@needle-tools/materialx 1.1.1-next.714bc32 → 1.1.1-next.b7e5e45

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@needle-tools/materialx",
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- "version": "1.1.1-next.714bc32",
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+ "version": "1.1.1-next.b7e5e45",
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  "type": "module",
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  "main": "index.ts",
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  "exports": {
@@ -8,14 +8,14 @@
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  "import": "./index.ts",
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  "require": "./index.js"
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  },
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+ "./needle.js": {
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+ "import": "./needle.ts",
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+ "require": "./needle.js"
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+ },
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  "./package.json": "./package.json",
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  "./codegen/register_types.ts": {
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  "import": "./codegen/register_types.ts",
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  "require": "./codegen/register_types.js"
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- },
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- "./needle": {
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- "import": "./needle.ts",
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- "require": "./needle.js"
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  }
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  },
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  "peerDependencies": {
@@ -220,7 +220,7 @@ export class MaterialXMaterial extends ShaderMaterial {
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  envMapIntensity: number = 1.0; // Default intensity for environment map
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  envMap: Texture | null = null; // Environment map texture, can be set externally
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- updateUniforms = (environment: MaterialXEnvironment, renderer: WebGLRenderer, object: Object3D, camera: Camera, time?: number, frame?: number) => {
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+ updateUniforms = (environment: MaterialXEnvironment, _renderer: WebGLRenderer, object: Object3D, camera: Camera, time?: number, frame?: number) => {
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  const uniforms = this.uniforms as Uniforms;
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package/src/materialx.ts CHANGED
@@ -181,13 +181,15 @@ export class MaterialXEnvironment {
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  const radianceCube = new Mesh(planeGeometry, radianceMat);
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  const irradianceMat = unlitMat.clone();
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  irradianceMat.map = textures.irradianceTexture;
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- const irradianceCube = new Mesh(planeGeometry, radianceMat);
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+ const irradianceCube = new Mesh(planeGeometry, irradianceMat);
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  scene.add(radianceCube);
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  scene.add(irradianceCube);
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  radianceCube.name = "MaterialXRadianceCube";
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- radianceCube.position.set(.6, 1, 0);
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+ radianceCube.position.set(.8, 1, .01);
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+ radianceCube.scale.set(1.5, 1, 1);
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  irradianceCube.name = "MaterialXIrradianceCube";
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- irradianceCube.position.set(-.6, 1, 0);
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+ irradianceCube.position.set(-.8, 1, -.01);
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+ irradianceCube.scale.set(1.5, 0.98, 1);
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  console.log("[MaterialX] environment initialized from Needle context", { textures, radianceCube, irradianceCube });
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  }
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  }