@neo4j-ndl/react 4.9.31 → 4.9.32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -109,7 +109,10 @@ const TextInput = (_a) => {
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  'ndl-information-icon-small': size === 'small' || size === 'medium',
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  });
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  const combinedAriaDescribedby = (0, react_1.useMemo)(() => {
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- const ariaDescribedby = [hintId];
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+ const ariaDescribedby = [];
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+ if (hintId && shouldRenderHint) {
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+ ariaDescribedby.push(hintId);
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+ }
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  if (helpText && !errorText) {
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  ariaDescribedby.push(helpTextId);
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  }
@@ -117,7 +120,7 @@ const TextInput = (_a) => {
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  ariaDescribedby.push(errorTextId);
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  }
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  return ariaDescribedby.join(' ');
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- }, [hintId, helpText, errorText, helpTextId, errorTextId]);
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+ }, [hintId, shouldRenderHint, helpText, errorText, helpTextId, errorTextId]);
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  return ((0, jsx_runtime_1.jsxs)("div", { className: containerWrappingClasses, style: style, children: [(0, jsx_runtime_1.jsxs)("label", { className: labelWrappingClasses, children: [!hasEmptyLabelValue && ((0, jsx_runtime_1.jsx)(skeleton_1.Skeleton, Object.assign({ onBackground: "weak", shape: "rectangular" }, skeletonProps, { isLoading: isSkeletonLoading, children: (0, jsx_runtime_1.jsxs)("div", { className: "ndl-label-text-wrapper", children: [(0, jsx_runtime_1.jsx)(typography_1.Typography, { variant: size === 'large' ? 'body-large' : 'body-medium', className: "ndl-label-text", children: label }), Boolean(moreInformationText) && ((0, jsx_runtime_1.jsxs)(tooltip_1.Tooltip, Object.assign({}, tooltipProps === null || tooltipProps === void 0 ? void 0 : tooltipProps.root, { type: "simple", children: [(0, jsx_runtime_1.jsx)(tooltip_1.Tooltip.Trigger, Object.assign({}, tooltipProps === null || tooltipProps === void 0 ? void 0 : tooltipProps.trigger, { className: informationIconClasses, hasButtonWrapper: true, children: (0, jsx_runtime_1.jsx)("div", { tabIndex: 0, role: "button", "aria-label": "Information icon", children: (0, jsx_runtime_1.jsx)(icons_1.InformationCircleIconOutline, {}) }) })), (0, jsx_runtime_1.jsx)(tooltip_1.Tooltip.Content, Object.assign({}, tooltipProps === null || tooltipProps === void 0 ? void 0 : tooltipProps.content, { children: moreInformationText }))] }))), showRequiredOrOptionalLabel && ((0, jsx_runtime_1.jsx)(typography_1.Typography, { variant: size === 'large' ? 'body-large' : 'body-medium', className: "ndl-form-item-optional", children: isRequired === true ? 'Required' : 'Optional' }))] }) }))), (0, jsx_runtime_1.jsx)(skeleton_1.Skeleton, Object.assign({ onBackground: "weak", shape: "rectangular" }, skeletonProps, { isLoading: isSkeletonLoading, children: (0, jsx_runtime_1.jsxs)("div", { className: "ndl-input-wrapper", children: [(leadingElement || (isLoading && !trailingElement)) && ((0, jsx_runtime_1.jsx)("div", { className: "ndl-element-leading ndl-element", children: isLoading ? ((0, jsx_runtime_1.jsx)(loading_spinner_1.LoadingSpinner, { size: size === 'large' ? 'medium' : 'small', className: size === 'large'
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  ? 'ndl-medium-spinner'
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  : 'ndl-small-spinner' })) : (leadingElement) })), (0, jsx_runtime_1.jsxs)("div", { className: (0, classnames_1.default)('ndl-input-container', {
@@ -1 +1 @@
1
- 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*\n * Copyright (c) \"Neo4j\"\n * Neo4j Sweden AB [http://neo4j.com]\n *\n * This file is part of Neo4j.\n *\n * Neo4j is free software: you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation, either version 3 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program. If not, see <http://www.gnu.org/licenses/>.\n */\n\nimport classNames from 'classnames';\nimport {\n type InputHTMLAttributes,\n type ReactElement,\n type ReactNode,\n useId,\n useMemo,\n} from 'react';\n\nimport { customLabelAndNoAriaLabelWarningMessage } from '../_common/messages';\nimport { type CommonProps, type TooltipObjectProps } from '../_common/types';\nimport { useSemiControlledInput } from '../_common/use-semi-controlled-input';\nimport { needleWarningMessage } from '../_common/utils';\nimport {\n ExclamationCircleIconSolid,\n InformationCircleIconOutline,\n XMarkIconOutline,\n} from '../icons';\nimport { LoadingSpinner } from '../loading-spinner';\nimport { Skeleton } from '../skeleton';\nimport { Tooltip } from '../tooltip';\nimport { Typography } from '../typography';\n\ntype TextInputProps = {\n /** Assistive text displayed below the input */\n helpText?: string | ReactNode;\n\n /** Error message displayed below the input. When provided, it overrides `helpText` and shows an error icon */\n errorText?: string | ReactNode;\n\n /** Leading element rendered inside the input */\n leadingElement?: ReactElement;\n\n /** Trailing element rendered inside the input */\n trailingElement?: ReactElement;\n\n /** Size of the input */\n size?: 'small' | 'medium' | 'large';\n\n /** Whether the input is read-only */\n isReadOnly?: boolean;\n\n /**\n * Whether to display the Required/Optional label next to the field label.\n * Shows Required if isRequired is true, otherwise shows Optional.\n * @default false\n */\n showRequiredOrOptionalLabel?: boolean;\n\n /** Whether the input is disabled */\n isDisabled?: boolean;\n\n /** Whether the input is required */\n isRequired?: boolean;\n\n /** The current value of the input */\n value?: React.ComponentPropsWithoutRef<'input'>['value'];\n\n /** Placeholder text displayed when the input is empty */\n placeholder?: React.ComponentPropsWithoutRef<'input'>['placeholder'];\n\n /** Callback function triggered when the input value changes */\n onChange?: React.ComponentPropsWithoutRef<'input'>['onChange'];\n\n /** Whether the input should take the full available width */\n isFluid?: boolean;\n\n /** Text displayed in the information tooltip shown next to the label */\n moreInformationText?: React.ReactNode;\n\n /** The label displayed above the input */\n label?: string | React.ReactNode;\n\n /** Props for the Tooltip component used by the information icon */\n tooltipProps?: TooltipObjectProps;\n\n /** Whether to render skeletons instead of content */\n isSkeletonLoading?: boolean;\n\n /** Additional props forwarded to the underlying Skeleton components */\n skeletonProps?: React.ComponentProps<typeof Skeleton>;\n\n /** Whether to show the clear button */\n isClearable?: boolean;\n\n /** Whether to show the loading spinner */\n isLoading?: boolean;\n};\n\n/**\n *\n *\n * TextInput Component\n *\n *\n */\n\nexport const TextInput = ({\n label,\n isFluid,\n errorText,\n helpText,\n leadingElement,\n trailingElement,\n showRequiredOrOptionalLabel = false,\n moreInformationText,\n size = 'medium',\n placeholder,\n value,\n tooltipProps,\n htmlAttributes,\n isDisabled,\n isReadOnly,\n isRequired,\n onChange,\n isClearable = false,\n className,\n style,\n isSkeletonLoading = false,\n isLoading = false,\n skeletonProps,\n ref,\n ...restProps\n}: CommonProps<'input', TextInputProps>) => {\n const [internalState, internalOnChange] = useSemiControlledInput({\n inputType: 'text',\n isControlled: value !== undefined,\n onChange,\n state: value ?? '',\n });\n const hintId = useId();\n const helpTextId = useId();\n const errorTextId = useId();\n\n const containerWrappingClasses = classNames(`ndl-text-input`, className, {\n 'ndl-disabled': isDisabled,\n 'ndl-has-error': errorText,\n 'ndl-has-icon': leadingElement || trailingElement || errorText,\n 'ndl-has-leading-icon': leadingElement,\n 'ndl-has-trailing-icon': trailingElement || errorText,\n 'ndl-large': size === 'large',\n 'ndl-medium': size === 'medium',\n 'ndl-read-only': isReadOnly,\n 'ndl-small': size === 'small',\n });\n\n const hasEmptyLabelValue =\n label === undefined || label === null || label === '';\n\n const labelWrappingClasses = classNames('ndl-form-item-label', {\n 'ndl-fluid': isFluid,\n 'ndl-form-item-no-label': hasEmptyLabelValue,\n });\n\n const combinedHtmlInputAttributes: InputHTMLAttributes<HTMLInputElement> = {\n ...htmlAttributes,\n className: classNames('ndl-input', htmlAttributes?.className),\n };\n const ariaLabel = combinedHtmlInputAttributes['aria-label'];\n const isCustomLabel = Boolean(label) && typeof label !== 'string';\n const hasCustomLabelAndNoAriaLabel =\n isCustomLabel && (ariaLabel === undefined || ariaLabel === '');\n const shouldRenderHint = isClearable || isLoading;\n\n const handleInputKeyDown = (event: React.KeyboardEvent<HTMLInputElement>) => {\n if (isClearable && event.key === 'Escape' && Boolean(internalState)) {\n event.preventDefault();\n event.stopPropagation();\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }\n htmlAttributes?.onKeyDown?.(event);\n };\n\n useMemo(() => {\n if (!label && !ariaLabel) {\n needleWarningMessage(\n 'A TextInput without a label does not have an aria label, be sure to include an aria label for screen readers. Link: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI',\n );\n }\n\n if (hasCustomLabelAndNoAriaLabel) {\n needleWarningMessage(customLabelAndNoAriaLabelWarningMessage);\n }\n }, [label, ariaLabel, hasCustomLabelAndNoAriaLabel]);\n\n const informationIconClasses = classNames({\n 'ndl-information-icon-large': size === 'large',\n 'ndl-information-icon-small': size === 'small' || size === 'medium',\n });\n\n const combinedAriaDescribedby = useMemo(() => {\n const ariaDescribedby = [hintId];\n\n if (helpText && !errorText) {\n ariaDescribedby.push(helpTextId);\n } else if (errorText) {\n ariaDescribedby.push(errorTextId);\n }\n return ariaDescribedby.join(' ');\n }, [hintId, helpText, errorText, helpTextId, errorTextId]);\n\n return (\n <div className={containerWrappingClasses} style={style}>\n {/* We enable implicit label wrapping */}\n {/* Source: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI */}\n <label className={labelWrappingClasses}>\n {!hasEmptyLabelValue && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-label-text-wrapper\">\n <Typography\n variant={size === 'large' ? 'body-large' : 'body-medium'}\n className=\"ndl-label-text\"\n >\n {label}\n </Typography>\n {Boolean(moreInformationText) && (\n <Tooltip {...tooltipProps?.root} type=\"simple\">\n <Tooltip.Trigger\n {...tooltipProps?.trigger}\n className={informationIconClasses}\n hasButtonWrapper\n >\n <div\n tabIndex={0}\n role=\"button\"\n aria-label=\"Information icon\"\n >\n <InformationCircleIconOutline />\n </div>\n </Tooltip.Trigger>\n <Tooltip.Content {...tooltipProps?.content}>\n {moreInformationText}\n </Tooltip.Content>\n </Tooltip>\n )}\n {showRequiredOrOptionalLabel && (\n <Typography\n variant={size === 'large' ? 'body-large' : 'body-medium'}\n className=\"ndl-form-item-optional\"\n >\n {isRequired === true ? 'Required' : 'Optional'}\n </Typography>\n )}\n </div>\n </Skeleton>\n )}\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-input-wrapper\">\n {(leadingElement || (isLoading && !trailingElement)) && (\n <div className=\"ndl-element-leading ndl-element\">\n {isLoading ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n leadingElement\n )}\n </div>\n )}\n <div\n className={classNames('ndl-input-container', {\n 'ndl-clearable': isClearable,\n })}\n >\n <input\n ref={ref}\n readOnly={isReadOnly}\n disabled={isDisabled}\n required={isRequired}\n value={internalState}\n placeholder={placeholder}\n type=\"text\"\n onChange={internalOnChange}\n aria-describedby={combinedAriaDescribedby}\n aria-invalid={Boolean(errorText)}\n {...combinedHtmlInputAttributes}\n onKeyDown={handleInputKeyDown}\n {...restProps}\n />\n {shouldRenderHint && (\n <span\n id={hintId}\n className=\"ndl-text-input-hint\"\n aria-hidden={true}\n >\n {isLoading && 'Loading '}\n {isClearable && 'Press Escape to clear input.'}\n </span>\n )}\n {isClearable && Boolean(internalState) && (\n <div className=\"ndl-element-clear ndl-element\">\n <button\n tabIndex={-1}\n aria-hidden={true}\n type=\"button\"\n title=\"Clear input (Esc)\"\n onClick={() => {\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }}\n >\n <XMarkIconOutline className=\"n-size-4\" />\n </button>\n </div>\n )}\n </div>\n {trailingElement && (\n <div className=\"ndl-element-trailing ndl-element\">\n {isLoading && !leadingElement ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n trailingElement\n )}\n </div>\n )}\n </div>\n </Skeleton>\n </label>\n {Boolean(helpText) && !errorText && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n isLoading={isSkeletonLoading}\n >\n <Typography\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n className=\"ndl-form-message\"\n htmlAttributes={{\n 'aria-live': 'polite',\n id: helpTextId,\n }}\n >\n {helpText}\n </Typography>\n </Skeleton>\n )}\n {Boolean(errorText) && (\n // TODO v4: We might want to have a min width for the container for the messages to help skeleton loading.\n // Currently the message fills 100% of the width while the rest of the text input has a set width.\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n width=\"fit-content\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-form-message\">\n <div className=\"ndl-error-icon\">\n <ExclamationCircleIconSolid />\n </div>\n <Typography\n className=\"ndl-error-text\"\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n htmlAttributes={{\n 'aria-live': 'polite',\n id: errorTextId,\n }}\n >\n {errorText}\n </Typography>\n </div>\n </Skeleton>\n )}\n </div>\n );\n};\n"]}
1
+ 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*\n * Copyright (c) \"Neo4j\"\n * Neo4j Sweden AB [http://neo4j.com]\n *\n * This file is part of Neo4j.\n *\n * Neo4j is free software: you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation, either version 3 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program. If not, see <http://www.gnu.org/licenses/>.\n */\n\nimport classNames from 'classnames';\nimport {\n type InputHTMLAttributes,\n type ReactElement,\n type ReactNode,\n useId,\n useMemo,\n} from 'react';\n\nimport { customLabelAndNoAriaLabelWarningMessage } from '../_common/messages';\nimport { type CommonProps, type TooltipObjectProps } from '../_common/types';\nimport { useSemiControlledInput } from '../_common/use-semi-controlled-input';\nimport { needleWarningMessage } from '../_common/utils';\nimport {\n ExclamationCircleIconSolid,\n InformationCircleIconOutline,\n XMarkIconOutline,\n} from '../icons';\nimport { LoadingSpinner } from '../loading-spinner';\nimport { Skeleton } from '../skeleton';\nimport { Tooltip } from '../tooltip';\nimport { Typography } from '../typography';\n\ntype TextInputProps = {\n /** Assistive text displayed below the input */\n helpText?: string | ReactNode;\n\n /** Error message displayed below the input. When provided, it overrides `helpText` and shows an error icon */\n errorText?: string | ReactNode;\n\n /** Leading element rendered inside the input */\n leadingElement?: ReactElement;\n\n /** Trailing element rendered inside the input */\n trailingElement?: ReactElement;\n\n /** Size of the input */\n size?: 'small' | 'medium' | 'large';\n\n /** Whether the input is read-only */\n isReadOnly?: boolean;\n\n /**\n * Whether to display the Required/Optional label next to the field label.\n * Shows Required if isRequired is true, otherwise shows Optional.\n * @default false\n */\n showRequiredOrOptionalLabel?: boolean;\n\n /** Whether the input is disabled */\n isDisabled?: boolean;\n\n /** Whether the input is required */\n isRequired?: boolean;\n\n /** The current value of the input */\n value?: React.ComponentPropsWithoutRef<'input'>['value'];\n\n /** Placeholder text displayed when the input is empty */\n placeholder?: React.ComponentPropsWithoutRef<'input'>['placeholder'];\n\n /** Callback function triggered when the input value changes */\n onChange?: React.ComponentPropsWithoutRef<'input'>['onChange'];\n\n /** Whether the input should take the full available width */\n isFluid?: boolean;\n\n /** Text displayed in the information tooltip shown next to the label */\n moreInformationText?: React.ReactNode;\n\n /** The label displayed above the input */\n label?: string | React.ReactNode;\n\n /** Props for the Tooltip component used by the information icon */\n tooltipProps?: TooltipObjectProps;\n\n /** Whether to render skeletons instead of content */\n isSkeletonLoading?: boolean;\n\n /** Additional props forwarded to the underlying Skeleton components */\n skeletonProps?: React.ComponentProps<typeof Skeleton>;\n\n /** Whether to show the clear button */\n isClearable?: boolean;\n\n /** Whether to show the loading spinner */\n isLoading?: boolean;\n};\n\n/**\n *\n *\n * TextInput Component\n *\n *\n */\n\nexport const TextInput = ({\n label,\n isFluid,\n errorText,\n helpText,\n leadingElement,\n trailingElement,\n showRequiredOrOptionalLabel = false,\n moreInformationText,\n size = 'medium',\n placeholder,\n value,\n tooltipProps,\n htmlAttributes,\n isDisabled,\n isReadOnly,\n isRequired,\n onChange,\n isClearable = false,\n className,\n style,\n isSkeletonLoading = false,\n isLoading = false,\n skeletonProps,\n ref,\n ...restProps\n}: CommonProps<'input', TextInputProps>) => {\n const [internalState, internalOnChange] = useSemiControlledInput({\n inputType: 'text',\n isControlled: value !== undefined,\n onChange,\n state: value ?? '',\n });\n const hintId = useId();\n const helpTextId = useId();\n const errorTextId = useId();\n\n const containerWrappingClasses = classNames(`ndl-text-input`, className, {\n 'ndl-disabled': isDisabled,\n 'ndl-has-error': errorText,\n 'ndl-has-icon': leadingElement || trailingElement || errorText,\n 'ndl-has-leading-icon': leadingElement,\n 'ndl-has-trailing-icon': trailingElement || errorText,\n 'ndl-large': size === 'large',\n 'ndl-medium': size === 'medium',\n 'ndl-read-only': isReadOnly,\n 'ndl-small': size === 'small',\n });\n\n const hasEmptyLabelValue =\n label === undefined || label === null || label === '';\n\n const labelWrappingClasses = classNames('ndl-form-item-label', {\n 'ndl-fluid': isFluid,\n 'ndl-form-item-no-label': hasEmptyLabelValue,\n });\n\n const combinedHtmlInputAttributes: InputHTMLAttributes<HTMLInputElement> = {\n ...htmlAttributes,\n className: classNames('ndl-input', htmlAttributes?.className),\n };\n const ariaLabel = combinedHtmlInputAttributes['aria-label'];\n const isCustomLabel = Boolean(label) && typeof label !== 'string';\n const hasCustomLabelAndNoAriaLabel =\n isCustomLabel && (ariaLabel === undefined || ariaLabel === '');\n const shouldRenderHint = isClearable || isLoading;\n\n const handleInputKeyDown = (event: React.KeyboardEvent<HTMLInputElement>) => {\n if (isClearable && event.key === 'Escape' && Boolean(internalState)) {\n event.preventDefault();\n event.stopPropagation();\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }\n htmlAttributes?.onKeyDown?.(event);\n };\n\n useMemo(() => {\n if (!label && !ariaLabel) {\n needleWarningMessage(\n 'A TextInput without a label does not have an aria label, be sure to include an aria label for screen readers. Link: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI',\n );\n }\n\n if (hasCustomLabelAndNoAriaLabel) {\n needleWarningMessage(customLabelAndNoAriaLabelWarningMessage);\n }\n }, [label, ariaLabel, hasCustomLabelAndNoAriaLabel]);\n\n const informationIconClasses = classNames({\n 'ndl-information-icon-large': size === 'large',\n 'ndl-information-icon-small': size === 'small' || size === 'medium',\n });\n\n const combinedAriaDescribedby = useMemo(() => {\n const ariaDescribedby = [];\n\n if (hintId && shouldRenderHint) {\n ariaDescribedby.push(hintId);\n }\n if (helpText && !errorText) {\n ariaDescribedby.push(helpTextId);\n } else if (errorText) {\n ariaDescribedby.push(errorTextId);\n }\n return ariaDescribedby.join(' ');\n }, [hintId, shouldRenderHint, helpText, errorText, helpTextId, errorTextId]);\n\n return (\n <div className={containerWrappingClasses} style={style}>\n {/* We enable implicit label wrapping */}\n {/* Source: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI */}\n <label className={labelWrappingClasses}>\n {!hasEmptyLabelValue && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-label-text-wrapper\">\n <Typography\n variant={size === 'large' ? 'body-large' : 'body-medium'}\n className=\"ndl-label-text\"\n >\n {label}\n </Typography>\n {Boolean(moreInformationText) && (\n <Tooltip {...tooltipProps?.root} type=\"simple\">\n <Tooltip.Trigger\n {...tooltipProps?.trigger}\n className={informationIconClasses}\n hasButtonWrapper\n >\n <div\n tabIndex={0}\n role=\"button\"\n aria-label=\"Information icon\"\n >\n <InformationCircleIconOutline />\n </div>\n </Tooltip.Trigger>\n <Tooltip.Content {...tooltipProps?.content}>\n {moreInformationText}\n </Tooltip.Content>\n </Tooltip>\n )}\n {showRequiredOrOptionalLabel && (\n <Typography\n variant={size === 'large' ? 'body-large' : 'body-medium'}\n className=\"ndl-form-item-optional\"\n >\n {isRequired === true ? 'Required' : 'Optional'}\n </Typography>\n )}\n </div>\n </Skeleton>\n )}\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-input-wrapper\">\n {(leadingElement || (isLoading && !trailingElement)) && (\n <div className=\"ndl-element-leading ndl-element\">\n {isLoading ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n leadingElement\n )}\n </div>\n )}\n <div\n className={classNames('ndl-input-container', {\n 'ndl-clearable': isClearable,\n })}\n >\n <input\n ref={ref}\n readOnly={isReadOnly}\n disabled={isDisabled}\n required={isRequired}\n value={internalState}\n placeholder={placeholder}\n type=\"text\"\n onChange={internalOnChange}\n aria-describedby={combinedAriaDescribedby}\n aria-invalid={Boolean(errorText)}\n {...combinedHtmlInputAttributes}\n onKeyDown={handleInputKeyDown}\n {...restProps}\n />\n {shouldRenderHint && (\n <span\n id={hintId}\n className=\"ndl-text-input-hint\"\n aria-hidden={true}\n >\n {isLoading && 'Loading '}\n {isClearable && 'Press Escape to clear input.'}\n </span>\n )}\n {isClearable && Boolean(internalState) && (\n <div className=\"ndl-element-clear ndl-element\">\n <button\n tabIndex={-1}\n aria-hidden={true}\n type=\"button\"\n title=\"Clear input (Esc)\"\n onClick={() => {\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }}\n >\n <XMarkIconOutline className=\"n-size-4\" />\n </button>\n </div>\n )}\n </div>\n {trailingElement && (\n <div className=\"ndl-element-trailing ndl-element\">\n {isLoading && !leadingElement ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n trailingElement\n )}\n </div>\n )}\n </div>\n </Skeleton>\n </label>\n {Boolean(helpText) && !errorText && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n isLoading={isSkeletonLoading}\n >\n <Typography\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n className=\"ndl-form-message\"\n htmlAttributes={{\n 'aria-live': 'polite',\n id: helpTextId,\n }}\n >\n {helpText}\n </Typography>\n </Skeleton>\n )}\n {Boolean(errorText) && (\n // TODO v4: We might want to have a min width for the container for the messages to help skeleton loading.\n // Currently the message fills 100% of the width while the rest of the text input has a set width.\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n width=\"fit-content\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-form-message\">\n <div className=\"ndl-error-icon\">\n <ExclamationCircleIconSolid />\n </div>\n <Typography\n className=\"ndl-error-text\"\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n htmlAttributes={{\n 'aria-live': 'polite',\n id: errorTextId,\n }}\n >\n {errorText}\n </Typography>\n </div>\n </Skeleton>\n )}\n </div>\n );\n};\n"]}
@@ -103,7 +103,10 @@ export const TextInput = (_a) => {
103
103
  'ndl-information-icon-small': size === 'small' || size === 'medium',
104
104
  });
105
105
  const combinedAriaDescribedby = useMemo(() => {
106
- const ariaDescribedby = [hintId];
106
+ const ariaDescribedby = [];
107
+ if (hintId && shouldRenderHint) {
108
+ ariaDescribedby.push(hintId);
109
+ }
107
110
  if (helpText && !errorText) {
108
111
  ariaDescribedby.push(helpTextId);
109
112
  }
@@ -111,7 +114,7 @@ export const TextInput = (_a) => {
111
114
  ariaDescribedby.push(errorTextId);
112
115
  }
113
116
  return ariaDescribedby.join(' ');
114
- }, [hintId, helpText, errorText, helpTextId, errorTextId]);
117
+ }, [hintId, shouldRenderHint, helpText, errorText, helpTextId, errorTextId]);
115
118
  return (_jsxs("div", { className: containerWrappingClasses, style: style, children: [_jsxs("label", { className: labelWrappingClasses, children: [!hasEmptyLabelValue && (_jsx(Skeleton, Object.assign({ onBackground: "weak", shape: "rectangular" }, skeletonProps, { isLoading: isSkeletonLoading, children: _jsxs("div", { className: "ndl-label-text-wrapper", children: [_jsx(Typography, { variant: size === 'large' ? 'body-large' : 'body-medium', className: "ndl-label-text", children: label }), Boolean(moreInformationText) && (_jsxs(Tooltip, Object.assign({}, tooltipProps === null || tooltipProps === void 0 ? void 0 : tooltipProps.root, { type: "simple", children: [_jsx(Tooltip.Trigger, Object.assign({}, tooltipProps === null || tooltipProps === void 0 ? void 0 : tooltipProps.trigger, { className: informationIconClasses, hasButtonWrapper: true, children: _jsx("div", { tabIndex: 0, role: "button", "aria-label": "Information icon", children: _jsx(InformationCircleIconOutline, {}) }) })), _jsx(Tooltip.Content, Object.assign({}, tooltipProps === null || tooltipProps === void 0 ? void 0 : tooltipProps.content, { children: moreInformationText }))] }))), showRequiredOrOptionalLabel && (_jsx(Typography, { variant: size === 'large' ? 'body-large' : 'body-medium', className: "ndl-form-item-optional", children: isRequired === true ? 'Required' : 'Optional' }))] }) }))), _jsx(Skeleton, Object.assign({ onBackground: "weak", shape: "rectangular" }, skeletonProps, { isLoading: isSkeletonLoading, children: _jsxs("div", { className: "ndl-input-wrapper", children: [(leadingElement || (isLoading && !trailingElement)) && (_jsx("div", { className: "ndl-element-leading ndl-element", children: isLoading ? (_jsx(LoadingSpinner, { size: size === 'large' ? 'medium' : 'small', className: size === 'large'
116
119
  ? 'ndl-medium-spinner'
117
120
  : 'ndl-small-spinner' })) : (leadingElement) })), _jsxs("div", { className: classNames('ndl-input-container', {
@@ -1 +1 @@
1
- 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*\n * Copyright (c) \"Neo4j\"\n * Neo4j Sweden AB [http://neo4j.com]\n *\n * This file is part of Neo4j.\n *\n * Neo4j is free software: you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation, either version 3 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program. If not, see <http://www.gnu.org/licenses/>.\n */\n\nimport classNames from 'classnames';\nimport {\n type InputHTMLAttributes,\n type ReactElement,\n type ReactNode,\n useId,\n useMemo,\n} from 'react';\n\nimport { customLabelAndNoAriaLabelWarningMessage } from '../_common/messages';\nimport { type CommonProps, type TooltipObjectProps } from '../_common/types';\nimport { useSemiControlledInput } from '../_common/use-semi-controlled-input';\nimport { needleWarningMessage } from '../_common/utils';\nimport {\n ExclamationCircleIconSolid,\n InformationCircleIconOutline,\n XMarkIconOutline,\n} from '../icons';\nimport { LoadingSpinner } from '../loading-spinner';\nimport { Skeleton } from '../skeleton';\nimport { Tooltip } from '../tooltip';\nimport { Typography } from '../typography';\n\ntype TextInputProps = {\n /** Assistive text displayed below the input */\n helpText?: string | ReactNode;\n\n /** Error message displayed below the input. When provided, it overrides `helpText` and shows an error icon */\n errorText?: string | ReactNode;\n\n /** Leading element rendered inside the input */\n leadingElement?: ReactElement;\n\n /** Trailing element rendered inside the input */\n trailingElement?: ReactElement;\n\n /** Size of the input */\n size?: 'small' | 'medium' | 'large';\n\n /** Whether the input is read-only */\n isReadOnly?: boolean;\n\n /**\n * Whether to display the Required/Optional label next to the field label.\n * Shows Required if isRequired is true, otherwise shows Optional.\n * @default false\n */\n showRequiredOrOptionalLabel?: boolean;\n\n /** Whether the input is disabled */\n isDisabled?: boolean;\n\n /** Whether the input is required */\n isRequired?: boolean;\n\n /** The current value of the input */\n value?: React.ComponentPropsWithoutRef<'input'>['value'];\n\n /** Placeholder text displayed when the input is empty */\n placeholder?: React.ComponentPropsWithoutRef<'input'>['placeholder'];\n\n /** Callback function triggered when the input value changes */\n onChange?: React.ComponentPropsWithoutRef<'input'>['onChange'];\n\n /** Whether the input should take the full available width */\n isFluid?: boolean;\n\n /** Text displayed in the information tooltip shown next to the label */\n moreInformationText?: React.ReactNode;\n\n /** The label displayed above the input */\n label?: string | React.ReactNode;\n\n /** Props for the Tooltip component used by the information icon */\n tooltipProps?: TooltipObjectProps;\n\n /** Whether to render skeletons instead of content */\n isSkeletonLoading?: boolean;\n\n /** Additional props forwarded to the underlying Skeleton components */\n skeletonProps?: React.ComponentProps<typeof Skeleton>;\n\n /** Whether to show the clear button */\n isClearable?: boolean;\n\n /** Whether to show the loading spinner */\n isLoading?: boolean;\n};\n\n/**\n *\n *\n * TextInput Component\n *\n *\n */\n\nexport const TextInput = ({\n label,\n isFluid,\n errorText,\n helpText,\n leadingElement,\n trailingElement,\n showRequiredOrOptionalLabel = false,\n moreInformationText,\n size = 'medium',\n placeholder,\n value,\n tooltipProps,\n htmlAttributes,\n isDisabled,\n isReadOnly,\n isRequired,\n onChange,\n isClearable = false,\n className,\n style,\n isSkeletonLoading = false,\n isLoading = false,\n skeletonProps,\n ref,\n ...restProps\n}: CommonProps<'input', TextInputProps>) => {\n const [internalState, internalOnChange] = useSemiControlledInput({\n inputType: 'text',\n isControlled: value !== undefined,\n onChange,\n state: value ?? '',\n });\n const hintId = useId();\n const helpTextId = useId();\n const errorTextId = useId();\n\n const containerWrappingClasses = classNames(`ndl-text-input`, className, {\n 'ndl-disabled': isDisabled,\n 'ndl-has-error': errorText,\n 'ndl-has-icon': leadingElement || trailingElement || errorText,\n 'ndl-has-leading-icon': leadingElement,\n 'ndl-has-trailing-icon': trailingElement || errorText,\n 'ndl-large': size === 'large',\n 'ndl-medium': size === 'medium',\n 'ndl-read-only': isReadOnly,\n 'ndl-small': size === 'small',\n });\n\n const hasEmptyLabelValue =\n label === undefined || label === null || label === '';\n\n const labelWrappingClasses = classNames('ndl-form-item-label', {\n 'ndl-fluid': isFluid,\n 'ndl-form-item-no-label': hasEmptyLabelValue,\n });\n\n const combinedHtmlInputAttributes: InputHTMLAttributes<HTMLInputElement> = {\n ...htmlAttributes,\n className: classNames('ndl-input', htmlAttributes?.className),\n };\n const ariaLabel = combinedHtmlInputAttributes['aria-label'];\n const isCustomLabel = Boolean(label) && typeof label !== 'string';\n const hasCustomLabelAndNoAriaLabel =\n isCustomLabel && (ariaLabel === undefined || ariaLabel === '');\n const shouldRenderHint = isClearable || isLoading;\n\n const handleInputKeyDown = (event: React.KeyboardEvent<HTMLInputElement>) => {\n if (isClearable && event.key === 'Escape' && Boolean(internalState)) {\n event.preventDefault();\n event.stopPropagation();\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }\n htmlAttributes?.onKeyDown?.(event);\n };\n\n useMemo(() => {\n if (!label && !ariaLabel) {\n needleWarningMessage(\n 'A TextInput without a label does not have an aria label, be sure to include an aria label for screen readers. Link: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI',\n );\n }\n\n if (hasCustomLabelAndNoAriaLabel) {\n needleWarningMessage(customLabelAndNoAriaLabelWarningMessage);\n }\n }, [label, ariaLabel, hasCustomLabelAndNoAriaLabel]);\n\n const informationIconClasses = classNames({\n 'ndl-information-icon-large': size === 'large',\n 'ndl-information-icon-small': size === 'small' || size === 'medium',\n });\n\n const combinedAriaDescribedby = useMemo(() => {\n const ariaDescribedby = [hintId];\n\n if (helpText && !errorText) {\n ariaDescribedby.push(helpTextId);\n } else if (errorText) {\n ariaDescribedby.push(errorTextId);\n }\n return ariaDescribedby.join(' ');\n }, [hintId, helpText, errorText, helpTextId, errorTextId]);\n\n return (\n <div className={containerWrappingClasses} style={style}>\n {/* We enable implicit label wrapping */}\n {/* Source: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI */}\n <label className={labelWrappingClasses}>\n {!hasEmptyLabelValue && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-label-text-wrapper\">\n <Typography\n variant={size === 'large' ? 'body-large' : 'body-medium'}\n className=\"ndl-label-text\"\n >\n {label}\n </Typography>\n {Boolean(moreInformationText) && (\n <Tooltip {...tooltipProps?.root} type=\"simple\">\n <Tooltip.Trigger\n {...tooltipProps?.trigger}\n className={informationIconClasses}\n hasButtonWrapper\n >\n <div\n tabIndex={0}\n role=\"button\"\n aria-label=\"Information icon\"\n >\n <InformationCircleIconOutline />\n </div>\n </Tooltip.Trigger>\n <Tooltip.Content {...tooltipProps?.content}>\n {moreInformationText}\n </Tooltip.Content>\n </Tooltip>\n )}\n {showRequiredOrOptionalLabel && (\n <Typography\n variant={size === 'large' ? 'body-large' : 'body-medium'}\n className=\"ndl-form-item-optional\"\n >\n {isRequired === true ? 'Required' : 'Optional'}\n </Typography>\n )}\n </div>\n </Skeleton>\n )}\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-input-wrapper\">\n {(leadingElement || (isLoading && !trailingElement)) && (\n <div className=\"ndl-element-leading ndl-element\">\n {isLoading ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n leadingElement\n )}\n </div>\n )}\n <div\n className={classNames('ndl-input-container', {\n 'ndl-clearable': isClearable,\n })}\n >\n <input\n ref={ref}\n readOnly={isReadOnly}\n disabled={isDisabled}\n required={isRequired}\n value={internalState}\n placeholder={placeholder}\n type=\"text\"\n onChange={internalOnChange}\n aria-describedby={combinedAriaDescribedby}\n aria-invalid={Boolean(errorText)}\n {...combinedHtmlInputAttributes}\n onKeyDown={handleInputKeyDown}\n {...restProps}\n />\n {shouldRenderHint && (\n <span\n id={hintId}\n className=\"ndl-text-input-hint\"\n aria-hidden={true}\n >\n {isLoading && 'Loading '}\n {isClearable && 'Press Escape to clear input.'}\n </span>\n )}\n {isClearable && Boolean(internalState) && (\n <div className=\"ndl-element-clear ndl-element\">\n <button\n tabIndex={-1}\n aria-hidden={true}\n type=\"button\"\n title=\"Clear input (Esc)\"\n onClick={() => {\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }}\n >\n <XMarkIconOutline className=\"n-size-4\" />\n </button>\n </div>\n )}\n </div>\n {trailingElement && (\n <div className=\"ndl-element-trailing ndl-element\">\n {isLoading && !leadingElement ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n trailingElement\n )}\n </div>\n )}\n </div>\n </Skeleton>\n </label>\n {Boolean(helpText) && !errorText && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n isLoading={isSkeletonLoading}\n >\n <Typography\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n className=\"ndl-form-message\"\n htmlAttributes={{\n 'aria-live': 'polite',\n id: helpTextId,\n }}\n >\n {helpText}\n </Typography>\n </Skeleton>\n )}\n {Boolean(errorText) && (\n // TODO v4: We might want to have a min width for the container for the messages to help skeleton loading.\n // Currently the message fills 100% of the width while the rest of the text input has a set width.\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n width=\"fit-content\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-form-message\">\n <div className=\"ndl-error-icon\">\n <ExclamationCircleIconSolid />\n </div>\n <Typography\n className=\"ndl-error-text\"\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n htmlAttributes={{\n 'aria-live': 'polite',\n id: errorTextId,\n }}\n >\n {errorText}\n </Typography>\n </div>\n </Skeleton>\n )}\n </div>\n );\n};\n"]}
1
+ 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*\n * Copyright (c) \"Neo4j\"\n * Neo4j Sweden AB [http://neo4j.com]\n *\n * This file is part of Neo4j.\n *\n * Neo4j is free software: you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation, either version 3 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program. If not, see <http://www.gnu.org/licenses/>.\n */\n\nimport classNames from 'classnames';\nimport {\n type InputHTMLAttributes,\n type ReactElement,\n type ReactNode,\n useId,\n useMemo,\n} from 'react';\n\nimport { customLabelAndNoAriaLabelWarningMessage } from '../_common/messages';\nimport { type CommonProps, type TooltipObjectProps } from '../_common/types';\nimport { useSemiControlledInput } from '../_common/use-semi-controlled-input';\nimport { needleWarningMessage } from '../_common/utils';\nimport {\n ExclamationCircleIconSolid,\n InformationCircleIconOutline,\n XMarkIconOutline,\n} from '../icons';\nimport { LoadingSpinner } from '../loading-spinner';\nimport { Skeleton } from '../skeleton';\nimport { Tooltip } from '../tooltip';\nimport { Typography } from '../typography';\n\ntype TextInputProps = {\n /** Assistive text displayed below the input */\n helpText?: string | ReactNode;\n\n /** Error message displayed below the input. When provided, it overrides `helpText` and shows an error icon */\n errorText?: string | ReactNode;\n\n /** Leading element rendered inside the input */\n leadingElement?: ReactElement;\n\n /** Trailing element rendered inside the input */\n trailingElement?: ReactElement;\n\n /** Size of the input */\n size?: 'small' | 'medium' | 'large';\n\n /** Whether the input is read-only */\n isReadOnly?: boolean;\n\n /**\n * Whether to display the Required/Optional label next to the field label.\n * Shows Required if isRequired is true, otherwise shows Optional.\n * @default false\n */\n showRequiredOrOptionalLabel?: boolean;\n\n /** Whether the input is disabled */\n isDisabled?: boolean;\n\n /** Whether the input is required */\n isRequired?: boolean;\n\n /** The current value of the input */\n value?: React.ComponentPropsWithoutRef<'input'>['value'];\n\n /** Placeholder text displayed when the input is empty */\n placeholder?: React.ComponentPropsWithoutRef<'input'>['placeholder'];\n\n /** Callback function triggered when the input value changes */\n onChange?: React.ComponentPropsWithoutRef<'input'>['onChange'];\n\n /** Whether the input should take the full available width */\n isFluid?: boolean;\n\n /** Text displayed in the information tooltip shown next to the label */\n moreInformationText?: React.ReactNode;\n\n /** The label displayed above the input */\n label?: string | React.ReactNode;\n\n /** Props for the Tooltip component used by the information icon */\n tooltipProps?: TooltipObjectProps;\n\n /** Whether to render skeletons instead of content */\n isSkeletonLoading?: boolean;\n\n /** Additional props forwarded to the underlying Skeleton components */\n skeletonProps?: React.ComponentProps<typeof Skeleton>;\n\n /** Whether to show the clear button */\n isClearable?: boolean;\n\n /** Whether to show the loading spinner */\n isLoading?: boolean;\n};\n\n/**\n *\n *\n * TextInput Component\n *\n *\n */\n\nexport const TextInput = ({\n label,\n isFluid,\n errorText,\n helpText,\n leadingElement,\n trailingElement,\n showRequiredOrOptionalLabel = false,\n moreInformationText,\n size = 'medium',\n placeholder,\n value,\n tooltipProps,\n htmlAttributes,\n isDisabled,\n isReadOnly,\n isRequired,\n onChange,\n isClearable = false,\n className,\n style,\n isSkeletonLoading = false,\n isLoading = false,\n skeletonProps,\n ref,\n ...restProps\n}: CommonProps<'input', TextInputProps>) => {\n const [internalState, internalOnChange] = useSemiControlledInput({\n inputType: 'text',\n isControlled: value !== undefined,\n onChange,\n state: value ?? 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Link: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI',\n );\n }\n\n if (hasCustomLabelAndNoAriaLabel) {\n needleWarningMessage(customLabelAndNoAriaLabelWarningMessage);\n }\n }, [label, ariaLabel, hasCustomLabelAndNoAriaLabel]);\n\n const informationIconClasses = classNames({\n 'ndl-information-icon-large': size === 'large',\n 'ndl-information-icon-small': size === 'small' || size === 'medium',\n });\n\n const combinedAriaDescribedby = useMemo(() => {\n const ariaDescribedby = [];\n\n if (hintId && shouldRenderHint) {\n ariaDescribedby.push(hintId);\n }\n if (helpText && !errorText) {\n ariaDescribedby.push(helpTextId);\n } else if (errorText) {\n ariaDescribedby.push(errorTextId);\n }\n return ariaDescribedby.join(' ');\n }, [hintId, shouldRenderHint, helpText, errorText, helpTextId, errorTextId]);\n\n return (\n <div className={containerWrappingClasses} style={style}>\n {/* We enable implicit label wrapping */}\n {/* Source: https://dequeuniversity.com/rules/axe/4.2/label?application=axeAPI */}\n <label className={labelWrappingClasses}>\n {!hasEmptyLabelValue && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-label-text-wrapper\">\n <Typography\n variant={size === 'large' ? 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'Required' : 'Optional'}\n </Typography>\n )}\n </div>\n </Skeleton>\n )}\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-input-wrapper\">\n {(leadingElement || (isLoading && !trailingElement)) && (\n <div className=\"ndl-element-leading ndl-element\">\n {isLoading ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n leadingElement\n )}\n </div>\n )}\n <div\n className={classNames('ndl-input-container', {\n 'ndl-clearable': isClearable,\n })}\n >\n <input\n ref={ref}\n readOnly={isReadOnly}\n disabled={isDisabled}\n required={isRequired}\n value={internalState}\n placeholder={placeholder}\n type=\"text\"\n onChange={internalOnChange}\n aria-describedby={combinedAriaDescribedby}\n aria-invalid={Boolean(errorText)}\n {...combinedHtmlInputAttributes}\n onKeyDown={handleInputKeyDown}\n {...restProps}\n />\n {shouldRenderHint && (\n <span\n id={hintId}\n className=\"ndl-text-input-hint\"\n aria-hidden={true}\n >\n {isLoading && 'Loading '}\n {isClearable && 'Press Escape to clear input.'}\n </span>\n )}\n {isClearable && Boolean(internalState) && (\n <div className=\"ndl-element-clear ndl-element\">\n <button\n tabIndex={-1}\n aria-hidden={true}\n type=\"button\"\n title=\"Clear input (Esc)\"\n onClick={() => {\n internalOnChange?.({\n target: { value: '' },\n } as React.ChangeEvent<HTMLInputElement>);\n }}\n >\n <XMarkIconOutline className=\"n-size-4\" />\n </button>\n </div>\n )}\n </div>\n {trailingElement && (\n <div className=\"ndl-element-trailing ndl-element\">\n {isLoading && !leadingElement ? (\n <LoadingSpinner\n size={size === 'large' ? 'medium' : 'small'}\n className={\n size === 'large'\n ? 'ndl-medium-spinner'\n : 'ndl-small-spinner'\n }\n />\n ) : (\n trailingElement\n )}\n </div>\n )}\n </div>\n </Skeleton>\n </label>\n {Boolean(helpText) && !errorText && (\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n isLoading={isSkeletonLoading}\n >\n <Typography\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n className=\"ndl-form-message\"\n htmlAttributes={{\n 'aria-live': 'polite',\n id: helpTextId,\n }}\n >\n {helpText}\n </Typography>\n </Skeleton>\n )}\n {Boolean(errorText) && (\n // TODO v4: We might want to have a min width for the container for the messages to help skeleton loading.\n // Currently the message fills 100% of the width while the rest of the text input has a set width.\n <Skeleton\n onBackground=\"weak\"\n shape=\"rectangular\"\n width=\"fit-content\"\n {...skeletonProps}\n isLoading={isSkeletonLoading}\n >\n <div className=\"ndl-form-message\">\n <div className=\"ndl-error-icon\">\n <ExclamationCircleIconSolid />\n </div>\n <Typography\n className=\"ndl-error-text\"\n variant={size === 'large' ? 'body-medium' : 'body-small'}\n htmlAttributes={{\n 'aria-live': 'polite',\n id: errorTextId,\n }}\n >\n {errorText}\n </Typography>\n </div>\n </Skeleton>\n )}\n </div>\n );\n};\n"]}
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@neo4j-ndl/react",
3
- "version": "4.9.31",
3
+ "version": "4.9.32",
4
4
  "sideEffects": false,
5
5
  "description": "React implementation of Neo4j Design System",
6
6
  "keywords": [