@neocompose/cli 0.51.2 → 0.52.1

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package/CHANGELOG.md CHANGED
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  # Changelog
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+ ## [0.52.1] - 2026-09-17
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+ - Retire the completed pre-0.52 tile schema and source upgrade. Existing workspaces must already use the current tile schema; ordinary `neo pull` continues to refresh compiler-only changes while preserving local edits and custom paths.
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+ ## [0.52.0] - 2026-09-16
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+ - Place concrete `NeoTile` values with `Cell` directly in tile lists. Remove `NeoTileInstance` and `@tile`; tile render members use readonly class declarations.
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+ - Preserve object footprint cells as `NeoPlacementTile`, an independent footprint type with its existing `Cell` member, and restrict `PlacementTiles` to that declared type.
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+ - Preserve entries when constructing defaults from nested unordered lists, including tiles in inherited object compositions.
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+ - Upgrade cached tile schemas and source syntax with ordinary `neo pull`, preserving custom file paths and pending local edits.
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+ - Convert a placed tile with `TryConvert<T>()` or `TryConvert(target)`, preserving row identity and Cell.
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+ - Keep tile painting and the tile inspector on the same class-conversion path. The object inspector selects actual variants; painting another object class creates a new placement.
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+ - Preserve virtual placement row identities during native world queries so object cell and footprint reads resolve their declared fields.
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+ - Resolve lookup defaults on collapsed nested instances through their declared member types, and preserve explicit lookup overrides during canonical source verification.
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+ - Keep unordered list mutations visible to subsequent script reads, aliases, indexes, and dialogue actions. Local migrations preserve joined entry storage; server migrations reject unsupported collection writes instead of skipping them.
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+ - Preserve typed child selectors when re-emitting variant overrides that target initializer-backed objects.
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+ - Carry variant generic bindings into constructor-owned values so structured override fields use their declared packed storage.
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+ - Preserve shared localized text during ordinary pull when a remote edit restores a previously used text reference.
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+ - Complete staged writes using their realized changes; requests that make no changes preserve the published revision.
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  ## [0.51.2] - 2026-09-16
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  - Preserve aggregate arguments owned by declared constructors when materializing nested values, including `NeoCellPattern` values in stored bindings.
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  Compiler revision 14 requires Unity SDK 0.37.0. The server migration recompiles stored scripts and retained history.
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- Existing CLI workspaces must re-pull after the migration. If the cached snapshot is rejected for an old compiler revision, save local edits outside the checkout, run `neo pull --force`, then reapply the edits. The force pull replaces local source with the server version.
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+ Existing CLI workspaces must re-pull after the migration. CLI 0.51.1 and later refresh compiler-only changes with ordinary `neo pull`, preserving local source and edits.
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  - Author immutable `NeoCellPattern` values and use their factories, transforms, and cell enumeration in NeoScript. VS Code and Monaco share their signatures, documentation, and completion support.
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  - Query a placed object's `Cell`, `GetObjects<T>(pattern)`, and `GetTile(pattern)` in its owning grid. Track queried cells, including empty cells, so reactive getters update when placements change.