@next2d/player 1.14.7 → 1.14.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (415) hide show
  1. package/@types/next2d.d.ts +4 -0
  2. package/@types/window.d.ts +74 -0
  3. package/README.ja.md +8 -7
  4. package/README.md +17 -12
  5. package/dist/interface/AjaxEventImpl.d.ts +5 -0
  6. package/dist/interface/AjaxEventImpl.js +1 -0
  7. package/dist/interface/AjaxOptionImpl.d.ts +13 -0
  8. package/dist/interface/AjaxOptionImpl.js +1 -0
  9. package/dist/interface/AttachmentImpl.d.ts +11 -0
  10. package/dist/interface/AttachmentImpl.js +1 -0
  11. package/dist/interface/BitmapDataChannelImpl.d.ts +1 -0
  12. package/dist/interface/BitmapDataChannelImpl.js +1 -0
  13. package/dist/interface/BitmapDrawObjectImpl.d.ts +6 -0
  14. package/dist/interface/BitmapDrawObjectImpl.js +1 -0
  15. package/dist/interface/BitmapFilterTypeImpl.d.ts +1 -0
  16. package/dist/interface/BitmapFilterTypeImpl.js +1 -0
  17. package/dist/interface/BlendModeImpl.d.ts +1 -0
  18. package/dist/interface/BlendModeImpl.js +1 -0
  19. package/dist/interface/BoundsImpl.d.ts +6 -0
  20. package/dist/interface/BoundsImpl.js +1 -0
  21. package/dist/interface/Character.d.ts +2 -0
  22. package/dist/interface/Character.js +1 -0
  23. package/dist/interface/CharacterImpl.d.ts +2 -0
  24. package/dist/interface/CharacterImpl.js +1 -0
  25. package/dist/interface/ClassNameMap.d.ts +4 -0
  26. package/dist/interface/ClassNameMap.js +1 -0
  27. package/dist/interface/ClipObjectImpl.d.ts +14 -0
  28. package/dist/interface/ClipObjectImpl.js +1 -0
  29. package/dist/interface/ColorStopImpl.d.ts +7 -0
  30. package/dist/interface/ColorStopImpl.js +1 -0
  31. package/dist/interface/DictionaryTagImpl.d.ts +7 -0
  32. package/dist/interface/DictionaryTagImpl.js +1 -0
  33. package/dist/interface/DisplacementMapFilterModeImpl.d.ts +1 -0
  34. package/dist/interface/DisplacementMapFilterModeImpl.js +1 -0
  35. package/dist/interface/DisplayImpl.d.ts +28 -0
  36. package/dist/interface/DisplayImpl.js +1 -0
  37. package/dist/interface/DisplayObjectImpl.d.ts +2 -0
  38. package/dist/interface/DisplayObjectImpl.js +1 -0
  39. package/dist/interface/DragRulesImpl.d.ts +7 -0
  40. package/dist/interface/DragRulesImpl.js +1 -0
  41. package/dist/interface/DropTargetImpl.d.ts +2 -0
  42. package/dist/interface/DropTargetImpl.js +1 -0
  43. package/dist/interface/EventDispatcherImpl.d.ts +2 -0
  44. package/dist/interface/EventDispatcherImpl.js +1 -0
  45. package/dist/interface/EventListenerImpl.d.ts +6 -0
  46. package/dist/interface/EventListenerImpl.js +1 -0
  47. package/dist/interface/EventsImpl.d.ts +20 -0
  48. package/dist/interface/EventsImpl.js +1 -0
  49. package/dist/interface/FillMeshImpl.d.ts +5 -0
  50. package/dist/interface/FillMeshImpl.js +1 -0
  51. package/dist/interface/FilterArrayImpl.d.ts +10 -0
  52. package/dist/interface/FilterArrayImpl.js +1 -0
  53. package/dist/interface/FilterQualityImpl.d.ts +1 -0
  54. package/dist/interface/FilterQualityImpl.js +1 -0
  55. package/dist/interface/FiltersImpl.d.ts +20 -0
  56. package/dist/interface/FiltersImpl.js +1 -0
  57. package/dist/interface/GeomImpl.d.ts +12 -0
  58. package/dist/interface/GeomImpl.js +1 -0
  59. package/dist/interface/GradientTypeImpl.d.ts +3 -0
  60. package/dist/interface/GradientTypeImpl.js +1 -0
  61. package/dist/interface/GraphicsParentImpl.d.ts +2 -0
  62. package/dist/interface/GraphicsParentImpl.js +1 -0
  63. package/dist/interface/GridImpl.d.ts +6 -0
  64. package/dist/interface/GridImpl.js +1 -0
  65. package/dist/interface/ImageTypeImpl.d.ts +1 -0
  66. package/dist/interface/ImageTypeImpl.js +1 -0
  67. package/dist/interface/IndexRangeImpl.d.ts +4 -0
  68. package/dist/interface/IndexRangeImpl.js +1 -0
  69. package/dist/interface/LoaderInfoDataImpl.d.ts +7 -0
  70. package/dist/interface/LoaderInfoDataImpl.js +1 -0
  71. package/dist/interface/LoopConfigImpl.d.ts +8 -0
  72. package/dist/interface/LoopConfigImpl.js +1 -0
  73. package/dist/interface/LoopTypeImpl.d.ts +1 -0
  74. package/dist/interface/LoopTypeImpl.js +1 -0
  75. package/dist/interface/MediaImpl.d.ts +10 -0
  76. package/dist/interface/MediaImpl.js +1 -0
  77. package/dist/interface/MovieClipActionObjectImpl.d.ts +5 -0
  78. package/dist/interface/MovieClipActionObjectImpl.js +1 -0
  79. package/dist/interface/MovieClipCharacterImpl.d.ts +18 -0
  80. package/dist/interface/MovieClipCharacterImpl.js +1 -0
  81. package/dist/interface/MovieClipLabelObjectImpl.d.ts +4 -0
  82. package/dist/interface/MovieClipLabelObjectImpl.js +1 -0
  83. package/dist/interface/MovieClipSoundObjectImpl.d.ts +5 -0
  84. package/dist/interface/MovieClipSoundObjectImpl.js +1 -0
  85. package/dist/interface/NetImpl.d.ts +6 -0
  86. package/dist/interface/NetImpl.js +1 -0
  87. package/dist/interface/NoCodeDataImpl.d.ts +7 -0
  88. package/dist/interface/NoCodeDataImpl.js +1 -0
  89. package/dist/interface/NoCodeDataZlibImpl.d.ts +4 -0
  90. package/dist/interface/NoCodeDataZlibImpl.js +1 -0
  91. package/dist/interface/ParentImpl.d.ts +2 -0
  92. package/dist/interface/ParentImpl.js +1 -0
  93. package/dist/interface/PlaceObjectImpl.d.ts +12 -0
  94. package/dist/interface/PlaceObjectImpl.js +1 -0
  95. package/dist/interface/PlayerHitObjectImpl.d.ts +7 -0
  96. package/dist/interface/PlayerHitObjectImpl.js +1 -0
  97. package/dist/interface/PlayerModeImpl.d.ts +1 -0
  98. package/dist/interface/PlayerModeImpl.js +1 -0
  99. package/dist/interface/PlayerOptionsImpl.d.ts +8 -0
  100. package/dist/interface/PlayerOptionsImpl.js +1 -0
  101. package/dist/interface/PointImpl.d.ts +4 -0
  102. package/dist/interface/PointImpl.js +1 -0
  103. package/dist/interface/PreObjectImpl.d.ts +23 -0
  104. package/dist/interface/PreObjectImpl.js +1 -0
  105. package/dist/interface/PropertyContainerMessageImpl.d.ts +6 -0
  106. package/dist/interface/PropertyContainerMessageImpl.js +1 -0
  107. package/dist/interface/PropertyMessageImpl.d.ts +41 -0
  108. package/dist/interface/PropertyMessageImpl.js +1 -0
  109. package/dist/interface/PropertyMessageMapImpl.d.ts +2 -0
  110. package/dist/interface/PropertyMessageMapImpl.js +1 -0
  111. package/dist/interface/PropertyShapeMessageImpl.d.ts +6 -0
  112. package/dist/interface/PropertyShapeMessageImpl.js +1 -0
  113. package/dist/interface/PropertyTextMessageImpl.d.ts +25 -0
  114. package/dist/interface/PropertyTextMessageImpl.js +1 -0
  115. package/dist/interface/PropertyVideoMessageImpl.d.ts +5 -0
  116. package/dist/interface/PropertyVideoMessageImpl.js +1 -0
  117. package/dist/interface/RGBAImpl.d.ts +6 -0
  118. package/dist/interface/RGBAImpl.js +1 -0
  119. package/dist/interface/RenderDisplayObjectImpl.d.ts +2 -0
  120. package/dist/interface/RenderDisplayObjectImpl.js +1 -0
  121. package/dist/interface/ShapeCharacterImpl.d.ts +14 -0
  122. package/dist/interface/ShapeCharacterImpl.js +1 -0
  123. package/dist/interface/SoundCharacterImpl.d.ts +5 -0
  124. package/dist/interface/SoundCharacterImpl.js +1 -0
  125. package/dist/interface/SoundTagImpl.d.ts +6 -0
  126. package/dist/interface/SoundTagImpl.js +1 -0
  127. package/dist/interface/SpriteImpl.d.ts +2 -0
  128. package/dist/interface/SpriteImpl.js +1 -0
  129. package/dist/interface/StageDataImpl.d.ts +6 -0
  130. package/dist/interface/StageDataImpl.js +1 -0
  131. package/dist/interface/StageQualityImpl.d.ts +1 -0
  132. package/dist/interface/StageQualityImpl.js +1 -0
  133. package/dist/interface/StrokeMethImpl.d.ts +4 -0
  134. package/dist/interface/StrokeMethImpl.js +1 -0
  135. package/dist/interface/StrokeTypeImpl.d.ts +2 -0
  136. package/dist/interface/StrokeTypeImpl.js +1 -0
  137. package/dist/interface/SurfaceFilterImpl.d.ts +6 -0
  138. package/dist/interface/SurfaceFilterImpl.js +1 -0
  139. package/dist/interface/TextBreakObjectImpl.d.ts +9 -0
  140. package/dist/interface/TextBreakObjectImpl.js +1 -0
  141. package/dist/interface/TextCharacterImpl.d.ts +27 -0
  142. package/dist/interface/TextCharacterImpl.js +1 -0
  143. package/dist/interface/TextDataImpl.d.ts +2 -0
  144. package/dist/interface/TextDataImpl.js +1 -0
  145. package/dist/interface/TextFieldAutoSizeImpl.d.ts +1 -0
  146. package/dist/interface/TextFieldAutoSizeImpl.js +1 -0
  147. package/dist/interface/TextFieldTypeImpl.d.ts +1 -0
  148. package/dist/interface/TextFieldTypeImpl.js +1 -0
  149. package/dist/interface/TextFormatAlignImpl.d.ts +1 -0
  150. package/dist/interface/TextFormatAlignImpl.js +1 -0
  151. package/dist/interface/TextFormatImpl.d.ts +16 -0
  152. package/dist/interface/TextFormatImpl.js +1 -0
  153. package/dist/interface/TextFormatVerticalAlignImpl.d.ts +1 -0
  154. package/dist/interface/TextFormatVerticalAlignImpl.js +1 -0
  155. package/dist/interface/TextImageObjectImpl.d.ts +11 -0
  156. package/dist/interface/TextImageObjectImpl.js +1 -0
  157. package/dist/interface/TextImpl.d.ts +6 -0
  158. package/dist/interface/TextImpl.js +1 -0
  159. package/dist/interface/TextModeImpl.d.ts +1 -0
  160. package/dist/interface/TextModeImpl.js +1 -0
  161. package/dist/interface/TextObjectImpl.d.ts +7 -0
  162. package/dist/interface/TextObjectImpl.js +1 -0
  163. package/dist/interface/TextObjectModeImpl.d.ts +1 -0
  164. package/dist/interface/TextObjectModeImpl.js +1 -0
  165. package/dist/interface/TextStringObjectImpl.d.ts +7 -0
  166. package/dist/interface/TextStringObjectImpl.js +1 -0
  167. package/dist/interface/UIImpl.d.ts +8 -0
  168. package/dist/interface/UIImpl.js +1 -0
  169. package/dist/interface/URLLoaderDataFormatImpl.d.ts +1 -0
  170. package/dist/interface/URLLoaderDataFormatImpl.js +1 -0
  171. package/dist/interface/URLRequestMethodImpl.d.ts +1 -0
  172. package/dist/interface/URLRequestMethodImpl.js +1 -0
  173. package/dist/interface/UniformDataImpl.d.ts +5 -0
  174. package/dist/interface/UniformDataImpl.js +1 -0
  175. package/dist/interface/UnzipQueueImpl.d.ts +6 -0
  176. package/dist/interface/UnzipQueueImpl.js +1 -0
  177. package/dist/interface/VerticesImpl.d.ts +1 -0
  178. package/dist/interface/VerticesImpl.js +1 -0
  179. package/dist/interface/VideoCharacterImpl.d.ts +12 -0
  180. package/dist/interface/VideoCharacterImpl.js +1 -0
  181. package/dist/player/index.d.ts +1 -0
  182. package/dist/player/index.js +40 -0
  183. package/dist/player/next2d/display/BitmapData.d.ts +143 -0
  184. package/dist/player/next2d/display/BitmapData.js +390 -0
  185. package/dist/player/next2d/display/BlendMode.d.ts +204 -0
  186. package/dist/player/next2d/display/BlendMode.js +240 -0
  187. package/dist/player/next2d/display/DisplayObject.d.ts +571 -0
  188. package/dist/player/next2d/display/DisplayObject.js +1733 -0
  189. package/dist/player/next2d/display/DisplayObjectContainer.d.ts +351 -0
  190. package/dist/player/next2d/display/DisplayObjectContainer.js +1765 -0
  191. package/dist/player/next2d/display/FrameLabel.d.ts +98 -0
  192. package/dist/player/next2d/display/FrameLabel.js +122 -0
  193. package/dist/player/next2d/display/Graphics.d.ts +577 -0
  194. package/dist/player/next2d/display/Graphics.js +2193 -0
  195. package/dist/player/next2d/display/GraphicsBitmapFill.d.ts +49 -0
  196. package/dist/player/next2d/display/GraphicsBitmapFill.js +90 -0
  197. package/dist/player/next2d/display/GraphicsGradientFill.d.ts +66 -0
  198. package/dist/player/next2d/display/GraphicsGradientFill.js +162 -0
  199. package/dist/player/next2d/display/InteractiveObject.d.ts +32 -0
  200. package/dist/player/next2d/display/InteractiveObject.js +44 -0
  201. package/dist/player/next2d/display/Loader.d.ts +131 -0
  202. package/dist/player/next2d/display/Loader.js +324 -0
  203. package/dist/player/next2d/display/LoaderInfo.d.ts +122 -0
  204. package/dist/player/next2d/display/LoaderInfo.js +191 -0
  205. package/dist/player/next2d/display/LoopConfig.d.ts +108 -0
  206. package/dist/player/next2d/display/LoopConfig.js +160 -0
  207. package/dist/player/next2d/display/LoopType.d.ts +104 -0
  208. package/dist/player/next2d/display/LoopType.js +122 -0
  209. package/dist/player/next2d/display/MovieClip.d.ts +312 -0
  210. package/dist/player/next2d/display/MovieClip.js +959 -0
  211. package/dist/player/next2d/display/Shape.d.ts +167 -0
  212. package/dist/player/next2d/display/Shape.js +514 -0
  213. package/dist/player/next2d/display/Sprite.d.ts +174 -0
  214. package/dist/player/next2d/display/Sprite.js +288 -0
  215. package/dist/player/next2d/display/Stage.d.ts +164 -0
  216. package/dist/player/next2d/display/Stage.js +255 -0
  217. package/dist/player/next2d/events/Event.d.ts +424 -0
  218. package/dist/player/next2d/events/Event.js +569 -0
  219. package/dist/player/next2d/events/EventDispatcher.d.ts +138 -0
  220. package/dist/player/next2d/events/EventDispatcher.js +624 -0
  221. package/dist/player/next2d/events/EventPhase.d.ts +80 -0
  222. package/dist/player/next2d/events/EventPhase.js +94 -0
  223. package/dist/player/next2d/events/FocusEvent.d.ts +89 -0
  224. package/dist/player/next2d/events/FocusEvent.js +103 -0
  225. package/dist/player/next2d/events/HTTPStatusEvent.d.ts +107 -0
  226. package/dist/player/next2d/events/HTTPStatusEvent.js +142 -0
  227. package/dist/player/next2d/events/IOErrorEvent.d.ts +82 -0
  228. package/dist/player/next2d/events/IOErrorEvent.js +102 -0
  229. package/dist/player/next2d/events/MouseEvent.d.ts +163 -0
  230. package/dist/player/next2d/events/MouseEvent.js +207 -0
  231. package/dist/player/next2d/events/ProgressEvent.d.ts +97 -0
  232. package/dist/player/next2d/events/ProgressEvent.js +125 -0
  233. package/dist/player/next2d/events/VideoEvent.d.ts +145 -0
  234. package/dist/player/next2d/events/VideoEvent.js +183 -0
  235. package/dist/player/next2d/filters/BevelFilter.d.ts +254 -0
  236. package/dist/player/next2d/filters/BevelFilter.js +501 -0
  237. package/dist/player/next2d/filters/BitmapFilter.d.ts +75 -0
  238. package/dist/player/next2d/filters/BitmapFilter.js +96 -0
  239. package/dist/player/next2d/filters/BlurFilter.d.ts +150 -0
  240. package/dist/player/next2d/filters/BlurFilter.js +373 -0
  241. package/dist/player/next2d/filters/ColorMatrixFilter.d.ts +116 -0
  242. package/dist/player/next2d/filters/ColorMatrixFilter.js +180 -0
  243. package/dist/player/next2d/filters/ConvolutionFilter.d.ts +210 -0
  244. package/dist/player/next2d/filters/ConvolutionFilter.js +375 -0
  245. package/dist/player/next2d/filters/DisplacementMapFilter.d.ts +212 -0
  246. package/dist/player/next2d/filters/DisplacementMapFilter.js +381 -0
  247. package/dist/player/next2d/filters/DropShadowFilter.d.ts +240 -0
  248. package/dist/player/next2d/filters/DropShadowFilter.js +470 -0
  249. package/dist/player/next2d/filters/GlowFilter.d.ts +204 -0
  250. package/dist/player/next2d/filters/GlowFilter.js +362 -0
  251. package/dist/player/next2d/filters/GradientBevelFilter.d.ts +243 -0
  252. package/dist/player/next2d/filters/GradientBevelFilter.js +483 -0
  253. package/dist/player/next2d/filters/GradientGlowFilter.d.ts +243 -0
  254. package/dist/player/next2d/filters/GradientGlowFilter.js +473 -0
  255. package/dist/player/next2d/geom/ColorTransform.d.ts +201 -0
  256. package/dist/player/next2d/geom/ColorTransform.js +279 -0
  257. package/dist/player/next2d/geom/Matrix.d.ts +299 -0
  258. package/dist/player/next2d/geom/Matrix.js +455 -0
  259. package/dist/player/next2d/geom/Point.d.ts +213 -0
  260. package/dist/player/next2d/geom/Point.js +276 -0
  261. package/dist/player/next2d/geom/Rectangle.d.ts +364 -0
  262. package/dist/player/next2d/geom/Rectangle.js +517 -0
  263. package/dist/player/next2d/geom/Transform.d.ts +213 -0
  264. package/dist/player/next2d/geom/Transform.js +497 -0
  265. package/dist/player/next2d/media/Sound.d.ts +208 -0
  266. package/dist/player/next2d/media/Sound.js +515 -0
  267. package/dist/player/next2d/media/SoundMixer.d.ts +68 -0
  268. package/dist/player/next2d/media/SoundMixer.js +115 -0
  269. package/dist/player/next2d/media/SoundTransform.d.ts +80 -0
  270. package/dist/player/next2d/media/SoundTransform.js +113 -0
  271. package/dist/player/next2d/media/Video.d.ts +329 -0
  272. package/dist/player/next2d/media/Video.js +871 -0
  273. package/dist/player/next2d/net/URLRequest.d.ts +143 -0
  274. package/dist/player/next2d/net/URLRequest.js +239 -0
  275. package/dist/player/next2d/net/URLRequestHeader.d.ts +82 -0
  276. package/dist/player/next2d/net/URLRequestHeader.js +107 -0
  277. package/dist/player/next2d/text/TextField.d.ts +642 -0
  278. package/dist/player/next2d/text/TextField.js +2707 -0
  279. package/dist/player/next2d/text/TextFormat.d.ts +250 -0
  280. package/dist/player/next2d/text/TextFormat.js +473 -0
  281. package/dist/player/next2d/ui/Easing.d.ts +359 -0
  282. package/dist/player/next2d/ui/Easing.js +481 -0
  283. package/dist/player/next2d/ui/Job.d.ts +155 -0
  284. package/dist/player/next2d/ui/Job.js +344 -0
  285. package/dist/player/next2d/ui/Tween.d.ts +62 -0
  286. package/dist/player/next2d/ui/Tween.js +72 -0
  287. package/dist/player/packages/Display.d.ts +3 -0
  288. package/dist/player/packages/Display.js +36 -0
  289. package/dist/player/packages/Events.d.ts +3 -0
  290. package/dist/player/packages/Events.js +28 -0
  291. package/dist/player/packages/Filters.d.ts +3 -0
  292. package/dist/player/packages/Filters.js +28 -0
  293. package/dist/player/packages/Geom.d.ts +3 -0
  294. package/dist/player/packages/Geom.js +20 -0
  295. package/dist/player/packages/Media.d.ts +3 -0
  296. package/dist/player/packages/Media.js +18 -0
  297. package/dist/player/packages/Net.d.ts +3 -0
  298. package/dist/player/packages/Net.js +14 -0
  299. package/dist/player/packages/Text.d.ts +3 -0
  300. package/dist/player/packages/Text.js +14 -0
  301. package/dist/player/packages/UI.d.ts +3 -0
  302. package/dist/player/packages/UI.js +16 -0
  303. package/dist/player/player/Next2D.d.ts +71 -0
  304. package/dist/player/player/Next2D.js +206 -0
  305. package/dist/player/player/Player.d.ts +334 -0
  306. package/dist/player/player/Player.js +1912 -0
  307. package/dist/player/util/CacheStore.d.ts +115 -0
  308. package/dist/player/util/CacheStore.js +280 -0
  309. package/dist/player/util/Global.d.ts +23 -0
  310. package/dist/player/util/Global.js +67 -0
  311. package/dist/player/util/RenderUtil.d.ts +472 -0
  312. package/dist/player/util/RenderUtil.js +686 -0
  313. package/dist/player/util/Shortcut.d.ts +28 -0
  314. package/dist/player/util/Shortcut.js +28 -0
  315. package/dist/player/util/Util.d.ts +337 -0
  316. package/dist/player/util/Util.js +841 -0
  317. package/dist/renderer/RenderDisplayObject.d.ts +129 -0
  318. package/dist/renderer/RenderDisplayObject.js +567 -0
  319. package/dist/renderer/RenderDisplayObjectContainer.d.ts +70 -0
  320. package/dist/renderer/RenderDisplayObjectContainer.js +670 -0
  321. package/dist/renderer/RenderGlobal.d.ts +76 -0
  322. package/dist/renderer/RenderGlobal.js +88 -0
  323. package/dist/renderer/RenderGraphics.d.ts +90 -0
  324. package/dist/renderer/RenderGraphics.js +597 -0
  325. package/dist/renderer/RenderPlayer.d.ts +164 -0
  326. package/dist/renderer/RenderPlayer.js +421 -0
  327. package/dist/renderer/RenderShape.d.ts +32 -0
  328. package/dist/renderer/RenderShape.js +104 -0
  329. package/dist/renderer/RenderTextField.d.ts +119 -0
  330. package/dist/renderer/RenderTextField.js +709 -0
  331. package/dist/renderer/RenderVideo.d.ts +59 -0
  332. package/dist/renderer/RenderVideo.js +272 -0
  333. package/dist/webgl/BezierConverter.d.ts +59 -0
  334. package/dist/webgl/BezierConverter.js +107 -0
  335. package/dist/webgl/CanvasGradientToWebGL.d.ts +94 -0
  336. package/dist/webgl/CanvasGradientToWebGL.js +187 -0
  337. package/dist/webgl/CanvasPatternToWebGL.d.ts +39 -0
  338. package/dist/webgl/CanvasPatternToWebGL.js +70 -0
  339. package/dist/webgl/CanvasToWebGLContext.d.ts +596 -0
  340. package/dist/webgl/CanvasToWebGLContext.js +1453 -0
  341. package/dist/webgl/CanvasToWebGLContextBlend.d.ts +97 -0
  342. package/dist/webgl/CanvasToWebGLContextBlend.js +303 -0
  343. package/dist/webgl/CanvasToWebGLContextGrid.d.ts +74 -0
  344. package/dist/webgl/CanvasToWebGLContextGrid.js +314 -0
  345. package/dist/webgl/CanvasToWebGLContextMask.d.ts +113 -0
  346. package/dist/webgl/CanvasToWebGLContextMask.js +443 -0
  347. package/dist/webgl/CanvasToWebGLContextPath.d.ts +111 -0
  348. package/dist/webgl/CanvasToWebGLContextPath.js +213 -0
  349. package/dist/webgl/CanvasToWebGLContextStyle.d.ts +77 -0
  350. package/dist/webgl/CanvasToWebGLContextStyle.js +145 -0
  351. package/dist/webgl/ColorBufferPool.d.ts +58 -0
  352. package/dist/webgl/ColorBufferPool.js +137 -0
  353. package/dist/webgl/FrameBufferManager.d.ts +135 -0
  354. package/dist/webgl/FrameBufferManager.js +367 -0
  355. package/dist/webgl/StencilBufferPool.d.ts +56 -0
  356. package/dist/webgl/StencilBufferPool.js +147 -0
  357. package/dist/webgl/TextureManager.d.ts +130 -0
  358. package/dist/webgl/TextureManager.js +303 -0
  359. package/dist/webgl/VertexArrayObjectManager.d.ts +95 -0
  360. package/dist/webgl/VertexArrayObjectManager.js +289 -0
  361. package/dist/webgl/WebGLFillMeshGenerator.d.ts +31 -0
  362. package/dist/webgl/WebGLFillMeshGenerator.js +104 -0
  363. package/dist/webgl/WebGLStrokeMeshGenerator.d.ts +182 -0
  364. package/dist/webgl/WebGLStrokeMeshGenerator.js +510 -0
  365. package/dist/webgl/shader/CanvasToWebGLShader.d.ts +85 -0
  366. package/dist/webgl/shader/CanvasToWebGLShader.js +196 -0
  367. package/dist/webgl/shader/CanvasToWebGLShaderList.d.ts +70 -0
  368. package/dist/webgl/shader/CanvasToWebGLShaderList.js +115 -0
  369. package/dist/webgl/shader/GradientLUTGenerator.d.ts +36 -0
  370. package/dist/webgl/shader/GradientLUTGenerator.js +129 -0
  371. package/dist/webgl/shader/WebGLShaderUniform.d.ts +52 -0
  372. package/dist/webgl/shader/WebGLShaderUniform.js +168 -0
  373. package/dist/webgl/shader/fragment/FragmentShaderLibrary.d.ts +18 -0
  374. package/dist/webgl/shader/fragment/FragmentShaderLibrary.js +35 -0
  375. package/dist/webgl/shader/fragment/FragmentShaderSource.d.ts +29 -0
  376. package/dist/webgl/shader/fragment/FragmentShaderSource.js +99 -0
  377. package/dist/webgl/shader/fragment/FragmentShaderSourceBlend.d.ts +67 -0
  378. package/dist/webgl/shader/fragment/FragmentShaderSourceBlend.js +319 -0
  379. package/dist/webgl/shader/fragment/FragmentShaderSourceGradient.d.ts +44 -0
  380. package/dist/webgl/shader/fragment/FragmentShaderSourceGradient.js +114 -0
  381. package/dist/webgl/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +14 -0
  382. package/dist/webgl/shader/fragment/FragmentShaderSourceGradientLUT.js +58 -0
  383. package/dist/webgl/shader/fragment/FragmentShaderSourceTexture.d.ts +12 -0
  384. package/dist/webgl/shader/fragment/FragmentShaderSourceTexture.js +36 -0
  385. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +12 -0
  386. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceBlurFilter.js +42 -0
  387. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +11 -0
  388. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.js +35 -0
  389. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +16 -0
  390. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +80 -0
  391. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +15 -0
  392. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +106 -0
  393. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +112 -0
  394. package/dist/webgl/shader/fragment/filter/FragmentShaderSourceFilter.js +275 -0
  395. package/dist/webgl/shader/variants/BlendShaderVariantCollection.d.ts +99 -0
  396. package/dist/webgl/shader/variants/BlendShaderVariantCollection.js +242 -0
  397. package/dist/webgl/shader/variants/FilterShaderVariantCollection.d.ts +150 -0
  398. package/dist/webgl/shader/variants/FilterShaderVariantCollection.js +398 -0
  399. package/dist/webgl/shader/variants/GradientLUTShaderVariantCollection.d.ts +49 -0
  400. package/dist/webgl/shader/variants/GradientLUTShaderVariantCollection.js +110 -0
  401. package/dist/webgl/shader/variants/GradientShapeShaderVariantCollection.d.ts +61 -0
  402. package/dist/webgl/shader/variants/GradientShapeShaderVariantCollection.js +199 -0
  403. package/dist/webgl/shader/variants/ShapeShaderVariantCollection.d.ts +117 -0
  404. package/dist/webgl/shader/variants/ShapeShaderVariantCollection.js +430 -0
  405. package/dist/webgl/shader/vertex/VertexShaderLibrary.d.ts +18 -0
  406. package/dist/webgl/shader/vertex/VertexShaderLibrary.js +75 -0
  407. package/dist/webgl/shader/vertex/VertexShaderSource.d.ts +23 -0
  408. package/dist/webgl/shader/vertex/VertexShaderSource.js +92 -0
  409. package/dist/webgl/shader/vertex/VertexShaderSourceFill.d.ts +45 -0
  410. package/dist/webgl/shader/vertex/VertexShaderSourceFill.js +112 -0
  411. package/dist/webgl/shader/vertex/VertexShaderSourceStroke.d.ts +27 -0
  412. package/dist/webgl/shader/vertex/VertexShaderSourceStroke.js +149 -0
  413. package/package.json +31 -25
  414. package/SECURITY.md +0 -3
  415. package/next2d.js +0 -7
@@ -0,0 +1,430 @@
1
+ import { CanvasToWebGLShader } from "../CanvasToWebGLShader";
2
+ import { VertexShaderSourceStroke } from "../vertex/VertexShaderSourceStroke";
3
+ import { VertexShaderSourceFill } from "../vertex/VertexShaderSourceFill";
4
+ import { FragmentShaderSource } from "../fragment/FragmentShaderSource";
5
+ import { $getMap } from "../../../player/util/RenderUtil";
6
+ /**
7
+ * @class
8
+ */
9
+ export class ShapeShaderVariantCollection {
10
+ _$context;
11
+ _$gl;
12
+ _$collection;
13
+ /**
14
+ * @param {CanvasToWebGLContext} context
15
+ * @param {WebGL2RenderingContext} gl
16
+ * @constructor
17
+ * @public
18
+ */
19
+ constructor(context, gl) {
20
+ /**
21
+ * @type {CanvasToWebGLContext}
22
+ * @private
23
+ */
24
+ this._$context = context;
25
+ /**
26
+ * @type {WebGL2RenderingContext}
27
+ * @private
28
+ */
29
+ this._$gl = gl;
30
+ /**
31
+ * @type {Map}
32
+ * @private
33
+ */
34
+ this._$collection = $getMap();
35
+ }
36
+ /**
37
+ * @param {boolean} is_stroke
38
+ * @param {boolean} has_grid
39
+ * @return {CanvasToWebGLShader}
40
+ * @method
41
+ * @public
42
+ */
43
+ getSolidColorShapeShader(is_stroke, has_grid) {
44
+ const key = `s${is_stroke ? "y" : "n"}${has_grid ? "y" : "n"}`;
45
+ if (this._$collection.has(key)) {
46
+ const shader = this._$collection.get(key);
47
+ if (shader) {
48
+ return shader;
49
+ }
50
+ }
51
+ const highpLength = (has_grid ? 8 : 3) + (is_stroke ? 1 : 0);
52
+ const fragmentIndex = highpLength;
53
+ let vertexShaderSource;
54
+ if (is_stroke) {
55
+ vertexShaderSource = VertexShaderSourceStroke.TEMPLATE(highpLength, fragmentIndex, false, has_grid);
56
+ }
57
+ else {
58
+ vertexShaderSource = VertexShaderSourceFill.TEMPLATE(highpLength, false, false, has_grid);
59
+ }
60
+ const shader = new CanvasToWebGLShader(this._$gl, this._$context, vertexShaderSource, FragmentShaderSource.SOLID_COLOR());
61
+ this._$collection.set(key, shader);
62
+ return shader;
63
+ }
64
+ /**
65
+ * @param {boolean} is_stroke
66
+ * @param {boolean} repeat
67
+ * @param {boolean} has_grid
68
+ * @return {CanvasToWebGLShader}
69
+ * @method
70
+ * @public
71
+ */
72
+ getBitmapShapeShader(is_stroke, repeat, has_grid) {
73
+ const key = `b${is_stroke ? "y" : "n"}${repeat ? "y" : "n"}${has_grid ? "y" : "n"}`;
74
+ if (this._$collection.has(key)) {
75
+ const shader = this._$collection.get(key);
76
+ if (shader) {
77
+ return shader;
78
+ }
79
+ }
80
+ const highpLength = (has_grid ? 13 : 5) + (is_stroke ? 1 : 0);
81
+ const fragmentIndex = highpLength;
82
+ let vertexShaderSource;
83
+ if (is_stroke) {
84
+ vertexShaderSource = VertexShaderSourceStroke.TEMPLATE(highpLength, fragmentIndex, true, has_grid);
85
+ }
86
+ else {
87
+ vertexShaderSource = VertexShaderSourceFill.TEMPLATE(highpLength, true, false, has_grid);
88
+ }
89
+ const fragmentShaderSource = repeat
90
+ ? FragmentShaderSource.BITMAP_PATTERN()
91
+ : FragmentShaderSource.BITMAP_CLIPPED();
92
+ const shader = new CanvasToWebGLShader(this._$gl, this._$context, vertexShaderSource, fragmentShaderSource);
93
+ this._$collection.set(key, shader);
94
+ return shader;
95
+ }
96
+ /**
97
+ * @param {boolean} is_stroke
98
+ * @param {boolean} has_grid
99
+ * @return {CanvasToWebGLShader}
100
+ * @method
101
+ * @public
102
+ */
103
+ getMaskShapeShader(is_stroke, has_grid) {
104
+ const key = `m${is_stroke ? "y" : "n"}${has_grid ? "y" : "n"}`;
105
+ if (this._$collection.has(key)) {
106
+ const shader = this._$collection.get(key);
107
+ if (shader) {
108
+ return shader;
109
+ }
110
+ }
111
+ const highpLength = (has_grid ? 8 : 3) + (is_stroke ? 1 : 0);
112
+ const fragmentIndex = highpLength;
113
+ let vertexShaderSource;
114
+ if (is_stroke) {
115
+ vertexShaderSource = VertexShaderSourceStroke.TEMPLATE(highpLength, fragmentIndex, false, has_grid);
116
+ }
117
+ else {
118
+ vertexShaderSource = VertexShaderSourceFill.TEMPLATE(highpLength, false, true, has_grid);
119
+ }
120
+ const shader = new CanvasToWebGLShader(this._$gl, this._$context, vertexShaderSource, FragmentShaderSource.MASK());
121
+ this._$collection.set(key, shader);
122
+ return shader;
123
+ }
124
+ /**
125
+ * @param {WebGLShaderUniform} uniform
126
+ * @param {boolean} is_stroke
127
+ * @param {number} half_width
128
+ * @param {number} face
129
+ * @param {number} miter_limit
130
+ * @param {boolean} has_grid
131
+ * @param {array} matrix
132
+ * @param {number} viewport_width
133
+ * @param {number} viewport_height
134
+ * @param {CanvasToWebGLContextGrid} [grid = null]
135
+ * @param {array} color
136
+ * @param {number} alpha
137
+ * @method
138
+ * @public
139
+ */
140
+ setSolidColorShapeUniform(uniform, is_stroke, half_width, face, miter_limit, has_grid, matrix, viewport_width, viewport_height, grid, color, alpha) {
141
+ const highp = uniform.highp;
142
+ let i;
143
+ if (has_grid) {
144
+ // vertex: u_parent_matrix
145
+ highp[0] = grid.parentMatrixA;
146
+ highp[1] = grid.parentMatrixB;
147
+ highp[2] = grid.parentMatrixC;
148
+ highp[4] = grid.parentMatrixD;
149
+ highp[5] = grid.parentMatrixE;
150
+ highp[6] = grid.parentMatrixF;
151
+ highp[8] = grid.parentMatrixG;
152
+ highp[9] = grid.parentMatrixH;
153
+ highp[10] = grid.parentMatrixI;
154
+ // vertex: u_ancestor_matrix
155
+ highp[12] = grid.ancestorMatrixA;
156
+ highp[13] = grid.ancestorMatrixB;
157
+ highp[14] = grid.ancestorMatrixC;
158
+ highp[16] = grid.ancestorMatrixD;
159
+ highp[17] = grid.ancestorMatrixE;
160
+ highp[18] = grid.ancestorMatrixF;
161
+ highp[20] = grid.ancestorMatrixG;
162
+ highp[21] = grid.ancestorMatrixH;
163
+ highp[22] = grid.ancestorMatrixI;
164
+ // vertex: u_viewport
165
+ highp[3] = viewport_width;
166
+ highp[7] = viewport_height;
167
+ // vertex: u_parent_viewport
168
+ highp[11] = grid.parentViewportX;
169
+ highp[15] = grid.parentViewportY;
170
+ highp[19] = grid.parentViewportW;
171
+ highp[23] = grid.parentViewportH;
172
+ // vertex: u_grid_min
173
+ highp[24] = grid.minXST;
174
+ highp[25] = grid.minYST;
175
+ highp[26] = grid.minXPQ;
176
+ highp[27] = grid.minYPQ;
177
+ // vertex: u_grid_max
178
+ highp[28] = grid.maxXST;
179
+ highp[29] = grid.maxYST;
180
+ highp[30] = grid.maxXPQ;
181
+ highp[31] = grid.maxYPQ;
182
+ i = 32;
183
+ }
184
+ else {
185
+ // vertex: u_matrix
186
+ highp[0] = matrix[0];
187
+ highp[1] = matrix[1];
188
+ highp[2] = matrix[2];
189
+ highp[4] = matrix[3];
190
+ highp[5] = matrix[4];
191
+ highp[6] = matrix[5];
192
+ highp[8] = matrix[6];
193
+ highp[9] = matrix[7];
194
+ highp[10] = matrix[8];
195
+ // vertex: u_viewport
196
+ highp[3] = viewport_width;
197
+ highp[7] = viewport_height;
198
+ i = 12;
199
+ }
200
+ if (is_stroke) {
201
+ // vertex: u_half_width
202
+ highp[i] = half_width;
203
+ // vertex: u_face
204
+ highp[i + 1] = face;
205
+ // vertex: u_miter_limit
206
+ highp[i + 2] = miter_limit;
207
+ }
208
+ const mediump = uniform.mediump;
209
+ // fragment: u_color
210
+ mediump[0] = color[0];
211
+ mediump[1] = color[1];
212
+ mediump[2] = color[2];
213
+ mediump[3] = color[3] * alpha;
214
+ }
215
+ /**
216
+ * @param {WebGLShaderUniform} uniform
217
+ * @param {boolean} is_stroke
218
+ * @param {number} half_width
219
+ * @param {number} face
220
+ * @param {number} miter_limit
221
+ * @param {boolean} has_grid
222
+ * @param {Float32Array} matrix
223
+ * @param {array} inverse_matrix
224
+ * @param {number} viewport_width
225
+ * @param {number} viewport_height
226
+ * @param {CanvasToWebGLContextGrid} grid
227
+ * @param {number} texture_width
228
+ * @param {number} texture_height
229
+ * @param {number} mul1
230
+ * @param {number} mul2
231
+ * @param {number} mul3
232
+ * @param {number} mul4
233
+ * @param {number} add1
234
+ * @param {number} add2
235
+ * @param {number} add3
236
+ * @param {number} add4
237
+ * @return {void}
238
+ * @method
239
+ * @public
240
+ */
241
+ setBitmapShapeUniform(uniform, is_stroke, half_width, face, miter_limit, has_grid, matrix, inverse_matrix, viewport_width, viewport_height, grid, texture_width, texture_height, mul1, mul2, mul3, mul4, add1, add2, add3, add4) {
242
+ const highp = uniform.highp;
243
+ let i;
244
+ // vertex: u_matrix
245
+ highp[0] = matrix[0];
246
+ highp[1] = matrix[1];
247
+ highp[2] = matrix[2];
248
+ highp[4] = matrix[3];
249
+ highp[5] = matrix[4];
250
+ highp[6] = matrix[5];
251
+ highp[8] = matrix[6];
252
+ highp[9] = matrix[7];
253
+ highp[10] = matrix[8];
254
+ // vertex: u_inverse_matrix
255
+ highp[12] = inverse_matrix[0];
256
+ highp[13] = inverse_matrix[1];
257
+ highp[14] = inverse_matrix[2];
258
+ highp[16] = inverse_matrix[3];
259
+ highp[17] = inverse_matrix[4];
260
+ highp[18] = inverse_matrix[5];
261
+ highp[11] = inverse_matrix[6];
262
+ highp[15] = inverse_matrix[7];
263
+ highp[19] = inverse_matrix[8];
264
+ // vertex: u_viewport
265
+ highp[3] = viewport_width;
266
+ highp[7] = viewport_height;
267
+ i = 20;
268
+ if (has_grid) {
269
+ // vertex: u_parent_matrix
270
+ highp[i] = grid.parentMatrixA;
271
+ highp[i + 1] = grid.parentMatrixB;
272
+ highp[i + 2] = grid.parentMatrixC;
273
+ highp[i + 4] = grid.parentMatrixD;
274
+ highp[i + 5] = grid.parentMatrixE;
275
+ highp[i + 6] = grid.parentMatrixF;
276
+ highp[i + 8] = grid.parentMatrixG;
277
+ highp[i + 9] = grid.parentMatrixH;
278
+ highp[i + 10] = grid.parentMatrixI;
279
+ // vertex: u_ancestor_matrix
280
+ highp[i + 12] = grid.ancestorMatrixA;
281
+ highp[i + 13] = grid.ancestorMatrixB;
282
+ highp[i + 14] = grid.ancestorMatrixC;
283
+ highp[i + 16] = grid.ancestorMatrixD;
284
+ highp[i + 17] = grid.ancestorMatrixE;
285
+ highp[i + 18] = grid.ancestorMatrixF;
286
+ highp[i + 20] = grid.ancestorMatrixG;
287
+ highp[i + 21] = grid.ancestorMatrixH;
288
+ highp[i + 22] = grid.ancestorMatrixI;
289
+ // vertex: u_parent_viewport
290
+ highp[i + 11] = grid.parentViewportX;
291
+ highp[i + 15] = grid.parentViewportY;
292
+ highp[i + 19] = grid.parentViewportW;
293
+ highp[i + 23] = grid.parentViewportH;
294
+ // vertex: u_grid_min
295
+ highp[i + 24] = grid.minXST;
296
+ highp[i + 25] = grid.minYST;
297
+ highp[i + 26] = grid.minXPQ;
298
+ highp[i + 27] = grid.minYPQ;
299
+ // vertex: u_grid_max
300
+ highp[i + 28] = grid.maxXST;
301
+ highp[i + 29] = grid.maxYST;
302
+ highp[i + 30] = grid.maxXPQ;
303
+ highp[i + 31] = grid.maxYPQ;
304
+ i = 52;
305
+ }
306
+ if (is_stroke) {
307
+ // vertex: u_half_width
308
+ highp[i] = half_width;
309
+ // vertex: u_face
310
+ highp[i + 1] = face;
311
+ // vertex: u_miter_limit
312
+ highp[i + 2] = miter_limit;
313
+ }
314
+ const mediump = uniform.mediump;
315
+ // fragment: u_uv
316
+ mediump[0] = texture_width;
317
+ mediump[1] = texture_height;
318
+ // fragment: u_color_transform_mul
319
+ mediump[4] = mul1;
320
+ mediump[5] = mul2;
321
+ mediump[6] = mul3;
322
+ mediump[7] = mul4;
323
+ // fragment: u_color_transform_add
324
+ mediump[8] = add1;
325
+ mediump[9] = add2;
326
+ mediump[10] = add3;
327
+ mediump[11] = add4;
328
+ }
329
+ /**
330
+ * @param {WebGLShaderUniform} uniform
331
+ * @param {boolean} has_grid
332
+ * @param {number} matrix_a
333
+ * @param {number} matrix_b
334
+ * @param {number} matrix_c
335
+ * @param {number} matrix_d
336
+ * @param {number} matrix_e
337
+ * @param {number} matrix_f
338
+ * @param {number} matrix_g
339
+ * @param {number} matrix_h
340
+ * @param {number} matrix_i
341
+ * @param {number} viewport_width
342
+ * @param {number} viewport_height
343
+ * @param {CanvasToWebGLContextGrid} grid
344
+ * @return {void}
345
+ * @method
346
+ * @public
347
+ */
348
+ setMaskShapeUniform(uniform, has_grid, matrix_a, matrix_b, matrix_c, matrix_d, matrix_e, matrix_f, matrix_g, matrix_h, matrix_i, viewport_width, viewport_height, grid = null) {
349
+ const highp = uniform.highp;
350
+ if (has_grid && grid) {
351
+ // vertex: u_parent_matrix
352
+ highp[0] = grid.parentMatrixA;
353
+ highp[1] = grid.parentMatrixB;
354
+ highp[2] = grid.parentMatrixC;
355
+ highp[4] = grid.parentMatrixD;
356
+ highp[5] = grid.parentMatrixE;
357
+ highp[6] = grid.parentMatrixF;
358
+ highp[8] = grid.parentMatrixG;
359
+ highp[9] = grid.parentMatrixH;
360
+ highp[10] = grid.parentMatrixI;
361
+ // vertex: u_ancestor_matrix
362
+ highp[12] = grid.ancestorMatrixA;
363
+ highp[13] = grid.ancestorMatrixB;
364
+ highp[14] = grid.ancestorMatrixC;
365
+ highp[16] = grid.ancestorMatrixD;
366
+ highp[17] = grid.ancestorMatrixE;
367
+ highp[18] = grid.ancestorMatrixF;
368
+ highp[20] = grid.ancestorMatrixG;
369
+ highp[21] = grid.ancestorMatrixH;
370
+ highp[22] = grid.ancestorMatrixI;
371
+ // vertex: u_viewport
372
+ highp[3] = viewport_width;
373
+ highp[7] = viewport_height;
374
+ // vertex: u_parent_viewport
375
+ highp[11] = grid.parentViewportX;
376
+ highp[15] = grid.parentViewportY;
377
+ highp[19] = grid.parentViewportW;
378
+ highp[23] = grid.parentViewportH;
379
+ // vertex: u_grid_min
380
+ highp[24] = grid.minXST;
381
+ highp[25] = grid.minYST;
382
+ highp[26] = grid.minXPQ;
383
+ highp[27] = grid.minYPQ;
384
+ // vertex: u_grid_max
385
+ highp[28] = grid.maxXST;
386
+ highp[29] = grid.maxYST;
387
+ highp[30] = grid.maxXPQ;
388
+ highp[31] = grid.maxYPQ;
389
+ }
390
+ else {
391
+ // vertex: u_matrix
392
+ highp[0] = matrix_a;
393
+ highp[1] = matrix_b;
394
+ highp[2] = matrix_c;
395
+ highp[4] = matrix_d;
396
+ highp[5] = matrix_e;
397
+ highp[6] = matrix_f;
398
+ highp[8] = matrix_g;
399
+ highp[9] = matrix_h;
400
+ highp[10] = matrix_i;
401
+ // vertex: u_viewport
402
+ highp[3] = viewport_width;
403
+ highp[7] = viewport_height;
404
+ }
405
+ }
406
+ /**
407
+ * @param {WebGLShaderUniform} uniform
408
+ * @param {number} width
409
+ * @param {number} height
410
+ * @return {void}
411
+ * @method
412
+ * @public
413
+ */
414
+ setMaskShapeUniformIdentity(uniform, width, height) {
415
+ const highp = uniform.highp;
416
+ // vertex: u_matrix
417
+ highp[0] = 1;
418
+ highp[1] = 0;
419
+ highp[2] = 0;
420
+ highp[4] = 0;
421
+ highp[5] = 1;
422
+ highp[6] = 0;
423
+ highp[8] = 0;
424
+ highp[9] = 0;
425
+ highp[10] = 1;
426
+ // vertex: u_viewport
427
+ highp[3] = width;
428
+ highp[7] = height;
429
+ }
430
+ }
@@ -0,0 +1,18 @@
1
+ /**
2
+ * @class
3
+ */
4
+ export declare class VertexShaderLibrary {
5
+ /**
6
+ * @return {string}
7
+ * @method
8
+ * @static
9
+ */
10
+ static FUNCTION_GRID_OFF(): string;
11
+ /**
12
+ * @param {number} index
13
+ * @return {string}
14
+ * @method
15
+ * @static
16
+ */
17
+ static FUNCTION_GRID_ON(index: number): string;
18
+ }
@@ -0,0 +1,75 @@
1
+ /**
2
+ * @class
3
+ */
4
+ export class VertexShaderLibrary {
5
+ /**
6
+ * @return {string}
7
+ * @method
8
+ * @static
9
+ */
10
+ static FUNCTION_GRID_OFF() {
11
+ return `
12
+
13
+ vec2 applyMatrix(in vec2 vertex) {
14
+ mat3 matrix = mat3(
15
+ u_highp[0].xyz,
16
+ u_highp[1].xyz,
17
+ u_highp[2].xyz
18
+ );
19
+
20
+ vec2 position = (matrix * vec3(vertex, 1.0)).xy;
21
+
22
+ return position;
23
+ }
24
+
25
+ `;
26
+ }
27
+ /**
28
+ * @param {number} index
29
+ * @return {string}
30
+ * @method
31
+ * @static
32
+ */
33
+ static FUNCTION_GRID_ON(index) {
34
+ return `
35
+
36
+ vec2 applyMatrix(in vec2 vertex) {
37
+ mat3 parent_matrix = mat3(
38
+ u_highp[${index}].xyz,
39
+ u_highp[${index + 1}].xyz,
40
+ u_highp[${index + 2}].xyz
41
+ );
42
+ mat3 ancestor_matrix = mat3(
43
+ u_highp[${index + 3}].xyz,
44
+ u_highp[${index + 4}].xyz,
45
+ u_highp[${index + 5}].xyz
46
+ );
47
+ vec2 parent_offset = vec2(u_highp[${index + 2}].w, u_highp[${index + 3}].w);
48
+ vec2 parent_size = vec2(u_highp[${index + 4}].w, u_highp[${index + 5}].w);
49
+ vec4 grid_min = u_highp[${index + 6}];
50
+ vec4 grid_max = u_highp[${index + 7}];
51
+
52
+ vec2 position = (parent_matrix * vec3(vertex, 1.0)).xy;
53
+ position = (position - parent_offset) / parent_size;
54
+
55
+ vec4 ga = grid_min;
56
+ vec4 gb = grid_max - grid_min;
57
+ vec4 gc = vec4(1.0) - grid_max;
58
+
59
+ vec2 pa = position;
60
+ vec2 pb = position - grid_min.st;
61
+ vec2 pc = position - grid_max.st;
62
+
63
+ position = (ga.pq / ga.st) * min(pa, ga.st)
64
+ + (gb.pq / gb.st) * clamp(pb, vec2(0.0), gb.st)
65
+ + (gc.pq / gc.st) * max(vec2(0.0), pc);
66
+
67
+ position = position * parent_size + parent_offset;
68
+ position = (ancestor_matrix * vec3(position, 1.0)).xy;
69
+
70
+ return position;
71
+ }
72
+
73
+ `;
74
+ }
75
+ }
@@ -0,0 +1,23 @@
1
+ /**
2
+ * @class
3
+ */
4
+ export declare class VertexShaderSource {
5
+ /**
6
+ * @return {string}
7
+ * @method
8
+ * @static
9
+ */
10
+ static TEXTURE(): string;
11
+ /**
12
+ * @return {string}
13
+ * @method
14
+ * @static
15
+ */
16
+ static BLEND(): string;
17
+ /**
18
+ * @return {string}
19
+ * @method
20
+ * @static
21
+ */
22
+ static BLEND_CLIP(): string;
23
+ }
@@ -0,0 +1,92 @@
1
+ /**
2
+ * @class
3
+ */
4
+ export class VertexShaderSource {
5
+ /**
6
+ * @return {string}
7
+ * @method
8
+ * @static
9
+ */
10
+ static TEXTURE() {
11
+ return `#version 300 es
12
+
13
+ layout (location = 0) in vec2 a_vertex;
14
+
15
+ out vec2 v_coord;
16
+
17
+ void main() {
18
+ v_coord = a_vertex;
19
+
20
+ vec2 position = a_vertex * 2.0 - 1.0;
21
+ gl_Position = vec4(position, 0.0, 1.0);
22
+ }
23
+
24
+ `;
25
+ }
26
+ /**
27
+ * @return {string}
28
+ * @method
29
+ * @static
30
+ */
31
+ static BLEND() {
32
+ return `#version 300 es
33
+
34
+ layout (location = 0) in vec2 a_vertex;
35
+
36
+ uniform vec4 u_highp[4];
37
+
38
+ out vec2 v_coord;
39
+
40
+ void main() {
41
+ v_coord = a_vertex;
42
+
43
+ vec2 offset = u_highp[0].xy;
44
+ vec2 size = u_highp[0].zw;
45
+ mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);
46
+ vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);
47
+
48
+ vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);
49
+ position = position * size + offset;
50
+ position = (matrix * vec3(position, 1.0)).xy;
51
+ position /= viewport;
52
+
53
+ position = position * 2.0 - 1.0;
54
+ gl_Position = vec4(position.x, -position.y, 0.0, 1.0);
55
+ }
56
+
57
+ `;
58
+ }
59
+ /**
60
+ * @return {string}
61
+ * @method
62
+ * @static
63
+ */
64
+ static BLEND_CLIP() {
65
+ return `#version 300 es
66
+
67
+ layout (location = 0) in vec2 a_vertex;
68
+
69
+ uniform vec4 u_highp[4];
70
+
71
+ out vec2 v_coord;
72
+
73
+ void main() {
74
+ v_coord = a_vertex;
75
+
76
+ vec2 offset = u_highp[0].xy;
77
+ vec2 size = u_highp[0].zw;
78
+ mat3 inv_matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);
79
+ vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);
80
+
81
+ vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);
82
+ position *= viewport;
83
+ position = (inv_matrix * vec3(position, 1.0)).xy;
84
+ position = (position - offset) / size;
85
+
86
+ position = position * 2.0 - 1.0;
87
+ gl_Position = vec4(position.x, -position.y, 0.0, 1.0);
88
+ }
89
+
90
+ `;
91
+ }
92
+ }
@@ -0,0 +1,45 @@
1
+ /**
2
+ * @class
3
+ */
4
+ export declare class VertexShaderSourceFill {
5
+ /**
6
+ * @param {number} highp_length
7
+ * @param {boolean} with_uv
8
+ * @param {boolean} for_mask
9
+ * @param {boolean} has_grid
10
+ * @return {string}
11
+ * @method
12
+ * @static
13
+ */
14
+ static TEMPLATE(highp_length: number, with_uv: boolean, for_mask: boolean, has_grid: boolean): string;
15
+ /**
16
+ * @return {string}
17
+ * @method
18
+ * @static
19
+ */
20
+ static ATTRIBUTE_BEZIER_ON(): string;
21
+ /**
22
+ * @return {string}
23
+ * @method
24
+ * @static
25
+ */
26
+ static VARYING_UV_ON(): string;
27
+ /**
28
+ * @return {string}
29
+ * @method
30
+ * @static
31
+ */
32
+ static VARYING_BEZIER_ON(): string;
33
+ /**
34
+ * @return {string}
35
+ * @method
36
+ * @static
37
+ */
38
+ static STATEMENT_UV_ON(): string;
39
+ /**
40
+ * @return {string}
41
+ * @method
42
+ * @static
43
+ */
44
+ static STATEMENT_BEZIER_ON(): string;
45
+ }