@needle-tools/needle-component-compiler 1.9.1 → 2.0.0-pre

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package/src/test.js CHANGED
@@ -1,58 +1,10 @@
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  "use strict";
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- var __extends = (this && this.__extends) || (function () {
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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- return function (d, b) {
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- if (typeof b !== "function" && b !== null)
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- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- };
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- })();
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  exports.__esModule = true;
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- exports.MyTestComponent = void 0;
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- var MyTestComponent = /** @class */ (function (_super) {
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- __extends(MyTestComponent, _super);
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- function MyTestComponent() {
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- var _this = _super !== null && _super.apply(this, arguments) || this;
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- _this.myVector2 = new Vector2(1, .5);
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- return _this;
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- }
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- MyTestComponent.prototype.myMethod = function () {
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- };
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- return MyTestComponent;
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- }(Behaviour));
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- exports.MyTestComponent = MyTestComponent;
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- // export class SkipFieldAndMethod extends Behaviour {
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- // //@nonSerialized
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- // myMethod() {
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- // }
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- // // @nonSerialized
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- // myField : string;
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- // }
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- // export class ComponentWithUnknownType extends Behaviour {
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- // views: SomeUnknownType;
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- // }
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- // export class ComponentWithAnimationClip extends Behaviour implements IPointerClickHandler {
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- // @serializeable(AnimationClip)
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- // animation?: THREE.AnimationClip;
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- // }
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- // export abstract class MyAbstractComponent extends Behaviour {
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- // abstract myMethod();
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- // }
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+ //@type("MyComponent")
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  // export class CameraView extends Behaviour {
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  // static views: CameraView[] = [];
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  // }
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- // export class EventComponent extends Behaviour {
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- // @serializeable(EventList)
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- // roomChanged: EventList = new EventList();
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- // }
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- // export class SocLoader extends Behaviour {
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+ // export class SocLoader extends Behaviour {
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  // @serializeable(AssetReference)
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  // scenes: Array<AssetReference> = [];
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  // }
@@ -72,11 +24,32 @@ exports.MyTestComponent = MyTestComponent;
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  // map2 : Map<object> = new Map<object>();
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  // private myThing : Test123;
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  // }
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- // //@type UnityEngine.MonoBehaviour
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+ // // @type UnityEngine.MonoBehaviour
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  // export class ButtonObject extends Interactable implements IPointerClickHandler, ISerializable {
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  // //@type UnityEngine.Transform[]
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  // myType?: SceneFXWindow;
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  // }
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+ // export class EventComponent extends Behaviour {
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+ // @serializeable(EventList)
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+ // roomChanged: EventList = new EventList();
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+ // }
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+ // export class SkipFieldAndMethod extends Behaviour {
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+ // //@nonSerialized
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+ // myMethod() {
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+ // }
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+ // // @nonSerialized
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+ // myField : string;
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+ // }
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+ // export class ComponentWithUnknownType extends Behaviour {
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+ // views: SomeUnknownType;
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+ // }
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+ // export class ComponentWithAnimationClip extends Behaviour implements IPointerClickHandler {
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+ // @serializeable(AnimationClip)
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+ // animation?: THREE.AnimationClip;
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+ // }
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+ // export abstract class MyAbstractComponent extends Behaviour {
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+ // abstract myMethod();
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+ // }
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  // import { Behaviour } from "needle.tiny.engine/engine-components/Component";
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  // import { RoomEntity } from "./Room";
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  // import { Behaviour } from "needle.tiny.engine/engine-components/Component";
package/src/watcher.js ADDED
@@ -0,0 +1,72 @@
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+ "use strict";
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+ exports.__esModule = true;
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+ exports.DirectoryWatcher = void 0;
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+ var fs = require("fs");
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+ var base_compiler_1 = require("./base-compiler");
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+ var blender_compiler_1 = require("./blender-compiler");
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+ var chokidar = require("chokidar");
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+ var commands_1 = require("./commands");
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+ // https://github.com/paulmillr/chokidar
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+ var DirectoryWatcher = /** @class */ (function () {
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+ function DirectoryWatcher() {
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+ this.compiler = new base_compiler_1.Compiler();
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+ this._needReload = false;
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+ }
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+ DirectoryWatcher.prototype.startWatching = function (dir, writer) {
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+ var _this = this;
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+ // console.log("Start watching", dir);
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+ chokidar.watch(dir + "/**/*.ts").on('all', function (event, path) {
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+ try {
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+ switch (event) {
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+ case "add":
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+ console.log("File", path, "has been added");
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+ _this.compiler.compile(writer, fs.readFileSync(path).toString(), path);
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+ _this._needReload = true;
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+ break;
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+ case "change":
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+ console.log("File", path, "has been changed");
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+ _this.compiler.compile(writer, fs.readFileSync(path).toString(), path);
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+ _this._needReload = true;
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+ break;
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+ case "unlink":
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+ console.log("File", path, "has been removed");
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+ break;
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+ default:
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+ console.log("File unhandled event", event, path);
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+ }
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+ }
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+ catch (err) {
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+ console.error(err);
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+ }
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+ });
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+ // call reload cmd
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+ setInterval(function () {
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+ if (_this._needReload) {
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+ _this._needReload = false;
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+ (0, commands_1.sendReloadCommand)();
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+ }
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+ }, 2000);
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+ };
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+ return DirectoryWatcher;
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+ }());
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+ exports.DirectoryWatcher = DirectoryWatcher;
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+ // listen to process exit
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+ process.on('exit', function () {
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+ // console.log('Bye node');
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+ });
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+ var args = process.argv.slice(2);
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+ if (args.length < 2) {
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+ console.error("Missing arguments, usage: node watcher.js <directory> <output>");
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+ process.exit(1);
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+ }
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+ var directoryToWatch = args[0].replace("\"", "");
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+ var outputDirectory = args[1].replace("\"", "");
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+ if (!fs.existsSync(directoryToWatch)) {
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+ console.error("Directory to watch does not exist");
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+ process.exit(1);
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+ }
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+ if (fs.existsSync(outputDirectory))
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+ fs.rmdirSync(outputDirectory, { recursive: true });
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+ console.log("Watch: " + directoryToWatch + " and output to: " + outputDirectory);
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+ var watcher = new DirectoryWatcher();
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+ watcher.startWatching(directoryToWatch, new blender_compiler_1.BlenderWriter(outputDirectory));
package/COMPILE.bat DELETED
@@ -1 +0,0 @@
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- npm run tsc src/component-compiler
package/DEV.bat DELETED
@@ -1 +0,0 @@
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- npm install && npm run dev
package/INSTALL.bat DELETED
@@ -1 +0,0 @@
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- npm install && timeout 10
package/PUBLISH.bat DELETED
@@ -1,8 +0,0 @@
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- @echo off
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- echo Press a key to publish! (close the window if you changed your mind)
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- pause
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- echo Publishing in 2 sec
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- timeout 2
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- npm run compile & npm set registry https://registry.npmjs.org && npm publish & pause
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- echo Finished...
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- timeout 10
@@ -1 +0,0 @@
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- npm run tsc src/component-compiler && node src/component-compiler.js dist src/test.ts
package/RUN_TESTS.bat DELETED
@@ -1 +0,0 @@
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- npm run test & pause