@needle-tools/needle-component-compiler 1.0.0 → 1.0.1

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package/Changelog.md ADDED
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+ # Changelog
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+ All notable changes to this package will be documented in this file.
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+
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+ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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+ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+
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+ ## [1.0.1] - 2022-05-29
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+ - disable all warnings for generated scripts
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+ - add mesh and texture types
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+
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+ ## [1.0.0] - 2022-04-22
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+ - initial release
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+ // auto generated code - do not edit
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+
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+ #pragma warning disable
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+
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+ namespace Needle.Typescript.GeneratedComponents
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+ {
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+ public class MaterialColorHandler : UnityEngine.MonoBehaviour
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+ {
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+ public UnityEngine.Renderer[] @renderer;
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+ }
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+ }
package/package.json CHANGED
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  {
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  "name": "@needle-tools/needle-component-compiler",
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- "version": "1.0.0",
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+ "version": "1.0.1",
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  "description": "Compile mock unity components from typescript",
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  "main": "index.js",
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  "scripts": {
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  "name": "Needle",
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  "email": "help@needle.tools",
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  "url": "https://needle.tools/"
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- },
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- "license": "ISC"
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+ }
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  }
@@ -208,6 +208,9 @@ function run(program, outputDir, sourceFile) {
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  console.log("Found class: ", name_2);
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  var newContext = new ExportContext(outputDir, name_2 + ".cs");
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  newContext.appendLine("// auto generated code - do not edit");
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+ newContext.appendLine("");
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+ newContext.appendLine("#pragma warning disable");
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+ newContext.appendLine("");
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  newContext.appendLine("namespace Needle.Typescript.GeneratedComponents");
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  newContext.appendLine("{");
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  newContext.indentLevel += 1;
@@ -223,7 +223,10 @@ export function run(program: ts.Program, outputDir: string, sourceFile: ts.Sourc
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  const name = dec.name.escapedText;
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  console.log("Found class: ", name);
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  const newContext = new ExportContext(outputDir, name + ".cs");
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- newContext.appendLine("// auto generated code - do not edit")
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+ newContext.appendLine("// auto generated code - do not edit directly");
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+ newContext.appendLine("");
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+ newContext.appendLine("#pragma warning disable");
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+ newContext.appendLine("");
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  newContext.appendLine("namespace Needle.Typescript.GeneratedComponents");
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  newContext.appendLine("{");
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  newContext.indentLevel += 1;
package/src/types.js CHANGED
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  // Rendering
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  "Renderer" : "UnityEngine.Renderer",
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  "Material" : "UnityEngine.Material",
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+ "Mesh" : "UnityEngine.Mesh",
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+ "Texture" : "UnityEngine.Texture",
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  // UI
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  "Text" : "UnityEngine.UI.Text",
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  "Image" : "UnityEngine.UI.Image",