@newkrok/nape-js 3.3.12 → 3.3.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +16474 -37090
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +126 -93
- package/dist/index.d.ts +126 -93
- package/dist/index.js +16473 -37090
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.d.cts
CHANGED
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@@ -1043,6 +1043,114 @@ declare class InteractionFilter {
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toString(): string;
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}
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/**
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* ZPP_InteractionGroup — Internal interaction group for the nape physics engine.
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*
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* Hierarchical groups that can override interaction filters. When two shapes
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* share a common group with `ignore = true`, their interaction is suppressed.
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*
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* Converted from nape-compiled.js lines 63367–63463, 135330–135331.
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*/
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type Any$j = any;
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declare class ZPP_InteractionGroup {
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static SHAPE: number;
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static BODY: number;
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static __name__: string[];
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static _zpp: Any$j;
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static _wrapFn: ((zpp: ZPP_InteractionGroup) => Any$j) | null;
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outer: Any$j;
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ignore: boolean;
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group: ZPP_InteractionGroup | null;
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groups: Any$j;
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wrap_groups: Any$j;
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interactors: Any$j;
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wrap_interactors: Any$j;
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depth: number;
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__class__: Any$j;
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constructor();
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/** Set or change the parent group. */
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setGroup(group: ZPP_InteractionGroup | null): void;
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/** Wake all interactors and propagate to child groups. */
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invalidate(force?: boolean): void;
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/** Add a child group. */
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addGroup(group: ZPP_InteractionGroup): void;
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/** Remove a child group. */
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remGroup(group: ZPP_InteractionGroup): void;
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/** Register an interactor in this group. */
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addInteractor(intx: Any$j): void;
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/** Unregister an interactor from this group. */
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remInteractor(intx: Any$j, flag?: number): void;
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}
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/**
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* Hierarchical interaction group for controlling interactions
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* between sets of interactors.
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*
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* Internally wraps a ZPP_InteractionGroup and is registered as
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* the public `nape.dynamics.InteractionGroup` class in the compiled namespace.
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*
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* Converted from nape-compiled.js lines 14641–14733.
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*/
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declare class InteractionGroup {
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static __name__: string[];
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/** @internal The internal ZPP_InteractionGroup this wrapper owns. */
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zpp_inner: ZPP_InteractionGroup;
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/**
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* Backward-compatible accessor — returns `this` so that compiled engine
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* code that receives `group._inner` can still access `zpp_inner`.
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* @internal
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*/
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get _inner(): NapeInner;
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constructor(ignore?: boolean);
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/** @internal Wrap a ZPP_InteractionGroup (or legacy compiled InteractionGroup) with caching. */
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static _wrap(inner: any): InteractionGroup;
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get group(): InteractionGroup | null;
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set group(value: InteractionGroup | null);
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get ignore(): boolean;
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set ignore(value: boolean);
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get interactors(): any;
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get groups(): any;
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toString(): string;
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}
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/**
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* Base class for all interactable physics objects (Body, Shape, Compound).
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*
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* Cannot be instantiated directly — only via Body, Shape, or Compound.
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* Provides shared properties: id, userData, group, cbTypes, and type
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* casting methods (castBody, castShape, castCompound).
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*/
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declare class Interactor {
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/** @internal */
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readonly _inner: NapeInner;
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/** @internal – only subclasses may construct. */
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protected constructor();
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/** @internal Wrap a compiled Interactor (Body/Shape/Compound) instance. */
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static _wrap(inner: NapeInner): Interactor;
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/** Unique numeric identifier for this interactor. */
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get id(): number;
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/** User-defined data storage object. */
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get userData(): Record<string, unknown>;
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/** The interaction group this interactor belongs to. */
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get group(): InteractionGroup | null;
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set group(value: InteractionGroup | null);
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/** Callback types assigned to this interactor. */
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get cbTypes(): NapeInner;
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/** Cast to Body — returns the Body wrapper if this is a Body, else null. */
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get castBody(): any;
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/** Cast to Shape — returns the Shape wrapper if this is a Shape, else null. */
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get castShape(): any;
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/** Cast to Compound — returns the Compound wrapper if this is a Compound, else null. */
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get castCompound(): any;
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/** Returns true if this interactor is a Shape. */
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isShape(): boolean;
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/** Returns true if this interactor is a Body. */
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isBody(): boolean;
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/** Returns true if this interactor is a Compound. */
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isCompound(): boolean;
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toString(): string;
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}
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/**
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* Shape type classification.
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*
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@@ -1064,9 +1172,7 @@ declare class ShapeType {
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/**
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* Base class for physics shapes (Circle, Polygon).
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*/
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declare class Shape {
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/** @internal */
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readonly _inner: NapeInner;
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declare class Shape extends Interactor {
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/** @internal – shapes are created via Circle or Polygon constructors. */
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protected constructor();
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/** @internal */
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@@ -1180,24 +1286,24 @@ declare class Constraint {
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*
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* Converted from nape-compiled.js lines 27259–27304, 112053–112139.
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*/
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-
type Any$
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type Any$i = any;
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declare class ZPP_Listener {
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static __name__: string[];
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static _nape: Any$
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static _zpp: Any$
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static _nape: Any$i;
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static _zpp: Any$i;
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static internal: boolean;
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static types: Any$
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static events: Any$
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space: Any$
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interaction: Any$
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constraint: Any$
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body: Any$
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static types: Any$i[];
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static events: Any$i[];
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space: Any$i;
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interaction: Any$i;
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constraint: Any$i;
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body: Any$i;
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precedence: number;
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event: number;
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type: number;
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id: number;
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outer: Any$
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__class__: Any$
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outer: Any$i;
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__class__: Any$i;
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constructor();
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/** Sort comparator: higher precedence first, then by id descending. */
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static setlt(a: ZPP_Listener, b: ZPP_Listener): boolean;
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@@ -1273,20 +1379,20 @@ declare class ListenerType {
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* Fully modernized from nape-compiled.js lines 231–433.
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*/
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type Any$
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type Any$h = any;
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declare class Listener {
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static __name__: string[];
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zpp_inner: ZPP_Listener;
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get _inner(): Any$
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get _inner(): Any$h;
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constructor();
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static _wrap(inner: Any$
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static _wrap(inner: Any$h): Listener;
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get type(): ListenerType;
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get event(): CbEvent;
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set event(event: CbEvent);
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get precedence(): number;
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set precedence(precedence: number);
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get space(): Space | null;
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set space(space: Space | Any$
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set space(space: Space | Any$h | null);
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toString(): string;
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}
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/**
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* A rigid body in the physics simulation.
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*/
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declare class Body {
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/** @internal */
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readonly _inner: NapeInner;
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declare class Body extends Interactor {
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constructor(type?: BodyType, position?: Vec2);
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/** @internal */
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static _wrap(inner: NapeInner): Body;
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@@ -1425,7 +1529,6 @@ declare class Body {
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get constraintVelocity(): Vec2;
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get localCOM(): Vec2;
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get worldCOM(): Vec2;
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get userData(): Record<string, unknown>;
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integrate(deltaTime: number): void;
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applyImpulse(impulse: Vec2, pos?: Vec2, sleepable?: boolean): void;
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applyAngularImpulse(impulse: number, sleepable?: boolean): void;
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@@ -1580,76 +1683,6 @@ declare class Broadphase {
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toString(): string;
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}
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/**
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* ZPP_InteractionGroup — Internal interaction group for the nape physics engine.
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*
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* Hierarchical groups that can override interaction filters. When two shapes
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* share a common group with `ignore = true`, their interaction is suppressed.
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*
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* Converted from nape-compiled.js lines 63367–63463, 135330–135331.
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*/
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type Any$h = any;
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declare class ZPP_InteractionGroup {
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static SHAPE: number;
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static BODY: number;
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static __name__: string[];
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static _zpp: Any$h;
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static _wrapFn: ((zpp: ZPP_InteractionGroup) => Any$h) | null;
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outer: Any$h;
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ignore: boolean;
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group: ZPP_InteractionGroup | null;
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groups: Any$h;
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wrap_groups: Any$h;
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interactors: Any$h;
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wrap_interactors: Any$h;
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depth: number;
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__class__: Any$h;
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constructor();
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/** Set or change the parent group. */
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setGroup(group: ZPP_InteractionGroup | null): void;
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/** Wake all interactors and propagate to child groups. */
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invalidate(force?: boolean): void;
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/** Add a child group. */
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addGroup(group: ZPP_InteractionGroup): void;
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/** Remove a child group. */
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remGroup(group: ZPP_InteractionGroup): void;
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/** Register an interactor in this group. */
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addInteractor(intx: Any$h): void;
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/** Unregister an interactor from this group. */
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remInteractor(intx: Any$h, flag?: number): void;
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}
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-
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/**
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* Hierarchical interaction group for controlling interactions
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* between sets of interactors.
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*
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1626
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* Internally wraps a ZPP_InteractionGroup and is registered as
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* the public `nape.dynamics.InteractionGroup` class in the compiled namespace.
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*
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* Converted from nape-compiled.js lines 14641–14733.
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*/
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declare class InteractionGroup {
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static __name__: string[];
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/** @internal The internal ZPP_InteractionGroup this wrapper owns. */
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zpp_inner: ZPP_InteractionGroup;
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/**
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* Backward-compatible accessor — returns `this` so that compiled engine
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* code that receives `group._inner` can still access `zpp_inner`.
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* @internal
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*/
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get _inner(): NapeInner;
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constructor(ignore?: boolean);
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/** @internal Wrap a ZPP_InteractionGroup (or legacy compiled InteractionGroup) with caching. */
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static _wrap(inner: any): InteractionGroup;
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get group(): InteractionGroup | null;
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set group(value: InteractionGroup | null);
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get ignore(): boolean;
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set ignore(value: boolean);
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get interactors(): any;
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get groups(): any;
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toString(): string;
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}
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-
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/**
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* Arbiter type classification.
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*
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@@ -2316,4 +2349,4 @@ declare class PulleyJoint extends Constraint {
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declare const VERSION = "3.3.6";
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export { AABB, AngleJoint, ArbiterType, Body, BodyCallback, BodyListener, BodyType, Broadphase, Callback, CbEvent, CbType, Circle, Constraint, ConstraintCallback, ConstraintListener, ConvexResult, DistanceJoint, FluidProperties, GeomPoly, GravMassMode, InertiaMode, InteractionCallback, InteractionFilter, InteractionGroup, InteractionListener, InteractionType, LineJoint, Listener, ListenerType, MarchingSquares, MassMode, Mat23, MatMN, Material, MotorJoint, NapeList, OptionType, PivotJoint, Polygon, PreCallback, PreFlag, PreListener, PulleyJoint, Ray, RayResult, Shape, ShapeType, Space, VERSION, ValidationResult, Vec2, Vec3, WeldJoint, Winding, getNape };
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export { AABB, AngleJoint, ArbiterType, Body, BodyCallback, BodyListener, BodyType, Broadphase, Callback, CbEvent, CbType, Circle, Constraint, ConstraintCallback, ConstraintListener, ConvexResult, DistanceJoint, FluidProperties, GeomPoly, GravMassMode, InertiaMode, InteractionCallback, InteractionFilter, InteractionGroup, InteractionListener, InteractionType, Interactor, LineJoint, Listener, ListenerType, MarchingSquares, MassMode, Mat23, MatMN, Material, MotorJoint, NapeList, OptionType, PivotJoint, Polygon, PreCallback, PreFlag, PreListener, PulleyJoint, Ray, RayResult, Shape, ShapeType, Space, VERSION, ValidationResult, Vec2, Vec3, WeldJoint, Winding, getNape };
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package/dist/index.d.ts
CHANGED
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@@ -1043,6 +1043,114 @@ declare class InteractionFilter {
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1043
1043
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toString(): string;
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1044
1044
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}
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/**
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|
1047
|
+
* ZPP_InteractionGroup — Internal interaction group for the nape physics engine.
|
|
1048
|
+
*
|
|
1049
|
+
* Hierarchical groups that can override interaction filters. When two shapes
|
|
1050
|
+
* share a common group with `ignore = true`, their interaction is suppressed.
|
|
1051
|
+
*
|
|
1052
|
+
* Converted from nape-compiled.js lines 63367–63463, 135330–135331.
|
|
1053
|
+
*/
|
|
1054
|
+
type Any$j = any;
|
|
1055
|
+
declare class ZPP_InteractionGroup {
|
|
1056
|
+
static SHAPE: number;
|
|
1057
|
+
static BODY: number;
|
|
1058
|
+
static __name__: string[];
|
|
1059
|
+
static _zpp: Any$j;
|
|
1060
|
+
static _wrapFn: ((zpp: ZPP_InteractionGroup) => Any$j) | null;
|
|
1061
|
+
outer: Any$j;
|
|
1062
|
+
ignore: boolean;
|
|
1063
|
+
group: ZPP_InteractionGroup | null;
|
|
1064
|
+
groups: Any$j;
|
|
1065
|
+
wrap_groups: Any$j;
|
|
1066
|
+
interactors: Any$j;
|
|
1067
|
+
wrap_interactors: Any$j;
|
|
1068
|
+
depth: number;
|
|
1069
|
+
__class__: Any$j;
|
|
1070
|
+
constructor();
|
|
1071
|
+
/** Set or change the parent group. */
|
|
1072
|
+
setGroup(group: ZPP_InteractionGroup | null): void;
|
|
1073
|
+
/** Wake all interactors and propagate to child groups. */
|
|
1074
|
+
invalidate(force?: boolean): void;
|
|
1075
|
+
/** Add a child group. */
|
|
1076
|
+
addGroup(group: ZPP_InteractionGroup): void;
|
|
1077
|
+
/** Remove a child group. */
|
|
1078
|
+
remGroup(group: ZPP_InteractionGroup): void;
|
|
1079
|
+
/** Register an interactor in this group. */
|
|
1080
|
+
addInteractor(intx: Any$j): void;
|
|
1081
|
+
/** Unregister an interactor from this group. */
|
|
1082
|
+
remInteractor(intx: Any$j, flag?: number): void;
|
|
1083
|
+
}
|
|
1084
|
+
|
|
1085
|
+
/**
|
|
1086
|
+
* Hierarchical interaction group for controlling interactions
|
|
1087
|
+
* between sets of interactors.
|
|
1088
|
+
*
|
|
1089
|
+
* Internally wraps a ZPP_InteractionGroup and is registered as
|
|
1090
|
+
* the public `nape.dynamics.InteractionGroup` class in the compiled namespace.
|
|
1091
|
+
*
|
|
1092
|
+
* Converted from nape-compiled.js lines 14641–14733.
|
|
1093
|
+
*/
|
|
1094
|
+
declare class InteractionGroup {
|
|
1095
|
+
static __name__: string[];
|
|
1096
|
+
/** @internal The internal ZPP_InteractionGroup this wrapper owns. */
|
|
1097
|
+
zpp_inner: ZPP_InteractionGroup;
|
|
1098
|
+
/**
|
|
1099
|
+
* Backward-compatible accessor — returns `this` so that compiled engine
|
|
1100
|
+
* code that receives `group._inner` can still access `zpp_inner`.
|
|
1101
|
+
* @internal
|
|
1102
|
+
*/
|
|
1103
|
+
get _inner(): NapeInner;
|
|
1104
|
+
constructor(ignore?: boolean);
|
|
1105
|
+
/** @internal Wrap a ZPP_InteractionGroup (or legacy compiled InteractionGroup) with caching. */
|
|
1106
|
+
static _wrap(inner: any): InteractionGroup;
|
|
1107
|
+
get group(): InteractionGroup | null;
|
|
1108
|
+
set group(value: InteractionGroup | null);
|
|
1109
|
+
get ignore(): boolean;
|
|
1110
|
+
set ignore(value: boolean);
|
|
1111
|
+
get interactors(): any;
|
|
1112
|
+
get groups(): any;
|
|
1113
|
+
toString(): string;
|
|
1114
|
+
}
|
|
1115
|
+
|
|
1116
|
+
/**
|
|
1117
|
+
* Base class for all interactable physics objects (Body, Shape, Compound).
|
|
1118
|
+
*
|
|
1119
|
+
* Cannot be instantiated directly — only via Body, Shape, or Compound.
|
|
1120
|
+
* Provides shared properties: id, userData, group, cbTypes, and type
|
|
1121
|
+
* casting methods (castBody, castShape, castCompound).
|
|
1122
|
+
*/
|
|
1123
|
+
declare class Interactor {
|
|
1124
|
+
/** @internal */
|
|
1125
|
+
readonly _inner: NapeInner;
|
|
1126
|
+
/** @internal – only subclasses may construct. */
|
|
1127
|
+
protected constructor();
|
|
1128
|
+
/** @internal Wrap a compiled Interactor (Body/Shape/Compound) instance. */
|
|
1129
|
+
static _wrap(inner: NapeInner): Interactor;
|
|
1130
|
+
/** Unique numeric identifier for this interactor. */
|
|
1131
|
+
get id(): number;
|
|
1132
|
+
/** User-defined data storage object. */
|
|
1133
|
+
get userData(): Record<string, unknown>;
|
|
1134
|
+
/** The interaction group this interactor belongs to. */
|
|
1135
|
+
get group(): InteractionGroup | null;
|
|
1136
|
+
set group(value: InteractionGroup | null);
|
|
1137
|
+
/** Callback types assigned to this interactor. */
|
|
1138
|
+
get cbTypes(): NapeInner;
|
|
1139
|
+
/** Cast to Body — returns the Body wrapper if this is a Body, else null. */
|
|
1140
|
+
get castBody(): any;
|
|
1141
|
+
/** Cast to Shape — returns the Shape wrapper if this is a Shape, else null. */
|
|
1142
|
+
get castShape(): any;
|
|
1143
|
+
/** Cast to Compound — returns the Compound wrapper if this is a Compound, else null. */
|
|
1144
|
+
get castCompound(): any;
|
|
1145
|
+
/** Returns true if this interactor is a Shape. */
|
|
1146
|
+
isShape(): boolean;
|
|
1147
|
+
/** Returns true if this interactor is a Body. */
|
|
1148
|
+
isBody(): boolean;
|
|
1149
|
+
/** Returns true if this interactor is a Compound. */
|
|
1150
|
+
isCompound(): boolean;
|
|
1151
|
+
toString(): string;
|
|
1152
|
+
}
|
|
1153
|
+
|
|
1046
1154
|
/**
|
|
1047
1155
|
* Shape type classification.
|
|
1048
1156
|
*
|
|
@@ -1064,9 +1172,7 @@ declare class ShapeType {
|
|
|
1064
1172
|
/**
|
|
1065
1173
|
* Base class for physics shapes (Circle, Polygon).
|
|
1066
1174
|
*/
|
|
1067
|
-
declare class Shape {
|
|
1068
|
-
/** @internal */
|
|
1069
|
-
readonly _inner: NapeInner;
|
|
1175
|
+
declare class Shape extends Interactor {
|
|
1070
1176
|
/** @internal – shapes are created via Circle or Polygon constructors. */
|
|
1071
1177
|
protected constructor();
|
|
1072
1178
|
/** @internal */
|
|
@@ -1180,24 +1286,24 @@ declare class Constraint {
|
|
|
1180
1286
|
*
|
|
1181
1287
|
* Converted from nape-compiled.js lines 27259–27304, 112053–112139.
|
|
1182
1288
|
*/
|
|
1183
|
-
type Any$
|
|
1289
|
+
type Any$i = any;
|
|
1184
1290
|
declare class ZPP_Listener {
|
|
1185
1291
|
static __name__: string[];
|
|
1186
|
-
static _nape: Any$
|
|
1187
|
-
static _zpp: Any$
|
|
1292
|
+
static _nape: Any$i;
|
|
1293
|
+
static _zpp: Any$i;
|
|
1188
1294
|
static internal: boolean;
|
|
1189
|
-
static types: Any$
|
|
1190
|
-
static events: Any$
|
|
1191
|
-
space: Any$
|
|
1192
|
-
interaction: Any$
|
|
1193
|
-
constraint: Any$
|
|
1194
|
-
body: Any$
|
|
1295
|
+
static types: Any$i[];
|
|
1296
|
+
static events: Any$i[];
|
|
1297
|
+
space: Any$i;
|
|
1298
|
+
interaction: Any$i;
|
|
1299
|
+
constraint: Any$i;
|
|
1300
|
+
body: Any$i;
|
|
1195
1301
|
precedence: number;
|
|
1196
1302
|
event: number;
|
|
1197
1303
|
type: number;
|
|
1198
1304
|
id: number;
|
|
1199
|
-
outer: Any$
|
|
1200
|
-
__class__: Any$
|
|
1305
|
+
outer: Any$i;
|
|
1306
|
+
__class__: Any$i;
|
|
1201
1307
|
constructor();
|
|
1202
1308
|
/** Sort comparator: higher precedence first, then by id descending. */
|
|
1203
1309
|
static setlt(a: ZPP_Listener, b: ZPP_Listener): boolean;
|
|
@@ -1273,20 +1379,20 @@ declare class ListenerType {
|
|
|
1273
1379
|
* Fully modernized from nape-compiled.js lines 231–433.
|
|
1274
1380
|
*/
|
|
1275
1381
|
|
|
1276
|
-
type Any$
|
|
1382
|
+
type Any$h = any;
|
|
1277
1383
|
declare class Listener {
|
|
1278
1384
|
static __name__: string[];
|
|
1279
1385
|
zpp_inner: ZPP_Listener;
|
|
1280
|
-
get _inner(): Any$
|
|
1386
|
+
get _inner(): Any$h;
|
|
1281
1387
|
constructor();
|
|
1282
|
-
static _wrap(inner: Any$
|
|
1388
|
+
static _wrap(inner: Any$h): Listener;
|
|
1283
1389
|
get type(): ListenerType;
|
|
1284
1390
|
get event(): CbEvent;
|
|
1285
1391
|
set event(event: CbEvent);
|
|
1286
1392
|
get precedence(): number;
|
|
1287
1393
|
set precedence(precedence: number);
|
|
1288
1394
|
get space(): Space | null;
|
|
1289
|
-
set space(space: Space | Any$
|
|
1395
|
+
set space(space: Space | Any$h | null);
|
|
1290
1396
|
toString(): string;
|
|
1291
1397
|
}
|
|
1292
1398
|
|
|
@@ -1366,9 +1472,7 @@ declare class BodyType {
|
|
|
1366
1472
|
/**
|
|
1367
1473
|
* A rigid body in the physics simulation.
|
|
1368
1474
|
*/
|
|
1369
|
-
declare class Body {
|
|
1370
|
-
/** @internal */
|
|
1371
|
-
readonly _inner: NapeInner;
|
|
1475
|
+
declare class Body extends Interactor {
|
|
1372
1476
|
constructor(type?: BodyType, position?: Vec2);
|
|
1373
1477
|
/** @internal */
|
|
1374
1478
|
static _wrap(inner: NapeInner): Body;
|
|
@@ -1425,7 +1529,6 @@ declare class Body {
|
|
|
1425
1529
|
get constraintVelocity(): Vec2;
|
|
1426
1530
|
get localCOM(): Vec2;
|
|
1427
1531
|
get worldCOM(): Vec2;
|
|
1428
|
-
get userData(): Record<string, unknown>;
|
|
1429
1532
|
integrate(deltaTime: number): void;
|
|
1430
1533
|
applyImpulse(impulse: Vec2, pos?: Vec2, sleepable?: boolean): void;
|
|
1431
1534
|
applyAngularImpulse(impulse: number, sleepable?: boolean): void;
|
|
@@ -1580,76 +1683,6 @@ declare class Broadphase {
|
|
|
1580
1683
|
toString(): string;
|
|
1581
1684
|
}
|
|
1582
1685
|
|
|
1583
|
-
/**
|
|
1584
|
-
* ZPP_InteractionGroup — Internal interaction group for the nape physics engine.
|
|
1585
|
-
*
|
|
1586
|
-
* Hierarchical groups that can override interaction filters. When two shapes
|
|
1587
|
-
* share a common group with `ignore = true`, their interaction is suppressed.
|
|
1588
|
-
*
|
|
1589
|
-
* Converted from nape-compiled.js lines 63367–63463, 135330–135331.
|
|
1590
|
-
*/
|
|
1591
|
-
type Any$h = any;
|
|
1592
|
-
declare class ZPP_InteractionGroup {
|
|
1593
|
-
static SHAPE: number;
|
|
1594
|
-
static BODY: number;
|
|
1595
|
-
static __name__: string[];
|
|
1596
|
-
static _zpp: Any$h;
|
|
1597
|
-
static _wrapFn: ((zpp: ZPP_InteractionGroup) => Any$h) | null;
|
|
1598
|
-
outer: Any$h;
|
|
1599
|
-
ignore: boolean;
|
|
1600
|
-
group: ZPP_InteractionGroup | null;
|
|
1601
|
-
groups: Any$h;
|
|
1602
|
-
wrap_groups: Any$h;
|
|
1603
|
-
interactors: Any$h;
|
|
1604
|
-
wrap_interactors: Any$h;
|
|
1605
|
-
depth: number;
|
|
1606
|
-
__class__: Any$h;
|
|
1607
|
-
constructor();
|
|
1608
|
-
/** Set or change the parent group. */
|
|
1609
|
-
setGroup(group: ZPP_InteractionGroup | null): void;
|
|
1610
|
-
/** Wake all interactors and propagate to child groups. */
|
|
1611
|
-
invalidate(force?: boolean): void;
|
|
1612
|
-
/** Add a child group. */
|
|
1613
|
-
addGroup(group: ZPP_InteractionGroup): void;
|
|
1614
|
-
/** Remove a child group. */
|
|
1615
|
-
remGroup(group: ZPP_InteractionGroup): void;
|
|
1616
|
-
/** Register an interactor in this group. */
|
|
1617
|
-
addInteractor(intx: Any$h): void;
|
|
1618
|
-
/** Unregister an interactor from this group. */
|
|
1619
|
-
remInteractor(intx: Any$h, flag?: number): void;
|
|
1620
|
-
}
|
|
1621
|
-
|
|
1622
|
-
/**
|
|
1623
|
-
* Hierarchical interaction group for controlling interactions
|
|
1624
|
-
* between sets of interactors.
|
|
1625
|
-
*
|
|
1626
|
-
* Internally wraps a ZPP_InteractionGroup and is registered as
|
|
1627
|
-
* the public `nape.dynamics.InteractionGroup` class in the compiled namespace.
|
|
1628
|
-
*
|
|
1629
|
-
* Converted from nape-compiled.js lines 14641–14733.
|
|
1630
|
-
*/
|
|
1631
|
-
declare class InteractionGroup {
|
|
1632
|
-
static __name__: string[];
|
|
1633
|
-
/** @internal The internal ZPP_InteractionGroup this wrapper owns. */
|
|
1634
|
-
zpp_inner: ZPP_InteractionGroup;
|
|
1635
|
-
/**
|
|
1636
|
-
* Backward-compatible accessor — returns `this` so that compiled engine
|
|
1637
|
-
* code that receives `group._inner` can still access `zpp_inner`.
|
|
1638
|
-
* @internal
|
|
1639
|
-
*/
|
|
1640
|
-
get _inner(): NapeInner;
|
|
1641
|
-
constructor(ignore?: boolean);
|
|
1642
|
-
/** @internal Wrap a ZPP_InteractionGroup (or legacy compiled InteractionGroup) with caching. */
|
|
1643
|
-
static _wrap(inner: any): InteractionGroup;
|
|
1644
|
-
get group(): InteractionGroup | null;
|
|
1645
|
-
set group(value: InteractionGroup | null);
|
|
1646
|
-
get ignore(): boolean;
|
|
1647
|
-
set ignore(value: boolean);
|
|
1648
|
-
get interactors(): any;
|
|
1649
|
-
get groups(): any;
|
|
1650
|
-
toString(): string;
|
|
1651
|
-
}
|
|
1652
|
-
|
|
1653
1686
|
/**
|
|
1654
1687
|
* Arbiter type classification.
|
|
1655
1688
|
*
|
|
@@ -2316,4 +2349,4 @@ declare class PulleyJoint extends Constraint {
|
|
|
2316
2349
|
|
|
2317
2350
|
declare const VERSION = "3.3.6";
|
|
2318
2351
|
|
|
2319
|
-
export { AABB, AngleJoint, ArbiterType, Body, BodyCallback, BodyListener, BodyType, Broadphase, Callback, CbEvent, CbType, Circle, Constraint, ConstraintCallback, ConstraintListener, ConvexResult, DistanceJoint, FluidProperties, GeomPoly, GravMassMode, InertiaMode, InteractionCallback, InteractionFilter, InteractionGroup, InteractionListener, InteractionType, LineJoint, Listener, ListenerType, MarchingSquares, MassMode, Mat23, MatMN, Material, MotorJoint, NapeList, OptionType, PivotJoint, Polygon, PreCallback, PreFlag, PreListener, PulleyJoint, Ray, RayResult, Shape, ShapeType, Space, VERSION, ValidationResult, Vec2, Vec3, WeldJoint, Winding, getNape };
|
|
2352
|
+
export { AABB, AngleJoint, ArbiterType, Body, BodyCallback, BodyListener, BodyType, Broadphase, Callback, CbEvent, CbType, Circle, Constraint, ConstraintCallback, ConstraintListener, ConvexResult, DistanceJoint, FluidProperties, GeomPoly, GravMassMode, InertiaMode, InteractionCallback, InteractionFilter, InteractionGroup, InteractionListener, InteractionType, Interactor, LineJoint, Listener, ListenerType, MarchingSquares, MassMode, Mat23, MatMN, Material, MotorJoint, NapeList, OptionType, PivotJoint, Polygon, PreCallback, PreFlag, PreListener, PulleyJoint, Ray, RayResult, Shape, ShapeType, Space, VERSION, ValidationResult, Vec2, Vec3, WeldJoint, Winding, getNape };
|