|
277
289
|
* An input that goes back to `undefined` clears the prop only when this is what set it, so a
|
|
278
290
|
* binding such as `[pointerEvents]="busy() ? 'none' : undefined"` still switches off, and a
|
|
@@ -298,6 +310,8 @@ export declare abstract class ViewBase {
|
|
|
298
310
|
* in, is the better one.
|
|
299
311
|
*/
|
|
300
312
|
ngOnInit(): void;
|
|
313
|
+
/** The role when none is set: one a directive contributes, or else the component's own. */
|
|
314
|
+
private impliedRole;
|
|
301
315
|
/** The first role any directive on this node claims. Two claiming different ones is a bug. */
|
|
302
316
|
private contributedRole;
|
|
303
317
|
/** A label the component itself can supply, as `Image` does from `alt`. */
|
|
@@ -314,6 +328,8 @@ export declare abstract class ViewBase {
|
|
|
314
328
|
/** Whether anything could put state on this node. For nearly every node on screen, no. */
|
|
315
329
|
private hasState;
|
|
316
330
|
private mergedAccessibilityState;
|
|
331
|
+
/** `disabled` over what else said: true always, false only when something said otherwise. */
|
|
332
|
+
private disabledOver;
|
|
317
333
|
private mergedAccessibilityValue;
|
|
318
334
|
static ɵfac: i0.ɵɵFactoryDeclaration<ViewBase, never>;
|
|
319
335
|
static ɵdir: i0.ɵɵDirectiveDeclaration<ViewBase, never, never, { "accessible": { "alias": "accessible"; "required": false; "isSignal": true; }; "accessibilityLabel": { "alias": "accessibilityLabel"; "required": false; "isSignal": true; }; "ariaLabel": { "alias": "aria-label"; "required": false; "isSignal": true; }; "accessibilityLabelledBy": { "alias": "accessibilityLabelledBy"; "required": false; "isSignal": true; }; "ariaLabelledBy": { "alias": "aria-labelledby"; "required": false; "isSignal": true; }; "accessibilityHint": { "alias": "accessibilityHint"; "required": false; "isSignal": true; }; "accessibilityRole": { "alias": "accessibilityRole"; "required": false; "isSignal": true; }; "role": { "alias": "role"; "required": false; "isSignal": true; }; "accessibilityState": { "alias": "accessibilityState"; "required": false; "isSignal": true; }; "ariaBusy": { "alias": "aria-busy"; "required": false; "isSignal": true; }; "ariaChecked": { "alias": "aria-checked"; "required": false; "isSignal": true; }; "ariaDisabled": { "alias": "aria-disabled"; "required": false; "isSignal": true; }; "ariaExpanded": { "alias": "aria-expanded"; "required": false; "isSignal": true; }; "ariaSelected": { "alias": "aria-selected"; "required": false; "isSignal": true; }; "accessibilityValue": { "alias": "accessibilityValue"; "required": false; "isSignal": true; }; "ariaValueMin": { "alias": "aria-valuemin"; "required": false; "isSignal": true; }; "ariaValueMax": { "alias": "aria-valuemax"; "required": false; "isSignal": true; }; "ariaValueNow": { "alias": "aria-valuenow"; "required": false; "isSignal": true; }; "ariaValueText": { "alias": "aria-valuetext"; "required": false; "isSignal": true; }; "accessibilityActions": { "alias": "accessibilityActions"; "required": false; "isSignal": true; }; "accessibilityLiveRegion": { "alias": "accessibilityLiveRegion"; "required": false; "isSignal": true; }; "ariaLive": { "alias": "aria-live"; "required": false; "isSignal": true; }; "accessibilityElementsHidden": { "alias": "accessibilityElementsHidden"; "required": false; "isSignal": true; }; "ariaHidden": { "alias": "aria-hidden"; "required": false; "isSignal": true; }; "importantForAccessibility": { "alias": "importantForAccessibility"; "required": false; "isSignal": true; }; "accessibilityViewIsModal": { "alias": "accessibilityViewIsModal"; "required": false; "isSignal": true; }; "ariaModal": { "alias": "aria-modal"; "required": false; "isSignal": true; }; "accessibilityIgnoresInvertColors": { "alias": "accessibilityIgnoresInvertColors"; "required": false; "isSignal": true; }; "accessibilityLanguage": { "alias": "accessibilityLanguage"; "required": false; "isSignal": true; }; "accessibilityLargeContentTitle": { "alias": "accessibilityLargeContentTitle"; "required": false; "isSignal": true; }; "accessibilityShowsLargeContentViewer": { "alias": "accessibilityShowsLargeContentViewer"; "required": false; "isSignal": true; }; "accessibilityRespondsToUserInteraction": { "alias": "accessibilityRespondsToUserInteraction"; "required": false; "isSignal": true; }; "nativeID": { "alias": "nativeID"; "required": false; "isSignal": true; }; "id": { "alias": "id"; "required": false; "isSignal": true; }; "testID": { "alias": "testID"; "required": false; "isSignal": true; }; "hitSlop": { "alias": "hitSlop"; "required": false; "isSignal": true; }; "pointerEvents": { "alias": "pointerEvents"; "required": false; "isSignal": true; }; "collapsable": { "alias": "collapsable"; "required": false; "isSignal": true; }; "collapsableChildren": { "alias": "collapsableChildren"; "required": false; "isSignal": true; }; "removeClippedSubviews": { "alias": "removeClippedSubviews"; "required": false; "isSignal": true; }; "needsOffscreenAlphaCompositing": { "alias": "needsOffscreenAlphaCompositing"; "required": false; "isSignal": true; }; "focusable": { "alias": "focusable"; "required": false; "isSignal": true; }; "shouldRasterizeIOS": { "alias": "shouldRasterizeIOS"; "required": false; "isSignal": true; }; "renderToHardwareTextureAndroid": { "alias": "renderToHardwareTextureAndroid"; "required": false; "isSignal": true; }; "nativeBackgroundAndroid": { "alias": "nativeBackgroundAndroid"; "required": false; "isSignal": true; }; "nativeForegroundAndroid": { "alias": "nativeForegroundAndroid"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
|
package/dist/view-base.js
CHANGED
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@@ -270,16 +270,21 @@ export class ViewBase {
|
|
|
270
270
|
focusableByDefault() {
|
|
271
271
|
return false;
|
|
272
272
|
}
|
|
273
|
-
/**
|
|
273
|
+
/**
|
|
274
|
+
* A role the component itself implies. `Switch.js`: `accessibilityRole ?? 'switch'`. Below an
|
|
275
|
+
* explicit role and a contributed one, which is what a wrapper passing `accessibilityRole` is.
|
|
276
|
+
*/
|
|
274
277
|
roleByDefault() {
|
|
275
278
|
return undefined;
|
|
276
279
|
}
|
|
277
280
|
/**
|
|
278
|
-
* The component's own `disabled`, for the state a screen reader announces
|
|
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|
+
* The component's own `disabled`, for the state a screen reader announces: undefined when not
|
|
282
|
+
* passed.
|
|
279
283
|
*
|
|
280
|
-
*
|
|
281
|
-
*
|
|
282
|
-
*
|
|
284
|
+
* It wins over `aria-disabled` and `accessibilityState.disabled`, as it does in `Pressable.js`,
|
|
285
|
+
* `TouchableOpacity.js`, `Switch.js` and `Text.js`. True is always merged; false only overrides
|
|
286
|
+
* something else that says disabled, so a control that is not disabled says nothing rather than
|
|
287
|
+
* saying so on every node.
|
|
283
288
|
*/
|
|
284
289
|
disabledForAccessibility() {
|
|
285
290
|
return undefined;
|
|
@@ -288,6 +293,9 @@ export class ViewBase {
|
|
|
288
293
|
* The component's own `checked`, for a control whose checked state is not an accessibility
|
|
289
294
|
* input at all - `Switch`'s `checked` is a `model()`, not one of this class's inputs, so it
|
|
290
295
|
* cannot reach `ngOnChanges` here any more than `disabled` can.
|
|
296
|
+
*
|
|
297
|
+
* It wins over `aria-checked` and `accessibilityState.checked`, as `disabledForAccessibility`
|
|
298
|
+
* does over theirs: what a screen reader announces is the position the control shows.
|
|
291
299
|
*/
|
|
292
300
|
checkedForAccessibility() {
|
|
293
301
|
return undefined;
|
|
@@ -320,11 +328,26 @@ export class ViewBase {
|
|
|
320
328
|
write('accessibilityLabel', this.accessibilityLabel() ?? this.ariaLabel() ?? this.labelByDefault());
|
|
321
329
|
write('accessibilityLabelledBy', this.accessibilityLabelledBy() ?? this.ariaLabelledBy());
|
|
322
330
|
write('accessibilityHint', this.accessibilityHint());
|
|
323
|
-
write('accessibilityRole', this.accessibilityRole() ?? this.role() ?? this.
|
|
331
|
+
write('accessibilityRole', this.accessibilityRole() ?? this.role() ?? this.impliedRole());
|
|
324
332
|
write('accessibilityState', this.mergedAccessibilityState());
|
|
325
333
|
write('accessibilityValue', this.mergedAccessibilityValue());
|
|
326
334
|
write('accessibilityActions', this.accessibilityActions());
|
|
327
335
|
this.writeVisibility();
|
|
336
|
+
this.publishAriaState(write);
|
|
337
|
+
}
|
|
338
|
+
/**
|
|
339
|
+
* The aria states Tailwind has variants for, put back on the node as the attributes they came
|
|
340
|
+
* in as. The inputs consume them, so `[aria-disabled="true"]` and every `aria-*:` utility had
|
|
341
|
+
* nothing to match. Hyphenated, so the engine keeps them for selectors and never sends them.
|
|
342
|
+
*/
|
|
343
|
+
publishAriaState(write) {
|
|
344
|
+
const attribute = (value) => (value === undefined ? undefined : String(value));
|
|
345
|
+
write('aria-busy', attribute(this.ariaBusy()));
|
|
346
|
+
write('aria-checked', attribute(this.ariaChecked()));
|
|
347
|
+
write('aria-disabled', attribute(this.ariaDisabled()));
|
|
348
|
+
write('aria-expanded', attribute(this.ariaExpanded()));
|
|
349
|
+
write('aria-hidden', attribute(this.ariaHidden()));
|
|
350
|
+
write('aria-selected', attribute(this.ariaSelected()));
|
|
328
351
|
}
|
|
329
352
|
/** The half of accessibility that is about what assistive technology may see, and in which language. */
|
|
330
353
|
writeVisibility() {
|
|
@@ -342,20 +365,18 @@ export class ViewBase {
|
|
|
342
365
|
/**
|
|
343
366
|
* Writes a prop, and says nothing when it has nothing to say.
|
|
344
367
|
*
|
|
345
|
-
* The `undefined` guard is the whole of it
|
|
346
|
-
*
|
|
347
|
-
*
|
|
348
|
-
*
|
|
368
|
+
* The `undefined` guard is the whole of it. These two methods rewrite roughly forty props from
|
|
369
|
+
* this class's own inputs on every `ngOnChanges`, so without the guard, anything that reached
|
|
370
|
+
* the node by another route would be overwritten the first time any input changed. Two routes
|
|
371
|
+
* reach the node without going through an input of this class:
|
|
349
372
|
*
|
|
350
|
-
* - A host binding on
|
|
351
|
-
* `
|
|
352
|
-
*
|
|
353
|
-
*
|
|
354
|
-
*
|
|
355
|
-
*
|
|
356
|
-
*
|
|
357
|
-
* `ui-select-item` and `ui-dropdown-menu-item` do not - which is the shape of a bug that gets
|
|
358
|
-
* copied rather than fixed.
|
|
373
|
+
* - A host binding on a component that composes this class in, such as `[accessible]` or
|
|
374
|
+
* `[accessibilityLabel]` set from the composing component's own `host` object.
|
|
375
|
+
* - An element property binding beside a `hostDirectives` entry. A component whose
|
|
376
|
+
* `hostDirectives` entry lists one input (say `disabled`) but not another (say `nativeID`)
|
|
377
|
+
* leaves `[nativeID]` to be applied as a plain property; a bound `[disabled]` beside it would
|
|
378
|
+
* then clobber the id on the next change unless the identity inputs are also listed through
|
|
379
|
+
* explicitly.
|
|
359
380
|
*
|
|
360
381
|
* An input that goes back to `undefined` clears the prop only when this is what set it, so a
|
|
361
382
|
* binding such as `[pointerEvents]="busy() ? 'none' : undefined"` still switches off, and a
|
|
@@ -421,7 +442,7 @@ export class ViewBase {
|
|
|
421
442
|
this.engine.setProp(this.node, 'focusable', true);
|
|
422
443
|
}
|
|
423
444
|
if (this.accessibilityRole() === undefined && this.role() === undefined) {
|
|
424
|
-
const role = this.
|
|
445
|
+
const role = this.impliedRole();
|
|
425
446
|
if (role)
|
|
426
447
|
this.engine.setProp(this.node, 'accessibilityRole', role);
|
|
427
448
|
}
|
|
@@ -431,6 +452,10 @@ export class ViewBase {
|
|
|
431
452
|
this.engine.setProp(this.node, 'accessibilityLabel', label);
|
|
432
453
|
}
|
|
433
454
|
}
|
|
455
|
+
/** The role when none is set: one a directive contributes, or else the component's own. */
|
|
456
|
+
impliedRole() {
|
|
457
|
+
return this.contributedRole() ?? this.roleByDefault();
|
|
458
|
+
}
|
|
434
459
|
/** The first role any directive on this node claims. Two claiming different ones is a bug. */
|
|
435
460
|
contributedRole() {
|
|
436
461
|
for (const contribution of this.contributions) {
|
|
@@ -477,11 +502,11 @@ export class ViewBase {
|
|
|
477
502
|
if (value !== undefined)
|
|
478
503
|
merged[key] = value;
|
|
479
504
|
};
|
|
480
|
-
set('disabled', this.disabledForAccessibility() || undefined);
|
|
481
|
-
set('checked', this.checkedForAccessibility());
|
|
482
505
|
set('busy', this.ariaBusy());
|
|
483
506
|
set('checked', this.ariaChecked());
|
|
507
|
+
set('checked', this.checkedForAccessibility());
|
|
484
508
|
set('disabled', this.ariaDisabled());
|
|
509
|
+
set('disabled', this.disabledOver(merged['disabled']));
|
|
485
510
|
set('expanded', this.ariaExpanded());
|
|
486
511
|
set('selected', this.ariaSelected());
|
|
487
512
|
for (const contribution of this.contributions) {
|
|
@@ -496,6 +521,11 @@ export class ViewBase {
|
|
|
496
521
|
return last;
|
|
497
522
|
return (this.lastAccessibilityState = state);
|
|
498
523
|
}
|
|
524
|
+
/** `disabled` over what else said: true always, false only when something said otherwise. */
|
|
525
|
+
disabledOver(other) {
|
|
526
|
+
const own = this.disabledForAccessibility();
|
|
527
|
+
return own || (own === false && other !== undefined) ? own : undefined;
|
|
528
|
+
}
|
|
499
529
|
mergedAccessibilityValue() {
|
|
500
530
|
const explicit = this.accessibilityValue();
|
|
501
531
|
const merged = { ...explicit };
|
package/dist/view-base.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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* The props every native view accepts, as typed inputs forwarded to the host node.\n *\n * Each input is mirrored by a host binding of the same name, which is what carries the value to\n * the renderer: once a directive declares an input, Angular routes the binding to the directive\n * rather than the element. An unset input stays `undefined` and never reaches native, so a view\n * that mentions none of these sends none of them.\n *\n * Web-style `aria-*` names are accepted as aliases and land on the `accessibility*` props React\n * Native's own `View.js` maps them to. `id` maps to `nativeID` and `tabIndex` to `focusable` the\n * same way.\n *\n * Events are element events, typed in `events.ts`: `(layout)`, `(touchStart)`,\n * `(accessibilityAction)` and so on. They are deliberately not outputs; see that file.\n */\nimport { Directive, ElementRef, type SimpleChanges, inject, input } from '@angular/core';\nimport { HostEngine, claimHost, declareNativeProps, type HostNode } from '@ng-native/fabric';\nimport type { Insets } from './events.ts';\nimport { optionalBoolean, optionalNumber } from './transforms.ts';\nimport { WRITTEN_PROPS } from './written-props.ts';\n\n/** The roles assistive technologies understand. `Role` is the web spelling of the same set. */\nexport type AccessibilityRole =\n | 'none'\n | 'button'\n | 'togglebutton'\n | 'link'\n | 'search'\n | 'image'\n | 'keyboardkey'\n | 'text'\n | 'adjustable'\n | 'imagebutton'\n | 'header'\n | 'summary'\n | 'alert'\n | 'checkbox'\n | 'combobox'\n | 'menu'\n | 'menubar'\n | 'menuitem'\n | 'progressbar'\n | 'radio'\n | 'radiogroup'\n | 'scrollbar'\n | 'spinbutton'\n | 'switch'\n | 'tab'\n | 'tabbar'\n | 'tablist'\n | 'timer'\n | 'list'\n | 'toolbar'\n | 'grid'\n | 'pager'\n | 'scrollview'\n | 'horizontalscrollview'\n | 'viewgroup'\n | 'webview'\n | 'drawerlayout'\n | 'slidingdrawer'\n | 'iconmenu';\n\nexport interface AccessibilityState {\n readonly disabled?: boolean;\n readonly selected?: boolean;\n readonly checked?: boolean | 'mixed';\n readonly busy?: boolean;\n readonly expanded?: boolean;\n}\n\nexport interface AccessibilityValue {\n readonly min?: number;\n readonly max?: number;\n readonly now?: number;\n readonly text?: string;\n}\n\nexport interface AccessibilityAction {\n readonly name: string;\n readonly label?: string;\n}\n\n/** Android's `nativeBackgroundAndroid` and `nativeForegroundAndroid`. */\nexport type AndroidDrawable =\n | {\n readonly type: 'RippleAndroid';\n readonly color?: string | number;\n readonly borderless?: boolean;\n readonly rippleRadius?: number;\n }\n | { readonly type: 'ThemeAttrAndroid'; readonly attribute: string };\n\nexport type PointerEvents = 'box-none' | 'none' | 'box-only' | 'auto';\nexport type ImportantForAccessibility = 'auto' | 'yes' | 'no' | 'no-hide-descendants';\nexport type AccessibilityLiveRegion = 'none' | 'polite' | 'assertive';\n\n/**\n * Angular writes a static attribute to the element as well as feeding it to the input of the\n * same name, so `<switch thumbColor=\"#fff\">` leaves a stray `thumbColor` prop on the node next to\n * the `thumbTintColor` the input produces. The inputs of the directive are what consumed them,\n * so those names come off the node; a host binding puts back any that native does read.\n *\n * Walking the *node's* props rather than the directive's inputs is not a detail. This runs for\n * every element on screen, a primitive declares some forty-five inputs, and at this point the node\n * usually has no props at all - bindings have not run yet, so only static attributes are there.\n * The other way round it was forty-five `delete`s per element on an object that had none of them,\n * which is both wasted work and the way to push an object into dictionary mode.\n */\n/** Shallow equality, so a re-merged state that says the same thing keeps its identity. */\nfunction sameState(a: AccessibilityState, b: AccessibilityState): boolean {\n const keys = Object.keys(a) as (keyof AccessibilityState)[];\n return keys.length === Object.keys(b).length && keys.every((key) => a[key] === b[key]);\n}\n\n/** The host primitives whose props have been declared to the engine. */\nconst declared = new WeakSet<object>();\n\n/**\n * Tell the engine the props this primitive's native view takes, once per component class: its\n * inputs by their public names, and `WRITTEN_PROPS`. What its check for a misspelt prop reads.\n */\nfunction declareProps(ctor: unknown, node: HostNode): void {\n if (declared.has(ctor as object)) return;\n declared.add(ctor as object);\n const def =\n (ctor as { ɵcmp?: { inputs?: object }; ɵdir?: { inputs?: object } }).ɵcmp ??\n (ctor as { ɵdir?: { inputs?: object } }).ɵdir;\n const name = (node as { name?: string }).name;\n if (!name || !def?.inputs) return;\n declareNativeProps(name, [...Object.keys(def.inputs), ...WRITTEN_PROPS]);\n}\n\nfunction stripConsumedAttributes(ctor: unknown, node: HostNode): void {\n // A directive with no selector is only ever a `hostDirectives` entry, which exposes the inputs\n // it lists and no others, so an attribute of the same name as the rest was not consumed.\n type Def = { inputs?: Record<string, unknown>; selectors?: readonly unknown[] };\n const { ɵcmp, ɵdir } = ctor as { ɵcmp?: Def; ɵdir?: Def };\n const def = ɵcmp ?? (ɵdir?.selectors?.length ? ɵdir : undefined);\n const inputs = def?.inputs;\n if (!inputs) return;\n // A host that has not put a bag on the node yet has no attributes to take off it. Read\n // unconditionally, this threw `Cannot convert undefined or null to object` on the first\n // component a browser host ever mounted, before anything rendered - which is a hard crash\n // standing between this package and a second platform, for a loop with nothing to do.\n const props = node.props as Record<string, unknown> | undefined;\n if (!props) return;\n for (const name of Object.keys(props)) {\n if (name in inputs) delete props[name];\n }\n}\n\n/**\n * What a directive on the same node says this view *is*, for a screen reader.\n *\n * A host primitive knows it is a view; only the thing composed onto it knows it is a button, a\n * checkbox or an accordion trigger. Without this seam that knowledge has nowhere to go: the role\n * and the state are written here, from this class's own inputs, and a later `ngOnChanges` would\n * overwrite anything a directive had set behind its back.\n *\n * Registered on the element with `contributeAccessibility`, and several primitives may contribute\n * to one element - a trigger that is also a button.\n */\nexport interface AccessibilityContribution {\n /** The role, if this directive implies one. An explicit `role` on the element still wins. */\n readonly role?: AccessibilityRole;\n /**\n * State to merge in, read on every write so it may be a signal read.\n *\n * Spelled in full because `state` is what a primitive calls the thing it publishes for a\n * stylesheet - `data-state=\"checked\"` - and the two are not the same thing.\n */\n readonly accessibilityState?: () => AccessibilityState | undefined;\n}\n\n/** Where an element's contributions are kept: on the node, and only on a node that has some. */\nconst CONTRIBUTIONS = Symbol('angular-native.accessibilityContributions');\ntype Contributed = HostNode & { [CONTRIBUTIONS]?: AccessibilityContribution[] };\nconst NO_CONTRIBUTIONS: readonly AccessibilityContribution[] = [];\n\n/**\n * Tell the primitive on this element what it is, for a screen reader: a role, and state to merge\n * into what it announces. Call it from a directive's field initialiser or constructor, on the\n * element the primitive is on:\n *\n * private readonly contribution = contributeAccessibility({ role: 'button' });\n * private readonly contribution = contributeAccessibility(this);\n *\n * Kept on the node rather than provided through DI, because asking the injector costs every\n * element on screen a lookup to learn that nothing contributes - about a tenth of creating a list.\n * Reading a property that is not there costs nothing.\n */\nexport function contributeAccessibility<T extends AccessibilityContribution>(contribution: T): T {\n const node = inject(ElementRef).nativeElement as Contributed;\n (node[CONTRIBUTIONS] ??= []).push(contribution);\n return contribution;\n}\n\n@Directive()\nexport abstract class ViewBase {\n /** The retained node this directive sits on. */\n protected readonly node = inject(ElementRef).nativeElement as HostNode;\n\n /**\n * The engine, because the props these inputs carry are written straight onto the node. Read\n * off the node where the host put it there, which is one property read against an injector\n * lookup that walks every ancestor element, for every element on screen.\n */\n protected readonly engine: HostEngine = this.node.host ?? inject(HostEngine);\n\n /**\n * See `contributeAccessibility`. Empty for every element nothing is composed onto. Read, never\n * cached, from `ngOnInit` onwards: by then every directive on the node has been constructed and\n * registered what it has to say.\n */\n private get contributions(): readonly AccessibilityContribution[] {\n return (this.node as Contributed)[CONTRIBUTIONS] ?? NO_CONTRIBUTIONS;\n }\n\n constructor() {\n claimHost(this.node);\n stripConsumedAttributes(this.constructor, this.node);\n declareProps(this.constructor, this.node);\n this.engine.settle(this);\n }\n\n /** Whether `ngOnInit` has run, which is what writes the props every element starts with. */\n private initialised = false;\n\n /**\n * Write what the inputs say, for an element whose view has not been checked by the time the\n * host commits it. Nothing for one that has.\n *\n * The props are written from `ngOnChanges` and `ngOnInit`, which Angular runs in the parent\n * view's update pass. A component that detaches itself before its first check never gets one,\n * and on the web that pattern still works, because a listener and an attribute are there from\n * creation. So the host calls this before the commit that first mounts the element, by when its\n * static inputs are set: the press handling, the role and the `testID` are there, and the view\n * behaves as written once something calls `detectChanges()`.\n */\n settleProps(): void {\n if (this.initialised) return;\n this.ngOnChanges({});\n this.ngOnInit();\n }\n\n // --- accessibility ---------------------------------------------------------------------\n\n /** Whether the view is an accessibility element. Defaults to false for a plain view. */\n readonly accessible = input<boolean>(undefined, { transform: optionalBoolean });\n /** What a screen reader announces for the view. */\n readonly accessibilityLabel = input<string>();\n /** `aria-label`: web spelling of `accessibilityLabel`. */\n readonly ariaLabel = input<string>(undefined, { alias: 'aria-label' });\n /** Android: `nativeID`s of the views that label this one. */\n readonly accessibilityLabelledBy = input<string | readonly string[]>();\n /** `aria-labelledby`: web spelling of `accessibilityLabelledBy`. */\n readonly ariaLabelledBy = input<string | readonly string[]>(undefined, {\n alias: 'aria-labelledby',\n });\n /** What happens when the user acts on the view, when the label alone does not say. */\n readonly accessibilityHint = input<string>();\n /** The kind of control this is, for assistive technologies. */\n readonly accessibilityRole = input<AccessibilityRole>();\n /** `role`: the web spelling of `accessibilityRole`. */\n readonly role = input<AccessibilityRole>();\n /** Disabled, selected, checked, busy and expanded, as one object. */\n readonly accessibilityState = input<AccessibilityState>();\n /** `aria-busy`. */\n readonly ariaBusy = input<boolean>(undefined, { alias: 'aria-busy', transform: optionalBoolean });\n /** `aria-checked`. */\n readonly ariaChecked = input<boolean | 'mixed'>(undefined, { alias: 'aria-checked' });\n /** `aria-disabled`. */\n readonly ariaDisabled = input<boolean>(undefined, {\n alias: 'aria-disabled',\n transform: optionalBoolean,\n });\n /** `aria-expanded`. */\n readonly ariaExpanded = input<boolean>(undefined, {\n alias: 'aria-expanded',\n transform: optionalBoolean,\n });\n /** `aria-selected`. */\n readonly ariaSelected = input<boolean>(undefined, {\n alias: 'aria-selected',\n transform: optionalBoolean,\n });\n /** The current value of an adjustable control, for a screen reader. */\n readonly accessibilityValue = input<AccessibilityValue>();\n /** `aria-valuemin`. */\n readonly ariaValueMin = input<number>(undefined, {\n alias: 'aria-valuemin',\n transform: optionalNumber,\n });\n /** `aria-valuemax`. */\n readonly ariaValueMax = input<number>(undefined, {\n alias: 'aria-valuemax',\n transform: optionalNumber,\n });\n /** `aria-valuenow`. */\n readonly ariaValueNow = input<number>(undefined, {\n alias: 'aria-valuenow',\n transform: optionalNumber,\n });\n /** `aria-valuetext`. */\n readonly ariaValueText = input<string>(undefined, { alias: 'aria-valuetext' });\n /** Custom actions a screen reader can invoke; each arrives as `(accessibilityAction)`. */\n readonly accessibilityActions = input<readonly AccessibilityAction[]>();\n /** Android: announce changes to this view's content without focus moving to it. */\n readonly accessibilityLiveRegion = input<AccessibilityLiveRegion>();\n /** `aria-live`. */\n readonly ariaLive = input<AccessibilityLiveRegion>(undefined, { alias: 'aria-live' });\n /** iOS: hide this view and its children from assistive technologies. */\n readonly accessibilityElementsHidden = input<boolean>(undefined, { transform: optionalBoolean });\n /** `aria-hidden`: `accessibilityElementsHidden` on iOS, `no-hide-descendants` on Android. */\n readonly ariaHidden = input<boolean>(undefined, {\n alias: 'aria-hidden',\n transform: optionalBoolean,\n });\n /** Android: whether this view is exposed to accessibility, and whether its children are. */\n readonly importantForAccessibility = input<ImportantForAccessibility>();\n /** iOS: VoiceOver ignores every sibling while this view is shown, as a modal expects. */\n readonly accessibilityViewIsModal = input<boolean>(undefined, { transform: optionalBoolean });\n /** `aria-modal`. */\n readonly ariaModal = input<boolean>(undefined, {\n alias: 'aria-modal',\n transform: optionalBoolean,\n });\n /** iOS: keep the view's colours when the Invert Colors setting is on; images want this. */\n readonly accessibilityIgnoresInvertColors = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** iOS: the language VoiceOver reads the label in, as a BCP 47 tag. */\n readonly accessibilityLanguage = input<string>();\n /** iOS: the title shown by the Large Content Viewer on a long press with large text on. */\n readonly accessibilityLargeContentTitle = input<string>();\n /** iOS: opt this view into the Large Content Viewer. */\n readonly accessibilityShowsLargeContentViewer = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** iOS: tell VoiceOver the view responds to a tap even without a role that implies it. */\n readonly accessibilityRespondsToUserInteraction = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n\n // --- identity and hit testing ----------------------------------------------------------\n\n /** A handle native code can find the view by; also what `:id` selectors match. */\n readonly nativeID = input<string>();\n /** `id`: the web spelling of `nativeID`. */\n readonly id = input<string>();\n /** A handle for end-to-end test tooling. */\n readonly testID = input<string>();\n /** Extend the touchable area beyond the view's bounds, without moving anything visible. */\n readonly hitSlop = input<Insets | number>();\n /** Whether this view, its children, or neither can be the target of a touch. */\n readonly pointerEvents = input<PointerEvents>();\n /** Set to false to keep a layout-only view alive; Fabric otherwise removes it from the tree. */\n readonly collapsable = input<boolean>(undefined, { transform: optionalBoolean });\n /** Set to false to keep this view's layout-only children from being flattened. */\n readonly collapsableChildren = input<boolean>(undefined, { transform: optionalBoolean });\n /** Detach children that are outside the visible bounds. A scroll view optimisation. */\n readonly removeClippedSubviews = input<boolean>(undefined, { transform: optionalBoolean });\n /** Composite the view offscreen so a translucent view with children blends correctly. */\n readonly needsOffscreenAlphaCompositing = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** Android: whether the view takes keyboard or TV focus. RN's `tabIndex` is this. */\n readonly focusable = input<boolean>(undefined, { transform: optionalBoolean });\n /** iOS: render the view to a bitmap once and reuse it; for a static view that animates. */\n readonly shouldRasterizeIOS = input<boolean>(undefined, { transform: optionalBoolean });\n /** Android: cache the view in a hardware texture; the same trade as `shouldRasterizeIOS`. */\n readonly renderToHardwareTextureAndroid = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** Android: a ripple or theme drawable painted behind the view's content. */\n readonly nativeBackgroundAndroid = input<AndroidDrawable>();\n /** Android: a ripple or theme drawable painted over the view's content. */\n readonly nativeForegroundAndroid = input<AndroidDrawable>();\n\n // --- merged views of the aliases ------------------------------------------------------\n\n /**\n * What React Native's own JavaScript wrapper would have defaulted, per component.\n *\n * Driving the native views directly skips those wrappers, and what is lost is invisible: the\n * app looks identical and is unusable with a screen reader, because nothing on it is an\n * accessibility element. Each hook is overridden by the component whose wrapper sets it, and\n * cites the file it came from.\n */\n\n /** True for anything that behaves like a control. `Pressable.js`: `accessible !== false`. */\n protected accessibleByDefault(): boolean {\n return false;\n }\n\n /** Whether the platform's focus order should include this. `Pressable.js` again. */\n protected focusableByDefault(): boolean {\n return false;\n }\n\n /** A role the component itself implies. `Switch.js`: `accessibilityRole ?? 'switch'`. */\n protected roleByDefault(): AccessibilityRole | undefined {\n return undefined;\n }\n\n /**\n * The component's own `disabled`, for the state a screen reader announces.\n *\n * React Native merges this whenever the prop was passed, even as false. An input here always\n * has a value, so there is no telling \"passed false\" from \"not passed\"; only true is merged,\n * and a control that is not disabled says nothing rather than saying so on every node.\n */\n protected disabledForAccessibility(): boolean | undefined {\n return undefined;\n }\n\n /**\n * The component's own `checked`, for a control whose checked state is not an accessibility\n * input at all - `Switch`'s `checked` is a `model()`, not one of this class's inputs, so it\n * cannot reach `ngOnChanges` here any more than `disabled` can.\n */\n protected checkedForAccessibility(): boolean | 'mixed' | undefined {\n return undefined;\n }\n\n /**\n * Write what the inputs say onto the node.\n *\n * This is what thirty host bindings used to do, and it is here rather than there for a reason\n * that was measured: a host binding costs every element that carries it, on every pass, whether\n * or not the app ever set the prop, and mounting four hundred rows spent a third of its time on\n * the accessibility surface alone. Angular calls this once with everything that changed instead.\n *\n * It works with signal inputs, which is easy to assume it does not: `ngOnChanges` fires for\n * them as it does for any other input, because `ngOnChangesSetInput` records a `SimpleChange`\n * before writing the signal. `signal-onchanges.test.ts` is there to keep that fact honest.\n *\n * What remains is the allocation - a signal input builds its node whether or not anything binds\n * to it, and there are forty-six here. Moving prop groups into directives selected by the props\n * they carry (`[accessibilityLabel], [aria-label], ...`) is how that goes away: an element that\n * binds none of them would allocate nothing. Measured on a 400-row mount it is worth about 40ms,\n * at the price of an import per group.\n */\n ngOnChanges(_changes?: SimpleChanges): void {\n this.writeAccessibility();\n this.writeIdentity();\n }\n\n private writeAccessibility(): void {\n const write = this.writer();\n write(\n 'accessible',\n this.accessibleByDefault() ? (this.accessible() ?? true) : this.accessible(),\n );\n write(\n 'accessibilityLabel',\n this.accessibilityLabel() ?? this.ariaLabel() ?? this.labelByDefault(),\n );\n write('accessibilityLabelledBy', this.accessibilityLabelledBy() ?? this.ariaLabelledBy());\n write('accessibilityHint', this.accessibilityHint());\n write(\n 'accessibilityRole',\n this.accessibilityRole() ?? this.role() ?? this.roleByDefault() ?? this.contributedRole(),\n );\n write('accessibilityState', this.mergedAccessibilityState());\n write('accessibilityValue', this.mergedAccessibilityValue());\n write('accessibilityActions', this.accessibilityActions());\n this.writeVisibility();\n }\n\n /** The half of accessibility that is about what assistive technology may see, and in which language. */\n private writeVisibility(): void {\n const write = (key: string, value: unknown) => this.engine.setProp(this.node, key, value);\n write('accessibilityLiveRegion', this.accessibilityLiveRegion() ?? this.ariaLive());\n write('accessibilityElementsHidden', this.accessibilityElementsHidden() ?? this.ariaHidden());\n write(\n 'importantForAccessibility',\n this.importantForAccessibility() ?? (this.ariaHidden() ? 'no-hide-descendants' : undefined),\n );\n write('accessibilityViewIsModal', this.accessibilityViewIsModal() ?? this.ariaModal());\n write('accessibilityIgnoresInvertColors', this.accessibilityIgnoresInvertColors());\n write('accessibilityLanguage', this.accessibilityLanguage());\n write('accessibilityLargeContentTitle', this.accessibilityLargeContentTitle());\n write('accessibilityShowsLargeContentViewer', this.accessibilityShowsLargeContentViewer());\n write('accessibilityRespondsToUserInteraction', this.accessibilityRespondsToUserInteraction());\n }\n\n /**\n * Writes a prop, and says nothing when it has nothing to say.\n *\n * The `undefined` guard is the whole of it, and it fixes a silent failure that had already been\n * hit twice. These two methods rewrite roughly forty props from this class's own inputs on every\n * `ngOnChanges`, so anything that reached the node by another route was overwritten the first\n * time any input changed. Two routes get here without going through an input of this class:\n *\n * - A host binding on the composing component. `ui-alert` sets `[accessible]` that way and\n * `ui-separator` sets `[accessibilityLabel]`; both are documented as working, and both were\n * one input change away from stopping.\n * - An element property binding. A component whose `hostDirectives` entry lists `disabled` but\n * not `nativeID` leaves `[nativeID]` to be applied as a plain property, and then a bound\n * `[disabled]` beside it clobbered the id on the next change. `ui-checkbox` carries a\n * per-component workaround for that, listing the identity inputs through explicitly, and\n * `ui-select-item` and `ui-dropdown-menu-item` do not - which is the shape of a bug that gets\n * copied rather than fixed.\n *\n * An input that goes back to `undefined` clears the prop only when this is what set it, so a\n * binding such as `[pointerEvents]=\"busy() ? 'none' : undefined\"` still switches off, and a\n * prop that arrived by one of those other routes is still never touched. Clearing a *class*\n * clears the style it brought, because that goes through the cascade rather than through here.\n */\n private writer(): (key: string, value: unknown) => void {\n return (key, value) => {\n if (value === undefined) {\n // Cleared only if this wrote it: `[pointerEvents]=\"busy() ? 'none' : undefined\"` has to\n // give the view its touches back, and a prop another route set is still left alone.\n if (this.written?.delete(key)) this.engine.setProp(this.node, key, null);\n return;\n }\n (this.written ??= new Set()).add(key);\n this.engine.setProp(this.node, key, value);\n };\n }\n\n /** The props `writer` has set from an input, so it can clear one when its input is unset. */\n private written: Set<string> | null = null;\n\n private writeIdentity(): void {\n const write = this.writer();\n write('nativeID', this.nativeID() ?? this.id());\n write('testID', this.testID());\n write('hitSlop', this.hitSlop());\n write('pointerEvents', this.pointerEvents());\n write('collapsable', this.collapsable());\n write('collapsableChildren', this.collapsableChildren());\n write('removeClippedSubviews', this.removeClippedSubviews());\n write('needsOffscreenAlphaCompositing', this.needsOffscreenAlphaCompositing());\n write('focusable', this.focusableByDefault() ? (this.focusable() ?? true) : this.focusable());\n write('shouldRasterizeIOS', this.shouldRasterizeIOS());\n write('renderToHardwareTextureAndroid', this.renderToHardwareTextureAndroid());\n write('nativeBackgroundAndroid', this.nativeBackgroundAndroid());\n write('nativeForegroundAndroid', this.nativeForegroundAndroid());\n }\n\n /**\n * The defaults a React Native wrapper would have applied, written once when the element is\n * created. `ngOnChanges` writes them again whenever an input changes, so an app that later\n * clears a prop falls back to the default rather than to nothing.\n */\n /**\n * The defaults a React Native wrapper would have applied, for an element nothing was bound on.\n *\n * In `ngOnInit` rather than the constructor because a hook like `accessibleByDefault` is\n * answered from the subclass's own inputs - `Text` asks whether it is pressable - and those\n * fields do not exist yet while the base constructor runs. Each is guarded on its input being\n * unset, because `ngOnChanges` has already run by now and its answer, which merges the default\n * in, is the better one.\n */\n ngOnInit(): void {\n this.initialised = true;\n // A directive with nothing bound to it never sees `ngOnChanges`, so an element that carries a\n // primitive and no bindings would never have its role or state written at all. Cheap to ask,\n // and the answer is no for every element in an app that uses none.\n if (this.contributions.length > 0) this.writeAccessibility();\n if (this.accessible() === undefined && this.accessibleByDefault()) {\n this.engine.setProp(this.node, 'accessible', true);\n }\n if (this.focusable() === undefined && this.focusableByDefault()) {\n this.engine.setProp(this.node, 'focusable', true);\n }\n if (this.accessibilityRole() === undefined && this.role() === undefined) {\n const role = this.roleByDefault();\n if (role) this.engine.setProp(this.node, 'accessibilityRole', role);\n }\n if (this.accessibilityLabel() === undefined && this.ariaLabel() === undefined) {\n const label = this.labelByDefault();\n if (label !== undefined) this.engine.setProp(this.node, 'accessibilityLabel', label);\n }\n }\n\n /** The first role any directive on this node claims. Two claiming different ones is a bug. */\n private contributedRole(): AccessibilityRole | undefined {\n for (const contribution of this.contributions) {\n if (contribution.role) return contribution.role;\n }\n return undefined;\n }\n\n /** A label the component itself can supply, as `Image` does from `alt`. */\n protected labelByDefault(): string | undefined {\n return undefined;\n }\n\n /**\n * The merged state, for a component whose own inputs feed it - `disabled` on a pressable or a\n * switch, which is a signal of theirs and so cannot reach `ngOnChanges` here.\n *\n * Those components bind this from their host. It returns the *same object* when nothing has\n * changed, which is what keeps a host binding from marking the node dirty on every pass.\n */\n protected accessibilityStateProp(): AccessibilityState | undefined {\n return this.mergedAccessibilityState();\n }\n\n private lastAccessibilityState: AccessibilityState | undefined;\n\n /** Whether anything could put state on this node. For nearly every node on screen, no. */\n private hasState(): boolean {\n return (\n this.accessibilityState() !== undefined ||\n this.ariaBusy() !== undefined ||\n this.ariaChecked() !== undefined ||\n this.ariaDisabled() !== undefined ||\n this.ariaExpanded() !== undefined ||\n this.ariaSelected() !== undefined ||\n !!this.disabledForAccessibility() ||\n this.checkedForAccessibility() !== undefined ||\n this.contributions.length > 0\n );\n }\n\n private mergedAccessibilityState(): AccessibilityState | undefined {\n // Answered without allocating in the common case: this runs from a host binding on every\n // control, on every pass, and most of them have no state to announce.\n if (!this.hasState()) return (this.lastAccessibilityState = undefined);\n const explicit = this.accessibilityState();\n const merged: Record<string, unknown> = { ...explicit };\n const set = (key: keyof AccessibilityState, value: unknown) => {\n if (value !== undefined) merged[key] = value;\n };\n set('disabled', this.disabledForAccessibility() || undefined);\n set('checked', this.checkedForAccessibility());\n set('busy', this.ariaBusy());\n set('checked', this.ariaChecked());\n set('disabled', this.ariaDisabled());\n set('expanded', this.ariaExpanded());\n set('selected', this.ariaSelected());\n for (const contribution of this.contributions) {\n const state = contribution.accessibilityState?.();\n for (const key of Object.keys(state ?? {})) {\n set(key as keyof AccessibilityState, (state as Record<string, unknown>)[key]);\n }\n }\n const state = Object.keys(merged).length ? (merged as AccessibilityState) : explicit;\n const last = this.lastAccessibilityState;\n if (last && state && sameState(last, state)) return last;\n return (this.lastAccessibilityState = state);\n }\n\n private mergedAccessibilityValue(): AccessibilityValue | undefined {\n const explicit = this.accessibilityValue();\n const merged: Record<string, unknown> = { ...explicit };\n const set = (key: keyof AccessibilityValue, value: unknown) => {\n if (value !== undefined) merged[key] = value;\n };\n set('min', this.ariaValueMin());\n set('max', this.ariaValueMax());\n set('now', this.ariaValueNow());\n set('text', this.ariaValueText());\n return Object.keys(merged).length ? (merged as AccessibilityValue) : explicit;\n }\n}\n\n/**\n * `ViewBase` on its own, for a component whose host is a plain view.\n *\n * No selector: this is only ever a `hostDirectives` entry, and it is the counterpart to\n * `PressBehavior` for the parts of a control that do not take a touch. A radio group is the case\n * that asked for it - it announces itself as a group and holds a value, but pressing it means\n * nothing, and without a `ViewBase` on the node there is nothing to write that role.\n */\n@Directive({})\nexport class ViewBehavior extends ViewBase {}\n"]}
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* The props every native view accepts, as typed inputs forwarded to the host node.\n *\n * Each input is mirrored by a host binding of the same name, which is what carries the value to\n * the renderer: once a directive declares an input, Angular routes the binding to the directive\n * rather than the element. An unset input stays `undefined` and never reaches native, so a view\n * that mentions none of these sends none of them.\n *\n * Web-style `aria-*` names are accepted as aliases and land on the `accessibility*` props React\n * Native's own `View.js` maps them to. `id` maps to `nativeID` and `tabIndex` to `focusable` the\n * same way.\n *\n * Events are element events, typed in `events.ts`: `(layout)`, `(touchStart)`,\n * `(accessibilityAction)` and so on. They are deliberately not outputs; see that file.\n */\nimport { Directive, ElementRef, type SimpleChanges, inject, input } from '@angular/core';\nimport { HostEngine, claimHost, declareNativeProps, type HostNode } from '@ng-native/fabric';\nimport type { Insets } from './events.ts';\nimport { optionalBoolean, optionalNumber } from './transforms.ts';\nimport { WRITTEN_PROPS } from './written-props.ts';\n\n/** The roles assistive technologies understand. `Role` is the web spelling of the same set. */\nexport type AccessibilityRole =\n | 'none'\n | 'button'\n | 'togglebutton'\n | 'link'\n | 'search'\n | 'image'\n | 'keyboardkey'\n | 'text'\n | 'adjustable'\n | 'imagebutton'\n | 'header'\n | 'summary'\n | 'alert'\n | 'checkbox'\n | 'combobox'\n | 'menu'\n | 'menubar'\n | 'menuitem'\n | 'progressbar'\n | 'radio'\n | 'radiogroup'\n | 'scrollbar'\n | 'spinbutton'\n | 'switch'\n | 'tab'\n | 'tabbar'\n | 'tablist'\n | 'timer'\n | 'list'\n | 'toolbar'\n | 'grid'\n | 'pager'\n | 'scrollview'\n | 'horizontalscrollview'\n | 'viewgroup'\n | 'webview'\n | 'drawerlayout'\n | 'slidingdrawer'\n | 'iconmenu';\n\nexport interface AccessibilityState {\n readonly disabled?: boolean;\n readonly selected?: boolean;\n readonly checked?: boolean | 'mixed';\n readonly busy?: boolean;\n readonly expanded?: boolean;\n}\n\nexport interface AccessibilityValue {\n readonly min?: number;\n readonly max?: number;\n readonly now?: number;\n readonly text?: string;\n}\n\nexport interface AccessibilityAction {\n readonly name: string;\n readonly label?: string;\n}\n\n/** Android's `nativeBackgroundAndroid` and `nativeForegroundAndroid`. */\nexport type AndroidDrawable =\n | {\n readonly type: 'RippleAndroid';\n readonly color?: string | number;\n readonly borderless?: boolean;\n readonly rippleRadius?: number;\n }\n | { readonly type: 'ThemeAttrAndroid'; readonly attribute: string };\n\nexport type PointerEvents = 'box-none' | 'none' | 'box-only' | 'auto';\nexport type ImportantForAccessibility = 'auto' | 'yes' | 'no' | 'no-hide-descendants';\nexport type AccessibilityLiveRegion = 'none' | 'polite' | 'assertive';\n\n/**\n * Angular writes a static attribute to the element as well as feeding it to the input of the\n * same name, so `<switch thumbColor=\"#fff\">` leaves a stray `thumbColor` prop on the node next to\n * the `thumbTintColor` the input produces. The inputs of the directive are what consumed them,\n * so those names come off the node; a host binding puts back any that native does read.\n *\n * Walking the *node's* props rather than the directive's inputs is not a detail. This runs for\n * every element on screen, a primitive declares some forty-five inputs, and at this point the node\n * usually has no props at all - bindings have not run yet, so only static attributes are there.\n * The other way round it was forty-five `delete`s per element on an object that had none of them,\n * which is both wasted work and the way to push an object into dictionary mode.\n */\n/** Shallow equality, so a re-merged state that says the same thing keeps its identity. */\nfunction sameState(a: AccessibilityState, b: AccessibilityState): boolean {\n const keys = Object.keys(a) as (keyof AccessibilityState)[];\n return keys.length === Object.keys(b).length && keys.every((key) => a[key] === b[key]);\n}\n\n/** The host primitives whose props have been declared to the engine. */\nconst declared = new WeakSet<object>();\n\n/**\n * Tell the engine the props this primitive's native view takes, once per component class: its\n * inputs by their public names, and `WRITTEN_PROPS`. What its check for a misspelt prop reads.\n */\nfunction declareProps(ctor: unknown, node: HostNode): void {\n if (declared.has(ctor as object)) return;\n declared.add(ctor as object);\n const def =\n (ctor as { ɵcmp?: { inputs?: object }; ɵdir?: { inputs?: object } }).ɵcmp ??\n (ctor as { ɵdir?: { inputs?: object } }).ɵdir;\n const name = (node as { name?: string }).name;\n if (!name || !def?.inputs) return;\n declareNativeProps(name, [...Object.keys(def.inputs), ...WRITTEN_PROPS]);\n}\n\nfunction stripConsumedAttributes(ctor: unknown, node: HostNode): void {\n // A directive with no selector is only ever a `hostDirectives` entry, which exposes the inputs\n // it lists and no others, so an attribute of the same name as the rest was not consumed.\n type Def = { inputs?: Record<string, unknown>; selectors?: readonly unknown[] };\n const { ɵcmp, ɵdir } = ctor as { ɵcmp?: Def; ɵdir?: Def };\n const def = ɵcmp ?? (ɵdir?.selectors?.length ? ɵdir : undefined);\n const inputs = def?.inputs;\n if (!inputs) return;\n // A host that has not put a bag on the node yet has no attributes to take off it. Read\n // unconditionally, this threw `Cannot convert undefined or null to object` on the first\n // component a browser host ever mounted, before anything rendered - which is a hard crash\n // standing between this package and a second platform, for a loop with nothing to do.\n const props = node.props as Record<string, unknown> | undefined;\n if (!props) return;\n for (const name of Object.keys(props)) {\n if (name in inputs) delete props[name];\n }\n}\n\n/**\n * What a directive on the same node says this view *is*, for a screen reader.\n *\n * A host primitive knows it is a view; only the thing composed onto it knows it is a button, a\n * checkbox or an accordion trigger. Without this seam that knowledge has nowhere to go: the role\n * and the state are written here, from this class's own inputs, and a later `ngOnChanges` would\n * overwrite anything a directive had set behind its back.\n *\n * Registered on the element with `contributeAccessibility`, and several primitives may contribute\n * to one element - a trigger that is also a button.\n */\nexport interface AccessibilityContribution {\n /** The role, if this directive implies one. An explicit `role` on the element still wins. */\n readonly role?: AccessibilityRole;\n /**\n * State to merge in, read on every write so it may be a signal read.\n *\n * Spelled in full because `state` is what a primitive calls the thing it publishes for a\n * stylesheet - `data-state=\"checked\"` - and the two are not the same thing.\n */\n readonly accessibilityState?: () => AccessibilityState | undefined;\n}\n\n/** Where an element's contributions are kept: on the node, and only on a node that has some. */\nconst CONTRIBUTIONS = Symbol('angular-native.accessibilityContributions');\ntype Contributed = HostNode & { [CONTRIBUTIONS]?: AccessibilityContribution[] };\nconst NO_CONTRIBUTIONS: readonly AccessibilityContribution[] = [];\n\n/**\n * Tell the primitive on this element what it is, for a screen reader: a role, and state to merge\n * into what it announces. Call it from a directive's field initialiser or constructor, on the\n * element the primitive is on:\n *\n * private readonly contribution = contributeAccessibility({ role: 'button' });\n * private readonly contribution = contributeAccessibility(this);\n *\n * Kept on the node rather than provided through DI, because asking the injector costs every\n * element on screen a lookup to learn that nothing contributes - about a tenth of creating a list.\n * Reading a property that is not there costs nothing.\n */\nexport function contributeAccessibility<T extends AccessibilityContribution>(contribution: T): T {\n const node = inject(ElementRef).nativeElement as Contributed;\n (node[CONTRIBUTIONS] ??= []).push(contribution);\n return contribution;\n}\n\n@Directive()\nexport abstract class ViewBase {\n /** The retained node this directive sits on. */\n protected readonly node = inject(ElementRef).nativeElement as HostNode;\n\n /**\n * The engine, because the props these inputs carry are written straight onto the node. Read\n * off the node where the host put it there, which is one property read against an injector\n * lookup that walks every ancestor element, for every element on screen.\n */\n protected readonly engine: HostEngine = this.node.host ?? inject(HostEngine);\n\n /**\n * See `contributeAccessibility`. Empty for every element nothing is composed onto. Read, never\n * cached, from `ngOnInit` onwards: by then every directive on the node has been constructed and\n * registered what it has to say.\n */\n private get contributions(): readonly AccessibilityContribution[] {\n return (this.node as Contributed)[CONTRIBUTIONS] ?? NO_CONTRIBUTIONS;\n }\n\n constructor() {\n claimHost(this.node);\n stripConsumedAttributes(this.constructor, this.node);\n declareProps(this.constructor, this.node);\n this.engine.settle(this);\n }\n\n /** Whether `ngOnInit` has run, which is what writes the props every element starts with. */\n private initialised = false;\n\n /**\n * Write what the inputs say, for an element whose view has not been checked by the time the\n * host commits it. Nothing for one that has.\n *\n * The props are written from `ngOnChanges` and `ngOnInit`, which Angular runs in the parent\n * view's update pass. A component that detaches itself before its first check never gets one,\n * and on the web that pattern still works, because a listener and an attribute are there from\n * creation. So the host calls this before the commit that first mounts the element, by when its\n * static inputs are set: the press handling, the role and the `testID` are there, and the view\n * behaves as written once something calls `detectChanges()`.\n */\n settleProps(): void {\n if (this.initialised) return;\n this.ngOnChanges({});\n this.ngOnInit();\n }\n\n // --- accessibility ---------------------------------------------------------------------\n\n /** Whether the view is an accessibility element. Defaults to false for a plain view. */\n readonly accessible = input<boolean>(undefined, { transform: optionalBoolean });\n /** What a screen reader announces for the view. */\n readonly accessibilityLabel = input<string>();\n /** `aria-label`: web spelling of `accessibilityLabel`. */\n readonly ariaLabel = input<string>(undefined, { alias: 'aria-label' });\n /** Android: `nativeID`s of the views that label this one. */\n readonly accessibilityLabelledBy = input<string | readonly string[]>();\n /** `aria-labelledby`: web spelling of `accessibilityLabelledBy`. */\n readonly ariaLabelledBy = input<string | readonly string[]>(undefined, {\n alias: 'aria-labelledby',\n });\n /** What happens when the user acts on the view, when the label alone does not say. */\n readonly accessibilityHint = input<string>();\n /** The kind of control this is, for assistive technologies. */\n readonly accessibilityRole = input<AccessibilityRole>();\n /** `role`: the web spelling of `accessibilityRole`. */\n readonly role = input<AccessibilityRole>();\n /** Disabled, selected, checked, busy and expanded, as one object. */\n readonly accessibilityState = input<AccessibilityState>();\n /** `aria-busy`. */\n readonly ariaBusy = input<boolean>(undefined, { alias: 'aria-busy', transform: optionalBoolean });\n /** `aria-checked`. */\n readonly ariaChecked = input<boolean | 'mixed'>(undefined, { alias: 'aria-checked' });\n /** `aria-disabled`. */\n readonly ariaDisabled = input<boolean>(undefined, {\n alias: 'aria-disabled',\n transform: optionalBoolean,\n });\n /** `aria-expanded`. */\n readonly ariaExpanded = input<boolean>(undefined, {\n alias: 'aria-expanded',\n transform: optionalBoolean,\n });\n /** `aria-selected`. */\n readonly ariaSelected = input<boolean>(undefined, {\n alias: 'aria-selected',\n transform: optionalBoolean,\n });\n /** The current value of an adjustable control, for a screen reader. */\n readonly accessibilityValue = input<AccessibilityValue>();\n /** `aria-valuemin`. */\n readonly ariaValueMin = input<number>(undefined, {\n alias: 'aria-valuemin',\n transform: optionalNumber,\n });\n /** `aria-valuemax`. */\n readonly ariaValueMax = input<number>(undefined, {\n alias: 'aria-valuemax',\n transform: optionalNumber,\n });\n /** `aria-valuenow`. */\n readonly ariaValueNow = input<number>(undefined, {\n alias: 'aria-valuenow',\n transform: optionalNumber,\n });\n /** `aria-valuetext`. */\n readonly ariaValueText = input<string>(undefined, { alias: 'aria-valuetext' });\n /** Custom actions a screen reader can invoke; each arrives as `(accessibilityAction)`. */\n readonly accessibilityActions = input<readonly AccessibilityAction[]>();\n /** Android: announce changes to this view's content without focus moving to it. */\n readonly accessibilityLiveRegion = input<AccessibilityLiveRegion>();\n /** `aria-live`. */\n readonly ariaLive = input<AccessibilityLiveRegion>(undefined, { alias: 'aria-live' });\n /** iOS: hide this view and its children from assistive technologies. */\n readonly accessibilityElementsHidden = input<boolean>(undefined, { transform: optionalBoolean });\n /** `aria-hidden`: `accessibilityElementsHidden` on iOS, `no-hide-descendants` on Android. */\n readonly ariaHidden = input<boolean>(undefined, {\n alias: 'aria-hidden',\n transform: optionalBoolean,\n });\n /** Android: whether this view is exposed to accessibility, and whether its children are. */\n readonly importantForAccessibility = input<ImportantForAccessibility>();\n /** iOS: VoiceOver ignores every sibling while this view is shown, as a modal expects. */\n readonly accessibilityViewIsModal = input<boolean>(undefined, { transform: optionalBoolean });\n /** `aria-modal`. */\n readonly ariaModal = input<boolean>(undefined, {\n alias: 'aria-modal',\n transform: optionalBoolean,\n });\n /** iOS: keep the view's colours when the Invert Colors setting is on; images want this. */\n readonly accessibilityIgnoresInvertColors = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** iOS: the language VoiceOver reads the label in, as a BCP 47 tag. */\n readonly accessibilityLanguage = input<string>();\n /** iOS: the title shown by the Large Content Viewer on a long press with large text on. */\n readonly accessibilityLargeContentTitle = input<string>();\n /** iOS: opt this view into the Large Content Viewer. */\n readonly accessibilityShowsLargeContentViewer = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** iOS: tell VoiceOver the view responds to a tap even without a role that implies it. */\n readonly accessibilityRespondsToUserInteraction = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n\n // --- identity and hit testing ----------------------------------------------------------\n\n /** A handle native code can find the view by; also what `:id` selectors match. */\n readonly nativeID = input<string>();\n /** `id`: the web spelling of `nativeID`. */\n readonly id = input<string>();\n /** A handle for end-to-end test tooling. */\n readonly testID = input<string>();\n /** Extend the touchable area beyond the view's bounds, without moving anything visible. */\n readonly hitSlop = input<Insets | number>();\n /** Whether this view, its children, or neither can be the target of a touch. */\n readonly pointerEvents = input<PointerEvents>();\n /** Set to false to keep a layout-only view alive; Fabric otherwise removes it from the tree. */\n readonly collapsable = input<boolean>(undefined, { transform: optionalBoolean });\n /** Set to false to keep this view's layout-only children from being flattened. */\n readonly collapsableChildren = input<boolean>(undefined, { transform: optionalBoolean });\n /** Detach children that are outside the visible bounds. A scroll view optimisation. */\n readonly removeClippedSubviews = input<boolean>(undefined, { transform: optionalBoolean });\n /** Composite the view offscreen so a translucent view with children blends correctly. */\n readonly needsOffscreenAlphaCompositing = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** Android: whether the view takes keyboard or TV focus. RN's `tabIndex` is this. */\n readonly focusable = input<boolean>(undefined, { transform: optionalBoolean });\n /** iOS: render the view to a bitmap once and reuse it; for a static view that animates. */\n readonly shouldRasterizeIOS = input<boolean>(undefined, { transform: optionalBoolean });\n /** Android: cache the view in a hardware texture; the same trade as `shouldRasterizeIOS`. */\n readonly renderToHardwareTextureAndroid = input<boolean>(undefined, {\n transform: optionalBoolean,\n });\n /** Android: a ripple or theme drawable painted behind the view's content. */\n readonly nativeBackgroundAndroid = input<AndroidDrawable>();\n /** Android: a ripple or theme drawable painted over the view's content. */\n readonly nativeForegroundAndroid = input<AndroidDrawable>();\n\n // --- merged views of the aliases ------------------------------------------------------\n\n /**\n * What React Native's own JavaScript wrapper would have defaulted, per component.\n *\n * Driving the native views directly skips those wrappers, and what is lost is invisible: the\n * app looks identical and is unusable with a screen reader, because nothing on it is an\n * accessibility element. Each hook is overridden by the component whose wrapper sets it, and\n * cites the file it came from.\n */\n\n /** True for anything that behaves like a control. `Pressable.js`: `accessible !== false`. */\n protected accessibleByDefault(): boolean {\n return false;\n }\n\n /** Whether the platform's focus order should include this. `Pressable.js` again. */\n protected focusableByDefault(): boolean {\n return false;\n }\n\n /**\n * A role the component itself implies. `Switch.js`: `accessibilityRole ?? 'switch'`. Below an\n * explicit role and a contributed one, which is what a wrapper passing `accessibilityRole` is.\n */\n protected roleByDefault(): AccessibilityRole | undefined {\n return undefined;\n }\n\n /**\n * The component's own `disabled`, for the state a screen reader announces: undefined when not\n * passed.\n *\n * It wins over `aria-disabled` and `accessibilityState.disabled`, as it does in `Pressable.js`,\n * `TouchableOpacity.js`, `Switch.js` and `Text.js`. True is always merged; false only overrides\n * something else that says disabled, so a control that is not disabled says nothing rather than\n * saying so on every node.\n */\n protected disabledForAccessibility(): boolean | undefined {\n return undefined;\n }\n\n /**\n * The component's own `checked`, for a control whose checked state is not an accessibility\n * input at all - `Switch`'s `checked` is a `model()`, not one of this class's inputs, so it\n * cannot reach `ngOnChanges` here any more than `disabled` can.\n *\n * It wins over `aria-checked` and `accessibilityState.checked`, as `disabledForAccessibility`\n * does over theirs: what a screen reader announces is the position the control shows.\n */\n protected checkedForAccessibility(): boolean | 'mixed' | undefined {\n return undefined;\n }\n\n /**\n * Write what the inputs say onto the node.\n *\n * This is what thirty host bindings used to do, and it is here rather than there for a reason\n * that was measured: a host binding costs every element that carries it, on every pass, whether\n * or not the app ever set the prop, and mounting four hundred rows spent a third of its time on\n * the accessibility surface alone. Angular calls this once with everything that changed instead.\n *\n * It works with signal inputs, which is easy to assume it does not: `ngOnChanges` fires for\n * them as it does for any other input, because `ngOnChangesSetInput` records a `SimpleChange`\n * before writing the signal. `signal-onchanges.test.ts` is there to keep that fact honest.\n *\n * What remains is the allocation - a signal input builds its node whether or not anything binds\n * to it, and there are forty-six here. Moving prop groups into directives selected by the props\n * they carry (`[accessibilityLabel], [aria-label], ...`) is how that goes away: an element that\n * binds none of them would allocate nothing. Measured on a 400-row mount it is worth about 40ms,\n * at the price of an import per group.\n */\n ngOnChanges(_changes?: SimpleChanges): void {\n this.writeAccessibility();\n this.writeIdentity();\n }\n\n private writeAccessibility(): void {\n const write = this.writer();\n write(\n 'accessible',\n this.accessibleByDefault() ? (this.accessible() ?? true) : this.accessible(),\n );\n write(\n 'accessibilityLabel',\n this.accessibilityLabel() ?? this.ariaLabel() ?? this.labelByDefault(),\n );\n write('accessibilityLabelledBy', this.accessibilityLabelledBy() ?? this.ariaLabelledBy());\n write('accessibilityHint', this.accessibilityHint());\n write('accessibilityRole', this.accessibilityRole() ?? this.role() ?? this.impliedRole());\n write('accessibilityState', this.mergedAccessibilityState());\n write('accessibilityValue', this.mergedAccessibilityValue());\n write('accessibilityActions', this.accessibilityActions());\n this.writeVisibility();\n this.publishAriaState(write);\n }\n\n /**\n * The aria states Tailwind has variants for, put back on the node as the attributes they came\n * in as. The inputs consume them, so `[aria-disabled=\"true\"]` and every `aria-*:` utility had\n * nothing to match. Hyphenated, so the engine keeps them for selectors and never sends them.\n */\n private publishAriaState(write: (key: string, value: unknown) => void): void {\n const attribute = (value: unknown) => (value === undefined ? undefined : String(value));\n write('aria-busy', attribute(this.ariaBusy()));\n write('aria-checked', attribute(this.ariaChecked()));\n write('aria-disabled', attribute(this.ariaDisabled()));\n write('aria-expanded', attribute(this.ariaExpanded()));\n write('aria-hidden', attribute(this.ariaHidden()));\n write('aria-selected', attribute(this.ariaSelected()));\n }\n\n /** The half of accessibility that is about what assistive technology may see, and in which language. */\n private writeVisibility(): void {\n const write = (key: string, value: unknown) => this.engine.setProp(this.node, key, value);\n write('accessibilityLiveRegion', this.accessibilityLiveRegion() ?? this.ariaLive());\n write('accessibilityElementsHidden', this.accessibilityElementsHidden() ?? this.ariaHidden());\n write(\n 'importantForAccessibility',\n this.importantForAccessibility() ?? (this.ariaHidden() ? 'no-hide-descendants' : undefined),\n );\n write('accessibilityViewIsModal', this.accessibilityViewIsModal() ?? this.ariaModal());\n write('accessibilityIgnoresInvertColors', this.accessibilityIgnoresInvertColors());\n write('accessibilityLanguage', this.accessibilityLanguage());\n write('accessibilityLargeContentTitle', this.accessibilityLargeContentTitle());\n write('accessibilityShowsLargeContentViewer', this.accessibilityShowsLargeContentViewer());\n write('accessibilityRespondsToUserInteraction', this.accessibilityRespondsToUserInteraction());\n }\n\n /**\n * Writes a prop, and says nothing when it has nothing to say.\n *\n * The `undefined` guard is the whole of it. These two methods rewrite roughly forty props from\n * this class's own inputs on every `ngOnChanges`, so without the guard, anything that reached\n * the node by another route would be overwritten the first time any input changed. Two routes\n * reach the node without going through an input of this class:\n *\n * - A host binding on a component that composes this class in, such as `[accessible]` or\n * `[accessibilityLabel]` set from the composing component's own `host` object.\n * - An element property binding beside a `hostDirectives` entry. A component whose\n * `hostDirectives` entry lists one input (say `disabled`) but not another (say `nativeID`)\n * leaves `[nativeID]` to be applied as a plain property; a bound `[disabled]` beside it would\n * then clobber the id on the next change unless the identity inputs are also listed through\n * explicitly.\n *\n * An input that goes back to `undefined` clears the prop only when this is what set it, so a\n * binding such as `[pointerEvents]=\"busy() ? 'none' : undefined\"` still switches off, and a\n * prop that arrived by one of those other routes is still never touched. Clearing a *class*\n * clears the style it brought, because that goes through the cascade rather than through here.\n */\n private writer(): (key: string, value: unknown) => void {\n return (key, value) => {\n if (value === undefined) {\n // Cleared only if this wrote it: `[pointerEvents]=\"busy() ? 'none' : undefined\"` has to\n // give the view its touches back, and a prop another route set is still left alone.\n if (this.written?.delete(key)) this.engine.setProp(this.node, key, null);\n return;\n }\n (this.written ??= new Set()).add(key);\n this.engine.setProp(this.node, key, value);\n };\n }\n\n /** The props `writer` has set from an input, so it can clear one when its input is unset. */\n private written: Set<string> | null = null;\n\n private writeIdentity(): void {\n const write = this.writer();\n write('nativeID', this.nativeID() ?? this.id());\n write('testID', this.testID());\n write('hitSlop', this.hitSlop());\n write('pointerEvents', this.pointerEvents());\n write('collapsable', this.collapsable());\n write('collapsableChildren', this.collapsableChildren());\n write('removeClippedSubviews', this.removeClippedSubviews());\n write('needsOffscreenAlphaCompositing', this.needsOffscreenAlphaCompositing());\n write('focusable', this.focusableByDefault() ? (this.focusable() ?? true) : this.focusable());\n write('shouldRasterizeIOS', this.shouldRasterizeIOS());\n write('renderToHardwareTextureAndroid', this.renderToHardwareTextureAndroid());\n write('nativeBackgroundAndroid', this.nativeBackgroundAndroid());\n write('nativeForegroundAndroid', this.nativeForegroundAndroid());\n }\n\n /**\n * The defaults a React Native wrapper would have applied, written once when the element is\n * created. `ngOnChanges` writes them again whenever an input changes, so an app that later\n * clears a prop falls back to the default rather than to nothing.\n */\n /**\n * The defaults a React Native wrapper would have applied, for an element nothing was bound on.\n *\n * In `ngOnInit` rather than the constructor because a hook like `accessibleByDefault` is\n * answered from the subclass's own inputs - `Text` asks whether it is pressable - and those\n * fields do not exist yet while the base constructor runs. Each is guarded on its input being\n * unset, because `ngOnChanges` has already run by now and its answer, which merges the default\n * in, is the better one.\n */\n ngOnInit(): void {\n this.initialised = true;\n // A directive with nothing bound to it never sees `ngOnChanges`, so an element that carries a\n // primitive and no bindings would never have its role or state written at all. Cheap to ask,\n // and the answer is no for every element in an app that uses none.\n if (this.contributions.length > 0) this.writeAccessibility();\n if (this.accessible() === undefined && this.accessibleByDefault()) {\n this.engine.setProp(this.node, 'accessible', true);\n }\n if (this.focusable() === undefined && this.focusableByDefault()) {\n this.engine.setProp(this.node, 'focusable', true);\n }\n if (this.accessibilityRole() === undefined && this.role() === undefined) {\n const role = this.impliedRole();\n if (role) this.engine.setProp(this.node, 'accessibilityRole', role);\n }\n if (this.accessibilityLabel() === undefined && this.ariaLabel() === undefined) {\n const label = this.labelByDefault();\n if (label !== undefined) this.engine.setProp(this.node, 'accessibilityLabel', label);\n }\n }\n\n /** The role when none is set: one a directive contributes, or else the component's own. */\n private impliedRole(): AccessibilityRole | undefined {\n return this.contributedRole() ?? this.roleByDefault();\n }\n\n /** The first role any directive on this node claims. Two claiming different ones is a bug. */\n private contributedRole(): AccessibilityRole | undefined {\n for (const contribution of this.contributions) {\n if (contribution.role) return contribution.role;\n }\n return undefined;\n }\n\n /** A label the component itself can supply, as `Image` does from `alt`. */\n protected labelByDefault(): string | undefined {\n return undefined;\n }\n\n /**\n * The merged state, for a component whose own inputs feed it - `disabled` on a pressable or a\n * switch, which is a signal of theirs and so cannot reach `ngOnChanges` here.\n *\n * Those components bind this from their host. It returns the *same object* when nothing has\n * changed, which is what keeps a host binding from marking the node dirty on every pass.\n */\n protected accessibilityStateProp(): AccessibilityState | undefined {\n return this.mergedAccessibilityState();\n }\n\n private lastAccessibilityState: AccessibilityState | undefined;\n\n /** Whether anything could put state on this node. For nearly every node on screen, no. */\n private hasState(): boolean {\n return (\n this.accessibilityState() !== undefined ||\n this.ariaBusy() !== undefined ||\n this.ariaChecked() !== undefined ||\n this.ariaDisabled() !== undefined ||\n this.ariaExpanded() !== undefined ||\n this.ariaSelected() !== undefined ||\n !!this.disabledForAccessibility() ||\n this.checkedForAccessibility() !== undefined ||\n this.contributions.length > 0\n );\n }\n\n private mergedAccessibilityState(): AccessibilityState | undefined {\n // Answered without allocating in the common case: this runs from a host binding on every\n // control, on every pass, and most of them have no state to announce.\n if (!this.hasState()) return (this.lastAccessibilityState = undefined);\n const explicit = this.accessibilityState();\n const merged: Record<string, unknown> = { ...explicit };\n const set = (key: keyof AccessibilityState, value: unknown) => {\n if (value !== undefined) merged[key] = value;\n };\n set('busy', this.ariaBusy());\n set('checked', this.ariaChecked());\n set('checked', this.checkedForAccessibility());\n set('disabled', this.ariaDisabled());\n set('disabled', this.disabledOver(merged['disabled']));\n set('expanded', this.ariaExpanded());\n set('selected', this.ariaSelected());\n for (const contribution of this.contributions) {\n const state = contribution.accessibilityState?.();\n for (const key of Object.keys(state ?? {})) {\n set(key as keyof AccessibilityState, (state as Record<string, unknown>)[key]);\n }\n }\n const state = Object.keys(merged).length ? (merged as AccessibilityState) : explicit;\n const last = this.lastAccessibilityState;\n if (last && state && sameState(last, state)) return last;\n return (this.lastAccessibilityState = state);\n }\n\n /** `disabled` over what else said: true always, false only when something said otherwise. */\n private disabledOver(other: unknown): boolean | undefined {\n const own = this.disabledForAccessibility();\n return own || (own === false && other !== undefined) ? own : undefined;\n }\n\n private mergedAccessibilityValue(): AccessibilityValue | undefined {\n const explicit = this.accessibilityValue();\n const merged: Record<string, unknown> = { ...explicit };\n const set = (key: keyof AccessibilityValue, value: unknown) => {\n if (value !== undefined) merged[key] = value;\n };\n set('min', this.ariaValueMin());\n set('max', this.ariaValueMax());\n set('now', this.ariaValueNow());\n set('text', this.ariaValueText());\n return Object.keys(merged).length ? (merged as AccessibilityValue) : explicit;\n }\n}\n\n/**\n * `ViewBase` on its own, for a component whose host is a plain view.\n *\n * No selector: this is only ever a `hostDirectives` entry, and it is the counterpart to\n * `PressBehavior` for the parts of a control that do not take a touch. A radio group is the case\n * that asked for it - it announces itself as a group and holds a value, but pressing it means\n * nothing, and without a `ViewBase` on the node there is nothing to write that role.\n */\n@Directive({})\nexport class ViewBehavior extends ViewBase {}\n"]}
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