@nelsonlongxiang/dsh-open-a2a-net 0.6.41 → 0.6.42

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (61) hide show
  1. package/README.md +1 -1
  2. package/README_zh.md +1 -1
  3. package/assets/stageDist/assets/index-Bj7S2pA1.css +1 -1
  4. package/assets/stageDist/assets/index-C-28k_o5.js +974 -974
  5. package/assets/stageDist/index.html +12 -12
  6. package/lib/client.js +64 -64
  7. package/lib/client.js.map +1 -1
  8. package/lib/index.js +57 -9
  9. package/lib/origin-claim.js +4 -0
  10. package/lib/skill/SKILL.md +117 -117
  11. package/lib/skill/references/collaboration.md +428 -428
  12. package/lib/skill/references/discovery.md +78 -78
  13. package/lib/skill/references/intake.md +107 -107
  14. package/lib/skill/references/membership.md +73 -73
  15. package/lib/skill/references/pitfalls.md +51 -51
  16. package/lib/skill/references/router.md +96 -96
  17. package/lib/skill/references/routing.md +65 -65
  18. package/lib/types/origin-claim.d.ts +2 -0
  19. package/nexus-stage/package.json +21 -21
  20. package/nexus-stage/scripts/mockhost.py +261 -261
  21. package/nexus-stage/src/canvas-ops.ts +191 -191
  22. package/nexus-stage/src/canvas-wire.ts +164 -164
  23. package/nexus-stage/src/cli-home-picker.ts +42 -42
  24. package/nexus-stage/src/fault.ts +56 -56
  25. package/nexus-stage/src/federation-overlay.ts +103 -103
  26. package/nexus-stage/src/federation.ts +241 -241
  27. package/nexus-stage/src/layout-doc.ts +145 -145
  28. package/nexus-stage/src/main.ts +513 -513
  29. package/nexus-stage/src/planning-card-text.ts +73 -73
  30. package/nexus-stage/src/planning-card.ts +63 -63
  31. package/nexus-stage/src/planning-edges.ts +26 -26
  32. package/nexus-stage/src/planning-fit.ts +45 -45
  33. package/nexus-stage/src/planning-frame-hue.ts +13 -13
  34. package/nexus-stage/src/planning-legend.ts +39 -39
  35. package/nexus-stage/src/planning-member-handles.ts +61 -61
  36. package/nexus-stage/src/planning-menus.ts +422 -422
  37. package/nexus-stage/src/planning-mirror.ts +75 -75
  38. package/nexus-stage/src/planning-nodelist.ts +294 -294
  39. package/nexus-stage/src/planning-overlap.ts +159 -159
  40. package/nexus-stage/src/planning-reachability.ts +28 -28
  41. package/nexus-stage/src/planning-relayout.ts +121 -121
  42. package/nexus-stage/src/planning-roster.ts +15 -15
  43. package/nexus-stage/src/planning-search.ts +168 -168
  44. package/nexus-stage/src/planning-types.ts +115 -115
  45. package/nexus-stage/src/planning-undo.ts +68 -68
  46. package/nexus-stage/src/planning-view.ts +1499 -1499
  47. package/nexus-stage/src/planning.css +340 -340
  48. package/nexus-stage/src/seat-name-editor.ts +31 -31
  49. package/nexus-stage/src/session-drag.ts +64 -64
  50. package/nexus-stage/src/viewport.ts +106 -106
  51. package/nexus-stage/src/wb-chat.ts +684 -684
  52. package/nexus-stage/src/wb-directory.ts +237 -237
  53. package/nexus-stage/src/wb-ledger.ts +279 -279
  54. package/nexus-stage/src/wb-names.ts +43 -43
  55. package/nexus-stage/src/wb-rail.ts +147 -147
  56. package/nexus-stage/src/workbench.css +388 -388
  57. package/nexus-stage/src/workbench.ts +1272 -1272
  58. package/nexus-stage/src/world.ts +509 -509
  59. package/nexus-stage/tsconfig.json +24 -24
  60. package/nexus-stage/vite.config.ts +15 -15
  61. package/package.json +1 -1
@@ -1,68 +1,68 @@
1
- /**
2
- * 撤销 for the board layout (frontend seat, 2026-10-29): with no status-bar
3
- * hint for automatic moves (owner: 载入时避让挪了卡片,不需要在状态条提示),
4
- * a wrong move must be one keystroke away from undone. Covers card drags,
5
- * frame drags and resizes, keyboard nudges, 整理成员, 一键重排 and the
6
- * load-time settle — positions and frame rects only. Team membership
7
- * (入队 / 离队, host writes) is not undone here.
8
- *
9
- * capture() before an edit, commit(before) after it: only an edit that
10
- * actually moved something already on the board is recorded, so a click,
11
- * a pan or a marquee leaves the stack alone, and a card that arrived by
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- * poll mid-gesture is not counted as a move. revert(before) is for a
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- * gesture the OS cancelled (pointercancel): layout back, nothing recorded.
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- * @module nexus-stage/planning-undo
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- */
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- import type { FrameGeom, WorldModel } from './world'
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-
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- export interface LayoutSnap {
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- readonly nodes: ReadonlyMap<string, { readonly x: number; readonly y: number }>
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- readonly frames: ReadonlyMap<string, FrameGeom>
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- }
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-
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- /** Undo depth (older steps fall off). */
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- export const UNDO_LIMIT = 30
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-
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- export function createLayoutUndo(model: WorldModel) {
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- const stack: LayoutSnap[] = []
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- const capture = (): LayoutSnap => ({
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- nodes: new Map(model.allNodes().map(n => [n.id, { x: n.x, y: n.y }])),
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- frames: new Map(model.allFrames().map(([name, f]) => [name, { ...f }])),
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- })
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- /** True when something present both before and now has moved or changed size. */
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- const moved = (before: LayoutSnap): boolean =>
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- model.allNodes().some(n => { const b = before.nodes.get(n.id); return b !== undefined && (b.x !== n.x || b.y !== n.y) }) ||
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- model.allFrames().some(([name, f]) => { const b = before.frames.get(name); return b !== undefined && (b.x !== f.x || b.y !== f.y || b.w !== f.w || b.h !== f.h) })
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- const restore = (snap: LayoutSnap): void => {
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- for (const n of model.allNodes()) {
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- const b = snap.nodes.get(n.id)
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- if (b !== undefined && (b.x !== n.x || b.y !== n.y)) model.dragNodes([n.id], b.x - n.x, b.y - n.y)
40
- }
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- for (const [name, f] of model.allFrames()) {
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- const b = snap.frames.get(name)
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- if (b !== undefined && (b.x !== f.x || b.y !== f.y || b.w !== f.w || b.h !== f.h)) model.setFrame(name, { ...b })
44
- }
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- }
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- return {
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- capture,
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- commit(before: LayoutSnap): void {
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- if (!moved(before)) return
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- stack.push(before)
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- if (stack.length > UNDO_LIMIT) stack.shift()
52
- },
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- /** Restore the last recorded layout; false when there is nothing to undo. */
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- undo(): boolean {
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- const snap = stack.pop()
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- if (snap === undefined) return false
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- restore(snap)
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- return true
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- },
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- /** Put back `before` without recording a step (an abandoned gesture); true when something moved. */
61
- revert(before: LayoutSnap): boolean {
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- if (!moved(before)) return false
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- restore(before)
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- return true
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- },
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- get depth(): number { return stack.length },
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- }
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- }
1
+ /**
2
+ * 撤销 for the board layout (frontend seat, 2026-10-29): with no status-bar
3
+ * hint for automatic moves (owner: 载入时避让挪了卡片,不需要在状态条提示),
4
+ * a wrong move must be one keystroke away from undone. Covers card drags,
5
+ * frame drags and resizes, keyboard nudges, 整理成员, 一键重排 and the
6
+ * load-time settle — positions and frame rects only. Team membership
7
+ * (入队 / 离队, host writes) is not undone here.
8
+ *
9
+ * capture() before an edit, commit(before) after it: only an edit that
10
+ * actually moved something already on the board is recorded, so a click,
11
+ * a pan or a marquee leaves the stack alone, and a card that arrived by
12
+ * poll mid-gesture is not counted as a move. revert(before) is for a
13
+ * gesture the OS cancelled (pointercancel): layout back, nothing recorded.
14
+ * @module nexus-stage/planning-undo
15
+ */
16
+ import type { FrameGeom, WorldModel } from './world'
17
+
18
+ export interface LayoutSnap {
19
+ readonly nodes: ReadonlyMap<string, { readonly x: number; readonly y: number }>
20
+ readonly frames: ReadonlyMap<string, FrameGeom>
21
+ }
22
+
23
+ /** Undo depth (older steps fall off). */
24
+ export const UNDO_LIMIT = 30
25
+
26
+ export function createLayoutUndo(model: WorldModel) {
27
+ const stack: LayoutSnap[] = []
28
+ const capture = (): LayoutSnap => ({
29
+ nodes: new Map(model.allNodes().map(n => [n.id, { x: n.x, y: n.y }])),
30
+ frames: new Map(model.allFrames().map(([name, f]) => [name, { ...f }])),
31
+ })
32
+ /** True when something present both before and now has moved or changed size. */
33
+ const moved = (before: LayoutSnap): boolean =>
34
+ model.allNodes().some(n => { const b = before.nodes.get(n.id); return b !== undefined && (b.x !== n.x || b.y !== n.y) }) ||
35
+ model.allFrames().some(([name, f]) => { const b = before.frames.get(name); return b !== undefined && (b.x !== f.x || b.y !== f.y || b.w !== f.w || b.h !== f.h) })
36
+ const restore = (snap: LayoutSnap): void => {
37
+ for (const n of model.allNodes()) {
38
+ const b = snap.nodes.get(n.id)
39
+ if (b !== undefined && (b.x !== n.x || b.y !== n.y)) model.dragNodes([n.id], b.x - n.x, b.y - n.y)
40
+ }
41
+ for (const [name, f] of model.allFrames()) {
42
+ const b = snap.frames.get(name)
43
+ if (b !== undefined && (b.x !== f.x || b.y !== f.y || b.w !== f.w || b.h !== f.h)) model.setFrame(name, { ...b })
44
+ }
45
+ }
46
+ return {
47
+ capture,
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+ commit(before: LayoutSnap): void {
49
+ if (!moved(before)) return
50
+ stack.push(before)
51
+ if (stack.length > UNDO_LIMIT) stack.shift()
52
+ },
53
+ /** Restore the last recorded layout; false when there is nothing to undo. */
54
+ undo(): boolean {
55
+ const snap = stack.pop()
56
+ if (snap === undefined) return false
57
+ restore(snap)
58
+ return true
59
+ },
60
+ /** Put back `before` without recording a step (an abandoned gesture); true when something moved. */
61
+ revert(before: LayoutSnap): boolean {
62
+ if (!moved(before)) return false
63
+ restore(before)
64
+ return true
65
+ },
66
+ get depth(): number { return stack.length },
67
+ }
68
+ }