@needle-tools/gltf-progressive 3.4.0-beta.2 → 3.4.0-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -1
- package/gltf-progressive.js +39 -39
- package/gltf-progressive.min.js +6 -6
- package/gltf-progressive.umd.cjs +5 -5
- package/lib/extension.d.ts +1 -1
- package/lib/extension.js +3 -3
- package/lib/version.js +1 -1
- package/lib/worker/loader.mainthread.js +1 -1
- package/package.json +1 -1
- /package/lib/worker/{loader.worker.js → gltf-progressive.worker.js} +0 -0
package/CHANGELOG.md
CHANGED
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@@ -4,7 +4,7 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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-
## [3.4.0-beta.
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## [3.4.0-beta.3] - 2026-03-24
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- Add: `NEEDLE_progressive.maxConcurrentLoadingTasks` property to control how many LOD meshes and textures are allowed to be fetched concurrently. Defaults to `50`
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## [3.3.5] - 2025-10-08
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package/gltf-progressive.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { BufferGeometry as E, Mesh as X, Box3 as ge, Vector3 as A, Sphere as
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import { BufferGeometry as E, Mesh as X, Box3 as ge, Vector3 as A, Sphere as Se, CompressedTexture as Ge, Texture as F, Matrix3 as Fe, InterleavedBuffer as We, InterleavedBufferAttribute as Ue, BufferAttribute as ze, TextureLoader as Ne, Matrix4 as ve, Clock as qe, MeshStandardMaterial as Ve } from "three";
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import { GLTFLoader as xe } from "three/examples/jsm/loaders/GLTFLoader.js";
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import { MeshoptDecoder as Ee } from "three/examples/jsm/libs/meshopt_decoder.module.js";
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import { DRACOLoader as Xe } from "three/examples/jsm/loaders/DRACOLoader.js";
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@@ -7,9 +7,9 @@ const Ke = "";
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globalThis.GLTF_PROGRESSIVE_VERSION = Ke;
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console.debug("[gltf-progressive] version -");
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let I = "https://www.gstatic.com/draco/versioned/decoders/1.5.7/", j = "https://cdn.needle.tools/static/three/0.179.1/basis2/";
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const Ye = I, He = j,
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-
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fetch(
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const Ye = I, He = j, Pe = new URL(I + "draco_decoder.js");
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Pe.searchParams.append("range", "true");
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fetch(Pe, {
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method: "GET",
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headers: {
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Range: "bytes=0-1"
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@@ -17,7 +17,7 @@ fetch(Se, {
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}).catch((n) => {
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console.debug(`Failed to fetch remote Draco decoder from ${I} (offline: ${typeof navigator < "u" ? navigator.onLine : "unknown"})`), I === Ye && Je("./include/draco/"), j === He && Ze("./include/ktx2/");
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}).finally(() => {
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-
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Ce();
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});
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const Qe = () => ({
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dracoDecoderPath: I,
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@@ -30,18 +30,18 @@ function Ze(n) {
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j = n, $ && $.transcoderPath != j ? (console.debug("Updating KTX2 transcoder path to " + n), $.setTranscoderPath(j), $.init()) : console.debug("Setting KTX2 transcoder path to " + n);
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}
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function we(n) {
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return
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return Ce(), n ? $.detectSupport(n) : n !== null && console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"), { dracoLoader: C, ktx2Loader: $, meshoptDecoder: oe };
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}
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function
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function Te(n) {
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n.dracoLoader || n.setDRACOLoader(C), n.ktx2Loader || n.setKTX2Loader($), n.meshoptDecoder || n.setMeshoptDecoder(oe);
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}
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const pe = /* @__PURE__ */ Symbol("dracoDecoderPath");
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let C, oe, $;
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function
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function Ce() {
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C || (C = new Xe(), C[pe] = I, C.setDecoderPath(I), C.setDecoderConfig({ type: "js" }), C.preload()), $ || ($ = new je(), $.setTranscoderPath(j), $.init()), oe || (oe = Ee);
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}
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const me = /* @__PURE__ */ new WeakMap();
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function
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function Ae(n, t) {
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let e = me.get(n);
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e ? e = Object.assign(e, t) : e = t, me.set(n, e);
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}
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@@ -74,11 +74,11 @@ function st(n, t) {
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}
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return t;
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}
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function
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function _e() {
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return H !== void 0 || (H = /iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent), N("debugprogressive") && console.log("[glTF Progressive]: isMobileDevice", H)), H;
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}
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let H;
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function
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function be() {
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if (typeof window > "u") return !1;
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const n = new URL(window.location.href), t = n.hostname === "localhost" || /^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(n.hostname);
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return n.hostname === "127.0.0.1" || t;
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@@ -181,18 +181,18 @@ function ke(n) {
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}
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const J = new Array();
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let ct = 0;
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const dt =
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const dt = _e() ? 2 : 10;
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function ft(n) {
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if (J.length < dt) {
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const s = J.length;
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f && console.warn(`[Worker] Creating new worker #${s}`);
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const r =
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const r = Le.createWorker(n || {});
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return J.push(r), r;
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}
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const t = ct++ % J.length;
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return J[t];
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}
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class
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class Le {
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constructor(t, e) {
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this.worker = t, this._debug = e.debug ?? !1, t.onmessage = (s) => {
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const r = s.data;
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@@ -214,12 +214,12 @@ class _e {
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static async createWorker(t) {
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const e = new Worker(new URL(
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/* @vite-ignore */
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"/assets/
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"/assets/gltf-progressive.worker-CCrD-Ycm.js",
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import.meta.url
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), {
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type: "module"
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});
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return new
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return new Le(e, t);
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}
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_running = [];
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_webglRenderer = null;
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@@ -272,7 +272,7 @@ function ht(n) {
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e.boundingBox?.max.x,
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e.boundingBox?.max.y,
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e.boundingBox?.max.z
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), s.boundingSphere = new
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), s.boundingSphere = new Se(
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new A(
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e.boundingSphere?.center.x,
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e.boundingSphere?.center.y,
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@@ -508,7 +508,7 @@ class m {
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}
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/**
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* Set the maximum number of concurrent loading tasks for LOD resources. This limits how many LOD resources (meshes or textures) can be loaded at the same time to prevent overloading the network or GPU. If the limit is reached, additional loading requests will be queued and processed as previous ones finish.
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* @default 50
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* @default 50 on desktop, 20 on mobile devices
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*/
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static set maxConcurrentLoadingTasks(t) {
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m.queue.maxConcurrent = t;
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@@ -802,7 +802,7 @@ ${e}`);
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return d(null);
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}
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const b = new xe();
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Te(b), f && (await new Promise((L) => setTimeout(L, 1e3)), s && console.warn("Start loading (delayed) " + u, _.guid));
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let B = u;
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if (_ && Array.isArray(_.lods)) {
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const L = _.lods[e];
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@@ -875,7 +875,7 @@ ${e}`);
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}
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return null;
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}
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static queue = new rt(50, { debug: f != !1 });
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static queue = new rt(_e() ? 20 : 50, { debug: f != !1 });
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static assignLODInformation(t, e, s, r, i) {
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if (!e) return;
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e.userData || (e.userData = {});
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}
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renderer;
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context;
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projectionScreenMatrix = new
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projectionScreenMatrix = new ve();
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/** @deprecated use static `LODsManager.addPlugin()` method. This getter will be removed in later versions */
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get plugins() {
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i >= 0 && (this._newPromiseGroups.splice(i, 1), be() && performance.measure("LODsManager:awaitLoading", {
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detail: { id: e, name: t?.name, awaited: s.awaitedCount, resolved: s.resolvedCount }
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// private testIfLODLevelsAreAvailable() {
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_sphere = new
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_sphere = new Se();
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_tempBox = new ge();
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_tempBox2 = new ge();
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tempMatrix = new
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tempMatrix = new ve();
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_tempWorldPosition = new A();
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_tempBoxSize = new A();
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_tempBox2Size = new A();
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if (u && s.lastScreenCoverage > 0)
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const p = u[h], S = (p.densities?.[c] || p.density || 1e-5) / s.lastScreenCoverage;
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if (c > 0 &&
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if (c > 0 && be() && !p.densities && !globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] && (window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] = !0, console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")), S < r) {
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}
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for (let P = w.lods.length - 1; P >= 0; P--) {
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if (!(d && L.max_height >= 2048) && !(
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if (!(d && L.max_height >= 2048) && !(_e() && L.max_height > 4096) && (L.max_height > D || !q && P === 0)) {
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if (q = !0, i.texture_lod = P, R && i.texture_lod < s.lastLodLevel_Texture) {
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lastScreenspaceVolume = new A();
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}
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const
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const Me = /* @__PURE__ */ Symbol("NEEDLE_mesh_lod"), ie = /* @__PURE__ */ Symbol("NEEDLE_texture_lod");
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return
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}),
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return De(), t;
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}), De(), he?.disconnect(), he = new MutationObserver((t) => {
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s instanceof HTMLElement && s.tagName.toLowerCase() === "model-viewer" && Ie(s);
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function
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function De() {
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const
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const Oe = /* @__PURE__ */ new WeakSet();
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function Ie(n) {
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if (!n || Oe.has(n))
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`, n.getAttribute("src"));
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we(e), Te(s), Ae(s, {
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gltfProgressive: {
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LODsManager: v,
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configureLoader:
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configureLoader: Ae,
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v as LODsManager,
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m as NEEDLE_progressive,
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Te as addDracoAndKTX2Loaders,
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+
Ae as configureLoader,
|
|
1542
1542
|
we as createLoaders,
|
|
1543
1543
|
ee as getRaycastMesh,
|
|
1544
1544
|
Re as patchModelViewer,
|
package/gltf-progressive.min.js
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
import{BufferGeometry as U,Mesh as F,Box3 as ie,Vector3 as A,Sphere as Le,CompressedTexture as je,Texture as $,Matrix3 as We,InterleavedBuffer as Ue,InterleavedBufferAttribute as Fe,BufferAttribute as ze,TextureLoader as qe,Matrix4 as _e,Clock as Ve,MeshStandardMaterial as Xe}from"three";import{GLTFLoader as ae}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as Ke}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as Ye}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as He}from"three/examples/jsm/loaders/KTX2Loader.js";const be="";globalThis.GLTF_PROGRESSIVE_VERSION=be,console.debug("[gltf-progressive] version -");let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",z="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Qe=k,Je=z,Me=new URL(k+"draco_decoder.js");Me.searchParams.append("range","true"),fetch(Me,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Qe&&De("./include/draco/"),z===Je&&Oe("./include/ktx2/")}).finally(()=>{Se()});const Ze=()=>({dracoDecoderPath:k,ktx2TranscoderPath:z});function De(i){k=i,T&&T[ue]!=k?(console.debug("Updating Draco decoder path to "+i),T[ue]=k,T.setDecoderPath(k),T.preload()):console.debug("Setting Draco decoder path to "+i)}function Oe(i){z=i,I&&I.transcoderPath!=z?(console.debug("Updating KTX2 transcoder path to "+i),I.setTranscoderPath(z),I.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ee(i){return Se(),i?I.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:T,ktx2Loader:I,meshoptDecoder:te}}function le(i){i.dracoLoader||i.setDRACOLoader(T),i.ktx2Loader||i.setKTX2Loader(I),i.meshoptDecoder||i.setMeshoptDecoder(te)}const ue=Symbol("dracoDecoderPath");let T,te,I;function Se(){T||(T=new Ye,T[ue]=k,T.setDecoderPath(k),T.setDecoderConfig({type:"js"}),T.preload()),I||(I=new He,I.setTranscoderPath(z),I.init()),te||(te=Ke)}const ce=new WeakMap;function de(i,t){let e=ce.get(i);e?e=Object.assign(e,t):e=t,ce.set(i,e)}const et=ae.prototype.load;function tt(...i){const t=ce.get(this);let e=i[0];const s=new URL(e,window.location.href);if(s.hostname.endsWith("needle.tools")){const o=t?.progressive!==void 0?t.progressive:!0,r=t?.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${r}`:this.requestHeader.Accept=`*/*;usecase=${r}`,e=s.toString()}return i[0]=e,et?.call(this,...i)}ae.prototype.load=tt,N("debugprogressive");function N(i){if(typeof window>"u")return!1;const t=new URL(window.location.href).searchParams.get(i);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function st(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const s=i.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}function Te(){return se!==void 0||(se=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),N("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",se)),se}let se;function Pe(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class rt{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:o}=this._queue.shift();o({use:r=>this.add(s,r)})}}}function ot(i){const t=i.image?.width??0,e=i.image?.height??0,s=i.image?.depth??1,o=Math.floor(Math.log2(Math.max(t,e,s)))+1,r=nt(i);return t*e*s*r*(1-Math.pow(.25,o))/(1-.25)}function nt(i){let t=4;const e=i.format;e===1024||e===1025?t=1:e===1026||e===1027?t=2:e===1022||e===1029?t=3:(e===1023||e===1033)&&(t=4);let s=1;const o=i.type;return o===1009||o===1010?s=1:o===1011||o===1012?s=2:o===1013||o===1014||o===1015?s=4:o===1016&&(s=2),t*s}const it=typeof window>"u"&&typeof document>"u",he=Symbol("needle:raycast-mesh");function V(i){return i?.[he]instanceof U?i[he]:null}function Ce(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!V(i)){const e=at(t);e.userData={isRaycastMesh:!0},i[he]=e}}function Ae(i=!0){if(i){if(K)return;const t=K=F.prototype.raycast;F.prototype.raycast=function(e,s){const o=this,r=V(o);let n;r&&o.isMesh&&(n=o.geometry,o.geometry=r),t.call(this,e,s),n&&(o.geometry=n)}}else{if(!K)return;F.prototype.raycast=K,K=null}}let K=null;function at(i){const t=new U;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const j=new Array,h=N("debugprogressive");let Y,q=-1;if(h){let i=function(){q+=1,q>=t&&(q=-1),console.log(`Toggle LOD level [${q}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(Y=!Y,console.log(`Toggle wireframe [${Y}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(q=s,console.log(`Set LOD level to [${q}]`))})}function ke(i){if(h&&Y!==void 0)if(Array.isArray(i))for(const t of i)ke(t);else i&&"wireframe"in i&&(i.wireframe=Y===!0)}const H=new Array;let lt=0;const ut=Te()?2:10;function ct(i){if(H.length<ut){const e=H.length;h&&console.warn(`[Worker] Creating new worker #${e}`);const s=ve.createWorker(i||{});return H.push(s),s}const t=lt++%H.length;return H[t]}class ve{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const o=s.data;switch(this._debug&&console.log("[Worker] EVENT",o),o.type){case"loaded-gltf":for(const r of this._running)if(r.url===o.result.url){dt(o.result),r.resolve(o.result);const n=r.url;n.startsWith("blob:")&&URL.revokeObjectURL(n)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/loader.worker-CCrD-Ycm.js",import.meta.url),{type:"module"});return new ve(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=Ze();let o=e?.renderer;o||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("three");return new l})(),o=await this._webglRenderer);const r=ee(o).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const n={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:r};return this._debug&&console.debug("[Worker] Sending load request",n),this.worker.postMessage(n),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1}function dt(i){for(const t of i.geometries){const e=t.geometry,s=new U;if(s.name=e.name||"",e.index){const o=e.index;s.setIndex(ge(o))}for(const o in e.attributes){const r=e.attributes[o],n=ge(r);s.setAttribute(o,n)}if(e.morphAttributes)for(const o in e.morphAttributes){const r=e.morphAttributes[o].map(n=>ge(n));s.morphAttributes[o]=r}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new ie,s.boundingBox.min=new A(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new A(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new Le(new A(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const o of e.groups)s.addGroup(o.start,o.count,o.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of i.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const o=e.mipmaps,r=e.image?.width||e.source?.data?.width||-1,n=e.image?.height||e.source?.data?.height||-1;s=new je(o,r,n,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new $(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new We(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return i}function ge(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,s=e.array,o=new Ue(s,e.stride);t=new Fe(o,i.itemSize,s.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new ze(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ht=N("gltf-progressive-worker");N("gltf-progressive-reduce-mipmaps");const X=N("gltf-progressive-gc"),fe=Symbol("needle-progressive-texture"),B="NEEDLE_progressive";class f{get name(){return B}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,o="LODS:minmax",r=t[o];if(r!=null)return r;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[o]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&n(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&n(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[o]=e,e;function n(l,a){const u=s.getAssignedLODInformation(l);if(u){const y=s.lodInfos.get(u.key);if(y&&y.lods){a.min_count=Math.min(a.min_count,y.lods.length),a.max_count=Math.max(a.max_count,y.lods.length);for(let p=0;p<y.lods.length;p++){const w=y.lods[p];w.width&&(a.lods[p]=a.lods[p]||{min_height:1/0,max_height:0},a.lods[p].min_height=Math.min(a.lods[p].min_height,w.height),a.lods[p].max_height=Math.max(a.lods[p].max_height,w.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const r of t)if(this.hasLODLevelAvailable(r,e))return!0;return!1}if(t.isMaterial===!0){for(const r of Object.keys(t)){const n=t[r];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const r of t.children)if(r.isMesh===!0&&this.hasLODLevelAvailable(r,e))return!0}let s,o;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const r=s.userData.LODS;if(o=this.lodInfos.get(r.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof F||t.isMesh===!0){const s=t.geometry,o=this.getAssignedLODInformation(s);if(!o)return Promise.resolve(null);for(const r of j)r.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,f.getOrLoadLOD(s,e).then(r=>{if(Array.isArray(r)){const n=o.index||0;r=r[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],r&&s!=r&&(r?.isBufferGeometry?t.geometry=r:h&&console.error("Invalid LOD geometry",r))),r}).catch(r=>(console.error("Error loading mesh LOD",t,r),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const o=new Array;for(const r of s.material){const n=this.assignTextureLOD(r,e);o.push(n)}return Promise.all(o).then(r=>{const n=new Array;for(const l of r)Array.isArray(l)&&n.push(...l);return n})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,o=[],r=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const n=s;for(const l of Object.keys(n.uniforms)){const a=n.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,s,l).then(y=>(y&&n.uniforms[l].value!=y&&(n.uniforms[l].value=y,n.uniformsNeedUpdate=!0),y));o.push(u),r.push(l)}}}else for(const n of Object.keys(s)){const l=s[n];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,s,n);o.push(a),r.push(n)}}return Promise.all(o).then(n=>{const l=new Array;for(let a=0;a<n.length;a++){const u=n[a],y=r[a];u&&u.isTexture===!0?l.push({material:s,slot:y,texture:u,level:e}):l.push({material:s,slot:y,texture:null,level:e})}return l})}if(t instanceof $||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){f.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return f.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,o){return t?.isTexture!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):f.getOrLoadLOD(t,e).then(r=>{if(Array.isArray(r))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(r?.isTexture===!0){if(r!=t&&s&&o){const n=s[o];if(n&&!h){const l=this.getAssignedLODInformation(n);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,s,n,r),r&&r!==n&&((h||X)&&console.log(`[gltf-progressive] Disposing rejected lower-quality texture LOD ${e} (assigned is ${l.level})`,r.uuid),r.dispose()),null}if(this.trackTextureUsage(r),n&&n!==r&&this.untrackTextureUsage(n)&&(h||X)){const l=this.getAssignedLODInformation(n);console.log(`[gltf-progressive] Disposed old texture LOD ${l?.level??"?"} \u2192 ${e} for ${s.name||s.type}.${o}`,n.uuid)}s[o]=r}return r}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(r=>(console.error("Error loading LOD",t,r),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[B];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&f.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const o=e?.extensions[B];if(o){if(!o.lods){h&&console.warn("Texture has no LODs",o);return}let r=!1;for(const n of this.parser.associations.keys())n.isTexture===!0&&this.parser.associations.get(n)?.textures===s&&(r=!0,f.registerTexture(this.url,n,o.lods?.length,s,o));r||this.parser.getDependency("texture",s).then(n=>{n&&f.registerTexture(this.url,n,o.lods?.length,s,o)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const o=e?.extensions[B];if(o&&o.lods){for(const r of this.parser.associations.keys())if(r.isMesh){const n=this.parser.associations.get(r);n?.meshes===s&&f.registerMesh(this.url,o.guid,r,o.lods.length,n.primitives,o)}}}}),null}static registerTexture=(t,e,s,o,r)=>{if(!e){h&&console.error("!! gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${o}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${r.lods[0]?.width}x${r.lods[0]?.height}, uuid: ${e.uuid}`,r,e)}e.source&&(e.source[fe]=r);const n=r.guid;f.assignLODInformation(t,e,n,s,o),f.lodInfos.set(n,r),f.lowresCache.set(n,new WeakRef(e))};static registerMesh=(t,e,s,o,r,n)=>{const l=s.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+s.name,{index:r,uuid:s.uuid},n,s),f.assignLODInformation(t,l,e,o,r),f.lodInfos.set(e,n);let a=f.lowresCache.get(e)?.deref();a?a.push(s.geometry):a=[s.geometry],f.lowresCache.set(e,new WeakRef(a)),o>0&&!V(s)&&Ce(s,l);for(const u of j)u.onRegisteredNewMesh?.(s,n)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const o=s;this.textureRefCounts.delete(o.uuid),o.dispose()}else if(Array.isArray(s))for(const o of s)o.dispose()}this.lowresCache.delete(t)}for(const[s,o]of this.cache)s.includes(t)&&(this._disposeCacheEntry(o),this.cache.delete(s))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const o=s;this.textureRefCounts.delete(o.uuid),o.dispose()}else if(Array.isArray(s))for(const o of s)o.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear()}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=f.cache.get(t);(h||X)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
1
|
+
import{BufferGeometry as U,Mesh as F,Box3 as ie,Vector3 as A,Sphere as _e,CompressedTexture as je,Texture as $,Matrix3 as We,InterleavedBuffer as Ue,InterleavedBufferAttribute as Fe,BufferAttribute as ze,TextureLoader as qe,Matrix4 as be,Clock as Ve,MeshStandardMaterial as Xe}from"three";import{GLTFLoader as ae}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as Ke}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as Ye}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as He}from"three/examples/jsm/loaders/KTX2Loader.js";const Me="";globalThis.GLTF_PROGRESSIVE_VERSION=Me,console.debug("[gltf-progressive] version -");let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",z="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Qe=k,Je=z,De=new URL(k+"draco_decoder.js");De.searchParams.append("range","true"),fetch(De,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Qe&&Oe("./include/draco/"),z===Je&&Se("./include/ktx2/")}).finally(()=>{Te()});const Ze=()=>({dracoDecoderPath:k,ktx2TranscoderPath:z});function Oe(i){k=i,T&&T[ue]!=k?(console.debug("Updating Draco decoder path to "+i),T[ue]=k,T.setDecoderPath(k),T.preload()):console.debug("Setting Draco decoder path to "+i)}function Se(i){z=i,I&&I.transcoderPath!=z?(console.debug("Updating KTX2 transcoder path to "+i),I.setTranscoderPath(z),I.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ee(i){return Te(),i?I.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:T,ktx2Loader:I,meshoptDecoder:te}}function le(i){i.dracoLoader||i.setDRACOLoader(T),i.ktx2Loader||i.setKTX2Loader(I),i.meshoptDecoder||i.setMeshoptDecoder(te)}const ue=Symbol("dracoDecoderPath");let T,te,I;function Te(){T||(T=new Ye,T[ue]=k,T.setDecoderPath(k),T.setDecoderConfig({type:"js"}),T.preload()),I||(I=new He,I.setTranscoderPath(z),I.init()),te||(te=Ke)}const ce=new WeakMap;function de(i,t){let e=ce.get(i);e?e=Object.assign(e,t):e=t,ce.set(i,e)}const et=ae.prototype.load;function tt(...i){const t=ce.get(this);let e=i[0];const s=new URL(e,window.location.href);if(s.hostname.endsWith("needle.tools")){const o=t?.progressive!==void 0?t.progressive:!0,r=t?.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${r}`:this.requestHeader.Accept=`*/*;usecase=${r}`,e=s.toString()}return i[0]=e,et?.call(this,...i)}ae.prototype.load=tt,N("debugprogressive");function N(i){if(typeof window>"u")return!1;const t=new URL(window.location.href).searchParams.get(i);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function st(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const s=i.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}function he(){return se!==void 0||(se=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),N("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",se)),se}let se;function Pe(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class rt{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:o}=this._queue.shift();o({use:r=>this.add(s,r)})}}}function ot(i){const t=i.image?.width??0,e=i.image?.height??0,s=i.image?.depth??1,o=Math.floor(Math.log2(Math.max(t,e,s)))+1,r=nt(i);return t*e*s*r*(1-Math.pow(.25,o))/(1-.25)}function nt(i){let t=4;const e=i.format;e===1024||e===1025?t=1:e===1026||e===1027?t=2:e===1022||e===1029?t=3:(e===1023||e===1033)&&(t=4);let s=1;const o=i.type;return o===1009||o===1010?s=1:o===1011||o===1012?s=2:o===1013||o===1014||o===1015?s=4:o===1016&&(s=2),t*s}const it=typeof window>"u"&&typeof document>"u",ge=Symbol("needle:raycast-mesh");function V(i){return i?.[ge]instanceof U?i[ge]:null}function Ce(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!V(i)){const e=at(t);e.userData={isRaycastMesh:!0},i[ge]=e}}function Ae(i=!0){if(i){if(K)return;const t=K=F.prototype.raycast;F.prototype.raycast=function(e,s){const o=this,r=V(o);let n;r&&o.isMesh&&(n=o.geometry,o.geometry=r),t.call(this,e,s),n&&(o.geometry=n)}}else{if(!K)return;F.prototype.raycast=K,K=null}}let K=null;function at(i){const t=new U;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const j=new Array,h=N("debugprogressive");let Y,q=-1;if(h){let i=function(){q+=1,q>=t&&(q=-1),console.log(`Toggle LOD level [${q}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(Y=!Y,console.log(`Toggle wireframe [${Y}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(q=s,console.log(`Set LOD level to [${q}]`))})}function ke(i){if(h&&Y!==void 0)if(Array.isArray(i))for(const t of i)ke(t);else i&&"wireframe"in i&&(i.wireframe=Y===!0)}const H=new Array;let lt=0;const ut=he()?2:10;function ct(i){if(H.length<ut){const e=H.length;h&&console.warn(`[Worker] Creating new worker #${e}`);const s=Le.createWorker(i||{});return H.push(s),s}const t=lt++%H.length;return H[t]}class Le{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const o=s.data;switch(this._debug&&console.log("[Worker] EVENT",o),o.type){case"loaded-gltf":for(const r of this._running)if(r.url===o.result.url){dt(o.result),r.resolve(o.result);const n=r.url;n.startsWith("blob:")&&URL.revokeObjectURL(n)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/gltf-progressive.worker-CCrD-Ycm.js",import.meta.url),{type:"module"});return new Le(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=Ze();let o=e?.renderer;o||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("three");return new l})(),o=await this._webglRenderer);const r=ee(o).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const n={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:r};return this._debug&&console.debug("[Worker] Sending load request",n),this.worker.postMessage(n),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1}function dt(i){for(const t of i.geometries){const e=t.geometry,s=new U;if(s.name=e.name||"",e.index){const o=e.index;s.setIndex(fe(o))}for(const o in e.attributes){const r=e.attributes[o],n=fe(r);s.setAttribute(o,n)}if(e.morphAttributes)for(const o in e.morphAttributes){const r=e.morphAttributes[o].map(n=>fe(n));s.morphAttributes[o]=r}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new ie,s.boundingBox.min=new A(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new A(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new _e(new A(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const o of e.groups)s.addGroup(o.start,o.count,o.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of i.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const o=e.mipmaps,r=e.image?.width||e.source?.data?.width||-1,n=e.image?.height||e.source?.data?.height||-1;s=new je(o,r,n,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new $(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new We(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return i}function fe(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,s=e.array,o=new Ue(s,e.stride);t=new Fe(o,i.itemSize,s.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new ze(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ht=N("gltf-progressive-worker");N("gltf-progressive-reduce-mipmaps");const X=N("gltf-progressive-gc"),me=Symbol("needle-progressive-texture"),B="NEEDLE_progressive";class f{get name(){return B}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,o="LODS:minmax",r=t[o];if(r!=null)return r;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[o]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&n(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&n(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[o]=e,e;function n(l,a){const u=s.getAssignedLODInformation(l);if(u){const y=s.lodInfos.get(u.key);if(y&&y.lods){a.min_count=Math.min(a.min_count,y.lods.length),a.max_count=Math.max(a.max_count,y.lods.length);for(let p=0;p<y.lods.length;p++){const w=y.lods[p];w.width&&(a.lods[p]=a.lods[p]||{min_height:1/0,max_height:0},a.lods[p].min_height=Math.min(a.lods[p].min_height,w.height),a.lods[p].max_height=Math.max(a.lods[p].max_height,w.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const r of t)if(this.hasLODLevelAvailable(r,e))return!0;return!1}if(t.isMaterial===!0){for(const r of Object.keys(t)){const n=t[r];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const r of t.children)if(r.isMesh===!0&&this.hasLODLevelAvailable(r,e))return!0}let s,o;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const r=s.userData.LODS;if(o=this.lodInfos.get(r.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof F||t.isMesh===!0){const s=t.geometry,o=this.getAssignedLODInformation(s);if(!o)return Promise.resolve(null);for(const r of j)r.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,f.getOrLoadLOD(s,e).then(r=>{if(Array.isArray(r)){const n=o.index||0;r=r[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],r&&s!=r&&(r?.isBufferGeometry?t.geometry=r:h&&console.error("Invalid LOD geometry",r))),r}).catch(r=>(console.error("Error loading mesh LOD",t,r),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const o=new Array;for(const r of s.material){const n=this.assignTextureLOD(r,e);o.push(n)}return Promise.all(o).then(r=>{const n=new Array;for(const l of r)Array.isArray(l)&&n.push(...l);return n})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,o=[],r=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const n=s;for(const l of Object.keys(n.uniforms)){const a=n.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,s,l).then(y=>(y&&n.uniforms[l].value!=y&&(n.uniforms[l].value=y,n.uniformsNeedUpdate=!0),y));o.push(u),r.push(l)}}}else for(const n of Object.keys(s)){const l=s[n];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,s,n);o.push(a),r.push(n)}}return Promise.all(o).then(n=>{const l=new Array;for(let a=0;a<n.length;a++){const u=n[a],y=r[a];u&&u.isTexture===!0?l.push({material:s,slot:y,texture:u,level:e}):l.push({material:s,slot:y,texture:null,level:e})}return l})}if(t instanceof $||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){f.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return f.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,o){return t?.isTexture!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):f.getOrLoadLOD(t,e).then(r=>{if(Array.isArray(r))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(r?.isTexture===!0){if(r!=t&&s&&o){const n=s[o];if(n&&!h){const l=this.getAssignedLODInformation(n);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,s,n,r),r&&r!==n&&((h||X)&&console.log(`[gltf-progressive] Disposing rejected lower-quality texture LOD ${e} (assigned is ${l.level})`,r.uuid),r.dispose()),null}if(this.trackTextureUsage(r),n&&n!==r&&this.untrackTextureUsage(n)&&(h||X)){const l=this.getAssignedLODInformation(n);console.log(`[gltf-progressive] Disposed old texture LOD ${l?.level??"?"} \u2192 ${e} for ${s.name||s.type}.${o}`,n.uuid)}s[o]=r}return r}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(r=>(console.error("Error loading LOD",t,r),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[B];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&f.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const o=e?.extensions[B];if(o){if(!o.lods){h&&console.warn("Texture has no LODs",o);return}let r=!1;for(const n of this.parser.associations.keys())n.isTexture===!0&&this.parser.associations.get(n)?.textures===s&&(r=!0,f.registerTexture(this.url,n,o.lods?.length,s,o));r||this.parser.getDependency("texture",s).then(n=>{n&&f.registerTexture(this.url,n,o.lods?.length,s,o)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const o=e?.extensions[B];if(o&&o.lods){for(const r of this.parser.associations.keys())if(r.isMesh){const n=this.parser.associations.get(r);n?.meshes===s&&f.registerMesh(this.url,o.guid,r,o.lods.length,n.primitives,o)}}}}),null}static registerTexture=(t,e,s,o,r)=>{if(!e){h&&console.error("!! gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${o}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${r.lods[0]?.width}x${r.lods[0]?.height}, uuid: ${e.uuid}`,r,e)}e.source&&(e.source[me]=r);const n=r.guid;f.assignLODInformation(t,e,n,s,o),f.lodInfos.set(n,r),f.lowresCache.set(n,new WeakRef(e))};static registerMesh=(t,e,s,o,r,n)=>{const l=s.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+s.name,{index:r,uuid:s.uuid},n,s),f.assignLODInformation(t,l,e,o,r),f.lodInfos.set(e,n);let a=f.lowresCache.get(e)?.deref();a?a.push(s.geometry):a=[s.geometry],f.lowresCache.set(e,new WeakRef(a)),o>0&&!V(s)&&Ce(s,l);for(const u of j)u.onRegisteredNewMesh?.(s,n)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const o=s;this.textureRefCounts.delete(o.uuid),o.dispose()}else if(Array.isArray(s))for(const o of s)o.dispose()}this.lowresCache.delete(t)}for(const[s,o]of this.cache)s.includes(t)&&(this._disposeCacheEntry(o),this.cache.delete(s))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const o=s;this.textureRefCounts.delete(o.uuid),o.dispose()}else if(Array.isArray(s))for(const o of s)o.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear()}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=f.cache.get(t);(h||X)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
2
|
${t}`),e instanceof WeakRef&&(e.deref()||(f.cache.delete(t),(h||X)&&console.log("[gltf-progressive] \u21AA Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,s+1),h==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${s} \u2192 ${s+1}`)}static untrackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e);if(!s)return(h==="verbose"||X)&&r("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const o=s-1;if(o<=0)return this.textureRefCounts.delete(e),(h||X)&&r("[gltf-progressive] Memory: Dispose texture",o),t.dispose(),!0;return this.textureRefCounts.set(e,o),h==="verbose"&&r("[gltf-progressive] Memory: Untrack texture",o),!1;function r(n,l){let a=t.image?.width||t.source?.data?.width||0,u=t.image?.height||t.source?.data?.height||0;const y=a&&u?`${a}x${u}`:"N/A";let p="N/A";a&&u&&(p=`~${(ot(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${n} \u2014 ${t.name} ${y} (${p}), refCount: ${s} \u2192 ${l}
|
|
3
|
-
${e}`)}}static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const s=h=="verbose",o=this.getAssignedLODInformation(t);if(!o)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const r=o?.key;let n;if(t.isTexture===!0){const l=t;l.source&&l.source[
|
|
3
|
+
${e}`)}}static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const s=h=="verbose",o=this.getAssignedLODInformation(t);if(!o)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const r=o?.key;let n;if(t.isTexture===!0){const l=t;l.source&&l.source[me]&&(n=l.source[me])}if(n||(n=f.lodInfos.get(r)),!n)h&&console.warn(`Can not load LOD ${e}: no LOD info found for "${r}" ${t.name}`,t.type,f.lodInfos);else{if(e>0){let u=!1;const y=Array.isArray(n.lods);if(y&&e>=n.lods.length?u=!0:y||(u=!0),u){const p=this.lowresCache.get(r);if(p){const w=p.deref();if(w)return w;this.lowresCache.delete(r),h&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${r}`)}return null}}const l=Array.isArray(n.lods)?n.lods[e]?.path:n.lods;if(!l)return h&&!n["missing:uri"]&&(n["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,n)),null;const a=st(o.url,l);if(a.endsWith(".glb")||a.endsWith(".gltf")){if(!n.guid)return console.warn("missing pointer for glb/gltf texture",n),null;const u=a+"_"+n.guid,y=await this.queue.slot(a),p=this.cache.get(u);if(p!==void 0)if(s&&console.log(`LOD ${e} was already loading/loaded: ${u}`),p instanceof WeakRef){const c=p.deref();if(c){let x=c,L=!1;if(x instanceof $&&t instanceof $?x.image?.data||x.source?.data?x=this.copySettings(t,x):L=!0:x instanceof U&&t instanceof U&&(x.attributes.position?.array||(L=!0)),!L)return x}this.cache.delete(u),h&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${u}`)}else{let c=await p.catch(L=>(console.error(`Error loading LOD ${e} from ${a}
|
|
4
4
|
`,L),null)),x=!1;if(c==null||(c instanceof $&&t instanceof $?c.image?.data||c.source?.data?c=this.copySettings(t,c):(x=!0,this.cache.delete(u)):c instanceof U&&t instanceof U&&(c.attributes.position?.array||(x=!0,this.cache.delete(u)))),!x)return c}if(!y.use)return h&&console.log(`LOD ${e} was aborted: ${a}`),null;const w=n,P=new Promise(async(c,x)=>{if(ht){const g=await(await ct({})).load(a);if(g.textures.length>0)for(const d of g.textures){let m=d.texture;return f.assignLODInformation(o.url,m,r,e,void 0),t instanceof $&&(m=this.copySettings(t,m)),m&&(m.guid=w.guid),c(m)}if(g.geometries.length>0){const d=new Array;for(const m of g.geometries){const _=m.geometry;f.assignLODInformation(o.url,_,r,e,m.primitiveIndex),d.push(_)}return c(d)}return c(null)}const L=new ae;le(L),h&&(await new Promise(g=>setTimeout(g,1e3)),s&&console.warn("Start loading (delayed) "+a,w.guid));let C=a;if(w&&Array.isArray(w.lods)){const g=w.lods[e];g.hash&&(C+="?v="+g.hash)}const M=await L.loadAsync(C).catch(g=>(console.error(`Error loading LOD ${e} from ${a}
|
|
5
|
-
`,g),c(null)));if(!M)return c(null);const R=M.parser;s&&console.log("Loading finished "+a,w.guid);let D=0;if(M.parser.json.textures){let g=!1;for(const d of M.parser.json.textures){if(d?.extensions){const m=d?.extensions[B];if(m?.guid&&m.guid===w.guid){g=!0;break}}D++}if(g){let d=await R.getDependency("texture",D);return d&&f.assignLODInformation(o.url,d,r,e,void 0),s&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',a,D,d,u),t instanceof $&&(d=this.copySettings(t,d)),d&&(d.guid=w.guid),c(d)}else h&&console.warn("Could not find texture with guid",w.guid,M.parser.json)}if(D=0,M.parser.json.meshes){let g=!1;for(const d of M.parser.json.meshes){if(d?.extensions){const m=d?.extensions[B];if(m?.guid&&m.guid===w.guid){g=!0;break}}D++}if(g){const d=await R.getDependency("mesh",D);if(s&&console.log(`Loaded Mesh "${d.name}"`,a,D,d,u),d.isMesh===!0){const m=d.geometry;return f.assignLODInformation(o.url,m,r,e,0),c(m)}else{const m=new Array;for(let _=0;_<d.children.length;_++){const S=d.children[_];if(S.isMesh===!0){const G=S.geometry;f.assignLODInformation(o.url,G,r,e,_),m.push(G)}}return c(m)}}else h&&console.warn("Could not find mesh with guid",w.guid,M.parser.json)}return c(null)});this.cache.set(u,P),y.use(P);const b=await P;return b!=null?b instanceof $?(this.cache.set(u,new WeakRef(b)),f._resourceRegistry.register(b,u)):Array.isArray(b)?this.cache.set(u,Promise.resolve(b)):this.cache.set(u,Promise.resolve(b)):this.cache.set(u,Promise.resolve(null)),b}else if(t instanceof $){s&&console.log("Load texture from uri: "+a);const u=await new qe().loadAsync(a);return u?(u.guid=n.guid,u.flipY=!1,u.needsUpdate=!0,u.colorSpace=t.colorSpace,s&&console.log(n,u)):h&&console.warn("failed loading",a),u}}return null}static queue=new rt(50,{debug:h!=!1});static assignLODInformation(t,e,s,o,r){if(!e)return;e.userData||(e.userData={});const n=new gt(t,s,o,r);e.userData.LODS=n,"source"in e&&typeof e.source=="object"&&(e.source.LODS=n)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(h==="verbose"&&console.debug(`Copy texture settings
|
|
5
|
+
`,g),c(null)));if(!M)return c(null);const R=M.parser;s&&console.log("Loading finished "+a,w.guid);let D=0;if(M.parser.json.textures){let g=!1;for(const d of M.parser.json.textures){if(d?.extensions){const m=d?.extensions[B];if(m?.guid&&m.guid===w.guid){g=!0;break}}D++}if(g){let d=await R.getDependency("texture",D);return d&&f.assignLODInformation(o.url,d,r,e,void 0),s&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',a,D,d,u),t instanceof $&&(d=this.copySettings(t,d)),d&&(d.guid=w.guid),c(d)}else h&&console.warn("Could not find texture with guid",w.guid,M.parser.json)}if(D=0,M.parser.json.meshes){let g=!1;for(const d of M.parser.json.meshes){if(d?.extensions){const m=d?.extensions[B];if(m?.guid&&m.guid===w.guid){g=!0;break}}D++}if(g){const d=await R.getDependency("mesh",D);if(s&&console.log(`Loaded Mesh "${d.name}"`,a,D,d,u),d.isMesh===!0){const m=d.geometry;return f.assignLODInformation(o.url,m,r,e,0),c(m)}else{const m=new Array;for(let _=0;_<d.children.length;_++){const S=d.children[_];if(S.isMesh===!0){const G=S.geometry;f.assignLODInformation(o.url,G,r,e,_),m.push(G)}}return c(m)}}else h&&console.warn("Could not find mesh with guid",w.guid,M.parser.json)}return c(null)});this.cache.set(u,P),y.use(P);const b=await P;return b!=null?b instanceof $?(this.cache.set(u,new WeakRef(b)),f._resourceRegistry.register(b,u)):Array.isArray(b)?this.cache.set(u,Promise.resolve(b)):this.cache.set(u,Promise.resolve(b)):this.cache.set(u,Promise.resolve(null)),b}else if(t instanceof $){s&&console.log("Load texture from uri: "+a);const u=await new qe().loadAsync(a);return u?(u.guid=n.guid,u.flipY=!1,u.needsUpdate=!0,u.colorSpace=t.colorSpace,s&&console.log(n,u)):h&&console.warn("failed loading",a),u}}return null}static queue=new rt(he()?20:50,{debug:h!=!1});static assignLODInformation(t,e,s,o,r){if(!e)return;e.userData||(e.userData={});const n=new gt(t,s,o,r);e.userData.LODS=n,"source"in e&&typeof e.source=="object"&&(e.source.LODS=n)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(h==="verbose"&&console.debug(`Copy texture settings
|
|
6
6
|
`,t.uuid,`
|
|
7
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class gt{url;key;level;index;constructor(t,e,s,o){this.url=t,this.key=e,this.level=s,o!=null&&(this.index=o)}}class me{static addPromise=(t,e,s,o)=>{o.forEach(r=>{r.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const s=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=s,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){h&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let o=this._seen.get(e);if(o>=this._maxPromisesPerObject){h&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,o+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const E=N("debugprogressive"),ft=N("noprogressive"),pe=Symbol("Needle:LODSManager"),xe=Symbol("Needle:LODState"),W=Symbol("Needle:CurrentLOD"),O={mesh_lod:-1,texture_lod:-1};class v{static debugDrawLine;static getObjectLODState(t){return t[xe]}static addPlugin(t){j.push(t)}static removePlugin(t){const e=j.indexOf(t);e>=0&&j.splice(e,1)}static get(t,e){if(t[pe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[pe];const s=new v(t,{engine:"unknown",...e});return t[pe]=s,s}renderer;context;projectionScreenMatrix=new _e;get plugins(){return j}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new me(this.#r,{...t});this._newPromiseGroups.push(s);const o=performance.now();return s.ready.finally(()=>{const r=this._newPromiseGroups.indexOf(s);r>=0&&(this._newPromiseGroups.splice(r,1),Pe()&&performance.measure("LODsManager:awaitLoading",{start:o,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#n=new Ve;#r=0;#o=0;#i=0;#s=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ee(this.renderer),this.renderer.render=function(s,o){const r=e.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o=e.#n.getDelta(),e.#i+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#s=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,E&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const n=t++;e.#t.call(this,s,o),e.onAfterRender(s,o,n)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let r=!0;if(o.length===1){const n=o[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(r=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(r=!1),r){if(ft||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,E&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,E&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const r=this.targetTriangleDensity;for(const a of o){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){E&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(E==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const y=Math.random()*16777215,p=new Xe({color:y});a.object.material=p}const u=a.object;(u instanceof F||u.isMesh)&&this.updateLODs(t,e,u,r)}const n=s.transparent;for(const a of n){const u=a.object;(u instanceof F||u.isMesh)&&this.updateLODs(t,e,u,r)}const l=s.transmissive;for(const a of l){const u=a.object;(u instanceof F||u.isMesh)&&this.updateLODs(t,e,u,r)}}updateLODs(t,e,s,o){s.userData||(s.userData={});let r=s[xe];if(r||(r=new mt,s[xe]=r),r.frames++<2)return;for(const l of j)l.onBeforeUpdateLOD?.(this.renderer,t,e,s);const n=this.overrideLodLevel!==void 0?this.overrideLodLevel:q;n>=0?(O.mesh_lod=n,O.texture_lod=n):(this.calculateLodLevel(e,s,r,o,O),O.mesh_lod=Math.round(O.mesh_lod),O.texture_lod=Math.round(O.texture_lod)),O.mesh_lod>=0&&this.loadProgressiveMeshes(s,O.mesh_lod),s.material&&O.texture_lod>=0&&this.loadProgressiveTextures(s.material,O.texture_lod,n),h&&s.material&&!s.isGizmo&&ke(s.material);for(const l of j)l.onAfterUpdatedLOD?.(this.renderer,t,e,s,O);r.lastLodLevel_Mesh=O.mesh_lod,r.lastLodLevel_Texture=O.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const r of t)this.loadProgressiveTextures(r,e);return}let o=!1;if((t[W]===void 0||e<t[W])&&(o=!0),s!==void 0&&s>=0&&(o=t[W]!=s,e=s),o){t[W]=e;const r=f.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});me.addPromise("texture",t,r,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[W]!==e;const o=t["DEBUG:LOD"];if(o!=null&&(s=t[W]!=o,e=o),s){t[W]=e;const r=t.geometry,n=f.assignMeshLOD(t,e).then(l=>(l&&t[W]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return me.addPromise("mesh",t,n,this._newPromiseGroups),n}return Promise.resolve(null)}_sphere=new Le;_tempBox=new ie;_tempBox2=new ie;tempMatrix=new _e;_tempWorldPosition=new A;_tempBoxSize=new A;_tempBox2Size=new A;static corner0=new A;static corner1=new A;static corner2=new A;static corner3=new A;static _tempPtInside=new A;static isInside(t,e){const s=t.min,o=t.max,r=(s.x+o.x)*.5,n=(s.y+o.y)*.5;return this._tempPtInside.set(r,n,s.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,o,r){if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}let n=11,l=!1;if(E&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=f.getMeshLODExtension(e.geometry)?.lods,u=f.getPrimitiveIndex(e.geometry),y=a&&a.length>0,p=f.getMaterialMinMaxLODsCount(e.material),w=p.min_count!==1/0&&p.min_count>=0&&p.max_count>=0;if(!y&&!w){r.mesh_lod=0,r.texture_lod=0;return}y||(l=!0,n=0);const P=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let b=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const c=e;if(!c.boundingBox)c.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!c[v.$skinnedMeshBoundsOffset]){const L=v.skinnedMeshBoundsFrameOffsetCounter++;c[v.$skinnedMeshBoundsOffset]=L}const x=c[v.$skinnedMeshBoundsOffset];if((s.frames+x)%this.skinnedMeshAutoUpdateBoundsInterval===0){const L=V(c),C=c.geometry;L&&(c.geometry=L),c.computeBoundingBox(),c.geometry=C}}b=c.boundingBox}if(b){const c=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(b),this._tempBox.applyMatrix4(e.matrixWorld),c.isPerspectiveCamera&&v.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&c.isPerspectiveCamera&&c.fov>70){const g=this._tempBox.min,d=this._tempBox.max;let m=g.x,_=g.y,S=d.x,G=d.y;const Q=2,oe=1.5,J=(g.x+d.x)*.5,Z=(g.y+d.y)*.5;m=(m-J)*Q+J,_=(_-Z)*Q+Z,S=(S-J)*Q+J,G=(G-Z)*Q+Z;const Ge=m<0&&S>0?0:Math.min(Math.abs(g.x),Math.abs(d.x)),Ne=_<0&&G>0?0:Math.min(Math.abs(g.y),Math.abs(d.y)),ne=Math.max(Ge,Ne);s.lastCentrality=(oe-ne)*(oe-ne)*(oe-ne)}else s.lastCentrality=1;const x=this._tempBox.getSize(this._tempBoxSize);x.multiplyScalar(.5),screen.availHeight>0&&P>0&&x.multiplyScalar(P/screen.availHeight),t.isPerspectiveCamera?x.x*=t.aspect:t.isOrthographicCamera;const L=t.matrixWorldInverse,C=this._tempBox2;C.copy(b),C.applyMatrix4(e.matrixWorld),C.applyMatrix4(L);const M=C.getSize(this._tempBox2Size),R=Math.max(M.x,M.y);if(Math.max(x.x,x.y)!=0&&R!=0&&(x.z=M.z/Math.max(M.x,M.y)*Math.max(x.x,x.y)),s.lastScreenCoverage=Math.max(x.x,x.y,x.z),s.lastScreenspaceVolume.copy(x),s.lastScreenCoverage*=s.lastCentrality,E&&v.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const d=v.corner0,m=v.corner1,_=v.corner2,S=v.corner3;d.copy(this._tempBox.min),m.copy(this._tempBox.max),m.x=d.x,_.copy(this._tempBox.max),_.y=d.y,S.copy(this._tempBox.max);const G=(d.z+S.z)*.5;d.z=m.z=_.z=S.z=G,d.applyMatrix4(g),m.applyMatrix4(g),_.applyMatrix4(g),S.applyMatrix4(g),v.debugDrawLine(d,m,255),v.debugDrawLine(d,_,255),v.debugDrawLine(m,S,255),v.debugDrawLine(_,S,255)}let D=999;if(a&&s.lastScreenCoverage>0)for(let g=0;g<a.length;g++){const d=a[g],m=(d.densities?.[u]||d.density||1e-5)/s.lastScreenCoverage;if(u>0&&Pe()&&!d.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),m<o){D=g;break}}D<n&&(n=D,l=!0)}if(l?r.mesh_lod=n:r.mesh_lod=s.lastLodLevel_Mesh,E&&r.mesh_lod!=s.lastLodLevel_Mesh){const c=a?.[r.mesh_lod];c&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} \u2192 ${r.mesh_lod} (density: ${c.densities?.[u].toFixed(0)}) | ${e.name}`)}if(w){const c="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=p.max_count-1,E){const x=p.lods[p.max_count-1];E&&console.log(`First Texture LOD ${r.texture_lod} (${x.max_height}px) - ${e.name}`)}}else{const x=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let L=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(L*=1.5);const C=P/window.devicePixelRatio*L;let M=!1;for(let R=p.lods.length-1;R>=0;R--){const D=p.lods[R];if(!(c&&D.max_height>=2048)&&!(Te()&&D.max_height>4096)&&(D.max_height>C||!M&&R===0)){if(M=!0,r.texture_lod=R,E&&r.texture_lod<s.lastLodLevel_Texture){const g=D.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} \u2192 ${r.texture_lod} = ${g}px
|
|
7
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class gt{url;key;level;index;constructor(t,e,s,o){this.url=t,this.key=e,this.level=s,o!=null&&(this.index=o)}}class pe{static addPromise=(t,e,s,o)=>{o.forEach(r=>{r.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const s=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=s,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){h&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let o=this._seen.get(e);if(o>=this._maxPromisesPerObject){h&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,o+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const E=N("debugprogressive"),ft=N("noprogressive"),xe=Symbol("Needle:LODSManager"),ye=Symbol("Needle:LODState"),W=Symbol("Needle:CurrentLOD"),O={mesh_lod:-1,texture_lod:-1};class v{static debugDrawLine;static getObjectLODState(t){return t[ye]}static addPlugin(t){j.push(t)}static removePlugin(t){const e=j.indexOf(t);e>=0&&j.splice(e,1)}static get(t,e){if(t[xe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[xe];const s=new v(t,{engine:"unknown",...e});return t[xe]=s,s}renderer;context;projectionScreenMatrix=new be;get plugins(){return j}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new pe(this.#r,{...t});this._newPromiseGroups.push(s);const o=performance.now();return s.ready.finally(()=>{const r=this._newPromiseGroups.indexOf(s);r>=0&&(this._newPromiseGroups.splice(r,1),Pe()&&performance.measure("LODsManager:awaitLoading",{start:o,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#n=new Ve;#r=0;#o=0;#i=0;#s=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ee(this.renderer),this.renderer.render=function(s,o){const r=e.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o=e.#n.getDelta(),e.#i+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#s=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,E&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const n=t++;e.#t.call(this,s,o),e.onAfterRender(s,o,n)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let r=!0;if(o.length===1){const n=o[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(r=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(r=!1),r){if(ft||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,E&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,E&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const r=this.targetTriangleDensity;for(const a of o){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){E&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(E==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const y=Math.random()*16777215,p=new Xe({color:y});a.object.material=p}const u=a.object;(u instanceof F||u.isMesh)&&this.updateLODs(t,e,u,r)}const n=s.transparent;for(const a of n){const u=a.object;(u instanceof F||u.isMesh)&&this.updateLODs(t,e,u,r)}const l=s.transmissive;for(const a of l){const u=a.object;(u instanceof F||u.isMesh)&&this.updateLODs(t,e,u,r)}}updateLODs(t,e,s,o){s.userData||(s.userData={});let r=s[ye];if(r||(r=new mt,s[ye]=r),r.frames++<2)return;for(const l of j)l.onBeforeUpdateLOD?.(this.renderer,t,e,s);const n=this.overrideLodLevel!==void 0?this.overrideLodLevel:q;n>=0?(O.mesh_lod=n,O.texture_lod=n):(this.calculateLodLevel(e,s,r,o,O),O.mesh_lod=Math.round(O.mesh_lod),O.texture_lod=Math.round(O.texture_lod)),O.mesh_lod>=0&&this.loadProgressiveMeshes(s,O.mesh_lod),s.material&&O.texture_lod>=0&&this.loadProgressiveTextures(s.material,O.texture_lod,n),h&&s.material&&!s.isGizmo&&ke(s.material);for(const l of j)l.onAfterUpdatedLOD?.(this.renderer,t,e,s,O);r.lastLodLevel_Mesh=O.mesh_lod,r.lastLodLevel_Texture=O.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const r of t)this.loadProgressiveTextures(r,e);return}let o=!1;if((t[W]===void 0||e<t[W])&&(o=!0),s!==void 0&&s>=0&&(o=t[W]!=s,e=s),o){t[W]=e;const r=f.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});pe.addPromise("texture",t,r,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[W]!==e;const o=t["DEBUG:LOD"];if(o!=null&&(s=t[W]!=o,e=o),s){t[W]=e;const r=t.geometry,n=f.assignMeshLOD(t,e).then(l=>(l&&t[W]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return pe.addPromise("mesh",t,n,this._newPromiseGroups),n}return Promise.resolve(null)}_sphere=new _e;_tempBox=new ie;_tempBox2=new ie;tempMatrix=new be;_tempWorldPosition=new A;_tempBoxSize=new A;_tempBox2Size=new A;static corner0=new A;static corner1=new A;static corner2=new A;static corner3=new A;static _tempPtInside=new A;static isInside(t,e){const s=t.min,o=t.max,r=(s.x+o.x)*.5,n=(s.y+o.y)*.5;return this._tempPtInside.set(r,n,s.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,o,r){if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}let n=11,l=!1;if(E&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=f.getMeshLODExtension(e.geometry)?.lods,u=f.getPrimitiveIndex(e.geometry),y=a&&a.length>0,p=f.getMaterialMinMaxLODsCount(e.material),w=p.min_count!==1/0&&p.min_count>=0&&p.max_count>=0;if(!y&&!w){r.mesh_lod=0,r.texture_lod=0;return}y||(l=!0,n=0);const P=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let b=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const c=e;if(!c.boundingBox)c.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!c[v.$skinnedMeshBoundsOffset]){const L=v.skinnedMeshBoundsFrameOffsetCounter++;c[v.$skinnedMeshBoundsOffset]=L}const x=c[v.$skinnedMeshBoundsOffset];if((s.frames+x)%this.skinnedMeshAutoUpdateBoundsInterval===0){const L=V(c),C=c.geometry;L&&(c.geometry=L),c.computeBoundingBox(),c.geometry=C}}b=c.boundingBox}if(b){const c=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(b),this._tempBox.applyMatrix4(e.matrixWorld),c.isPerspectiveCamera&&v.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&c.isPerspectiveCamera&&c.fov>70){const g=this._tempBox.min,d=this._tempBox.max;let m=g.x,_=g.y,S=d.x,G=d.y;const Q=2,oe=1.5,J=(g.x+d.x)*.5,Z=(g.y+d.y)*.5;m=(m-J)*Q+J,_=(_-Z)*Q+Z,S=(S-J)*Q+J,G=(G-Z)*Q+Z;const Ge=m<0&&S>0?0:Math.min(Math.abs(g.x),Math.abs(d.x)),Ne=_<0&&G>0?0:Math.min(Math.abs(g.y),Math.abs(d.y)),ne=Math.max(Ge,Ne);s.lastCentrality=(oe-ne)*(oe-ne)*(oe-ne)}else s.lastCentrality=1;const x=this._tempBox.getSize(this._tempBoxSize);x.multiplyScalar(.5),screen.availHeight>0&&P>0&&x.multiplyScalar(P/screen.availHeight),t.isPerspectiveCamera?x.x*=t.aspect:t.isOrthographicCamera;const L=t.matrixWorldInverse,C=this._tempBox2;C.copy(b),C.applyMatrix4(e.matrixWorld),C.applyMatrix4(L);const M=C.getSize(this._tempBox2Size),R=Math.max(M.x,M.y);if(Math.max(x.x,x.y)!=0&&R!=0&&(x.z=M.z/Math.max(M.x,M.y)*Math.max(x.x,x.y)),s.lastScreenCoverage=Math.max(x.x,x.y,x.z),s.lastScreenspaceVolume.copy(x),s.lastScreenCoverage*=s.lastCentrality,E&&v.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const d=v.corner0,m=v.corner1,_=v.corner2,S=v.corner3;d.copy(this._tempBox.min),m.copy(this._tempBox.max),m.x=d.x,_.copy(this._tempBox.max),_.y=d.y,S.copy(this._tempBox.max);const G=(d.z+S.z)*.5;d.z=m.z=_.z=S.z=G,d.applyMatrix4(g),m.applyMatrix4(g),_.applyMatrix4(g),S.applyMatrix4(g),v.debugDrawLine(d,m,255),v.debugDrawLine(d,_,255),v.debugDrawLine(m,S,255),v.debugDrawLine(_,S,255)}let D=999;if(a&&s.lastScreenCoverage>0)for(let g=0;g<a.length;g++){const d=a[g],m=(d.densities?.[u]||d.density||1e-5)/s.lastScreenCoverage;if(u>0&&Pe()&&!d.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),m<o){D=g;break}}D<n&&(n=D,l=!0)}if(l?r.mesh_lod=n:r.mesh_lod=s.lastLodLevel_Mesh,E&&r.mesh_lod!=s.lastLodLevel_Mesh){const c=a?.[r.mesh_lod];c&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} \u2192 ${r.mesh_lod} (density: ${c.densities?.[u].toFixed(0)}) | ${e.name}`)}if(w){const c="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=p.max_count-1,E){const x=p.lods[p.max_count-1];E&&console.log(`First Texture LOD ${r.texture_lod} (${x.max_height}px) - ${e.name}`)}}else{const x=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let L=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(L*=1.5);const C=P/window.devicePixelRatio*L;let M=!1;for(let R=p.lods.length-1;R>=0;R--){const D=p.lods[R];if(!(c&&D.max_height>=2048)&&!(he()&&D.max_height>4096)&&(D.max_height>C||!M&&R===0)){if(M=!0,r.texture_lod=R,E&&r.texture_lod<s.lastLodLevel_Texture){const g=D.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} \u2192 ${r.texture_lod} = ${g}px
|
|
8
8
|
Screensize: ${C.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${x.toFixed(1)}
|
|
9
|
-
${e.name}`)}break}}}}else r.texture_lod=0}}class mt{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new A;lastCentrality=0}const Ie=Symbol("NEEDLE_mesh_lod"),re=Symbol("NEEDLE_texture_lod");let
|
|
10
|
-
`,i.getAttribute("src"));let t=null,e=null,s=null;for(let o=i;o!=null;o=Object.getPrototypeOf(o)){const r=Object.getOwnPropertySymbols(o),n=r.find(u=>u.toString()=="Symbol(renderer)"),l=r.find(u=>u.toString()=="Symbol(scene)"),a=r.find(u=>u.toString()=="Symbol(needsRender)");!t&&n!=null&&(t=i[n].threeRenderer),!e&&l!=null&&(e=i[l]),!s&&a!=null&&(s=i[a])}if(t&&e){let o=function(){if(s){let n=0,l=setInterval(()=>{if(n++>5){clearInterval(l);return}s?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const r=v.get(t,{engine:"model-viewer"});return v.addPlugin(new yt),r.enable(),r.addEventListener("changed",()=>{s?.call(i)}),i.addEventListener("model-visibility",n=>{n.detail.visible&&s?.call(i)}),i.addEventListener("load",()=>{o()}),()=>{r.disable()}}return null}class yt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,o){this.tryParseMeshLOD(e,o),this.tryParseTextureLOD(e,o)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[re]==!0)return;e[re]=!0;const s=this.tryGetCurrentGLTF(t),o=this.tryGetCurrentModelViewer(t),r=this.getUrl(o);if(r&&s&&e.material){let n=function(a){if(a[re]==!0)return;a[re]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let y=0;y<u.length;y++){const p=u[y],w=a[p];if(w?.isTexture===!0){const P=w.userData?.associations?.textures;if(P==null)continue;const b=s.parser.json.textures[P];if(!b){console.warn("Texture data not found for texture index "+P);continue}if(b?.extensions?.[B]){const c=b.extensions[B];c&&r&&f.registerTexture(r,w,c.lods.length,P,c)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)n(a);else n(l)}}tryParseMeshLOD(t,e){if(e[Ie]==!0)return;e[Ie]=!0;const s=this.tryGetCurrentModelViewer(t),o=this.getUrl(s);if(!o)return;const r=e.userData?.gltfExtensions?.[B];if(r&&o){const n=e.uuid;f.registerMesh(o,n,e,0,r.lods.length,r)}}}function Be(...i){let t,e,s,o;switch(i.length){case 2:[s,e]=i,o={};break;case 3:[s,e,o]=i;break;case 4:[t,e,s,o]=i;break;default:throw new Error("Invalid arguments")}ee(e),le(s),de(s,{progressive:!0,...o?.hints}),s.register(n=>new f(n));const r=v.get(e);return o?.enableLODsManager!==!1&&r.enable(),r}if(
|
|
9
|
+
${e.name}`)}break}}}}else r.texture_lod=0}}class mt{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new A;lastCentrality=0}const Ie=Symbol("NEEDLE_mesh_lod"),re=Symbol("NEEDLE_texture_lod");let we=null;function ve(){const i=pt();i&&(i.mapURLs(function(t){return Ee(),t}),Ee(),we?.disconnect(),we=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(s=>{s instanceof HTMLElement&&s.tagName.toLowerCase()==="model-viewer"&&$e(s)})})}),we.observe(document,{childList:!0,subtree:!0}))}function pt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),ve()}),null)}function Ee(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(i=>{$e(i)})}const Re=new WeakSet;let xt=0;function $e(i){if(!i||Re.has(i))return null;Re.add(i),console.debug("[gltf-progressive] found new model-viewer..."+ ++xt+`
|
|
10
|
+
`,i.getAttribute("src"));let t=null,e=null,s=null;for(let o=i;o!=null;o=Object.getPrototypeOf(o)){const r=Object.getOwnPropertySymbols(o),n=r.find(u=>u.toString()=="Symbol(renderer)"),l=r.find(u=>u.toString()=="Symbol(scene)"),a=r.find(u=>u.toString()=="Symbol(needsRender)");!t&&n!=null&&(t=i[n].threeRenderer),!e&&l!=null&&(e=i[l]),!s&&a!=null&&(s=i[a])}if(t&&e){let o=function(){if(s){let n=0,l=setInterval(()=>{if(n++>5){clearInterval(l);return}s?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const r=v.get(t,{engine:"model-viewer"});return v.addPlugin(new yt),r.enable(),r.addEventListener("changed",()=>{s?.call(i)}),i.addEventListener("model-visibility",n=>{n.detail.visible&&s?.call(i)}),i.addEventListener("load",()=>{o()}),()=>{r.disable()}}return null}class yt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,o){this.tryParseMeshLOD(e,o),this.tryParseTextureLOD(e,o)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[re]==!0)return;e[re]=!0;const s=this.tryGetCurrentGLTF(t),o=this.tryGetCurrentModelViewer(t),r=this.getUrl(o);if(r&&s&&e.material){let n=function(a){if(a[re]==!0)return;a[re]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let y=0;y<u.length;y++){const p=u[y],w=a[p];if(w?.isTexture===!0){const P=w.userData?.associations?.textures;if(P==null)continue;const b=s.parser.json.textures[P];if(!b){console.warn("Texture data not found for texture index "+P);continue}if(b?.extensions?.[B]){const c=b.extensions[B];c&&r&&f.registerTexture(r,w,c.lods.length,P,c)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)n(a);else n(l)}}tryParseMeshLOD(t,e){if(e[Ie]==!0)return;e[Ie]=!0;const s=this.tryGetCurrentModelViewer(t),o=this.getUrl(s);if(!o)return;const r=e.userData?.gltfExtensions?.[B];if(r&&o){const n=e.uuid;f.registerMesh(o,n,e,0,r.lods.length,r)}}}function Be(...i){let t,e,s,o;switch(i.length){case 2:[s,e]=i,o={};break;case 3:[s,e,o]=i;break;case 4:[t,e,s,o]=i;break;default:throw new Error("Invalid arguments")}ee(e),le(s),de(s,{progressive:!0,...o?.hints}),s.register(n=>new f(n));const r=v.get(e);return o?.enableLODsManager!==!1&&r.enable(),r}if(ve(),!it){const i={gltfProgressive:{useNeedleProgressive:Be,LODsManager:v,configureLoader:de,getRaycastMesh:V,useRaycastMeshes:Ae}};if(!globalThis.Needle)globalThis.Needle=i;else for(const t in i)globalThis.Needle[t]=i[t]}export{B as EXTENSION_NAME,v as LODsManager,f as NEEDLE_progressive,Me as VERSION,le as addDracoAndKTX2Loaders,de as configureLoader,ee as createLoaders,V as getRaycastMesh,ve as patchModelViewer,Ce as registerRaycastMesh,Oe as setDracoDecoderLocation,Se as setKTX2TranscoderLocation,Be as useNeedleProgressive,Ae as useRaycastMeshes};
|
package/gltf-progressive.umd.cjs
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
"use strict";var Ue=Object.create;var _e=Object.defineProperty;var We=Object.getOwnPropertyDescriptor;var ze=Object.getOwnPropertyNames;var Ve=Object.getPrototypeOf,Ne=Object.prototype.hasOwnProperty;var qe=(i,t,e,s)=>{if(t&&typeof t=="object"||typeof t=="function")for(let r of ze(t))!Ne.call(i,r)&&r!==e&&_e(i,r,{get:()=>t[r],enumerable:!(s=We(t,r))||s.enumerable});return i};var Ee=(i,t,e)=>(e=i!=null?Ue(Ve(i)):{},qe(t||!i||!i.__esModule?_e(e,"default",{value:i,enumerable:!0}):e,i));Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const c=require("three"),me=require("three/examples/jsm/loaders/GLTFLoader.js"),je=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Xe=require("three/examples/jsm/loaders/DRACOLoader.js"),Ke=require("three/examples/jsm/loaders/KTX2Loader.js");var ne=typeof document<"u"?document.currentScript:null;const Oe="";globalThis.GLTF_PROGRESSIVE_VERSION=Oe;console.debug("[gltf-progressive] version -");let I="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",q="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Ye=I,He=q,Se=new URL(I+"draco_decoder.js");Se.searchParams.append("range","true");fetch(Se,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${I} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),I===Ye&&Te("./include/draco/"),q===He&&Pe("./include/ktx2/")}).finally(()=>{Ce()});const Qe=()=>({dracoDecoderPath:I,ktx2TranscoderPath:q});function Te(i){I=i,A&&A[he]!=I?(console.debug("Updating Draco decoder path to "+i),A[he]=I,A.setDecoderPath(I),A.preload()):console.debug("Setting Draco decoder path to "+i)}function Pe(i){q=i,$&&$.transcoderPath!=q?(console.debug("Updating KTX2 transcoder path to "+i),$.setTranscoderPath(q),$.init()):console.debug("Setting KTX2 transcoder path to "+i)}function re(i){return Ce(),i?$.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:$,meshoptDecoder:se}}function ye(i){i.dracoLoader||i.setDRACOLoader(A),i.ktx2Loader||i.setKTX2Loader($),i.meshoptDecoder||i.setMeshoptDecoder(se)}const he=Symbol("dracoDecoderPath");let A,se,$;function Ce(){A||(A=new Xe.DRACOLoader,A[he]=I,A.setDecoderPath(I),A.setDecoderConfig({type:"js"}),A.preload()),$||($=new Ke.KTX2Loader,$.setTranscoderPath(q),$.init()),se||(se=je.MeshoptDecoder)}const ge=new WeakMap;function xe(i,t){let e=ge.get(i);e?e=Object.assign(e,t):e=t,ge.set(i,e)}const Je=me.GLTFLoader.prototype.load;function Ze(...i){const t=ge.get(this);let e=i[0];const s=new URL(e,window.location.href);if(s.hostname.endsWith("needle.tools")){const o=t?.progressive!==void 0?t.progressive:!0,n=t?.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${n}`:this.requestHeader.Accept=`*/*;usecase=${n}`,e=s.toString()}return i[0]=e,Je?.call(this,...i)}me.GLTFLoader.prototype.load=Ze;z("debugprogressive");function z(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function et(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const s=i.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}function Ae(){return K!==void 0||(K=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),z("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",K)),K}let K;function ve(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class tt{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:r}=this._queue.shift();r({use:o=>this.add(s,o)})}}}function st(i){const t=i.image?.width??0,e=i.image?.height??0,s=i.image?.depth??1,r=Math.floor(Math.log2(Math.max(t,e,s)))+1,o=rt(i);return t*e*s*o*(1-Math.pow(.25,r))/(1-.25)}function rt(i){let t=4;const e=i.format;e===1024||e===1025?t=1:e===1026||e===1027?t=2:e===1022||e===1029?t=3:(e===1023||e===1033)&&(t=4);let s=1;const r=i.type;return r===1009||r===1010?s=1:r===1011||r===1012?s=2:r===1013||r===1014||r===1015?s=4:r===1016&&(s=2),t*s}const ot=typeof window>"u"&&typeof document>"u",pe=Symbol("needle:raycast-mesh");function j(i){return i?.[pe]instanceof c.BufferGeometry?i[pe]:null}function Re(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!j(i)){const s=it(t);s.userData={isRaycastMesh:!0},i[pe]=s}}function ke(i=!0){if(i){if(Y)return;const t=Y=c.Mesh.prototype.raycast;c.Mesh.prototype.raycast=function(e,s){const r=this,o=j(r);let n;o&&r.isMesh&&(n=r.geometry,r.geometry=o),t.call(this,e,s),n&&(r.geometry=n)}}else{if(!Y)return;c.Mesh.prototype.raycast=Y,Y=null}}let Y=null;function it(i){const t=new c.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const W=new Array,h=z("debugprogressive");let Q,N=-1;if(h){let i=function(){N+=1,N>=t&&(N=-1),console.log(`Toggle LOD level [${N}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(Q=!Q,console.log(`Toggle wireframe [${Q}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(N=s,console.log(`Set LOD level to [${N}]`))})}function Ie(i){if(h&&Q!==void 0)if(Array.isArray(i))for(const t of i)Ie(t);else i&&"wireframe"in i&&(i.wireframe=Q===!0)}const H=new Array;let nt=0;const at=Ae()?2:10;function lt(i){if(H.length<at){const s=H.length;h&&console.warn(`[Worker] Creating new worker #${s}`);const r=we.createWorker(i||{});return H.push(r),r}const t=nt++%H.length;return H[t]}class we{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const r=s.data;switch(this._debug&&console.log("[Worker] EVENT",r),r.type){case"loaded-gltf":for(const o of this._running)if(o.url===r.result.url){ut(r.result),o.resolve(r.result);const n=o.url;n.startsWith("blob:")&&URL.revokeObjectURL(n)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/loader.worker-CCrD-Ycm.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ne&&ne.tagName.toUpperCase()==="SCRIPT"&&ne.src||new URL("gltf-progressive.umd.cjs",document.baseURI).href),{type:"module"});return new we(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=Qe();let r=e?.renderer;r||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await import("three");return new u})(),r=await this._webglRenderer);const l=re(r).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const a={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function ut(i){for(const t of i.geometries){const e=t.geometry,s=new c.BufferGeometry;if(s.name=e.name||"",e.index){const r=e.index;s.setIndex(ae(r))}for(const r in e.attributes){const o=e.attributes[r],n=ae(o);s.setAttribute(r,n)}if(e.morphAttributes)for(const r in e.morphAttributes){const n=e.morphAttributes[r].map(l=>ae(l));s.morphAttributes[r]=n}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new c.Box3,s.boundingBox.min=new c.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new c.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new c.Sphere(new c.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const r of e.groups)s.addGroup(r.start,r.count,r.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of i.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const r=e.mipmaps,o=e.image?.width||e.source?.data?.width||-1,n=e.image?.height||e.source?.data?.height||-1;s=new c.CompressedTexture(r,o,n,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new c.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new c.Matrix3(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return i}function ae(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,s=e.array,r=new c.InterleavedBuffer(s,e.stride);t=new c.InterleavedBufferAttribute(r,i.itemSize,s.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new c.BufferAttribute(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ct=z("gltf-progressive-worker");z("gltf-progressive-reduce-mipmaps");const E=z("gltf-progressive-gc"),le=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class m{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,r="LODS:minmax",o=t[r];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[r]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&n(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&n(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[r]=e,e;function n(l,a){const u=s.getAssignedLODInformation(l);if(u){const d=s.lodInfos.get(u.key);if(d&&d.lods){a.min_count=Math.min(a.min_count,d.lods.length),a.max_count=Math.max(a.max_count,d.lods.length);for(let x=0;x<d.lods.length;x++){const L=d.lods[x];L.width&&(a.lods[x]=a.lods[x]||{min_height:1/0,max_height:0},a.lods[x].min_height=Math.min(a.lods[x].min_height,L.height),a.lods[x].max_height=Math.max(a.lods[x].max_height,L.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const n=t[o];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let s,r;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const o=s.userData.LODS;if(r=this.lodInfos.get(o.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof c.Mesh||t.isMesh===!0){const s=t.geometry,r=this.getAssignedLODInformation(s);if(!r)return Promise.resolve(null);for(const o of W)o.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,m.getOrLoadLOD(s,e).then(o=>{if(Array.isArray(o)){const n=r.index||0;o=o[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&s!=o&&(o?.isBufferGeometry?t.geometry=o:h&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const r=new Array;for(const o of s.material){const n=this.assignTextureLOD(o,e);r.push(n)}return Promise.all(r).then(o=>{const n=new Array;for(const l of o)Array.isArray(l)&&n.push(...l);return n})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,r=[],o=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const n=s;for(const l of Object.keys(n.uniforms)){const a=n.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,s,l).then(d=>(d&&n.uniforms[l].value!=d&&(n.uniforms[l].value=d,n.uniformsNeedUpdate=!0),d));r.push(u),o.push(l)}}}else for(const n of Object.keys(s)){const l=s[n];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,s,n);r.push(a),o.push(n)}}return Promise.all(r).then(n=>{const l=new Array;for(let a=0;a<n.length;a++){const u=n[a],d=o[a];u&&u.isTexture===!0?l.push({material:s,slot:d,texture:u,level:e}):l.push({material:s,slot:d,texture:null,level:e})}return l})}if(t instanceof c.Texture||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){m.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return m.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,r){return t?.isTexture!==!0?Promise.resolve(null):r==="glyphMap"?Promise.resolve(t):m.getOrLoadLOD(t,e).then(o=>{if(Array.isArray(o))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(o?.isTexture===!0){if(o!=t&&s&&r){const n=s[r];if(n&&!h){const l=this.getAssignedLODInformation(n);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,s,n,o),o&&o!==n&&((h||E)&&console.log(`[gltf-progressive] Disposing rejected lower-quality texture LOD ${e} (assigned is ${l.level})`,o.uuid),o.dispose()),null}if(this.trackTextureUsage(o),n&&n!==o&&this.untrackTextureUsage(n)&&(h||E)){const a=this.getAssignedLODInformation(n);console.log(`[gltf-progressive] Disposed old texture LOD ${a?.level??"?"} → ${e} for ${s.name||s.type}.${r}`,n.uuid)}s[r]=o}return o}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(o=>(console.error("Error loading LOD",t,o),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&m.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r){if(!r.lods){h&&console.warn("Texture has no LODs",r);return}let o=!1;for(const n of this.parser.associations.keys())n.isTexture===!0&&this.parser.associations.get(n)?.textures===s&&(o=!0,m.registerTexture(this.url,n,r.lods?.length,s,r));o||this.parser.getDependency("texture",s).then(n=>{n&&m.registerTexture(this.url,n,r.lods?.length,s,r)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r&&r.lods){for(const o of this.parser.associations.keys())if(o.isMesh){const n=this.parser.associations.get(o);n?.meshes===s&&m.registerMesh(this.url,r.guid,o,r.lods.length,n.primitives,r)}}}}),null}static registerTexture=(t,e,s,r,o)=>{if(!e){h&&console.error("!! gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${r}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${o.lods[0]?.width}x${o.lods[0]?.height}, uuid: ${e.uuid}`,o,e)}e.source&&(e.source[le]=o);const n=o.guid;m.assignLODInformation(t,e,n,s,r),m.lodInfos.set(n,o),m.lowresCache.set(n,new WeakRef(e))};static registerMesh=(t,e,s,r,o,n)=>{const l=s.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+s.name,{index:o,uuid:s.uuid},n,s),m.assignLODInformation(t,l,e,r,o),m.lodInfos.set(e,n);let u=m.lowresCache.get(e)?.deref();u?u.push(s.geometry):u=[s.geometry],m.lowresCache.set(e,new WeakRef(u)),r>0&&!j(s)&&Re(s,l);for(const d of W)d.onRegisteredNewMesh?.(s,n)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}this.lowresCache.delete(t)}for(const[s,r]of this.cache)s.includes(t)&&(this._disposeCacheEntry(r),this.cache.delete(s))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear()}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=m.cache.get(t);(h||E)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
1
|
+
"use strict";var Ue=Object.create;var ve=Object.defineProperty;var We=Object.getOwnPropertyDescriptor;var ze=Object.getOwnPropertyNames;var Ve=Object.getPrototypeOf,Ne=Object.prototype.hasOwnProperty;var qe=(i,t,e,s)=>{if(t&&typeof t=="object"||typeof t=="function")for(let r of ze(t))!Ne.call(i,r)&&r!==e&&ve(i,r,{get:()=>t[r],enumerable:!(s=We(t,r))||s.enumerable});return i};var Ee=(i,t,e)=>(e=i!=null?Ue(Ve(i)):{},qe(t||!i||!i.__esModule?ve(e,"default",{value:i,enumerable:!0}):e,i));Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const c=require("three"),me=require("three/examples/jsm/loaders/GLTFLoader.js"),je=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Xe=require("three/examples/jsm/loaders/DRACOLoader.js"),Ke=require("three/examples/jsm/loaders/KTX2Loader.js");var ne=typeof document<"u"?document.currentScript:null;const Se="";globalThis.GLTF_PROGRESSIVE_VERSION=Se;console.debug("[gltf-progressive] version -");let I="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",q="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Ye=I,He=q,Te=new URL(I+"draco_decoder.js");Te.searchParams.append("range","true");fetch(Te,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${I} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),I===Ye&&Pe("./include/draco/"),q===He&&Ce("./include/ktx2/")}).finally(()=>{Ae()});const Qe=()=>({dracoDecoderPath:I,ktx2TranscoderPath:q});function Pe(i){I=i,A&&A[he]!=I?(console.debug("Updating Draco decoder path to "+i),A[he]=I,A.setDecoderPath(I),A.preload()):console.debug("Setting Draco decoder path to "+i)}function Ce(i){q=i,$&&$.transcoderPath!=q?(console.debug("Updating KTX2 transcoder path to "+i),$.setTranscoderPath(q),$.init()):console.debug("Setting KTX2 transcoder path to "+i)}function re(i){return Ae(),i?$.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:$,meshoptDecoder:se}}function ye(i){i.dracoLoader||i.setDRACOLoader(A),i.ktx2Loader||i.setKTX2Loader($),i.meshoptDecoder||i.setMeshoptDecoder(se)}const he=Symbol("dracoDecoderPath");let A,se,$;function Ae(){A||(A=new Xe.DRACOLoader,A[he]=I,A.setDecoderPath(I),A.setDecoderConfig({type:"js"}),A.preload()),$||($=new Ke.KTX2Loader,$.setTranscoderPath(q),$.init()),se||(se=je.MeshoptDecoder)}const ge=new WeakMap;function xe(i,t){let e=ge.get(i);e?e=Object.assign(e,t):e=t,ge.set(i,e)}const Je=me.GLTFLoader.prototype.load;function Ze(...i){const t=ge.get(this);let e=i[0];const s=new URL(e,window.location.href);if(s.hostname.endsWith("needle.tools")){const o=t?.progressive!==void 0?t.progressive:!0,n=t?.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${n}`:this.requestHeader.Accept=`*/*;usecase=${n}`,e=s.toString()}return i[0]=e,Je?.call(this,...i)}me.GLTFLoader.prototype.load=Ze;z("debugprogressive");function z(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function et(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const s=i.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}function we(){return K!==void 0||(K=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),z("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",K)),K}let K;function Me(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class tt{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:r}=this._queue.shift();r({use:o=>this.add(s,o)})}}}function st(i){const t=i.image?.width??0,e=i.image?.height??0,s=i.image?.depth??1,r=Math.floor(Math.log2(Math.max(t,e,s)))+1,o=rt(i);return t*e*s*o*(1-Math.pow(.25,r))/(1-.25)}function rt(i){let t=4;const e=i.format;e===1024||e===1025?t=1:e===1026||e===1027?t=2:e===1022||e===1029?t=3:(e===1023||e===1033)&&(t=4);let s=1;const r=i.type;return r===1009||r===1010?s=1:r===1011||r===1012?s=2:r===1013||r===1014||r===1015?s=4:r===1016&&(s=2),t*s}const ot=typeof window>"u"&&typeof document>"u",pe=Symbol("needle:raycast-mesh");function j(i){return i?.[pe]instanceof c.BufferGeometry?i[pe]:null}function Re(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!j(i)){const s=it(t);s.userData={isRaycastMesh:!0},i[pe]=s}}function ke(i=!0){if(i){if(Y)return;const t=Y=c.Mesh.prototype.raycast;c.Mesh.prototype.raycast=function(e,s){const r=this,o=j(r);let n;o&&r.isMesh&&(n=r.geometry,r.geometry=o),t.call(this,e,s),n&&(r.geometry=n)}}else{if(!Y)return;c.Mesh.prototype.raycast=Y,Y=null}}let Y=null;function it(i){const t=new c.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const W=new Array,h=z("debugprogressive");let Q,N=-1;if(h){let i=function(){N+=1,N>=t&&(N=-1),console.log(`Toggle LOD level [${N}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(Q=!Q,console.log(`Toggle wireframe [${Q}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(N=s,console.log(`Set LOD level to [${N}]`))})}function Ie(i){if(h&&Q!==void 0)if(Array.isArray(i))for(const t of i)Ie(t);else i&&"wireframe"in i&&(i.wireframe=Q===!0)}const H=new Array;let nt=0;const at=we()?2:10;function lt(i){if(H.length<at){const s=H.length;h&&console.warn(`[Worker] Creating new worker #${s}`);const r=Le.createWorker(i||{});return H.push(r),r}const t=nt++%H.length;return H[t]}class Le{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const r=s.data;switch(this._debug&&console.log("[Worker] EVENT",r),r.type){case"loaded-gltf":for(const o of this._running)if(o.url===r.result.url){ut(r.result),o.resolve(r.result);const n=o.url;n.startsWith("blob:")&&URL.revokeObjectURL(n)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/assets/gltf-progressive.worker-CCrD-Ycm.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ne&&ne.tagName.toUpperCase()==="SCRIPT"&&ne.src||new URL("gltf-progressive.umd.cjs",document.baseURI).href),{type:"module"});return new Le(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=Qe();let r=e?.renderer;r||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await import("three");return new u})(),r=await this._webglRenderer);const l=re(r).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const a={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function ut(i){for(const t of i.geometries){const e=t.geometry,s=new c.BufferGeometry;if(s.name=e.name||"",e.index){const r=e.index;s.setIndex(ae(r))}for(const r in e.attributes){const o=e.attributes[r],n=ae(o);s.setAttribute(r,n)}if(e.morphAttributes)for(const r in e.morphAttributes){const n=e.morphAttributes[r].map(l=>ae(l));s.morphAttributes[r]=n}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new c.Box3,s.boundingBox.min=new c.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new c.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new c.Sphere(new c.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const r of e.groups)s.addGroup(r.start,r.count,r.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of i.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const r=e.mipmaps,o=e.image?.width||e.source?.data?.width||-1,n=e.image?.height||e.source?.data?.height||-1;s=new c.CompressedTexture(r,o,n,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new c.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new c.Matrix3(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return i}function ae(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,s=e.array,r=new c.InterleavedBuffer(s,e.stride);t=new c.InterleavedBufferAttribute(r,i.itemSize,s.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new c.BufferAttribute(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ct=z("gltf-progressive-worker");z("gltf-progressive-reduce-mipmaps");const E=z("gltf-progressive-gc"),le=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class m{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,r="LODS:minmax",o=t[r];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[r]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&n(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&n(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[r]=e,e;function n(l,a){const u=s.getAssignedLODInformation(l);if(u){const d=s.lodInfos.get(u.key);if(d&&d.lods){a.min_count=Math.min(a.min_count,d.lods.length),a.max_count=Math.max(a.max_count,d.lods.length);for(let x=0;x<d.lods.length;x++){const L=d.lods[x];L.width&&(a.lods[x]=a.lods[x]||{min_height:1/0,max_height:0},a.lods[x].min_height=Math.min(a.lods[x].min_height,L.height),a.lods[x].max_height=Math.max(a.lods[x].max_height,L.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const n=t[o];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let s,r;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const o=s.userData.LODS;if(r=this.lodInfos.get(o.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof c.Mesh||t.isMesh===!0){const s=t.geometry,r=this.getAssignedLODInformation(s);if(!r)return Promise.resolve(null);for(const o of W)o.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,m.getOrLoadLOD(s,e).then(o=>{if(Array.isArray(o)){const n=r.index||0;o=o[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&s!=o&&(o?.isBufferGeometry?t.geometry=o:h&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const r=new Array;for(const o of s.material){const n=this.assignTextureLOD(o,e);r.push(n)}return Promise.all(r).then(o=>{const n=new Array;for(const l of o)Array.isArray(l)&&n.push(...l);return n})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,r=[],o=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const n=s;for(const l of Object.keys(n.uniforms)){const a=n.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,s,l).then(d=>(d&&n.uniforms[l].value!=d&&(n.uniforms[l].value=d,n.uniformsNeedUpdate=!0),d));r.push(u),o.push(l)}}}else for(const n of Object.keys(s)){const l=s[n];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,s,n);r.push(a),o.push(n)}}return Promise.all(r).then(n=>{const l=new Array;for(let a=0;a<n.length;a++){const u=n[a],d=o[a];u&&u.isTexture===!0?l.push({material:s,slot:d,texture:u,level:e}):l.push({material:s,slot:d,texture:null,level:e})}return l})}if(t instanceof c.Texture||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){m.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return m.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,r){return t?.isTexture!==!0?Promise.resolve(null):r==="glyphMap"?Promise.resolve(t):m.getOrLoadLOD(t,e).then(o=>{if(Array.isArray(o))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(o?.isTexture===!0){if(o!=t&&s&&r){const n=s[r];if(n&&!h){const l=this.getAssignedLODInformation(n);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,s,n,o),o&&o!==n&&((h||E)&&console.log(`[gltf-progressive] Disposing rejected lower-quality texture LOD ${e} (assigned is ${l.level})`,o.uuid),o.dispose()),null}if(this.trackTextureUsage(o),n&&n!==o&&this.untrackTextureUsage(n)&&(h||E)){const a=this.getAssignedLODInformation(n);console.log(`[gltf-progressive] Disposed old texture LOD ${a?.level??"?"} → ${e} for ${s.name||s.type}.${r}`,n.uuid)}s[r]=o}return o}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(o=>(console.error("Error loading LOD",t,o),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&m.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r){if(!r.lods){h&&console.warn("Texture has no LODs",r);return}let o=!1;for(const n of this.parser.associations.keys())n.isTexture===!0&&this.parser.associations.get(n)?.textures===s&&(o=!0,m.registerTexture(this.url,n,r.lods?.length,s,r));o||this.parser.getDependency("texture",s).then(n=>{n&&m.registerTexture(this.url,n,r.lods?.length,s,r)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r&&r.lods){for(const o of this.parser.associations.keys())if(o.isMesh){const n=this.parser.associations.get(o);n?.meshes===s&&m.registerMesh(this.url,r.guid,o,r.lods.length,n.primitives,r)}}}}),null}static registerTexture=(t,e,s,r,o)=>{if(!e){h&&console.error("!! gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${r}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${o.lods[0]?.width}x${o.lods[0]?.height}, uuid: ${e.uuid}`,o,e)}e.source&&(e.source[le]=o);const n=o.guid;m.assignLODInformation(t,e,n,s,r),m.lodInfos.set(n,o),m.lowresCache.set(n,new WeakRef(e))};static registerMesh=(t,e,s,r,o,n)=>{const l=s.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+s.name,{index:o,uuid:s.uuid},n,s),m.assignLODInformation(t,l,e,r,o),m.lodInfos.set(e,n);let u=m.lowresCache.get(e)?.deref();u?u.push(s.geometry):u=[s.geometry],m.lowresCache.set(e,new WeakRef(u)),r>0&&!j(s)&&Re(s,l);for(const d of W)d.onRegisteredNewMesh?.(s,n)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}this.lowresCache.delete(t)}for(const[s,r]of this.cache)s.includes(t)&&(this._disposeCacheEntry(r),this.cache.delete(s))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear()}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=m.cache.get(t);(h||E)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
2
|
${t}`),e instanceof WeakRef&&(e.deref()||(m.cache.delete(t),(h||E)&&console.log("[gltf-progressive] ↪ Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,s+1),h==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${s} → ${s+1}`)}static untrackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e);if(!s)return(h==="verbose"||E)&&o("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const r=s-1;if(r<=0)return this.textureRefCounts.delete(e),(h||E)&&o("[gltf-progressive] Memory: Dispose texture",r),t.dispose(),!0;return this.textureRefCounts.set(e,r),h==="verbose"&&o("[gltf-progressive] Memory: Untrack texture",r),!1;function o(n,l){let a=t.image?.width||t.source?.data?.width||0,u=t.image?.height||t.source?.data?.height||0;const d=a&&u?`${a}x${u}`:"N/A";let x="N/A";a&&u&&(x=`~${(st(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${n} — ${t.name} ${d} (${x}), refCount: ${s} → ${l}
|
|
3
3
|
${e}`)}}static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const s=h=="verbose",r=this.getAssignedLODInformation(t);if(!r)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const o=r?.key;let n;if(t.isTexture===!0){const a=t;a.source&&a.source[le]&&(n=a.source[le])}if(n||(n=m.lodInfos.get(o)),!n)h&&console.warn(`Can not load LOD ${e}: no LOD info found for "${o}" ${t.name}`,t.type,m.lodInfos);else{if(e>0){let d=!1;const x=Array.isArray(n.lods);if(x&&e>=n.lods.length?d=!0:x||(d=!0),d){const L=this.lowresCache.get(o);if(L){const _=L.deref();if(_)return _;this.lowresCache.delete(o),h&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${o}`)}return null}}const a=Array.isArray(n.lods)?n.lods[e]?.path:n.lods;if(!a)return h&&!n["missing:uri"]&&(n["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,n)),null;const u=et(r.url,a);if(u.endsWith(".glb")||u.endsWith(".gltf")){if(!n.guid)return console.warn("missing pointer for glb/gltf texture",n),null;const d=u+"_"+n.guid,x=await this.queue.slot(u),L=this.cache.get(d);if(L!==void 0)if(s&&console.log(`LOD ${e} was already loading/loaded: ${d}`),L instanceof WeakRef){const f=L.deref();if(f){let p=f,b=!1;if(p instanceof c.Texture&&t instanceof c.Texture?p.image?.data||p.source?.data?p=this.copySettings(t,p):b=!0:p instanceof c.BufferGeometry&&t instanceof c.BufferGeometry&&(p.attributes.position?.array||(b=!0)),!b)return p}this.cache.delete(d),h&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${d}`)}else{let f=await L.catch(b=>(console.error(`Error loading LOD ${e} from ${u}
|
|
4
4
|
`,b),null)),p=!1;if(f==null||(f instanceof c.Texture&&t instanceof c.Texture?f.image?.data||f.source?.data?f=this.copySettings(t,f):(p=!0,this.cache.delete(d)):f instanceof c.BufferGeometry&&t instanceof c.BufferGeometry&&(f.attributes.position?.array||(p=!0,this.cache.delete(d)))),!p)return f}if(!x.use)return h&&console.log(`LOD ${e} was aborted: ${u}`),null;const _=n,R=new Promise(async(f,p)=>{if(ct){const w=await(await lt({})).load(u);if(w.textures.length>0)for(const g of w.textures){let y=g.texture;return m.assignLODInformation(r.url,y,o,e,void 0),t instanceof c.Texture&&(y=this.copySettings(t,y)),y&&(y.guid=_.guid),f(y)}if(w.geometries.length>0){const g=new Array;for(const y of w.geometries){const S=y.geometry;m.assignLODInformation(r.url,S,o,e,y.primitiveIndex),g.push(S)}return f(g)}return f(null)}const b=new me.GLTFLoader;ye(b),h&&(await new Promise(v=>setTimeout(v,1e3)),s&&console.warn("Start loading (delayed) "+u,_.guid));let B=u;if(_&&Array.isArray(_.lods)){const v=_.lods[e];v.hash&&(B+="?v="+v.hash)}const O=await b.loadAsync(B).catch(v=>(console.error(`Error loading LOD ${e} from ${u}
|
|
5
|
-
`,v),f(null)));if(!O)return f(null);const V=O.parser;s&&console.log("Loading finished "+u,_.guid);let P=0;if(O.parser.json.textures){let v=!1;for(const w of O.parser.json.textures){if(w?.extensions){const g=w?.extensions[F];if(g?.guid&&g.guid===_.guid){v=!0;break}}P++}if(v){let w=await V.getDependency("texture",P);return w&&m.assignLODInformation(r.url,w,o,e,void 0),s&&console.log('change "'+t.name+'" → "'+w.name+'"',u,P,w,d),t instanceof c.Texture&&(w=this.copySettings(t,w)),w&&(w.guid=_.guid),f(w)}else h&&console.warn("Could not find texture with guid",_.guid,O.parser.json)}if(P=0,O.parser.json.meshes){let v=!1;for(const w of O.parser.json.meshes){if(w?.extensions){const g=w?.extensions[F];if(g?.guid&&g.guid===_.guid){v=!0;break}}P++}if(v){const w=await V.getDependency("mesh",P);if(s&&console.log(`Loaded Mesh "${w.name}"`,u,P,w,d),w.isMesh===!0){const g=w.geometry;return m.assignLODInformation(r.url,g,o,e,0),f(g)}else{const g=new Array;for(let y=0;y<w.children.length;y++){const S=w.children[y];if(S.isMesh===!0){const T=S.geometry;m.assignLODInformation(r.url,T,o,e,y),g.push(T)}}return f(g)}}else h&&console.warn("Could not find mesh with guid",_.guid,O.parser.json)}return f(null)});this.cache.set(d,R),x.use(R);const D=await R;return D!=null?D instanceof c.Texture?(this.cache.set(d,new WeakRef(D)),m._resourceRegistry.register(D,d)):Array.isArray(D)?this.cache.set(d,Promise.resolve(D)):this.cache.set(d,Promise.resolve(D)):this.cache.set(d,Promise.resolve(null)),D}else if(t instanceof c.Texture){s&&console.log("Load texture from uri: "+u);const x=await new c.TextureLoader().loadAsync(u);return x?(x.guid=n.guid,x.flipY=!1,x.needsUpdate=!0,x.colorSpace=t.colorSpace,s&&console.log(n,x)):h&&console.warn("failed loading",u),x}}return null}static queue=new tt(50,{debug:h!=!1});static assignLODInformation(t,e,s,r,o){if(!e)return;e.userData||(e.userData={});const n=new dt(t,s,r,o);e.userData.LODS=n,"source"in e&&typeof e.source=="object"&&(e.source.LODS=n)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(h==="verbose"&&console.debug(`Copy texture settings
|
|
5
|
+
`,v),f(null)));if(!O)return f(null);const V=O.parser;s&&console.log("Loading finished "+u,_.guid);let P=0;if(O.parser.json.textures){let v=!1;for(const w of O.parser.json.textures){if(w?.extensions){const g=w?.extensions[F];if(g?.guid&&g.guid===_.guid){v=!0;break}}P++}if(v){let w=await V.getDependency("texture",P);return w&&m.assignLODInformation(r.url,w,o,e,void 0),s&&console.log('change "'+t.name+'" → "'+w.name+'"',u,P,w,d),t instanceof c.Texture&&(w=this.copySettings(t,w)),w&&(w.guid=_.guid),f(w)}else h&&console.warn("Could not find texture with guid",_.guid,O.parser.json)}if(P=0,O.parser.json.meshes){let v=!1;for(const w of O.parser.json.meshes){if(w?.extensions){const g=w?.extensions[F];if(g?.guid&&g.guid===_.guid){v=!0;break}}P++}if(v){const w=await V.getDependency("mesh",P);if(s&&console.log(`Loaded Mesh "${w.name}"`,u,P,w,d),w.isMesh===!0){const g=w.geometry;return m.assignLODInformation(r.url,g,o,e,0),f(g)}else{const g=new Array;for(let y=0;y<w.children.length;y++){const S=w.children[y];if(S.isMesh===!0){const T=S.geometry;m.assignLODInformation(r.url,T,o,e,y),g.push(T)}}return f(g)}}else h&&console.warn("Could not find mesh with guid",_.guid,O.parser.json)}return f(null)});this.cache.set(d,R),x.use(R);const D=await R;return D!=null?D instanceof c.Texture?(this.cache.set(d,new WeakRef(D)),m._resourceRegistry.register(D,d)):Array.isArray(D)?this.cache.set(d,Promise.resolve(D)):this.cache.set(d,Promise.resolve(D)):this.cache.set(d,Promise.resolve(null)),D}else if(t instanceof c.Texture){s&&console.log("Load texture from uri: "+u);const x=await new c.TextureLoader().loadAsync(u);return x?(x.guid=n.guid,x.flipY=!1,x.needsUpdate=!0,x.colorSpace=t.colorSpace,s&&console.log(n,x)):h&&console.warn("failed loading",u),x}}return null}static queue=new tt(we()?20:50,{debug:h!=!1});static assignLODInformation(t,e,s,r,o){if(!e)return;e.userData||(e.userData={});const n=new dt(t,s,r,o);e.userData.LODS=n,"source"in e&&typeof e.source=="object"&&(e.source.LODS=n)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(h==="verbose"&&console.debug(`Copy texture settings
|
|
6
6
|
`,t.uuid,`
|
|
7
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class dt{url;key;level;index;constructor(t,e,s,r){this.url=t,this.key=e,this.level=s,r!=null&&(this.index=r)}}class ue{static addPromise=(t,e,s,r)=>{r.forEach(o=>{o.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){h&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let r=this._seen.get(e);if(r>=this._maxPromisesPerObject){h&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,r+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const k=z("debugprogressive"),ft=z("noprogressive"),ce=Symbol("Needle:LODSManager"),de=Symbol("Needle:LODState"),U=Symbol("Needle:CurrentLOD"),C={mesh_lod:-1,texture_lod:-1};class M{static debugDrawLine;static getObjectLODState(t){return t[de]}static addPlugin(t){W.push(t)}static removePlugin(t){const e=W.indexOf(t);e>=0&&W.splice(e,1)}static get(t,e){if(t[ce])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ce];const s=new M(t,{engine:"unknown",...e});return t[ce]=s,s}renderer;context;projectionScreenMatrix=new c.Matrix4;get plugins(){return W}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new ue(this.#r,{...t});this._newPromiseGroups.push(s);const r=performance.now();return s.ready.finally(()=>{const o=this._newPromiseGroups.indexOf(s);o>=0&&(this._newPromiseGroups.splice(o,1),ve()&&performance.measure("LODsManager:awaitLoading",{start:r,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#i=new c.Clock;#r=0;#o=0;#n=0;#s=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;re(this.renderer),this.renderer.render=function(s,r){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o=e.#i.getDelta(),e.#n+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#s=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,k&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const n=t++;e.#t.call(this,s,r),e.onAfterRender(s,r,n)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let n=!0;if(o.length===1){const l=o[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(n=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(n=!1),n){if(ft||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,k&&console.warn("↓ Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,k&&console.warn("↑ Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.renderer.renderLists.get(t,0),r=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const a of r){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){k&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(k==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const d=Math.random()*16777215,x=new c.MeshStandardMaterial({color:d});a.object.material=x}const u=a.object;(u instanceof c.Mesh||u.isMesh)&&this.updateLODs(t,e,u,o)}const n=s.transparent;for(const a of n){const u=a.object;(u instanceof c.Mesh||u.isMesh)&&this.updateLODs(t,e,u,o)}const l=s.transmissive;for(const a of l){const u=a.object;(u instanceof c.Mesh||u.isMesh)&&this.updateLODs(t,e,u,o)}}updateLODs(t,e,s,r){s.userData||(s.userData={});let o=s[de];if(o||(o=new ht,s[de]=o),o.frames++<2)return;for(const l of W)l.onBeforeUpdateLOD?.(this.renderer,t,e,s);const n=this.overrideLodLevel!==void 0?this.overrideLodLevel:N;n>=0?(C.mesh_lod=n,C.texture_lod=n):(this.calculateLodLevel(e,s,o,r,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(s,C.mesh_lod),s.material&&C.texture_lod>=0&&this.loadProgressiveTextures(s.material,C.texture_lod,n),h&&s.material&&!s.isGizmo&&Ie(s.material);for(const l of W)l.onAfterUpdatedLOD?.(this.renderer,t,e,s,C);o.lastLodLevel_Mesh=C.mesh_lod,o.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const o of t)this.loadProgressiveTextures(o,e);return}let r=!1;if((t[U]===void 0||e<t[U])&&(r=!0),s!==void 0&&s>=0&&(r=t[U]!=s,e=s),r){t[U]=e;const o=m.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});ue.addPromise("texture",t,o,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[U]!==e;const r=t["DEBUG:LOD"];if(r!=null&&(s=t[U]!=r,e=r),s){t[U]=e;const o=t.geometry,n=m.assignMeshLOD(t,e).then(l=>(l&&t[U]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return ue.addPromise("mesh",t,n,this._newPromiseGroups),n}return Promise.resolve(null)}_sphere=new c.Sphere;_tempBox=new c.Box3;_tempBox2=new c.Box3;tempMatrix=new c.Matrix4;_tempWorldPosition=new c.Vector3;_tempBoxSize=new c.Vector3;_tempBox2Size=new c.Vector3;static corner0=new c.Vector3;static corner1=new c.Vector3;static corner2=new c.Vector3;static corner3=new c.Vector3;static _tempPtInside=new c.Vector3;static isInside(t,e){const s=t.min,r=t.max,o=(s.x+r.x)*.5,n=(s.y+r.y)*.5;return this._tempPtInside.set(o,n,s.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,r,o){if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let l=10+1,a=!1;if(k&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=m.getMeshLODExtension(e.geometry)?.lods,d=m.getPrimitiveIndex(e.geometry),x=u&&u.length>0,L=m.getMaterialMinMaxLODsCount(e.material),_=L.min_count!==1/0&&L.min_count>=0&&L.max_count>=0;if(!x&&!_){o.mesh_lod=0,o.texture_lod=0;return}x||(a=!0,l=0);const R=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const f=e;if(!f.boundingBox)f.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!f[M.$skinnedMeshBoundsOffset]){const b=M.skinnedMeshBoundsFrameOffsetCounter++;f[M.$skinnedMeshBoundsOffset]=b}const p=f[M.$skinnedMeshBoundsOffset];if((s.frames+p)%this.skinnedMeshAutoUpdateBoundsInterval===0){const b=j(f),B=f.geometry;b&&(f.geometry=b),f.computeBoundingBox(),f.geometry=B}}D=f.boundingBox}if(D){const f=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){o.mesh_lod=0,o.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),f.isPerspectiveCamera&&M.isInside(this._tempBox,this.projectionScreenMatrix)){o.mesh_lod=0,o.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&f.isPerspectiveCamera&&f.fov>70){const g=this._tempBox.min,y=this._tempBox.max;let S=g.x,T=g.y,G=y.x,X=y.y;const J=2,oe=1.5,Z=(g.x+y.x)*.5,ee=(g.y+y.y)*.5;S=(S-Z)*J+Z,T=(T-ee)*J+ee,G=(G-Z)*J+Z,X=(X-ee)*J+ee;const Ge=S<0&&G>0?0:Math.min(Math.abs(g.x),Math.abs(y.x)),Fe=T<0&&X>0?0:Math.min(Math.abs(g.y),Math.abs(y.y)),ie=Math.max(Ge,Fe);s.lastCentrality=(oe-ie)*(oe-ie)*(oe-ie)}else s.lastCentrality=1;const p=this._tempBox.getSize(this._tempBoxSize);p.multiplyScalar(.5),screen.availHeight>0&&R>0&&p.multiplyScalar(R/screen.availHeight),t.isPerspectiveCamera?p.x*=t.aspect:t.isOrthographicCamera;const b=t.matrixWorldInverse,B=this._tempBox2;B.copy(D),B.applyMatrix4(e.matrixWorld),B.applyMatrix4(b);const O=B.getSize(this._tempBox2Size),V=Math.max(O.x,O.y);if(Math.max(p.x,p.y)!=0&&V!=0&&(p.z=O.z/Math.max(O.x,O.y)*Math.max(p.x,p.y)),s.lastScreenCoverage=Math.max(p.x,p.y,p.z),s.lastScreenspaceVolume.copy(p),s.lastScreenCoverage*=s.lastCentrality,k&&M.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const y=M.corner0,S=M.corner1,T=M.corner2,G=M.corner3;y.copy(this._tempBox.min),S.copy(this._tempBox.max),S.x=y.x,T.copy(this._tempBox.max),T.y=y.y,G.copy(this._tempBox.max);const X=(y.z+G.z)*.5;y.z=S.z=T.z=G.z=X,y.applyMatrix4(g),S.applyMatrix4(g),T.applyMatrix4(g),G.applyMatrix4(g),M.debugDrawLine(y,S,255),M.debugDrawLine(y,T,255),M.debugDrawLine(S,G,255),M.debugDrawLine(T,G,255)}let v=999;if(u&&s.lastScreenCoverage>0)for(let g=0;g<u.length;g++){const y=u[g],T=(y.densities?.[d]||y.density||1e-5)/s.lastScreenCoverage;if(d>0&&ve()&&!y.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),T<r){v=g;break}}v<l&&(l=v,a=!0)}if(a?o.mesh_lod=l:o.mesh_lod=s.lastLodLevel_Mesh,k&&o.mesh_lod!=s.lastLodLevel_Mesh){const p=u?.[o.mesh_lod];p&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${o.mesh_lod} (density: ${p.densities?.[d].toFixed(0)}) | ${e.name}`)}if(_){const f="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(o.texture_lod=L.max_count-1,k){const p=L.lods[L.max_count-1];k&&console.log(`First Texture LOD ${o.texture_lod} (${p.max_height}px) - ${e.name}`)}}else{const p=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let b=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(b*=1.5);const O=R/window.devicePixelRatio*b;let V=!1;for(let P=L.lods.length-1;P>=0;P--){const v=L.lods[P];if(!(f&&v.max_height>=2048)&&!(Ae()&&v.max_height>4096)&&(v.max_height>O||!V&&P===0)){if(V=!0,o.texture_lod=P,k&&o.texture_lod<s.lastLodLevel_Texture){const w=v.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${o.texture_lod} = ${w}px
|
|
7
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class dt{url;key;level;index;constructor(t,e,s,r){this.url=t,this.key=e,this.level=s,r!=null&&(this.index=r)}}class ue{static addPromise=(t,e,s,r)=>{r.forEach(o=>{o.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){h&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let r=this._seen.get(e);if(r>=this._maxPromisesPerObject){h&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,r+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const k=z("debugprogressive"),ft=z("noprogressive"),ce=Symbol("Needle:LODSManager"),de=Symbol("Needle:LODState"),U=Symbol("Needle:CurrentLOD"),C={mesh_lod:-1,texture_lod:-1};class M{static debugDrawLine;static getObjectLODState(t){return t[de]}static addPlugin(t){W.push(t)}static removePlugin(t){const e=W.indexOf(t);e>=0&&W.splice(e,1)}static get(t,e){if(t[ce])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ce];const s=new M(t,{engine:"unknown",...e});return t[ce]=s,s}renderer;context;projectionScreenMatrix=new c.Matrix4;get plugins(){return W}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new ue(this.#r,{...t});this._newPromiseGroups.push(s);const r=performance.now();return s.ready.finally(()=>{const o=this._newPromiseGroups.indexOf(s);o>=0&&(this._newPromiseGroups.splice(o,1),Me()&&performance.measure("LODsManager:awaitLoading",{start:r,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#i=new c.Clock;#r=0;#o=0;#n=0;#s=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;re(this.renderer),this.renderer.render=function(s,r){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o=e.#i.getDelta(),e.#n+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#s=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,k&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const n=t++;e.#t.call(this,s,r),e.onAfterRender(s,r,n)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let n=!0;if(o.length===1){const l=o[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(n=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(n=!1),n){if(ft||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,k&&console.warn("↓ Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,k&&console.warn("↑ Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.renderer.renderLists.get(t,0),r=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const a of r){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){k&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(k==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const d=Math.random()*16777215,x=new c.MeshStandardMaterial({color:d});a.object.material=x}const u=a.object;(u instanceof c.Mesh||u.isMesh)&&this.updateLODs(t,e,u,o)}const n=s.transparent;for(const a of n){const u=a.object;(u instanceof c.Mesh||u.isMesh)&&this.updateLODs(t,e,u,o)}const l=s.transmissive;for(const a of l){const u=a.object;(u instanceof c.Mesh||u.isMesh)&&this.updateLODs(t,e,u,o)}}updateLODs(t,e,s,r){s.userData||(s.userData={});let o=s[de];if(o||(o=new ht,s[de]=o),o.frames++<2)return;for(const l of W)l.onBeforeUpdateLOD?.(this.renderer,t,e,s);const n=this.overrideLodLevel!==void 0?this.overrideLodLevel:N;n>=0?(C.mesh_lod=n,C.texture_lod=n):(this.calculateLodLevel(e,s,o,r,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(s,C.mesh_lod),s.material&&C.texture_lod>=0&&this.loadProgressiveTextures(s.material,C.texture_lod,n),h&&s.material&&!s.isGizmo&&Ie(s.material);for(const l of W)l.onAfterUpdatedLOD?.(this.renderer,t,e,s,C);o.lastLodLevel_Mesh=C.mesh_lod,o.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const o of t)this.loadProgressiveTextures(o,e);return}let r=!1;if((t[U]===void 0||e<t[U])&&(r=!0),s!==void 0&&s>=0&&(r=t[U]!=s,e=s),r){t[U]=e;const o=m.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});ue.addPromise("texture",t,o,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[U]!==e;const r=t["DEBUG:LOD"];if(r!=null&&(s=t[U]!=r,e=r),s){t[U]=e;const o=t.geometry,n=m.assignMeshLOD(t,e).then(l=>(l&&t[U]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return ue.addPromise("mesh",t,n,this._newPromiseGroups),n}return Promise.resolve(null)}_sphere=new c.Sphere;_tempBox=new c.Box3;_tempBox2=new c.Box3;tempMatrix=new c.Matrix4;_tempWorldPosition=new c.Vector3;_tempBoxSize=new c.Vector3;_tempBox2Size=new c.Vector3;static corner0=new c.Vector3;static corner1=new c.Vector3;static corner2=new c.Vector3;static corner3=new c.Vector3;static _tempPtInside=new c.Vector3;static isInside(t,e){const s=t.min,r=t.max,o=(s.x+r.x)*.5,n=(s.y+r.y)*.5;return this._tempPtInside.set(o,n,s.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,r,o){if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let l=10+1,a=!1;if(k&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=m.getMeshLODExtension(e.geometry)?.lods,d=m.getPrimitiveIndex(e.geometry),x=u&&u.length>0,L=m.getMaterialMinMaxLODsCount(e.material),_=L.min_count!==1/0&&L.min_count>=0&&L.max_count>=0;if(!x&&!_){o.mesh_lod=0,o.texture_lod=0;return}x||(a=!0,l=0);const R=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const f=e;if(!f.boundingBox)f.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!f[M.$skinnedMeshBoundsOffset]){const b=M.skinnedMeshBoundsFrameOffsetCounter++;f[M.$skinnedMeshBoundsOffset]=b}const p=f[M.$skinnedMeshBoundsOffset];if((s.frames+p)%this.skinnedMeshAutoUpdateBoundsInterval===0){const b=j(f),B=f.geometry;b&&(f.geometry=b),f.computeBoundingBox(),f.geometry=B}}D=f.boundingBox}if(D){const f=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){o.mesh_lod=0,o.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),f.isPerspectiveCamera&&M.isInside(this._tempBox,this.projectionScreenMatrix)){o.mesh_lod=0,o.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&f.isPerspectiveCamera&&f.fov>70){const g=this._tempBox.min,y=this._tempBox.max;let S=g.x,T=g.y,G=y.x,X=y.y;const J=2,oe=1.5,Z=(g.x+y.x)*.5,ee=(g.y+y.y)*.5;S=(S-Z)*J+Z,T=(T-ee)*J+ee,G=(G-Z)*J+Z,X=(X-ee)*J+ee;const Ge=S<0&&G>0?0:Math.min(Math.abs(g.x),Math.abs(y.x)),Fe=T<0&&X>0?0:Math.min(Math.abs(g.y),Math.abs(y.y)),ie=Math.max(Ge,Fe);s.lastCentrality=(oe-ie)*(oe-ie)*(oe-ie)}else s.lastCentrality=1;const p=this._tempBox.getSize(this._tempBoxSize);p.multiplyScalar(.5),screen.availHeight>0&&R>0&&p.multiplyScalar(R/screen.availHeight),t.isPerspectiveCamera?p.x*=t.aspect:t.isOrthographicCamera;const b=t.matrixWorldInverse,B=this._tempBox2;B.copy(D),B.applyMatrix4(e.matrixWorld),B.applyMatrix4(b);const O=B.getSize(this._tempBox2Size),V=Math.max(O.x,O.y);if(Math.max(p.x,p.y)!=0&&V!=0&&(p.z=O.z/Math.max(O.x,O.y)*Math.max(p.x,p.y)),s.lastScreenCoverage=Math.max(p.x,p.y,p.z),s.lastScreenspaceVolume.copy(p),s.lastScreenCoverage*=s.lastCentrality,k&&M.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const y=M.corner0,S=M.corner1,T=M.corner2,G=M.corner3;y.copy(this._tempBox.min),S.copy(this._tempBox.max),S.x=y.x,T.copy(this._tempBox.max),T.y=y.y,G.copy(this._tempBox.max);const X=(y.z+G.z)*.5;y.z=S.z=T.z=G.z=X,y.applyMatrix4(g),S.applyMatrix4(g),T.applyMatrix4(g),G.applyMatrix4(g),M.debugDrawLine(y,S,255),M.debugDrawLine(y,T,255),M.debugDrawLine(S,G,255),M.debugDrawLine(T,G,255)}let v=999;if(u&&s.lastScreenCoverage>0)for(let g=0;g<u.length;g++){const y=u[g],T=(y.densities?.[d]||y.density||1e-5)/s.lastScreenCoverage;if(d>0&&Me()&&!y.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),T<r){v=g;break}}v<l&&(l=v,a=!0)}if(a?o.mesh_lod=l:o.mesh_lod=s.lastLodLevel_Mesh,k&&o.mesh_lod!=s.lastLodLevel_Mesh){const p=u?.[o.mesh_lod];p&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${o.mesh_lod} (density: ${p.densities?.[d].toFixed(0)}) | ${e.name}`)}if(_){const f="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(o.texture_lod=L.max_count-1,k){const p=L.lods[L.max_count-1];k&&console.log(`First Texture LOD ${o.texture_lod} (${p.max_height}px) - ${e.name}`)}}else{const p=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let b=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(b*=1.5);const O=R/window.devicePixelRatio*b;let V=!1;for(let P=L.lods.length-1;P>=0;P--){const v=L.lods[P];if(!(f&&v.max_height>=2048)&&!(we()&&v.max_height>4096)&&(v.max_height>O||!V&&P===0)){if(V=!0,o.texture_lod=P,k&&o.texture_lod<s.lastLodLevel_Texture){const w=v.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${o.texture_lod} = ${w}px
|
|
8
8
|
Screensize: ${O.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${p.toFixed(1)}
|
|
9
|
-
${e.name}`)}break}}}}else o.texture_lod=0}}class ht{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new c.Vector3;lastCentrality=0}const
|
|
10
|
-
`,i.getAttribute("src"));let t=null,e=null,s=null;for(let r=i;r!=null;r=Object.getPrototypeOf(r)){const o=Object.getOwnPropertySymbols(r),n=o.find(u=>u.toString()=="Symbol(renderer)"),l=o.find(u=>u.toString()=="Symbol(scene)"),a=o.find(u=>u.toString()=="Symbol(needsRender)");!t&&n!=null&&(t=i[n].threeRenderer),!e&&l!=null&&(e=i[l]),!s&&a!=null&&(s=i[a])}if(t&&e){let r=function(){if(s){let n=0,l=setInterval(()=>{if(n++>5){clearInterval(l);return}s?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=M.get(t,{engine:"model-viewer"});return M.addPlugin(new mt),o.enable(),o.addEventListener("changed",()=>{s?.call(i)}),i.addEventListener("model-visibility",n=>{n.detail.visible&&s?.call(i)}),i.addEventListener("load",()=>{r()}),()=>{o.disable()}}return null}class mt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,r){this.tryParseMeshLOD(e,r),this.tryParseTextureLOD(e,r)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[te]==!0)return;e[te]=!0;const s=this.tryGetCurrentGLTF(t),r=this.tryGetCurrentModelViewer(t),o=this.getUrl(r);if(o&&s&&e.material){let n=function(a){if(a[te]==!0)return;a[te]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let d=0;d<u.length;d++){const x=u[d],L=a[x];if(L?.isTexture===!0){const _=L.userData?.associations?.textures;if(_==null)continue;const R=s.parser.json.textures[_];if(!R){console.warn("Texture data not found for texture index "+_);continue}if(R?.extensions?.[F]){const D=R.extensions[F];D&&o&&m.registerTexture(o,L,D.lods.length,_,D)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)n(a);else n(l)}}tryParseMeshLOD(t,e){if(e[
|
|
9
|
+
${e.name}`)}break}}}}else o.texture_lod=0}}class ht{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new c.Vector3;lastCentrality=0}const be=Symbol("NEEDLE_mesh_lod"),te=Symbol("NEEDLE_texture_lod");let fe=null;function _e(){const i=gt();i&&(i.mapURLs(function(t){return De(),t}),De(),fe?.disconnect(),fe=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(s=>{s instanceof HTMLElement&&s.tagName.toLowerCase()==="model-viewer"&&$e(s)})})}),fe.observe(document,{childList:!0,subtree:!0}))}function gt(){if(typeof customElements>"u")return null;const i=customElements.get("model-viewer");return i||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),_e()}),null)}function De(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{$e(t)})}const Oe=new WeakSet;let pt=0;function $e(i){if(!i||Oe.has(i))return null;Oe.add(i),console.debug("[gltf-progressive] found new model-viewer..."+ ++pt+`
|
|
10
|
+
`,i.getAttribute("src"));let t=null,e=null,s=null;for(let r=i;r!=null;r=Object.getPrototypeOf(r)){const o=Object.getOwnPropertySymbols(r),n=o.find(u=>u.toString()=="Symbol(renderer)"),l=o.find(u=>u.toString()=="Symbol(scene)"),a=o.find(u=>u.toString()=="Symbol(needsRender)");!t&&n!=null&&(t=i[n].threeRenderer),!e&&l!=null&&(e=i[l]),!s&&a!=null&&(s=i[a])}if(t&&e){let r=function(){if(s){let n=0,l=setInterval(()=>{if(n++>5){clearInterval(l);return}s?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=M.get(t,{engine:"model-viewer"});return M.addPlugin(new mt),o.enable(),o.addEventListener("changed",()=>{s?.call(i)}),i.addEventListener("model-visibility",n=>{n.detail.visible&&s?.call(i)}),i.addEventListener("load",()=>{r()}),()=>{o.disable()}}return null}class mt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,r){this.tryParseMeshLOD(e,r),this.tryParseTextureLOD(e,r)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[te]==!0)return;e[te]=!0;const s=this.tryGetCurrentGLTF(t),r=this.tryGetCurrentModelViewer(t),o=this.getUrl(r);if(o&&s&&e.material){let n=function(a){if(a[te]==!0)return;a[te]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let d=0;d<u.length;d++){const x=u[d],L=a[x];if(L?.isTexture===!0){const _=L.userData?.associations?.textures;if(_==null)continue;const R=s.parser.json.textures[_];if(!R){console.warn("Texture data not found for texture index "+_);continue}if(R?.extensions?.[F]){const D=R.extensions[F];D&&o&&m.registerTexture(o,L,D.lods.length,_,D)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)n(a);else n(l)}}tryParseMeshLOD(t,e){if(e[be]==!0)return;e[be]=!0;const s=this.tryGetCurrentModelViewer(t),r=this.getUrl(s);if(!r)return;const o=e.userData?.gltfExtensions?.[F];if(o&&r){const n=e.uuid;m.registerMesh(r,n,e,0,o.lods.length,o)}}}function Be(...i){let t,e,s,r;switch(i.length){case 2:[s,e]=i,r={};break;case 3:[s,e,r]=i;break;case 4:[t,e,s,r]=i;break;default:throw new Error("Invalid arguments")}re(e),ye(s),xe(s,{progressive:!0,...r?.hints}),s.register(n=>new m(n));const o=M.get(e);return r?.enableLODsManager!==!1&&o.enable(),o}_e();if(!ot){const i={gltfProgressive:{useNeedleProgressive:Be,LODsManager:M,configureLoader:xe,getRaycastMesh:j,useRaycastMeshes:ke}};if(!globalThis.Needle)globalThis.Needle=i;else for(const t in i)globalThis.Needle[t]=i[t]}exports.EXTENSION_NAME=F;exports.LODsManager=M;exports.NEEDLE_progressive=m;exports.VERSION=Se;exports.addDracoAndKTX2Loaders=ye;exports.configureLoader=xe;exports.createLoaders=re;exports.getRaycastMesh=j;exports.patchModelViewer=_e;exports.registerRaycastMesh=Re;exports.setDracoDecoderLocation=Pe;exports.setKTX2TranscoderLocation=Ce;exports.useNeedleProgressive=Be;exports.useRaycastMeshes=ke;
|
package/lib/extension.d.ts
CHANGED
|
@@ -78,7 +78,7 @@ export declare class NEEDLE_progressive implements GLTFLoaderPlugin {
|
|
|
78
78
|
static assignTextureLOD(materialOrTexture: Texture, level: number): Promise<Texture | null>;
|
|
79
79
|
/**
|
|
80
80
|
* Set the maximum number of concurrent loading tasks for LOD resources. This limits how many LOD resources (meshes or textures) can be loaded at the same time to prevent overloading the network or GPU. If the limit is reached, additional loading requests will be queued and processed as previous ones finish.
|
|
81
|
-
* @default 50
|
|
81
|
+
* @default 50 on desktop, 20 on mobile devices
|
|
82
82
|
*/
|
|
83
83
|
static set maxConcurrentLoadingTasks(value: number);
|
|
84
84
|
static get maxConcurrentLoadingTasks(): number;
|
package/lib/extension.js
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { BufferGeometry, Mesh, Texture, TextureLoader } from "three";
|
|
2
2
|
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader.js";
|
|
3
3
|
import { addDracoAndKTX2Loaders } from "./loaders.js";
|
|
4
|
-
import { determineTextureMemoryInBytes, getParam, PromiseQueue, resolveUrl } from "./utils.internal.js";
|
|
4
|
+
import { determineTextureMemoryInBytes, getParam, isMobileDevice, PromiseQueue, resolveUrl } from "./utils.internal.js";
|
|
5
5
|
import { getRaycastMesh, registerRaycastMesh } from "./utils.js";
|
|
6
6
|
// All of this has to be removed
|
|
7
7
|
// import { getRaycastMesh, setRaycastMesh } from "../../engine_physics.js";
|
|
@@ -312,7 +312,7 @@ export class NEEDLE_progressive {
|
|
|
312
312
|
}
|
|
313
313
|
/**
|
|
314
314
|
* Set the maximum number of concurrent loading tasks for LOD resources. This limits how many LOD resources (meshes or textures) can be loaded at the same time to prevent overloading the network or GPU. If the limit is reached, additional loading requests will be queued and processed as previous ones finish.
|
|
315
|
-
* @default 50
|
|
315
|
+
* @default 50 on desktop, 20 on mobile devices
|
|
316
316
|
*/
|
|
317
317
|
static set maxConcurrentLoadingTasks(value) {
|
|
318
318
|
NEEDLE_progressive.queue.maxConcurrent = value;
|
|
@@ -1056,7 +1056,7 @@ export class NEEDLE_progressive {
|
|
|
1056
1056
|
}
|
|
1057
1057
|
return null;
|
|
1058
1058
|
}
|
|
1059
|
-
static queue = new PromiseQueue(50, { debug: debug != false });
|
|
1059
|
+
static queue = new PromiseQueue(isMobileDevice() ? 20 : 50, { debug: debug != false });
|
|
1060
1060
|
static assignLODInformation(url, res, key, level, index) {
|
|
1061
1061
|
if (!res)
|
|
1062
1062
|
return;
|
package/lib/version.js
CHANGED
|
@@ -21,7 +21,7 @@ export function getWorker(opts) {
|
|
|
21
21
|
class GLTFLoaderWorker {
|
|
22
22
|
worker;
|
|
23
23
|
static async createWorker(opts) {
|
|
24
|
-
const worker = new Worker(new URL(`./
|
|
24
|
+
const worker = new Worker(new URL(`./gltf-progressive.worker.js`, import.meta.url), {
|
|
25
25
|
type: 'module',
|
|
26
26
|
});
|
|
27
27
|
const instance = new GLTFLoaderWorker(worker, opts);
|
package/package.json
CHANGED
|
File without changes
|