@needle-tools/gltf-progressive 3.6.0 → 3.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/gltf-progressive.js +520 -507
- package/gltf-progressive.min.js +9 -9
- package/gltf-progressive.umd.cjs +9 -9
- package/lib/extension.d.ts +2 -0
- package/lib/extension.js +29 -1
- package/lib/version.js +1 -1
- package/package.json +1 -1
package/gltf-progressive.min.js
CHANGED
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@@ -1,10 +1,10 @@
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1
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import*as et from"three";import{RedFormat as tt,RedIntegerFormat as rt,RGFormat as st,RGIntegerFormat as ot,RGBFormat as nt,RGBAFormat as it,RGBAIntegerFormat as at,BufferGeometry as V,Mesh as X,Box3 as ne,Vector3 as k,Sphere as ke,CompressedTexture as lt,Texture as I,Matrix3 as ut,InterleavedBuffer as ct,InterleavedBufferAttribute as dt,BufferAttribute as ht,TextureLoader as ft,Color as Pe,Matrix4 as Re}from"three";import{GLTFLoader as de}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as gt}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as mt}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as pt}from"three/examples/jsm/loaders/KTX2Loader.js";const Ce="";globalThis.GLTF_PROGRESSIVE_VERSION=Ce,console.debug("[gltf-progressive] version -");let C="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",H="https://cdn.needle.tools/static/three/0.179.1/basis2/";const xt=C,yt=H,Ae=new URL(C+"draco_decoder.js");Ae.searchParams.append("range","true"),fetch(Ae,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(n=>{console.debug(`Failed to fetch remote Draco decoder from ${C} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),C===xt&&Ee("./include/draco/"),H===yt&&Ie("./include/ktx2/")}).finally(()=>{$e()});const vt=()=>({dracoDecoderPath:C,ktx2TranscoderPath:H});function Ee(n){C=n,O&&O[fe]!=C?(console.debug("Updating Draco decoder path to "+n),O[fe]=C,O.setDecoderPath(C),O.preload()):console.debug("Setting Draco decoder path to "+n)}function Ie(n){H=n,A&&A.transcoderPath!=H?(console.debug("Updating KTX2 transcoder path to "+n),A.setTranscoderPath(H),A.init()):console.debug("Setting KTX2 transcoder path to "+n)}function ie(n){return $e(),n?A.detectSupport(n):n!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:O,ktx2Loader:A,meshoptDecoder:ae}}function he(n){n.dracoLoader||n.setDRACOLoader(O),n.ktx2Loader||n.setKTX2Loader(A),n.meshoptDecoder||n.setMeshoptDecoder(ae)}const fe=Symbol("dracoDecoderPath");let O,ae,A;function $e(){O||(O=new mt,O[fe]=C,O.setDecoderPath(C),O.setDecoderConfig({type:"js"}),O.preload()),A||(A=new pt,A.setTranscoderPath(H),A.init()),ae||(ae=gt)}const ge=new WeakMap;function me(n,t){let e=ge.get(n);e?e=Object.assign(e,t):e=t,ge.set(n,e)}const wt=de.prototype.load;function Lt(...n){const t=ge.get(this);let e=n[0];const r=bt(e);if(r?.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,o=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,e=r.toString()}return n[0]=e,wt?.call(this,...n)}de.prototype.load=Lt;function bt(n){try{if(n instanceof URL)return n;const t=globalThis.location?.href;return t?new URL(n,t):new URL(n)}catch{return null}}function Be(n){return n!=null&&n.data!=null}function pe(n){const t=n.source?.data;return t!=null&&typeof t=="object"?t:null}function Dt(n){const t=n.image;return t!=null&&typeof t=="object"?t:null}function xe(n){const t=Dt(n),e=pe(n);return{width:t?.width||e?.width||0,height:t?.height||e?.height||0}}W("debugprogressive");function W(n){const t=globalThis.location?.href;if(!t)return!1;const e=new URL(t).searchParams.get(n);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Mt(n,t){if(t===void 0||n===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=n.lastIndexOf("/");if(e>=0){const r=n.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}function ye(){if(ee!==void 0)return ee;const n=globalThis.navigator?.userAgent||"";return ee=/iPhone|iPad|iPod|Android|IEMobile/i.test(n),W("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ee),ee}let ee;function Ge(){const n=globalThis.location?.href;if(!n)return!1;const t=new URL(n),e=t.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(t.hostname);return t.hostname==="127.0.0.1"||e}class _t{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,typeof globalThis.requestAnimationFrame=="function"?globalThis.requestAnimationFrame(this.tick):setTimeout(this.tick,0)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:s}=this._queue.shift();s({use:o=>this.add(r,o)})}}}function Tt(n){const t=n.image,e=t?.width??0,r=t?.height??0,s=t?.depth??1,o=Math.floor(Math.log2(Math.max(e,r,s)))+1,i=St(n);return e*r*s*i*(1-Math.pow(.25,o))/(1-.25)}function St(n){let t=4;const e=n.format;e===tt||e===rt?t=1:e===st||e===ot?t=2:e===nt||e===1029?t=3:(e===it||e===at)&&(t=4);let r=1;const s=n.type;return s===1009||s===1010?r=1:s===1011||s===1012?r=2:s===1013||s===1014||s===1015?r=4:s===1016&&(r=2),t*r}const Ot=typeof window>"u"&&typeof document>"u",ve=Symbol("needle:raycast-mesh");function Y(n){return n?.[ve]instanceof V?n[ve]:null}function qe(n,t){if((n.type==="Mesh"||n.type==="SkinnedMesh")&&!Y(n)){const e=kt(t);e.userData={isRaycastMesh:!0},n[ve]=e}}function We(n=!0){if(n){if(te)return;const t=te=X.prototype.raycast;X.prototype.raycast=function(e,r){const s=this,o=Y(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),t.call(this,e,r),i&&(s.geometry=i)}}else{if(!te)return;X.prototype.raycast=te,te=null}}let te=null;function kt(n){const t=new V;for(const e in n.attributes)t.setAttribute(e,n.getAttribute(e));return t.setIndex(n.getIndex()),t}const G=new Array,f=W("debugprogressive");let re,K=-1;if(f&&typeof window<"u"){let n=function(){K+=1,K>=t&&(K=-1),console.log(`Toggle LOD level [${K}]`)};const t=6;window.addEventListener("keyup",e=>{e.key==="p"&&n(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(K=r,console.log(`Set LOD level to [${K}]`))})}function Ne(n){if(f&&re!==void 0)if(Array.isArray(n))for(const t of n)Ne(t);else n&&"wireframe"in n&&(n.wireframe=re===!0)}const se=new Array;let Pt=0;const Rt=ye()?2:10;function Ct(n){if(se.length<Rt){const e=se.length;f&&console.warn(`[Worker] Creating new worker #${e}`);const r=Oe.createWorker(n||{});return se.push(r),r}const t=Pt++%se.length;return se[t]}class Oe{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const s=r.data;switch(this._debug&&console.log("[Worker] EVENT",s),s.type){case"loaded-gltf":for(const o of this._running)if(o.url===s.result.url){At(s.result),o.resolve(s.result);const i=o.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/gltf-progressive.worker-CCrD-Ycm.js",import.meta.url),{type:"module"});return new Oe(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=vt();let s=e?.renderer;s||(this._webglRenderer??=(async()=>{const{WebGLRenderer:a}=await import("three");return new a})(),s=await this._webglRenderer);const o=ie(s).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const a=globalThis.location?.href;a&&(t=new URL(t,a).toString())}const i={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:o};return this._debug&&console.debug("[Worker] Sending load request",i),this.worker.postMessage(i),new Promise(a=>{this._running.push({url:t.toString(),resolve:a})})}_debug=!1}function At(n){for(const t of n.geometries){const e=t.geometry,r=new V;if(r.name=e.name||"",e.index){const s=e.index;r.setIndex(we(s))}for(const s in e.attributes){const o=e.attributes[s],i=we(o);r.setAttribute(s,i)}if(e.morphAttributes)for(const s in e.morphAttributes){const o=e.morphAttributes[s].map(i=>we(i));r.morphAttributes[s]=o}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new ne,r.boundingBox.min=new k(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new k(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new ke(new k(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const s of e.groups)r.addGroup(s.start,s.count,s.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of n.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const s=e.mipmaps,{width:o,height:i}=xe(e);r=new lt(s,o,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new I(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new ut(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return n}function we(n){let t=n;if("isInterleavedBufferAttribute"in n&&n.isInterleavedBufferAttribute){const e=n.data,r=e.array,s=new ct(r,e.stride);t=new dt(s,n.itemSize,r.byteOffset,n.normalized),t.offset=n.offset}else"isBufferAttribute"in n&&n.isBufferAttribute&&(t=new ht(n.array,n.itemSize,n.normalized),t.usage=n.usage,t.gpuType=n.gpuType,t.updateRanges=n.updateRanges);return t}const Et=W("gltf-progressive-worker");W("gltf-progressive-reduce-mipmaps");const oe=W("gltf-progressive-gc"),Le=Symbol("needle-progressive-texture"),$="NEEDLE_progressive";class g{get name(){return $}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,s="LODS:minmax",o=t[s];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[s]=e,e}if(f==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;u?.isTexture===!0&&i(u,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];l?.isTexture===!0&&i(l,e)}else f&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[s]=e,e;function i(a,l){const u=r.getAssignedLODInformation(a);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let d=0;d<c.lods.length;d++){const p=c.lods[d];p.width&&(l.lods[d]=l.lods[d]||{min_height:1/0,max_height:0},l.lods[d].min_height=Math.min(l.lods[d].min_height,p.height),l.lods[d].max_height=Math.max(l.lods[d].max_height,p.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let r,s;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const o=r.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e,r){if(!t)return Promise.resolve(null);if(t instanceof X||t.isMesh===!0){const s=t.geometry,o=this.getAssignedLODInformation(s);if(!o)return Promise.resolve(null);for(const a of G)a.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return g.getOrLoadLOD(s,e,{isCurrent:i}).then(a=>{if(Array.isArray(a)){const u=o.index||0;a=a[u]}const l=t["LOD:requested level"]===e;return(l||this.shouldApplyStaleMeshLOD(t,e))&&(l&&delete t["LOD:requested level"],a&&s!=a&&(a?.isBufferGeometry?typeof r?.apply=="function"?r.apply(a,e,t):r?.apply!==!1&&(t.geometry=a):f&&console.error("Invalid LOD geometry",a))),a}).catch(a=>(console.error("Error loading mesh LOD",t,a),null))}else f&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,r){if(!t)return Promise.resolve(null);const s=r?.force===!0;if(t.isMesh===!0){const o=t;if(Array.isArray(o.material)){const i=new Array;for(const a of o.material){const l=this.assignTextureLOD(a,e,r);i.push(l)}return Promise.all(i).then(a=>{const l=new Array;for(const u of a)Array.isArray(u)&&l.push(...u);return l})}else return this.assignTextureLOD(o.material,e,r)}if(t.isMaterial===!0){const o=t,i=[],a=new Array;if(this.trackCurrentMaterialTextureSlots(o),o.uniforms&&(o.isRawShaderMaterial||o.isShaderMaterial===!0)){const l=o;for(const u of Object.keys(l.uniforms)){const c=l.uniforms[u].value;if(c?.isTexture===!0){const d=this.assignTextureLODForSlot(c,e,o,u,s).then(p=>(p&&l.uniforms[u].value!=p&&(l.uniforms[u].value=p,l.uniformsNeedUpdate=!0),p));i.push(d),a.push(u)}}}else for(const l of Object.keys(o)){const u=o[l];if(u?.isTexture===!0){const c=this.assignTextureLODForSlot(u,e,o,l,s);i.push(c),a.push(l)}}return Promise.all(i).then(l=>{const u=new Array;for(let c=0;c<l.length;c++){const d=l[c],p=a[c];d&&d.isTexture===!0?u.push({material:o,slot:p,texture:d,level:e}):u.push({material:o,slot:p,texture:null,level:e})}return u})}if(t instanceof I||t.isTexture===!0){const o=t;return this.assignTextureLODForSlot(o,e,null,null,s)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){g.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return g.queue.maxConcurrent}static assignTextureLODForSlot(t,e,r,s,o){if(t?.isTexture!==!0)return Promise.resolve(null);if(s==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!o&&i.level<e))return Promise.resolve(t);if(r&&s){const d=this.getPendingTextureSlotRequest(r,s);if(d&&d.level===e&&d.force===o)return d.promise}const a=r&&s?this.nextTextureSlotRequestId(r,s,e,o):0,l=()=>!r||!s||this.getLatestTextureSlotRequest(r,s)?.id===a,u=()=>l()||this.shouldApplyStaleTextureSlotLOD(r,s,e,o),c=g.getOrLoadLOD(t,e,{isCurrent:u}).then(d=>{if(!l()&&!this.shouldApplyStaleTextureSlotLOD(r,s,e,o))return null;if(Array.isArray(d))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(d?.isTexture===!0){if(d!=t&&r&&s){const p=this.getMaterialTextureSlot(r,s)??t;if(p&&!o){const m=this.getAssignedLODInformation(p);if(m&&m?.level<e)return f==="verbose"&&console.warn("Assigned texture level is already higher: ",m.level,e,r,p,d),null}this.assignTrackedTextureSlot(r,s,d)}return d}else f=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(d=>(console.error("Error loading LOD",t,d),null));return r&&s&&this.setPendingTextureSlotRequest(r,s,e,o,a,c),c}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const r of Object.keys(e.uniforms)){const s=e.uniforms[r].value;s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,r,s)}return}for(const e of Object.keys(t)){const r=t[e];r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,r)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,r,s){let o=this.latestTextureSlotRequests.get(t);o||(o=new Map,this.latestTextureSlotRequests.set(t,o));const i=++this.textureSlotRequestId;return o.set(e,{id:i,level:r,force:s}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,r,s){if(!t||!e)return!1;const o=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),a=this.getAssignedLODInformation(i)?.level??1/0;return r>=a?!1:s?o?r>=o.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const r=t["LOD:requested level"];if(typeof r!="number")return!1;const s=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<s&&e>=r}static setPendingTextureSlotRequest(t,e,r,s,o,i){let a=this.pendingTextureSlotRequests.get(t);a||(a=new Map,this.pendingTextureSlotRequests.set(t,a));const l={level:r,force:s,id:o,promise:i};a.set(e,l),i.finally(()=>{a.get(e)?.id===o&&a.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const s=t[e];return s?.isTexture===!0?s:null}static setMaterialTextureSlot(t,e,r){const s=t.uniforms?.[e];if(s?.value?.isTexture===!0){s.value=r,t.uniformsNeedUpdate=!0;return}t[e]=r}static assignTrackedTextureSlot(t,e,r){let s=this.trackedTextureSlots.get(t);s||(s=new Map,this.trackedTextureSlots.set(t,s));const o=this.getMaterialTextureSlot(t,e);let i=s.get(e);!i&&o?i=this.ensureTrackedTextureSlot(t,e,o):i&&o&&i!==o&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,o)),!(i===r&&o===r)&&(i&&i!==r&&this.releaseTrackedTextureSlot(t,e,i),i!==r&&(this.trackTextureUsage(r),s.set(e,r)),o!==r&&this.setMaterialTextureSlot(t,e,r))}static ensureTrackedTextureSlot(t,e,r){let s=this.trackedTextureSlots.get(t);s||(s=new Map,this.trackedTextureSlots.set(t,s));const o=s.get(e);return o===r?o:(o&&this.releaseTrackedTextureSlot(t,e,o),this.trackTextureUsage(r),s.set(e,r),r)}static releaseTrackedTextureSlot(t,e,r){const s=this.trackedTextureSlots.get(t);if(s?.get(e)===r&&s.delete(e),this.untrackTextureUsage(r)&&(f||oe)){const o=this.getAssignedLODInformation(r);console.log(`[gltf-progressive] Disposed old texture LOD ${o?.level??"?"} for ${t.name||t.type}.${e}`,r.uuid)}}parser;url;constructor(t){const e=t.options.path;f&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[$];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&g.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return f&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const s=e?.extensions[$];if(s){if(!s.lods){f&&console.warn("Texture has no LODs",s);return}let o=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===r&&(o=!0,g.registerTexture(this.url,i,s.lods?.length,r,s));o||this.parser.getDependency("texture",r).then(i=>{i&&g.registerTexture(this.url,i,s.lods?.length,r,s)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const s=e?.extensions[$];if(s&&s.lods){for(const o of this.parser.associations.keys())if(o.isMesh){const i=this.parser.associations.get(o);i?.meshes===r&&g.registerMesh(this.url,s.guid,o,s.lods.length,i.primitives,s)}}}}),null}static registerTexture=(t,e,r,s,o)=>{if(!e){f&&console.error("!! gltf-progressive: Called register texture without texture");return}if(f){const{width:a,height:l}=xe(e);console.log(`> gltf-progressive: register texture[${s}] "${e.name||e.uuid}", Current: ${a}x${l}, Max: ${o.lods[0]?.width}x${o.lods[0]?.height}, uuid: ${e.uuid}`,o,e)}e.source&&(e.source[Le]=o);const i=o.guid;g.assignLODInformation(t,e,i,r,s),g.lodInfos.set(i,o),g.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,r,s,o,i)=>{const a=r.geometry;if(!a){f&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),f&&console.log("> Progressive: register mesh "+r.name,{index:o,uuid:r.uuid},i,r),g.assignLODInformation(t,a,e,s,o),g.lodInfos.set(e,i);let l=g.lowresCache.get(e)?.deref();l?l.push(r.geometry):l=[r.geometry],g.lowresCache.set(e,new WeakRef(l)),s>0&&!Y(r)&&qe(r,a);for(const u of G)u.onRegisteredNewMesh?.(r,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const r=e.deref();if(r){if(r.isTexture){const s=r;this.textureRefCounts.delete(s.uuid),s.dispose()}else if(Array.isArray(r))for(const s of r)s.dispose()}this.lowresCache.delete(t)}for(const[r,s]of this.cache)r.includes(t)&&(this._disposeCacheEntry(s),this.cache.delete(r))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const r=e.deref();if(r){if(r.isTexture){const s=r;this.textureRefCounts.delete(s.uuid),s.dispose()}else if(Array.isArray(r))for(const s of r)s.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const r of e)r.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=g.cache.get(t);(f||oe)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
|
-
${t}`),e instanceof WeakRef&&(e.deref()||(
|
|
3
|
-
${e}`)}}static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e,r){const s=
|
|
4
|
-
`,
|
|
5
|
-
`,
|
|
1
|
+
import*as et from"three";import{RedFormat as tt,RedIntegerFormat as rt,RGFormat as st,RGIntegerFormat as ot,RGBFormat as nt,RGBAFormat as it,RGBAIntegerFormat as at,BufferGeometry as z,Mesh as V,Box3 as ae,Vector3 as C,Sphere as Pe,CompressedTexture as lt,Texture as G,Matrix3 as ut,InterleavedBuffer as ct,InterleavedBufferAttribute as dt,BufferAttribute as ht,TextureLoader as gt,Color as Ce,Matrix4 as Ae}from"three";import{GLTFLoader as ge}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as ft}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as mt}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as pt}from"three/examples/jsm/loaders/KTX2Loader.js";const Ie="";globalThis.GLTF_PROGRESSIVE_VERSION=Ie,console.debug("[gltf-progressive] version -");let E="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",X="https://cdn.needle.tools/static/three/0.179.1/basis2/";const xt=E,yt=X,Ee=new URL(E+"draco_decoder.js");Ee.searchParams.append("range","true"),fetch(Ee,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(n=>{console.debug(`Failed to fetch remote Draco decoder from ${E} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),E===xt&&$e("./include/draco/"),X===yt&&Be("./include/ktx2/")}).finally(()=>{Ge()});const vt=()=>({dracoDecoderPath:E,ktx2TranscoderPath:X});function $e(n){E=n,R&&R[me]!=E?(console.debug("Updating Draco decoder path to "+n),R[me]=E,R.setDecoderPath(E),R.preload()):console.debug("Setting Draco decoder path to "+n)}function Be(n){X=n,$&&$.transcoderPath!=X?(console.debug("Updating KTX2 transcoder path to "+n),$.setTranscoderPath(X),$.init()):console.debug("Setting KTX2 transcoder path to "+n)}function le(n){return Ge(),n?$.detectSupport(n):n!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:R,ktx2Loader:$,meshoptDecoder:ue}}function fe(n){n.dracoLoader||n.setDRACOLoader(R),n.ktx2Loader||n.setKTX2Loader($),n.meshoptDecoder||n.setMeshoptDecoder(ue)}const me=Symbol("dracoDecoderPath");let R,ue,$;function Ge(){R||(R=new mt,R[me]=E,R.setDecoderPath(E),R.setDecoderConfig({type:"js"}),R.preload()),$||($=new pt,$.setTranscoderPath(X),$.init()),ue||(ue=ft)}const pe=new WeakMap;function xe(n,t){let e=pe.get(n);e?e=Object.assign(e,t):e=t,pe.set(n,e)}const wt=ge.prototype.load;function Lt(...n){const t=pe.get(this);let e=n[0];const r=bt(e);if(r?.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,o=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,e=r.toString()}return n[0]=e,wt?.call(this,...n)}ge.prototype.load=Lt;function bt(n){try{if(n instanceof URL)return n;const t=globalThis.location?.href;return t?new URL(n,t):new URL(n)}catch{return null}}function qe(n){return n!=null&&n.data!=null}function ye(n){const t=n.source?.data;return t!=null&&typeof t=="object"?t:null}function Mt(n){const t=n.image;return t!=null&&typeof t=="object"?t:null}function ve(n){const t=Mt(n),e=ye(n);return{width:t?.width||e?.width||0,height:t?.height||e?.height||0}}j("debugprogressive");function j(n){const t=globalThis.location?.href;if(!t)return!1;const e=new URL(t).searchParams.get(n);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Dt(n,t){if(t===void 0||n===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=n.lastIndexOf("/");if(e>=0){const r=n.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}function we(){if(ee!==void 0)return ee;const n=globalThis.navigator?.userAgent||"";return ee=/iPhone|iPad|iPod|Android|IEMobile/i.test(n),j("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ee),ee}let ee;function We(){const n=globalThis.location?.href;if(!n)return!1;const t=new URL(n),e=t.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(t.hostname);return t.hostname==="127.0.0.1"||e}class _t{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,typeof globalThis.requestAnimationFrame=="function"?globalThis.requestAnimationFrame(this.tick):setTimeout(this.tick,0)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:s}=this._queue.shift();s({use:o=>this.add(r,o)})}}}function Tt(n){const t=n.image,e=t?.width??0,r=t?.height??0,s=t?.depth??1,o=Math.floor(Math.log2(Math.max(e,r,s)))+1,i=St(n);return e*r*s*i*(1-Math.pow(.25,o))/(1-.25)}function St(n){let t=4;const e=n.format;e===tt||e===rt?t=1:e===st||e===ot?t=2:e===nt||e===1029?t=3:(e===it||e===at)&&(t=4);let r=1;const s=n.type;return s===1009||s===1010?r=1:s===1011||s===1012?r=2:s===1013||s===1014||s===1015?r=4:s===1016&&(r=2),t*r}const Ot=typeof window>"u"&&typeof document>"u",Le=Symbol("needle:raycast-mesh");function Y(n){return n?.[Le]instanceof z?n[Le]:null}function Ne(n,t){if((n.type==="Mesh"||n.type==="SkinnedMesh")&&!Y(n)){const e=kt(t);e.userData={isRaycastMesh:!0},n[Le]=e}}function je(n=!0){if(n){if(te)return;const t=te=V.prototype.raycast;V.prototype.raycast=function(e,r){const s=this,o=Y(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),t.call(this,e,r),i&&(s.geometry=i)}}else{if(!te)return;V.prototype.raycast=te,te=null}}let te=null;function kt(n){const t=new z;for(const e in n.attributes)t.setAttribute(e,n.getAttribute(e));return t.setIndex(n.getIndex()),t}const W=new Array,g=j("debugprogressive");let re,H=-1;if(g&&typeof window<"u"){let n=function(){H+=1,H>=t&&(H=-1),console.log(`Toggle LOD level [${H}]`)};const t=6;window.addEventListener("keyup",e=>{e.key==="p"&&n(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(H=r,console.log(`Set LOD level to [${H}]`))})}function Ue(n){if(g&&re!==void 0)if(Array.isArray(n))for(const t of n)Ue(t);else n&&"wireframe"in n&&(n.wireframe=re===!0)}const se=new Array;let Rt=0;const Pt=we()?2:10;function Ct(n){if(se.length<Pt){const e=se.length;g&&console.warn(`[Worker] Creating new worker #${e}`);const r=Re.createWorker(n||{});return se.push(r),r}const t=Rt++%se.length;return se[t]}class Re{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const s=r.data;switch(this._debug&&console.log("[Worker] EVENT",s),s.type){case"loaded-gltf":for(const o of this._running)if(o.url===s.result.url){At(s.result),o.resolve(s.result);const i=o.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/gltf-progressive.worker-CCrD-Ycm.js",import.meta.url),{type:"module"});return new Re(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=vt();let s=e?.renderer;s||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("three");return new l})(),s=await this._webglRenderer);const o=le(s).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const l=globalThis.location?.href;l&&(t=new URL(t,l).toString())}const i={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:o};return this._debug&&console.debug("[Worker] Sending load request",i),this.worker.postMessage(i),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1}function At(n){for(const t of n.geometries){const e=t.geometry,r=new z;if(r.name=e.name||"",e.index){const s=e.index;r.setIndex(be(s))}for(const s in e.attributes){const o=e.attributes[s],i=be(o);r.setAttribute(s,i)}if(e.morphAttributes)for(const s in e.morphAttributes){const o=e.morphAttributes[s].map(i=>be(i));r.morphAttributes[s]=o}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new ae,r.boundingBox.min=new C(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new C(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new Pe(new C(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const s of e.groups)r.addGroup(s.start,s.count,s.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of n.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const s=e.mipmaps,{width:o,height:i}=ve(e);r=new lt(s,o,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new G(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new ut(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return n}function be(n){let t=n;if("isInterleavedBufferAttribute"in n&&n.isInterleavedBufferAttribute){const e=n.data,r=e.array,s=new ct(r,e.stride);t=new dt(s,n.itemSize,r.byteOffset,n.normalized),t.offset=n.offset}else"isBufferAttribute"in n&&n.isBufferAttribute&&(t=new ht(n.array,n.itemSize,n.normalized),t.usage=n.usage,t.gpuType=n.gpuType,t.updateRanges=n.updateRanges);return t}const It=j("gltf-progressive-worker");j("gltf-progressive-reduce-mipmaps");const oe=j("gltf-progressive-gc"),Me=Symbol("needle-progressive-texture"),q="NEEDLE_progressive";class f{get name(){return q}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,s="LODS:minmax",o=t[s];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[s]=e,e}if(g==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const c=l.uniforms[a].value;c?.isTexture===!0&&i(c,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&i(a,e)}else g&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[s]=e,e;function i(l,a){const c=r.getAssignedLODInformation(l);if(c){const d=r.lodInfos.get(c.key);if(d&&d.lods){a.min_count=Math.min(a.min_count,d.lods.length),a.max_count=Math.max(a.max_count,d.lods.length);for(let u=0;u<d.lods.length;u++){const p=d.lods[u];p.width&&(a.lods[u]=a.lods[u]||{min_height:1/0,max_height:0},a.lods[u].min_height=Math.min(a.lods[u].min_height,p.height),a.lods[u].max_height=Math.max(a.lods[u].max_height,p.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let r,s;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const o=r.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e,r){if(!t)return Promise.resolve(null);if(t instanceof V||t.isMesh===!0){const s=t.geometry,o=this.getAssignedLODInformation(s);if(!o)return Promise.resolve(null);for(const l of W)l.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return f.getOrLoadLOD(s,e,{isCurrent:i}).then(l=>{if(Array.isArray(l)){const c=o.index||0;l=l[c]}const a=t["LOD:requested level"]===e;return(a||this.shouldApplyStaleMeshLOD(t,e))&&(a&&delete t["LOD:requested level"],l&&s!=l&&(l?.isBufferGeometry?typeof r?.apply=="function"?r.apply(l,e,t):r?.apply!==!1&&(t.geometry=l):g&&console.error("Invalid LOD geometry",l))),l}).catch(l=>(console.error("Error loading mesh LOD",t,l),null))}else g&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,r){if(!t)return Promise.resolve(null);const s=r?.force===!0;if(t.isMesh===!0){const o=t;if(Array.isArray(o.material)){const i=new Array;for(const l of o.material){const a=this.assignTextureLOD(l,e,r);i.push(a)}return Promise.all(i).then(l=>{const a=new Array;for(const c of l)Array.isArray(c)&&a.push(...c);return a})}else return this.assignTextureLOD(o.material,e,r)}if(t.isMaterial===!0){const o=t,i=[],l=new Array;if(this.trackCurrentMaterialTextureSlots(o),o.uniforms&&(o.isRawShaderMaterial||o.isShaderMaterial===!0)){const a=o;for(const c of Object.keys(a.uniforms)){const d=a.uniforms[c].value;if(d?.isTexture===!0){const u=this.assignTextureLODForSlot(d,e,o,c,s).then(p=>(p&&a.uniforms[c].value!=p&&(a.uniforms[c].value=p,a.uniformsNeedUpdate=!0),p));i.push(u),l.push(c)}}}else for(const a of Object.keys(o)){const c=o[a];if(c?.isTexture===!0){const d=this.assignTextureLODForSlot(c,e,o,a,s);i.push(d),l.push(a)}}return Promise.all(i).then(a=>{const c=new Array;for(let d=0;d<a.length;d++){const u=a[d],p=l[d];u&&u.isTexture===!0?c.push({material:o,slot:p,texture:u,level:e}):c.push({material:o,slot:p,texture:null,level:e})}return c})}if(t instanceof G||t.isTexture===!0){const o=t;return this.assignTextureLODForSlot(o,e,null,null,s)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){f.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return f.queue.maxConcurrent}static assignTextureLODForSlot(t,e,r,s,o){if(t?.isTexture!==!0)return Promise.resolve(null);if(s==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!o&&i.level<e))return Promise.resolve(t);if(r&&s){const u=this.getPendingTextureSlotRequest(r,s);if(u&&u.level===e&&u.force===o)return u.promise}const l=r&&s?this.nextTextureSlotRequestId(r,s,e,o):0,a=()=>!r||!s||this.getLatestTextureSlotRequest(r,s)?.id===l,c=()=>a()||this.shouldApplyStaleTextureSlotLOD(r,s,e,o),d=f.getOrLoadLOD(t,e,{isCurrent:c}).then(u=>{if(!a()&&!this.shouldApplyStaleTextureSlotLOD(r,s,e,o))return null;if(Array.isArray(u))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(u?.isTexture===!0){if(u!=t&&r&&s){const p=this.getMaterialTextureSlot(r,s)??t;if(p&&!o){const m=this.getAssignedLODInformation(p);if(m&&m?.level<e)return g==="verbose"&&console.warn("Assigned texture level is already higher: ",m.level,e,r,p,u),null}this.assignTrackedTextureSlot(r,s,u)}return u}else g=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(u=>(console.error("Error loading LOD",t,u),null));return r&&s&&this.setPendingTextureSlotRequest(r,s,e,o,l,d),d}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const r of Object.keys(e.uniforms)){const s=e.uniforms[r].value;s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,r,s)}return}for(const e of Object.keys(t)){const r=t[e];r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,r)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,r,s){let o=this.latestTextureSlotRequests.get(t);o||(o=new Map,this.latestTextureSlotRequests.set(t,o));const i=++this.textureSlotRequestId;return o.set(e,{id:i,level:r,force:s}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,r,s){if(!t||!e)return!1;const o=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),l=this.getAssignedLODInformation(i)?.level??1/0;return r>=l?!1:s?o?r>=o.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const r=t["LOD:requested level"];if(typeof r!="number")return!1;const s=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<s&&e>=r}static setPendingTextureSlotRequest(t,e,r,s,o,i){let l=this.pendingTextureSlotRequests.get(t);l||(l=new Map,this.pendingTextureSlotRequests.set(t,l));const a={level:r,force:s,id:o,promise:i};l.set(e,a),i.finally(()=>{l.get(e)?.id===o&&l.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const s=t[e];return s?.isTexture===!0?s:null}static setMaterialTextureSlot(t,e,r){const s=t.uniforms?.[e];if(s?.value?.isTexture===!0){s.value=r,t.uniformsNeedUpdate=!0;return}t[e]=r}static assignTrackedTextureSlot(t,e,r){let s=this.trackedTextureSlots.get(t);s||(s=new Map,this.trackedTextureSlots.set(t,s));const o=this.getMaterialTextureSlot(t,e);let i=s.get(e);!i&&o?i=this.ensureTrackedTextureSlot(t,e,o):i&&o&&i!==o&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,o)),!(i===r&&o===r)&&(i&&i!==r&&this.releaseTrackedTextureSlot(t,e,i),i!==r&&(this.trackTextureUsage(r),s.set(e,r)),o!==r&&this.setMaterialTextureSlot(t,e,r))}static ensureTrackedTextureSlot(t,e,r){let s=this.trackedTextureSlots.get(t);s||(s=new Map,this.trackedTextureSlots.set(t,s));const o=s.get(e);return o===r?o:(o&&this.releaseTrackedTextureSlot(t,e,o),this.trackTextureUsage(r),s.set(e,r),r)}static releaseTrackedTextureSlot(t,e,r){const s=this.trackedTextureSlots.get(t);if(s?.get(e)===r&&s.delete(e),this.untrackTextureUsage(r)&&(g||oe)){const o=this.getAssignedLODInformation(r);console.log(`[gltf-progressive] Disposed old texture LOD ${o?.level??"?"} for ${t.name||t.type}.${e}`,r.uuid)}}parser;url;constructor(t){const e=t.options.path;g&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[q];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&f.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return g&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const s=e?.extensions[q];if(s){if(!s.lods){g&&console.warn("Texture has no LODs",s);return}let o=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===r&&(o=!0,f.registerTexture(this.url,i,s.lods?.length,r,s));o||this.parser.getDependency("texture",r).then(i=>{i&&f.registerTexture(this.url,i,s.lods?.length,r,s)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const s=e?.extensions[q];if(s&&s.lods){for(const o of this.parser.associations.keys())if(o.isMesh){const i=this.parser.associations.get(o);i?.meshes===r&&f.registerMesh(this.url,s.guid,o,s.lods.length,i.primitives,s)}}}}),null}static registerTexture=(t,e,r,s,o)=>{if(!e){g&&console.error("!! gltf-progressive: Called register texture without texture");return}if(g){const{width:l,height:a}=ve(e);console.log(`> gltf-progressive: register texture[${s}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${o.lods[0]?.width}x${o.lods[0]?.height}, uuid: ${e.uuid}`,o,e)}e.source&&(e.source[Me]=o);const i=o.guid;f.assignLODInformation(t,e,i,r,s),f.lodInfos.set(i,o),f.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,r,s,o,i)=>{const l=r.geometry;if(!l){g&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),g&&console.log("> Progressive: register mesh "+r.name,{index:o,uuid:r.uuid},i,r),f.assignLODInformation(t,l,e,s,o),f.lodInfos.set(e,i);let a=f.lowresCache.get(e)?.deref();a?a.push(r.geometry):a=[r.geometry],f.lowresCache.set(e,new WeakRef(a)),s>0&&!Y(r)&&Ne(r,l);for(const c of W)c.onRegisteredNewMesh?.(r,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const r=e.deref();if(r){if(r.isTexture){const s=r;this.textureRefCounts.delete(s.uuid),s.dispose()}else if(Array.isArray(r))for(const s of r)s.dispose()}this.lowresCache.delete(t)}for(const[r,s]of this.cache)r.includes(t)&&(this._disposeCacheEntry(s),this.cache.delete(r))}else{this.cacheGeneration++,this.lodInfos.clear();for(const[,e]of this.lowresCache){const r=e.deref();if(r){if(r.isTexture){const s=r;this.textureRefCounts.delete(s.uuid),s.dispose()}else if(Array.isArray(r))for(const s of r)s.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else this.disposedRequests.add(t),t.then(e=>{if(e)if(Array.isArray(e))for(const r of e)r.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=f.cache.get(t);(g||oe)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
|
+
${t}`),e instanceof WeakRef&&(e.deref()||(f.cache.delete(t),(g||oe)&&console.log("[gltf-progressive] \u21AA Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,r=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,r+1),g==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${r} \u2192 ${r+1}`)}static untrackTextureUsage(t){const e=t.uuid,r=this.textureRefCounts.get(e);if(!r)return(g==="verbose"||oe)&&o("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const s=r-1;if(s<=0)return this.textureRefCounts.delete(e),(g||oe)&&o("[gltf-progressive] Memory: Dispose texture",s),t.dispose(),!0;return this.textureRefCounts.set(e,s),g==="verbose"&&o("[gltf-progressive] Memory: Untrack texture",s),!1;function o(i,l){let{width:a,height:c}=ve(t);const d=a&&c?`${a}x${c}`:"N/A";let u="N/A";a&&c&&(u=`~${(Tt(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${i} \u2014 ${t.name} ${d} (${u}), refCount: ${r} \u2192 ${l}
|
|
3
|
+
${e}`)}}static workers=[];static cacheGeneration=0;static disposedRequests=new WeakSet;static _workersIndex=0;static async getOrLoadLOD(t,e,r){const s=this.cacheGeneration,o=g=="verbose",i=this.getAssignedLODInformation(t);if(!i)return g&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const l=i?.key;let a;if(t.isTexture===!0){const c=t;c.source&&c.source[Me]&&(a=c.source[Me])}if(a||(a=f.lodInfos.get(l)),!a)g&&console.warn(`Can not load LOD ${e}: no LOD info found for "${l}" ${t.name}`,t.type,f.lodInfos);else{if(e>0){let u=!1;const p=Array.isArray(a.lods);if(p&&e>=a.lods.length?u=!0:p||(u=!0),u){const m=this.lowresCache.get(l);if(m){const M=m.deref();if(M)return M;this.lowresCache.delete(l),g&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${l}`)}return null}}const c=Array.isArray(a.lods)?a.lods[e]?.path:a.lods;if(!c)return g&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const d=Dt(i.url,c);if(d.endsWith(".glb")||d.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const u=d+"_"+a.guid,p=await this.tryResolveLODCacheEntry(this.cache.get(u),u,d,t,e,o);if(s!==this.cacheGeneration)return null;if(p.found)return p.value;if(r?.isCurrent?.()===!1)return o&&console.log(`Skipping stale LOD ${e} request before queue: ${d}`),null;const m=await this.queue.slot(d);if(s!==this.cacheGeneration)return null;if(r?.isCurrent?.()===!1)return o&&console.log(`Skipping stale LOD ${e} request after queue: ${d}`),null;const M=await this.tryResolveLODCacheEntry(this.cache.get(u),u,d,t,e,o);if(s!==this.cacheGeneration)return null;if(M.found)return M.value;const h=this.cache.get(u);if(h!==void 0){const D=await this.tryResolveLODCacheEntry(h,u,d,t,e,o);if(s!==this.cacheGeneration)return null;if(D.found)return D.value}if(!m.use)return g&&console.log(`LOD ${e} was aborted: ${d}`),null;const v=a,_=new Promise(async(D,L)=>{if(It){const w=await(await Ct({})).load(d);if(w.textures.length>0)for(const x of w.textures){let y=x.texture;return f.assignLODInformation(i.url,y,l,e,void 0),t instanceof G&&(y=this.copySettings(t,y)),y&&(y.guid=v.guid),D(y)}if(w.geometries.length>0){const x=new Array;for(const y of w.geometries){const P=y.geometry;f.assignLODInformation(i.url,P,l,e,y.primitiveIndex),x.push(P)}return D(x)}return D(null)}const b=new ge;fe(b),g&&(await new Promise(w=>setTimeout(w,1e3)),o&&console.warn("Start loading (delayed) "+d,v.guid));let k=d;if(v&&Array.isArray(v.lods)){const w=v.lods[e];w.hash&&(k+="?v="+w.hash)}const O=await b.loadAsync(k).catch(w=>(console.error(`Error loading LOD ${e} from ${d}
|
|
4
|
+
`,w),D(null)));if(!O)return D(null);const K=O.parser;o&&console.log("Loading finished "+d,v.guid);let I=0;if(O.parser.json.textures){let w=!1;for(const x of O.parser.json.textures){if(x?.extensions){const y=x?.extensions[q];if(y?.guid&&y.guid===v.guid){w=!0;break}}I++}if(w){let x=await K.getDependency("texture",I);return x&&f.assignLODInformation(i.url,x,l,e,void 0),o&&console.log('change "'+t.name+'" \u2192 "'+x.name+'"',d,I,x,u),t instanceof G&&(x=this.copySettings(t,x)),x&&(x.guid=v.guid),D(x)}else g&&console.warn("Could not find texture with guid",v.guid,O.parser.json)}if(I=0,O.parser.json.meshes){let w=!1;for(const x of O.parser.json.meshes){if(x?.extensions){const y=x?.extensions[q];if(y?.guid&&y.guid===v.guid){w=!0;break}}I++}if(w){const x=await K.getDependency("mesh",I);if(o&&console.log(`Loaded Mesh "${x.name}"`,d,I,x,u),x.isMesh===!0){const y=x.geometry;return f.assignLODInformation(i.url,y,l,e,0),D(y)}else{const y=new Array;for(let P=0;P<x.children.length;P++){const ne=x.children[P];if(ne.isMesh===!0){const ie=ne.geometry;f.assignLODInformation(i.url,ie,l,e,P),y.push(ie)}}return D(y)}}else g&&console.warn("Could not find mesh with guid",v.guid,O.parser.json)}return D(null)});this.cache.set(u,_),m.use(_);const T=await _;return s!==this.cacheGeneration||this.cache.get(u)!==_?null:(T!=null?T instanceof G?(this.cache.set(u,new WeakRef(T)),f._resourceRegistry.register(T,u)):Array.isArray(T)?this.cache.set(u,Promise.resolve(T)):this.cache.set(u,Promise.resolve(T)):this.cache.set(u,Promise.resolve(null)),T)}else if(t instanceof G){if(r?.isCurrent?.()===!1)return o&&console.log(`Skipping stale texture LOD ${e} request: ${d}`),null;o&&console.log("Load texture from uri: "+d);const u=await new gt().loadAsync(d);return s!==this.cacheGeneration||r?.isCurrent?.()===!1?(u?.dispose(),null):(u?(u.guid=a.guid,u.flipY=!1,u.needsUpdate=!0,u.colorSpace=t.colorSpace,o&&console.log(a,u)):g&&console.warn("failed loading",d),u)}}return null}static async tryResolveLODCacheEntry(t,e,r,s,o,i){if(t===void 0)return{found:!1};if(i&&console.log(`LOD ${o} was already loading/loaded: ${e}`),t instanceof WeakRef){const c=t.deref();if(c){let d=c,u=!1;if(d instanceof G&&s instanceof G?qe(d.image)||ye(d)?d=this.copySettings(s,d):u=!0:d instanceof z&&s instanceof z&&(d.attributes.position?.array||(u=!0)),!u)return{found:!0,value:d}}return this.cache.delete(e),g&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${e}`),{found:!1}}let l=await t.catch(c=>(console.error(`Error loading LOD ${o} from ${r}
|
|
5
|
+
`,c),null));if(this.disposedRequests.has(t))return{found:!0,value:null};let a=!1;return l==null||(l instanceof G&&s instanceof G?qe(l.image)||ye(l)?l=this.copySettings(s,l):(a=!0,this.cache.delete(e)):l instanceof z&&s instanceof z&&(l.attributes.position?.array||(a=!0,this.cache.delete(e)))),a?{found:!1}:{found:!0,value:l}}static _queue;static get queue(){return this._queue??=new _t(we()?20:50,{debug:g!=!1})}static assignLODInformation(t,e,r,s,o){if(!e)return;e.userData||(e.userData={});const i=new Et(t,r,s,o);e.userData.LODS=i,"source"in e&&typeof e.source=="object"&&(e.source.LODS=i)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(g==="verbose"&&console.debug(`Copy texture settings
|
|
6
6
|
`,t.uuid,`
|
|
7
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class It{url;key;level;index;constructor(t,e,r,s){this.url=t,this.key=e,this.level=r,s!=null&&(this.index=s)}}class le{static addPromise=(t,e,r,s)=>{s.forEach(o=>{o.add(t,e,r)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){f&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const s=this._seen.get(e);if(s>=this._maxPromisesPerObject){f&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,s+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const E=W("debugprogressive"),$t=E==="colors",Bt=W("noprogressive"),be=Symbol("Needle:LODSManager"),De=Symbol("Needle:LODState"),N=Symbol("Needle:CurrentLOD"),Ue=et,_={mesh_lod:-1,texture_lod:-1},Gt=new Pe,Me=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function qt(){const n=Ue.Timer||Ue.Clock;return new n}const _e=new ne,U=new ne,je=new ne,Wt=new k,Nt=new k,Ut=new Re,q=new k,Q=new k,J=new k,Z=new k;function jt(n,t){const e=n.min,r=n.max,s=(e.x+r.x)*.5,o=(e.y+r.y)*.5;return q.set(s,o,e.z).applyMatrix4(t).z<0}function Fe(n){const{geometry:t,matrixWorld:e,camera:r,projectionScreenMatrix:s,desiredDensity:o,canvasHeight:i=0,currentLevel:a=-1,xrEnabled:l=!1,debugDrawLine:u,warnMissingPrimitiveDensities:c=!1}=n,d=g.getMeshLODExtension(t)?.lods,p=g.getPrimitiveIndex(t),m=n.target??{level:a,primitiveIndex:p,screenCoverage:0,screenspaceVolume:new k,centrality:1};m.level=a,m.primitiveIndex=p,m.screenCoverage=0,m.screenspaceVolume.set(0,0,0),m.centrality=1;let w=n.boundingBox??t.boundingBox;if(w||(t.computeBoundingBox(),w=t.boundingBox),!w)return m;if(_e.copy(w).applyMatrix4(e),r.isPerspectiveCamera&&jt(_e,s))return m.level=0,m.screenCoverage=1/0,m.screenspaceVolume.set(1/0,1/0,1/0),m;if(U.copy(_e).applyMatrix4(s),l&&r.isPerspectiveCamera&&r.fov>70){const L=U.min,y=U.max;let T=L.x,S=L.y,b=y.x,x=y.y;const v=2,R=1.5,F=(L.x+y.x)*.5,z=(L.y+y.y)*.5;T=(T-F)*v+F,S=(S-z)*v+z,b=(b-F)*v+F,x=(x-z)*v+z;const Je=T<0&&b>0?0:Math.min(Math.abs(L.x),Math.abs(y.x)),Ze=S<0&&x>0?0:Math.min(Math.abs(L.y),Math.abs(y.y)),ce=Math.max(Je,Ze);m.centrality=(R-ce)*(R-ce)*(R-ce)}const h=U.getSize(Wt);h.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&h.multiplyScalar(i/globalThis.screen.availHeight),r.isPerspectiveCamera&&(h.x*=r.aspect),je.copy(w).applyMatrix4(e).applyMatrix4(r.matrixWorldInverse);const D=je.getSize(Nt),M=Math.max(h.x,h.y),j=Math.max(D.x,D.y);M!==0&&j!==0&&(h.z=D.z/j*M);const B=Math.max(h.x,h.y,h.z)*m.centrality;if(m.screenCoverage=B,m.screenspaceVolume.copy(h),B<=0)return m;if(u){const L=Ut.copy(s);L.invert(),q.copy(U.min),Q.copy(U.max),Q.x=q.x,J.copy(U.max),J.y=q.y,Z.copy(U.max);const y=(q.z+Z.z)*.5;q.z=Q.z=J.z=Z.z=y,q.applyMatrix4(L),Q.applyMatrix4(L),J.applyMatrix4(L),Z.applyMatrix4(L),u(q,Q,255),u(q,J,255),u(Q,Z,255),u(J,Z,255)}if(d?.length)for(let L=0;L<d.length;L++){const y=d[L],T=y.densities?.[p]||y.density||1e-5;if(p>0&&c&&Ge()&&!y.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),T/B<o){m.level=L;break}}return m}class P{static debugDrawLine;static getObjectLODState(t){return t[De]}static addPlugin(t){G.push(t)}static removePlugin(t){const e=G.indexOf(t);e>=0&&G.splice(e,1)}static getPlugins(){return G}static get(t,e){if(t[be])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[be];const r=new P(t,{engine:"unknown",...e});return t[be]=r,r}renderer;context;projectionScreenMatrix=new Re;get plugins(){return G}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new le(this.#s,{...t});this._newPromiseGroups.push(r);const s=performance.now();return r.ready.finally(()=>{const o=this._newPromiseGroups.indexOf(r);o>=0&&(this._newPromiseGroups.splice(o,1),Ge()&&performance.measure("LODsManager:awaitLoading",{start:s,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}trackLoadingPromise(t,e,r){return le.addPromise(t,e,r,this._newPromiseGroups),r}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let r=!1;if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&(this._lodchangedlisteners.splice(s,1),r=!0)}return r}constructor(t,e){this.renderer=t,this.context={...e}}#t;#s=0;#o=0;#i=0;#r=0;#n=qt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ie(this.renderer),this.renderer.render=function(r,s){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,e.#s+=1,e.#n.update?.(),e.#o=Math.max(e.#n.getDelta(),1/1e3),e.#i+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#r=e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length,E&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const i=t++;e.#t.call(this,r,s),e.onAfterRender(r,s,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const s=this.getRenderList(t,e,r);if(!s)return;const o=s.opaque;let i=!0;if(o.length===1){const a=o[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(Bt||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,E&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,E&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.getRenderList(t,e,0);if(!r)return;const s=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const l of s){if(l.material&&(l.geometry?.type==="BoxGeometry"||l.geometry?.type==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){E&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const u=l.object;(u instanceof X||u.isMesh)&&this.updateLODs(t,e,u,o)}const i=r.transparent;for(const l of i){const u=l.object;(u instanceof X||u.isMesh)&&this.updateLODs(t,e,u,o)}const a=r.transmissive;for(const l of a){const u=l.object;(u instanceof X||u.isMesh)&&this.updateLODs(t,e,u,o)}}getRenderList(t,e,r){const s=this.renderer;let o=null;if(s.isWebGPURenderer===!0){const i=s._renderLists;if(!i)return null;o=i.get(t,e)}else if(s.isWebGLRenderer===!0){const i=s.renderLists;if(!i)return null;o=i.get(t,r)}return o?{opaque:o.opaque||[],transparent:o.transparent||[],transmissive:o.transmissive||o.transparentDoublePass||[],transparentDoublePass:o.transparentDoublePass||[]}:null}updateLODs(t,e,r,s){r.userData||(r.userData={});let o=r[De];if(o||(o=new Ft,r[De]=o),o.frames++<2)return;for(const a of G)a.onBeforeUpdateLOD?.(this.renderer,t,e,r);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:K;i>=0?(_.mesh_lod=i,_.texture_lod=i):(this.calculateLodLevel(e,r,o,s,_),_.mesh_lod=Math.round(_.mesh_lod),_.texture_lod=Math.round(_.texture_lod)),_.mesh_lod>=0&&this.loadProgressiveMeshes(r,_.mesh_lod),r.material&&_.texture_lod>=0&&this.loadProgressiveTextures(r.material,_.texture_lod,i),f&&r.material&&!r.isGizmo&&Ne(r.material),$t&&r.material&&!r.isGizmo&&!r.isBatchedMesh&&ze(r.material,_.mesh_lod);for(const a of G)a.onAfterUpdatedLOD?.(this.renderer,t,e,r,_);o.lastLodLevel_Mesh=_.mesh_lod,o.lastLodLevel_Texture=_.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,r);return}let s=!1;(t[N]===void 0||e<t[N])&&(s=!0);const o=r!==void 0&&r>=0;if(o&&(s=t[N]!=r,e=r),s){t[N]=e;const i=o?{force:!0}:void 0,a=g.assignTextureLOD(t,e,i).then(l=>{this._lodchangedlisteners.forEach(u=>u({type:"texture",level:e,object:t}))});le.addPromise("texture",t,a,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[N]!==e;const s=t["DEBUG:LOD"];if(s!=null&&(r=t[N]!=s,e=s),r){t[N]=e;const o=t.geometry,i=g.assignMeshLOD(t,e).then(a=>(a&&t[N]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return le.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new ke;_tempWorldPosition=new k;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,s,o){if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let i=11,a=!1;if(E&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const l=g.getMeshLODExtension(e.geometry)?.lods,u=g.getPrimitiveIndex(e.geometry),c=l&&l.length>0,d=g.getMaterialMinMaxLODsCount(e.material),p=d.min_count!==1/0&&d.min_count>=0&&d.max_count>=0;if(!c&&!p){o.mesh_lod=0,o.texture_lod=0;return}c||(a=!0,i=0);const m=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let w=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const h=e;if(!h.boundingBox)h.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!h[P.$skinnedMeshBoundsOffset]){const M=P.skinnedMeshBoundsFrameOffsetCounter++;h[P.$skinnedMeshBoundsOffset]=M}const D=h[P.$skinnedMeshBoundsOffset];if((r.frames+D)%this.skinnedMeshAutoUpdateBoundsInterval===0){const M=Y(h),j=h.geometry;M&&(h.geometry=M),h.computeBoundingBox(),h.geometry=j}}w=h.boundingBox}if(w){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const D=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(D)){o.mesh_lod=0,o.texture_lod=0;return}}const h=Fe({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:s,canvasHeight:m,currentLevel:r.lastLodLevel_Mesh,boundingBox:w,xrEnabled:this.renderer.xr.enabled,debugDrawLine:E?P.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(r.lastCentrality=h.centrality,r.lastScreenCoverage=h.screenCoverage,r.lastScreenspaceVolume.copy(h.screenspaceVolume),h.screenCoverage===1/0){o.mesh_lod=0,o.texture_lod=0;return}h.level>=0&&h.level<i&&(i=h.level,a=!0)}if(a?o.mesh_lod=i:o.mesh_lod=r.lastLodLevel_Mesh,E&&o.mesh_lod!=r.lastLodLevel_Mesh){const h=l?.[o.mesh_lod];h&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${o.mesh_lod} (density: ${h.densities?.[u].toFixed(0)}) | ${e.name}`)}if(p){const h="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(o.texture_lod=d.max_count-1,E){const D=d.lods[d.max_count-1];E&&console.log(`First Texture LOD ${o.texture_lod} (${D.max_height}px) - ${e.name}`)}}else{const D=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let M=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(M*=1.5);const j=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,B=m/j*M;let L=!1;for(let y=d.lods.length-1;y>=0;y--){const T=d.lods[y];if(!(h&&T.max_height>=2048)&&!(ye()&&T.max_height>4096)&&(T.max_height>B||!L&&y===0)){if(L=!0,o.texture_lod=y,E&&o.texture_lod<r.lastLodLevel_Texture){const S=T.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${o.texture_lod} = ${S}px
|
|
8
|
-
Screensize: ${
|
|
9
|
-
${e.name}`)}break}}}}else o.texture_lod=0}}class Ft{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new
|
|
10
|
-
`,n.getAttribute("src"));let t=null,e=null,r=null;for(let s=n;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(
|
|
7
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class Et{url;key;level;index;constructor(t,e,r,s){this.url=t,this.key=e,this.level=r,s!=null&&(this.index=s)}}class ce{static addPromise=(t,e,r,s)=>{s.forEach(o=>{o.add(t,e,r)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){g&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const s=this._seen.get(e);if(s>=this._maxPromisesPerObject){g&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,s+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const B=j("debugprogressive"),$t=B==="colors",Bt=j("noprogressive"),De=Symbol("Needle:LODSManager"),_e=Symbol("Needle:LODState"),U=Symbol("Needle:CurrentLOD"),Fe=et,S={mesh_lod:-1,texture_lod:-1},Gt=new Ce,Te=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function qt(){const n=Fe.Timer||Fe.Clock;return new n}const Se=new ae,F=new ae,ze=new ae,Wt=new C,Nt=new C,jt=new Ae,N=new C,Q=new C,J=new C,Z=new C;function Ut(n,t){const e=n.min,r=n.max,s=(e.x+r.x)*.5,o=(e.y+r.y)*.5;return N.set(s,o,e.z).applyMatrix4(t).z<0}function Ve(n){const{geometry:t,matrixWorld:e,camera:r,projectionScreenMatrix:s,desiredDensity:o,canvasHeight:i=0,currentLevel:l=-1,xrEnabled:a=!1,debugDrawLine:c,warnMissingPrimitiveDensities:d=!1}=n,u=f.getMeshLODExtension(t)?.lods,p=f.getPrimitiveIndex(t),m=n.target??{level:l,primitiveIndex:p,screenCoverage:0,screenspaceVolume:new C,centrality:1};m.level=l,m.primitiveIndex=p,m.screenCoverage=0,m.screenspaceVolume.set(0,0,0),m.centrality=1;let M=n.boundingBox??t.boundingBox;if(M||(t.computeBoundingBox(),M=t.boundingBox),!M)return m;if(Se.copy(M).applyMatrix4(e),r.isPerspectiveCamera&&Ut(Se,s))return m.level=0,m.screenCoverage=1/0,m.screenspaceVolume.set(1/0,1/0,1/0),m;if(F.copy(Se).applyMatrix4(s),a&&r.isPerspectiveCamera&&r.fov>70){const L=F.min,b=F.max;let k=L.x,O=L.y,K=b.x,I=b.y;const w=2,x=1.5,y=(L.x+b.x)*.5,P=(L.y+b.y)*.5;k=(k-y)*w+y,O=(O-P)*w+P,K=(K-y)*w+y,I=(I-P)*w+P;const ne=k<0&&K>0?0:Math.min(Math.abs(L.x),Math.abs(b.x)),ie=O<0&&I>0?0:Math.min(Math.abs(L.y),Math.abs(b.y)),he=Math.max(ne,ie);m.centrality=(x-he)*(x-he)*(x-he)}const h=F.getSize(Wt);h.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&h.multiplyScalar(i/globalThis.screen.availHeight),r.isPerspectiveCamera&&(h.x*=r.aspect),ze.copy(M).applyMatrix4(e).applyMatrix4(r.matrixWorldInverse);const v=ze.getSize(Nt),_=Math.max(h.x,h.y),T=Math.max(v.x,v.y);_!==0&&T!==0&&(h.z=v.z/T*_);const D=Math.max(h.x,h.y,h.z)*m.centrality;if(m.screenCoverage=D,m.screenspaceVolume.copy(h),D<=0)return m;if(c){const L=jt.copy(s);L.invert(),N.copy(F.min),Q.copy(F.max),Q.x=N.x,J.copy(F.max),J.y=N.y,Z.copy(F.max);const b=(N.z+Z.z)*.5;N.z=Q.z=J.z=Z.z=b,N.applyMatrix4(L),Q.applyMatrix4(L),J.applyMatrix4(L),Z.applyMatrix4(L),c(N,Q,255),c(N,J,255),c(Q,Z,255),c(J,Z,255)}if(u?.length)for(let L=0;L<u.length;L++){const b=u[L],k=b.densities?.[p]||b.density||1e-5;if(p>0&&d&&We()&&!b.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),k/D<o){m.level=L;break}}return m}class A{static debugDrawLine;static getObjectLODState(t){return t[_e]}static addPlugin(t){W.push(t)}static removePlugin(t){const e=W.indexOf(t);e>=0&&W.splice(e,1)}static getPlugins(){return W}static get(t,e){if(t[De])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[De];const r=new A(t,{engine:"unknown",...e});return t[De]=r,r}renderer;context;projectionScreenMatrix=new Ae;get plugins(){return W}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new ce(this.#s,{...t});this._newPromiseGroups.push(r);const s=performance.now();return r.ready.finally(()=>{const o=this._newPromiseGroups.indexOf(r);o>=0&&(this._newPromiseGroups.splice(o,1),We()&&performance.measure("LODsManager:awaitLoading",{start:s,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}trackLoadingPromise(t,e,r){return ce.addPromise(t,e,r,this._newPromiseGroups),r}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let r=!1;if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&(this._lodchangedlisteners.splice(s,1),r=!0)}return r}constructor(t,e){this.renderer=t,this.context={...e}}#t;#s=0;#o=0;#i=0;#r=0;#n=qt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;le(this.renderer),this.renderer.render=function(r,s){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,e.#s+=1,e.#n.update?.(),e.#o=Math.max(e.#n.getDelta(),1/1e3),e.#i+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#r=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,B&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const i=t++;e.#t.call(this,r,s),e.onAfterRender(r,s,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const s=this.getRenderList(t,e,r);if(!s)return;const o=s.opaque;let i=!0;if(o.length===1){const l=o[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(Bt||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,B&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,B&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.getRenderList(t,e,0);if(!r)return;const s=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const a of s){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){B&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const c=a.object;(c instanceof V||c.isMesh)&&this.updateLODs(t,e,c,o)}const i=r.transparent;for(const a of i){const c=a.object;(c instanceof V||c.isMesh)&&this.updateLODs(t,e,c,o)}const l=r.transmissive;for(const a of l){const c=a.object;(c instanceof V||c.isMesh)&&this.updateLODs(t,e,c,o)}}getRenderList(t,e,r){const s=this.renderer;let o=null;if(s.isWebGPURenderer===!0){const i=s._renderLists;if(!i)return null;o=i.get(t,e)}else if(s.isWebGLRenderer===!0){const i=s.renderLists;if(!i)return null;o=i.get(t,r)}return o?{opaque:o.opaque||[],transparent:o.transparent||[],transmissive:o.transmissive||o.transparentDoublePass||[],transparentDoublePass:o.transparentDoublePass||[]}:null}updateLODs(t,e,r,s){r.userData||(r.userData={});let o=r[_e];if(o||(o=new Ft,r[_e]=o),o.frames++<2)return;for(const l of W)l.onBeforeUpdateLOD?.(this.renderer,t,e,r);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:H;i>=0?(S.mesh_lod=i,S.texture_lod=i):(this.calculateLodLevel(e,r,o,s,S),S.mesh_lod=Math.round(S.mesh_lod),S.texture_lod=Math.round(S.texture_lod)),S.mesh_lod>=0&&this.loadProgressiveMeshes(r,S.mesh_lod),r.material&&S.texture_lod>=0&&this.loadProgressiveTextures(r.material,S.texture_lod,i),g&&r.material&&!r.isGizmo&&Ue(r.material),$t&&r.material&&!r.isGizmo&&!r.isBatchedMesh&&Xe(r.material,S.mesh_lod);for(const l of W)l.onAfterUpdatedLOD?.(this.renderer,t,e,r,S);o.lastLodLevel_Mesh=S.mesh_lod,o.lastLodLevel_Texture=S.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,r);return}let s=!1;(t[U]===void 0||e<t[U])&&(s=!0);const o=r!==void 0&&r>=0;if(o&&(s=t[U]!=r,e=r),s){t[U]=e;const i=o?{force:!0}:void 0,l=f.assignTextureLOD(t,e,i).then(a=>{this._lodchangedlisteners.forEach(c=>c({type:"texture",level:e,object:t}))});ce.addPromise("texture",t,l,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[U]!==e;const s=t["DEBUG:LOD"];if(s!=null&&(r=t[U]!=s,e=s),r){t[U]=e;const o=t.geometry,i=f.assignMeshLOD(t,e).then(l=>(l&&t[U]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return ce.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new Pe;_tempWorldPosition=new C;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,s,o){if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let i=11,l=!1;if(B&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=f.getMeshLODExtension(e.geometry)?.lods,c=f.getPrimitiveIndex(e.geometry),d=a&&a.length>0,u=f.getMaterialMinMaxLODsCount(e.material),p=u.min_count!==1/0&&u.min_count>=0&&u.max_count>=0;if(!d&&!p){o.mesh_lod=0,o.texture_lod=0;return}d||(l=!0,i=0);const m=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const h=e;if(!h.boundingBox)h.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!h[A.$skinnedMeshBoundsOffset]){const _=A.skinnedMeshBoundsFrameOffsetCounter++;h[A.$skinnedMeshBoundsOffset]=_}const v=h[A.$skinnedMeshBoundsOffset];if((r.frames+v)%this.skinnedMeshAutoUpdateBoundsInterval===0){const _=Y(h),T=h.geometry;_&&(h.geometry=_),h.computeBoundingBox(),h.geometry=T}}M=h.boundingBox}if(M){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const v=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(v)){o.mesh_lod=0,o.texture_lod=0;return}}const h=Ve({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:s,canvasHeight:m,currentLevel:r.lastLodLevel_Mesh,boundingBox:M,xrEnabled:this.renderer.xr.enabled,debugDrawLine:B?A.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(r.lastCentrality=h.centrality,r.lastScreenCoverage=h.screenCoverage,r.lastScreenspaceVolume.copy(h.screenspaceVolume),h.screenCoverage===1/0){o.mesh_lod=0,o.texture_lod=0;return}h.level>=0&&h.level<i&&(i=h.level,l=!0)}if(l?o.mesh_lod=i:o.mesh_lod=r.lastLodLevel_Mesh,B&&o.mesh_lod!=r.lastLodLevel_Mesh){const h=a?.[o.mesh_lod];h&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${o.mesh_lod} (density: ${h.densities?.[c].toFixed(0)}) | ${e.name}`)}if(p){const h="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(o.texture_lod=u.max_count-1,B){const v=u.lods[u.max_count-1];B&&console.log(`First Texture LOD ${o.texture_lod} (${v.max_height}px) - ${e.name}`)}}else{const v=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let _=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(_*=1.5);const T=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,D=m/T*_;let L=!1;for(let b=u.lods.length-1;b>=0;b--){const k=u.lods[b];if(!(h&&k.max_height>=2048)&&!(we()&&k.max_height>4096)&&(k.max_height>D||!L&&b===0)){if(L=!0,o.texture_lod=b,B&&o.texture_lod<r.lastLodLevel_Texture){const O=k.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${o.texture_lod} = ${O}px
|
|
8
|
+
Screensize: ${D.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${v.toFixed(1)}
|
|
9
|
+
${e.name}`)}break}}}}else o.texture_lod=0}}class Ft{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new C;lastCentrality=0}function Xe(n,t){if(!(t<0)){if(Array.isArray(n)){for(const e of n)Xe(e,t);return}"color"in n&&n.color instanceof Ce&&(n.color.copy(He(t,Gt)),n.needsUpdate=!0)}}function He(n,t){const e=Math.max(0,Math.min(Te.length-1,Math.floor(n)));return t.setHex(Te[e])}const Ke=Symbol("NEEDLE_mesh_lod"),de=Symbol("NEEDLE_texture_lod");let Oe=null;function ke(){const n=zt();n&&(n.mapURLs(function(t){return Ye(),t}),Ye(),Oe?.disconnect(),Oe=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&Je(r)})})}),Oe.observe(document,{childList:!0,subtree:!0}))}function zt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),ke()}),null)}function Ye(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(n=>{Je(n)})}const Qe=new WeakSet;let Vt=0;function Je(n){if(!n||Qe.has(n))return null;Qe.add(n),console.debug("[gltf-progressive] found new model-viewer..."+ ++Vt+`
|
|
10
|
+
`,n.getAttribute("src"));let t=null,e=null,r=null;for(let s=n;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(c=>c.toString()=="Symbol(renderer)"),l=o.find(c=>c.toString()=="Symbol(scene)"),a=o.find(c=>c.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=n[i].threeRenderer),!e&&l!=null&&(e=n[l]),!r&&a!=null&&(r=n[a])}if(t&&e){let s=function(){if(r){let i=0;const l=setInterval(()=>{if(i++>5){clearInterval(l);return}r?.call(n)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=A.get(t,{engine:"model-viewer"});return A.addPlugin(new Xt),o.enable(),o.addEventListener("changed",()=>{r?.call(n)}),n.addEventListener("model-visibility",i=>{i.detail.visible&&r?.call(n)}),n.addEventListener("load",()=>{s()}),()=>{o.disable()}}return null}class Xt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,r,s){this.tryParseMeshLOD(e,s),this.tryParseTextureLOD(e,s)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[de]==!0)return;e[de]=!0;const r=this.tryGetCurrentGLTF(t),s=this.tryGetCurrentModelViewer(t),o=this.getUrl(s);if(o&&r&&e.material){let i=function(a){if(a[de]==!0)return;a[de]=!0,a.userData&&(a.userData.LOD=-1);const c=Object.keys(a);for(let d=0;d<c.length;d++){const u=c[d],p=a[u];if(p?.isTexture===!0){const m=p.userData?.associations?.textures;if(m==null)continue;const M=r.parser.json.textures[m];if(!M){console.warn("Texture data not found for texture index "+m);continue}if(M?.extensions?.[q]){const h=M.extensions[q];h&&o&&f.registerTexture(o,p,h.lods.length,m,h)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)i(a);else i(l)}}tryParseMeshLOD(t,e){if(e[Ke]==!0)return;e[Ke]=!0;const r=this.tryGetCurrentModelViewer(t),s=this.getUrl(r);if(!s)return;const o=e.userData?.gltfExtensions?.[q];if(o&&s){const i=e.uuid;f.registerMesh(s,i,e,0,o.lods.length,o)}}}function Ze(...n){let t,e,r,s;switch(n.length){case 2:[r,e]=n,s={};break;case 3:[r,e,s]=n;break;case 4:[t,e,r,s]=n;break;default:throw new Error("Invalid arguments")}le(e),fe(r),xe(r,{progressive:!0,...s?.hints}),r.register(i=>new f(i));const o=A.get(e);return s?.enableLODsManager!==!1&&o.enable(),o}if(ke(),!Ot){const n={gltfProgressive:{useNeedleProgressive:Ze,LODsManager:A,configureLoader:xe,getRaycastMesh:Y,useRaycastMeshes:je}};if(!globalThis.Needle)globalThis.Needle=n;else for(const t in n)globalThis.Needle[t]=n[t]}export{q as EXTENSION_NAME,A as LODsManager,f as NEEDLE_progressive,Ie as VERSION,fe as addDracoAndKTX2Loaders,Ve as calculateMeshLODLevel,xe as configureLoader,le as createLoaders,He as getLODColor,Y as getRaycastMesh,Te as lodDebugColors,ke as patchModelViewer,Ne as registerRaycastMesh,$e as setDracoDecoderLocation,Be as setKTX2TranscoderLocation,Ze as useNeedleProgressive,je as useRaycastMeshes};
|
package/gltf-progressive.umd.cjs
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
"use strict";var He=Object.create;var Oe=Object.defineProperty;var Ye=Object.getOwnPropertyDescriptor;var Qe=Object.getOwnPropertyNames;var Je=Object.getPrototypeOf,Ze=Object.prototype.hasOwnProperty;var et=(o,t,e,s)=>{if(t&&typeof t=="object"||typeof t=="function")for(let r of Qe(t))!Ze.call(o,r)&&r!==e&&Oe(o,r,{get:()=>t[r],enumerable:!(s=Ye(t,r))||s.enumerable});return o};var tt=(o,t,e)=>(e=o!=null?He(Je(o)):{},et(t||!o||!o.__esModule?Oe(e,"default",{value:o,enumerable:!0}):e,o));Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const d=require("three"),ve=require("three/examples/jsm/loaders/GLTFLoader.js"),st=require("three/examples/jsm/libs/meshopt_decoder.module.js"),rt=require("three/examples/jsm/loaders/DRACOLoader.js"),nt=require("three/examples/jsm/loaders/KTX2Loader.js");var le=typeof document<"u"?document.currentScript:null;function ot(o){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(o){for(const e in o)if(e!=="default"){const s=Object.getOwnPropertyDescriptor(o,e);Object.defineProperty(t,e,s.get?s:{enumerable:!0,get:()=>o[e]})}}return t.default=o,Object.freeze(t)}const it=ot(d),Ie="";globalThis.GLTF_PROGRESSIVE_VERSION=Ie;console.debug("[gltf-progressive] version -");let $="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",j="https://cdn.needle.tools/static/three/0.179.1/basis2/";const at=$,lt=j,$e=new URL($+"draco_decoder.js");$e.searchParams.append("range","true");fetch($e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(o=>{console.debug(`Failed to fetch remote Draco decoder from ${$} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),$===at&&Be("./include/draco/"),j===lt&&Ge("./include/ktx2/")}).finally(()=>{qe()});const ut=()=>({dracoDecoderPath:$,ktx2TranscoderPath:j});function Be(o){$=o,P&&P[pe]!=$?(console.debug("Updating Draco decoder path to "+o),P[pe]=$,P.setDecoderPath($),P.preload()):console.debug("Setting Draco decoder path to "+o)}function Ge(o){j=o,B&&B.transcoderPath!=j?(console.debug("Updating KTX2 transcoder path to "+o),B.setTranscoderPath(j),B.init()):console.debug("Setting KTX2 transcoder path to "+o)}function ie(o){return qe(),o?B.detectSupport(o):o!==null&&console.warn("No renderer provided to detect ktx2 support - 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(added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:r}=this._queue.shift();r({use:n=>this.add(s,n)})}}}function mt(o){const t=o.image,e=t?.width??0,s=t?.height??0,r=t?.depth??1,n=Math.floor(Math.log2(Math.max(e,s,r)))+1,i=yt(o);return e*s*r*i*(1-Math.pow(.25,n))/(1-.25)}function yt(o){let t=4;const e=o.format;e===d.RedFormat||e===d.RedIntegerFormat?t=1:e===d.RGFormat||e===d.RGIntegerFormat?t=2:e===d.RGBFormat||e===1029?t=3:(e===d.RGBAFormat||e===d.RGBAIntegerFormat)&&(t=4);let s=1;const r=o.type;return r===1009||r===1010?s=1:r===1011||r===1012?s=2:r===1013||r===1014||r===1015?s=4:r===1016&&(s=2),t*s}const xt=typeof window>"u"&&typeof document>"u",Le=Symbol("needle:raycast-mesh");function Y(o){return o?.[Le]instanceof d.BufferGeometry?o[Le]:null}function Ue(o,t){if((o.type==="Mesh"||o.type==="SkinnedMesh")&&!Y(o)){const s=Lt(t);s.userData={isRaycastMesh:!0},o[Le]=s}}function We(o=!0){if(o){if(J)return;const t=J=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,s){const r=this,n=Y(r);let i;n&&r.isMesh&&(i=r.geometry,r.geometry=n),t.call(this,e,s),i&&(r.geometry=i)}}else{if(!J)return;d.Mesh.prototype.raycast=J,J=null}}let J=null;function Lt(o){const t=new d.BufferGeometry;for(const e in o.attributes)t.setAttribute(e,o.getAttribute(e));return t.setIndex(o.getIndex()),t}const U=new Array,g=z("debugprogressive");let te,N=-1;if(g&&typeof window<"u"){let o=function(){N+=1,N>=t&&(N=-1),console.log(`Toggle LOD level [${N}]`)};const t=6;window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(te=!te,console.log(`Toggle wireframe [${te}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(N=s,console.log(`Set LOD level to [${N}]`))})}function Ee(o){if(g&&te!==void 0)if(Array.isArray(o))for(const t of o)Ee(t);else o&&"wireframe"in o&&(o.wireframe=te===!0)}const Z=new Array;let wt=0;const vt=_e()?2:10;function Dt(o){if(Z.length<vt){const s=Z.length;g&&console.warn(`[Worker] Creating new worker #${s}`);const r=Te.createWorker(o||{});return Z.push(r),r}const t=wt++%Z.length;return Z[t]}class Te{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const r=s.data;switch(this._debug&&console.log("[Worker] EVENT",r),r.type){case"loaded-gltf":for(const n of this._running)if(n.url===r.result.url){Mt(r.result),n.resolve(r.result);const i=n.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/gltf-progressive.worker-CCrD-Ycm.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:le&&le.tagName.toUpperCase()==="SCRIPT"&&le.src||new URL("gltf-progressive.umd.cjs",document.baseURI).href),{type:"module"});return new Te(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=ut();let r=e?.renderer;r||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await import("three");return new u})(),r=await this._webglRenderer);const a=ie(r).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const u=globalThis.location?.href;u&&(t=new URL(t,u).toString())}const l={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:a};return this._debug&&console.debug("[Worker] Sending load request",l),this.worker.postMessage(l),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function Mt(o){for(const t of o.geometries){const e=t.geometry,s=new d.BufferGeometry;if(s.name=e.name||"",e.index){const r=e.index;s.setIndex(ue(r))}for(const r in e.attributes){const n=e.attributes[r],i=ue(n);s.setAttribute(r,i)}if(e.morphAttributes)for(const r in e.morphAttributes){const i=e.morphAttributes[r].map(a=>ue(a));s.morphAttributes[r]=i}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new d.Box3,s.boundingBox.min=new d.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new d.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new d.Sphere(new d.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const r of e.groups)s.addGroup(r.start,r.count,r.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of o.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const r=e.mipmaps,{width:n,height:i}=xe(e);s=new d.CompressedTexture(r,n,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new d.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new d.Matrix3(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return o}function ue(o){let t=o;if("isInterleavedBufferAttribute"in o&&o.isInterleavedBufferAttribute){const e=o.data,s=e.array,r=new d.InterleavedBuffer(s,e.stride);t=new d.InterleavedBufferAttribute(r,o.itemSize,s.byteOffset,o.normalized),t.offset=o.offset}else"isBufferAttribute"in o&&o.isBufferAttribute&&(t=new d.BufferAttribute(o.array,o.itemSize,o.normalized),t.usage=o.usage,t.gpuType=o.gpuType,t.updateRanges=o.updateRanges);return t}const _t=z("gltf-progressive-worker");z("gltf-progressive-reduce-mipmaps");const ee=z("gltf-progressive-gc"),ce=Symbol("needle-progressive-texture"),q="NEEDLE_progressive";class p{get name(){return q}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,r="LODS:minmax",n=t[r];if(n!=null)return n;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[r]=e,e}if(g==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;u?.isTexture===!0&&i(u,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];l?.isTexture===!0&&i(l,e)}else g&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[r]=e,e;function i(a,l){const u=s.getAssignedLODInformation(a);if(u){const f=s.lodInfos.get(u.key);if(f&&f.lods){l.min_count=Math.min(l.min_count,f.lods.length),l.max_count=Math.max(l.max_count,f.lods.length);for(let c=0;c<f.lods.length;c++){const h=f.lods[c];h.width&&(l.lods[c]=l.lods[c]||{min_height:1/0,max_height:0},l.lods[c].min_height=Math.min(l.lods[c].min_height,h.height),l.lods[c].max_height=Math.max(l.lods[c].max_height,h.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const n of t)if(this.hasLODLevelAvailable(n,e))return!0;return!1}if(t.isMaterial===!0){for(const n of Object.keys(t)){const i=t[n];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const n of t.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,e))return!0}let s,r;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const n=s.userData.LODS;if(r=this.lodInfos.get(n.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e,s){if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const a of U)a.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return p.getOrLoadLOD(r,e,{isCurrent:i}).then(a=>{if(Array.isArray(a)){const u=n.index||0;a=a[u]}const l=t["LOD:requested level"]===e;return(l||this.shouldApplyStaleMeshLOD(t,e))&&(l&&delete t["LOD:requested level"],a&&r!=a&&(a?.isBufferGeometry?typeof s?.apply=="function"?s.apply(a,e,t):s?.apply!==!1&&(t.geometry=a):g&&console.error("Invalid LOD geometry",a))),a}).catch(a=>(console.error("Error loading mesh LOD",t,a),null))}else g&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,s){if(!t)return Promise.resolve(null);const r=s?.force===!0;if(t.isMesh===!0){const n=t;if(Array.isArray(n.material)){const i=new Array;for(const a of n.material){const l=this.assignTextureLOD(a,e,s);i.push(l)}return Promise.all(i).then(a=>{const l=new Array;for(const u of a)Array.isArray(u)&&l.push(...u);return l})}else return this.assignTextureLOD(n.material,e,s)}if(t.isMaterial===!0){const n=t,i=[],a=new Array;if(this.trackCurrentMaterialTextureSlots(n),n.uniforms&&(n.isRawShaderMaterial||n.isShaderMaterial===!0)){const l=n;for(const u of Object.keys(l.uniforms)){const f=l.uniforms[u].value;if(f?.isTexture===!0){const c=this.assignTextureLODForSlot(f,e,n,u,r).then(h=>(h&&l.uniforms[u].value!=h&&(l.uniforms[u].value=h,l.uniformsNeedUpdate=!0),h));i.push(c),a.push(u)}}}else for(const l of Object.keys(n)){const u=n[l];if(u?.isTexture===!0){const f=this.assignTextureLODForSlot(u,e,n,l,r);i.push(f),a.push(l)}}return Promise.all(i).then(l=>{const u=new Array;for(let f=0;f<l.length;f++){const c=l[f],h=a[f];c&&c.isTexture===!0?u.push({material:n,slot:h,texture:c,level:e}):u.push({material:n,slot:h,texture:null,level:e})}return u})}if(t instanceof d.Texture||t.isTexture===!0){const n=t;return this.assignTextureLODForSlot(n,e,null,null,r)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){p.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return p.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,r,n){if(t?.isTexture!==!0)return Promise.resolve(null);if(r==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!n&&i.level<e))return Promise.resolve(t);if(s&&r){const c=this.getPendingTextureSlotRequest(s,r);if(c&&c.level===e&&c.force===n)return c.promise}const a=s&&r?this.nextTextureSlotRequestId(s,r,e,n):0,l=()=>!s||!r||this.getLatestTextureSlotRequest(s,r)?.id===a,u=()=>l()||this.shouldApplyStaleTextureSlotLOD(s,r,e,n),f=p.getOrLoadLOD(t,e,{isCurrent:u}).then(c=>{if(!l()&&!this.shouldApplyStaleTextureSlotLOD(s,r,e,n))return null;if(Array.isArray(c))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(c?.isTexture===!0){if(c!=t&&s&&r){const h=this.getMaterialTextureSlot(s,r)??t;if(h&&!n){const m=this.getAssignedLODInformation(h);if(m&&m?.level<e)return g==="verbose"&&console.warn("Assigned texture level is already higher: ",m.level,e,s,h,c),null}this.assignTrackedTextureSlot(s,r,c)}return c}else g=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(c=>(console.error("Error loading LOD",t,c),null));return s&&r&&this.setPendingTextureSlotRequest(s,r,e,n,a,f),f}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const s of Object.keys(e.uniforms)){const r=e.uniforms[s].value;r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,s,r)}return}for(const e of Object.keys(t)){const s=t[e];s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,s)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,s,r){let n=this.latestTextureSlotRequests.get(t);n||(n=new Map,this.latestTextureSlotRequests.set(t,n));const i=++this.textureSlotRequestId;return n.set(e,{id:i,level:s,force:r}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,s,r){if(!t||!e)return!1;const n=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),a=this.getAssignedLODInformation(i)?.level??1/0;return s>=a?!1:r?n?s>=n.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const s=t["LOD:requested level"];if(typeof s!="number")return!1;const r=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<r&&e>=s}static setPendingTextureSlotRequest(t,e,s,r,n,i){let a=this.pendingTextureSlotRequests.get(t);a||(a=new Map,this.pendingTextureSlotRequests.set(t,a));const l={level:s,force:r,id:n,promise:i};a.set(e,l),i.finally(()=>{a.get(e)?.id===n&&a.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const n=t[e];return n?.isTexture===!0?n:null}static setMaterialTextureSlot(t,e,s){const n=t.uniforms?.[e];if(n?.value?.isTexture===!0){n.value=s,t.uniformsNeedUpdate=!0;return}t[e]=s}static assignTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=this.getMaterialTextureSlot(t,e);let i=r.get(e);!i&&n?i=this.ensureTrackedTextureSlot(t,e,n):i&&n&&i!==n&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,n)),!(i===s&&n===s)&&(i&&i!==s&&this.releaseTrackedTextureSlot(t,e,i),i!==s&&(this.trackTextureUsage(s),r.set(e,s)),n!==s&&this.setMaterialTextureSlot(t,e,s))}static ensureTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=r.get(e);return n===s?n:(n&&this.releaseTrackedTextureSlot(t,e,n),this.trackTextureUsage(s),r.set(e,s),s)}static releaseTrackedTextureSlot(t,e,s){const r=this.trackedTextureSlots.get(t);if(r?.get(e)===s&&r.delete(e),this.untrackTextureUsage(s)&&(g||ee)){const i=this.getAssignedLODInformation(s);console.log(`[gltf-progressive] Disposed old texture LOD ${i?.level??"?"} for ${t.name||t.type}.${e}`,s.uuid)}}parser;url;constructor(t){const e=t.options.path;g&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[q];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&p.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return g&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[q];if(r){if(!r.lods){g&&console.warn("Texture has no LODs",r);return}let n=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===s&&(n=!0,p.registerTexture(this.url,i,r.lods?.length,s,r));n||this.parser.getDependency("texture",s).then(i=>{i&&p.registerTexture(this.url,i,r.lods?.length,s,r)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[q];if(r&&r.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const i=this.parser.associations.get(n);i?.meshes===s&&p.registerMesh(this.url,r.guid,n,r.lods.length,i.primitives,r)}}}}),null}static registerTexture=(t,e,s,r,n)=>{if(!e){g&&console.error("!! gltf-progressive: Called register texture without texture");return}if(g){const{width:a,height:l}=xe(e);console.log(`> gltf-progressive: register texture[${r}] "${e.name||e.uuid}", Current: ${a}x${l}, Max: ${n.lods[0]?.width}x${n.lods[0]?.height}, uuid: ${e.uuid}`,n,e)}e.source&&(e.source[ce]=n);const i=n.guid;p.assignLODInformation(t,e,i,s,r),p.lodInfos.set(i,n),p.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,s,r,n,i)=>{const a=s.geometry;if(!a){g&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),g&&console.log("> Progressive: register mesh "+s.name,{index:n,uuid:s.uuid},i,s),p.assignLODInformation(t,a,e,r,n),p.lodInfos.set(e,i);let u=p.lowresCache.get(e)?.deref();u?u.push(s.geometry):u=[s.geometry],p.lowresCache.set(e,new WeakRef(u)),r>0&&!Y(s)&&Ue(s,a);for(const f of U)f.onRegisteredNewMesh?.(s,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}this.lowresCache.delete(t)}for(const[s,r]of this.cache)s.includes(t)&&(this._disposeCacheEntry(r),this.cache.delete(s))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=p.cache.get(t);(g||ee)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
|
-
${t}`),e instanceof WeakRef&&(e.deref()||(
|
|
3
|
-
${e}`)}}static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e,s){const r=
|
|
4
|
-
`,
|
|
5
|
-
`,
|
|
1
|
+
"use strict";var He=Object.create;var Se=Object.defineProperty;var Ye=Object.getOwnPropertyDescriptor;var Qe=Object.getOwnPropertyNames;var Je=Object.getPrototypeOf,Ze=Object.prototype.hasOwnProperty;var et=(o,t,e,s)=>{if(t&&typeof t=="object"||typeof t=="function")for(let r of Qe(t))!Ze.call(o,r)&&r!==e&&Se(o,r,{get:()=>t[r],enumerable:!(s=Ye(t,r))||s.enumerable});return o};var tt=(o,t,e)=>(e=o!=null?He(Je(o)):{},et(t||!o||!o.__esModule?Se(e,"default",{value:o,enumerable:!0}):e,o));Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const f=require("three"),De=require("three/examples/jsm/loaders/GLTFLoader.js"),st=require("three/examples/jsm/libs/meshopt_decoder.module.js"),rt=require("three/examples/jsm/loaders/DRACOLoader.js"),nt=require("three/examples/jsm/loaders/KTX2Loader.js");var le=typeof document<"u"?document.currentScript:null;function ot(o){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(o){for(const e in o)if(e!=="default"){const s=Object.getOwnPropertyDescriptor(o,e);Object.defineProperty(t,e,s.get?s:{enumerable:!0,get:()=>o[e]})}}return t.default=o,Object.freeze(t)}const it=ot(f),Ge="";globalThis.GLTF_PROGRESSIVE_VERSION=Ge;console.debug("[gltf-progressive] version -");let B="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",K="https://cdn.needle.tools/static/three/0.179.1/basis2/";const at=B,ut=K,$e=new URL(B+"draco_decoder.js");$e.searchParams.append("range","true");fetch($e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(o=>{console.debug(`Failed to fetch remote Draco decoder from ${B} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),B===at&&Be("./include/draco/"),K===ut&&qe("./include/ktx2/")}).finally(()=>{Fe()});const lt=()=>({dracoDecoderPath:B,ktx2TranscoderPath:K});function Be(o){B=o,P&&P[me]!=B?(console.debug("Updating Draco decoder path to "+o),P[me]=B,P.setDecoderPath(B),P.preload()):console.debug("Setting Draco decoder path to "+o)}function qe(o){K=o,q&&q.transcoderPath!=K?(console.debug("Updating KTX2 transcoder path to "+o),q.setTranscoderPath(K),q.init()):console.debug("Setting KTX2 transcoder path to "+o)}function ue(o){return Fe(),o?q.detectSupport(o):o!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:P,ktx2Loader:q,meshoptDecoder:ae}}function Me(o){o.dracoLoader||o.setDRACOLoader(P),o.ktx2Loader||o.setKTX2Loader(q),o.meshoptDecoder||o.setMeshoptDecoder(ae)}const me=Symbol("dracoDecoderPath");let P,ae,q;function Fe(){P||(P=new rt.DRACOLoader,P[me]=B,P.setDecoderPath(B),P.setDecoderConfig({type:"js"}),P.preload()),q||(q=new nt.KTX2Loader,q.setTranscoderPath(K),q.init()),ae||(ae=st.MeshoptDecoder)}const ye=new WeakMap;function _e(o,t){let e=ye.get(o);e?e=Object.assign(e,t):e=t,ye.set(o,e)}const ct=De.GLTFLoader.prototype.load;function ft(...o){const t=ye.get(this);let e=o[0];const s=dt(e);if(s?.hostname.endsWith("needle.tools")){const n=t?.progressive!==void 0?t.progressive:!0,i=t?.usecase?t.usecase:"default";n?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${i}`:this.requestHeader.Accept=`*/*;usecase=${i}`,e=s.toString()}return o[0]=e,ct?.call(this,...o)}De.GLTFLoader.prototype.load=ft;function dt(o){try{if(o instanceof URL)return o;const t=globalThis.location?.href;return t?new URL(o,t):new URL(o)}catch{return null}}function Re(o){return o!=null&&o.data!=null}function xe(o){const t=o.source?.data;return t!=null&&typeof t=="object"?t:null}function ht(o){const t=o.image;return t!=null&&typeof t=="object"?t:null}function Le(o){const t=ht(o),e=xe(o);return{width:t?.width||e?.width||0,height:t?.height||e?.height||0}}N("debugprogressive");function N(o){const t=globalThis.location?.href;if(!t)return!1;const s=new URL(t).searchParams.get(o);return s==null||s==="0"||s==="false"?!1:s===""?!0:s}function gt(o,t){if(t===void 0||o===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=o.lastIndexOf("/");if(e>=0){const s=o.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}function Te(){if(ee!==void 0)return ee;const o=globalThis.navigator?.userAgent||"";return ee=/iPhone|iPad|iPod|Android|IEMobile/i.test(o),N("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ee),ee}let ee;function We(){const o=globalThis.location?.href;if(!o)return!1;const t=new URL(o),e=t.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(t.hostname);return t.hostname==="127.0.0.1"||e}class pt{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,typeof globalThis.requestAnimationFrame=="function"?globalThis.requestAnimationFrame(this.tick):setTimeout(this.tick,0)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:r}=this._queue.shift();r({use:n=>this.add(s,n)})}}}function mt(o){const t=o.image,e=t?.width??0,s=t?.height??0,r=t?.depth??1,n=Math.floor(Math.log2(Math.max(e,s,r)))+1,i=yt(o);return e*s*r*i*(1-Math.pow(.25,n))/(1-.25)}function yt(o){let t=4;const e=o.format;e===f.RedFormat||e===f.RedIntegerFormat?t=1:e===f.RGFormat||e===f.RGIntegerFormat?t=2:e===f.RGBFormat||e===1029?t=3:(e===f.RGBAFormat||e===f.RGBAIntegerFormat)&&(t=4);let s=1;const r=o.type;return r===1009||r===1010?s=1:r===1011||r===1012?s=2:r===1013||r===1014||r===1015?s=4:r===1016&&(s=2),t*s}const xt=typeof window>"u"&&typeof document>"u",we=Symbol("needle:raycast-mesh");function Z(o){return o?.[we]instanceof f.BufferGeometry?o[we]:null}function Ue(o,t){if((o.type==="Mesh"||o.type==="SkinnedMesh")&&!Z(o)){const s=Lt(t);s.userData={isRaycastMesh:!0},o[we]=s}}function Ee(o=!0){if(o){if(te)return;const t=te=f.Mesh.prototype.raycast;f.Mesh.prototype.raycast=function(e,s){const r=this,n=Z(r);let i;n&&r.isMesh&&(i=r.geometry,r.geometry=n),t.call(this,e,s),i&&(r.geometry=i)}}else{if(!te)return;f.Mesh.prototype.raycast=te,te=null}}let te=null;function Lt(o){const t=new f.BufferGeometry;for(const e in o.attributes)t.setAttribute(e,o.getAttribute(e));return t.setIndex(o.getIndex()),t}const U=new Array,p=N("debugprogressive");let ne,X=-1;if(p&&typeof window<"u"){let o=function(){X+=1,X>=t&&(X=-1),console.log(`Toggle LOD level [${X}]`)};const t=6;window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(ne=!ne,console.log(`Toggle wireframe [${ne}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(X=s,console.log(`Set LOD level to [${X}]`))})}function Ve(o){if(p&&ne!==void 0)if(Array.isArray(o))for(const t of o)Ve(t);else o&&"wireframe"in o&&(o.wireframe=ne===!0)}const se=new Array;let wt=0;const vt=Te()?2:10;function Dt(o){if(se.length<vt){const s=se.length;p&&console.warn(`[Worker] Creating new worker #${s}`);const r=be.createWorker(o||{});return se.push(r),r}const t=wt++%se.length;return se[t]}class be{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const r=s.data;switch(this._debug&&console.log("[Worker] EVENT",r),r.type){case"loaded-gltf":for(const n of this._running)if(n.url===r.result.url){Mt(r.result),n.resolve(r.result);const i=n.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/gltf-progressive.worker-CCrD-Ycm.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:le&&le.tagName.toUpperCase()==="SCRIPT"&&le.src||new URL("gltf-progressive.umd.cjs",document.baseURI).href),{type:"module"});return new be(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=lt();let r=e?.renderer;r||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("three");return new l})(),r=await this._webglRenderer);const u=ue(r).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const l=globalThis.location?.href;l&&(t=new URL(t,l).toString())}const a={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:u};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1}function Mt(o){for(const t of o.geometries){const e=t.geometry,s=new f.BufferGeometry;if(s.name=e.name||"",e.index){const r=e.index;s.setIndex(ce(r))}for(const r in e.attributes){const n=e.attributes[r],i=ce(n);s.setAttribute(r,i)}if(e.morphAttributes)for(const r in e.morphAttributes){const i=e.morphAttributes[r].map(u=>ce(u));s.morphAttributes[r]=i}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new f.Box3,s.boundingBox.min=new f.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new f.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new f.Sphere(new f.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const r of e.groups)s.addGroup(r.start,r.count,r.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of o.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const r=e.mipmaps,{width:n,height:i}=Le(e);s=new f.CompressedTexture(r,n,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new f.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new f.Matrix3(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return o}function ce(o){let t=o;if("isInterleavedBufferAttribute"in o&&o.isInterleavedBufferAttribute){const e=o.data,s=e.array,r=new f.InterleavedBuffer(s,e.stride);t=new f.InterleavedBufferAttribute(r,o.itemSize,s.byteOffset,o.normalized),t.offset=o.offset}else"isBufferAttribute"in o&&o.isBufferAttribute&&(t=new f.BufferAttribute(o.array,o.itemSize,o.normalized),t.usage=o.usage,t.gpuType=o.gpuType,t.updateRanges=o.updateRanges);return t}const _t=N("gltf-progressive-worker");N("gltf-progressive-reduce-mipmaps");const re=N("gltf-progressive-gc"),fe=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class m{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,r="LODS:minmax",n=t[r];if(n!=null)return n;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const u of t)this.getMaterialMinMaxLODsCount(u,e);return t[r]=e,e}if(p==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const u=t;for(const a of Object.keys(u.uniforms)){const l=u.uniforms[a].value;l?.isTexture===!0&&i(l,e)}}else if(t.isMaterial)for(const u of Object.keys(t)){const a=t[u];a?.isTexture===!0&&i(a,e)}else p&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[r]=e,e;function i(u,a){const l=s.getAssignedLODInformation(u);if(l){const h=s.lodInfos.get(l.key);if(h&&h.lods){a.min_count=Math.min(a.min_count,h.lods.length),a.max_count=Math.max(a.max_count,h.lods.length);for(let c=0;c<h.lods.length;c++){const d=h.lods[c];d.width&&(a.lods[c]=a.lods[c]||{min_height:1/0,max_height:0},a.lods[c].min_height=Math.min(a.lods[c].min_height,d.height),a.lods[c].max_height=Math.max(a.lods[c].max_height,d.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const n of t)if(this.hasLODLevelAvailable(n,e))return!0;return!1}if(t.isMaterial===!0){for(const n of Object.keys(t)){const i=t[n];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const n of t.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,e))return!0}let s,r;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const n=s.userData.LODS;if(r=this.lodInfos.get(n.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e,s){if(!t)return Promise.resolve(null);if(t instanceof f.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const u of U)u.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return m.getOrLoadLOD(r,e,{isCurrent:i}).then(u=>{if(Array.isArray(u)){const l=n.index||0;u=u[l]}const a=t["LOD:requested level"]===e;return(a||this.shouldApplyStaleMeshLOD(t,e))&&(a&&delete t["LOD:requested level"],u&&r!=u&&(u?.isBufferGeometry?typeof s?.apply=="function"?s.apply(u,e,t):s?.apply!==!1&&(t.geometry=u):p&&console.error("Invalid LOD geometry",u))),u}).catch(u=>(console.error("Error loading mesh LOD",t,u),null))}else p&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,s){if(!t)return Promise.resolve(null);const r=s?.force===!0;if(t.isMesh===!0){const n=t;if(Array.isArray(n.material)){const i=new Array;for(const u of n.material){const a=this.assignTextureLOD(u,e,s);i.push(a)}return Promise.all(i).then(u=>{const a=new Array;for(const l of u)Array.isArray(l)&&a.push(...l);return a})}else return this.assignTextureLOD(n.material,e,s)}if(t.isMaterial===!0){const n=t,i=[],u=new Array;if(this.trackCurrentMaterialTextureSlots(n),n.uniforms&&(n.isRawShaderMaterial||n.isShaderMaterial===!0)){const a=n;for(const l of Object.keys(a.uniforms)){const h=a.uniforms[l].value;if(h?.isTexture===!0){const c=this.assignTextureLODForSlot(h,e,n,l,r).then(d=>(d&&a.uniforms[l].value!=d&&(a.uniforms[l].value=d,a.uniformsNeedUpdate=!0),d));i.push(c),u.push(l)}}}else for(const a of Object.keys(n)){const l=n[a];if(l?.isTexture===!0){const h=this.assignTextureLODForSlot(l,e,n,a,r);i.push(h),u.push(a)}}return Promise.all(i).then(a=>{const l=new Array;for(let h=0;h<a.length;h++){const c=a[h],d=u[h];c&&c.isTexture===!0?l.push({material:n,slot:d,texture:c,level:e}):l.push({material:n,slot:d,texture:null,level:e})}return l})}if(t instanceof f.Texture||t.isTexture===!0){const n=t;return this.assignTextureLODForSlot(n,e,null,null,r)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){m.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return m.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,r,n){if(t?.isTexture!==!0)return Promise.resolve(null);if(r==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!n&&i.level<e))return Promise.resolve(t);if(s&&r){const c=this.getPendingTextureSlotRequest(s,r);if(c&&c.level===e&&c.force===n)return c.promise}const u=s&&r?this.nextTextureSlotRequestId(s,r,e,n):0,a=()=>!s||!r||this.getLatestTextureSlotRequest(s,r)?.id===u,l=()=>a()||this.shouldApplyStaleTextureSlotLOD(s,r,e,n),h=m.getOrLoadLOD(t,e,{isCurrent:l}).then(c=>{if(!a()&&!this.shouldApplyStaleTextureSlotLOD(s,r,e,n))return null;if(Array.isArray(c))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(c?.isTexture===!0){if(c!=t&&s&&r){const d=this.getMaterialTextureSlot(s,r)??t;if(d&&!n){const g=this.getAssignedLODInformation(d);if(g&&g?.level<e)return p==="verbose"&&console.warn("Assigned texture level is already higher: ",g.level,e,s,d,c),null}this.assignTrackedTextureSlot(s,r,c)}return c}else p=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(c=>(console.error("Error loading LOD",t,c),null));return s&&r&&this.setPendingTextureSlotRequest(s,r,e,n,u,h),h}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const s of Object.keys(e.uniforms)){const r=e.uniforms[s].value;r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,s,r)}return}for(const e of Object.keys(t)){const s=t[e];s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,s)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,s,r){let n=this.latestTextureSlotRequests.get(t);n||(n=new Map,this.latestTextureSlotRequests.set(t,n));const i=++this.textureSlotRequestId;return n.set(e,{id:i,level:s,force:r}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,s,r){if(!t||!e)return!1;const n=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),u=this.getAssignedLODInformation(i)?.level??1/0;return s>=u?!1:r?n?s>=n.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const s=t["LOD:requested level"];if(typeof s!="number")return!1;const r=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<r&&e>=s}static setPendingTextureSlotRequest(t,e,s,r,n,i){let u=this.pendingTextureSlotRequests.get(t);u||(u=new Map,this.pendingTextureSlotRequests.set(t,u));const a={level:s,force:r,id:n,promise:i};u.set(e,a),i.finally(()=>{u.get(e)?.id===n&&u.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const n=t[e];return n?.isTexture===!0?n:null}static setMaterialTextureSlot(t,e,s){const n=t.uniforms?.[e];if(n?.value?.isTexture===!0){n.value=s,t.uniformsNeedUpdate=!0;return}t[e]=s}static assignTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=this.getMaterialTextureSlot(t,e);let i=r.get(e);!i&&n?i=this.ensureTrackedTextureSlot(t,e,n):i&&n&&i!==n&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,n)),!(i===s&&n===s)&&(i&&i!==s&&this.releaseTrackedTextureSlot(t,e,i),i!==s&&(this.trackTextureUsage(s),r.set(e,s)),n!==s&&this.setMaterialTextureSlot(t,e,s))}static ensureTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=r.get(e);return n===s?n:(n&&this.releaseTrackedTextureSlot(t,e,n),this.trackTextureUsage(s),r.set(e,s),s)}static releaseTrackedTextureSlot(t,e,s){const r=this.trackedTextureSlots.get(t);if(r?.get(e)===s&&r.delete(e),this.untrackTextureUsage(s)&&(p||re)){const i=this.getAssignedLODInformation(s);console.log(`[gltf-progressive] Disposed old texture LOD ${i?.level??"?"} for ${t.name||t.type}.${e}`,s.uuid)}}parser;url;constructor(t){const e=t.options.path;p&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&m.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return p&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r){if(!r.lods){p&&console.warn("Texture has no LODs",r);return}let n=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===s&&(n=!0,m.registerTexture(this.url,i,r.lods?.length,s,r));n||this.parser.getDependency("texture",s).then(i=>{i&&m.registerTexture(this.url,i,r.lods?.length,s,r)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r&&r.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const i=this.parser.associations.get(n);i?.meshes===s&&m.registerMesh(this.url,r.guid,n,r.lods.length,i.primitives,r)}}}}),null}static registerTexture=(t,e,s,r,n)=>{if(!e){p&&console.error("!! gltf-progressive: Called register texture without texture");return}if(p){const{width:u,height:a}=Le(e);console.log(`> gltf-progressive: register texture[${r}] "${e.name||e.uuid}", Current: ${u}x${a}, Max: ${n.lods[0]?.width}x${n.lods[0]?.height}, uuid: ${e.uuid}`,n,e)}e.source&&(e.source[fe]=n);const i=n.guid;m.assignLODInformation(t,e,i,s,r),m.lodInfos.set(i,n),m.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,s,r,n,i)=>{const u=s.geometry;if(!u){p&&console.warn("gltf-progressive: Register mesh without geometry");return}u.userData||(u.userData={}),p&&console.log("> Progressive: register mesh "+s.name,{index:n,uuid:s.uuid},i,s),m.assignLODInformation(t,u,e,r,n),m.lodInfos.set(e,i);let l=m.lowresCache.get(e)?.deref();l?l.push(s.geometry):l=[s.geometry],m.lowresCache.set(e,new WeakRef(l)),r>0&&!Z(s)&&Ue(s,u);for(const h of U)h.onRegisteredNewMesh?.(s,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}this.lowresCache.delete(t)}for(const[s,r]of this.cache)s.includes(t)&&(this._disposeCacheEntry(r),this.cache.delete(s))}else{this.cacheGeneration++,this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else this.disposedRequests.add(t),t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=m.cache.get(t);(p||re)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
|
+
${t}`),e instanceof WeakRef&&(e.deref()||(m.cache.delete(t),(p||re)&&console.log("[gltf-progressive] ↪ Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,s+1),p==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${s} → ${s+1}`)}static untrackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e);if(!s)return(p==="verbose"||re)&&n("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const r=s-1;if(r<=0)return this.textureRefCounts.delete(e),(p||re)&&n("[gltf-progressive] Memory: Dispose texture",r),t.dispose(),!0;return this.textureRefCounts.set(e,r),p==="verbose"&&n("[gltf-progressive] Memory: Untrack texture",r),!1;function n(i,u){let{width:a,height:l}=Le(t);const h=a&&l?`${a}x${l}`:"N/A";let c="N/A";a&&l&&(c=`~${(mt(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${i} — ${t.name} ${h} (${c}), refCount: ${s} → ${u}
|
|
3
|
+
${e}`)}}static workers=[];static cacheGeneration=0;static disposedRequests=new WeakSet;static _workersIndex=0;static async getOrLoadLOD(t,e,s){const r=this.cacheGeneration,n=p=="verbose",i=this.getAssignedLODInformation(t);if(!i)return p&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const u=i?.key;let a;if(t.isTexture===!0){const h=t;h.source&&h.source[fe]&&(a=h.source[fe])}if(a||(a=m.lodInfos.get(u)),!a)p&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type,m.lodInfos);else{if(e>0){let d=!1;const g=Array.isArray(a.lods);if(g&&e>=a.lods.length?d=!0:g||(d=!0),d){const M=this.lowresCache.get(u);if(M){const w=M.deref();if(w)return w;this.lowresCache.delete(u),p&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${u}`)}return null}}const h=Array.isArray(a.lods)?a.lods[e]?.path:a.lods;if(!h)return p&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const c=gt(i.url,h);if(c.endsWith(".glb")||c.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const d=c+"_"+a.guid,g=await this.tryResolveLODCacheEntry(this.cache.get(d),d,c,t,e,n);if(r!==this.cacheGeneration)return null;if(g.found)return g.value;if(s?.isCurrent?.()===!1)return n&&console.log(`Skipping stale LOD ${e} request before queue: ${c}`),null;const M=await this.queue.slot(c);if(r!==this.cacheGeneration)return null;if(s?.isCurrent?.()===!1)return n&&console.log(`Skipping stale LOD ${e} request after queue: ${c}`),null;const w=await this.tryResolveLODCacheEntry(this.cache.get(d),d,c,t,e,n);if(r!==this.cacheGeneration)return null;if(w.found)return w.value;const L=this.cache.get(d);if(L!==void 0){const x=await this.tryResolveLODCacheEntry(L,d,c,t,e,n);if(r!==this.cacheGeneration)return null;if(x.found)return x.value}if(!M.use)return p&&console.log(`LOD ${e} was aborted: ${c}`),null;const v=a,_=new Promise(async(x,S)=>{if(_t){const y=await(await Dt({})).load(c);if(y.textures.length>0)for(const D of y.textures){let R=D.texture;return m.assignLODInformation(i.url,R,u,e,void 0),t instanceof f.Texture&&(R=this.copySettings(t,R)),R&&(R.guid=v.guid),x(R)}if(y.geometries.length>0){const D=new Array;for(const R of y.geometries){const j=R.geometry;m.assignLODInformation(i.url,j,u,e,R.primitiveIndex),D.push(j)}return x(D)}return x(null)}const G=new De.GLTFLoader;Me(G),p&&(await new Promise(b=>setTimeout(b,1e3)),n&&console.warn("Start loading (delayed) "+c,v.guid));let k=c;if(v&&Array.isArray(v.lods)){const b=v.lods[e];b.hash&&(k+="?v="+b.hash)}const T=await G.loadAsync(k).catch(b=>(console.error(`Error loading LOD ${e} from ${c}
|
|
4
|
+
`,b),x(null)));if(!T)return x(null);const E=T.parser;n&&console.log("Loading finished "+c,v.guid);let A=0;if(T.parser.json.textures){let b=!1;for(const y of T.parser.json.textures){if(y?.extensions){const D=y?.extensions[F];if(D?.guid&&D.guid===v.guid){b=!0;break}}A++}if(b){let y=await E.getDependency("texture",A);return y&&m.assignLODInformation(i.url,y,u,e,void 0),n&&console.log('change "'+t.name+'" → "'+y.name+'"',c,A,y,d),t instanceof f.Texture&&(y=this.copySettings(t,y)),y&&(y.guid=v.guid),x(y)}else p&&console.warn("Could not find texture with guid",v.guid,T.parser.json)}if(A=0,T.parser.json.meshes){let b=!1;for(const y of T.parser.json.meshes){if(y?.extensions){const D=y?.extensions[F];if(D?.guid&&D.guid===v.guid){b=!0;break}}A++}if(b){const y=await E.getDependency("mesh",A);if(n&&console.log(`Loaded Mesh "${y.name}"`,c,A,y,d),y.isMesh===!0){const D=y.geometry;return m.assignLODInformation(i.url,D,u,e,0),x(D)}else{const D=new Array;for(let R=0;R<y.children.length;R++){const j=y.children[R];if(j.isMesh===!0){const H=j.geometry;m.assignLODInformation(i.url,H,u,e,R),D.push(H)}}return x(D)}}else p&&console.warn("Could not find mesh with guid",v.guid,T.parser.json)}return x(null)});this.cache.set(d,_),M.use(_);const O=await _;return r!==this.cacheGeneration||this.cache.get(d)!==_?null:(O!=null?O instanceof f.Texture?(this.cache.set(d,new WeakRef(O)),m._resourceRegistry.register(O,d)):Array.isArray(O)?this.cache.set(d,Promise.resolve(O)):this.cache.set(d,Promise.resolve(O)):this.cache.set(d,Promise.resolve(null)),O)}else if(t instanceof f.Texture){if(s?.isCurrent?.()===!1)return n&&console.log(`Skipping stale texture LOD ${e} request: ${c}`),null;n&&console.log("Load texture from uri: "+c);const g=await new f.TextureLoader().loadAsync(c);return r!==this.cacheGeneration||s?.isCurrent?.()===!1?(g?.dispose(),null):(g?(g.guid=a.guid,g.flipY=!1,g.needsUpdate=!0,g.colorSpace=t.colorSpace,n&&console.log(a,g)):p&&console.warn("failed loading",c),g)}}return null}static async tryResolveLODCacheEntry(t,e,s,r,n,i){if(t===void 0)return{found:!1};if(i&&console.log(`LOD ${n} was already loading/loaded: ${e}`),t instanceof WeakRef){const l=t.deref();if(l){let h=l,c=!1;if(h instanceof f.Texture&&r instanceof f.Texture?Re(h.image)||xe(h)?h=this.copySettings(r,h):c=!0:h instanceof f.BufferGeometry&&r instanceof f.BufferGeometry&&(h.attributes.position?.array||(c=!0)),!c)return{found:!0,value:h}}return this.cache.delete(e),p&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${e}`),{found:!1}}let u=await t.catch(l=>(console.error(`Error loading LOD ${n} from ${s}
|
|
5
|
+
`,l),null));if(this.disposedRequests.has(t))return{found:!0,value:null};let a=!1;return u==null||(u instanceof f.Texture&&r instanceof f.Texture?Re(u.image)||xe(u)?u=this.copySettings(r,u):(a=!0,this.cache.delete(e)):u instanceof f.BufferGeometry&&r instanceof f.BufferGeometry&&(u.attributes.position?.array||(a=!0,this.cache.delete(e)))),a?{found:!1}:{found:!0,value:u}}static _queue;static get queue(){return this._queue??=new pt(Te()?20:50,{debug:p!=!1})}static assignLODInformation(t,e,s,r,n){if(!e)return;e.userData||(e.userData={});const i=new Tt(t,s,r,n);e.userData.LODS=i,"source"in e&&typeof e.source=="object"&&(e.source.LODS=i)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(p==="verbose"&&console.debug(`Copy texture settings
|
|
6
6
|
`,t.uuid,`
|
|
7
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class Tt{url;key;level;index;constructor(t,e,s,r){this.url=t,this.key=e,this.level=s,r!=null&&(this.index=r)}}class re{static addPromise=(t,e,s,r)=>{r.forEach(n=>{n.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(n=>{this._resolve=n}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){g&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const r=this._seen.get(e);if(r>=this._maxPromisesPerObject){g&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,r+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const I=z("debugprogressive"),bt=I==="colors",Ot=z("noprogressive"),fe=Symbol("Needle:LODSManager"),de=Symbol("Needle:LODState"),E=Symbol("Needle:CurrentLOD"),Re=it,C={mesh_lod:-1,texture_lod:-1},St=new d.Color,we=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function Rt(){const o=Re.Timer||Re.Clock;return new o}const he=new d.Box3,V=new d.Box3,Ce=new d.Box3,Ct=new d.Vector3,Pt=new d.Vector3,kt=new d.Matrix4,F=new d.Vector3,X=new d.Vector3,K=new d.Vector3,H=new d.Vector3;function At(o,t){const e=o.min,s=o.max,r=(e.x+s.x)*.5,n=(e.y+s.y)*.5;return F.set(r,n,e.z).applyMatrix4(t).z<0}function Ve(o){const{geometry:t,matrixWorld:e,camera:s,projectionScreenMatrix:r,desiredDensity:n,canvasHeight:i=0,currentLevel:a=-1,xrEnabled:l=!1,debugDrawLine:u,warnMissingPrimitiveDensities:f=!1}=o,c=p.getMeshLODExtension(t)?.lods,h=p.getPrimitiveIndex(t),m=o.target??{level:a,primitiveIndex:h,screenCoverage:0,screenspaceVolume:new d.Vector3,centrality:1};m.level=a,m.primitiveIndex=h,m.screenCoverage=0,m.screenspaceVolume.set(0,0,0),m.centrality=1;let b=o.boundingBox??t.boundingBox;if(b||(t.computeBoundingBox(),b=t.boundingBox),!b)return m;if(he.copy(b).applyMatrix4(e),s.isPerspectiveCamera&&At(he,r))return m.level=0,m.screenCoverage=1/0,m.screenspaceVolume.set(1/0,1/0,1/0),m;if(V.copy(he).applyMatrix4(r),l&&s.isPerspectiveCamera&&s.fov>70){const D=V.min,O=V.max;let S=D.x,k=D.y,R=O.x,_=O.y;const y=2,M=1.5,T=(D.x+O.x)*.5,G=(D.y+O.y)*.5;S=(S-T)*y+T,k=(k-G)*y+G,R=(R-T)*y+T,_=(_-G)*y+G;const se=S<0&&R>0?0:Math.min(Math.abs(D.x),Math.abs(O.x)),Ke=k<0&&_>0?0:Math.min(Math.abs(D.y),Math.abs(O.y)),ae=Math.max(se,Ke);m.centrality=(M-ae)*(M-ae)*(M-ae)}const x=V.getSize(Ct);x.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&x.multiplyScalar(i/globalThis.screen.availHeight),s.isPerspectiveCamera&&(x.x*=s.aspect),Ce.copy(b).applyMatrix4(e).applyMatrix4(s.matrixWorldInverse);const L=Ce.getSize(Pt),v=Math.max(x.x,x.y),w=Math.max(L.x,L.y);v!==0&&w!==0&&(x.z=L.z/w*v);const W=Math.max(x.x,x.y,x.z)*m.centrality;if(m.screenCoverage=W,m.screenspaceVolume.copy(x),W<=0)return m;if(u){const D=kt.copy(r);D.invert(),F.copy(V.min),X.copy(V.max),X.x=F.x,K.copy(V.max),K.y=F.y,H.copy(V.max);const O=(F.z+H.z)*.5;F.z=X.z=K.z=H.z=O,F.applyMatrix4(D),X.applyMatrix4(D),K.applyMatrix4(D),H.applyMatrix4(D),u(F,X,255),u(F,K,255),u(X,H,255),u(K,H,255)}if(c?.length)for(let D=0;D<c.length;D++){const O=c[D],S=O.densities?.[h]||O.density||1e-5;if(h>0&&f&&Fe()&&!O.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),S/W<n){m.level=D;break}}return m}class A{static debugDrawLine;static getObjectLODState(t){return t[de]}static addPlugin(t){U.push(t)}static removePlugin(t){const e=U.indexOf(t);e>=0&&U.splice(e,1)}static getPlugins(){return U}static get(t,e){if(t[fe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[fe];const s=new A(t,{engine:"unknown",...e});return t[fe]=s,s}renderer;context;projectionScreenMatrix=new d.Matrix4;get plugins(){return U}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new re(this.#r,{...t});this._newPromiseGroups.push(s);const r=performance.now();return s.ready.finally(()=>{const n=this._newPromiseGroups.indexOf(s);n>=0&&(this._newPromiseGroups.splice(n,1),Fe()&&performance.measure("LODsManager:awaitLoading",{start:r,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}trackLoadingPromise(t,e,s){return re.addPromise(t,e,s,this._newPromiseGroups),s}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let s=!1;if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&(this._lodchangedlisteners.splice(r,1),s=!0)}return s}constructor(t,e){this.renderer=t,this.context={...e}}#t;#r=0;#n=0;#i=0;#s=0;#o=Rt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ie(this.renderer),this.renderer.render=function(s,r){const n=e.renderer.getRenderTarget();(n==null||"isXRRenderTarget"in n&&n.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o.update?.(),e.#n=Math.max(e.#o.getDelta(),1/1e3),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#s=e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length,I&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const i=t++;e.#t.call(this,s,r),e.onAfterRender(s,r,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const r=this.getRenderList(t,e,s);if(!r)return;const n=r.opaque;let i=!0;if(n.length===1){const a=n[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(Ot||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,I&&console.warn("↓ Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,I&&console.warn("↑ Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.getRenderList(t,e,0);if(!s)return;const r=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const l of r){if(l.material&&(l.geometry?.type==="BoxGeometry"||l.geometry?.type==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){I&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const u=l.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}const i=s.transparent;for(const l of i){const u=l.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}const a=s.transmissive;for(const l of a){const u=l.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}}getRenderList(t,e,s){const r=this.renderer;let n=null;if(r.isWebGPURenderer===!0){const i=r._renderLists;if(!i)return null;n=i.get(t,e)}else if(r.isWebGLRenderer===!0){const i=r.renderLists;if(!i)return null;n=i.get(t,s)}return n?{opaque:n.opaque||[],transparent:n.transparent||[],transmissive:n.transmissive||n.transparentDoublePass||[],transparentDoublePass:n.transparentDoublePass||[]}:null}updateLODs(t,e,s,r){s.userData||(s.userData={});let n=s[de];if(n||(n=new It,s[de]=n),n.frames++<2)return;for(const a of U)a.onBeforeUpdateLOD?.(this.renderer,t,e,s);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:N;i>=0?(C.mesh_lod=i,C.texture_lod=i):(this.calculateLodLevel(e,s,n,r,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(s,C.mesh_lod),s.material&&C.texture_lod>=0&&this.loadProgressiveTextures(s.material,C.texture_lod,i),g&&s.material&&!s.isGizmo&&Ee(s.material),bt&&s.material&&!s.isGizmo&&!s.isBatchedMesh&&ze(s.material,C.mesh_lod);for(const a of U)a.onAfterUpdatedLOD?.(this.renderer,t,e,s,C);n.lastLodLevel_Mesh=C.mesh_lod,n.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,s);return}let r=!1;(t[E]===void 0||e<t[E])&&(r=!0);const n=s!==void 0&&s>=0;if(n&&(r=t[E]!=s,e=s),r){t[E]=e;const i=n?{force:!0}:void 0,a=p.assignTextureLOD(t,e,i).then(l=>{this._lodchangedlisteners.forEach(u=>u({type:"texture",level:e,object:t}))});re.addPromise("texture",t,a,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[E]!==e;const r=t["DEBUG:LOD"];if(r!=null&&(s=t[E]!=r,e=r),s){t[E]=e;const n=t.geometry,i=p.assignMeshLOD(t,e).then(a=>(a&&t[E]==e&&n!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return re.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new d.Sphere;_tempWorldPosition=new d.Vector3;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,r,n){if(!e){n.mesh_lod=-1,n.texture_lod=-1;return}if(!t){n.mesh_lod=-1,n.texture_lod=-1;return}let a=10+1,l=!1;if(I&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=p.getMeshLODExtension(e.geometry)?.lods,f=p.getPrimitiveIndex(e.geometry),c=u&&u.length>0,h=p.getMaterialMinMaxLODsCount(e.material),m=h.min_count!==1/0&&h.min_count>=0&&h.max_count>=0;if(!c&&!m){n.mesh_lod=0,n.texture_lod=0;return}c||(l=!0,a=0);const b=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let x=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const L=e;if(!L.boundingBox)L.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!L[A.$skinnedMeshBoundsOffset]){const w=A.skinnedMeshBoundsFrameOffsetCounter++;L[A.$skinnedMeshBoundsOffset]=w}const v=L[A.$skinnedMeshBoundsOffset];if((s.frames+v)%this.skinnedMeshAutoUpdateBoundsInterval===0){const w=Y(L),W=L.geometry;w&&(L.geometry=w),L.computeBoundingBox(),L.geometry=W}}x=L.boundingBox}if(x){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const w=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(w)){n.mesh_lod=0,n.texture_lod=0;return}}const L=Ve({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:r,canvasHeight:b,currentLevel:s.lastLodLevel_Mesh,boundingBox:x,xrEnabled:this.renderer.xr.enabled,debugDrawLine:I?A.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(s.lastCentrality=L.centrality,s.lastScreenCoverage=L.screenCoverage,s.lastScreenspaceVolume.copy(L.screenspaceVolume),L.screenCoverage===1/0){n.mesh_lod=0,n.texture_lod=0;return}L.level>=0&&L.level<a&&(a=L.level,l=!0)}if(l?n.mesh_lod=a:n.mesh_lod=s.lastLodLevel_Mesh,I&&n.mesh_lod!=s.lastLodLevel_Mesh){const v=u?.[n.mesh_lod];v&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${n.mesh_lod} (density: ${v.densities?.[f].toFixed(0)}) | ${e.name}`)}if(m){const L="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(n.texture_lod=h.max_count-1,I){const v=h.lods[h.max_count-1];I&&console.log(`First Texture LOD ${n.texture_lod} (${v.max_height}px) - ${e.name}`)}}else{const v=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let w=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(w*=1.5);const W=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,O=b/W*w;let S=!1;for(let k=h.lods.length-1;k>=0;k--){const R=h.lods[k];if(!(L&&R.max_height>=2048)&&!(_e()&&R.max_height>4096)&&(R.max_height>O||!S&&k===0)){if(S=!0,n.texture_lod=k,I&&n.texture_lod<s.lastLodLevel_Texture){const _=R.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${n.texture_lod} = ${_}px
|
|
8
|
-
Screensize: ${
|
|
9
|
-
${e.name}`)}break}}}}else n.texture_lod=0}}class It{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new
|
|
10
|
-
`,o.getAttribute("src"));let t=null,e=null,s=null;for(let r=o;r!=null;r=Object.getPrototypeOf(r)){const n=Object.getOwnPropertySymbols(r),i=n.find(
|
|
7
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class Tt{url;key;level;index;constructor(t,e,s,r){this.url=t,this.key=e,this.level=s,r!=null&&(this.index=r)}}class oe{static addPromise=(t,e,s,r)=>{r.forEach(n=>{n.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(n=>{this._resolve=n}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){p&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const r=this._seen.get(e);if(r>=this._maxPromisesPerObject){p&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,r+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const $=N("debugprogressive"),bt=$==="colors",Ot=N("noprogressive"),de=Symbol("Needle:LODSManager"),he=Symbol("Needle:LODState"),V=Symbol("Needle:CurrentLOD"),Ce=it,C={mesh_lod:-1,texture_lod:-1},St=new f.Color,ve=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function Rt(){const o=Ce.Timer||Ce.Clock;return new o}const ge=new f.Box3,z=new f.Box3,Pe=new f.Box3,Ct=new f.Vector3,Pt=new f.Vector3,kt=new f.Matrix4,W=new f.Vector3,Y=new f.Vector3,Q=new f.Vector3,J=new f.Vector3;function At(o,t){const e=o.min,s=o.max,r=(e.x+s.x)*.5,n=(e.y+s.y)*.5;return W.set(r,n,e.z).applyMatrix4(t).z<0}function ze(o){const{geometry:t,matrixWorld:e,camera:s,projectionScreenMatrix:r,desiredDensity:n,canvasHeight:i=0,currentLevel:u=-1,xrEnabled:a=!1,debugDrawLine:l,warnMissingPrimitiveDensities:h=!1}=o,c=m.getMeshLODExtension(t)?.lods,d=m.getPrimitiveIndex(t),g=o.target??{level:u,primitiveIndex:d,screenCoverage:0,screenspaceVolume:new f.Vector3,centrality:1};g.level=u,g.primitiveIndex=d,g.screenCoverage=0,g.screenspaceVolume.set(0,0,0),g.centrality=1;let M=o.boundingBox??t.boundingBox;if(M||(t.computeBoundingBox(),M=t.boundingBox),!M)return g;if(ge.copy(M).applyMatrix4(e),s.isPerspectiveCamera&&At(ge,r))return g.level=0,g.screenCoverage=1/0,g.screenspaceVolume.set(1/0,1/0,1/0),g;if(z.copy(ge).applyMatrix4(r),a&&s.isPerspectiveCamera&&s.fov>70){const x=z.min,S=z.max;let G=x.x,k=x.y,T=S.x,E=S.y;const A=2,b=1.5,y=(x.x+S.x)*.5,D=(x.y+S.y)*.5;G=(G-y)*A+y,k=(k-D)*A+D,T=(T-y)*A+y,E=(E-D)*A+D;const R=G<0&&T>0?0:Math.min(Math.abs(x.x),Math.abs(S.x)),j=k<0&&E>0?0:Math.min(Math.abs(x.y),Math.abs(S.y)),H=Math.max(R,j);g.centrality=(b-H)*(b-H)*(b-H)}const w=z.getSize(Ct);w.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&w.multiplyScalar(i/globalThis.screen.availHeight),s.isPerspectiveCamera&&(w.x*=s.aspect),Pe.copy(M).applyMatrix4(e).applyMatrix4(s.matrixWorldInverse);const L=Pe.getSize(Pt),v=Math.max(w.x,w.y),_=Math.max(L.x,L.y);v!==0&&_!==0&&(w.z=L.z/_*v);const O=Math.max(w.x,w.y,w.z)*g.centrality;if(g.screenCoverage=O,g.screenspaceVolume.copy(w),O<=0)return g;if(l){const x=kt.copy(r);x.invert(),W.copy(z.min),Y.copy(z.max),Y.x=W.x,Q.copy(z.max),Q.y=W.y,J.copy(z.max);const S=(W.z+J.z)*.5;W.z=Y.z=Q.z=J.z=S,W.applyMatrix4(x),Y.applyMatrix4(x),Q.applyMatrix4(x),J.applyMatrix4(x),l(W,Y,255),l(W,Q,255),l(Y,J,255),l(Q,J,255)}if(c?.length)for(let x=0;x<c.length;x++){const S=c[x],G=S.densities?.[d]||S.density||1e-5;if(d>0&&h&&We()&&!S.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),G/O<n){g.level=x;break}}return g}class I{static debugDrawLine;static getObjectLODState(t){return t[he]}static addPlugin(t){U.push(t)}static removePlugin(t){const e=U.indexOf(t);e>=0&&U.splice(e,1)}static getPlugins(){return U}static get(t,e){if(t[de])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[de];const s=new I(t,{engine:"unknown",...e});return t[de]=s,s}renderer;context;projectionScreenMatrix=new f.Matrix4;get plugins(){return U}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new oe(this.#r,{...t});this._newPromiseGroups.push(s);const r=performance.now();return s.ready.finally(()=>{const n=this._newPromiseGroups.indexOf(s);n>=0&&(this._newPromiseGroups.splice(n,1),We()&&performance.measure("LODsManager:awaitLoading",{start:r,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}trackLoadingPromise(t,e,s){return oe.addPromise(t,e,s,this._newPromiseGroups),s}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let s=!1;if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&(this._lodchangedlisteners.splice(r,1),s=!0)}return s}constructor(t,e){this.renderer=t,this.context={...e}}#t;#r=0;#n=0;#i=0;#s=0;#o=Rt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ue(this.renderer),this.renderer.render=function(s,r){const n=e.renderer.getRenderTarget();(n==null||"isXRRenderTarget"in n&&n.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o.update?.(),e.#n=Math.max(e.#o.getDelta(),1/1e3),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#s=e._fpsBuffer.reduce((u,a)=>u+a)/e._fpsBuffer.length,$&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const i=t++;e.#t.call(this,s,r),e.onAfterRender(s,r,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const r=this.getRenderList(t,e,s);if(!r)return;const n=r.opaque;let i=!0;if(n.length===1){const u=n[0].material;(u.name==="EffectMaterial"||u.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(Ot||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,$&&console.warn("↓ Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,$&&console.warn("↑ Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.getRenderList(t,e,0);if(!s)return;const r=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const a of r){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){$&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const l=a.object;(l instanceof f.Mesh||l.isMesh)&&this.updateLODs(t,e,l,n)}const i=s.transparent;for(const a of i){const l=a.object;(l instanceof f.Mesh||l.isMesh)&&this.updateLODs(t,e,l,n)}const u=s.transmissive;for(const a of u){const l=a.object;(l instanceof f.Mesh||l.isMesh)&&this.updateLODs(t,e,l,n)}}getRenderList(t,e,s){const r=this.renderer;let n=null;if(r.isWebGPURenderer===!0){const i=r._renderLists;if(!i)return null;n=i.get(t,e)}else if(r.isWebGLRenderer===!0){const i=r.renderLists;if(!i)return null;n=i.get(t,s)}return n?{opaque:n.opaque||[],transparent:n.transparent||[],transmissive:n.transmissive||n.transparentDoublePass||[],transparentDoublePass:n.transparentDoublePass||[]}:null}updateLODs(t,e,s,r){s.userData||(s.userData={});let n=s[he];if(n||(n=new It,s[he]=n),n.frames++<2)return;for(const u of U)u.onBeforeUpdateLOD?.(this.renderer,t,e,s);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:X;i>=0?(C.mesh_lod=i,C.texture_lod=i):(this.calculateLodLevel(e,s,n,r,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(s,C.mesh_lod),s.material&&C.texture_lod>=0&&this.loadProgressiveTextures(s.material,C.texture_lod,i),p&&s.material&&!s.isGizmo&&Ve(s.material),bt&&s.material&&!s.isGizmo&&!s.isBatchedMesh&&Ne(s.material,C.mesh_lod);for(const u of U)u.onAfterUpdatedLOD?.(this.renderer,t,e,s,C);n.lastLodLevel_Mesh=C.mesh_lod,n.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,s);return}let r=!1;(t[V]===void 0||e<t[V])&&(r=!0);const n=s!==void 0&&s>=0;if(n&&(r=t[V]!=s,e=s),r){t[V]=e;const i=n?{force:!0}:void 0,u=m.assignTextureLOD(t,e,i).then(a=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});oe.addPromise("texture",t,u,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[V]!==e;const r=t["DEBUG:LOD"];if(r!=null&&(s=t[V]!=r,e=r),s){t[V]=e;const n=t.geometry,i=m.assignMeshLOD(t,e).then(u=>(u&&t[V]==e&&n!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),u));return oe.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new f.Sphere;_tempWorldPosition=new f.Vector3;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,r,n){if(!e){n.mesh_lod=-1,n.texture_lod=-1;return}if(!t){n.mesh_lod=-1,n.texture_lod=-1;return}let u=10+1,a=!1;if($&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const l=m.getMeshLODExtension(e.geometry)?.lods,h=m.getPrimitiveIndex(e.geometry),c=l&&l.length>0,d=m.getMaterialMinMaxLODsCount(e.material),g=d.min_count!==1/0&&d.min_count>=0&&d.max_count>=0;if(!c&&!g){n.mesh_lod=0,n.texture_lod=0;return}c||(a=!0,u=0);const M=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let w=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const L=e;if(!L.boundingBox)L.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!L[I.$skinnedMeshBoundsOffset]){const _=I.skinnedMeshBoundsFrameOffsetCounter++;L[I.$skinnedMeshBoundsOffset]=_}const v=L[I.$skinnedMeshBoundsOffset];if((s.frames+v)%this.skinnedMeshAutoUpdateBoundsInterval===0){const _=Z(L),O=L.geometry;_&&(L.geometry=_),L.computeBoundingBox(),L.geometry=O}}w=L.boundingBox}if(w){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const _=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(_)){n.mesh_lod=0,n.texture_lod=0;return}}const L=ze({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:r,canvasHeight:M,currentLevel:s.lastLodLevel_Mesh,boundingBox:w,xrEnabled:this.renderer.xr.enabled,debugDrawLine:$?I.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(s.lastCentrality=L.centrality,s.lastScreenCoverage=L.screenCoverage,s.lastScreenspaceVolume.copy(L.screenspaceVolume),L.screenCoverage===1/0){n.mesh_lod=0,n.texture_lod=0;return}L.level>=0&&L.level<u&&(u=L.level,a=!0)}if(a?n.mesh_lod=u:n.mesh_lod=s.lastLodLevel_Mesh,$&&n.mesh_lod!=s.lastLodLevel_Mesh){const v=l?.[n.mesh_lod];v&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${n.mesh_lod} (density: ${v.densities?.[h].toFixed(0)}) | ${e.name}`)}if(g){const L="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(n.texture_lod=d.max_count-1,$){const v=d.lods[d.max_count-1];$&&console.log(`First Texture LOD ${n.texture_lod} (${v.max_height}px) - ${e.name}`)}}else{const v=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let _=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(_*=1.5);const O=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,S=M/O*_;let G=!1;for(let k=d.lods.length-1;k>=0;k--){const T=d.lods[k];if(!(L&&T.max_height>=2048)&&!(Te()&&T.max_height>4096)&&(T.max_height>S||!G&&k===0)){if(G=!0,n.texture_lod=k,$&&n.texture_lod<s.lastLodLevel_Texture){const E=T.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${n.texture_lod} = ${E}px
|
|
8
|
+
Screensize: ${S.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${v.toFixed(1)}
|
|
9
|
+
${e.name}`)}break}}}}else n.texture_lod=0}}class It{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new f.Vector3;lastCentrality=0}function Ne(o,t){if(!(t<0)){if(Array.isArray(o)){for(const e of o)Ne(e,t);return}"color"in o&&o.color instanceof f.Color&&(o.color.copy(je(t,St)),o.needsUpdate=!0)}}function je(o,t){const e=Math.max(0,Math.min(ve.length-1,Math.floor(o)));return t.setHex(ve[e])}const ke=Symbol("NEEDLE_mesh_lod"),ie=Symbol("NEEDLE_texture_lod");let pe=null;function Oe(){const o=Gt();o&&(o.mapURLs(function(t){return Ae(),t}),Ae(),pe?.disconnect(),pe=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(s=>{s instanceof HTMLElement&&s.tagName.toLowerCase()==="model-viewer"&&Xe(s)})})}),pe.observe(document,{childList:!0,subtree:!0}))}function Gt(){if(typeof customElements>"u")return null;const o=customElements.get("model-viewer");return o||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Oe()}),null)}function Ae(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{Xe(t)})}const Ie=new WeakSet;let $t=0;function Xe(o){if(!o||Ie.has(o))return null;Ie.add(o),console.debug("[gltf-progressive] found new model-viewer..."+ ++$t+`
|
|
10
|
+
`,o.getAttribute("src"));let t=null,e=null,s=null;for(let r=o;r!=null;r=Object.getPrototypeOf(r)){const n=Object.getOwnPropertySymbols(r),i=n.find(l=>l.toString()=="Symbol(renderer)"),u=n.find(l=>l.toString()=="Symbol(scene)"),a=n.find(l=>l.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=o[i].threeRenderer),!e&&u!=null&&(e=o[u]),!s&&a!=null&&(s=o[a])}if(t&&e){let r=function(){if(s){let i=0;const u=setInterval(()=>{if(i++>5){clearInterval(u);return}s?.call(o)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=I.get(t,{engine:"model-viewer"});return I.addPlugin(new Bt),n.enable(),n.addEventListener("changed",()=>{s?.call(o)}),o.addEventListener("model-visibility",i=>{i.detail.visible&&s?.call(o)}),o.addEventListener("load",()=>{r()}),()=>{n.disable()}}return null}class Bt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,r){this.tryParseMeshLOD(e,r),this.tryParseTextureLOD(e,r)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[ie]==!0)return;e[ie]=!0;const s=this.tryGetCurrentGLTF(t),r=this.tryGetCurrentModelViewer(t),n=this.getUrl(r);if(n&&s&&e.material){let i=function(a){if(a[ie]==!0)return;a[ie]=!0,a.userData&&(a.userData.LOD=-1);const l=Object.keys(a);for(let h=0;h<l.length;h++){const c=l[h],d=a[c];if(d?.isTexture===!0){const g=d.userData?.associations?.textures;if(g==null)continue;const M=s.parser.json.textures[g];if(!M){console.warn("Texture data not found for texture index "+g);continue}if(M?.extensions?.[F]){const w=M.extensions[F];w&&n&&m.registerTexture(n,d,w.lods.length,g,w)}}}};const u=e.material;if(Array.isArray(u))for(const a of u)i(a);else i(u)}}tryParseMeshLOD(t,e){if(e[ke]==!0)return;e[ke]=!0;const s=this.tryGetCurrentModelViewer(t),r=this.getUrl(s);if(!r)return;const n=e.userData?.gltfExtensions?.[F];if(n&&r){const i=e.uuid;m.registerMesh(r,i,e,0,n.lods.length,n)}}}function Ke(...o){let t,e,s,r;switch(o.length){case 2:[s,e]=o,r={};break;case 3:[s,e,r]=o;break;case 4:[t,e,s,r]=o;break;default:throw new Error("Invalid arguments")}ue(e),Me(s),_e(s,{progressive:!0,...r?.hints}),s.register(i=>new m(i));const n=I.get(e);return r?.enableLODsManager!==!1&&n.enable(),n}Oe();if(!xt){const o={gltfProgressive:{useNeedleProgressive:Ke,LODsManager:I,configureLoader:_e,getRaycastMesh:Z,useRaycastMeshes:Ee}};if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t]}exports.EXTENSION_NAME=F;exports.LODsManager=I;exports.NEEDLE_progressive=m;exports.VERSION=Ge;exports.addDracoAndKTX2Loaders=Me;exports.calculateMeshLODLevel=ze;exports.configureLoader=_e;exports.createLoaders=ue;exports.getLODColor=je;exports.getRaycastMesh=Z;exports.lodDebugColors=ve;exports.patchModelViewer=Oe;exports.registerRaycastMesh=Ue;exports.setDracoDecoderLocation=Be;exports.setKTX2TranscoderLocation=qe;exports.useNeedleProgressive=Ke;exports.useRaycastMeshes=Ee;
|
package/lib/extension.d.ts
CHANGED
|
@@ -196,6 +196,8 @@ export declare class NEEDLE_progressive implements GLTFLoaderPlugin {
|
|
|
196
196
|
*/
|
|
197
197
|
private static untrackTextureUsage;
|
|
198
198
|
private static readonly workers;
|
|
199
|
+
private static cacheGeneration;
|
|
200
|
+
private static readonly disposedRequests;
|
|
199
201
|
private static _workersIndex;
|
|
200
202
|
private static getOrLoadLOD;
|
|
201
203
|
private static tryResolveLODCacheEntry;
|