@netless/slide 1.4.59-alpha.3 → 1.4.59
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/PlayerContextReleaseWait.d.ts +10 -0
- package/lib/Slide.d.ts +2 -2
- package/lib/Slide.js +16 -16
- package/package.json +3 -3
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@@ -0,0 +1,10 @@
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1
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+
export declare type ContextReleasePlatform = {
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2
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isIOS(): boolean;
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3
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isAndroid(): boolean;
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4
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};
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5
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/**
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6
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* Wait for the browser to finish releasing a destroyed WebGL context before
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7
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* creating a replacement player. Uses rAF when available, but always settles
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8
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* within a bounded timeout so hidden/background WebViews cannot hang release.
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9
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*/
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10
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export declare function waitForPlayerContextRelease(platform: ContextReleasePlatform): Promise<void>;
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package/lib/Slide.d.ts
CHANGED
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@@ -446,6 +446,7 @@ export declare class Slide extends Slide_base {
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446
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static __stageCountLimit: number;
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static setStageCountLimit(limit: number): void;
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private iosResetCache;
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449
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+
private iosResetPending;
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private iosNewPlayer?;
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private version?;
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private __slideState;
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@@ -510,8 +511,7 @@ export declare class Slide extends Slide_base {
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private handleSyncQueueCompactRenderComplete;
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private handleSyncQueueCatchUpStateChange;
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private updatePlayerInteractive;
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-
private
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514
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-
private logSlideFlip;
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514
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+
private hideResetSnapshot;
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private observeRenderTask;
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private recoverHandler;
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private reportError;
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