@next2d/player 1.14.17 → 1.14.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/dist/player/index.js +1 -1
  2. package/dist/player/next2d/display/BitmapData.js +0 -7
  3. package/dist/player/next2d/display/DisplayObject.js +0 -34
  4. package/dist/player/next2d/display/DisplayObjectContainer.js +0 -9
  5. package/dist/player/next2d/display/FrameLabel.js +0 -2
  6. package/dist/player/next2d/display/Graphics.js +0 -32
  7. package/dist/player/next2d/display/GraphicsBitmapFill.js +0 -4
  8. package/dist/player/next2d/display/GraphicsGradientFill.js +0 -9
  9. package/dist/player/next2d/display/InteractiveObject.js +0 -1
  10. package/dist/player/next2d/display/Loader.js +11 -2
  11. package/dist/player/next2d/display/LoaderInfo.js +0 -7
  12. package/dist/player/next2d/display/LoopConfig.js +0 -4
  13. package/dist/player/next2d/display/MovieClip.js +0 -16
  14. package/dist/player/next2d/display/Shape.js +0 -4
  15. package/dist/player/next2d/display/Sprite.js +0 -5
  16. package/dist/player/next2d/display/Stage.js +0 -4
  17. package/dist/player/next2d/events/Event.js +0 -9
  18. package/dist/player/next2d/events/EventDispatcher.js +0 -1
  19. package/dist/player/next2d/events/HTTPStatusEvent.js +0 -3
  20. package/dist/player/next2d/events/IOErrorEvent.js +0 -1
  21. package/dist/player/next2d/events/ProgressEvent.js +0 -2
  22. package/dist/player/next2d/events/VideoEvent.js +0 -2
  23. package/dist/player/next2d/filters/BevelFilter.js +0 -10
  24. package/dist/player/next2d/filters/BitmapFilter.js +0 -1
  25. package/dist/player/next2d/filters/BlurFilter.js +0 -3
  26. package/dist/player/next2d/filters/ColorMatrixFilter.js +0 -1
  27. package/dist/player/next2d/filters/ConvolutionFilter.js +0 -9
  28. package/dist/player/next2d/filters/DisplacementMapFilter.js +0 -9
  29. package/dist/player/next2d/filters/DropShadowFilter.js +0 -9
  30. package/dist/player/next2d/filters/GlowFilter.js +0 -6
  31. package/dist/player/next2d/filters/GradientBevelFilter.js +0 -9
  32. package/dist/player/next2d/filters/GradientGlowFilter.js +0 -9
  33. package/dist/player/next2d/geom/ColorTransform.js +0 -1
  34. package/dist/player/next2d/geom/Matrix.js +0 -1
  35. package/dist/player/next2d/geom/Point.js +0 -2
  36. package/dist/player/next2d/geom/Rectangle.js +0 -4
  37. package/dist/player/next2d/geom/Transform.js +0 -5
  38. package/dist/player/next2d/media/Sound.js +0 -11
  39. package/dist/player/next2d/media/SoundTransform.js +0 -2
  40. package/dist/player/next2d/media/Video.js +0 -12
  41. package/dist/player/next2d/net/URLRequest.js +0 -7
  42. package/dist/player/next2d/net/URLRequestHeader.js +0 -2
  43. package/dist/player/next2d/text/TextField.js +0 -43
  44. package/dist/player/next2d/text/TextFormat.js +0 -13
  45. package/dist/player/next2d/ui/Job.js +0 -11
  46. package/dist/player/player/Next2D.js +0 -10
  47. package/dist/player/player/Player.js +0 -49
  48. package/dist/player/util/CacheStore.js +0 -4
  49. package/dist/webgl/BezierConverter.js +0 -1
  50. package/dist/webgl/CanvasGradientToWebGL.js +0 -6
  51. package/dist/webgl/CanvasPatternToWebGL.js +0 -4
  52. package/dist/webgl/CanvasToWebGLContext.js +0 -32
  53. package/dist/webgl/CanvasToWebGLContextBlend.js +0 -4
  54. package/dist/webgl/CanvasToWebGLContextGrid.js +0 -31
  55. package/dist/webgl/CanvasToWebGLContextMask.js +0 -7
  56. package/dist/webgl/CanvasToWebGLContextPath.js +0 -3
  57. package/dist/webgl/CanvasToWebGLContextStyle.js +0 -6
  58. package/dist/webgl/ColorBufferPool.js +0 -3
  59. package/dist/webgl/FrameBufferManager.js +0 -9
  60. package/dist/webgl/StencilBufferPool.js +0 -5
  61. package/dist/webgl/TextureManager.js +0 -7
  62. package/dist/webgl/VertexArrayObjectManager.js +0 -12
  63. package/dist/webgl/WebGLFillMeshGenerator.js +1 -4
  64. package/dist/webgl/WebGLStrokeMeshGenerator.js +12 -18
  65. package/dist/webgl/shader/CanvasToWebGLShader.js +0 -4
  66. package/dist/webgl/shader/CanvasToWebGLShaderList.js +0 -6
  67. package/dist/webgl/shader/GradientLUTGenerator.js +0 -6
  68. package/dist/webgl/shader/WebGLShaderUniform.js +0 -3
  69. package/dist/webgl/shader/variants/BlendShaderVariantCollection.js +0 -3
  70. package/dist/webgl/shader/variants/FilterShaderVariantCollection.js +0 -3
  71. package/dist/webgl/shader/variants/GradientLUTShaderVariantCollection.js +0 -3
  72. package/dist/webgl/shader/variants/GradientShapeShaderVariantCollection.js +0 -3
  73. package/dist/webgl/shader/variants/ShapeShaderVariantCollection.js +0 -3
  74. package/package.json +8 -6
@@ -10,19 +10,6 @@ import { $clamp, $toColorInt } from "../../util/RenderUtil";
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  * @memberOf next2d.text
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11
  */
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  export class TextFormat {
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- _$font;
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- _$size;
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- _$color;
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- _$bold;
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- _$italic;
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- _$underline;
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- _$align;
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- _$leftMargin;
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- _$rightMargin;
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- _$indent;
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- _$leading;
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- _$blockIndent;
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- _$letterSpacing;
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  /**
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  * @param {string} [font=null]
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  * @param {number} [size=null]
@@ -8,17 +8,6 @@ import { $setTimeout, $performance } from "../../util/RenderUtil";
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  * @extends EventDispatcher
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  */
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  export class Job extends EventDispatcher {
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- _$target;
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- _$delay;
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- _$duration;
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- _$ease;
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- _$from;
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- _$names;
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- _$startTime;
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- _$stopFlag;
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- _$forceStop;
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- _$to;
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- _$currentTime;
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  /**
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  * @param {object} target
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  * @param {object} [from=null]
@@ -19,16 +19,6 @@ import { $clamp, $poolArray } from "../util/RenderUtil";
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  * @class
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  */
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  export class Next2D {
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- _$promises;
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- _$player;
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- display;
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- events;
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- filters;
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- geom;
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- media;
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- net;
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- text;
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- ui;
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  /**
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  * @constructor
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  * @public
@@ -16,55 +16,6 @@ import { $getEvent, $setEvent, $setEventType, $doUpdated, $setCurrentLoaderInfo,
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  * @class
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  */
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  export class Player {
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- _$stage;
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- _$cacheStore;
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- _$mode;
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- _$actionOffset;
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- _$actions;
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- _$loaders;
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- _$sounds;
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- _$context;
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- _$hitObject;
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- _$rollOverObject;
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- _$mouseOverTarget;
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- _$ratio;
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- _$stopFlag;
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- _$startTime;
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- _$fps;
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- _$isLoad;
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- _$loadStatus;
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- _$width;
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- _$height;
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- _$baseWidth;
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- _$baseHeight;
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- _$scale;
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- _$matrix;
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- _$tx;
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- _$ty;
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- _$state;
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- _$hitTestStart;
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- _$stageX;
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- _$stageY;
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- _$broadcastEvents;
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- _$optionWidth;
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- _$optionHeight;
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- _$tagId;
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- _$bgColor;
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- _$base;
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- _$videos;
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- _$sources;
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- _$fullScreen;
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- _$quality;
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- _$textField;
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- _$touchY;
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- _$timerId;
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- _$loadId;
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- _$attachment;
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- _$canvas;
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- _$deltaX;
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- _$deltaY;
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- _$clickTarget;
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- _$actionProcess;
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  /**
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  * @constructor
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  * @public
@@ -3,10 +3,6 @@ import { $requestAnimationFrame, $clearTimeout, $setTimeout, $getMap, $poolMap,
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  * @class
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  */
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  export class CacheStore {
6
- _$pool;
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- _$store;
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- _$timerMap;
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- _$context;
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  /**
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  * @constructor
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8
  */
@@ -3,7 +3,6 @@ import { $Float32Array } from "../player/util/RenderUtil";
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  * @class
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4
  */
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  export class BezierConverter {
6
- _$bezierConverterBuffer;
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  /**
8
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  * @constructor
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  * @public
@@ -3,12 +3,6 @@ import { $getFloat32Array6, $getArray, $clamp, $poolFloat32Array4, $poolFloat32A
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  * @class
4
4
  */
5
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  export class CanvasGradientToWebGL {
6
- _$rgb;
7
- _$mode;
8
- _$type;
9
- _$focalPointRatio;
10
- _$points;
11
- _$stops;
12
6
  /**
13
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  * @constructor
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8
  * @public
@@ -2,10 +2,6 @@
2
2
  * @class
3
3
  */
4
4
  export class CanvasPatternToWebGL {
5
- _$context;
6
- _$texture;
7
- _$repeat;
8
- _$colorTransform;
9
5
  /**
10
6
  * @constructor
11
7
  * @public
@@ -15,38 +15,6 @@ import { $Math, $getFloat32Array9, $getArray, $clamp, $poolArray, $inverseMatrix
15
15
  * @class
16
16
  */
17
17
  export class CanvasToWebGLContext {
18
- _$gl;
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- _$maxTextureSize;
20
- _$contextStyle;
21
- _$cacheBounds;
22
- _$matrix;
23
- _$cacheAttachment;
24
- _$stack;
25
- _$globalAlpha;
26
- _$imageSmoothingEnabled;
27
- _$globalCompositeOperation;
28
- _$clearColorR;
29
- _$clearColorG;
30
- _$clearColorB;
31
- _$clearColorA;
32
- _$viewportWidth;
33
- _$viewportHeight;
34
- _$frameBufferManager;
35
- _$path;
36
- _$grid;
37
- _$offsetX;
38
- _$offsetY;
39
- _$blends;
40
- _$positions;
41
- _$isLayer;
42
- _$shaderList;
43
- _$gradientLUT;
44
- _$vao;
45
- _$mask;
46
- _$blend;
47
- _$maskBufferArray;
48
- _$maskBoundsArray;
49
- _$attachmentArray;
50
18
  /**
51
19
  * @param {WebGL2RenderingContext} gl
52
20
  * @param {number} sample
@@ -3,10 +3,6 @@ import { $Math, $Number, $inverseMatrix } from "../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class CanvasToWebGLContextBlend {
6
- _$context;
7
- _$gl;
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- _$enabled;
9
- _$funcCode;
10
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  /**
11
7
  * @param {CanvasToWebGLContext} context
12
8
  * @param {WebGL2RenderingContext} gl
@@ -3,37 +3,6 @@ import { $Math } from "../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class CanvasToWebGLContextGrid {
6
- enabled;
7
- parentMatrixA;
8
- parentMatrixB;
9
- parentMatrixC;
10
- parentMatrixD;
11
- parentMatrixE;
12
- parentMatrixF;
13
- parentMatrixG;
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- parentMatrixH;
15
- parentMatrixI;
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- ancestorMatrixA;
17
- ancestorMatrixB;
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- ancestorMatrixC;
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- ancestorMatrixD;
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- ancestorMatrixE;
21
- ancestorMatrixF;
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- ancestorMatrixG;
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- ancestorMatrixH;
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- ancestorMatrixI;
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- parentViewportX;
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- parentViewportY;
27
- parentViewportW;
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- parentViewportH;
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- minXST;
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- minYST;
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- minXPQ;
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- minYPQ;
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- maxXST;
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- maxYST;
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- maxXPQ;
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- maxYPQ;
37
6
  /**
38
7
  * @constructor
39
8
  * @public
@@ -4,13 +4,6 @@ import { $poolArray } from "../player/util/RenderUtil";
4
4
  * @class
5
5
  */
6
6
  export class CanvasToWebGLContextMask {
7
- _$context;
8
- _$gl;
9
- _$clips;
10
- _$poolClip;
11
- _$clipStatus;
12
- _$containerClip;
13
- _$currentClip;
14
7
  /**
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8
  * @param {CanvasToWebGLContext} context
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9
  * @param {WebGL2RenderingContext} gl
@@ -4,9 +4,6 @@ import { $getArray, $poolArray } from "../player/util/RenderUtil";
4
4
  * @class
5
5
  */
6
6
  export class CanvasToWebGLContextPath {
7
- _$currentPath;
8
- _$vertices;
9
- _$bezierConverter;
10
7
  /**
11
8
  * @constructor
12
9
  */
@@ -5,12 +5,6 @@ import { $getFloat32Array4, $poolFloat32Array4, $Float32Array } from "../player/
5
5
  * @class
6
6
  */
7
7
  export class CanvasToWebGLContextStyle {
8
- _$fillStyle;
9
- _$strokeStyle;
10
- _$lineWidth;
11
- _$lineCap;
12
- _$lineJoin;
13
- _$miterLimit;
14
8
  /**
15
9
  * @constructor
16
10
  * @public
@@ -3,9 +3,6 @@ import { $getArray, $Math, $upperPowerOfTwo } from "../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class ColorBufferPool {
6
- _$gl;
7
- _$objectPool;
8
- _$samples;
9
6
  /**
10
7
  * @param {WebGL2RenderingContext} gl
11
8
  * @param {number} samples
@@ -5,15 +5,6 @@ import { ColorBufferPool } from "./ColorBufferPool";
5
5
  * @class
6
6
  */
7
7
  export class FrameBufferManager {
8
- _$gl;
9
- _$objectPool;
10
- _$frameBuffer;
11
- _$frameBufferTexture;
12
- _$currentAttachment;
13
- _$isBinding;
14
- _$textureManager;
15
- _$stencilBufferPool;
16
- _$colorBufferPool;
17
8
  /**
18
9
  * @param {WebGL2RenderingContext} gl
19
10
  * @param {number} samples
@@ -3,11 +3,6 @@ import { $getArray } from "../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class StencilBufferPool {
6
- _$gl;
7
- _$objectPool;
8
- _$objectPoolArea;
9
- _$maxWidth;
10
- _$maxHeight;
11
6
  /**
12
7
  * @param {WebGL2RenderingContext} gl
13
8
  * @constructor
@@ -2,13 +2,6 @@
2
2
  * @class
3
3
  */
4
4
  export class TextureManager {
5
- _$gl;
6
- _$objectPool;
7
- _$boundTextures;
8
- _$objectPoolArea;
9
- _$activeTexture;
10
- _$maxWidth;
11
- _$maxHeight;
12
5
  /**
13
6
  * @param {WebGL2RenderingContext} gl
14
7
  * @constructor
@@ -5,18 +5,6 @@ import { $Float32Array, $getArray, $upperPowerOfTwo } from "../player/util/Rende
5
5
  * @class
6
6
  */
7
7
  export class VertexArrayObjectManager {
8
- _$gl;
9
- _$fillVertexArrayPool;
10
- _$strokeVertexArrayPool;
11
- _$boundVertexArray;
12
- _$fillAttrib_vertex;
13
- _$fillAttrib_bezier;
14
- _$strokeAttrib_vertex;
15
- _$strokeAttrib_option1;
16
- _$strokeAttrib_option2;
17
- _$strokeAttrib_type;
18
- _$vertexBufferData;
19
- _$commonVertexArray;
20
8
  /**
21
9
  * @param {WebGL2RenderingContext} gl
22
10
  * @constructor
@@ -3,10 +3,6 @@ import { $Float32Array, $getArray } from "../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class WebGLFillMeshGenerator {
6
- static _$vertexBufferData;
7
- static _$indexRanges;
8
- static _$indexRangePool = $getArray();
9
- static _$currentIndex;
10
6
  /**
11
7
  * @member {array}
12
8
  * @static
@@ -102,3 +98,4 @@ export class WebGLFillMeshGenerator {
102
98
  this._$currentIndex = currentIndex;
103
99
  }
104
100
  }
101
+ WebGLFillMeshGenerator._$indexRangePool = $getArray();
@@ -3,12 +3,6 @@ import { $Float32Array, $Int16Array, $Math } from "../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class WebGLStrokeMeshGenerator {
6
- static _$vertexBufferData;
7
- static _$vertexBufferPos;
8
- static _$indexBufferData;
9
- static _$indexBufferPos;
10
- static _$lineCap;
11
- static _$lineJoin;
12
6
  /**
13
7
  * @param {array} vertices
14
8
  * @param {string} line_cap
@@ -187,18 +181,6 @@ export class WebGLStrokeMeshGenerator {
187
181
  this._$addLineJoinMesh(vbd[v], vbd[v + 1], vbd[v + 21], vbd[v + 22], vbd[v + 27], vbd[v + 49], vbd[v + 50], indexOffset + 2, indexOffset + 3, indexOffset + 4, indexOffset + 5);
188
182
  }
189
183
  }
190
- /**
191
- * @param {number} x1
192
- * @param {number} y1
193
- * @param {number} x2
194
- * @param {number} y2
195
- * @return {number}
196
- * @method
197
- * @static
198
- */
199
- static _$cross = (x1, y1, x2, y2) => {
200
- return x1 * y2 - x2 * y1;
201
- };
202
184
  /**
203
185
  * @param {number} x1 線分Aの始点のx座標
204
186
  * @param {number} y1 線分Aの始点のy座標
@@ -508,3 +490,15 @@ export class WebGLStrokeMeshGenerator {
508
490
  this._$vertexBufferPos = vbp;
509
491
  }
510
492
  }
493
+ /**
494
+ * @param {number} x1
495
+ * @param {number} y1
496
+ * @param {number} x2
497
+ * @param {number} y2
498
+ * @return {number}
499
+ * @method
500
+ * @static
501
+ */
502
+ WebGLStrokeMeshGenerator._$cross = (x1, y1, x2, y2) => {
503
+ return x1 * y2 - x2 * y1;
504
+ };
@@ -4,10 +4,6 @@ import { $getProgramId } from "../../player/util/RenderUtil";
4
4
  * @class
5
5
  */
6
6
  export class CanvasToWebGLShader {
7
- _$gl;
8
- _$context;
9
- _$program;
10
- _$uniform;
11
7
  /**
12
8
  * @param {WebGL2RenderingContext} gl
13
9
  * @param {CanvasToWebGLContext} context
@@ -7,12 +7,6 @@ import { BlendShaderVariantCollection } from "./variants/BlendShaderVariantColle
7
7
  * @class
8
8
  */
9
9
  export class CanvasToWebGLShaderList {
10
- _$currentProgramId;
11
- _$shapeShaderVariants;
12
- _$gradientShapeShaderVariants;
13
- _$gradientLUTShaderVariants;
14
- _$filterShaderVariants;
15
- _$blendShaderVariants;
16
10
  /**
17
11
  * @param {CanvasToWebGLContext} context
18
12
  * @param {WebGL2RenderingContext} gl
@@ -3,12 +3,6 @@ import { $Math } from "../../player/util/RenderUtil";
3
3
  * @class
4
4
  */
5
5
  export class GradientLUTGenerator {
6
- _$context;
7
- _$gl;
8
- _$attachment;
9
- _$maxLength;
10
- _$rgbToLinearTable;
11
- _$rgbIdentityTable;
12
6
  /**
13
7
  * @param {CanvasToWebGLContext} context
14
8
  * @param {WebGL2RenderingContext} gl
@@ -3,9 +3,6 @@ import { $getMap, $Float32Array, $Int32Array } from "../../player/util/RenderUti
3
3
  * @class
4
4
  */
5
5
  export class WebGLShaderUniform {
6
- _$gl;
7
- _$array;
8
- _$map;
9
6
  /**
10
7
  * @param {WebGL2RenderingContext} gl
11
8
  * @param {WebGLProgram} program
@@ -7,9 +7,6 @@ import { $getMap } from "../../../player/util/RenderUtil";
7
7
  * @class
8
8
  */
9
9
  export class BlendShaderVariantCollection {
10
- _$context;
11
- _$gl;
12
- _$collection;
13
10
  /**
14
11
  * @param {CanvasToWebGLContext} context
15
12
  * @param {WebGL2RenderingContext} gl
@@ -10,9 +10,6 @@ import { $Math, $getMap } from "../../../player/util/RenderUtil";
10
10
  * @class
11
11
  */
12
12
  export class FilterShaderVariantCollection {
13
- _$context;
14
- _$gl;
15
- _$collection;
16
13
  /**
17
14
  * @param {CanvasToWebGLContext} context
18
15
  * @param {WebGL2RenderingContext} gl
@@ -6,9 +6,6 @@ import { $Math, $getMap } from "../../../player/util/RenderUtil";
6
6
  * @class
7
7
  */
8
8
  export class GradientLUTShaderVariantCollection {
9
- _$context;
10
- _$gl;
11
- _$collection;
12
9
  /**
13
10
  * @param {CanvasToWebGLContext} context
14
11
  * @param {WebGL2RenderingContext} gl
@@ -7,9 +7,6 @@ import { $getMap } from "../../../player/util/RenderUtil";
7
7
  * @class
8
8
  */
9
9
  export class GradientShapeShaderVariantCollection {
10
- _$context;
11
- _$gl;
12
- _$collection;
13
10
  /**
14
11
  * @param {CanvasToWebGLContext} context
15
12
  * @param {WebGL2RenderingContext} gl
@@ -7,9 +7,6 @@ import { $getMap } from "../../../player/util/RenderUtil";
7
7
  * @class
8
8
  */
9
9
  export class ShapeShaderVariantCollection {
10
- _$context;
11
- _$gl;
12
- _$collection;
13
10
  /**
14
11
  * @param {CanvasToWebGLContext} context
15
12
  * @param {WebGL2RenderingContext} gl
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@next2d/player",
3
- "version": "1.14.17",
3
+ "version": "1.14.18",
4
4
  "description": "Experience the fast and beautiful anti-aliased rendering of WebGL. You can create rich, interactive graphics, cross-platform applications and games without worrying about browser or device compatibility.",
5
5
  "author": "Toshiyuki Ienaga<ienaga@tvon.jp>",
6
6
  "license": "MIT",
@@ -24,16 +24,18 @@
24
24
  "jsdoc": "tsc && jsdoc -c jsdoc.conf.js -r dist DOCS.md"
25
25
  },
26
26
  "types": "dist",
27
- "files": ["dist"],
27
+ "files": [
28
+ "dist"
29
+ ],
28
30
  "devDependencies": {
29
31
  "@babel/core": "^7.22.5",
30
32
  "@babel/preset-env": "^7.22.5",
31
33
  "@next2d/jsdoc-template": "^1.0.7",
32
34
  "@next2d/webpack-worker-loader-plugin": "^1.0.0",
33
35
  "@types/jest": "^29.5.2",
34
- "@typescript-eslint/eslint-plugin": "^5.59.9",
35
- "@typescript-eslint/parser": "^5.59.9",
36
- "eslint": "^8.42.0",
36
+ "@typescript-eslint/eslint-plugin": "^5.60.0",
37
+ "@typescript-eslint/parser": "^5.60.0",
38
+ "eslint": "^8.43.0",
37
39
  "eslint-webpack-plugin": "^4.0.1",
38
40
  "fflate": "^0.8.0",
39
41
  "jest": "^29.5.0",
@@ -42,7 +44,7 @@
42
44
  "ts-loader": "^9.4.3",
43
45
  "ts-node": "^10.9.1",
44
46
  "typescript": "^5.1.3",
45
- "webpack": "^5.86.0",
47
+ "webpack": "^5.88.0",
46
48
  "webpack-cli": "^5.1.4",
47
49
  "webpack-dev-server": "^4.15.1"
48
50
  }