@nexart/codemode-sdk 1.5.1 → 1.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +78 -0
- package/LICENSE.md +62 -0
- package/README.md +172 -25
- package/builder.manifest.schema.json +62 -0
- package/dist/builder-manifest.d.ts +1 -1
- package/dist/builder-manifest.js +1 -1
- package/dist/core-index.d.ts +1 -1
- package/dist/core-index.js +1 -1
- package/dist/entry/browser.d.ts +37 -0
- package/dist/entry/browser.d.ts.map +1 -0
- package/dist/entry/browser.js +55 -0
- package/dist/entry/node.d.ts +21 -0
- package/dist/entry/node.d.ts.map +1 -0
- package/dist/entry/node.js +32 -0
- package/dist/execute.d.ts.map +1 -1
- package/dist/execute.js +4 -3
- package/dist/execution-sandbox.d.ts +107 -0
- package/dist/execution-sandbox.d.ts.map +1 -0
- package/dist/execution-sandbox.js +207 -0
- package/dist/index.d.ts +14 -33
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +41 -33
- package/dist/loop-engine.d.ts +3 -0
- package/dist/loop-engine.d.ts.map +1 -1
- package/dist/loop-engine.js +17 -7
- package/dist/p5-runtime.d.ts +3 -1
- package/dist/p5-runtime.d.ts.map +1 -1
- package/dist/p5-runtime.js +2 -0
- package/dist/sdk/codemode/builder-manifest.d.ts +79 -0
- package/dist/sdk/codemode/builder-manifest.d.ts.map +1 -0
- package/dist/sdk/codemode/builder-manifest.js +97 -0
- package/dist/sdk/codemode/core-index.d.ts +21 -0
- package/dist/sdk/codemode/core-index.d.ts.map +1 -0
- package/dist/sdk/codemode/core-index.js +26 -0
- package/dist/sdk/codemode/engine.d.ts +24 -0
- package/dist/sdk/codemode/engine.d.ts.map +1 -0
- package/dist/sdk/codemode/engine.js +67 -0
- package/dist/sdk/codemode/execute.d.ts +46 -0
- package/dist/sdk/codemode/execute.d.ts.map +1 -0
- package/dist/sdk/codemode/execute.js +283 -0
- package/dist/sdk/codemode/execution-sandbox.d.ts +107 -0
- package/dist/sdk/codemode/execution-sandbox.d.ts.map +1 -0
- package/dist/sdk/codemode/execution-sandbox.js +207 -0
- package/dist/sdk/codemode/index.d.ts +31 -0
- package/dist/sdk/codemode/index.d.ts.map +1 -0
- package/dist/sdk/codemode/index.js +63 -0
- package/dist/sdk/codemode/loop-engine.d.ts +22 -0
- package/dist/sdk/codemode/loop-engine.d.ts.map +1 -0
- package/dist/sdk/codemode/loop-engine.js +229 -0
- package/dist/sdk/codemode/noise-bridge.d.ts +44 -0
- package/dist/sdk/codemode/noise-bridge.d.ts.map +1 -0
- package/dist/sdk/codemode/noise-bridge.js +68 -0
- package/dist/sdk/codemode/noise-engine.d.ts +74 -0
- package/dist/sdk/codemode/noise-engine.d.ts.map +1 -0
- package/dist/sdk/codemode/noise-engine.js +132 -0
- package/dist/sdk/codemode/noise-sketches/fractalNoise.d.ts +11 -0
- package/dist/sdk/codemode/noise-sketches/fractalNoise.d.ts.map +1 -0
- package/dist/sdk/codemode/noise-sketches/fractalNoise.js +121 -0
- package/dist/sdk/codemode/noise-sketches/index.d.ts +21 -0
- package/dist/sdk/codemode/noise-sketches/index.d.ts.map +1 -0
- package/dist/sdk/codemode/noise-sketches/index.js +28 -0
- package/dist/sdk/codemode/p5-runtime.d.ts +75 -0
- package/dist/sdk/codemode/p5-runtime.d.ts.map +1 -0
- package/dist/sdk/codemode/p5-runtime.js +1031 -0
- package/dist/sdk/codemode/sound-bridge.d.ts +89 -0
- package/dist/sdk/codemode/sound-bridge.d.ts.map +1 -0
- package/dist/sdk/codemode/sound-bridge.js +128 -0
- package/dist/sdk/codemode/soundart-engine.d.ts +87 -0
- package/dist/sdk/codemode/soundart-engine.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-engine.js +173 -0
- package/dist/sdk/codemode/soundart-sketches/chladniBloom.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/chladniBloom.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/chladniBloom.js +53 -0
- package/dist/sdk/codemode/soundart-sketches/dualVortex.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/dualVortex.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/dualVortex.js +67 -0
- package/dist/sdk/codemode/soundart-sketches/geometryIllusion.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/geometryIllusion.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/geometryIllusion.js +89 -0
- package/dist/sdk/codemode/soundart-sketches/index.d.ts +39 -0
- package/dist/sdk/codemode/soundart-sketches/index.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/index.js +72 -0
- package/dist/sdk/codemode/soundart-sketches/isoflow.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/isoflow.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/isoflow.js +60 -0
- package/dist/sdk/codemode/soundart-sketches/loomWeave.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/loomWeave.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/loomWeave.js +59 -0
- package/dist/sdk/codemode/soundart-sketches/noiseTerraces.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/noiseTerraces.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/noiseTerraces.js +53 -0
- package/dist/sdk/codemode/soundart-sketches/orb.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/orb.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/orb.js +50 -0
- package/dist/sdk/codemode/soundart-sketches/pixelGlyphs.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/pixelGlyphs.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/pixelGlyphs.js +72 -0
- package/dist/sdk/codemode/soundart-sketches/prismFlowFields.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/prismFlowFields.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/prismFlowFields.js +51 -0
- package/dist/sdk/codemode/soundart-sketches/radialBurst.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/radialBurst.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/radialBurst.js +60 -0
- package/dist/sdk/codemode/soundart-sketches/resonantSoundBodies.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/resonantSoundBodies.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/resonantSoundBodies.js +89 -0
- package/dist/sdk/codemode/soundart-sketches/rings.d.ts +11 -0
- package/dist/sdk/codemode/soundart-sketches/rings.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/rings.js +89 -0
- package/dist/sdk/codemode/soundart-sketches/squares.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/squares.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/squares.js +52 -0
- package/dist/sdk/codemode/soundart-sketches/waveStripes.d.ts +3 -0
- package/dist/sdk/codemode/soundart-sketches/waveStripes.d.ts.map +1 -0
- package/dist/sdk/codemode/soundart-sketches/waveStripes.js +44 -0
- package/dist/sdk/codemode/static-engine.d.ts +20 -0
- package/dist/sdk/codemode/static-engine.d.ts.map +1 -0
- package/dist/sdk/codemode/static-engine.js +144 -0
- package/dist/sdk/codemode/types.d.ts +191 -0
- package/dist/sdk/codemode/types.d.ts.map +1 -0
- package/dist/sdk/codemode/types.js +32 -0
- package/dist/shared/noiseSnapshot.d.ts +59 -0
- package/dist/shared/noiseSnapshot.d.ts.map +1 -0
- package/dist/shared/noiseSnapshot.js +72 -0
- package/dist/shared/soundSnapshot.d.ts +94 -0
- package/dist/shared/soundSnapshot.d.ts.map +1 -0
- package/dist/shared/soundSnapshot.js +128 -0
- package/dist/static-engine.d.ts +7 -0
- package/dist/static-engine.d.ts.map +1 -1
- package/dist/static-engine.js +82 -14
- package/dist/types.d.ts +28 -6
- package/dist/types.d.ts.map +1 -1
- package/dist/types.js +1 -1
- package/package.json +31 -5
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/**
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* NexArt Code Mode SDK - Builder Manifest
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* Version: 1.6.0 (Protocol v1.2.0)
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*
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* ╔══════════════════════════════════════════════════════════════════════════╗
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* ║ BUILDER MANIFEST — PASSIVE ATTRIBUTION (WRITE-ONLY) ║
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* ║ ║
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* ║ The Builder Manifest is a declaration of intent, not a capability. ║
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* ║ The SDK does not expose any API to read or inspect manifests. ║
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* ║ ║
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* ║ This is: ║
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* ║ - Declarative (write-only, no read API exposed) ║
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* ║ - Optional (no errors if missing or invalid) ║
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* ║ - Non-enforced (no validation logic) ║
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* ║ - Non-rewarding (no incentives, no tracking) ║
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* ║ ║
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* ║ There is: ║
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* ║ - No SDK API to read manifests ║
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* ║ - No validation ║
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* ║ - No attribution logic ║
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* ║ - No tracking, analytics, or network calls ║
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* ║ ║
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* ║ Execution behavior is identical with or without a manifest. ║
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* ╚══════════════════════════════════════════════════════════════════════════╝
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*/
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import type { NexArtBuilderManifest } from './types';
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/**
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* Register a builder manifest for attribution.
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*
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* This is optional and does not affect execution behavior.
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* The manifest is stored in-memory only and is not:
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* - Serialized to disk
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* - Sent over the network
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* - Logged to console
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* - Used for validation or enforcement
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*
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* @param manifest - Optional builder manifest. Pass undefined to clear.
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*
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* @example
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* ```typescript
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* import { registerBuilderManifest } from "@nexart/codemode-sdk";
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*
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* registerBuilderManifest({
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* protocol: "nexart",
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* manifestVersion: "0.1",
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* app: { name: "My App", url: "https://myapp.com" }
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* });
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* ```
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*/
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export declare function registerBuilderManifest(manifest?: NexArtBuilderManifest): void;
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/**
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* Get the currently registered builder manifest.
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*
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* ╔══════════════════════════════════════════════════════════════════════════╗
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* ║ INTERNAL FUNCTION — NOT EXPORTED TO SDK CONSUMERS ║
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* ║ ║
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* ║ This function exists only for internal SDK execution context. ║
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* ║ It is NOT part of the public API and must NOT be exported from index. ║
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* ║ Runtime code and sketch code cannot access this function. ║
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* ╚══════════════════════════════════════════════════════════════════════════╝
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*
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* @internal
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*/
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export declare function getBuilderManifest(): NexArtBuilderManifest | null;
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/**
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* Clear the registered builder manifest.
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*
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* ╔══════════════════════════════════════════════════════════════════════════╗
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* ║ INTERNAL FUNCTION — NOT EXPORTED TO SDK CONSUMERS ║
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* ║ ║
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* ║ This function exists only for internal SDK execution context. ║
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* ║ It is NOT part of the public API and must NOT be exported from index. ║
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* ║ Runtime code and sketch code cannot access this function. ║
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* ╚══════════════════════════════════════════════════════════════════════════╝
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*
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* @internal
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*/
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export declare function clearBuilderManifest(): void;
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//# sourceMappingURL=builder-manifest.d.ts.map
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{"version":3,"file":"builder-manifest.d.ts","sourceRoot":"","sources":["../../../builder-manifest.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AAEH,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,SAAS,CAAC;AAKrD;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,uBAAuB,CAAC,QAAQ,CAAC,EAAE,qBAAqB,GAAG,IAAI,CAiB9E;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,kBAAkB,IAAI,qBAAqB,GAAG,IAAI,CAEjE;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,oBAAoB,IAAI,IAAI,CAE3C"}
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/**
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* NexArt Code Mode SDK - Builder Manifest
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* Version: 1.6.0 (Protocol v1.2.0)
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*
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* ╔══════════════════════════════════════════════════════════════════════════╗
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* ║ BUILDER MANIFEST — PASSIVE ATTRIBUTION (WRITE-ONLY) ║
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* ║ ║
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* ║ The Builder Manifest is a declaration of intent, not a capability. ║
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* ║ The SDK does not expose any API to read or inspect manifests. ║
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* ║ ║
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* ║ This is: ║
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* ║ - Declarative (write-only, no read API exposed) ║
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* ║ - Optional (no errors if missing or invalid) ║
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* ║ - Non-enforced (no validation logic) ║
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* ║ - Non-rewarding (no incentives, no tracking) ║
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* ║ ║
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* ║ There is: ║
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* ║ - No SDK API to read manifests ║
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* ║ - No validation ║
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* ║ - No attribution logic ║
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* ║ - No tracking, analytics, or network calls ║
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* ║ ║
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* ║ Execution behavior is identical with or without a manifest. ║
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* ╚══════════════════════════════════════════════════════════════════════════╝
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*/
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/** Internal storage - not accessible to SDK consumers */
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let currentManifest = null;
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/**
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* Register a builder manifest for attribution.
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*
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* This is optional and does not affect execution behavior.
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* The manifest is stored in-memory only and is not:
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* - Serialized to disk
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* - Sent over the network
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* - Logged to console
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* - Used for validation or enforcement
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*
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* @param manifest - Optional builder manifest. Pass undefined to clear.
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*
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* @example
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* ```typescript
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* import { registerBuilderManifest } from "@nexart/codemode-sdk";
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*
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* registerBuilderManifest({
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* protocol: "nexart",
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* manifestVersion: "0.1",
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* app: { name: "My App", url: "https://myapp.com" }
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* });
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* ```
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*/
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export function registerBuilderManifest(manifest) {
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if (!manifest) {
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currentManifest = null;
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return;
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}
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if (manifest.protocol !== 'nexart') {
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currentManifest = null;
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return;
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}
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if (typeof manifest.manifestVersion !== 'string') {
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currentManifest = null;
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return;
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}
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currentManifest = manifest;
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}
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/**
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* Get the currently registered builder manifest.
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*
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* ╔══════════════════════════════════════════════════════════════════════════╗
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* ║ INTERNAL FUNCTION — NOT EXPORTED TO SDK CONSUMERS ║
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* ║ ║
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* ║ This function exists only for internal SDK execution context. ║
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* ║ It is NOT part of the public API and must NOT be exported from index. ║
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* ║ Runtime code and sketch code cannot access this function. ║
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* ╚══════════════════════════════════════════════════════════════════════════╝
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*
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* @internal
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*/
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export function getBuilderManifest() {
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return currentManifest;
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}
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/**
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* Clear the registered builder manifest.
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*
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* ╔══════════════════════════════════════════════════════════════════════════╗
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* ║ INTERNAL FUNCTION — NOT EXPORTED TO SDK CONSUMERS ║
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* ║ ║
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* ║ This function exists only for internal SDK execution context. ║
|
|
89
|
+
* ║ It is NOT part of the public API and must NOT be exported from index. ║
|
|
90
|
+
* ║ Runtime code and sketch code cannot access this function. ║
|
|
91
|
+
* ╚══════════════════════════════════════════════════════════════════════════╝
|
|
92
|
+
*
|
|
93
|
+
* @internal
|
|
94
|
+
*/
|
|
95
|
+
export function clearBuilderManifest() {
|
|
96
|
+
currentManifest = null;
|
|
97
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @nexart/codemode-sdk v1.4.0 — Core Exports
|
|
3
|
+
*
|
|
4
|
+
* Canonical execution engine for NexArt Code Mode.
|
|
5
|
+
* This is the single source of truth for Code Mode semantics.
|
|
6
|
+
*
|
|
7
|
+
* Protocol: v1.2.0 (Phase 3)
|
|
8
|
+
* Enforcement: HARD
|
|
9
|
+
*/
|
|
10
|
+
export { executeCodeMode, validateCodeModeSource, } from './execute';
|
|
11
|
+
export { type RenderMode, type TimeVariables, type ProtocolMetadata, type EngineConfig, type RenderResult, type RunOptions, type ProgressInfo, type Engine, type ExecuteCodeModeInput, type ExecuteCodeModeResult, PROTOCOL_IDENTITY, DEFAULT_VARS, DEFAULT_CONFIG, } from './types';
|
|
12
|
+
export { createP5Runtime, injectTimeVariables, createProtocolVAR, VAR_COUNT, VAR_MIN, VAR_MAX, CODE_MODE_PROTOCOL_VERSION, CODE_MODE_PROTOCOL_PHASE, CODE_MODE_ENFORCEMENT, type P5Runtime, type P5RuntimeConfig, } from './p5-runtime';
|
|
13
|
+
export { runStaticMode, } from './static-engine';
|
|
14
|
+
export { runLoopMode, cancelLoopMode, } from './loop-engine';
|
|
15
|
+
export { createEngine, } from './engine';
|
|
16
|
+
/**
|
|
17
|
+
* SDK Identity
|
|
18
|
+
*/
|
|
19
|
+
export declare const SDK_VERSION = "1.1.1";
|
|
20
|
+
export declare const SDK_NAME = "@nexart/codemode-sdk";
|
|
21
|
+
//# sourceMappingURL=core-index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"core-index.d.ts","sourceRoot":"","sources":["../../../core-index.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAGH,OAAO,EACL,eAAe,EACf,sBAAsB,GACvB,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,KAAK,UAAU,EACf,KAAK,aAAa,EAClB,KAAK,gBAAgB,EACrB,KAAK,YAAY,EACjB,KAAK,YAAY,EACjB,KAAK,UAAU,EACf,KAAK,YAAY,EACjB,KAAK,MAAM,EACX,KAAK,oBAAoB,EACzB,KAAK,qBAAqB,EAC1B,iBAAiB,EACjB,YAAY,EACZ,cAAc,GACf,MAAM,SAAS,CAAC;AAGjB,OAAO,EACL,eAAe,EACf,mBAAmB,EACnB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,0BAA0B,EAC1B,wBAAwB,EACxB,qBAAqB,EACrB,KAAK,SAAS,EACd,KAAK,eAAe,GACrB,MAAM,cAAc,CAAC;AAGtB,OAAO,EACL,aAAa,GACd,MAAM,iBAAiB,CAAC;AAGzB,OAAO,EACL,WAAW,EACX,cAAc,GACf,MAAM,eAAe,CAAC;AAGvB,OAAO,EACL,YAAY,GACb,MAAM,UAAU,CAAC;AAElB;;GAEG;AACH,eAAO,MAAM,WAAW,UAAU,CAAC;AACnC,eAAO,MAAM,QAAQ,yBAAyB,CAAC"}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @nexart/codemode-sdk v1.4.0 — Core Exports
|
|
3
|
+
*
|
|
4
|
+
* Canonical execution engine for NexArt Code Mode.
|
|
5
|
+
* This is the single source of truth for Code Mode semantics.
|
|
6
|
+
*
|
|
7
|
+
* Protocol: v1.2.0 (Phase 3)
|
|
8
|
+
* Enforcement: HARD
|
|
9
|
+
*/
|
|
10
|
+
// Core execution
|
|
11
|
+
export { executeCodeMode, validateCodeModeSource, } from './execute';
|
|
12
|
+
// Protocol types
|
|
13
|
+
export { PROTOCOL_IDENTITY, DEFAULT_VARS, DEFAULT_CONFIG, } from './types';
|
|
14
|
+
// Runtime
|
|
15
|
+
export { createP5Runtime, injectTimeVariables, createProtocolVAR, VAR_COUNT, VAR_MIN, VAR_MAX, CODE_MODE_PROTOCOL_VERSION, CODE_MODE_PROTOCOL_PHASE, CODE_MODE_ENFORCEMENT, } from './p5-runtime';
|
|
16
|
+
// Static engine
|
|
17
|
+
export { runStaticMode, } from './static-engine';
|
|
18
|
+
// Loop engine
|
|
19
|
+
export { runLoopMode, cancelLoopMode, } from './loop-engine';
|
|
20
|
+
// Engine utilities
|
|
21
|
+
export { createEngine, } from './engine';
|
|
22
|
+
/**
|
|
23
|
+
* SDK Identity
|
|
24
|
+
*/
|
|
25
|
+
export const SDK_VERSION = '1.1.1';
|
|
26
|
+
export const SDK_NAME = '@nexart/codemode-sdk';
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* NexArt Code Mode Runtime SDK
|
|
3
|
+
* Version: 0.1.0
|
|
4
|
+
*
|
|
5
|
+
* Main entry point for the Code Mode runtime engine.
|
|
6
|
+
*
|
|
7
|
+
* Usage:
|
|
8
|
+
* const engine = createEngine({ mode: 'static' });
|
|
9
|
+
* engine.run({
|
|
10
|
+
* code: 'function setup() { background(255); ellipse(width/2, height/2, 100); }',
|
|
11
|
+
* onComplete: (result) => console.log(result.blob)
|
|
12
|
+
* });
|
|
13
|
+
*/
|
|
14
|
+
import type { Engine, EngineConfig } from './types';
|
|
15
|
+
/**
|
|
16
|
+
* Create a NexArt Code Mode rendering engine.
|
|
17
|
+
*
|
|
18
|
+
* @param config - Engine configuration
|
|
19
|
+
* @returns Engine instance
|
|
20
|
+
*/
|
|
21
|
+
export declare function createEngine(config: EngineConfig): Engine;
|
|
22
|
+
export type { Engine, EngineConfig, RunOptions, RenderResult, ProgressInfo } from './types';
|
|
23
|
+
export { DEFAULT_CONFIG } from './types';
|
|
24
|
+
//# sourceMappingURL=engine.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"engine.d.ts","sourceRoot":"","sources":["../../../engine.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,OAAO,KAAK,EAAE,MAAM,EAAE,YAAY,EAAc,MAAM,SAAS,CAAC;AAKhE;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,CA+CzD;AAGD,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,UAAU,EAAE,YAAY,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC;AAC5F,OAAO,EAAE,cAAc,EAAE,MAAM,SAAS,CAAC"}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* NexArt Code Mode Runtime SDK
|
|
3
|
+
* Version: 0.1.0
|
|
4
|
+
*
|
|
5
|
+
* Main entry point for the Code Mode runtime engine.
|
|
6
|
+
*
|
|
7
|
+
* Usage:
|
|
8
|
+
* const engine = createEngine({ mode: 'static' });
|
|
9
|
+
* engine.run({
|
|
10
|
+
* code: 'function setup() { background(255); ellipse(width/2, height/2, 100); }',
|
|
11
|
+
* onComplete: (result) => console.log(result.blob)
|
|
12
|
+
* });
|
|
13
|
+
*/
|
|
14
|
+
import { DEFAULT_CONFIG } from './types';
|
|
15
|
+
import { runStaticMode } from './static-engine';
|
|
16
|
+
import { runLoopMode, cancelLoopMode } from './loop-engine';
|
|
17
|
+
/**
|
|
18
|
+
* Create a NexArt Code Mode rendering engine.
|
|
19
|
+
*
|
|
20
|
+
* @param config - Engine configuration
|
|
21
|
+
* @returns Engine instance
|
|
22
|
+
*/
|
|
23
|
+
export function createEngine(config) {
|
|
24
|
+
const resolvedConfig = {
|
|
25
|
+
mode: config.mode,
|
|
26
|
+
width: config.width ?? DEFAULT_CONFIG.width,
|
|
27
|
+
height: config.height ?? DEFAULT_CONFIG.height,
|
|
28
|
+
duration: config.duration ?? DEFAULT_CONFIG.duration,
|
|
29
|
+
fps: config.fps ?? DEFAULT_CONFIG.fps,
|
|
30
|
+
};
|
|
31
|
+
let isRunning = false;
|
|
32
|
+
const run = async (options) => {
|
|
33
|
+
if (isRunning) {
|
|
34
|
+
throw new Error('Engine is already running. Call stop() first.');
|
|
35
|
+
}
|
|
36
|
+
isRunning = true;
|
|
37
|
+
try {
|
|
38
|
+
if (resolvedConfig.mode === 'static') {
|
|
39
|
+
await runStaticMode(resolvedConfig, options);
|
|
40
|
+
}
|
|
41
|
+
else if (resolvedConfig.mode === 'loop') {
|
|
42
|
+
await runLoopMode(resolvedConfig, options);
|
|
43
|
+
}
|
|
44
|
+
else {
|
|
45
|
+
throw new Error(`Unknown mode: ${resolvedConfig.mode}`);
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
finally {
|
|
49
|
+
isRunning = false;
|
|
50
|
+
}
|
|
51
|
+
};
|
|
52
|
+
const stop = () => {
|
|
53
|
+
if (resolvedConfig.mode === 'loop') {
|
|
54
|
+
cancelLoopMode();
|
|
55
|
+
}
|
|
56
|
+
isRunning = false;
|
|
57
|
+
};
|
|
58
|
+
const getConfig = () => {
|
|
59
|
+
return { ...resolvedConfig };
|
|
60
|
+
};
|
|
61
|
+
return {
|
|
62
|
+
run,
|
|
63
|
+
stop,
|
|
64
|
+
getConfig,
|
|
65
|
+
};
|
|
66
|
+
}
|
|
67
|
+
export { DEFAULT_CONFIG } from './types';
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* NexArt Code Mode Runtime SDK - Canonical Execution Entry Point
|
|
3
|
+
*
|
|
4
|
+
* ╔══════════════════════════════════════════════════════════════════════════╗
|
|
5
|
+
* ║ CODE MODE PROTOCOL v1.2.0 (Phase 3) — CANONICAL ENTRY POINT ║
|
|
6
|
+
* ║ ║
|
|
7
|
+
* ║ This is the ONLY official way to execute Code Mode. ║
|
|
8
|
+
* ║ All implementations (NexArt, ByX, external) MUST use this function. ║
|
|
9
|
+
* ║ ║
|
|
10
|
+
* ║ Authority: @nexart/codemode-sdk ║
|
|
11
|
+
* ╚══════════════════════════════════════════════════════════════════════════╝
|
|
12
|
+
*/
|
|
13
|
+
import { ExecuteCodeModeInput, ExecuteCodeModeResult } from './types';
|
|
14
|
+
/**
|
|
15
|
+
* executeCodeMode — Canonical Code Mode Execution Entry Point
|
|
16
|
+
*
|
|
17
|
+
* This is the ONLY official way to execute Code Mode.
|
|
18
|
+
* All implementations MUST use this function.
|
|
19
|
+
*
|
|
20
|
+
* @param input - Execution parameters
|
|
21
|
+
* @returns Promise<ExecuteCodeModeResult> - Execution result with protocol metadata
|
|
22
|
+
*
|
|
23
|
+
* @example
|
|
24
|
+
* ```typescript
|
|
25
|
+
* const result = await executeCodeMode({
|
|
26
|
+
* source: `function setup() { background(255); ellipse(width/2, height/2, 100); }`,
|
|
27
|
+
* width: 1950,
|
|
28
|
+
* height: 2400,
|
|
29
|
+
* seed: 12345,
|
|
30
|
+
* vars: [50, 75, 0, 0, 0, 0, 0, 0, 0, 0],
|
|
31
|
+
* mode: 'static'
|
|
32
|
+
* });
|
|
33
|
+
*
|
|
34
|
+
* console.log(result.metadata.protocolVersion); // '1.2.0'
|
|
35
|
+
* console.log(result.image); // PNG Blob
|
|
36
|
+
* ```
|
|
37
|
+
*/
|
|
38
|
+
export declare function executeCodeMode(input: ExecuteCodeModeInput): Promise<ExecuteCodeModeResult>;
|
|
39
|
+
/**
|
|
40
|
+
* Validate code without executing
|
|
41
|
+
*/
|
|
42
|
+
export declare function validateCodeModeSource(source: string, mode: 'static' | 'loop'): {
|
|
43
|
+
valid: boolean;
|
|
44
|
+
errors: string[];
|
|
45
|
+
};
|
|
46
|
+
//# sourceMappingURL=execute.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"execute.d.ts","sourceRoot":"","sources":["../../../execute.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH,OAAO,EACL,oBAAoB,EACpB,qBAAqB,EAMtB,MAAM,SAAS,CAAC;AAuNjB;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,wBAAsB,eAAe,CACnC,KAAK,EAAE,oBAAoB,GAC1B,OAAO,CAAC,qBAAqB,CAAC,CAmChC;AAED;;GAEG;AACH,wBAAgB,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,GAAG,MAAM,GAAG;IAAE,KAAK,EAAE,OAAO,CAAC;IAAC,MAAM,EAAE,MAAM,EAAE,CAAA;CAAE,CAuCpH"}
|
|
@@ -0,0 +1,283 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* NexArt Code Mode Runtime SDK - Canonical Execution Entry Point
|
|
3
|
+
*
|
|
4
|
+
* ╔══════════════════════════════════════════════════════════════════════════╗
|
|
5
|
+
* ║ CODE MODE PROTOCOL v1.2.0 (Phase 3) — CANONICAL ENTRY POINT ║
|
|
6
|
+
* ║ ║
|
|
7
|
+
* ║ This is the ONLY official way to execute Code Mode. ║
|
|
8
|
+
* ║ All implementations (NexArt, ByX, external) MUST use this function. ║
|
|
9
|
+
* ║ ║
|
|
10
|
+
* ║ Authority: @nexart/codemode-sdk ║
|
|
11
|
+
* ╚══════════════════════════════════════════════════════════════════════════╝
|
|
12
|
+
*/
|
|
13
|
+
import { runStaticMode } from './static-engine';
|
|
14
|
+
import { runLoopMode } from './loop-engine';
|
|
15
|
+
import { PROTOCOL_IDENTITY, DEFAULT_CONFIG, } from './types';
|
|
16
|
+
import { getBuilderManifest } from './builder-manifest';
|
|
17
|
+
/**
|
|
18
|
+
* Validate and normalize VAR array to 10 elements.
|
|
19
|
+
*
|
|
20
|
+
* Rules (SDK v1.0.2, Protocol v1.0.0):
|
|
21
|
+
* - VAR is OPTIONAL: omit or pass [] for empty (defaults to all zeros)
|
|
22
|
+
* - VAR input length MUST be 0-10 elements (protocol error if > 10)
|
|
23
|
+
* - VAR values MUST be finite numbers (protocol error if not)
|
|
24
|
+
* - VAR values MUST be in range 0-100 (protocol error if out of range, NO clamping)
|
|
25
|
+
* - VAR is read-only inside sketches
|
|
26
|
+
* - Output is ALWAYS 10 elements (padded with zeros) for protocol consistency
|
|
27
|
+
*/
|
|
28
|
+
function normalizeVars(vars) {
|
|
29
|
+
if (!vars || !Array.isArray(vars)) {
|
|
30
|
+
console.log('[CodeMode] No vars provided, using defaults [0,0,0,0,0,0,0,0,0,0]');
|
|
31
|
+
return [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
|
|
32
|
+
}
|
|
33
|
+
if (vars.length > 10) {
|
|
34
|
+
throw new Error(`[Code Mode Protocol Error] VAR array must have at most 10 elements, got ${vars.length}`);
|
|
35
|
+
}
|
|
36
|
+
const result = [];
|
|
37
|
+
for (let i = 0; i < vars.length; i++) {
|
|
38
|
+
const v = vars[i];
|
|
39
|
+
if (typeof v !== 'number' || !Number.isFinite(v)) {
|
|
40
|
+
throw new Error(`[Code Mode Protocol Error] VAR[${i}] must be a finite number, got ${typeof v === 'number' ? v : typeof v}`);
|
|
41
|
+
}
|
|
42
|
+
if (v < 0 || v > 100) {
|
|
43
|
+
throw new Error(`[Code Mode Protocol Error] VAR[${i}] = ${v} is out of range. Values must be 0-100.`);
|
|
44
|
+
}
|
|
45
|
+
result.push(v);
|
|
46
|
+
}
|
|
47
|
+
// Pad with zeros to always have 10 elements for protocol consistency
|
|
48
|
+
while (result.length < 10) {
|
|
49
|
+
result.push(0);
|
|
50
|
+
}
|
|
51
|
+
return result;
|
|
52
|
+
}
|
|
53
|
+
/**
|
|
54
|
+
* Validate execution input
|
|
55
|
+
*/
|
|
56
|
+
function validateInput(input) {
|
|
57
|
+
if (!input.source || typeof input.source !== 'string') {
|
|
58
|
+
throw new Error('[Code Mode Protocol Error] source is required and must be a string');
|
|
59
|
+
}
|
|
60
|
+
if (typeof input.width !== 'number' || input.width <= 0) {
|
|
61
|
+
throw new Error('[Code Mode Protocol Error] width must be a positive number');
|
|
62
|
+
}
|
|
63
|
+
if (typeof input.height !== 'number' || input.height <= 0) {
|
|
64
|
+
throw new Error('[Code Mode Protocol Error] height must be a positive number');
|
|
65
|
+
}
|
|
66
|
+
if (typeof input.seed !== 'number') {
|
|
67
|
+
throw new Error('[Code Mode Protocol Error] seed is required and must be a number');
|
|
68
|
+
}
|
|
69
|
+
if (input.mode !== 'static' && input.mode !== 'loop') {
|
|
70
|
+
throw new Error('[Code Mode Protocol Error] mode must be "static" or "loop"');
|
|
71
|
+
}
|
|
72
|
+
if (input.mode === 'loop') {
|
|
73
|
+
if (typeof input.totalFrames !== 'number' || input.totalFrames <= 0) {
|
|
74
|
+
throw new Error('[Code Mode Protocol Error] totalFrames is required for loop mode and must be a positive number');
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
// Validate forbidden patterns per CODE_MODE_PROTOCOL.md
|
|
78
|
+
const forbiddenPatterns = [
|
|
79
|
+
// Async timing (breaks determinism)
|
|
80
|
+
{ pattern: /setTimeout\s*\(/, name: 'setTimeout' },
|
|
81
|
+
{ pattern: /setInterval\s*\(/, name: 'setInterval' },
|
|
82
|
+
{ pattern: /requestAnimationFrame\s*\(/, name: 'requestAnimationFrame' },
|
|
83
|
+
// Time-based entropy (breaks determinism)
|
|
84
|
+
{ pattern: /Date\.now\s*\(/, name: 'Date.now() — use time variable instead' },
|
|
85
|
+
{ pattern: /new\s+Date\s*\(/, name: 'new Date() — use time variable instead' },
|
|
86
|
+
// Unseeded random (use random() instead)
|
|
87
|
+
{ pattern: /Math\.random\s*\(/, name: 'Math.random() — use random() instead (seeded)' },
|
|
88
|
+
// External IO (breaks determinism)
|
|
89
|
+
{ pattern: /fetch\s*\(/, name: 'fetch() — external IO forbidden' },
|
|
90
|
+
{ pattern: /XMLHttpRequest/, name: 'XMLHttpRequest — external IO forbidden' },
|
|
91
|
+
// Canvas is pre-initialized
|
|
92
|
+
{ pattern: /createCanvas\s*\(/, name: 'createCanvas() — canvas is pre-initialized' },
|
|
93
|
+
// DOM manipulation forbidden
|
|
94
|
+
{ pattern: /document\./, name: 'DOM access — document.* forbidden' },
|
|
95
|
+
{ pattern: /window\./, name: 'DOM access — window.* forbidden' },
|
|
96
|
+
// External imports forbidden
|
|
97
|
+
{ pattern: /\bimport\s+/, name: 'import — external imports forbidden' },
|
|
98
|
+
{ pattern: /\brequire\s*\(/, name: 'require() — external imports forbidden' },
|
|
99
|
+
];
|
|
100
|
+
for (const { pattern, name } of forbiddenPatterns) {
|
|
101
|
+
if (pattern.test(input.source)) {
|
|
102
|
+
throw new Error(`[Code Mode Protocol Error] Forbidden pattern: ${name}`);
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
// Loop mode specific validation
|
|
106
|
+
if (input.mode === 'loop') {
|
|
107
|
+
if (!/function\s+draw\s*\(\s*\)/.test(input.source)) {
|
|
108
|
+
throw new Error('[Code Mode Protocol Error] Loop mode requires a draw() function');
|
|
109
|
+
}
|
|
110
|
+
if (/noLoop\s*\(\s*\)/.test(input.source)) {
|
|
111
|
+
throw new Error('[Code Mode Protocol Error] noLoop() is forbidden in Loop mode');
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
/**
|
|
116
|
+
* Create protocol metadata for the execution result
|
|
117
|
+
*/
|
|
118
|
+
function createMetadata(input, vars) {
|
|
119
|
+
return {
|
|
120
|
+
...PROTOCOL_IDENTITY,
|
|
121
|
+
seed: input.seed,
|
|
122
|
+
vars,
|
|
123
|
+
width: input.width,
|
|
124
|
+
height: input.height,
|
|
125
|
+
mode: input.mode,
|
|
126
|
+
...(input.mode === 'loop' && input.totalFrames ? { totalFrames: input.totalFrames } : {}),
|
|
127
|
+
};
|
|
128
|
+
}
|
|
129
|
+
/**
|
|
130
|
+
* Execute Code Mode in Static mode - delegates to static-engine.ts
|
|
131
|
+
*/
|
|
132
|
+
async function executeStatic(input, vars) {
|
|
133
|
+
console.log('[CodeMode] Rendered via @nexart/codemode-sdk (Protocol v1.2.0)');
|
|
134
|
+
console.log('[CodeMode] Execution: Static mode — delegating to static-engine');
|
|
135
|
+
return new Promise((resolve, reject) => {
|
|
136
|
+
runStaticMode({
|
|
137
|
+
mode: 'static',
|
|
138
|
+
width: input.width,
|
|
139
|
+
height: input.height,
|
|
140
|
+
}, {
|
|
141
|
+
code: input.source,
|
|
142
|
+
seed: input.seed,
|
|
143
|
+
vars: vars,
|
|
144
|
+
onComplete: (result) => {
|
|
145
|
+
resolve({
|
|
146
|
+
image: 'blob' in result ? result.blob : undefined,
|
|
147
|
+
frames: 'imageData' in result ? [result.imageData] : undefined,
|
|
148
|
+
metadata: createMetadata(input, vars),
|
|
149
|
+
});
|
|
150
|
+
},
|
|
151
|
+
onError: (error) => {
|
|
152
|
+
reject(error);
|
|
153
|
+
},
|
|
154
|
+
});
|
|
155
|
+
});
|
|
156
|
+
}
|
|
157
|
+
/**
|
|
158
|
+
* Execute Code Mode in Loop mode - delegates to loop-engine.ts
|
|
159
|
+
*/
|
|
160
|
+
async function executeLoop(input, vars) {
|
|
161
|
+
console.log('[CodeMode] Rendered via @nexart/codemode-sdk (Protocol v1.2.0)');
|
|
162
|
+
console.log(`[CodeMode] Execution: Loop mode — delegating to loop-engine (${input.totalFrames} frames)`);
|
|
163
|
+
const fps = DEFAULT_CONFIG.fps;
|
|
164
|
+
const duration = (input.totalFrames || 60) / fps;
|
|
165
|
+
return new Promise((resolve, reject) => {
|
|
166
|
+
runLoopMode({
|
|
167
|
+
mode: 'loop',
|
|
168
|
+
width: input.width,
|
|
169
|
+
height: input.height,
|
|
170
|
+
duration: duration,
|
|
171
|
+
fps: fps,
|
|
172
|
+
}, {
|
|
173
|
+
code: input.source,
|
|
174
|
+
seed: input.seed,
|
|
175
|
+
vars: vars,
|
|
176
|
+
onComplete: (result) => {
|
|
177
|
+
resolve({
|
|
178
|
+
video: 'blob' in result && result.type === 'video' ? result.blob : undefined,
|
|
179
|
+
metadata: createMetadata(input, vars),
|
|
180
|
+
});
|
|
181
|
+
},
|
|
182
|
+
onError: (error) => {
|
|
183
|
+
reject(error);
|
|
184
|
+
},
|
|
185
|
+
});
|
|
186
|
+
});
|
|
187
|
+
}
|
|
188
|
+
/**
|
|
189
|
+
* executeCodeMode — Canonical Code Mode Execution Entry Point
|
|
190
|
+
*
|
|
191
|
+
* This is the ONLY official way to execute Code Mode.
|
|
192
|
+
* All implementations MUST use this function.
|
|
193
|
+
*
|
|
194
|
+
* @param input - Execution parameters
|
|
195
|
+
* @returns Promise<ExecuteCodeModeResult> - Execution result with protocol metadata
|
|
196
|
+
*
|
|
197
|
+
* @example
|
|
198
|
+
* ```typescript
|
|
199
|
+
* const result = await executeCodeMode({
|
|
200
|
+
* source: `function setup() { background(255); ellipse(width/2, height/2, 100); }`,
|
|
201
|
+
* width: 1950,
|
|
202
|
+
* height: 2400,
|
|
203
|
+
* seed: 12345,
|
|
204
|
+
* vars: [50, 75, 0, 0, 0, 0, 0, 0, 0, 0],
|
|
205
|
+
* mode: 'static'
|
|
206
|
+
* });
|
|
207
|
+
*
|
|
208
|
+
* console.log(result.metadata.protocolVersion); // '1.2.0'
|
|
209
|
+
* console.log(result.image); // PNG Blob
|
|
210
|
+
* ```
|
|
211
|
+
*/
|
|
212
|
+
export async function executeCodeMode(input) {
|
|
213
|
+
// Validate input
|
|
214
|
+
validateInput(input);
|
|
215
|
+
// Normalize VAR values
|
|
216
|
+
const vars = normalizeVars(input.vars);
|
|
217
|
+
// ╔═══════════════════════════════════════════════════════════════════════╗
|
|
218
|
+
// ║ BUILDER MANIFEST CONTEXT (v1.6.0) ║
|
|
219
|
+
// ║ ║
|
|
220
|
+
// ║ Internal context for builder attribution. ║
|
|
221
|
+
// ║ This is NOT exposed to sketch code, NOT serialized, NOT logged. ║
|
|
222
|
+
// ║ Does NOT affect execution behavior or determinism. ║
|
|
223
|
+
// ╚═══════════════════════════════════════════════════════════════════════╝
|
|
224
|
+
const _executionContext = {
|
|
225
|
+
builderManifest: getBuilderManifest(),
|
|
226
|
+
};
|
|
227
|
+
// Note: _executionContext is intentionally unused.
|
|
228
|
+
// It prepares the SDK for future attribution without activating anything.
|
|
229
|
+
void _executionContext;
|
|
230
|
+
// Log protocol execution
|
|
231
|
+
console.log('[CodeMode] ════════════════════════════════════════════════');
|
|
232
|
+
console.log('[CodeMode] Protocol v1.2.0 — Phase 3 — HARD Enforcement');
|
|
233
|
+
console.log(`[CodeMode] Mode: ${input.mode}`);
|
|
234
|
+
console.log(`[CodeMode] Seed: ${input.seed}`);
|
|
235
|
+
console.log(`[CodeMode] VAR: [${vars.join(', ')}]`);
|
|
236
|
+
console.log('[CodeMode] ════════════════════════════════════════════════');
|
|
237
|
+
// Execute based on mode
|
|
238
|
+
if (input.mode === 'static') {
|
|
239
|
+
return executeStatic(input, vars);
|
|
240
|
+
}
|
|
241
|
+
else {
|
|
242
|
+
return executeLoop(input, vars);
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
/**
|
|
246
|
+
* Validate code without executing
|
|
247
|
+
*/
|
|
248
|
+
export function validateCodeModeSource(source, mode) {
|
|
249
|
+
const errors = [];
|
|
250
|
+
// Same forbidden patterns as validateInput per CODE_MODE_PROTOCOL.md
|
|
251
|
+
const forbiddenPatterns = [
|
|
252
|
+
{ pattern: /setTimeout\s*\(/, name: 'setTimeout' },
|
|
253
|
+
{ pattern: /setInterval\s*\(/, name: 'setInterval' },
|
|
254
|
+
{ pattern: /requestAnimationFrame\s*\(/, name: 'requestAnimationFrame' },
|
|
255
|
+
{ pattern: /Date\.now\s*\(/, name: 'Date.now() — use time variable instead' },
|
|
256
|
+
{ pattern: /new\s+Date\s*\(/, name: 'new Date() — use time variable instead' },
|
|
257
|
+
{ pattern: /Math\.random\s*\(/, name: 'Math.random() — use random() instead (seeded)' },
|
|
258
|
+
{ pattern: /fetch\s*\(/, name: 'fetch() — external IO forbidden' },
|
|
259
|
+
{ pattern: /XMLHttpRequest/, name: 'XMLHttpRequest — external IO forbidden' },
|
|
260
|
+
{ pattern: /createCanvas\s*\(/, name: 'createCanvas() — canvas is pre-initialized' },
|
|
261
|
+
{ pattern: /document\./, name: 'DOM access — document.* forbidden' },
|
|
262
|
+
{ pattern: /window\./, name: 'DOM access — window.* forbidden' },
|
|
263
|
+
{ pattern: /\bimport\s+/, name: 'import — external imports forbidden' },
|
|
264
|
+
{ pattern: /\brequire\s*\(/, name: 'require() — external imports forbidden' },
|
|
265
|
+
];
|
|
266
|
+
for (const { pattern, name } of forbiddenPatterns) {
|
|
267
|
+
if (pattern.test(source)) {
|
|
268
|
+
errors.push(`Forbidden pattern: ${name}`);
|
|
269
|
+
}
|
|
270
|
+
}
|
|
271
|
+
if (mode === 'loop') {
|
|
272
|
+
if (!/function\s+draw\s*\(\s*\)/.test(source)) {
|
|
273
|
+
errors.push('Loop mode requires a draw() function');
|
|
274
|
+
}
|
|
275
|
+
if (/noLoop\s*\(\s*\)/.test(source)) {
|
|
276
|
+
errors.push('noLoop() is forbidden in Loop mode');
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
return {
|
|
280
|
+
valid: errors.length === 0,
|
|
281
|
+
errors,
|
|
282
|
+
};
|
|
283
|
+
}
|