@needle-tools/materialx 1.7.0-next.57183d6 → 1.7.0-next.8333b4d

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package/CHANGELOG.md CHANGED
@@ -16,9 +16,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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  ### Fixed
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  - Removed browser-hostile runtime imports of `three/src`, `UniformsLib`, and WebGL-only Three.js exports so the package can share the host application's Three.js import map in WebGL and WebGPU contexts.
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- - Added the JSON module import attribute for `package.json` so raw browser ESM imports can read the package version without MIME errors.
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- - Made Node ESM imports browser-global safe and load the bundled MaterialX WASM/data files from the installed package when `ready()` runs under Node.
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- - Switched bundled MaterialX Emscripten loaders to `node:module` builtin imports for Deno compatibility, and added runtime smoke scripts for Node, Deno, and Bun.
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  - Corrected material parameter editing for color values, environment controls, and graph-loaded materials in the viewer examples.
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  - Kept viewer debug panels and camera controls consistent across the material library, graph, shadows, and complex scenes.
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