@needle-tools/three-animation-pointer 1.0.1-next.1a466a6 → 1.0.1-next.98f6675

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Files changed (2) hide show
  1. package/README.md +2 -2
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -14,7 +14,7 @@ This package adds a [three.js](https://github.com/mrdoob/three.js) GLTFLoader pl
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  <img width="1240" height="696" alt="image" src="https://github.com/user-attachments/assets/baa109d8-974b-4c97-9ae9-31a4391e651b" />
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  </a>
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- https://github.com/user-attachments/assets/13fe4102-00ee-430f-9a17-9611fa543f77
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+ [Video](https://github.com/user-attachments/assets/13fe4102-00ee-430f-9a17-9611fa543f77)
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  [three.js Example](https://threejs.org/examples/?q=gltf#webgl_loader_gltf_animation_pointer)
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@@ -48,7 +48,7 @@ You can use one of the listed tools below to export glTF animations in the right
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  **Mini Unity Tutorial**
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- https://github.com/user-attachments/assets/e118a33d-9725-4313-b1d4-b4dbfc7a5a48
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+ [Video](https://github.com/user-attachments/assets/e118a33d-9725-4313-b1d4-b4dbfc7a5a48)
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  *Note: If you use UnityGLTF for exporting the glTF file make sure to enable the `KHR_animation_pointer` option in the UnityGLTF export settings.*
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@needle-tools/three-animation-pointer",
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- "version": "1.0.1-next.1a466a6",
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+ "version": "1.0.1-next.98f6675",
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  "description": "KHR_animation_pointer support for three.js",
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  "type": "module",
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  "main": "dist/three-animation-pointer.js",