@needle-tools/three 0.146.2 → 0.146.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +2 -2
- package/build/three.js +2 -2
- package/build/three.min.js +1 -1
- package/build/three.module.js +2 -2
- package/examples/jsm/controls/OrbitControls.js +3 -2
- package/examples/jsm/loaders/GLTFLoader.js +11 -9
- package/package.json +1 -1
- package/src/animation/PropertyBinding.js +2 -2
package/build/three.module.js
CHANGED
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@@ -44961,7 +44961,7 @@ class PropertyBinding {
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this.path = path;
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this.parsedPath = parsedPath || PropertyBinding.parseTrackName( path );
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-
this.node = PropertyBinding.findNode( rootNode, this.parsedPath.nodeName )
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this.node = PropertyBinding.findNode( rootNode, this.parsedPath.nodeName );
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this.rootNode = rootNode;
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@@ -45277,7 +45277,7 @@ class PropertyBinding {
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if ( ! targetObject ) {
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targetObject = PropertyBinding.findNode( this.rootNode, parsedPath.nodeName )
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targetObject = PropertyBinding.findNode( this.rootNode, parsedPath.nodeName );
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this.node = targetObject;
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@@ -836,7 +836,8 @@ class OrbitControls extends EventDispatcher {
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if ( pointers.length === 0 ) {
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-
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// this causes pointer events to be captured
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// scope.domElement.setPointerCapture( event.pointerId );
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scope.domElement.addEventListener( 'pointermove', onPointerMove );
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scope.domElement.addEventListener( 'pointerup', onPointerUp );
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@@ -881,7 +882,7 @@ class OrbitControls extends EventDispatcher {
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if ( pointers.length === 0 ) {
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-
scope.domElement.releasePointerCapture( event.pointerId );
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// scope.domElement.releasePointerCapture( event.pointerId );
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scope.domElement.removeEventListener( 'pointermove', onPointerMove );
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scope.domElement.removeEventListener( 'pointerup', onPointerUp );
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@@ -154,7 +154,7 @@ class GLTFLoader extends Loader {
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return new GLTFMeshGpuInstancing( parser );
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} );
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-
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+
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this.register( function ( parser ) {
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return new GLTFAnimationPointerExtension( parser );
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@@ -601,7 +601,7 @@ class GLTFLightsExtension {
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}
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-
getDependency( type, index ) {
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+
getDependency( type, index ) {
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if ( type !== 'light' ) return;
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@@ -904,16 +904,17 @@ class GLTFAnimationPointerExtension {
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const foundNode = node.getObjectByName( val );
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if ( foundNode )
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currentTarget = foundNode;
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+
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}
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}
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if ( ! currentTarget ) {
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const originalFindResult = find
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const originalFindResult = find( node, sections[ 2 ] );
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if ( ! originalFindResult )
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-
console.
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console.warn( EXTENSIONS.KHR_ANIMATION_POINTER + ': Property binding not found', path, node, node.name, sections );
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return originalFindResult;
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@@ -1268,7 +1269,7 @@ class GLTFAnimationPointerExtension {
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// convert fov values from radians to degrees
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if ( animationPointerPropertyPath.endsWith( '.fov' ) ) {
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-
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+
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outputArray = outputArray.map( value => value / Math.PI * 180 );
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}
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@@ -2869,7 +2870,7 @@ class GLTFParser {
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// Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
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// expensive work of uploading a texture to the GPU off the main thread.
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-
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+
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let isSafari = false;
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let isFirefox = false;
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let firefoxVersion = - 1;
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@@ -4248,8 +4249,9 @@ class GLTFParser {
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const pendingOutputAccessors = [];
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const pendingSamplers = [];
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const pendingTargets = [];
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-
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-
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let i = 0;
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let il = animationDef.channels.length;
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for ( i = 0, il = animationDef.channels.length; i < il; i ++ ) {
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const channel = animationDef.channels[ i ];
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const sampler = animationDef.samplers[ channel.sampler ];
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@@ -4289,7 +4291,7 @@ class GLTFParser {
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const tracks = [];
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for (
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for ( i = 0, il = nodes.length; i < il; i ++ ) {
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const node = nodes[ i ];
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const inputAccessor = inputAccessors[ i ];
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package/package.json
CHANGED
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@@ -107,7 +107,7 @@ class PropertyBinding {
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this.path = path;
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this.parsedPath = parsedPath || PropertyBinding.parseTrackName( path );
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this.node = PropertyBinding.findNode( rootNode, this.parsedPath.nodeName )
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this.node = PropertyBinding.findNode( rootNode, this.parsedPath.nodeName );
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this.rootNode = rootNode;
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@@ -423,7 +423,7 @@ class PropertyBinding {
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if ( ! targetObject ) {
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targetObject = PropertyBinding.findNode( this.rootNode, parsedPath.nodeName )
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targetObject = PropertyBinding.findNode( this.rootNode, parsedPath.nodeName );
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this.node = targetObject;
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