@newkrok/nape-js 3.18.0 → 3.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{ConvexResult-DafossGq.d.cts → ConvexResult-w4mY_6fr.d.cts} +2 -2
- package/dist/{ConvexResult-DafossGq.d.ts → ConvexResult-w4mY_6fr.d.ts} +2 -2
- package/dist/chunk-KHH45HMB.cjs +2 -0
- package/dist/chunk-SNMC46IS.js +2 -0
- package/dist/index.cjs +1 -1
- package/dist/index.d.cts +142 -6
- package/dist/index.d.ts +142 -6
- package/dist/index.js +1 -1
- package/dist/serialization/index.cjs +1 -1
- package/dist/serialization/index.d.cts +1 -1
- package/dist/serialization/index.d.ts +1 -1
- package/dist/serialization/index.js +1 -1
- package/dist/worker/index.cjs +4 -3
- package/dist/worker/index.js +3 -2
- package/package.json +3 -2
- package/dist/chunk-SQVUZDT6.js +0 -2
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@@ -2586,7 +2586,7 @@ declare class Shape extends Interactor {
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isCircle(): boolean;
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/** Returns true if this is a Polygon shape. */
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isPolygon(): boolean;
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/** Returns true if this is a Capsule shape. */
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/** Returns true if this is a Capsule shape (polygon-backed stadium). */
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isCapsule(): boolean;
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/**
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* The Body this shape belongs to. Setting moves the shape between bodies.
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@@ -2706,4 +2706,4 @@ declare class ConvexResult {
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toString(): string;
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}
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export { AABB as A, Body as B, CollisionArbiter as C, DebugDraw as D, Edge as E, FluidArbiter as F, GravMassMode as G,
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export { AABB as A, Body as B, CollisionArbiter as C, DebugDraw as D, Edge as E, FluidArbiter as F, GravMassMode as G, MassMode as H, InteractionFilter as I, Mat23 as J, Polygon as K, Listener as L, Material as M, NapeList as N, RayResult as O, PreFlag as P, type RayResultList as Q, Ray as R, Shape as S, type ShapeList as T, type TypedListLike as U, Vec2 as V, ShapeType as a, Vec3 as b, CbEvent as c, Interactor as d, InteractionType as e, Constraint as f, Arbiter as g, MatMN as h, BodyType as i, Space as j, type ArbiterList as k, ArbiterType as l, type BodyList as m, Broadphase as n, type CbTypeSet as o, Compound as p, type CompoundList as q, type ConstraintList as r, ConvexResult as s, type ConvexResultList as t, type DebugVec2 as u, FluidProperties as v, InertiaMode as w, InteractionGroup as x, type ListenerList as y, ListenerType as z };
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@@ -2586,7 +2586,7 @@ declare class Shape extends Interactor {
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isCircle(): boolean;
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/** Returns true if this is a Polygon shape. */
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isPolygon(): boolean;
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/** Returns true if this is a Capsule shape. */
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/** Returns true if this is a Capsule shape (polygon-backed stadium). */
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isCapsule(): boolean;
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/**
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* The Body this shape belongs to. Setting moves the shape between bodies.
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@@ -2706,4 +2706,4 @@ declare class ConvexResult {
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toString(): string;
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}
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-
export { AABB as A, Body as B, CollisionArbiter as C, DebugDraw as D, Edge as E, FluidArbiter as F, GravMassMode as G,
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export { AABB as A, Body as B, CollisionArbiter as C, DebugDraw as D, Edge as E, FluidArbiter as F, GravMassMode as G, MassMode as H, InteractionFilter as I, Mat23 as J, Polygon as K, Listener as L, Material as M, NapeList as N, RayResult as O, PreFlag as P, type RayResultList as Q, Ray as R, Shape as S, type ShapeList as T, type TypedListLike as U, Vec2 as V, ShapeType as a, Vec3 as b, CbEvent as c, Interactor as d, InteractionType as e, Constraint as f, Arbiter as g, MatMN as h, BodyType as i, Space as j, type ArbiterList as k, ArbiterType as l, type BodyList as m, Broadphase as n, type CbTypeSet as o, Compound as p, type CompoundList as q, type ConstraintList as r, ConvexResult as s, type ConvexResultList as t, type DebugVec2 as u, FluidProperties as v, InertiaMode as w, InteractionGroup as x, type ListenerList as y, ListenerType as z };
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