@newkrok/three-particles 0.8.3 → 0.8.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
|
@@ -72,7 +72,7 @@ export const calculateRandomPositionAndVelocityOnCone = (
|
|
|
72
72
|
|
|
73
73
|
const positionLength = position.length();
|
|
74
74
|
const normalizedAngle = Math.abs(
|
|
75
|
-
(positionLength / radius) * THREE.
|
|
75
|
+
(positionLength / radius) * THREE.MathUtils.degToRad(angle)
|
|
76
76
|
);
|
|
77
77
|
const sinNormalizedAngle = Math.sin(normalizedAngle);
|
|
78
78
|
|
|
@@ -195,8 +195,8 @@ export const calculateRandomPositionAndVelocityOnRectangle = (
|
|
|
195
195
|
) => {
|
|
196
196
|
const xOffset = Math.random() * scale.x - scale.x / 2;
|
|
197
197
|
const yOffset = Math.random() * scale.y - scale.y / 2;
|
|
198
|
-
const rotationX = THREE.
|
|
199
|
-
const rotationY = THREE.
|
|
198
|
+
const rotationX = THREE.MathUtils.degToRad(rotation.x);
|
|
199
|
+
const rotationY = THREE.MathUtils.degToRad(rotation.y);
|
|
200
200
|
position.x = xOffset * Math.cos(rotationY);
|
|
201
201
|
position.y = yOffset * Math.cos(rotationX);
|
|
202
202
|
position.z = xOffset * Math.sin(rotationY) - yOffset * Math.sin(rotationX);
|
|
@@ -498,7 +498,7 @@ export const createParticleSystem = (
|
|
|
498
498
|
createFloat32AttributesRequest("opacity", 0);
|
|
499
499
|
|
|
500
500
|
createFloat32AttributesRequest("rotation", () =>
|
|
501
|
-
THREE.
|
|
501
|
+
THREE.MathUtils.degToRad(
|
|
502
502
|
THREE.MathUtils.randFloat(startRotation.min, startRotation.max)
|
|
503
503
|
)
|
|
504
504
|
);
|
|
@@ -577,7 +577,7 @@ export const createParticleSystem = (
|
|
|
577
577
|
generalData.startValues.startOpacity[particleIndex] =
|
|
578
578
|
THREE.MathUtils.randFloat(startOpacity.min, startOpacity.max);
|
|
579
579
|
|
|
580
|
-
geometry.attributes.rotation.array[particleIndex] = THREE.
|
|
580
|
+
geometry.attributes.rotation.array[particleIndex] = THREE.MathUtils.degToRad(
|
|
581
581
|
THREE.MathUtils.randFloat(startRotation.min, startRotation.max)
|
|
582
582
|
);
|
|
583
583
|
|
|
@@ -657,9 +657,9 @@ export const createParticleSystem = (
|
|
|
657
657
|
particleSystem.sortParticles = true;
|
|
658
658
|
|
|
659
659
|
particleSystem.position.copy(transform.position);
|
|
660
|
-
particleSystem.rotation.x = THREE.
|
|
661
|
-
particleSystem.rotation.y = THREE.
|
|
662
|
-
particleSystem.rotation.z = THREE.
|
|
660
|
+
particleSystem.rotation.x = THREE.MathUtils.degToRad(transform.rotation.x);
|
|
661
|
+
particleSystem.rotation.y = THREE.MathUtils.degToRad(transform.rotation.y);
|
|
662
|
+
particleSystem.rotation.z = THREE.MathUtils.degToRad(transform.rotation.z);
|
|
663
663
|
particleSystem.scale.copy(transform.scale);
|
|
664
664
|
|
|
665
665
|
const calculatedCreationTime =
|