@neocompose/cli 0.50.9 → 0.51.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +28 -0
- package/dist/neo.mjs +9460 -7317
- package/package.json +1 -1
- package/skills/neocompose-cli/SKILL.md +4 -3
- package/skills/neocompose-cli/references/animation-and-world-authoring.md +35 -1
- package/skills/neocompose-cli/references/cli-development.md +1 -1
- package/skills/neocompose-cli/references/commands-and-sync.md +6 -0
- package/skills/neocompose-cli/references/declarations-and-construction.md +4 -0
- package/skills/neocompose-cli/references/neoscript.md +6 -0
- package/skills/neocompose-cli/references/values-identities-and-references.md +6 -3
package/CHANGELOG.md
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# Changelog
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## [0.51.0] - 2026-09-15
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Compiler revision 14 requires Unity SDK 0.37.0. The server migration recompiles stored scripts and retained history.
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Existing CLI workspaces must re-pull after the migration. If the cached snapshot is rejected for an old compiler revision, save local edits outside the checkout, run `neo pull --force`, then reapply the edits. The force pull replaces local source with the server version.
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- Author immutable `NeoCellPattern` values and use their factories, transforms, and cell enumeration in NeoScript. VS Code and Monaco share their signatures, documentation, and completion support.
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- Query a placed object's `Cell`, `GetObjects<T>(pattern)`, and `GetTile(pattern)` in its owning grid. Track queried cells, including empty cells, so reactive getters update when placements change.
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- Replace the SDK pattern factories' boolean inclusion arguments with `NeoCellPatternExcluding`. `Line` includes the origin by default; use `excluding: .Center` to omit it.
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- Call the nearest ancestor function or getter with `base.Member(...)` or `base.Property` inside an override, while retaining the current receiver.
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- Preserve nullable bindings and nested delegate types in generic function overrides.
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- Reuse compiler and replay contexts when preparing batches of constructors, and reset variant subtrees through the existing child index.
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- Resolve localized static string members to text in script evaluation.
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- Normalize enum selections in collection callbacks so Set projections produce usable Lists.
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- Preserve Set types in multi-select lookup declarations and constructor parameters.
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- Link existing collection rows on script lookup assignment without transferring ownership.
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- Apply variant aggregate overrides when the base member is null.
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- Accept explicit null defaults on nullable audio members and compile source-only getter overrides before validating their stored companions.
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- Validate authored file-registry symbols against the runtime registry names.
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- Run `dialogue dryrun` against the complete local candidate, including new and edited unpushed dialogues.
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- Match pending dialogue-group identities when triggers reference groups created in the same push.
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- Accept lookup-variant row identity as world-placement metadata during graph validation, fixing `rowValueId` errors when testing or preparing painted objects.
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- Include newly authored default-value rows when reconciling stored constructors, fixing false missing-required-member errors before the first push.
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## [0.50.10] - 2026-09-15
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- Share evaluator lookups between effective-value reads and constructor replays during status checks.
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## [0.50.9] - 2026-09-15
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- Reuse immutable readers and memoize shared constructor subgraphs during comparisons. Reject Retree and web view-model dependencies in CLI builds.
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