@neocompose/cli 0.20.0 → 0.21.1

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package/CHANGELOG.md CHANGED
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  # Changelog
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+ ## [0.21.1] - 2026-08-03
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+
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+ ### Fixed
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+
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+ - `neo pull --reset` reuses typed project indexes while replaying stored
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+ constructors instead of rescanning the full value graph for every created
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+ row. Large projects such as Neowyn now finish canonical regeneration instead
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+ of pinning one CPU core for many minutes.
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+ - A reset pull now displays progress immediately and updates its phase while
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+ downloading files, regenerating sources, and saving pull state.
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+
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+ ## [0.21.0] - 2026-08-02
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+
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+ ### Changed
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+
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+ - Constructor-backed instance initializers materialize locally during source
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+ reconciliation, and `neo push --dry-run` compares that pending-id graph with
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+ the server-owned materialization before any project data is sent.
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+ - A canonical pull reconstructs required-constructor calls from their stored
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+ evaluated arguments and adds a settle block only for fields that have
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+ diverged since creation. The authoring checkout keeps the original spelling
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+ and formatting after a successful push.
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+
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+ ### Fixed
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+
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+ - Constructor-built root, static, ordered-list, and unordered-list instances
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+ now round-trip as ordinary editable value rows instead of persisting
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+ initializer code that the web and Unity runtime cannot evaluate.
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+ - Re-authoring a stamped construction with the same evaluated arguments is a
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+ no-op; changing its creation arguments reports an edit-or-recreate conflict
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+ instead of silently rebuilding and overwriting the instance.
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+
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  ## [0.20.0] - 2026-08-02
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  ### Added