@needle-tools/needle-component-compiler 1.9.2-exp → 1.9.2

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Files changed (112) hide show
  1. package/COMPILE.bat +1 -0
  2. package/Changelog.md +3 -2
  3. package/DEV.bat +1 -0
  4. package/INSTALL.bat +1 -0
  5. package/PUBLISH.bat +8 -0
  6. package/RUN_MANUAL_TEST.bat +1 -0
  7. package/RUN_TESTS.bat +1 -0
  8. package/package.json +12 -17
  9. package/schemes/MyNew.component.json +1 -0
  10. package/schemes/MyTest.component.json +1 -0
  11. package/src/component-compiler.js +6 -3
  12. package/src/component-compiler.ts +737 -0
  13. package/src/test.js +24 -26
  14. package/src/test.ts +234 -0
  15. package/test/blender/codegen/basic/expected.component.json +4 -0
  16. package/test/blender/codegen/basic/input.js +26 -0
  17. package/test/blender/codegen/basic/input.ts +3 -0
  18. package/test/blender/codegen/basic/output.component.json +1 -0
  19. package/test/blender/codegen/float field/expected.component.json +8 -0
  20. package/test/blender/codegen/float field/input.js +28 -0
  21. package/test/blender/codegen/float field/input.ts +4 -0
  22. package/test/blender/codegen/float field/output.component.json +1 -0
  23. package/test/blender/codegen/reference_animation/expected.component.json +7 -0
  24. package/test/blender/codegen/reference_animation/input.js +35 -0
  25. package/test/blender/codegen/reference_animation/input.ts +4 -0
  26. package/test/blender/codegen/reference_animation/output.component.json +1 -0
  27. package/test/blender/codegen/reference_behaviour/expected.component.json +7 -0
  28. package/test/blender/codegen/reference_behaviour/input.js +35 -0
  29. package/test/blender/codegen/reference_behaviour/input.ts +5 -0
  30. package/test/blender/codegen/reference_behaviour/output.component.json +1 -0
  31. package/test/component.basic.test.ts +53 -0
  32. package/test/component.methods.test.ts +185 -0
  33. package/test/component.nonserialized.test.ts +45 -0
  34. package/test/component.primitives.test.ts +123 -0
  35. package/test/csharp/codegen/abstract method/expected.cs +14 -0
  36. package/test/csharp/codegen/abstract method/input.js +27 -0
  37. package/test/csharp/codegen/abstract method/input.ts +4 -0
  38. package/test/csharp/codegen/abstract method/output.cs +14 -0
  39. package/test/csharp/codegen/basic/expected.cs +13 -0
  40. package/test/csharp/codegen/basic/input.js +26 -0
  41. package/test/csharp/codegen/basic/input.ts +2 -0
  42. package/test/csharp/codegen/basic/output.cs +13 -0
  43. package/test/csharp/codegen/basic-no-export/expected.cs +0 -0
  44. package/test/csharp/codegen/basic-no-export/input.js +27 -0
  45. package/test/csharp/codegen/basic-no-export/input.ts +4 -0
  46. package/test/csharp/codegen/basic-no-export/output.cs +0 -0
  47. package/test/csharp/codegen/bool/expected.cs +14 -0
  48. package/test/csharp/codegen/bool/input.js +26 -0
  49. package/test/csharp/codegen/bool/input.ts +3 -0
  50. package/test/csharp/codegen/bool/output.cs +14 -0
  51. package/test/csharp/codegen/fields with default values/expected.cs +18 -0
  52. package/test/csharp/codegen/fields with default values/input.js +32 -0
  53. package/test/csharp/codegen/fields with default values/input.ts +7 -0
  54. package/test/csharp/codegen/fields with default values/output.cs +18 -0
  55. package/test/csharp/codegen/method ignore inline type declaration/expected.cs +14 -0
  56. package/test/csharp/codegen/method ignore inline type declaration/input.js +27 -0
  57. package/test/csharp/codegen/method ignore inline type declaration/input.ts +3 -0
  58. package/test/csharp/codegen/method ignore inline type declaration/output.cs +14 -0
  59. package/test/csharp/codegen/nonserialized ignore field/expected.cs +13 -0
  60. package/test/csharp/codegen/nonserialized ignore field/input.js +26 -0
  61. package/test/csharp/codegen/nonserialized ignore field/input.ts +4 -0
  62. package/test/csharp/codegen/nonserialized ignore field/output.cs +13 -0
  63. package/test/csharp/codegen/nonserialized on property does not affect method/expected.cs +14 -0
  64. package/test/csharp/codegen/nonserialized on property does not affect method/input.js +34 -0
  65. package/test/csharp/codegen/nonserialized on property does not affect method/input.ts +8 -0
  66. package/test/csharp/codegen/nonserialized on property does not affect method/output.cs +13 -0
  67. package/test/csharp/codegen/number/expected.cs +14 -0
  68. package/test/csharp/codegen/number/input.js +26 -0
  69. package/test/csharp/codegen/number/input.ts +3 -0
  70. package/test/csharp/codegen/number/output.cs +14 -0
  71. package/test/csharp/codegen/object/expected.cs +14 -0
  72. package/test/csharp/codegen/object/input.js +26 -0
  73. package/test/csharp/codegen/object/input.ts +3 -0
  74. package/test/csharp/codegen/object/output.cs +14 -0
  75. package/test/csharp/codegen/private.methods/expected.cs +13 -0
  76. package/test/csharp/codegen/private.methods/input.js +27 -0
  77. package/test/csharp/codegen/private.methods/input.ts +3 -0
  78. package/test/csharp/codegen/private.methods/output.cs +13 -0
  79. package/test/csharp/codegen/protected.methods/expected.cs +13 -0
  80. package/test/csharp/codegen/protected.methods/input.js +27 -0
  81. package/test/csharp/codegen/protected.methods/input.ts +3 -0
  82. package/test/csharp/codegen/protected.methods/output.cs +13 -0
  83. package/test/csharp/codegen/public method with args/expected.cs +14 -0
  84. package/test/csharp/codegen/public method with args/input.js +27 -0
  85. package/test/csharp/codegen/public method with args/input.ts +3 -0
  86. package/test/csharp/codegen/public method with args/output.cs +14 -0
  87. package/test/csharp/codegen/public method with multiple args/expected.cs +14 -0
  88. package/test/csharp/codegen/public method with multiple args/input.js +27 -0
  89. package/test/csharp/codegen/public method with multiple args/input.ts +3 -0
  90. package/test/csharp/codegen/public method with multiple args/output.cs +14 -0
  91. package/test/csharp/codegen/public.methods/expected.cs +14 -0
  92. package/test/csharp/codegen/public.methods/input.js +27 -0
  93. package/test/csharp/codegen/public.methods/input.ts +3 -0
  94. package/test/csharp/codegen/public.methods/output.cs +14 -0
  95. package/test/csharp/codegen/static method/expected.cs +13 -0
  96. package/test/csharp/codegen/static method/input.js +27 -0
  97. package/test/csharp/codegen/static method/input.ts +3 -0
  98. package/test/csharp/codegen/static method/output.cs +14 -0
  99. package/test/csharp/codegen/string/expected.cs +14 -0
  100. package/test/csharp/codegen/string/input.js +26 -0
  101. package/test/csharp/codegen/string/input.ts +3 -0
  102. package/test/csharp/codegen/string/output.cs +14 -0
  103. package/test/csharp/codegen/stringArray/expected.cs +14 -0
  104. package/test/csharp/codegen/stringArray/input.js +26 -0
  105. package/test/csharp/codegen/stringArray/input.ts +3 -0
  106. package/test/csharp/codegen/stringArray/output.cs +14 -0
  107. package/test/helpers.ts +72 -0
  108. package/workspace.code-workspace +11 -11
  109. package/src/base-compiler.js +0 -404
  110. package/src/blender-compiler.js +0 -100
  111. package/src/commands.js +0 -11
  112. package/src/watcher.js +0 -64
@@ -0,0 +1,185 @@
1
+ import { compareCodegen, compareCodegenWithDefaultContext } from './helpers';
2
+
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+
4
+ describe('Typescript with public methods', () => {
5
+
6
+
7
+ it('should generate component with public method', () => {
8
+ compareCodegenWithDefaultContext("public.methods",
9
+ // INPUT
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+ `export class MyComponent extends Behaviour {
11
+ public myMethod(): void {}
12
+ }
13
+ `,
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+ // EXPECTED
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+ `public partial class MyComponent : UnityEngine.MonoBehaviour
16
+ {
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+ public void myMethod(){}
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+ }`
19
+ );
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+ });
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+
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+
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+
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+ it('should generate component method and number args', () => {
25
+ compareCodegenWithDefaultContext("public method with args",
26
+ // INPUT
27
+ `export class MyComponent extends Behaviour {
28
+ public myMethod(myNumber: number): void {}
29
+ }
30
+ `,
31
+ // EXPECTED
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+ `public partial class MyComponent : UnityEngine.MonoBehaviour
33
+ {
34
+ public void myMethod(float @myNumber){}
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+ }`
36
+ );
37
+ });
38
+
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+
40
+
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+ it('should generate component method and multiple number args', () => {
42
+ compareCodegenWithDefaultContext("public method with multiple args",
43
+ // INPUT
44
+ `export class MyComponent extends Behaviour {
45
+ public myMethod(myNumber: number, myOtherNumber : number): void {}
46
+ }
47
+ `,
48
+ // EXPECTED
49
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
50
+ {
51
+ public void myMethod(float @myNumber, float @myOtherNumber){}
52
+ }`
53
+ );
54
+ });
55
+
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+
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+
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+ // https://github.com/needle-tools/needle-tiny-component-compiler/issues/11
59
+ it('should generate component method but ignore inline type declaration', () => {
60
+ compareCodegenWithDefaultContext("method ignore inline type declaration",
61
+ // INPUT
62
+ `export class MyComponent extends Behaviour {
63
+ public myMethod(myNumber: { x : number, y:number, z : number}): void {}
64
+ }
65
+ `,
66
+ // EXPECTED
67
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
68
+ {
69
+ public void myMethod(object @myNumber){}
70
+ }`
71
+ );
72
+ });
73
+
74
+
75
+ });
76
+
77
+
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+
79
+
80
+ describe('Typescript with private or protected methods', () => {
81
+
82
+
83
+ // https://github.com/needle-tools/needle-tiny-component-compiler/issues/13
84
+ it('should ignore private method', () => {
85
+ compareCodegenWithDefaultContext("private.methods",
86
+ // INPUT
87
+ `export class MyComponent extends Behaviour {
88
+ private myMethod(): void {}
89
+ }
90
+ `,
91
+ // EXPECTED
92
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
93
+ {
94
+ }`
95
+ );
96
+ });
97
+
98
+
99
+ // https://github.com/needle-tools/needle-tiny-component-compiler/issues/13
100
+ it('should ignore protected method', () => {
101
+ compareCodegenWithDefaultContext("protected.methods",
102
+ // INPUT
103
+ `export class MyComponent extends Behaviour {
104
+ protected myMethod(): void {}
105
+ }
106
+ `,
107
+ // EXPECTED
108
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
109
+ {
110
+ }`
111
+ );
112
+ });
113
+
114
+ });
115
+
116
+
117
+
118
+ describe('Typescript with methods', () => {
119
+
120
+
121
+ it('should not generate static method', () => {
122
+ compareCodegenWithDefaultContext("static method",
123
+ // INPUT
124
+ `export class MyComponent extends Behaviour {
125
+ public static myMethod(): void {}
126
+ }
127
+ `,
128
+ // EXPECTED
129
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
130
+ {
131
+ }`
132
+ );
133
+ });
134
+
135
+
136
+ it('should not generate abstract method', () => {
137
+ compareCodegenWithDefaultContext("abstract method",
138
+ // INPUT
139
+ `export class MyComponent extends Behaviour {
140
+ public abstract myMethod(): void {}
141
+ }
142
+ `,
143
+ // EXPECTED
144
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
145
+ {
146
+ }`
147
+ );
148
+ });
149
+
150
+
151
+
152
+ it('should convert onEnable to OnEnable', () => {
153
+ compareCodegenWithDefaultContext("abstract method",
154
+ // INPUT
155
+ `export class MyComponent extends Behaviour {
156
+ onEnable() {}
157
+ }
158
+ }
159
+ `,
160
+ // EXPECTED
161
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
162
+ {
163
+ public void OnEnable(){}
164
+ }`
165
+ );
166
+ });
167
+
168
+
169
+ it('should convert onDisable to OnDisable', () => {
170
+ compareCodegenWithDefaultContext("abstract method",
171
+ // INPUT
172
+ `export class MyComponent extends Behaviour {
173
+ onDisable() {}
174
+ }
175
+ }
176
+ `,
177
+ // EXPECTED
178
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
179
+ {
180
+ public void OnDisable(){}
181
+ }`
182
+ );
183
+ });
184
+
185
+ });
@@ -0,0 +1,45 @@
1
+ import { compareCodegen, compareCodegenWithDefaultContext } from './helpers';
2
+
3
+
4
+ describe('Typescript with nonSerialized', () => {
5
+
6
+
7
+ it('should ignore field', () => {
8
+ compareCodegenWithDefaultContext("nonserialized ignore field",
9
+ // INPUT
10
+ `export class MyComponent extends Behaviour {
11
+ //@nonSerialized
12
+ public myField: number;
13
+ }
14
+ `,
15
+ // EXPECTED
16
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
17
+ {
18
+ }`
19
+ );
20
+ });
21
+
22
+
23
+ // https://github.com/needle-tools/needle-tiny-component-compiler/issues/14
24
+ it('should not affect next method', () => {
25
+ compareCodegenWithDefaultContext("nonserialized on property does not affect method",
26
+ // INPUT
27
+ `export class MyComponent extends Behaviour {
28
+ //@nonSerialized
29
+ public get myField(): number { return 0; }
30
+
31
+ public myMethod() {
32
+
33
+ }
34
+ }
35
+ `,
36
+ // EXPECTED
37
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
38
+ {
39
+ public void myMethod() {}
40
+ }`
41
+ );
42
+ });
43
+
44
+
45
+ });
@@ -0,0 +1,123 @@
1
+ import { compareCodegen, compareCodegenWithDefaultContext } from './helpers';
2
+
3
+
4
+ describe('Typescript with fields', () => {
5
+
6
+
7
+ it('should generate component with number', () => {
8
+ compareCodegenWithDefaultContext("number",
9
+ // INPUT
10
+ `export class MyComponent extends Behaviour {
11
+ public myField: number;
12
+ }
13
+ `,
14
+ // EXPECTED
15
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
16
+ {
17
+ public float @myField;
18
+ }`
19
+ );
20
+ });
21
+
22
+
23
+
24
+ it('should generate component with string', () => {
25
+ compareCodegenWithDefaultContext("string",
26
+ // INPUT
27
+ `export class MyComponent extends Behaviour {
28
+ public myField: string;
29
+ }
30
+ `,
31
+ // EXPECTED
32
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
33
+ {
34
+ public string @myField;
35
+ }`
36
+ );
37
+ });
38
+
39
+
40
+
41
+
42
+ it('should generate component with string array', () => {
43
+ compareCodegenWithDefaultContext("stringArray",
44
+ // INPUT
45
+ `export class MyComponent extends Behaviour {
46
+ public myField: string[];
47
+ }
48
+ `,
49
+ // EXPECTED
50
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
51
+ {
52
+ public string[] @myField;
53
+ }`
54
+ );
55
+ });
56
+
57
+
58
+
59
+
60
+ it('should generate component with boolean', () => {
61
+ compareCodegenWithDefaultContext("bool",
62
+ // INPUT
63
+ `export class MyComponent extends Behaviour {
64
+ public myField: boolean;
65
+ }
66
+ `,
67
+ // EXPECTED
68
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
69
+ {
70
+ public bool @myField;
71
+ }`
72
+ );
73
+ });
74
+
75
+
76
+
77
+
78
+ it('should generate component with object', () => {
79
+ compareCodegenWithDefaultContext("object",
80
+ // INPUT
81
+ `export class MyComponent extends Behaviour {
82
+ public myField: object;
83
+ }
84
+ `,
85
+ // EXPECTED
86
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
87
+ {
88
+ public UnityEngine.Object @myField;
89
+ }`
90
+ );
91
+ });
92
+
93
+
94
+
95
+
96
+ it('should generate component with default values', () => {
97
+ compareCodegenWithDefaultContext("fields with default values",
98
+ // INPUT
99
+ `export class MyComponent extends Behaviour {
100
+ public myField: number = 42;
101
+ public myField2: string = "hello";
102
+ public myField3: boolean = true;
103
+ public myField4: object = null;
104
+ public myVector2: Vector2 = new Vector2(1, .5);
105
+ }
106
+ `,
107
+ // EXPECTED
108
+ `public partial class MyComponent : UnityEngine.MonoBehaviour
109
+ {
110
+ public float @myField = 42f;
111
+ public string @myField2 = "hello";
112
+ public bool @myField3 = true;
113
+ public UnityEngine.Object @myField4;
114
+ public UnityEngine.Vector2 @myVector2 = new UnityEngine.Vector2(1f, .5f);
115
+ }`
116
+ );
117
+ });
118
+
119
+
120
+
121
+
122
+
123
+ });
@@ -0,0 +1,14 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public void OnDisable(){}
11
+ }
12
+ }
13
+
14
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,27 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ exports.__esModule = true;
18
+ exports.MyComponent = void 0;
19
+ var MyComponent = /** @class */ (function (_super) {
20
+ __extends(MyComponent, _super);
21
+ function MyComponent() {
22
+ return _super !== null && _super.apply(this, arguments) || this;
23
+ }
24
+ MyComponent.prototype.onDisable = function () { };
25
+ return MyComponent;
26
+ }(Behaviour));
27
+ exports.MyComponent = MyComponent;
@@ -0,0 +1,4 @@
1
+ export class MyComponent extends Behaviour {
2
+ onDisable() {}
3
+ }
4
+ }
@@ -0,0 +1,14 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public void OnDisable(){}
11
+ }
12
+ }
13
+
14
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,13 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class BasicComponet : UnityEngine.MonoBehaviour
9
+ {
10
+ }
11
+ }
12
+
13
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,26 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ exports.__esModule = true;
18
+ exports.BasicComponet = void 0;
19
+ var BasicComponet = /** @class */ (function (_super) {
20
+ __extends(BasicComponet, _super);
21
+ function BasicComponet() {
22
+ return _super !== null && _super.apply(this, arguments) || this;
23
+ }
24
+ return BasicComponet;
25
+ }(Behaviour));
26
+ exports.BasicComponet = BasicComponet;
@@ -0,0 +1,2 @@
1
+ export class BasicComponet extends Behaviour {
2
+ }
@@ -0,0 +1,13 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class BasicComponet : UnityEngine.MonoBehaviour
9
+ {
10
+ }
11
+ }
12
+
13
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,27 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ exports.__esModule = true;
18
+ exports.BasicComponet = void 0;
19
+ //@dont-generate-component
20
+ var BasicComponet = /** @class */ (function (_super) {
21
+ __extends(BasicComponet, _super);
22
+ function BasicComponet() {
23
+ return _super !== null && _super.apply(this, arguments) || this;
24
+ }
25
+ return BasicComponet;
26
+ }(Behaviour));
27
+ exports.BasicComponet = BasicComponet;
@@ -0,0 +1,4 @@
1
+
2
+ //@dont-generate-component
3
+ export abstract class BasicComponet extends Behaviour {
4
+ }
File without changes
@@ -0,0 +1,14 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public bool @myField;
11
+ }
12
+ }
13
+
14
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,26 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ exports.__esModule = true;
18
+ exports.MyComponent = void 0;
19
+ var MyComponent = /** @class */ (function (_super) {
20
+ __extends(MyComponent, _super);
21
+ function MyComponent() {
22
+ return _super !== null && _super.apply(this, arguments) || this;
23
+ }
24
+ return MyComponent;
25
+ }(Behaviour));
26
+ exports.MyComponent = MyComponent;
@@ -0,0 +1,3 @@
1
+ export class MyComponent extends Behaviour {
2
+ public myField: boolean;
3
+ }
@@ -0,0 +1,14 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public bool @myField;
11
+ }
12
+ }
13
+
14
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,18 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public float @myField = 42f;
11
+ public string @myField2 = "hello";
12
+ public bool @myField3 = true;
13
+ public UnityEngine.Object @myField4;
14
+ public UnityEngine.Vector2 @myVector2 = new UnityEngine.Vector2(1f,.5f);
15
+ }
16
+ }
17
+
18
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,32 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ exports.__esModule = true;
18
+ exports.MyComponent = void 0;
19
+ var MyComponent = /** @class */ (function (_super) {
20
+ __extends(MyComponent, _super);
21
+ function MyComponent() {
22
+ var _this = _super !== null && _super.apply(this, arguments) || this;
23
+ _this.myField = 42;
24
+ _this.myField2 = "hello";
25
+ _this.myField3 = true;
26
+ _this.myField4 = null;
27
+ _this.myVector2 = new Vector2(1, .5);
28
+ return _this;
29
+ }
30
+ return MyComponent;
31
+ }(Behaviour));
32
+ exports.MyComponent = MyComponent;
@@ -0,0 +1,7 @@
1
+ export class MyComponent extends Behaviour {
2
+ public myField: number = 42;
3
+ public myField2: string = "hello";
4
+ public myField3: boolean = true;
5
+ public myField4: object = null;
6
+ public myVector2: Vector2 = new Vector2(1, .5);
7
+ }
@@ -0,0 +1,18 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public float @myField = 42f;
11
+ public string @myField2 = "hello";
12
+ public bool @myField3 = true;
13
+ public UnityEngine.Object @myField4;
14
+ public UnityEngine.Vector2 @myVector2 = new UnityEngine.Vector2(1f, .5f);
15
+ }
16
+ }
17
+
18
+ // NEEDLE_CODEGEN_END
@@ -0,0 +1,14 @@
1
+ // NEEDLE_CODEGEN_START
2
+ // auto generated code - do not edit directly
3
+
4
+ #pragma warning disable
5
+
6
+ namespace Needle.Typescript.GeneratedComponents
7
+ {
8
+ public partial class MyComponent : UnityEngine.MonoBehaviour
9
+ {
10
+ public void myMethod(object @myNumber){}
11
+ }
12
+ }
13
+
14
+ // NEEDLE_CODEGEN_END