@newkrok/three-particles 2.6.3 → 2.6.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +1782 -7
- package/dist/index.js +1578 -6
- package/dist/index.js.map +1 -0
- package/dist/three-particles.min.js +1 -2
- package/dist/three-particles.min.js.map +1 -0
- package/package.json +5 -7
- package/dist/bundle-report.json +0 -1
- package/dist/index.d.ts.map +0 -1
- package/dist/js/effects/three-particles/index.d.ts +0 -7
- package/dist/js/effects/three-particles/index.d.ts.map +0 -1
- package/dist/js/effects/three-particles/index.js +0 -6
- package/dist/js/effects/three-particles/shaders/particle-system-fragment-shader.glsl.d.ts +0 -3
- package/dist/js/effects/three-particles/shaders/particle-system-fragment-shader.glsl.d.ts.map +0 -1
- package/dist/js/effects/three-particles/shaders/particle-system-fragment-shader.glsl.js +0 -71
- package/dist/js/effects/three-particles/shaders/particle-system-vertex-shader.glsl.d.ts +0 -3
- package/dist/js/effects/three-particles/shaders/particle-system-vertex-shader.glsl.d.ts.map +0 -1
- package/dist/js/effects/three-particles/shaders/particle-system-vertex-shader.glsl.js +0 -37
- package/dist/js/effects/three-particles/three-particles-bezier.d.ts +0 -5
- package/dist/js/effects/three-particles/three-particles-bezier.d.ts.map +0 -1
- package/dist/js/effects/three-particles/three-particles-bezier.js +0 -62
- package/dist/js/effects/three-particles/three-particles-curves.d.ts +0 -108
- package/dist/js/effects/three-particles/three-particles-curves.d.ts.map +0 -1
- package/dist/js/effects/three-particles/three-particles-curves.js +0 -62
- package/dist/js/effects/three-particles/three-particles-enums.d.ts +0 -115
- package/dist/js/effects/three-particles/three-particles-enums.d.ts.map +0 -1
- package/dist/js/effects/three-particles/three-particles-enums.js +0 -1
- package/dist/js/effects/three-particles/three-particles-modifiers.d.ts +0 -73
- package/dist/js/effects/three-particles/three-particles-modifiers.d.ts.map +0 -1
- package/dist/js/effects/three-particles/three-particles-modifiers.js +0 -168
- package/dist/js/effects/three-particles/three-particles-utils.d.ts +0 -159
- package/dist/js/effects/three-particles/three-particles-utils.d.ts.map +0 -1
- package/dist/js/effects/three-particles/three-particles-utils.js +0 -302
- package/dist/js/effects/three-particles/three-particles.d.ts +0 -107
- package/dist/js/effects/three-particles/three-particles.d.ts.map +0 -1
- package/dist/js/effects/three-particles/three-particles.js +0 -972
- package/dist/js/effects/three-particles/types.d.ts +0 -1223
- package/dist/js/effects/three-particles/types.d.ts.map +0 -1
- package/dist/js/effects/three-particles/types.js +0 -1
- package/dist/three-particles.min.js.LICENSE.txt +0 -6
package/dist/index.js
CHANGED
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@@ -1,6 +1,1578 @@
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import Easing from 'easing-functions';
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import * as THREE3 from 'three';
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import { ObjectUtils } from '@newkrok/three-utils';
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import { Gyroscope } from 'three/examples/jsm/misc/Gyroscope.js';
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import { FBM } from 'three-noise/build/three-noise.module.js';
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// src/js/effects/three-particles/three-particles-bezier.ts
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var cache = [];
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var nCr = (n, k) => {
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let z = 1;
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for (let i = 1; i <= k; i++) z *= (n + 1 - i) / i;
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return z;
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};
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var createBezierCurveFunction = (particleSystemId, bezierPoints) => {
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const cacheEntry = cache.find((item) => item.bezierPoints === bezierPoints);
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if (cacheEntry) {
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if (!cacheEntry.referencedBy.includes(particleSystemId))
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cacheEntry.referencedBy.push(particleSystemId);
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return cacheEntry.curveFunction;
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}
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const entry = {
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referencedBy: [particleSystemId],
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bezierPoints,
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curveFunction: (percentage) => {
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if (percentage < 0) return bezierPoints[0].y;
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if (percentage > 1) return bezierPoints[bezierPoints.length - 1].y;
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let start = 0;
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let stop = bezierPoints.length - 1;
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bezierPoints.find((point, index) => {
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const result = percentage < (point.percentage ?? 0);
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if (result) stop = index;
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else if (point.percentage !== void 0) start = index;
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return result;
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});
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const n = stop - start;
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const calculatedPercentage = (percentage - (bezierPoints[start].percentage ?? 0)) / ((bezierPoints[stop].percentage ?? 1) - (bezierPoints[start].percentage ?? 0));
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let value = 0;
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for (let i = 0; i <= n; i++) {
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const p = bezierPoints[start + i];
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const c = nCr(n, i) * Math.pow(1 - calculatedPercentage, n - i) * Math.pow(calculatedPercentage, i);
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value += c * p.y;
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}
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return value;
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}
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};
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cache.push(entry);
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return entry.curveFunction;
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};
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var removeBezierCurveFunction = (particleSystemId) => {
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while (true) {
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const index = cache.findIndex(
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(item) => item.referencedBy.includes(particleSystemId)
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);
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if (index === -1) break;
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const entry = cache[index];
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entry.referencedBy = entry.referencedBy.filter(
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(id) => id !== particleSystemId
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);
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if (entry.referencedBy.length === 0) cache.splice(index, 1);
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}
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};
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var getBezierCacheSize = () => cache.length;
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var CurveFunctionId = /* @__PURE__ */ ((CurveFunctionId2) => {
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CurveFunctionId2["BEZIER"] = "BEZIER";
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CurveFunctionId2["LINEAR"] = "LINEAR";
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CurveFunctionId2["QUADRATIC_IN"] = "QUADRATIC_IN";
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CurveFunctionId2["QUADRATIC_OUT"] = "QUADRATIC_OUT";
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CurveFunctionId2["QUADRATIC_IN_OUT"] = "QUADRATIC_IN_OUT";
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CurveFunctionId2["CUBIC_IN"] = "CUBIC_IN";
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CurveFunctionId2["CUBIC_OUT"] = "CUBIC_OUT";
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CurveFunctionId2["CUBIC_IN_OUT"] = "CUBIC_IN_OUT";
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CurveFunctionId2["QUARTIC_IN"] = "QUARTIC_IN";
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CurveFunctionId2["QUARTIC_OUT"] = "QUARTIC_OUT";
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CurveFunctionId2["QUARTIC_IN_OUT"] = "QUARTIC_IN_OUT";
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CurveFunctionId2["QUINTIC_IN"] = "QUINTIC_IN";
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CurveFunctionId2["QUINTIC_OUT"] = "QUINTIC_OUT";
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CurveFunctionId2["QUINTIC_IN_OUT"] = "QUINTIC_IN_OUT";
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CurveFunctionId2["SINUSOIDAL_IN"] = "SINUSOIDAL_IN";
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CurveFunctionId2["SINUSOIDAL_OUT"] = "SINUSOIDAL_OUT";
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CurveFunctionId2["SINUSOIDAL_IN_OUT"] = "SINUSOIDAL_IN_OUT";
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CurveFunctionId2["EXPONENTIAL_IN"] = "EXPONENTIAL_IN";
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CurveFunctionId2["EXPONENTIAL_OUT"] = "EXPONENTIAL_OUT";
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CurveFunctionId2["EXPONENTIAL_IN_OUT"] = "EXPONENTIAL_IN_OUT";
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CurveFunctionId2["CIRCULAR_IN"] = "CIRCULAR_IN";
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CurveFunctionId2["CIRCULAR_OUT"] = "CIRCULAR_OUT";
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CurveFunctionId2["CIRCULAR_IN_OUT"] = "CIRCULAR_IN_OUT";
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CurveFunctionId2["ELASTIC_IN"] = "ELASTIC_IN";
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CurveFunctionId2["ELASTIC_OUT"] = "ELASTIC_OUT";
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CurveFunctionId2["ELASTIC_IN_OUT"] = "ELASTIC_IN_OUT";
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CurveFunctionId2["BACK_IN"] = "BACK_IN";
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CurveFunctionId2["BACK_OUT"] = "BACK_OUT";
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CurveFunctionId2["BACK_IN_OUT"] = "BACK_IN_OUT";
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CurveFunctionId2["BOUNCE_IN"] = "BOUNCE_IN";
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CurveFunctionId2["BOUNCE_OUT"] = "BOUNCE_OUT";
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CurveFunctionId2["BOUNCE_IN_OUT"] = "BOUNCE_IN_OUT";
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return CurveFunctionId2;
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})(CurveFunctionId || {});
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var CurveFunctionIdMap = {
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["LINEAR" /* LINEAR */]: Easing.Linear.None,
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["QUADRATIC_IN" /* QUADRATIC_IN */]: Easing.Quadratic.In,
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["QUADRATIC_OUT" /* QUADRATIC_OUT */]: Easing.Quadratic.Out,
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["QUADRATIC_IN_OUT" /* QUADRATIC_IN_OUT */]: Easing.Quadratic.InOut,
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["CUBIC_IN" /* CUBIC_IN */]: Easing.Cubic.In,
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["CUBIC_OUT" /* CUBIC_OUT */]: Easing.Cubic.Out,
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["CUBIC_IN_OUT" /* CUBIC_IN_OUT */]: Easing.Cubic.InOut,
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["QUARTIC_IN" /* QUARTIC_IN */]: Easing.Quartic.In,
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["QUARTIC_OUT" /* QUARTIC_OUT */]: Easing.Quartic.Out,
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["QUARTIC_IN_OUT" /* QUARTIC_IN_OUT */]: Easing.Quartic.InOut,
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["QUINTIC_IN" /* QUINTIC_IN */]: Easing.Quintic.In,
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["QUINTIC_OUT" /* QUINTIC_OUT */]: Easing.Quintic.Out,
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["QUINTIC_IN_OUT" /* QUINTIC_IN_OUT */]: Easing.Quintic.InOut,
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["SINUSOIDAL_IN" /* SINUSOIDAL_IN */]: Easing.Sinusoidal.In,
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["SINUSOIDAL_OUT" /* SINUSOIDAL_OUT */]: Easing.Sinusoidal.Out,
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["SINUSOIDAL_IN_OUT" /* SINUSOIDAL_IN_OUT */]: Easing.Sinusoidal.InOut,
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["EXPONENTIAL_IN" /* EXPONENTIAL_IN */]: Easing.Exponential.In,
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["EXPONENTIAL_OUT" /* EXPONENTIAL_OUT */]: Easing.Exponential.Out,
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["EXPONENTIAL_IN_OUT" /* EXPONENTIAL_IN_OUT */]: Easing.Exponential.InOut,
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["CIRCULAR_IN" /* CIRCULAR_IN */]: Easing.Circular.In,
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["CIRCULAR_OUT" /* CIRCULAR_OUT */]: Easing.Circular.Out,
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["CIRCULAR_IN_OUT" /* CIRCULAR_IN_OUT */]: Easing.Circular.InOut,
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["ELASTIC_IN" /* ELASTIC_IN */]: Easing.Elastic.In,
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["ELASTIC_OUT" /* ELASTIC_OUT */]: Easing.Elastic.Out,
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["ELASTIC_IN_OUT" /* ELASTIC_IN_OUT */]: Easing.Elastic.InOut,
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["BACK_IN" /* BACK_IN */]: Easing.Back.In,
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["BACK_OUT" /* BACK_OUT */]: Easing.Back.Out,
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["BACK_IN_OUT" /* BACK_IN_OUT */]: Easing.Back.InOut,
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["BOUNCE_IN" /* BOUNCE_IN */]: Easing.Bounce.In,
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["BOUNCE_OUT" /* BOUNCE_OUT */]: Easing.Bounce.Out,
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["BOUNCE_IN_OUT" /* BOUNCE_IN_OUT */]: Easing.Bounce.InOut
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};
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var getCurveFunction = (curveFunctionId) => typeof curveFunctionId === "function" ? curveFunctionId : CurveFunctionIdMap[curveFunctionId];
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// src/js/effects/three-particles/three-particles-enums.ts
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var SimulationSpace = /* @__PURE__ */ ((SimulationSpace2) => {
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SimulationSpace2["LOCAL"] = "LOCAL";
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SimulationSpace2["WORLD"] = "WORLD";
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return SimulationSpace2;
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})(SimulationSpace || {});
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var Shape = /* @__PURE__ */ ((Shape2) => {
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Shape2["SPHERE"] = "SPHERE";
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Shape2["CONE"] = "CONE";
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Shape2["BOX"] = "BOX";
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Shape2["CIRCLE"] = "CIRCLE";
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Shape2["RECTANGLE"] = "RECTANGLE";
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return Shape2;
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})(Shape || {});
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var EmitFrom = /* @__PURE__ */ ((EmitFrom2) => {
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EmitFrom2["VOLUME"] = "VOLUME";
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EmitFrom2["SHELL"] = "SHELL";
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EmitFrom2["EDGE"] = "EDGE";
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return EmitFrom2;
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})(EmitFrom || {});
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var TimeMode = /* @__PURE__ */ ((TimeMode2) => {
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TimeMode2["LIFETIME"] = "LIFETIME";
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TimeMode2["FPS"] = "FPS";
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return TimeMode2;
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})(TimeMode || {});
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var LifeTimeCurve = /* @__PURE__ */ ((LifeTimeCurve2) => {
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LifeTimeCurve2["BEZIER"] = "BEZIER";
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LifeTimeCurve2["EASING"] = "EASING";
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return LifeTimeCurve2;
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})(LifeTimeCurve || {});
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var calculateRandomPositionAndVelocityOnSphere = (position, quaternion, velocity, speed, {
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radius,
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radiusThickness,
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arc
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}) => {
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const u = Math.random() * (arc / 360);
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const v = Math.random();
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const randomizedDistanceRatio = Math.random();
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const theta = 2 * Math.PI * u;
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const phi = Math.acos(2 * v - 1);
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const sinPhi = Math.sin(phi);
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const xDirection = sinPhi * Math.cos(theta);
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const yDirection = sinPhi * Math.sin(theta);
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const zDirection = Math.cos(phi);
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const normalizedThickness = 1 - radiusThickness;
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position.x = radius * normalizedThickness * xDirection + radius * radiusThickness * randomizedDistanceRatio * xDirection;
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position.y = radius * normalizedThickness * yDirection + radius * radiusThickness * randomizedDistanceRatio * yDirection;
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position.z = radius * normalizedThickness * zDirection + radius * radiusThickness * randomizedDistanceRatio * zDirection;
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position.applyQuaternion(quaternion);
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const speedMultiplierByPosition = 1 / position.length();
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velocity.set(
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position.x * speedMultiplierByPosition * speed,
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position.y * speedMultiplierByPosition * speed,
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position.z * speedMultiplierByPosition * speed
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);
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velocity.applyQuaternion(quaternion);
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};
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var calculateRandomPositionAndVelocityOnCone = (position, quaternion, velocity, speed, {
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radius,
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radiusThickness,
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arc,
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angle = 90
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}) => {
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const theta = 2 * Math.PI * Math.random() * (arc / 360);
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const randomizedDistanceRatio = Math.random();
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const xDirection = Math.cos(theta);
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const yDirection = Math.sin(theta);
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const normalizedThickness = 1 - radiusThickness;
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position.x = radius * normalizedThickness * xDirection + radius * radiusThickness * randomizedDistanceRatio * xDirection;
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position.y = radius * normalizedThickness * yDirection + radius * radiusThickness * randomizedDistanceRatio * yDirection;
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position.z = 0;
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position.applyQuaternion(quaternion);
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const positionLength = position.length();
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const normalizedAngle = Math.abs(
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positionLength / radius * THREE3.MathUtils.degToRad(angle)
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);
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const sinNormalizedAngle = Math.sin(normalizedAngle);
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const speedMultiplierByPosition = 1 / positionLength;
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velocity.set(
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position.x * sinNormalizedAngle * speedMultiplierByPosition * speed,
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position.y * sinNormalizedAngle * speedMultiplierByPosition * speed,
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Math.cos(normalizedAngle) * speed
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);
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velocity.applyQuaternion(quaternion);
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};
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var calculateRandomPositionAndVelocityOnBox = (position, quaternion, velocity, speed, { scale, emitFrom }) => {
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const _scale = scale;
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+
switch (emitFrom) {
|
|
221
|
+
case "VOLUME" /* VOLUME */:
|
|
222
|
+
position.x = Math.random() * _scale.x - _scale.x / 2;
|
|
223
|
+
position.y = Math.random() * _scale.y - _scale.y / 2;
|
|
224
|
+
position.z = Math.random() * _scale.z - _scale.z / 2;
|
|
225
|
+
break;
|
|
226
|
+
case "SHELL" /* SHELL */:
|
|
227
|
+
const side = Math.floor(Math.random() * 6);
|
|
228
|
+
const perpendicularAxis = side % 3;
|
|
229
|
+
const shellResult = [];
|
|
230
|
+
shellResult[perpendicularAxis] = side > 2 ? 1 : 0;
|
|
231
|
+
shellResult[(perpendicularAxis + 1) % 3] = Math.random();
|
|
232
|
+
shellResult[(perpendicularAxis + 2) % 3] = Math.random();
|
|
233
|
+
position.x = shellResult[0] * _scale.x - _scale.x / 2;
|
|
234
|
+
position.y = shellResult[1] * _scale.y - _scale.y / 2;
|
|
235
|
+
position.z = shellResult[2] * _scale.z - _scale.z / 2;
|
|
236
|
+
break;
|
|
237
|
+
case "EDGE" /* EDGE */:
|
|
238
|
+
const side2 = Math.floor(Math.random() * 6);
|
|
239
|
+
const perpendicularAxis2 = side2 % 3;
|
|
240
|
+
const edge = Math.floor(Math.random() * 4);
|
|
241
|
+
const edgeResult = [];
|
|
242
|
+
edgeResult[perpendicularAxis2] = side2 > 2 ? 1 : 0;
|
|
243
|
+
edgeResult[(perpendicularAxis2 + 1) % 3] = edge < 2 ? Math.random() : edge - 2;
|
|
244
|
+
edgeResult[(perpendicularAxis2 + 2) % 3] = edge < 2 ? edge : Math.random();
|
|
245
|
+
position.x = edgeResult[0] * _scale.x - _scale.x / 2;
|
|
246
|
+
position.y = edgeResult[1] * _scale.y - _scale.y / 2;
|
|
247
|
+
position.z = edgeResult[2] * _scale.z - _scale.z / 2;
|
|
248
|
+
break;
|
|
249
|
+
}
|
|
250
|
+
position.applyQuaternion(quaternion);
|
|
251
|
+
velocity.set(0, 0, speed);
|
|
252
|
+
velocity.applyQuaternion(quaternion);
|
|
253
|
+
};
|
|
254
|
+
var calculateRandomPositionAndVelocityOnCircle = (position, quaternion, velocity, speed, {
|
|
255
|
+
radius,
|
|
256
|
+
radiusThickness,
|
|
257
|
+
arc
|
|
258
|
+
}) => {
|
|
259
|
+
const theta = 2 * Math.PI * Math.random() * (arc / 360);
|
|
260
|
+
const randomizedDistanceRatio = Math.random();
|
|
261
|
+
const xDirection = Math.cos(theta);
|
|
262
|
+
const yDirection = Math.sin(theta);
|
|
263
|
+
const normalizedThickness = 1 - radiusThickness;
|
|
264
|
+
position.x = radius * normalizedThickness * xDirection + radius * radiusThickness * randomizedDistanceRatio * xDirection;
|
|
265
|
+
position.y = radius * normalizedThickness * yDirection + radius * radiusThickness * randomizedDistanceRatio * yDirection;
|
|
266
|
+
position.z = 0;
|
|
267
|
+
position.applyQuaternion(quaternion);
|
|
268
|
+
const positionLength = position.length();
|
|
269
|
+
const speedMultiplierByPosition = 1 / positionLength;
|
|
270
|
+
velocity.set(
|
|
271
|
+
position.x * speedMultiplierByPosition * speed,
|
|
272
|
+
position.y * speedMultiplierByPosition * speed,
|
|
273
|
+
0
|
|
274
|
+
);
|
|
275
|
+
velocity.applyQuaternion(quaternion);
|
|
276
|
+
};
|
|
277
|
+
var calculateRandomPositionAndVelocityOnRectangle = (position, quaternion, velocity, speed, { rotation, scale }) => {
|
|
278
|
+
const _scale = scale;
|
|
279
|
+
const _rotation = rotation;
|
|
280
|
+
const xOffset = Math.random() * _scale.x - _scale.x / 2;
|
|
281
|
+
const yOffset = Math.random() * _scale.y - _scale.y / 2;
|
|
282
|
+
const rotationX = THREE3.MathUtils.degToRad(_rotation.x);
|
|
283
|
+
const rotationY = THREE3.MathUtils.degToRad(_rotation.y);
|
|
284
|
+
position.x = xOffset * Math.cos(rotationY);
|
|
285
|
+
position.y = yOffset * Math.cos(rotationX);
|
|
286
|
+
position.z = xOffset * Math.sin(rotationY) - yOffset * Math.sin(rotationX);
|
|
287
|
+
position.applyQuaternion(quaternion);
|
|
288
|
+
velocity.set(0, 0, speed);
|
|
289
|
+
velocity.applyQuaternion(quaternion);
|
|
290
|
+
};
|
|
291
|
+
var createDefaultParticleTexture = () => {
|
|
292
|
+
try {
|
|
293
|
+
const canvas = document.createElement("canvas");
|
|
294
|
+
const size = 64;
|
|
295
|
+
canvas.width = size;
|
|
296
|
+
canvas.height = size;
|
|
297
|
+
const context = canvas.getContext("2d");
|
|
298
|
+
if (context) {
|
|
299
|
+
const centerX = size / 2;
|
|
300
|
+
const centerY = size / 2;
|
|
301
|
+
const radius = size / 2 - 2;
|
|
302
|
+
context.beginPath();
|
|
303
|
+
context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
|
|
304
|
+
context.fillStyle = "white";
|
|
305
|
+
context.fill();
|
|
306
|
+
const texture = new THREE3.CanvasTexture(canvas);
|
|
307
|
+
texture.needsUpdate = true;
|
|
308
|
+
return texture;
|
|
309
|
+
} else {
|
|
310
|
+
console.warn(
|
|
311
|
+
"Could not get 2D context to generate default particle texture."
|
|
312
|
+
);
|
|
313
|
+
return null;
|
|
314
|
+
}
|
|
315
|
+
} catch (error) {
|
|
316
|
+
console.warn("Error creating default particle texture:", error);
|
|
317
|
+
return null;
|
|
318
|
+
}
|
|
319
|
+
};
|
|
320
|
+
var isLifeTimeCurve = (value) => {
|
|
321
|
+
return typeof value !== "number" && "type" in value;
|
|
322
|
+
};
|
|
323
|
+
var getCurveFunctionFromConfig = (particleSystemId, lifetimeCurve) => {
|
|
324
|
+
if (lifetimeCurve.type === "BEZIER" /* BEZIER */) {
|
|
325
|
+
return createBezierCurveFunction(
|
|
326
|
+
particleSystemId,
|
|
327
|
+
lifetimeCurve.bezierPoints
|
|
328
|
+
);
|
|
329
|
+
}
|
|
330
|
+
if (lifetimeCurve.type === "EASING" /* EASING */) {
|
|
331
|
+
return lifetimeCurve.curveFunction;
|
|
332
|
+
}
|
|
333
|
+
throw new Error(`Unsupported value type: ${lifetimeCurve}`);
|
|
334
|
+
};
|
|
335
|
+
var calculateValue = (particleSystemId, value, time = 0) => {
|
|
336
|
+
if (typeof value === "number") {
|
|
337
|
+
return value;
|
|
338
|
+
}
|
|
339
|
+
if ("min" in value && "max" in value) {
|
|
340
|
+
if (value.min === value.max) {
|
|
341
|
+
return value.min ?? 0;
|
|
342
|
+
}
|
|
343
|
+
return THREE3.MathUtils.randFloat(value.min ?? 0, value.max ?? 1);
|
|
344
|
+
}
|
|
345
|
+
const lifetimeCurve = value;
|
|
346
|
+
return getCurveFunctionFromConfig(particleSystemId, lifetimeCurve)(time) * (lifetimeCurve.scale ?? 1);
|
|
347
|
+
};
|
|
348
|
+
|
|
349
|
+
// src/js/effects/three-particles/three-particles-modifiers.ts
|
|
350
|
+
var noiseInput = new THREE3.Vector3(0, 0, 0);
|
|
351
|
+
var orbitalEuler = new THREE3.Euler();
|
|
352
|
+
var applyModifiers = ({
|
|
353
|
+
delta,
|
|
354
|
+
generalData,
|
|
355
|
+
normalizedConfig,
|
|
356
|
+
attributes,
|
|
357
|
+
particleLifetimePercentage,
|
|
358
|
+
particleIndex
|
|
359
|
+
}) => {
|
|
360
|
+
const {
|
|
361
|
+
particleSystemId,
|
|
362
|
+
startValues,
|
|
363
|
+
lifetimeValues,
|
|
364
|
+
linearVelocityData,
|
|
365
|
+
orbitalVelocityData,
|
|
366
|
+
noise
|
|
367
|
+
} = generalData;
|
|
368
|
+
const positionIndex = particleIndex * 3;
|
|
369
|
+
const positionArr = attributes.position.array;
|
|
370
|
+
if (linearVelocityData) {
|
|
371
|
+
const { speed, valueModifiers } = linearVelocityData[particleIndex];
|
|
372
|
+
const normalizedXSpeed = valueModifiers.x ? valueModifiers.x(particleLifetimePercentage) : speed.x;
|
|
373
|
+
const normalizedYSpeed = valueModifiers.y ? valueModifiers.y(particleLifetimePercentage) : speed.y;
|
|
374
|
+
const normalizedZSpeed = valueModifiers.z ? valueModifiers.z(particleLifetimePercentage) : speed.z;
|
|
375
|
+
positionArr[positionIndex] += normalizedXSpeed * delta;
|
|
376
|
+
positionArr[positionIndex + 1] += normalizedYSpeed * delta;
|
|
377
|
+
positionArr[positionIndex + 2] += normalizedZSpeed * delta;
|
|
378
|
+
attributes.position.needsUpdate = true;
|
|
379
|
+
}
|
|
380
|
+
if (orbitalVelocityData) {
|
|
381
|
+
const { speed, positionOffset, valueModifiers } = orbitalVelocityData[particleIndex];
|
|
382
|
+
positionArr[positionIndex] -= positionOffset.x;
|
|
383
|
+
positionArr[positionIndex + 1] -= positionOffset.y;
|
|
384
|
+
positionArr[positionIndex + 2] -= positionOffset.z;
|
|
385
|
+
const normalizedXSpeed = valueModifiers.x ? valueModifiers.x(particleLifetimePercentage) : speed.x;
|
|
386
|
+
const normalizedYSpeed = valueModifiers.y ? valueModifiers.y(particleLifetimePercentage) : speed.y;
|
|
387
|
+
const normalizedZSpeed = valueModifiers.z ? valueModifiers.z(particleLifetimePercentage) : speed.z;
|
|
388
|
+
orbitalEuler.set(
|
|
389
|
+
normalizedXSpeed * delta,
|
|
390
|
+
normalizedZSpeed * delta,
|
|
391
|
+
normalizedYSpeed * delta
|
|
392
|
+
);
|
|
393
|
+
positionOffset.applyEuler(orbitalEuler);
|
|
394
|
+
positionArr[positionIndex] += positionOffset.x;
|
|
395
|
+
positionArr[positionIndex + 1] += positionOffset.y;
|
|
396
|
+
positionArr[positionIndex + 2] += positionOffset.z;
|
|
397
|
+
attributes.position.needsUpdate = true;
|
|
398
|
+
}
|
|
399
|
+
if (normalizedConfig.sizeOverLifetime.isActive) {
|
|
400
|
+
const multiplier = calculateValue(
|
|
401
|
+
particleSystemId,
|
|
402
|
+
normalizedConfig.sizeOverLifetime.lifetimeCurve,
|
|
403
|
+
particleLifetimePercentage
|
|
404
|
+
);
|
|
405
|
+
attributes.size.array[particleIndex] = startValues.startSize[particleIndex] * multiplier;
|
|
406
|
+
attributes.size.needsUpdate = true;
|
|
407
|
+
}
|
|
408
|
+
if (normalizedConfig.opacityOverLifetime.isActive) {
|
|
409
|
+
const multiplier = calculateValue(
|
|
410
|
+
particleSystemId,
|
|
411
|
+
normalizedConfig.opacityOverLifetime.lifetimeCurve,
|
|
412
|
+
particleLifetimePercentage
|
|
413
|
+
);
|
|
414
|
+
attributes.colorA.array[particleIndex] = startValues.startOpacity[particleIndex] * multiplier;
|
|
415
|
+
attributes.colorA.needsUpdate = true;
|
|
416
|
+
}
|
|
417
|
+
if (normalizedConfig.colorOverLifetime.isActive) {
|
|
418
|
+
const rMultiplier = calculateValue(
|
|
419
|
+
particleSystemId,
|
|
420
|
+
normalizedConfig.colorOverLifetime.r,
|
|
421
|
+
particleLifetimePercentage
|
|
422
|
+
);
|
|
423
|
+
const gMultiplier = calculateValue(
|
|
424
|
+
particleSystemId,
|
|
425
|
+
normalizedConfig.colorOverLifetime.g,
|
|
426
|
+
particleLifetimePercentage
|
|
427
|
+
);
|
|
428
|
+
const bMultiplier = calculateValue(
|
|
429
|
+
particleSystemId,
|
|
430
|
+
normalizedConfig.colorOverLifetime.b,
|
|
431
|
+
particleLifetimePercentage
|
|
432
|
+
);
|
|
433
|
+
attributes.colorR.array[particleIndex] = startValues.startColorR[particleIndex] * rMultiplier;
|
|
434
|
+
attributes.colorG.array[particleIndex] = startValues.startColorG[particleIndex] * gMultiplier;
|
|
435
|
+
attributes.colorB.array[particleIndex] = startValues.startColorB[particleIndex] * bMultiplier;
|
|
436
|
+
attributes.colorR.needsUpdate = true;
|
|
437
|
+
attributes.colorG.needsUpdate = true;
|
|
438
|
+
attributes.colorB.needsUpdate = true;
|
|
439
|
+
}
|
|
440
|
+
if (lifetimeValues.rotationOverLifetime) {
|
|
441
|
+
attributes.rotation.array[particleIndex] += lifetimeValues.rotationOverLifetime[particleIndex] * delta * 0.02;
|
|
442
|
+
attributes.rotation.needsUpdate = true;
|
|
443
|
+
}
|
|
444
|
+
if (noise.isActive) {
|
|
445
|
+
const {
|
|
446
|
+
sampler,
|
|
447
|
+
strength,
|
|
448
|
+
noisePower,
|
|
449
|
+
offsets,
|
|
450
|
+
positionAmount,
|
|
451
|
+
rotationAmount,
|
|
452
|
+
sizeAmount
|
|
453
|
+
} = noise;
|
|
454
|
+
let noiseOnPosition;
|
|
455
|
+
const noisePosition = (particleLifetimePercentage + (offsets ? offsets[particleIndex] : 0)) * 10 * strength;
|
|
456
|
+
noiseInput.set(noisePosition, 0, 0);
|
|
457
|
+
noiseOnPosition = sampler.get3(noiseInput);
|
|
458
|
+
positionArr[positionIndex] += noiseOnPosition * noisePower * positionAmount;
|
|
459
|
+
if (rotationAmount !== 0) {
|
|
460
|
+
attributes.rotation.array[particleIndex] += noiseOnPosition * noisePower * rotationAmount;
|
|
461
|
+
attributes.rotation.needsUpdate = true;
|
|
462
|
+
}
|
|
463
|
+
if (sizeAmount !== 0) {
|
|
464
|
+
attributes.size.array[particleIndex] += noiseOnPosition * noisePower * sizeAmount;
|
|
465
|
+
attributes.size.needsUpdate = true;
|
|
466
|
+
}
|
|
467
|
+
noiseInput.set(noisePosition, noisePosition, 0);
|
|
468
|
+
noiseOnPosition = sampler.get3(noiseInput);
|
|
469
|
+
positionArr[positionIndex + 1] += noiseOnPosition * noisePower * positionAmount;
|
|
470
|
+
noiseInput.set(noisePosition, noisePosition, noisePosition);
|
|
471
|
+
noiseOnPosition = sampler.get3(noiseInput);
|
|
472
|
+
positionArr[positionIndex + 2] += noiseOnPosition * noisePower * positionAmount;
|
|
473
|
+
attributes.position.needsUpdate = true;
|
|
474
|
+
}
|
|
475
|
+
};
|
|
476
|
+
|
|
477
|
+
// src/js/effects/three-particles/shaders/particle-system-fragment-shader.glsl.ts
|
|
478
|
+
var ParticleSystemFragmentShader = `
|
|
479
|
+
uniform sampler2D map;
|
|
480
|
+
uniform float elapsed;
|
|
481
|
+
uniform float fps;
|
|
482
|
+
uniform bool useFPSForFrameIndex;
|
|
483
|
+
uniform vec2 tiles;
|
|
484
|
+
uniform bool discardBackgroundColor;
|
|
485
|
+
uniform vec3 backgroundColor;
|
|
486
|
+
uniform float backgroundColorTolerance;
|
|
487
|
+
|
|
488
|
+
varying vec4 vColor;
|
|
489
|
+
varying float vLifetime;
|
|
490
|
+
varying float vStartLifetime;
|
|
491
|
+
varying float vRotation;
|
|
492
|
+
varying float vStartFrame;
|
|
493
|
+
|
|
494
|
+
#include <common>
|
|
495
|
+
#include <logdepthbuf_pars_fragment>
|
|
496
|
+
|
|
497
|
+
void main()
|
|
498
|
+
{
|
|
499
|
+
gl_FragColor = vColor;
|
|
500
|
+
float mid = 0.5;
|
|
501
|
+
|
|
502
|
+
float frameIndex = round(vStartFrame) + (
|
|
503
|
+
useFPSForFrameIndex == true
|
|
504
|
+
? fps == 0.0
|
|
505
|
+
? 0.0
|
|
506
|
+
: max((vLifetime / 1000.0) * fps, 0.0)
|
|
507
|
+
: max(min(floor(min(vLifetime / vStartLifetime, 1.0) * (tiles.x * tiles.y)), tiles.x * tiles.y - 1.0), 0.0)
|
|
508
|
+
);
|
|
509
|
+
|
|
510
|
+
float spriteXIndex = floor(mod(frameIndex, tiles.x));
|
|
511
|
+
float spriteYIndex = floor(mod(frameIndex / tiles.x, tiles.y));
|
|
512
|
+
|
|
513
|
+
vec2 frameUV = vec2(
|
|
514
|
+
gl_PointCoord.x / tiles.x + spriteXIndex / tiles.x,
|
|
515
|
+
gl_PointCoord.y / tiles.y + spriteYIndex / tiles.y);
|
|
516
|
+
|
|
517
|
+
vec2 center = vec2(0.5, 0.5);
|
|
518
|
+
vec2 centeredPoint = gl_PointCoord - center;
|
|
519
|
+
|
|
520
|
+
mat2 rotation = mat2(
|
|
521
|
+
cos(vRotation), sin(vRotation),
|
|
522
|
+
-sin(vRotation), cos(vRotation)
|
|
523
|
+
);
|
|
524
|
+
|
|
525
|
+
centeredPoint = rotation * centeredPoint;
|
|
526
|
+
vec2 centeredMiddlePoint = vec2(
|
|
527
|
+
centeredPoint.x + center.x,
|
|
528
|
+
centeredPoint.y + center.y
|
|
529
|
+
);
|
|
530
|
+
|
|
531
|
+
float dist = distance(centeredMiddlePoint, center);
|
|
532
|
+
if (dist > 0.5) discard;
|
|
533
|
+
|
|
534
|
+
vec2 uvPoint = vec2(
|
|
535
|
+
centeredMiddlePoint.x / tiles.x + spriteXIndex / tiles.x,
|
|
536
|
+
centeredMiddlePoint.y / tiles.y + spriteYIndex / tiles.y
|
|
537
|
+
);
|
|
538
|
+
|
|
539
|
+
vec4 rotatedTexture = texture2D(map, uvPoint);
|
|
540
|
+
|
|
541
|
+
gl_FragColor = gl_FragColor * rotatedTexture;
|
|
542
|
+
|
|
543
|
+
if (discardBackgroundColor && abs(length(rotatedTexture.rgb - backgroundColor.rgb)) < backgroundColorTolerance) discard;
|
|
544
|
+
|
|
545
|
+
#include <logdepthbuf_fragment>
|
|
546
|
+
}
|
|
547
|
+
`;
|
|
548
|
+
var particle_system_fragment_shader_glsl_default = ParticleSystemFragmentShader;
|
|
549
|
+
|
|
550
|
+
// src/js/effects/three-particles/shaders/particle-system-vertex-shader.glsl.ts
|
|
551
|
+
var ParticleSystemVertexShader = `
|
|
552
|
+
attribute float size;
|
|
553
|
+
attribute float colorR;
|
|
554
|
+
attribute float colorG;
|
|
555
|
+
attribute float colorB;
|
|
556
|
+
attribute float colorA;
|
|
557
|
+
attribute float lifetime;
|
|
558
|
+
attribute float startLifetime;
|
|
559
|
+
attribute float rotation;
|
|
560
|
+
attribute float startFrame;
|
|
561
|
+
|
|
562
|
+
varying mat4 vPosition;
|
|
563
|
+
varying vec4 vColor;
|
|
564
|
+
varying float vLifetime;
|
|
565
|
+
varying float vStartLifetime;
|
|
566
|
+
varying float vRotation;
|
|
567
|
+
varying float vStartFrame;
|
|
568
|
+
|
|
569
|
+
#include <common>
|
|
570
|
+
#include <logdepthbuf_pars_vertex>
|
|
571
|
+
|
|
572
|
+
void main()
|
|
573
|
+
{
|
|
574
|
+
vColor = vec4(colorR, colorG, colorB, colorA);
|
|
575
|
+
vLifetime = lifetime;
|
|
576
|
+
vStartLifetime = startLifetime;
|
|
577
|
+
vRotation = rotation;
|
|
578
|
+
vStartFrame = startFrame;
|
|
579
|
+
|
|
580
|
+
vec4 mvPosition = modelViewMatrix * vec4(position, 1.0);
|
|
581
|
+
gl_PointSize = size * (100.0 / length(mvPosition.xyz));
|
|
582
|
+
gl_Position = projectionMatrix * mvPosition;
|
|
583
|
+
|
|
584
|
+
#include <logdepthbuf_vertex>
|
|
585
|
+
}
|
|
586
|
+
`;
|
|
587
|
+
var particle_system_vertex_shader_glsl_default = ParticleSystemVertexShader;
|
|
588
|
+
|
|
589
|
+
// src/js/effects/three-particles/three-particles.ts
|
|
590
|
+
var _particleSystemId = 0;
|
|
591
|
+
var createdParticleSystems = [];
|
|
592
|
+
var _lastWorldPositionSnapshot = new THREE3.Vector3();
|
|
593
|
+
var _distanceStep = { x: 0, y: 0, z: 0 };
|
|
594
|
+
var _tempPosition = { x: 0, y: 0, z: 0 };
|
|
595
|
+
var _modifierParams = {
|
|
596
|
+
delta: 0,
|
|
597
|
+
generalData: null,
|
|
598
|
+
normalizedConfig: null,
|
|
599
|
+
attributes: null,
|
|
600
|
+
particleLifetimePercentage: 0,
|
|
601
|
+
particleIndex: 0
|
|
602
|
+
};
|
|
603
|
+
var blendingMap = {
|
|
604
|
+
"THREE.NoBlending": THREE3.NoBlending,
|
|
605
|
+
"THREE.NormalBlending": THREE3.NormalBlending,
|
|
606
|
+
"THREE.AdditiveBlending": THREE3.AdditiveBlending,
|
|
607
|
+
"THREE.SubtractiveBlending": THREE3.SubtractiveBlending,
|
|
608
|
+
"THREE.MultiplyBlending": THREE3.MultiplyBlending
|
|
609
|
+
};
|
|
610
|
+
var getDefaultParticleSystemConfig = () => JSON.parse(JSON.stringify(DEFAULT_PARTICLE_SYSTEM_CONFIG));
|
|
611
|
+
var DEFAULT_PARTICLE_SYSTEM_CONFIG = {
|
|
612
|
+
transform: {
|
|
613
|
+
position: new THREE3.Vector3(),
|
|
614
|
+
rotation: new THREE3.Vector3(),
|
|
615
|
+
scale: new THREE3.Vector3(1, 1, 1)
|
|
616
|
+
},
|
|
617
|
+
duration: 5,
|
|
618
|
+
looping: true,
|
|
619
|
+
startDelay: 0,
|
|
620
|
+
startLifetime: 5,
|
|
621
|
+
startSpeed: 1,
|
|
622
|
+
startSize: 1,
|
|
623
|
+
startOpacity: 1,
|
|
624
|
+
startRotation: 0,
|
|
625
|
+
startColor: {
|
|
626
|
+
min: { r: 1, g: 1, b: 1 },
|
|
627
|
+
max: { r: 1, g: 1, b: 1 }
|
|
628
|
+
},
|
|
629
|
+
gravity: 0,
|
|
630
|
+
simulationSpace: "LOCAL" /* LOCAL */,
|
|
631
|
+
maxParticles: 100,
|
|
632
|
+
emission: {
|
|
633
|
+
rateOverTime: 10,
|
|
634
|
+
rateOverDistance: 0,
|
|
635
|
+
bursts: []
|
|
636
|
+
},
|
|
637
|
+
shape: {
|
|
638
|
+
shape: "SPHERE" /* SPHERE */,
|
|
639
|
+
sphere: {
|
|
640
|
+
radius: 1,
|
|
641
|
+
radiusThickness: 1,
|
|
642
|
+
arc: 360
|
|
643
|
+
},
|
|
644
|
+
cone: {
|
|
645
|
+
angle: 25,
|
|
646
|
+
radius: 1,
|
|
647
|
+
radiusThickness: 1,
|
|
648
|
+
arc: 360
|
|
649
|
+
},
|
|
650
|
+
circle: {
|
|
651
|
+
radius: 1,
|
|
652
|
+
radiusThickness: 1,
|
|
653
|
+
arc: 360
|
|
654
|
+
},
|
|
655
|
+
rectangle: {
|
|
656
|
+
rotation: { x: 0, y: 0 },
|
|
657
|
+
// TODO: add z rotation
|
|
658
|
+
scale: { x: 1, y: 1 }
|
|
659
|
+
},
|
|
660
|
+
box: {
|
|
661
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
662
|
+
emitFrom: "VOLUME" /* VOLUME */
|
|
663
|
+
}
|
|
664
|
+
},
|
|
665
|
+
map: void 0,
|
|
666
|
+
renderer: {
|
|
667
|
+
blending: THREE3.NormalBlending,
|
|
668
|
+
discardBackgroundColor: false,
|
|
669
|
+
backgroundColorTolerance: 1,
|
|
670
|
+
backgroundColor: { r: 1, g: 1, b: 1 },
|
|
671
|
+
transparent: true,
|
|
672
|
+
depthTest: true,
|
|
673
|
+
depthWrite: false
|
|
674
|
+
},
|
|
675
|
+
velocityOverLifetime: {
|
|
676
|
+
isActive: false,
|
|
677
|
+
linear: {
|
|
678
|
+
x: 0,
|
|
679
|
+
y: 0,
|
|
680
|
+
z: 0
|
|
681
|
+
},
|
|
682
|
+
orbital: {
|
|
683
|
+
x: 0,
|
|
684
|
+
y: 0,
|
|
685
|
+
z: 0
|
|
686
|
+
}
|
|
687
|
+
},
|
|
688
|
+
sizeOverLifetime: {
|
|
689
|
+
isActive: false,
|
|
690
|
+
lifetimeCurve: {
|
|
691
|
+
type: "BEZIER" /* BEZIER */,
|
|
692
|
+
scale: 1,
|
|
693
|
+
bezierPoints: [
|
|
694
|
+
{ x: 0, y: 0, percentage: 0 },
|
|
695
|
+
{ x: 1, y: 1, percentage: 1 }
|
|
696
|
+
]
|
|
697
|
+
}
|
|
698
|
+
},
|
|
699
|
+
colorOverLifetime: {
|
|
700
|
+
isActive: false,
|
|
701
|
+
r: {
|
|
702
|
+
type: "BEZIER" /* BEZIER */,
|
|
703
|
+
scale: 1,
|
|
704
|
+
bezierPoints: [
|
|
705
|
+
{ x: 0, y: 1, percentage: 0 },
|
|
706
|
+
{ x: 1, y: 1, percentage: 1 }
|
|
707
|
+
]
|
|
708
|
+
},
|
|
709
|
+
g: {
|
|
710
|
+
type: "BEZIER" /* BEZIER */,
|
|
711
|
+
scale: 1,
|
|
712
|
+
bezierPoints: [
|
|
713
|
+
{ x: 0, y: 1, percentage: 0 },
|
|
714
|
+
{ x: 1, y: 1, percentage: 1 }
|
|
715
|
+
]
|
|
716
|
+
},
|
|
717
|
+
b: {
|
|
718
|
+
type: "BEZIER" /* BEZIER */,
|
|
719
|
+
scale: 1,
|
|
720
|
+
bezierPoints: [
|
|
721
|
+
{ x: 0, y: 1, percentage: 0 },
|
|
722
|
+
{ x: 1, y: 1, percentage: 1 }
|
|
723
|
+
]
|
|
724
|
+
}
|
|
725
|
+
},
|
|
726
|
+
opacityOverLifetime: {
|
|
727
|
+
isActive: false,
|
|
728
|
+
lifetimeCurve: {
|
|
729
|
+
type: "BEZIER" /* BEZIER */,
|
|
730
|
+
scale: 1,
|
|
731
|
+
bezierPoints: [
|
|
732
|
+
{ x: 0, y: 0, percentage: 0 },
|
|
733
|
+
{ x: 1, y: 1, percentage: 1 }
|
|
734
|
+
]
|
|
735
|
+
}
|
|
736
|
+
},
|
|
737
|
+
rotationOverLifetime: {
|
|
738
|
+
isActive: false,
|
|
739
|
+
min: 0,
|
|
740
|
+
max: 0
|
|
741
|
+
},
|
|
742
|
+
noise: {
|
|
743
|
+
isActive: false,
|
|
744
|
+
useRandomOffset: false,
|
|
745
|
+
strength: 1,
|
|
746
|
+
frequency: 0.5,
|
|
747
|
+
octaves: 1,
|
|
748
|
+
positionAmount: 1,
|
|
749
|
+
rotationAmount: 0,
|
|
750
|
+
sizeAmount: 0
|
|
751
|
+
},
|
|
752
|
+
textureSheetAnimation: {
|
|
753
|
+
tiles: new THREE3.Vector2(1, 1),
|
|
754
|
+
timeMode: "LIFETIME" /* LIFETIME */,
|
|
755
|
+
fps: 30,
|
|
756
|
+
startFrame: 0
|
|
757
|
+
}
|
|
758
|
+
};
|
|
759
|
+
var createFloat32Attributes = ({
|
|
760
|
+
geometry,
|
|
761
|
+
propertyName,
|
|
762
|
+
maxParticles,
|
|
763
|
+
factory
|
|
764
|
+
}) => {
|
|
765
|
+
const array = new Float32Array(maxParticles);
|
|
766
|
+
if (typeof factory === "function") {
|
|
767
|
+
for (let i = 0; i < maxParticles; i++) {
|
|
768
|
+
array[i] = factory(void 0, i);
|
|
769
|
+
}
|
|
770
|
+
} else {
|
|
771
|
+
array.fill(factory);
|
|
772
|
+
}
|
|
773
|
+
geometry.setAttribute(propertyName, new THREE3.BufferAttribute(array, 1));
|
|
774
|
+
};
|
|
775
|
+
var calculatePositionAndVelocity = (generalData, { shape, sphere, cone, circle, rectangle, box }, startSpeed, position, velocity) => {
|
|
776
|
+
const calculatedStartSpeed = calculateValue(
|
|
777
|
+
generalData.particleSystemId,
|
|
778
|
+
startSpeed,
|
|
779
|
+
generalData.normalizedLifetimePercentage
|
|
780
|
+
);
|
|
781
|
+
switch (shape) {
|
|
782
|
+
case "SPHERE" /* SPHERE */:
|
|
783
|
+
calculateRandomPositionAndVelocityOnSphere(
|
|
784
|
+
position,
|
|
785
|
+
generalData.wrapperQuaternion,
|
|
786
|
+
velocity,
|
|
787
|
+
calculatedStartSpeed,
|
|
788
|
+
sphere
|
|
789
|
+
);
|
|
790
|
+
break;
|
|
791
|
+
case "CONE" /* CONE */:
|
|
792
|
+
calculateRandomPositionAndVelocityOnCone(
|
|
793
|
+
position,
|
|
794
|
+
generalData.wrapperQuaternion,
|
|
795
|
+
velocity,
|
|
796
|
+
calculatedStartSpeed,
|
|
797
|
+
cone
|
|
798
|
+
);
|
|
799
|
+
break;
|
|
800
|
+
case "CIRCLE" /* CIRCLE */:
|
|
801
|
+
calculateRandomPositionAndVelocityOnCircle(
|
|
802
|
+
position,
|
|
803
|
+
generalData.wrapperQuaternion,
|
|
804
|
+
velocity,
|
|
805
|
+
calculatedStartSpeed,
|
|
806
|
+
circle
|
|
807
|
+
);
|
|
808
|
+
break;
|
|
809
|
+
case "RECTANGLE" /* RECTANGLE */:
|
|
810
|
+
calculateRandomPositionAndVelocityOnRectangle(
|
|
811
|
+
position,
|
|
812
|
+
generalData.wrapperQuaternion,
|
|
813
|
+
velocity,
|
|
814
|
+
calculatedStartSpeed,
|
|
815
|
+
rectangle
|
|
816
|
+
);
|
|
817
|
+
break;
|
|
818
|
+
case "BOX" /* BOX */:
|
|
819
|
+
calculateRandomPositionAndVelocityOnBox(
|
|
820
|
+
position,
|
|
821
|
+
generalData.wrapperQuaternion,
|
|
822
|
+
velocity,
|
|
823
|
+
calculatedStartSpeed,
|
|
824
|
+
box
|
|
825
|
+
);
|
|
826
|
+
break;
|
|
827
|
+
}
|
|
828
|
+
};
|
|
829
|
+
var destroyParticleSystem = (particleSystem) => {
|
|
830
|
+
createdParticleSystems = createdParticleSystems.filter(
|
|
831
|
+
({
|
|
832
|
+
particleSystem: savedParticleSystem,
|
|
833
|
+
wrapper,
|
|
834
|
+
generalData: { particleSystemId }
|
|
835
|
+
}) => {
|
|
836
|
+
if (savedParticleSystem !== particleSystem && wrapper !== particleSystem) {
|
|
837
|
+
return true;
|
|
838
|
+
}
|
|
839
|
+
removeBezierCurveFunction(particleSystemId);
|
|
840
|
+
savedParticleSystem.geometry.dispose();
|
|
841
|
+
if (Array.isArray(savedParticleSystem.material))
|
|
842
|
+
savedParticleSystem.material.forEach((material) => material.dispose());
|
|
843
|
+
else savedParticleSystem.material.dispose();
|
|
844
|
+
if (savedParticleSystem.parent)
|
|
845
|
+
savedParticleSystem.parent.remove(savedParticleSystem);
|
|
846
|
+
return false;
|
|
847
|
+
}
|
|
848
|
+
);
|
|
849
|
+
};
|
|
850
|
+
var createParticleSystem = (config = DEFAULT_PARTICLE_SYSTEM_CONFIG, externalNow) => {
|
|
851
|
+
const now = externalNow || Date.now();
|
|
852
|
+
const generalData = {
|
|
853
|
+
particleSystemId: _particleSystemId++,
|
|
854
|
+
normalizedLifetimePercentage: 0,
|
|
855
|
+
distanceFromLastEmitByDistance: 0,
|
|
856
|
+
lastWorldPosition: new THREE3.Vector3(-99999),
|
|
857
|
+
currentWorldPosition: new THREE3.Vector3(-99999),
|
|
858
|
+
worldPositionChange: new THREE3.Vector3(),
|
|
859
|
+
worldQuaternion: new THREE3.Quaternion(),
|
|
860
|
+
wrapperQuaternion: new THREE3.Quaternion(),
|
|
861
|
+
lastWorldQuaternion: new THREE3.Quaternion(-99999),
|
|
862
|
+
worldEuler: new THREE3.Euler(),
|
|
863
|
+
gravityVelocity: new THREE3.Vector3(0, 0, 0),
|
|
864
|
+
startValues: {},
|
|
865
|
+
linearVelocityData: void 0,
|
|
866
|
+
orbitalVelocityData: void 0,
|
|
867
|
+
lifetimeValues: {},
|
|
868
|
+
creationTimes: [],
|
|
869
|
+
noise: {
|
|
870
|
+
isActive: false,
|
|
871
|
+
strength: 0,
|
|
872
|
+
noisePower: 0,
|
|
873
|
+
positionAmount: 0,
|
|
874
|
+
rotationAmount: 0,
|
|
875
|
+
sizeAmount: 0
|
|
876
|
+
},
|
|
877
|
+
isEnabled: true
|
|
878
|
+
};
|
|
879
|
+
const normalizedConfig = ObjectUtils.deepMerge(
|
|
880
|
+
DEFAULT_PARTICLE_SYSTEM_CONFIG,
|
|
881
|
+
config,
|
|
882
|
+
{ applyToFirstObject: false, skippedProperties: [] }
|
|
883
|
+
);
|
|
884
|
+
let particleMap = normalizedConfig.map || createDefaultParticleTexture();
|
|
885
|
+
const {
|
|
886
|
+
transform,
|
|
887
|
+
duration,
|
|
888
|
+
looping,
|
|
889
|
+
startDelay,
|
|
890
|
+
startLifetime,
|
|
891
|
+
startSpeed,
|
|
892
|
+
startSize,
|
|
893
|
+
startRotation,
|
|
894
|
+
startColor,
|
|
895
|
+
startOpacity,
|
|
896
|
+
gravity,
|
|
897
|
+
simulationSpace,
|
|
898
|
+
maxParticles,
|
|
899
|
+
emission,
|
|
900
|
+
shape,
|
|
901
|
+
renderer,
|
|
902
|
+
noise,
|
|
903
|
+
velocityOverLifetime,
|
|
904
|
+
onUpdate,
|
|
905
|
+
onComplete,
|
|
906
|
+
textureSheetAnimation
|
|
907
|
+
} = normalizedConfig;
|
|
908
|
+
if (typeof renderer?.blending === "string")
|
|
909
|
+
renderer.blending = blendingMap[renderer.blending];
|
|
910
|
+
const startPositions = Array.from(
|
|
911
|
+
{ length: maxParticles },
|
|
912
|
+
() => new THREE3.Vector3()
|
|
913
|
+
);
|
|
914
|
+
const velocities = Array.from(
|
|
915
|
+
{ length: maxParticles },
|
|
916
|
+
() => new THREE3.Vector3()
|
|
917
|
+
);
|
|
918
|
+
generalData.creationTimes = Array.from({ length: maxParticles }, () => 0);
|
|
919
|
+
const freeList = Array.from(
|
|
920
|
+
{ length: maxParticles },
|
|
921
|
+
(_, i) => maxParticles - 1 - i
|
|
922
|
+
);
|
|
923
|
+
if (velocityOverLifetime.isActive) {
|
|
924
|
+
generalData.linearVelocityData = Array.from(
|
|
925
|
+
{ length: maxParticles },
|
|
926
|
+
() => ({
|
|
927
|
+
speed: new THREE3.Vector3(
|
|
928
|
+
velocityOverLifetime.linear.x ? calculateValue(
|
|
929
|
+
generalData.particleSystemId,
|
|
930
|
+
velocityOverLifetime.linear.x,
|
|
931
|
+
0
|
|
932
|
+
) : 0,
|
|
933
|
+
velocityOverLifetime.linear.y ? calculateValue(
|
|
934
|
+
generalData.particleSystemId,
|
|
935
|
+
velocityOverLifetime.linear.y,
|
|
936
|
+
0
|
|
937
|
+
) : 0,
|
|
938
|
+
velocityOverLifetime.linear.z ? calculateValue(
|
|
939
|
+
generalData.particleSystemId,
|
|
940
|
+
velocityOverLifetime.linear.z,
|
|
941
|
+
0
|
|
942
|
+
) : 0
|
|
943
|
+
),
|
|
944
|
+
valueModifiers: {
|
|
945
|
+
x: isLifeTimeCurve(velocityOverLifetime.linear.x || 0) ? getCurveFunctionFromConfig(
|
|
946
|
+
generalData.particleSystemId,
|
|
947
|
+
velocityOverLifetime.linear.x
|
|
948
|
+
) : void 0,
|
|
949
|
+
y: isLifeTimeCurve(velocityOverLifetime.linear.y || 0) ? getCurveFunctionFromConfig(
|
|
950
|
+
generalData.particleSystemId,
|
|
951
|
+
velocityOverLifetime.linear.y
|
|
952
|
+
) : void 0,
|
|
953
|
+
z: isLifeTimeCurve(velocityOverLifetime.linear.z || 0) ? getCurveFunctionFromConfig(
|
|
954
|
+
generalData.particleSystemId,
|
|
955
|
+
velocityOverLifetime.linear.z
|
|
956
|
+
) : void 0
|
|
957
|
+
}
|
|
958
|
+
})
|
|
959
|
+
);
|
|
960
|
+
generalData.orbitalVelocityData = Array.from(
|
|
961
|
+
{ length: maxParticles },
|
|
962
|
+
() => ({
|
|
963
|
+
speed: new THREE3.Vector3(
|
|
964
|
+
velocityOverLifetime.orbital.x ? calculateValue(
|
|
965
|
+
generalData.particleSystemId,
|
|
966
|
+
velocityOverLifetime.orbital.x,
|
|
967
|
+
0
|
|
968
|
+
) : 0,
|
|
969
|
+
velocityOverLifetime.orbital.y ? calculateValue(
|
|
970
|
+
generalData.particleSystemId,
|
|
971
|
+
velocityOverLifetime.orbital.y,
|
|
972
|
+
0
|
|
973
|
+
) : 0,
|
|
974
|
+
velocityOverLifetime.orbital.z ? calculateValue(
|
|
975
|
+
generalData.particleSystemId,
|
|
976
|
+
velocityOverLifetime.orbital.z,
|
|
977
|
+
0
|
|
978
|
+
) : 0
|
|
979
|
+
),
|
|
980
|
+
valueModifiers: {
|
|
981
|
+
x: isLifeTimeCurve(velocityOverLifetime.orbital.x || 0) ? getCurveFunctionFromConfig(
|
|
982
|
+
generalData.particleSystemId,
|
|
983
|
+
velocityOverLifetime.orbital.x
|
|
984
|
+
) : void 0,
|
|
985
|
+
y: isLifeTimeCurve(velocityOverLifetime.orbital.y || 0) ? getCurveFunctionFromConfig(
|
|
986
|
+
generalData.particleSystemId,
|
|
987
|
+
velocityOverLifetime.orbital.y
|
|
988
|
+
) : void 0,
|
|
989
|
+
z: isLifeTimeCurve(velocityOverLifetime.orbital.z || 0) ? getCurveFunctionFromConfig(
|
|
990
|
+
generalData.particleSystemId,
|
|
991
|
+
velocityOverLifetime.orbital.z
|
|
992
|
+
) : void 0
|
|
993
|
+
},
|
|
994
|
+
positionOffset: new THREE3.Vector3()
|
|
995
|
+
})
|
|
996
|
+
);
|
|
997
|
+
}
|
|
998
|
+
const startValueKeys = [
|
|
999
|
+
"startSize",
|
|
1000
|
+
"startOpacity"
|
|
1001
|
+
];
|
|
1002
|
+
startValueKeys.forEach((key) => {
|
|
1003
|
+
generalData.startValues[key] = Array.from(
|
|
1004
|
+
{ length: maxParticles },
|
|
1005
|
+
() => calculateValue(
|
|
1006
|
+
generalData.particleSystemId,
|
|
1007
|
+
normalizedConfig[key],
|
|
1008
|
+
0
|
|
1009
|
+
)
|
|
1010
|
+
);
|
|
1011
|
+
});
|
|
1012
|
+
generalData.startValues.startColorR = Array.from(
|
|
1013
|
+
{ length: maxParticles },
|
|
1014
|
+
() => 0
|
|
1015
|
+
);
|
|
1016
|
+
generalData.startValues.startColorG = Array.from(
|
|
1017
|
+
{ length: maxParticles },
|
|
1018
|
+
() => 0
|
|
1019
|
+
);
|
|
1020
|
+
generalData.startValues.startColorB = Array.from(
|
|
1021
|
+
{ length: maxParticles },
|
|
1022
|
+
() => 0
|
|
1023
|
+
);
|
|
1024
|
+
const lifetimeValueKeys = [
|
|
1025
|
+
"rotationOverLifetime"
|
|
1026
|
+
];
|
|
1027
|
+
lifetimeValueKeys.forEach((key) => {
|
|
1028
|
+
const value = normalizedConfig[key];
|
|
1029
|
+
if (value.isActive)
|
|
1030
|
+
generalData.lifetimeValues[key] = Array.from(
|
|
1031
|
+
{ length: maxParticles },
|
|
1032
|
+
() => THREE3.MathUtils.randFloat(value.min, value.max)
|
|
1033
|
+
);
|
|
1034
|
+
});
|
|
1035
|
+
generalData.noise = {
|
|
1036
|
+
isActive: noise.isActive,
|
|
1037
|
+
strength: noise.strength,
|
|
1038
|
+
noisePower: 0.15 * noise.strength,
|
|
1039
|
+
positionAmount: noise.positionAmount,
|
|
1040
|
+
rotationAmount: noise.rotationAmount,
|
|
1041
|
+
sizeAmount: noise.sizeAmount,
|
|
1042
|
+
sampler: noise.isActive ? new FBM({
|
|
1043
|
+
seed: Math.random(),
|
|
1044
|
+
scale: noise.frequency,
|
|
1045
|
+
octaves: noise.octaves
|
|
1046
|
+
}) : void 0,
|
|
1047
|
+
offsets: noise.useRandomOffset ? Array.from({ length: maxParticles }, () => Math.random() * 100) : void 0
|
|
1048
|
+
};
|
|
1049
|
+
if (emission.bursts && emission.bursts.length > 0) {
|
|
1050
|
+
generalData.burstStates = emission.bursts.map(() => ({
|
|
1051
|
+
cyclesExecuted: 0,
|
|
1052
|
+
lastCycleTime: 0,
|
|
1053
|
+
probabilityPassed: false
|
|
1054
|
+
}));
|
|
1055
|
+
}
|
|
1056
|
+
const material = new THREE3.ShaderMaterial({
|
|
1057
|
+
uniforms: {
|
|
1058
|
+
elapsed: {
|
|
1059
|
+
value: 0
|
|
1060
|
+
},
|
|
1061
|
+
map: {
|
|
1062
|
+
value: particleMap
|
|
1063
|
+
},
|
|
1064
|
+
tiles: {
|
|
1065
|
+
value: textureSheetAnimation.tiles
|
|
1066
|
+
},
|
|
1067
|
+
fps: {
|
|
1068
|
+
value: textureSheetAnimation.fps
|
|
1069
|
+
},
|
|
1070
|
+
useFPSForFrameIndex: {
|
|
1071
|
+
value: textureSheetAnimation.timeMode === "FPS" /* FPS */
|
|
1072
|
+
},
|
|
1073
|
+
backgroundColor: {
|
|
1074
|
+
value: renderer.backgroundColor
|
|
1075
|
+
},
|
|
1076
|
+
discardBackgroundColor: {
|
|
1077
|
+
value: renderer.discardBackgroundColor
|
|
1078
|
+
},
|
|
1079
|
+
backgroundColorTolerance: {
|
|
1080
|
+
value: renderer.backgroundColorTolerance
|
|
1081
|
+
}
|
|
1082
|
+
},
|
|
1083
|
+
vertexShader: particle_system_vertex_shader_glsl_default,
|
|
1084
|
+
fragmentShader: particle_system_fragment_shader_glsl_default,
|
|
1085
|
+
transparent: renderer.transparent,
|
|
1086
|
+
blending: renderer.blending,
|
|
1087
|
+
depthTest: renderer.depthTest,
|
|
1088
|
+
depthWrite: renderer.depthWrite
|
|
1089
|
+
});
|
|
1090
|
+
const geometry = new THREE3.BufferGeometry();
|
|
1091
|
+
for (let i = 0; i < maxParticles; i++)
|
|
1092
|
+
calculatePositionAndVelocity(
|
|
1093
|
+
generalData,
|
|
1094
|
+
shape,
|
|
1095
|
+
startSpeed,
|
|
1096
|
+
startPositions[i],
|
|
1097
|
+
velocities[i]
|
|
1098
|
+
);
|
|
1099
|
+
const positionArray = new Float32Array(maxParticles * 3);
|
|
1100
|
+
for (let i = 0; i < maxParticles; i++) {
|
|
1101
|
+
positionArray[i * 3] = startPositions[i].x;
|
|
1102
|
+
positionArray[i * 3 + 1] = startPositions[i].y;
|
|
1103
|
+
positionArray[i * 3 + 2] = startPositions[i].z;
|
|
1104
|
+
}
|
|
1105
|
+
geometry.setAttribute(
|
|
1106
|
+
"position",
|
|
1107
|
+
new THREE3.BufferAttribute(positionArray, 3)
|
|
1108
|
+
);
|
|
1109
|
+
createFloat32Attributes({
|
|
1110
|
+
geometry,
|
|
1111
|
+
propertyName: "isActive",
|
|
1112
|
+
maxParticles,
|
|
1113
|
+
factory: 0
|
|
1114
|
+
});
|
|
1115
|
+
createFloat32Attributes({
|
|
1116
|
+
geometry,
|
|
1117
|
+
propertyName: "lifetime",
|
|
1118
|
+
maxParticles,
|
|
1119
|
+
factory: 0
|
|
1120
|
+
});
|
|
1121
|
+
createFloat32Attributes({
|
|
1122
|
+
geometry,
|
|
1123
|
+
propertyName: "startLifetime",
|
|
1124
|
+
maxParticles,
|
|
1125
|
+
factory: () => calculateValue(generalData.particleSystemId, startLifetime, 0) * 1e3
|
|
1126
|
+
});
|
|
1127
|
+
createFloat32Attributes({
|
|
1128
|
+
geometry,
|
|
1129
|
+
propertyName: "startFrame",
|
|
1130
|
+
maxParticles,
|
|
1131
|
+
factory: () => textureSheetAnimation.startFrame ? calculateValue(
|
|
1132
|
+
generalData.particleSystemId,
|
|
1133
|
+
textureSheetAnimation.startFrame,
|
|
1134
|
+
0
|
|
1135
|
+
) : 0
|
|
1136
|
+
});
|
|
1137
|
+
createFloat32Attributes({
|
|
1138
|
+
geometry,
|
|
1139
|
+
propertyName: "opacity",
|
|
1140
|
+
maxParticles,
|
|
1141
|
+
factory: () => calculateValue(generalData.particleSystemId, startOpacity, 0)
|
|
1142
|
+
});
|
|
1143
|
+
createFloat32Attributes({
|
|
1144
|
+
geometry,
|
|
1145
|
+
propertyName: "rotation",
|
|
1146
|
+
maxParticles,
|
|
1147
|
+
factory: () => calculateValue(generalData.particleSystemId, startRotation, 0)
|
|
1148
|
+
});
|
|
1149
|
+
createFloat32Attributes({
|
|
1150
|
+
geometry,
|
|
1151
|
+
propertyName: "size",
|
|
1152
|
+
maxParticles,
|
|
1153
|
+
factory: (_, index) => generalData.startValues.startSize[index]
|
|
1154
|
+
});
|
|
1155
|
+
createFloat32Attributes({
|
|
1156
|
+
geometry,
|
|
1157
|
+
propertyName: "rotation",
|
|
1158
|
+
maxParticles,
|
|
1159
|
+
factory: 0
|
|
1160
|
+
});
|
|
1161
|
+
const colorRandomRatio = Math.random();
|
|
1162
|
+
createFloat32Attributes({
|
|
1163
|
+
geometry,
|
|
1164
|
+
propertyName: "colorR",
|
|
1165
|
+
maxParticles,
|
|
1166
|
+
factory: () => startColor.min.r + colorRandomRatio * (startColor.max.r - startColor.min.r)
|
|
1167
|
+
});
|
|
1168
|
+
createFloat32Attributes({
|
|
1169
|
+
geometry,
|
|
1170
|
+
propertyName: "colorG",
|
|
1171
|
+
maxParticles,
|
|
1172
|
+
factory: () => startColor.min.g + colorRandomRatio * (startColor.max.g - startColor.min.g)
|
|
1173
|
+
});
|
|
1174
|
+
createFloat32Attributes({
|
|
1175
|
+
geometry,
|
|
1176
|
+
propertyName: "colorB",
|
|
1177
|
+
maxParticles,
|
|
1178
|
+
factory: () => startColor.min.b + colorRandomRatio * (startColor.max.b - startColor.min.b)
|
|
1179
|
+
});
|
|
1180
|
+
createFloat32Attributes({
|
|
1181
|
+
geometry,
|
|
1182
|
+
propertyName: "colorA",
|
|
1183
|
+
maxParticles,
|
|
1184
|
+
factory: 0
|
|
1185
|
+
});
|
|
1186
|
+
const deactivateParticle = (particleIndex) => {
|
|
1187
|
+
geometry.attributes.isActive.array[particleIndex] = 0;
|
|
1188
|
+
geometry.attributes.colorA.array[particleIndex] = 0;
|
|
1189
|
+
geometry.attributes.colorA.needsUpdate = true;
|
|
1190
|
+
freeList.push(particleIndex);
|
|
1191
|
+
};
|
|
1192
|
+
const activateParticle = ({
|
|
1193
|
+
particleIndex,
|
|
1194
|
+
activationTime,
|
|
1195
|
+
position
|
|
1196
|
+
}) => {
|
|
1197
|
+
geometry.attributes.isActive.array[particleIndex] = 1;
|
|
1198
|
+
generalData.creationTimes[particleIndex] = activationTime;
|
|
1199
|
+
if (generalData.noise.offsets)
|
|
1200
|
+
generalData.noise.offsets[particleIndex] = Math.random() * 100;
|
|
1201
|
+
const colorRandomRatio2 = Math.random();
|
|
1202
|
+
geometry.attributes.colorR.array[particleIndex] = startColor.min.r + colorRandomRatio2 * (startColor.max.r - startColor.min.r);
|
|
1203
|
+
geometry.attributes.colorR.needsUpdate = true;
|
|
1204
|
+
geometry.attributes.colorG.array[particleIndex] = startColor.min.g + colorRandomRatio2 * (startColor.max.g - startColor.min.g);
|
|
1205
|
+
geometry.attributes.colorG.needsUpdate = true;
|
|
1206
|
+
geometry.attributes.colorB.array[particleIndex] = startColor.min.b + colorRandomRatio2 * (startColor.max.b - startColor.min.b);
|
|
1207
|
+
geometry.attributes.colorB.needsUpdate = true;
|
|
1208
|
+
generalData.startValues.startColorR[particleIndex] = geometry.attributes.colorR.array[particleIndex];
|
|
1209
|
+
generalData.startValues.startColorG[particleIndex] = geometry.attributes.colorG.array[particleIndex];
|
|
1210
|
+
generalData.startValues.startColorB[particleIndex] = geometry.attributes.colorB.array[particleIndex];
|
|
1211
|
+
geometry.attributes.startFrame.array[particleIndex] = textureSheetAnimation.startFrame ? calculateValue(
|
|
1212
|
+
generalData.particleSystemId,
|
|
1213
|
+
textureSheetAnimation.startFrame,
|
|
1214
|
+
0
|
|
1215
|
+
) : 0;
|
|
1216
|
+
geometry.attributes.startFrame.needsUpdate = true;
|
|
1217
|
+
geometry.attributes.startLifetime.array[particleIndex] = calculateValue(
|
|
1218
|
+
generalData.particleSystemId,
|
|
1219
|
+
startLifetime,
|
|
1220
|
+
generalData.normalizedLifetimePercentage
|
|
1221
|
+
) * 1e3;
|
|
1222
|
+
geometry.attributes.startLifetime.needsUpdate = true;
|
|
1223
|
+
generalData.startValues.startSize[particleIndex] = calculateValue(
|
|
1224
|
+
generalData.particleSystemId,
|
|
1225
|
+
startSize,
|
|
1226
|
+
generalData.normalizedLifetimePercentage
|
|
1227
|
+
);
|
|
1228
|
+
geometry.attributes.size.array[particleIndex] = generalData.startValues.startSize[particleIndex];
|
|
1229
|
+
geometry.attributes.size.needsUpdate = true;
|
|
1230
|
+
generalData.startValues.startOpacity[particleIndex] = calculateValue(
|
|
1231
|
+
generalData.particleSystemId,
|
|
1232
|
+
startOpacity,
|
|
1233
|
+
generalData.normalizedLifetimePercentage
|
|
1234
|
+
);
|
|
1235
|
+
geometry.attributes.colorA.array[particleIndex] = generalData.startValues.startOpacity[particleIndex];
|
|
1236
|
+
geometry.attributes.colorA.needsUpdate = true;
|
|
1237
|
+
geometry.attributes.rotation.array[particleIndex] = calculateValue(
|
|
1238
|
+
generalData.particleSystemId,
|
|
1239
|
+
startRotation,
|
|
1240
|
+
generalData.normalizedLifetimePercentage
|
|
1241
|
+
);
|
|
1242
|
+
geometry.attributes.rotation.needsUpdate = true;
|
|
1243
|
+
if (normalizedConfig.rotationOverLifetime.isActive)
|
|
1244
|
+
generalData.lifetimeValues.rotationOverLifetime[particleIndex] = THREE3.MathUtils.randFloat(
|
|
1245
|
+
normalizedConfig.rotationOverLifetime.min,
|
|
1246
|
+
normalizedConfig.rotationOverLifetime.max
|
|
1247
|
+
);
|
|
1248
|
+
calculatePositionAndVelocity(
|
|
1249
|
+
generalData,
|
|
1250
|
+
shape,
|
|
1251
|
+
startSpeed,
|
|
1252
|
+
startPositions[particleIndex],
|
|
1253
|
+
velocities[particleIndex]
|
|
1254
|
+
);
|
|
1255
|
+
const positionIndex = Math.floor(particleIndex * 3);
|
|
1256
|
+
geometry.attributes.position.array[positionIndex] = position.x + startPositions[particleIndex].x;
|
|
1257
|
+
geometry.attributes.position.array[positionIndex + 1] = position.y + startPositions[particleIndex].y;
|
|
1258
|
+
geometry.attributes.position.array[positionIndex + 2] = position.z + startPositions[particleIndex].z;
|
|
1259
|
+
geometry.attributes.position.needsUpdate = true;
|
|
1260
|
+
if (generalData.linearVelocityData) {
|
|
1261
|
+
generalData.linearVelocityData[particleIndex].speed.set(
|
|
1262
|
+
normalizedConfig.velocityOverLifetime.linear.x ? calculateValue(
|
|
1263
|
+
generalData.particleSystemId,
|
|
1264
|
+
normalizedConfig.velocityOverLifetime.linear.x,
|
|
1265
|
+
0
|
|
1266
|
+
) : 0,
|
|
1267
|
+
normalizedConfig.velocityOverLifetime.linear.y ? calculateValue(
|
|
1268
|
+
generalData.particleSystemId,
|
|
1269
|
+
normalizedConfig.velocityOverLifetime.linear.y,
|
|
1270
|
+
0
|
|
1271
|
+
) : 0,
|
|
1272
|
+
normalizedConfig.velocityOverLifetime.linear.z ? calculateValue(
|
|
1273
|
+
generalData.particleSystemId,
|
|
1274
|
+
normalizedConfig.velocityOverLifetime.linear.z,
|
|
1275
|
+
0
|
|
1276
|
+
) : 0
|
|
1277
|
+
);
|
|
1278
|
+
}
|
|
1279
|
+
if (generalData.orbitalVelocityData) {
|
|
1280
|
+
generalData.orbitalVelocityData[particleIndex].speed.set(
|
|
1281
|
+
normalizedConfig.velocityOverLifetime.orbital.x ? calculateValue(
|
|
1282
|
+
generalData.particleSystemId,
|
|
1283
|
+
normalizedConfig.velocityOverLifetime.orbital.x,
|
|
1284
|
+
0
|
|
1285
|
+
) : 0,
|
|
1286
|
+
normalizedConfig.velocityOverLifetime.orbital.y ? calculateValue(
|
|
1287
|
+
generalData.particleSystemId,
|
|
1288
|
+
normalizedConfig.velocityOverLifetime.orbital.y,
|
|
1289
|
+
0
|
|
1290
|
+
) : 0,
|
|
1291
|
+
normalizedConfig.velocityOverLifetime.orbital.z ? calculateValue(
|
|
1292
|
+
generalData.particleSystemId,
|
|
1293
|
+
normalizedConfig.velocityOverLifetime.orbital.z,
|
|
1294
|
+
0
|
|
1295
|
+
) : 0
|
|
1296
|
+
);
|
|
1297
|
+
generalData.orbitalVelocityData[particleIndex].positionOffset.set(
|
|
1298
|
+
startPositions[particleIndex].x,
|
|
1299
|
+
startPositions[particleIndex].y,
|
|
1300
|
+
startPositions[particleIndex].z
|
|
1301
|
+
);
|
|
1302
|
+
}
|
|
1303
|
+
geometry.attributes.lifetime.array[particleIndex] = 0;
|
|
1304
|
+
geometry.attributes.lifetime.needsUpdate = true;
|
|
1305
|
+
applyModifiers({
|
|
1306
|
+
delta: 0,
|
|
1307
|
+
generalData,
|
|
1308
|
+
normalizedConfig,
|
|
1309
|
+
attributes: particleSystem.geometry.attributes,
|
|
1310
|
+
particleLifetimePercentage: 0,
|
|
1311
|
+
particleIndex
|
|
1312
|
+
});
|
|
1313
|
+
};
|
|
1314
|
+
let particleSystem = new THREE3.Points(geometry, material);
|
|
1315
|
+
particleSystem.position.copy(transform.position);
|
|
1316
|
+
particleSystem.rotation.x = THREE3.MathUtils.degToRad(transform.rotation.x);
|
|
1317
|
+
particleSystem.rotation.y = THREE3.MathUtils.degToRad(transform.rotation.y);
|
|
1318
|
+
particleSystem.rotation.z = THREE3.MathUtils.degToRad(transform.rotation.z);
|
|
1319
|
+
particleSystem.scale.copy(transform.scale);
|
|
1320
|
+
const calculatedCreationTime = now + calculateValue(generalData.particleSystemId, startDelay) * 1e3;
|
|
1321
|
+
let wrapper;
|
|
1322
|
+
if (normalizedConfig.simulationSpace === "WORLD" /* WORLD */) {
|
|
1323
|
+
wrapper = new Gyroscope();
|
|
1324
|
+
wrapper.add(particleSystem);
|
|
1325
|
+
}
|
|
1326
|
+
const instanceData = {
|
|
1327
|
+
particleSystem,
|
|
1328
|
+
wrapper,
|
|
1329
|
+
elapsedUniform: material.uniforms.elapsed,
|
|
1330
|
+
generalData,
|
|
1331
|
+
onUpdate,
|
|
1332
|
+
onComplete,
|
|
1333
|
+
creationTime: calculatedCreationTime,
|
|
1334
|
+
lastEmissionTime: calculatedCreationTime,
|
|
1335
|
+
duration,
|
|
1336
|
+
looping,
|
|
1337
|
+
simulationSpace,
|
|
1338
|
+
gravity,
|
|
1339
|
+
emission,
|
|
1340
|
+
normalizedConfig,
|
|
1341
|
+
iterationCount: 0,
|
|
1342
|
+
velocities,
|
|
1343
|
+
freeList,
|
|
1344
|
+
deactivateParticle,
|
|
1345
|
+
activateParticle
|
|
1346
|
+
};
|
|
1347
|
+
createdParticleSystems.push(instanceData);
|
|
1348
|
+
const resumeEmitter = () => generalData.isEnabled = true;
|
|
1349
|
+
const pauseEmitter = () => generalData.isEnabled = false;
|
|
1350
|
+
const dispose = () => destroyParticleSystem(particleSystem);
|
|
1351
|
+
const update = (cycleData) => updateParticleSystemInstance(instanceData, cycleData);
|
|
1352
|
+
return {
|
|
1353
|
+
instance: wrapper || particleSystem,
|
|
1354
|
+
resumeEmitter,
|
|
1355
|
+
pauseEmitter,
|
|
1356
|
+
dispose,
|
|
1357
|
+
update
|
|
1358
|
+
};
|
|
1359
|
+
};
|
|
1360
|
+
var updateParticleSystemInstance = (props, { now, delta, elapsed }) => {
|
|
1361
|
+
const {
|
|
1362
|
+
onUpdate,
|
|
1363
|
+
generalData,
|
|
1364
|
+
onComplete,
|
|
1365
|
+
particleSystem,
|
|
1366
|
+
wrapper,
|
|
1367
|
+
elapsedUniform,
|
|
1368
|
+
creationTime,
|
|
1369
|
+
lastEmissionTime,
|
|
1370
|
+
duration,
|
|
1371
|
+
looping,
|
|
1372
|
+
emission,
|
|
1373
|
+
normalizedConfig,
|
|
1374
|
+
iterationCount,
|
|
1375
|
+
velocities,
|
|
1376
|
+
freeList,
|
|
1377
|
+
deactivateParticle,
|
|
1378
|
+
activateParticle,
|
|
1379
|
+
simulationSpace,
|
|
1380
|
+
gravity
|
|
1381
|
+
} = props;
|
|
1382
|
+
const lifetime = now - creationTime;
|
|
1383
|
+
const normalizedLifetime = lifetime % (duration * 1e3);
|
|
1384
|
+
generalData.normalizedLifetimePercentage = Math.max(
|
|
1385
|
+
Math.min(normalizedLifetime / (duration * 1e3), 1),
|
|
1386
|
+
0
|
|
1387
|
+
);
|
|
1388
|
+
const {
|
|
1389
|
+
lastWorldPosition,
|
|
1390
|
+
currentWorldPosition,
|
|
1391
|
+
worldPositionChange,
|
|
1392
|
+
lastWorldQuaternion,
|
|
1393
|
+
worldQuaternion,
|
|
1394
|
+
worldEuler,
|
|
1395
|
+
gravityVelocity,
|
|
1396
|
+
isEnabled
|
|
1397
|
+
} = generalData;
|
|
1398
|
+
if (wrapper?.parent)
|
|
1399
|
+
generalData.wrapperQuaternion.copy(wrapper.parent.quaternion);
|
|
1400
|
+
_lastWorldPositionSnapshot.copy(lastWorldPosition);
|
|
1401
|
+
elapsedUniform.value = elapsed;
|
|
1402
|
+
particleSystem.getWorldPosition(currentWorldPosition);
|
|
1403
|
+
if (lastWorldPosition.x !== -99999) {
|
|
1404
|
+
worldPositionChange.set(
|
|
1405
|
+
currentWorldPosition.x - lastWorldPosition.x,
|
|
1406
|
+
currentWorldPosition.y - lastWorldPosition.y,
|
|
1407
|
+
currentWorldPosition.z - lastWorldPosition.z
|
|
1408
|
+
);
|
|
1409
|
+
}
|
|
1410
|
+
if (isEnabled) {
|
|
1411
|
+
generalData.distanceFromLastEmitByDistance += worldPositionChange.length();
|
|
1412
|
+
}
|
|
1413
|
+
particleSystem.getWorldPosition(lastWorldPosition);
|
|
1414
|
+
particleSystem.getWorldQuaternion(worldQuaternion);
|
|
1415
|
+
if (lastWorldQuaternion.x === -99999 || lastWorldQuaternion.x !== worldQuaternion.x || lastWorldQuaternion.y !== worldQuaternion.y || lastWorldQuaternion.z !== worldQuaternion.z) {
|
|
1416
|
+
worldEuler.setFromQuaternion(worldQuaternion);
|
|
1417
|
+
lastWorldQuaternion.copy(worldQuaternion);
|
|
1418
|
+
gravityVelocity.set(
|
|
1419
|
+
lastWorldPosition.x,
|
|
1420
|
+
lastWorldPosition.y + gravity,
|
|
1421
|
+
lastWorldPosition.z
|
|
1422
|
+
);
|
|
1423
|
+
particleSystem.worldToLocal(gravityVelocity);
|
|
1424
|
+
}
|
|
1425
|
+
const creationTimes = generalData.creationTimes;
|
|
1426
|
+
const attributes = particleSystem.geometry.attributes;
|
|
1427
|
+
const isActiveArr = attributes.isActive.array;
|
|
1428
|
+
const startLifetimeArr = attributes.startLifetime.array;
|
|
1429
|
+
const positionArr = attributes.position.array;
|
|
1430
|
+
const lifetimeArr = attributes.lifetime.array;
|
|
1431
|
+
const creationTimesLength = creationTimes.length;
|
|
1432
|
+
let positionNeedsUpdate = false;
|
|
1433
|
+
let lifetimeNeedsUpdate = false;
|
|
1434
|
+
_modifierParams.delta = delta;
|
|
1435
|
+
_modifierParams.generalData = generalData;
|
|
1436
|
+
_modifierParams.normalizedConfig = normalizedConfig;
|
|
1437
|
+
_modifierParams.attributes = attributes;
|
|
1438
|
+
for (let index = 0; index < creationTimesLength; index++) {
|
|
1439
|
+
if (isActiveArr[index]) {
|
|
1440
|
+
const particleLifetime = now - creationTimes[index];
|
|
1441
|
+
if (particleLifetime > startLifetimeArr[index]) {
|
|
1442
|
+
deactivateParticle(index);
|
|
1443
|
+
} else {
|
|
1444
|
+
const velocity = velocities[index];
|
|
1445
|
+
velocity.x -= gravityVelocity.x * delta;
|
|
1446
|
+
velocity.y -= gravityVelocity.y * delta;
|
|
1447
|
+
velocity.z -= gravityVelocity.z * delta;
|
|
1448
|
+
if (gravity !== 0 || velocity.x !== 0 || velocity.y !== 0 || velocity.z !== 0 || worldPositionChange.x !== 0 || worldPositionChange.y !== 0 || worldPositionChange.z !== 0) {
|
|
1449
|
+
const positionIndex = index * 3;
|
|
1450
|
+
if (simulationSpace === "WORLD" /* WORLD */) {
|
|
1451
|
+
positionArr[positionIndex] -= worldPositionChange.x;
|
|
1452
|
+
positionArr[positionIndex + 1] -= worldPositionChange.y;
|
|
1453
|
+
positionArr[positionIndex + 2] -= worldPositionChange.z;
|
|
1454
|
+
}
|
|
1455
|
+
positionArr[positionIndex] += velocity.x * delta;
|
|
1456
|
+
positionArr[positionIndex + 1] += velocity.y * delta;
|
|
1457
|
+
positionArr[positionIndex + 2] += velocity.z * delta;
|
|
1458
|
+
positionNeedsUpdate = true;
|
|
1459
|
+
}
|
|
1460
|
+
lifetimeArr[index] = particleLifetime;
|
|
1461
|
+
lifetimeNeedsUpdate = true;
|
|
1462
|
+
_modifierParams.particleLifetimePercentage = particleLifetime / startLifetimeArr[index];
|
|
1463
|
+
_modifierParams.particleIndex = index;
|
|
1464
|
+
applyModifiers(_modifierParams);
|
|
1465
|
+
}
|
|
1466
|
+
}
|
|
1467
|
+
}
|
|
1468
|
+
if (positionNeedsUpdate) attributes.position.needsUpdate = true;
|
|
1469
|
+
if (lifetimeNeedsUpdate) attributes.lifetime.needsUpdate = true;
|
|
1470
|
+
if (isEnabled && (looping || lifetime < duration * 1e3)) {
|
|
1471
|
+
const emissionDelta = now - lastEmissionTime;
|
|
1472
|
+
const neededParticlesByTime = emission.rateOverTime ? Math.floor(
|
|
1473
|
+
calculateValue(
|
|
1474
|
+
generalData.particleSystemId,
|
|
1475
|
+
emission.rateOverTime,
|
|
1476
|
+
generalData.normalizedLifetimePercentage
|
|
1477
|
+
) * (emissionDelta / 1e3)
|
|
1478
|
+
) : 0;
|
|
1479
|
+
const rateOverDistance = emission.rateOverDistance ? calculateValue(
|
|
1480
|
+
generalData.particleSystemId,
|
|
1481
|
+
emission.rateOverDistance,
|
|
1482
|
+
generalData.normalizedLifetimePercentage
|
|
1483
|
+
) : 0;
|
|
1484
|
+
const neededParticlesByDistance = rateOverDistance > 0 && generalData.distanceFromLastEmitByDistance > 0 ? Math.floor(
|
|
1485
|
+
generalData.distanceFromLastEmitByDistance / (1 / rateOverDistance)
|
|
1486
|
+
) : 0;
|
|
1487
|
+
const useDistanceStep = neededParticlesByDistance > 0;
|
|
1488
|
+
if (useDistanceStep) {
|
|
1489
|
+
_distanceStep.x = (currentWorldPosition.x - _lastWorldPositionSnapshot.x) / neededParticlesByDistance;
|
|
1490
|
+
_distanceStep.y = (currentWorldPosition.y - _lastWorldPositionSnapshot.y) / neededParticlesByDistance;
|
|
1491
|
+
_distanceStep.z = (currentWorldPosition.z - _lastWorldPositionSnapshot.z) / neededParticlesByDistance;
|
|
1492
|
+
}
|
|
1493
|
+
let neededParticles = neededParticlesByTime + neededParticlesByDistance;
|
|
1494
|
+
if (rateOverDistance > 0 && neededParticlesByDistance >= 1) {
|
|
1495
|
+
generalData.distanceFromLastEmitByDistance = 0;
|
|
1496
|
+
}
|
|
1497
|
+
if (emission.bursts && generalData.burstStates) {
|
|
1498
|
+
const bursts = emission.bursts;
|
|
1499
|
+
const burstStates = generalData.burstStates;
|
|
1500
|
+
const currentIterationTime = normalizedLifetime;
|
|
1501
|
+
for (let i = 0; i < bursts.length; i++) {
|
|
1502
|
+
const burst = bursts[i];
|
|
1503
|
+
const state = burstStates[i];
|
|
1504
|
+
const burstTimeMs = burst.time * 1e3;
|
|
1505
|
+
const cycles = burst.cycles ?? 1;
|
|
1506
|
+
const intervalMs = (burst.interval ?? 0) * 1e3;
|
|
1507
|
+
const probability = burst.probability ?? 1;
|
|
1508
|
+
if (looping && currentIterationTime < burstTimeMs && state.cyclesExecuted > 0) {
|
|
1509
|
+
state.cyclesExecuted = 0;
|
|
1510
|
+
state.lastCycleTime = 0;
|
|
1511
|
+
state.probabilityPassed = false;
|
|
1512
|
+
}
|
|
1513
|
+
if (state.cyclesExecuted >= cycles) continue;
|
|
1514
|
+
const nextCycleTime = burstTimeMs + state.cyclesExecuted * intervalMs;
|
|
1515
|
+
if (currentIterationTime >= nextCycleTime) {
|
|
1516
|
+
if (state.cyclesExecuted === 0) {
|
|
1517
|
+
state.probabilityPassed = Math.random() < probability;
|
|
1518
|
+
}
|
|
1519
|
+
if (state.probabilityPassed) {
|
|
1520
|
+
const burstCount = Math.floor(
|
|
1521
|
+
calculateValue(
|
|
1522
|
+
generalData.particleSystemId,
|
|
1523
|
+
burst.count,
|
|
1524
|
+
generalData.normalizedLifetimePercentage
|
|
1525
|
+
)
|
|
1526
|
+
);
|
|
1527
|
+
neededParticles += burstCount;
|
|
1528
|
+
}
|
|
1529
|
+
state.cyclesExecuted++;
|
|
1530
|
+
state.lastCycleTime = currentIterationTime;
|
|
1531
|
+
}
|
|
1532
|
+
}
|
|
1533
|
+
}
|
|
1534
|
+
if (neededParticles > 0) {
|
|
1535
|
+
let generatedParticlesByDistanceNeeds = 0;
|
|
1536
|
+
for (let i = 0; i < neededParticles; i++) {
|
|
1537
|
+
if (freeList.length === 0) break;
|
|
1538
|
+
const particleIndex = freeList.pop();
|
|
1539
|
+
_tempPosition.x = 0;
|
|
1540
|
+
_tempPosition.y = 0;
|
|
1541
|
+
_tempPosition.z = 0;
|
|
1542
|
+
if (useDistanceStep && generatedParticlesByDistanceNeeds < neededParticlesByDistance) {
|
|
1543
|
+
_tempPosition.x = _distanceStep.x * generatedParticlesByDistanceNeeds;
|
|
1544
|
+
_tempPosition.y = _distanceStep.y * generatedParticlesByDistanceNeeds;
|
|
1545
|
+
_tempPosition.z = _distanceStep.z * generatedParticlesByDistanceNeeds;
|
|
1546
|
+
generatedParticlesByDistanceNeeds++;
|
|
1547
|
+
}
|
|
1548
|
+
activateParticle({
|
|
1549
|
+
particleIndex,
|
|
1550
|
+
activationTime: now,
|
|
1551
|
+
position: _tempPosition
|
|
1552
|
+
});
|
|
1553
|
+
props.lastEmissionTime = now;
|
|
1554
|
+
}
|
|
1555
|
+
}
|
|
1556
|
+
if (onUpdate)
|
|
1557
|
+
onUpdate({
|
|
1558
|
+
particleSystem,
|
|
1559
|
+
delta,
|
|
1560
|
+
elapsed,
|
|
1561
|
+
lifetime,
|
|
1562
|
+
normalizedLifetime,
|
|
1563
|
+
iterationCount: iterationCount + 1
|
|
1564
|
+
});
|
|
1565
|
+
} else if (onComplete)
|
|
1566
|
+
onComplete({
|
|
1567
|
+
particleSystem
|
|
1568
|
+
});
|
|
1569
|
+
};
|
|
1570
|
+
var updateParticleSystems = (cycleData) => {
|
|
1571
|
+
createdParticleSystems.forEach(
|
|
1572
|
+
(props) => updateParticleSystemInstance(props, cycleData)
|
|
1573
|
+
);
|
|
1574
|
+
};
|
|
1575
|
+
|
|
1576
|
+
export { CurveFunctionId, EmitFrom, LifeTimeCurve, Shape, SimulationSpace, TimeMode, applyModifiers, blendingMap, calculateRandomPositionAndVelocityOnBox, calculateRandomPositionAndVelocityOnCircle, calculateRandomPositionAndVelocityOnCone, calculateRandomPositionAndVelocityOnRectangle, calculateRandomPositionAndVelocityOnSphere, calculateValue, createBezierCurveFunction, createDefaultParticleTexture, createParticleSystem, getBezierCacheSize, getCurveFunction, getCurveFunctionFromConfig, getDefaultParticleSystemConfig, isLifeTimeCurve, removeBezierCurveFunction, updateParticleSystems };
|
|
1577
|
+
//# sourceMappingURL=index.js.map
|
|
1578
|
+
//# sourceMappingURL=index.js.map
|