@needle-tools/needle-component-compiler 3.0.19-next.e2b9a6e → 3.0.20-next.2ca1149
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Changelog.md +5 -0
- package/Readme.md +1 -0
- package/dist/Compiler.js +4 -1
- package/dist/impl/csharp-compiler.js +5 -0
- package/package.json +1 -1
package/Changelog.md
CHANGED
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@@ -4,6 +4,11 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [3.0.20] - 2026-05-05
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### Changed
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- Fields without `@serializable()` decorator (or `//@serializable` / `//@serializeField` comment directive) are no longer emitted in C# or Blender output. This prevents unresolvable types (e.g. `article: Article | undefined = undefined`) from producing compile errors in generated stubs.
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- Blender: component reference types now emit concrete type names (e.g. `Camera`, `Rigidbody`, `AudioSource`) instead of generic `comp`. Added support for: Animation, Animator, Camera, Light, Rigidbody, Renderer, Canvas, VideoPlayer, AudioSource, SphereCollider, MeshCollider, BoxCollider, PlayableDirector, DragControls, Button, Text.
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## [3.0.19] - 2026-04-28
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### Fixed
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- C#: skip `= undefined` initializers — `undefined` is not valid in C#
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package/Readme.md
CHANGED
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@@ -70,6 +70,7 @@ Use `//` comments above classes, fields, or methods to control code generation:
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| `@abstract` | Class | Mark the generated class as `abstract` |
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| `@serializeField` | Field | Emit `[UnityEngine.SerializeField]` attribute |
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| `@nonSerialized` | Field / Method | Skip generating C# code for this member |
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| `@header "My text"` | Field | Emit `[UnityEngine.Header("My text")]` (C# only) |
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| `@tooltip "My text"` | Field | Emit `[UnityEngine.Tooltip("My text")]` (C#) or `"description"` (Blender) |
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| `@contextmenu "Label"` | Method | Emit `[UnityEngine.ContextMenu("Label")]` |
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| `@ifdef MY_DEFINE` | Field | Wrap field in `#if MY_DEFINE` / `#endif` |
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package/dist/Compiler.js
CHANGED
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@@ -151,7 +151,10 @@ var Compiler = /** @class */ (function () {
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// If the property has a @serializable() decorator, ensure it's in the comments
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// so the writer emits private/protected fields with [SerializeField]
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var hasSerialized = this.hasSerializableDecorator(node);
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-
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var hasSerializedComment = comments.some(function (c) { return c.startsWith("@serializable") || c.startsWith("@serializeField"); });
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if (!hasSerialized && !hasSerializedComment)
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return; // only emit fields marked with @serializable() or //@serializable or //@serializeField
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if (!comments.some(function (c) { return c.startsWith("@serializable"); })) {
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comments.push("@serializable");
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}
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var flags = [];
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@@ -230,6 +230,9 @@ var CSharpWriter = /** @class */ (function (_super) {
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}
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// @serializeField → add attribute + force private becomes serialized
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var serializeField = comments === null || comments === void 0 ? void 0 : comments.some(function (c) { return c.startsWith("@serializeField") || c.startsWith("@serializable"); });
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// @header
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var headerComment = comments === null || comments === void 0 ? void 0 : comments.find(function (c) { return c.startsWith("@header "); });
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var header = headerComment ? headerComment.substring("@header ".length).trim().replace(/^["']|["']$/g, "") : null;
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// @tooltip
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var tooltipComment = comments === null || comments === void 0 ? void 0 : comments.find(function (c) { return c.startsWith("@tooltip "); });
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var tooltip = tooltipComment ? tooltipComment.substring("@tooltip ".length).trim().replace(/^["']|["']$/g, "") : null;
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@@ -302,6 +305,8 @@ var CSharpWriter = /** @class */ (function (_super) {
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if (needsEditorWrap)
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this.writer.writeLine("#if UNITY_EDITOR");
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// Emit attributes
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if (header)
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this.writer.writeLine("[UnityEngine.Header(\"".concat(header, "\")]"));
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if (tooltip)
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this.writer.writeLine("[UnityEngine.Tooltip(\"".concat(tooltip, "\")]"));
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if (contextMenu)
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package/package.json
CHANGED